All 51 Dragon Shouts in lore Skyrim never taught you - Elder Scrolls: Leftover Lore

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ความคิดเห็น • 324

  • @Cool_ICE69
    @Cool_ICE69 ปีที่แล้ว +872

    Imagine the dragonborn spending days and days finding word walls and absorbing dragon souls to do a shout but a mage does the exact same thing in like 3 seconds but just with normal magic

    • @jacobfreeman5444
      @jacobfreeman5444 ปีที่แล้ว +122

      They could. But I like to think some of these effects are too difficult to access with magicka and as such just not worth doing. That dovahvul is just uniquely qualified to produce these effects without undue cost. That maybe dragons are literally low key casting spells whenever they talk to each other because dragons of course want you to prove the truth of your words. Kinda hard to deny the truth of it when you are replicating it as you say it.
      Conjures up an image dragons sitting on a mountain, all telling tall tales and then one belches out some noxious fumes. Which causes offense at the target because he was just told he was talking sh*t.

    • @EmperorZeech
      @EmperorZeech ปีที่แล้ว +99

      The Voice is a form of tonal magick, on a much higher level than normal magick

    • @RealBradMiller
      @RealBradMiller ปีที่แล้ว +9

      @@EmperorZeech Say it, don't Fas Ro Dah it!

    • @Lorenzo_I.
      @Lorenzo_I. ปีที่แล้ว +32

      Gameplay ≠ lore accurate

    • @TheMagnumDon
      @TheMagnumDon ปีที่แล้ว +33

      Isn't Magicka limited lore wise unlike Thu'um?
      also unlike normal magic I doubt you can cast spells at the rate a Dragonborn Auctioneer can.

  • @travus111
    @travus111 ปีที่แล้ว +606

    This could be a great resource for modders who want to put new shouts in the game

    • @ectoOLDACC
      @ectoOLDACC ปีที่แล้ว +27

      yesssss, we need thunderchild but with these

    • @Bionickpunk
      @Bionickpunk ปีที่แล้ว +3

      They would have done that already if anyone cared about shouts.

    • @hazeltree7738
      @hazeltree7738 ปีที่แล้ว +32

      @@Bionickpunk I think the fact this video exists is proof people do indeed care about shouts
      (Unless you mean about modding them into the game, in which case yes we sorely lack them)

    • @jacksonpavlich8198
      @jacksonpavlich8198 ปีที่แล้ว +3

      Thoom has some such as moon blast and soul fog

    • @michael6880
      @michael6880 ปีที่แล้ว +5

      ​@@Bionickpunk ​Enaisaion made Thunderchild in 2016, adds 29 shouts and a bunch of other thu'um relevant stuff to Skyrim, so it's been done a while ago

  • @juke9674
    @juke9674 ปีที่แล้ว +109

    I love pre-skyrim shout lore, its so esoteric. With half of them we arent even sure if it was a shout at all, and some are just incredibly OP (Like shouting the moons into place)

  • @Galimeer5
    @Galimeer5 ปีที่แล้ว +282

    Miraak's four-word shout is actually a writing trick (although I doubt it was done intentionally knowing Bethesda's relationship with writers).
    If you want a character, particularly a villain, to seem even more powerful than they should be, have them break the rules of the universe.
    You can see it all the time in anime with characters pulling nigh-nonsensical abilities out of nowhere, but it also shows up in less overt ways, such as Darth Maul's double-bladed lightsaber in Star Wars.
    By telling the player that all dragon shouts are three words, it makes Miraak's four-word shout all the more impressive and makes him seem even more powerful and intimidating.

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +74

      love this comment & observation. you're totally right that we immediately see miraak as an otherwordly foe because he breaks that convention.

    • @drewbryk
      @drewbryk ปีที่แล้ว +10

      Why do you think Bethesda did it if not intentionally?

    • @thecatthatgotaway
      @thecatthatgotaway ปีที่แล้ว +23

      ​@drewbryk the only things ES players love more than ES is flaming Bethesda and Skyrim

    • @TheZeroNeonix
      @TheZeroNeonix ปีที่แล้ว +6

      I was thinking the same, but given one of the words in the shout translates to just "is," I wonder if it actually adds any extra power to the shout or if it's just Miraak flexing on us with an unnecessary addition. If he omitted that one word, would it actually make a difference or is it just filler?

    • @zxshadowxz
      @zxshadowxz ปีที่แล้ว +8

      @@TheZeroNeonixThis actually is a really interesting detail, because presumably the “Your Soul is Mine” Shout was made by Miraak, so it could be that Miraak is adding the “is” to make it seem more Mortal than Dragon, which is definitely an insult that’s in character for him.
      …Or it was just the first shout he made, and he fucked up the Grammar, which is way more entertaining to me.

  • @sollybro
    @sollybro ปีที่แล้ว +722

    my favorite shout in this vid was summon wyrm bc when im on the job (im a guard in solitude btw) i get bored and never feel quite right. there are criminals everywhere and you see i dont have a problem locking ppl up.. at ALL!!! but what if a magician came? i would be screwed. if i had a shout like summon wyrm nobody would mess with me. great vid btw but i can tell your not really a argonian.

