Get Techtonica here: store.steampowered.com/app/1457320/Techtonica/? Apologies for the repost from yesterday, there was a little issue with the render that I wanted to resolve! Regardless, are you happy with the Blast miner balancing system?
Is it just me, or does it seem like a Blast Drill can run outta Vein to dig out and yet still refuse to quit burning Mining Charges for no yield...? Aside from that and Mk. 2 Drills seemingly losing out on reason to exist, I think this Update has been a cool one.
I love this game so far but I think the research cores when you have loads drop your FPS significantly can turn the animations off In the settings but It doesn't really work might dig out a hole in the corner of the map and put them there
I know on xbox I crash a lot around my core stacks, thinking about enclosing them in concreted structures about half way up which may prevent the crash frequency as I have severla core composers holding 10,000 unassigned blue cores.
one red inserter with one one mk one on a full line of blast charges inserts 12 charges into 1 blast drill when maxing out drill line this on an mk 3 belt this is what i have found out with version 1.0 you need 10 even to get 10 ore seen no layout that shows how to do it yet
Get Techtonica here: store.steampowered.com/app/1457320/Techtonica/?
Apologies for the repost from yesterday, there was a little issue with the render that I wanted to resolve! Regardless, are you happy with the Blast miner balancing system?
Is it just me, or does it seem like a Blast Drill can run outta Vein to dig out and yet still refuse to quit burning Mining Charges for no yield...?
Aside from that and Mk. 2 Drills seemingly losing out on reason to exist, I think this Update has been a cool one.
Please continue this as a let's play. I always enjoy your videos!
Seconded. :)
I love this game so far but I think the research cores when you have loads drop your FPS significantly can turn the animations off In the settings but It doesn't really work might dig out a hole in the corner of the map and put them there
Having a full inventory also causes some FPS drops so I tend to store all resources somewhere
I know on xbox I crash a lot around my core stacks, thinking about enclosing them in concreted structures about half way up which may prevent the crash frequency as I have severla core composers holding 10,000 unassigned blue cores.
They're tiny now!
Tip... Use the gas bag lights... They are much brighter and much better illumination!
Let's play!! Would love to see it.
Better using the red smelters mk2 for steel production
Agreed. I'm glad the Mk. 2 Smelters don't run outta reason to exist... pity the same can't be said for the MK. 2 Drills...
they seem pretty cool
Most Savegemes just don't work. I just started 1.0 and have not played before! it Is very nice!
one red inserter with one one mk one on a full line of blast charges inserts 12 charges into 1 blast drill when maxing out drill line this on an mk 3 belt this is what i have found out with version 1.0 you need 10 even to get 10 ore seen no layout that shows how to do it yet
It's only 3 charges for 2 chunks at first, later it's 3 charges for up to 5 EXTRA chunks.
Just for the record, this was made before a big update. The location for Xray is no longer revelant.
Lets play please