Layouts You NEED in Techtonica's Base Building Update

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 ธ.ค. 2024

ความคิดเห็น • 18

  • @TotalXclipse
    @TotalXclipse  ปีที่แล้ว +3

    Get Techtonica here: store.steampowered.com/app/1457320/Techtonica/?
    Apologies for the repost from yesterday, there was a little issue with the render that I wanted to resolve! Regardless, are you happy with the Blast miner balancing system?

    • @JoshuaGanoTyraxLightning
      @JoshuaGanoTyraxLightning 11 หลายเดือนก่อน +1

      Is it just me, or does it seem like a Blast Drill can run outta Vein to dig out and yet still refuse to quit burning Mining Charges for no yield...?
      Aside from that and Mk. 2 Drills seemingly losing out on reason to exist, I think this Update has been a cool one.

  • @ImSockman
    @ImSockman ปีที่แล้ว +6

    Please continue this as a let's play. I always enjoy your videos!

  • @Intvictus
    @Intvictus ปีที่แล้ว +7

    I love this game so far but I think the research cores when you have loads drop your FPS significantly can turn the animations off In the settings but It doesn't really work might dig out a hole in the corner of the map and put them there

    • @TotalXclipse
      @TotalXclipse  ปีที่แล้ว +2

      Having a full inventory also causes some FPS drops so I tend to store all resources somewhere

    • @xspindrift8737
      @xspindrift8737 8 หลายเดือนก่อน

      I know on xbox I crash a lot around my core stacks, thinking about enclosing them in concreted structures about half way up which may prevent the crash frequency as I have severla core composers holding 10,000 unassigned blue cores.

    • @nosoulboy13
      @nosoulboy13 หลายเดือนก่อน

      They're tiny now!

  • @SusannaSaunders
    @SusannaSaunders 20 วันที่ผ่านมา

    Tip... Use the gas bag lights... They are much brighter and much better illumination!

  • @will830
    @will830 ปีที่แล้ว +1

    Let's play!! Would love to see it.

  • @Intvictus
    @Intvictus ปีที่แล้ว +4

    Better using the red smelters mk2 for steel production

    • @JoshuaGanoTyraxLightning
      @JoshuaGanoTyraxLightning 11 หลายเดือนก่อน +1

      Agreed. I'm glad the Mk. 2 Smelters don't run outta reason to exist... pity the same can't be said for the MK. 2 Drills...

  • @IsThatDrak
    @IsThatDrak ปีที่แล้ว +1

    they seem pretty cool

  • @Shywer
    @Shywer หลายเดือนก่อน

    Most Savegemes just don't work. I just started 1.0 and have not played before! it Is very nice!

    • @jeremyschultz4731
      @jeremyschultz4731 29 วันที่ผ่านมา +1

      one red inserter with one one mk one on a full line of blast charges inserts 12 charges into 1 blast drill when maxing out drill line this on an mk 3 belt this is what i have found out with version 1.0 you need 10 even to get 10 ore seen no layout that shows how to do it yet

  • @Daakuryu
    @Daakuryu 11 หลายเดือนก่อน

    It's only 3 charges for 2 chunks at first, later it's 3 charges for up to 5 EXTRA chunks.

  • @TheDurid1
    @TheDurid1 20 วันที่ผ่านมา

    Just for the record, this was made before a big update. The location for Xray is no longer revelant.

  • @alexfrench980
    @alexfrench980 9 หลายเดือนก่อน

    Lets play please