    • @thegames4565
      @thegames4565 ปีที่แล้ว +45

      I dunno man, that voice sounds pretty argonian to me

    • @HerohammerStudios
      @HerohammerStudios ปีที่แล้ว

      You're not funny

    • @graylyhen9490
      @graylyhen9490 ปีที่แล้ว +13

      Argonians are not sentient, if their magic hippy tree went down they'd all shit the bed and turn into tiny less talkative lizards

    • @the10ofdiamondscard
      @the10ofdiamondscard ปีที่แล้ว +26

      @@graylyhen9490 average redguard take

    • @FurtivePigmy
      @FurtivePigmy ปีที่แล้ว +6

      @@dughorm depends on what kind of dragonborn his version of skyrim has, you definetely wouldn't want to summon the head of the dark brotherhood and thieves guild as a guard.

  • @ozgho09
    @ozgho09 ปีที่แล้ว +121

    I always enjoyed the implication that a dragons name was a shout, with the power equivalent to shouting at your kid in the Wal-Mart.
    On Alduins resurrection power, I would assume bringing dragons back to life is much easier than a mortal, because their souls seemingly stay on Nirn as a whole, instead of traveling to Aetherius, and being brought back, which can have detrimental effects on mortal souls used in Necromancy.

    • @FlowersOfIcetor
      @FlowersOfIcetor ปีที่แล้ว +20

      The way I understand it is that unless killed by someone with a dragon soul, ie a dovahkiin or another dragon, their souls remain in their bodies, but weakened. The only thing that’s “dead” is the body itself, which rots away slowly as anything else would as the weakened soul can’t keep it together. This would explain why they decompose almost instantly when the Last Dragonborn consumes their souls.
      I can’t actually site any specific lore for this and I can’t remember where this all came from, so it could just be a headcanon lmao

    • @ozgho09
      @ozgho09 ปีที่แล้ว +12

      @@FlowersOfIcetor Yes, the soul seems to stay with the body. There aren't any stated sources for it, but the one dragon in the Grahtwood which is "resting" in its own corpse, led me to thinking they just stay with their own bodies on "death" since their souls are immortal, unlike the mortal spirits of man or mer

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +19

      hahahaha! exactly like shouting at your kid in wal mart.
      that's an interesting point- do we know where their souls go? thinking about it, you're right - we can absolutely deduce that. if they stay on nirn, that adds an interesting layer. being mortal means you leave the plane when you die. being immortal means you stay in it

  • @Imperiused
    @Imperiused ปีที่แล้ว +152

    A further comment about Soul Fog (Wind Strong Gale); in TES: II Daggerfall lore Nulfaga's dragon Skakmat causes an "unnatural fog" which interrupts the Battle of Cryngaine Field. Of course this comes from an era of lore before Thu'um was a thing, but I think it fits perfectly with Alduin's shout here and is probably one and the same.

  • @Zerum69
    @Zerum69 ปีที่แล้ว +146

    I really wish there was a levitation/dragon flight shout in vanilla Skyrim
    Of course they'll need a way to disable it inside cities but it could've made dungeons way more interesting if the player had access to vertical movement (also it could give the player a way to visit the end game dungeon and sovengard a second time in the post game)

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +25

      That would be awesome. I wonder if Kynes Breath / Wind Riding might form into that, mechanics wise, were Skyrim released in 2002

    • @TheReZisTLust
      @TheReZisTLust ปีที่แล้ว +3

      I mean you can climb on the walls and janky stuff basically the same right 🥺

    • @muhammadaltairaufa4178
      @muhammadaltairaufa4178 10 หลายเดือนก่อน +1

      Tall Bucket

  • @jamclone
    @jamclone ปีที่แล้ว +140

    A feature that would be too hard to implement but would be very cool is the ability to create your own shouts postgame. Like maybe words of power you have learned can be strung together, like fus zii ah (force spirit hunter) launches a familiar at high speeds towards a targeted wall to conjure in places not normally possible? Just an idea

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +22

      I love that idea!

    • @ssheeessh
      @ssheeessh ปีที่แล้ว +22

      that is a great idea and the Bethesda who made Daggerfall and Morrowind would be 100% behind you on it.

    • @evanharrison4054
      @evanharrison4054 ปีที่แล้ว +19

      You say "too hard to implement" but it sounds a lot like the spell creation in Oblivion.
      Thing is, Skyrim is a 30+gb game that has thousands of lines of "hidden" dialogue that only triggers if you go insane and murder Adrianne Avenici, for example. Things most players would never ever experience, even after a dozen playthroughs.
      If Mr. Howard put his foot down and demanded that thu'ums be allowed to be strung together individually, then it would happen.
      It would be buggy as hell and half the combinations would either throw you back to desktop or bluedeath your OS altogether, but it would be in the game.

    • @TheReZisTLust
      @TheReZisTLust ปีที่แล้ว

      You mean using the same code but allowing 3 to be used without restrictions

    • @jamclone
      @jamclone ปีที่แล้ว +4

      @@evanharrison4054 Skyrim ain't Skyrim without it's bugs

  • @rence234
    @rence234 ปีที่แล้ว +14

    God imagine a kha'jiit mother giving birth and some nord shouts and now your child is now half that fursuit you saw in Pittsburgh and half Battlecat from He-Man

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +2

      I'm not really following but there's probably a mod for this

  • @renaigh
    @renaigh ปีที่แล้ว +11

    I imagine there's a near infinite combination of shouts, so long as the Dovahzul continues to be spoken and evolve.

