Wish i could 'like' this video twice. It's so easy to get caught up in the excitement of a games potential but often the reality doesnt always live up to it. Sometimes we get lucky and the game is even better than expected but you can only play one game at a time so even then it's coming at the cost of something else you could be playing.
First video of yours I found - subscribed, checking out the back catalogue now. I went 'backing' mad in my first month in the hobby - I'll not get any of them until next year - already seeing other ones I want to back but I won't... extra FOMO as being in Ireland it can be more challenging to get games that start out on 'backing' that don''t go retail. But I quickly learned that the 2 or 3 years between hype and retail can often mean the difference between FOMO and Meh....
Honestly that initial first couple of months of purchase frenzy are totally normal and I’ve seen it in so many hobbies. I’m into miniature wargaming (RIP my wallet) and I see the exact same thing happen there too. Its excitement at the start and then you very quickly realise very few of us have the infinite resources needed to keep up with the frequency of releases 😂
regarding you point of painting before playing -I just finished painting all main characters of Oathsworn and paint monsters as soon as they come out of secret box. It adds to experience
I'm sorry, this is really not a nice comment, but your video made me feel a lot better about myself. Out of 20 campaigns I have 4 that I haven't played yet (and two of those I'll probably never play) and another 4 that I've played once or twice and then traded or sold (for cost, i don't try to make a profit). I used to be fairly annoyed by this but I see that it could be worse. Still, it takes courage to put yourself out there the way you did.
Oh no please don’t worry, your situation is absolutely where people should be. The scary thing is that I know there are people with over 100 games and have maybe played 10%. I’ve gotten a LOT better since, and a lot of the games I play belong to a friend etc, I just need to do a better job of playing the games I own :)
Always good to look back to inform the future, be it with crowdfunding or just retail. Cthulu death may die is a surprising game, as it offers a deceptively flexible puzzle for the players, yet wrapped up with genuinely stupidly sized minis. I'd play it again, but not the sort of thing I'd back. Nemesis is IMO a flawed game (player elimination / variable length / big swings of luck), yet (again IMO) those flaws when embraced will deliver a wonderful cinematic experience that few other games can match. As for painting them, get some speedpaints and let them do the effort in getting them ready for the table. The minis are so well suited for a single coat. For myself: Etherfields: Even before the game arrived, I enjoyed following the crowdfunding campaign, and even got a credit in the rulebook for feedback I gave them on it. I've played it solo, very much enjoyed it, but absolutely wanted to share the experience with others, so it went back in the box. Not formed a group yet. Mostly gameplay content, but did buy the alt heroes miniatures as a couple of the std ones grated on me. Mostly painted. VERDICT: Still glad I backed it, but it's a big sanity check about my main gaming being in 3-4 hour 'pick up' sessions at a club, rather than a bunch of mates getting together at home. The Great Race 2: I almost backed the original campaign, but was trying to keep to just 3 o/s KS projects to impose some discipline on backing. With the follow-up campaign, I could now see they had a track record, and they also tweaked a couple of issues from the 1st one. I've played it (though it took a while to build up to tabling it), and expect to play it again soon. The box a bit big, and the mini expansions are a bit hit & miss, and feels like they included a few that still needed work. VERDICT: On balance, probably something I shouldn't have backed, but it's a tight call and I'm happy with it enough to keep it and play it. Aeolis: I had about 15 years out of the hobby (moving home -> different friends with different interests), and coming back to it, I loved the range of co-op games that had emerged, something that previously barely existed outside of Dungeon crawlers. It looked interesting and especially with players each having defined roles / responsibilities, such that it requires subtle influencing (rather than simply alpha gaming it out). The company a small one based in Greece, with 1 prior game to their name. They've struggled to deliver it, with some falling out within the team, and a couple of bad decisions. The designer is still working to complete production and arrange shipping he can afford. You can tell he's struggling, but he seems driven to get it delivered. ETA? Sometime next year, but still with a risk it won't deliver. VERDICT: In hindsight, no. 3 years on from backing it, there's still no game. However... given the way the designer seems to be battling to get it delivered, there's a part of me that's glad I didn't bale out and request a refund (less KS slice). If/when it delivers, I suspect my view may switch, and be proud for retaining my trust in him. Frostpunk: Another co-op, and this one a conversion from a video game I'd never played. I admit I was partly drawn in by the central generator that plays a core part in the game, reminding me of how such physical components weren't uncommon in the 1970s, but seemed to have gone from our hobby. Played solo to learn it last Christmas, and it took quite a while. Finished the 1st game (with a few mistakes) and then immediately reset it to play again. Since then I've played it as a 4 player game, at the Norwich games convention. Loved it... but wow! is it a long game. We sensibly took 2 decent breaks away from the table, but it's 7+ hours worth if you make it to the finish. VERDICT: Much as I really enjoy it, the length of the game makes it too impractical, so not a great