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +4

      That would be an incredibly fun DnD homebrew experience, if a dragon shout player could continue to create their own Words of Power, only after intense discipline would it shout

  • @adamxei9073
    @adamxei9073 ปีที่แล้ว +26

    I remember the mod “Thunderchild” that gave you many different shouts from remixing vanilla shouts. Great mod!

  • @cf3714
    @cf3714 5 หลายเดือนก่อน +3

    I have a really funny image of the dragonborn shouting "Kron Tiid Ro" at a roulette wheel.

  • @efjay3183
    @efjay3183 ปีที่แล้ว +13

    This is one I came up with way back when. It can light up a big cave or dark room for a long while when fully pronounced.
    Light Breath 💫
    KUN SIIV GUT! (Light Find Far)

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +2

      I love this!! Excellent words of power choice. Thanks for sharing

  • @d.m.515
    @d.m.515 ปีที่แล้ว +16

    And there in the forest, when all hope was lost, Leftover Pat appeared before them and said, “I come back to you now, at the turn of the tide.” And hope filled the lost subscriber’s hearts once more.

  • @allonzehe9135
    @allonzehe9135 ปีที่แล้ว +64

    There's very few channels that can still tell me things I don't already know about TES, and you are definitely one of them. Amazing video.

  • @bushybeardedbear
    @bushybeardedbear ปีที่แล้ว +61

    I mean it's obvious why they don't do it in game, but I'm surprised there aren't more tales of Dragons and Dragon Gods stringing together entire sentences, paragraphs and even songs in Dragon Language.
    I mean, everyone gets at Miraak for daring to have four words in a shout, but like ... This is supposed to be a language...? Languages don't usually restrict themselves to three words in any given sentence.
    Where are the needlessly verbose Dragons? Where are the Dragon Songs and Dragon Bards?

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +23

      I think that's what's so wonderful about them - how they're actually really elusive & sort of modest. Like sure they're all about domination but that doesn't necessarily have to mean they conquer your culture with their own even though they probably could.

    • @elowin1691
      @elowin1691 ปีที่แล้ว +12

      I presume that almost none of the powers of Thuum we see in lore sources is that simple 3 word structure we see in game. I see that as simply a video game abstraction of a concept too broad and encompassing to be otherwise represented in the highly limited medium of a video game.

  • @Bellengard
    @Bellengard ปีที่แล้ว +19

    New leftover lore what a christmas present

  • @thundertwonk1090
    @thundertwonk1090 ปีที่แล้ว +50

    I suspect that the effects of some shouts were significantly affected by the shouter's intent, and potentially their loudness. You could use Yol to light an entire town on fire, or use Yol to gently light a candle

    • @tbotalpha8133
      @tbotalpha8133 ปีที่แล้ว +4

      ...I don't think you can do anything gently by "shouting".

    • @magne7771
      @magne7771 ปีที่แล้ว +16

      ​@@tbotalpha8133 inb4 throw voice

    • @Flesh_Wizard
      @Flesh_Wizard ปีที่แล้ว +3

      Imagine that though. Shout FUS RO DAH at the ground and send yourself to Masser lol

  • @mayanightstar
    @mayanightstar ปีที่แล้ว +14

    I didn't expect there to be so many of these! And adding your own shouts was such a nice touch!!!

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +2

      It blew my mind! Thanks, I loved making them!

  • @pvtnewb
    @pvtnewb 7 หลายเดือนก่อน +4

    The Dovahkiin could literally become anything post-TESV just with his voice, even a bricklayer

    • @l0sts0ul89
      @l0sts0ul89 7 หลายเดือนก่อน +1

      Cheese expert

  • @haemmer
    @haemmer ปีที่แล้ว +12

    Please dont stop making these lore videos, I love them

  • @alucradtheweeb9837
    @alucradtheweeb9837 ปีที่แล้ว +8

    Amazing video, love the fact that you included the voiced shouts, even for those that weren't voiced at all
    My favourite shout? Probably the event denounment or moon shift ones

  • @lolmanmagee2785
    @lolmanmagee2785 ปีที่แล้ว +10

    the way you put the shout words in made me think of somthing.
    if there was a way to forge shouts like spells in oblivion; you combine different words.
    like how you put fus (force) in the middle of some shouts to give them some punch.
    IMO would be way cooler than oblivion spell table and that was already a rad mechanic

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +5

      Omg that would be so epic! What a perfect mod idea. Maybe a nightmare to make tho lol

  • @nadinemanger
    @nadinemanger ปีที่แล้ว +17

    It‘s finally here! 🎉 outstanding job, as usual. Thoroughly enjoyed it!

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +4

      Awesome to hear it delivered. Thanks so much for your support and consultation through the making of this 💥🐉

  • @Besieged1927
    @Besieged1927 ปีที่แล้ว +16

    The Sims 2 music in this vid is pure nostalgia.. Thanks for the shout breakdowns and thank you for a lovely trip down memory lane

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +2

      Thank you for enjoying it!