decision. I'll keep it, and it may get the odd play, but it'll be once in a blue moon. Wee Whimsical creatures (by Bez): A silly game about making the noises that equally silly / weird creatures might make. An absolute hoot, but one which some gamers can be a little shy about. VERDICT: At about a tenner, from someone with a track record, a super decision, given the laughs it's supplied. Maquis: I'm not a happy solo gamer (it feels a bit meaningless without others to share it with), but figured it was useful to have one for the odd occasion, and this felt about the right size, duration & complexity. It is. However the thought of playing solo still doesn't excite me, so it's maybe had 3 plays in total VERDICT: A poor decision, despite it being no fault of the game. ISS Vanguard: Another AR game, but in this one I stuck to the core box and personnel files. I was drawn in by the voice acting, and knowing there would be a lot of content in that core box. However I held off backing in the campaign as I was uncertain about the dice rolling / shipbook mechanisms. I still followed the campaign, and liked the changes by the time the late pledge opened. I've painted the minis, but yet to table it. Again, I'm missing the group to play such a game with, and although the idea of the voice acting appealed to make solo less boring / meaningless, I've not done that. Maybe I should. VERDICT: So far, no - it was a bad decision, but I think there's still a decent chance I might try it solo, so that could change. Nova Roma: A friend backed Resurgence, and said the project was wonderfully professional. That, and seeing just how complete the game already was, helped influence me to back this, as I was taken by the 4x4 grid action selection mechanism. True enough, the project delivered *ahead of schedule*, and I've played it 4 times inside 3 weeks. VERDICT: Excellent decision. Really enjoying it, and it's lovely to teach as well. At 4 players it takes up most of the 3.5 hours slot we have, but it does fit. OVERALL: No obvious dud, but only two undeniable successes. Everything else somewhere along the range. Definitely room for improvement in my decision making.
My buddy and i played Zombicide Invader and absolutely loved it. I went nuts trying to find more coop miniature driven dungeon crawlers either on crowd funding or ebay and amazon. I now own 15 games and some expansions for alot of them as well and have only played that ONE game. So don't feel bad lol. I will say though that right when i got into this hobby i was in the middle of moving and also life just got in the way so the games were packed up for 2 years. Things are starting to get better so i hope to start to play more games in the new year.
I totally get that, there are games I have that are all similar in genre (I also love co-op miniature driven dungeon crawlers), but occasionally I’ll sell an old one on if I get a new one that I feel does things better. (Also I hope the move went well!)
@@shouldyoubackit I'll be moving in to the house in a couple months. It's been rough unfortunately. Over a year of renovations. Then on to getting those games played. It's not a true dungeon crawl but I'm super excited to play Oathsworn
Did not back any of these but seen many Tainted Grail being resold. That then hit retail (in some places for £20). I did back a couple of others and nearly all quickly landed in retail at a significant discount (only expansions seemed in limited supply). My Ion (Pax) and Phalanx games get played alot.
So thankfully I’ve had a good KS experience so far, none that I’ve been burned by like Mythic Games etc but I’ve got a video coming about campaigns I cancelled the pledge on
It's not only a KS problem for me, but with just every game I see ! I currently own 246 games (not counting extensions). Of all of these, 91 are still unplayed. Yes, 91.. (same shame here). But actually no regrets. I still hope that every one of them will hit the table at least once. I play with a lot of different people, and I like to have a lot of different games for them (and for me, of course). One rule I have though, is to read / learn the rules of all of them at least once, and so far I am keeping up. When I buy games now, I really study them a long time, compare with games I already own, read BGG reviews, learn rules before buying, and with that, I could reduce the amount of games I buy. To this day, I resold only a couple of games, thanks to that. The first one was Rum & Bones 1st Edition, bought at a game store shutdown for maybe half the price. After playing it, I realized its flaws, and did not want to play it anymore (the 2nd edition was way better, but other games filled that mechanic slot (and it never got a French translation), so I did not buy the 2nd edition after that). The other ones were the Arkham Noir trilogy. I'm a big Lovecraft fan, and thought they would be like horror escape games, and bought them without reading the rules first. What a mistake.. they ended up being math puzzle-like solo games, and after one play only, I sold them back. So yeah, I'm more careful now when buying games, but I would be lying if I said that I never buy games for the theme, art or mechanic only.. BTW, you were gone a long time.. I hope you're doing well. Your videos are always interesting, so keep them coming ;)
This could be a scary mindset but I think at least half the games being played in a collection is still a win :) plus the fact you’re getting the rulebook read is massive. I’m starting to get better at that. Also thank you for your kinds words, I’ll likely be doing a video about it soon but all is well :)
Super Fantasy Brawl is a really really good game. If you have a partner that you would play with, it will be a gem. It takes 10 or more plays to get the depth of all the actions. It looks and feels simple, but once you know the game and you are evenly matched in skill with your opponent, it shines. For a game that runs 30-45 minutes, it is a lot of fun. You should give it another chance.