  • @pathfindersavant3988
    @pathfindersavant3988 ปีที่แล้ว +15

    My interpretation of Event Denouement was less that it was a singular shout, but rather a series of songs and verses of Thu'um sung and strung together, like chain-casting Shouts or Words in an effort to rewrite the "Script" or the "sheet music" of a battle or event. Hence how Vivec could stop it the way he did, since it probably requires Barfok to recite thw whole sequence to completion without interruption. Granted, this probably makes this particular use of Thu'um something similar to Tonal Architecture, which makes sense since Thu'um, Tonal Architecture, and Sword-Singing all operate under the same basic principle.

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +7

      I LOVE THIS interpretation!! That's so well thought out with strings and makes it so much cooler than I imagined. I wonder if Sword Singing will make it in as a superpower if TES6 is in Hamfell

    • @pathfindersavant3988
      @pathfindersavant3988 ปีที่แล้ว +6

      @@LeftoverPat if it does come back in Hammerfall, knowing Bethesda I'd imagine it may end up being underwhelming

  • @GOAToatoat
    @GOAToatoat ปีที่แล้ว +7

    My favorite shout is "X Box Off".

  • @justsomeperson5110
    @justsomeperson5110 ปีที่แล้ว +2

    This brings up one of those things that grates on my nerves in Skyrim++. In Skyrim, you're extra special. You suck up dragon souls like candy and just magically instantly understand the language. You're even taught the words INDIVIDUALLY. And shouting is just understanding the language that dragons speak. Dragons debate/argue rather violently. LOL So, presumably, so can you. ...Except, you can't? You can't experiment. You can't create. You can only say memorized phrases like you're reading from a travel guide to a foreign land. Which miiiiiight have been okay ... if not for, you know, ALCHEMY, a long-standing mechanic of mix-and-match experimentation. It's a HUGE logical conflict of game mechanics, because Beth gonna Beth.

  • @starkilla55
    @starkilla55 8 หลายเดือนก่อน +3

    the idea of there being a shout to summon shoes is hilarious, especially when you consider the difficulty of humans making their own shouts (dragonrend). this implies that the dragons had a use for shoes somehow.

  • @Magnymbus
    @Magnymbus ปีที่แล้ว +1

    Your use of Labyrinth and Sims is noted and appreciated.

  • @everlastingdragon4520
    @everlastingdragon4520 ปีที่แล้ว +2

    I noticed a little thing: Thu'um is pretty much always associated with the colors blue and orange in its "pure" form. When you learn a Word of Power from a wall, it glows blue and streams blue light out to you, that turns orange as it approaches you. The spectral armor summoned by Dragon Aspect is blue and orange too.

  • @Raycheetah
    @Raycheetah ปีที่แล้ว +9

    "Kruzikrel! Whoop-Ti-Doo!" - How I hear Miraak's Devour Soul shout. =^[.]^=

    • @Flesh_Wizard
      @Flesh_Wizard ปีที่แล้ว +4

      It's like he's saying "whoop di doo🙄" and Kruziikrel gets so embarrassed he fking dies lmao

  • @the_cyberchill
    @the_cyberchill ปีที่แล้ว +2

    14:28 Oh this might explain a mod i found that added in the perite cultist vomit attack, but instead of a power, it was a three word shout you learned from interacting with a nearby item to the perite shrine involve din his daedric quest.

  • @miticolollodragon
    @miticolollodragon 5 หลายเดือนก่อน +1

    Fun fact about the bile attack from Peryite's quest: the game also classifies that as a shout, even though it isn't one!
    It's called Vile Vapor, and it's composed by the same word three times, which has no name nor sound, and simply stacks the poisonous effect of the attack
    Sadly there's no way to obtain it without console commands, leaving it unique to the afflicted.
    Btw, very interesting video man, loved the part about the ancient lore shouts, with their power and versatility makes you really feel like you learned to speak by reading on some walls ☠️

  • @LB-py9ig
    @LB-py9ig ปีที่แล้ว +1

    Barfok, Maid of Plains from the 36 Lessons straight up sounds like a player character using the save and load function.

  • @kalus7404
    @kalus7404 ปีที่แล้ว +1

    leftover pat i really want you to know that long break was painful but i am so glad this video got uploaded i love these lore videos and theory videos probably some of the best i've seen
    amazjng work

  • @Kitsune44X
    @Kitsune44X 5 หลายเดือนก่อน +1

    I would absolutely love a MCM-toggleable mod that's the opposite of a main quest delayer, strongly encouraging you through stat drain or other mechanics to go to the Greybeards once summoned and ultimately culminating in their sending further encouragement through distant shouts and phantom forms. Perhaps a Greybeard emissary could rapidly Whirlwind Sprint to you or worse to force you to the bottom of the Steps?
    Love the concept. The shout having *some* effect on the player is cool however light the mods application may be.