Coming back to this, I'll recommend Racoon tycoon, as it's a lovely light intro to economic games. For me anthromorphic critters is a big turn off, but the gameplay is easy to pick up, with the economic engine easy to understand and maintain. A surprise success for me.
I don't play miniatures games until they are painted. However, I paint quite quickly and have Hate, Nemesis, Reichbusters, Cthulhu DMD, Bloodborne and many Zombicides all painted and played. You have to play Nemesis.
I did this, but with TTRPGs. I backed MCDMs Strongholds and Followers. I was very disappointed. It just didn't do what it said it was supposed to. Then I back 2 other TTRPG books that took multiple years to get fulfilled. I haven't backed anything else. It's better just to wait until it is fulfilled. If it is good, they will reprint it.
Ah that’s interesting, what was it about the MCDM book that you felt it didn’t deliver on? I ask simply because I’m seeing ads for their new book everywhere at the moment
This felt like 15 minutes of being shamed by Sam for poor my decisions. I've done a lot of the same mistakes. Have recently been better at being more responsible / make clear decisions on what to back and what to miss out on. The plan for 2024 is to be very tight, alas there are going to be big miniature game that I still back even though I don't know that they'll get played.
😂 we’re kindred spirits. But honestly the key thing is that we’re both realising this. 2023 was a lot stricter for me with games I backed and I’m aiming to continue that trend into 2024 too
Wife: “You’ve bought another game? How much? But you haven’t even played the other ones! I bet it goes straight into the loft with the rest! Stop spending our money on stupid bits of cardboard and plastic, we need new curtains!”
Yes, it is a conversation about time and not cost. It doesn’t matter how good the price is if the game is never played. Back games that are good for you.
Totally get the 'moody teenager - game took too long to deliver and so it spoiled' vibe. For me, that was The Isofarian Guard as well as Shadows of Brimstone Adventures, the latter which I had actually gotten bored with the core game and sold it a full year before delivery 😅
Wow .. can’t believe you haven’t even played 1/2 of the games you backed. I’ve backed a few and played them all. Most I haven’t played the expansions though. On games I back now ,, I don’t back until the end of the campaign because if I’m not still hyped at the end of the campaign then I know I won’t be hyped after waiting a year and a half. Now if I back it’s normally just the core because I know I won’t play the expansions.
Huh a Content Creator who is honest? Where did I get myself into here? That’s spooky! Do you do Reviews? Must take a look around. You actually back and purchase the Games, that you recommended, with your own Money? Don’t get them sent to you from the Companies, that’s awesome, seems to me, I might spend some time here, man. 😉Thank you for the Video.
Haha thank you. The whole channel started because I wanted to review games from the perspective of backers using only the info that we all get through the campaign page. (There are two games I’ve done a video on that I was able to play beforehand though but I’m very open about it 🙂)
Your comments here on Horizon Zero Dawn are, I think, emblematic of some of my biggest problems with many kickstarters. Many are now based on video games. Often costing much more than the video game itself. They are made to appeal to people who are already fans of the game. They are easier to produce because a lot of the art assets are already made. They take ages to arrive. They are lacklustre end products (No Pun Included said it was an awful game). There’s so many like that now: over stuffed video game adaptations which are just money sinks that most people don’t ever play, or play a couple of times, tell themselves it’s great to allay their buyers remorse and move on.
I’ve always felt like video game tie-in board games are and should be gateway games to get new people into the hobby but it shouldn’t come at the cost of being a genuinely good game. Assassins Creed Brotherhood of Venice is a great example of that for me, I think it’s a great game, I really love the Skyrim Adventure Game too. They capture the vibe of the game but are genuinely great fun.