  • @nanexists
    @nanexists ปีที่แล้ว +12

    Vivecs sermons and Kirkbride texts are just endless wells of goofy lore. Also, I wonder if the never melting snow shout could relate to memories turning into water (a piece of lore from eso’s mistress of the lake quest) maybe not but def got me thinking 🤔

    • @neoqwerty
      @neoqwerty ปีที่แล้ว +3

      You're onto something: we know from what MK wrote of the 2nd ed. Pocket Guide and an alternate Tamriel that "froze over" that snow is stasis and "time detritus".
      We also know that Atmora was lost to that same phenomenon and "froze over", and the Nords have interesting sayings, like staying still too long to ponder and evaluate a situation will make you "freeze to death".
      Given that Time is the prime antithesis to Chaos, and water-is-memory also is water-is-chaos (the waters of Oblivion, the pure chaos of Sithis/Padomay/Fadomai), what else is snow that refuses to thaw but a refusal to move on and begin anew, a stagnated form of water and memories that is sterile and lethal?

  • @jvaschagas1082
    @jvaschagas1082 ปีที่แล้ว +5

    some of these would be so great if any modder could add them into skyrim like the teleport one is something i always wanted to use on sneak character builds and it would be amazing to combine throw voice, aura whisper and the teleport shout to make the ultimate assassin, and lastly a shout that makes you invisible would be amazing

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +2

      Agreed! And a lot of work lol

    • @thestormkage
      @thestormkage ปีที่แล้ว

      Most of the eso ones and some of the non shown skyrim ones are in a mod called theorn I believe

  • @kalsels7286
    @kalsels7286 ปีที่แล้ว +2

    Event denounment sounds like how the mechanics is ESO works. Being able to see the direction, area of attacks and if we need to dodge/block/interrupt.

  • @Joester-rt7jm
    @Joester-rt7jm ปีที่แล้ว +2

    Maybe the reason that some shouts with the same words or meaning have different effects is because the user has a different understanding maybe the understandings of words for the dragons in skyrim and elsweyere evoled slightly differently

  • @SwiftyMcGritt
    @SwiftyMcGritt ปีที่แล้ว +1

    I thought I knew a great deal but this showed me there's always more to be discovered. Great vid dude!

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +2

      SWIFTY!!! Great to see you still kicking butt streaming!!

  • @karatheshapeshifter1784
    @karatheshapeshifter1784 ปีที่แล้ว +1

    can’t wait for someone to put these shouts into a mod similar to thunderchild

  • @dragondraws6403
    @dragondraws6403 ปีที่แล้ว +9

    Something that wasn't mention is that shouts are the casters' interpretation of the words Odaving yol would have very different effects to parathanaxs yol because their compression is different its why parrthanax breaths fire on you when you meet
    Wow I just watch a 30 minute video about dragon shouts and somehow I feel too nerdy

  • @jtjames79
    @jtjames79 ปีที่แล้ว +6

    Lamplight is what happens when you thume into a kazoo.

  • @TheVioletBunny
    @TheVioletBunny ปีที่แล้ว +25

    Foooos ro doo 🥺 :dragonborn sudden poops his armor:

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +23

      wtf

    • @TheVioletBunny
      @TheVioletBunny ปีที่แล้ว +3

      Yikes I didn’t think some 2nd grade humor would be so confusing 😬

    • @TheVioletBunny
      @TheVioletBunny ปีที่แล้ว +2

      @@LeftoverPat 🥴

    • @Nukestarmaster
      @Nukestarmaster ปีที่แล้ว +3

      Du actually means devour (it's part of Alduin's name).

    • @Jakey997
      @Jakey997 ปีที่แล้ว +1

      @@LeftoverPat canon

  • @TheInfiniteAmo
    @TheInfiniteAmo ปีที่แล้ว +1

    For 'Shouts into Hell' the Shout may specifically banish into the plane of Apocrypha, since Hermaeus Mora was the Daedric 'Old God' the Atmorans had the most knowledge of and experience with iirc.

  • @novAviator01
    @novAviator01 ปีที่แล้ว +7

    Always love when ESO is involved

  • @juter1122
    @juter1122 5 หลายเดือนก่อน +1

    I think a lot of those stories are referencing the shouts seen in game filtered through Nord hype beasts

  • @FirstRainbow96
    @FirstRainbow96 4 หลายเดือนก่อน

    Your videos capture the vibe of a PBS documentary I would have seen as kid in the late 90's

    • @LeftoverPat
      @LeftoverPat  4 หลายเดือนก่อน

      Aw, that is such a sweet comment! I don't have many YT influences but that is one of them IRL for me

  • @AntonVShokolov
    @AntonVShokolov ปีที่แล้ว +3

    Hey, could you do a video talking about how the hold forts in Skyrim work? Like why soldiers will sometimes move in and sometimes they won't. In the base game, they seem to be pretty broken and the wikis don't seem to know how they work.

  • @yomokha7676
    @yomokha7676 ปีที่แล้ว +1

    Such an amazingly well put-together video!

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว

      Thank you, happy to hear you enjoyed it so amazingly

  • @Ryan6.022
    @Ryan6.022 ปีที่แล้ว +2

    Huh I might be here early enough to see your channel blow up. Wish you the best of luck man

  • @Foxxie0kun
    @Foxxie0kun ปีที่แล้ว +1

    Unrelenting Pull would be devastating for someone proficient in throwing weapons, or even using the shout on objects nearby to blindside enemies with debris and rubble and such.
    Heck, toss out a couple dozen daggers around the area and then call one towards yourself any time an enemy is between you and your dagger(s).

  • @KaimArgonarEyyyy
    @KaimArgonarEyyyy ปีที่แล้ว +1

    The wind dagger whatever shout is worthy of a mod. A shout that requires a bit more precision. Like a firebolt spell but requires winding up before it gets released.

  • @wallacemoura3333
    @wallacemoura3333 ปีที่แล้ว +1

    Great video. Lovely editing. A subject I never cared too much so thanks for the knowledge about ESO Elsweyr dragon lore (something I was deviating to check).

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +4

      Right? For every week I pretend ESO lore doesn't exist, I'm met with astoundment a week later and find myself loving it on paper. tbh ESOs dialogue system never landed with me but when I finally commit it's like a long lost friend

  • @reigomba
    @reigomba ปีที่แล้ว

    Incredible work, amazing video, great job

  • @FurtivePigmy
    @FurtivePigmy ปีที่แล้ว +2

    Can we just take a moment to appreciate the fact that someone decided to create a universe where you could theoritically shout anything at someone really fucking loud and the things you say just happen? Sure It takes years of practice or a little bit of genocide to do so but man how satysfing would that be.

  • @LordHayabusa85
    @LordHayabusa85 หลายเดือนก่อน

    15:13 I feel like this one would be like combining the effects of the Clear Skies shout, a Lightning Cloak spell and the Elemental Fury shout.

  • @Williamfuchs420
    @Williamfuchs420 ปีที่แล้ว +2

    The idea the concept of shouting existed before in the lore has me real curious if the gimmick of elder scrolls 6 will follow suit and be the Sword Singing

    • @l0sts0ul89
      @l0sts0ul89 ปีที่แล้ว

      Probably not

    • @Williamfuchs420
      @Williamfuchs420 ปีที่แล้ว

      @@l0sts0ul89 why? Sword singing is the big unique skill of the Redguards of Hammerfell and thats the location of the next game we think. Yokudan lore of the walkabout them possibly being from a previous calpa and the sword singing will definitely play a role if thats the case thats literally how they have explored stuff in other games.
      Sword singing itself is a interesting idea for gameplay too since you basically sing weaponry into existence and this can easily be a unique way of fighting bit more limited then the shouts yes but i can see having etheral floating blades fighting alongside you be pretty cool…

  • @Artronath
    @Artronath ปีที่แล้ว +9

    I think the Daggershout one doesn't count because it was before Parthuunax taught humans how to shout

    • @eyesack6845
      @eyesack6845 ปีที่แล้ว

      unreliable narrator moment

  • @campbellhansen7533
    @campbellhansen7533 ปีที่แล้ว +1

    9:13 I think that one is more a common spell… polymorph-type spells sorta exist in Tes.

  • @rg4969
    @rg4969 5 หลายเดือนก่อน +2

    All I learned from this…Bethesda is really good at taking cool things and making them mid.

  • @tomaszlemmens5456
    @tomaszlemmens5456 ปีที่แล้ว +1

    your videos are always so much fun to watch! I love this type of content

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +2

      Awesome to hear you are still enjoying it

  • @dragontamer1012
    @dragontamer1012 ปีที่แล้ว +1

    I definitely feel like Resurrection is an ability that can only be used on dragons that haven't had their soul devoured by another dragon/dragonborn, or by dragons/dragonborn that have already devoured the soul of the dragon they're trying to resurrect. Since only dragons can *permanently* kill other dragons according to lore sources. But even despite that, they can still be "killed" by regular people since they were also hunted down in lore by the blades.
    By that logic, I think resurrection could technically resurrect anybody, but only so long as their soul was still in the body, or otherwise possessed by the caster, an example could be someone who's soul is trapped in a gem you possess, you could cast resurrection on their body and draw the soul back out of the gem, or by using it on a body with their ghost nearby. But if used on a body who's soul is in aetherius or another plane, and not nearby, the being cannot be resurrected.

  • @AiamMaianaise
    @AiamMaianaise 6 หลายเดือนก่อน +1

    When it comes to Slen Tiid Vo/Flesh Time Un/The Resurrect shout, I've always thought of it not as resurrection but ultimate restoration of the body. Because all those dragons souls are still intact, and (though I really need to verify this/look into it more) because their souls weren't devoured their bodies/bones and souls are still bound together (because they're not truly dead. Do the dragons even have an afterlife or is their only fate eternal life or to be consumed and become part of another dragon or the dovahkiin?) (I have not looked at the ESO stuff, so if theres anything about that, oops. Though what you shared in this vid is neat) And also, the spell mentions nothing of the dragons soul, only their body, their flesh.
    Anyway I always kinda assumed the shout was reversing the ravages of time, returning their body to an intact state in which they can now use and properly inhabit again.
    Your comment about if its a dragon only shout. I imagine perhaps mortals could learn it, but because their souls are not bound to their bodies, without an additional component to return the soul, it would not succeed.

  • @cataclysm2773
    @cataclysm2773 ปีที่แล้ว +1

    Open Lock, Phantom Form and Fog shouts would be dope to have in real life and skyrim

  • @fragalot
    @fragalot ปีที่แล้ว +2

    28:11 Right those are the full names of these individual dragons, but "Dovahkin" isn't the proper name of the player during ESV (Skyrim). "Dovahkin" is more of a title or role, and there is more than one person whom are Dovahkiin.

  • @dylanwaters2663
    @dylanwaters2663 ปีที่แล้ว

    I love these videos. Keep up the good work! Learning more about the Elder Scrolls universe is always a good time when you explain it!

  • @TheSaival
    @TheSaival ปีที่แล้ว +8

    It th'um a form of tonal architecture manipulation or its just magic ? It felt so just slapped on in skyrim, oh yeah you have second set of powers that do basically what spells do. 10 out of 10 amazing creativity Todd

    • @jacobfreeman5444
      @jacobfreeman5444 ปีที่แล้ว +7

      Its all magic. The difference comes from the base technique used to make it happen. The base magic of TES is based on magicka. Which is credited as being power from the stars, which mean it is power from the gods as the stars are the holes the gods and their kin whom could escape made as they left creation.
      Shouts use some sort of spiritual vitality to give force to the command the shouts entail. Instead of star power you are using your own innate strength as a being to tell the world what you want to happen.
      Tonal architecture seems to work on harmonizing with the innate frequency of creation everything has.
      But in the end it is all the same thing. Just different mechanics to move the same gears. It is cool to think that magic isn't this single note thing in TES but something that can be accessed in a multitude of ways. That different peoples discovered their own techniques for using the powers of creations.

    • @Yutiradon
      @Yutiradon ปีที่แล้ว +4

      The spells use power drawn from aetherius, and the Thu'um/Tonal magic/sword singing use power drawn from mundus. That being said, all those are separate ways to draw that power. I believe that in lore the mundus drawn power has far more potential power (Likely because it's drawn from where it's used) being able to shift the stars and moons, and shift entire continents (If the books mentioning that are to be believed)

  • @Fixti0n
    @Fixti0n ปีที่แล้ว

    11:09
    Burn oil a little better, or make a candle that never burns out.
    Maybe this is how the candlehearth inn got its candle?

  • @TheMagnumDon
    @TheMagnumDon ปีที่แล้ว

    I like the idea of Wind Riding is just the Bus equivalent of the one passenger Whirlwind Sprint

  • @franrojas5753
    @franrojas5753 ปีที่แล้ว

    Amazing video, man! hope to see more of the dragon lore on TES6 (if it ever releases)

  • @CryptidCorbie
    @CryptidCorbie ปีที่แล้ว

    I just found your channel recently and I love your videos. I can't wait for more! Thank you for putting these out :)

  • @drewbryk
    @drewbryk ปีที่แล้ว

    The king is back, excited for this one!!

  • @Jamiemundy32
    @Jamiemundy32 ปีที่แล้ว

    man the shouts truly are like words of the gods.

  • @chasecrider1243
    @chasecrider1243 ปีที่แล้ว +1

    Mod PSA:
    "Thoom" by Keysmash2c on the Nexus adds "19 Unique lore based shouts including unattainable ones seen in Skyrim, shouts from ESO, and more from written lore sources." (Source, modpage.)
    Some shouts included in this mod are: Devour Soul (Ziil Los Dii Du), Soul Fog (Ven Mul Riik), Sky Sickness (Stun Pook Liiv), and Resurrect Dragon (Slen Tiid Vo)

    • @nihilvox
      @nihilvox ปีที่แล้ว

      Unfortunately I can't remember the name, but the guy who did the Winter Sun religion mod also did one that allowed the unlocking of new shouts via meditation at High Hrothgar.

    • @theboy1625
      @theboy1625 7 หลายเดือนก่อน

      @@nihilvoxThunderchild

  • @oliverholm3973
    @oliverholm3973 ปีที่แล้ว +5

    It's worth noting that most of the "shouts" described before the release of Skyrim were not related to dragons at all. The Voice was originally an entirely Nordic thing, and was based in a sort of shamanic relationship with nature. It was a lot more vague back then.

  • @tahmidxcourier7
    @tahmidxcourier7 ปีที่แล้ว +10

    Yol toor shoooooooool

  • @TheMonyarm
    @TheMonyarm ปีที่แล้ว +2

    Maybe making snow drunk refers to snow elves?

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว

      Always knew they and Olaf would have a beer together

  • @novAviator01
    @novAviator01 ปีที่แล้ว +2

    Thank you for the video

  • @crafterofdoom
    @crafterofdoom ปีที่แล้ว +2

    send the dwarves back to Nirn with Nahl Daal Vus

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว

      Thi-- this is the best application of shouts I've ever heard

  • @milkman1818
    @milkman1818 ปีที่แล้ว +2

    8:01 her name is bar fuck? That right there is a daughter of skyrim

  • @solalabell9674
    @solalabell9674 ปีที่แล้ว +1

    Definitely can’t have heart roaring as an intense bend will since that was lost to good ol Hermeas mora between the time of mirak and tesV

  • @7voivode998
    @7voivode998 ปีที่แล้ว

    "The Magic School Bus" clip, thank you

  • @kenichiotaku3693
    @kenichiotaku3693 ปีที่แล้ว

    7:58 and I thought the Bend Will shout is some god level power given that it turns those who face it into obedient slaves for the duration of it's enchantment. It turns your enemies against one another, pulls dragons on your side...

  • @zurinarctus1329
    @zurinarctus1329 ปีที่แล้ว +1

    Event Denounement will give Giorno's Gold Experience Requiem a run for his money. ESO Dragons also have time stop shout.

  • @theboy1625
    @theboy1625 11 หลายเดือนก่อน

    You should do a review of the Dragonchild mod which adds a whole bunch of shouts using the pre-existing words

  • @cotabom
    @cotabom ปีที่แล้ว +3

    Love the vid. I do have a question that I have never goten the answer to. What do the different war paints in Skyrim symbolize? I've always wanted to know that extra lore not only for my own characters background in Skyrim, but for the Elder Scrolls D&D campaign I'm going to host. I think it would be a fantastic way to learn about different peoples cultures in TES as well.

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +3

      To be honest, I always thought they were for aesthetics in Skyrim & nothing else. I'm sure there's some depth to them. I know Argonians there's some lore in there too. Let me know if you find anything in research :) I'd love to dive in too

    • @cotabom
      @cotabom ปีที่แล้ว +2

      @@LeftoverPat From what I could gather there is lore for them, but I cant seem to find a full source on it. I keep going in circles lol. From what I have gathered.. the patterns of the paint and even the colorization can have different meanings in the Tamrielic cultures. Like how the Dunmer have some paints that symbolize a daedric prince they are devoted to. Or how some Argonian paint colors can symbolize what Hist trees that Argonian was born under. It makes it rather difficult to find a solid lore source when there is no dedicated wiki scource lol. I also find it interesting that there are war paints that are in Morrowind and not Skyrim and how some bandits in Skyrim only wear a select few paints. I have read that people have seen in game loading screens talking about war paints in Skyrim, but I have not found any. If you do go down this obscure rabbit hole... Best of luck. I hope you find more solid information that what I could find.

  • @omegagamer5830
    @omegagamer5830 ปีที่แล้ว +2

    Don’t forgot Shouts can write in Dovahzul... we see it a few times in skyrim, mostly when the game needs characters to teach us a shout.

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว +1

      That's totally true! I should have mentioned that. It's interesting because it's a case where a word of power is spoken but the power itself doesn't trigger - it just writes a word to give to someone

    • @omegagamer5830
      @omegagamer5830 ปีที่แล้ว

      @@LeftoverPat well when paarthurnax teaches us the first world of Yol, he does use the shout itself.

  • @enriquevanleeuwen7719
    @enriquevanleeuwen7719 ปีที่แล้ว +4

    i always interpreted dovahzul being a lingual form tonal architecture natural to the dov attunement to the flow of time. the nords picked it up with the help of Paarthurnax and kyne but the reason some shouts work the same as others and other shouts can do different stuff when used by different individuals is because language is modular, based on intent and interpretation.
    The Dwemer worked around this by simply creating devices capable of producing perfect harmonised and universally interpretable pitch. in other words if all of nirn is one song the use of thu'um is the process of changing or rearranging notes and tonal architecture the process of tuning and bending pitch.

  • @joshuaowens2418
    @joshuaowens2418 ปีที่แล้ว

    The Heart Roaring shout seems like a geas to me, essentially a programable Bend Will

  • @Blockinstaller12
    @Blockinstaller12 ปีที่แล้ว +1

    I like to think that any three words of power are considered shouts and have an effect. So any shout using "Fus" has something to do with applying physical force in some way for example.
    We only ever hear about a very small minority of shouts because users of the voice are few and far in betwqeen (at least after the reign of dragons) and most effects are mundane, like opening a locked door or baking bricks, so nobody who knows these shouts bothers documenting them.

  • @cornblaster7003
    @cornblaster7003 ปีที่แล้ว

    8:16 so a elder scrolls version of force battle meditation then, that'd be neat

  • @purpledevilr7463
    @purpledevilr7463 2 หลายเดือนก่อน

    “For Pride Hammer” is good in Dovahzul.

  • @koghs
    @koghs ปีที่แล้ว

    Wow Vivec was one hell of tall tale teller

  • @skull7877
    @skull7877 ปีที่แล้ว +1

    How about a part 2 of TES races and their real life counterparts?
    This time focusing on the non playable races?

    • @LeftoverPat
      @LeftoverPat  ปีที่แล้ว

      A tall order but maybe one day

  • @derskalde4973
    @derskalde4973 ปีที่แล้ว

    8:46 min
    Now that is something!!!
    You know, I speculated for quite some time, that there existed either a spell or shout in the TES universe, that does this, due to the mention of Paarthurnax visiting Numinex in dragonsreach. But there being no other mention of it anywhere (you know, a giant freaking dragon, one of those extremly rare, powerful creatures, visiting the dragon you imprisoned in your keep? No worry, as if there was a chance of them conspiring against you, freeing the captured dragon and destroying your keep and city surrounding it, no way that could ever happen), I took that as grounds of my speculations, that Paarthurnax disguised himself as a human to visit Numinex without raising any suspicion in the people of Skyrim.
    But then I learned, that at that time, dragons were still more numerous, and most of those still alive and flying around being followers of Paarthurnax, so "good" Dragons, would have meant, that 1. Dragons were a more common sight in those days, and 2. him visiting Numinex wouldn't have been that suspicious.

  • @unclenutt3061
    @unclenutt3061 ปีที่แล้ว +1

    For the drunken snow one, do you think that maybe it made the snow elves drunk/ less able to fight?