@@shouldyoubackitI think they have the potential to be great gateway games, and I’m glad to hear there are some good ones. I feel like there are some that are just rushed out to make a buck from an already dedicated audience, but good to know that isn’t always the case. I’d like to try the Assassins Creed one for sure. Thanks for the great video 🙌
Wish i could 'like' this video twice. It's so easy to get caught up in the excitement of a games potential but often the reality doesnt always live up to it. Sometimes we get lucky and the game is even better than expected but you can only play one game at a time so even then it's coming at the cost of something else you could be playing.
Totally agree!!
I agree! I might have to do a video like this myself now!
First video of yours I found - subscribed, checking out the back catalogue now. I went 'backing' mad in my first month in the hobby - I'll not get any of them until next year - already seeing other ones I want to back but I won't... extra FOMO as being in Ireland it can be more challenging to get games that start out on 'backing' that don''t go retail. But I quickly learned that the 2 or 3 years between hype and retail can often mean the difference between FOMO and Meh....
Honestly that initial first couple of months of purchase frenzy are totally normal and I’ve seen it in so many hobbies. I’m into miniature wargaming (RIP my wallet) and I see the exact same thing happen there too. Its excitement at the start and then you very quickly realise very few of us have the infinite resources needed to keep up with the frequency of releases 😂
regarding you point of painting before playing -I just finished painting all main characters of Oathsworn and paint monsters as soon as they come out of secret box. It adds to experience
It really does but if you’re a slow painter like me, it could take an age to get a game to the table 😭
I'm sorry, this is really not a nice comment, but your video made me feel a lot better about myself. Out of 20 campaigns I have 4 that I haven't played yet (and two of those I'll probably never play) and another 4 that I've played once or twice and then traded or sold (for cost, i don't try to make a profit). I used to be fairly annoyed by this but I see that it could be worse.
Still, it takes courage to put yourself out there the way you did.
Oh no please don’t worry, your situation is absolutely where people should be. The scary thing is that I know there are people with over 100 games and have maybe played 10%.
I’ve gotten a LOT better since, and a lot of the games I play belong to a friend etc, I just need to do a better job of playing the games I own :)
Always good to look back to inform the future, be it with crowdfunding or just retail.
Cthulu death may die is a surprising game, as it offers a deceptively flexible puzzle for the players, yet wrapped up with genuinely stupidly sized minis. I'd play it again, but not the sort of thing I'd back.
Nemesis is IMO a flawed game (player elimination / variable length / big swings of luck), yet (again IMO) those flaws when embraced will deliver a wonderful cinematic experience that few other games can match. As for painting them, get some speedpaints and let them do the effort in getting them ready for the table. The minis are so well suited for a single coat.
For myself:
Etherfields: Even before the game arrived, I enjoyed following the crowdfunding campaign, and even got a credit in the rulebook for feedback I gave them on it. I've played it solo, very much enjoyed it, but absolutely wanted to share the experience with others, so it went back in the box. Not formed a group yet. Mostly gameplay content, but did buy the alt heroes miniatures as a couple of the std ones grated on me. Mostly painted.
VERDICT: Still glad I backed it, but it's a big sanity check about my main gaming being in 3-4 hour 'pick up' sessions at a club, rather than a bunch of mates getting together at home.
The Great Race 2: I almost backed the original campaign, but was trying to keep to just 3 o/s KS projects to impose some discipline on backing. With the follow-up campaign, I could now see they had a track record, and they also tweaked a couple of issues from the 1st one. I've played it (though it took a while to build up to tabling it), and expect to play it again soon. The box a bit big, and the mini expansions are a bit hit & miss, and feels like they included a few that still needed work.
VERDICT: On balance, probably something I shouldn't have backed, but it's a tight call and I'm happy with it enough to keep it and play it.
Aeolis: I had about 15 years out of the hobby (moving home -> different friends with different interests), and coming back to it, I loved the range of co-op games that had emerged, something that previously barely existed outside of Dungeon crawlers. It looked interesting and especially with players each having defined roles / responsibilities, such that it requires subtle influencing (rather than simply alpha gaming it out). The company a small one based in Greece, with 1 prior game to their name. They've struggled to deliver it, with some falling out within the team, and a couple of bad decisions. The designer is still working to complete production and arrange shipping he can afford. You can tell he's struggling, but he seems driven to get it delivered. ETA? Sometime next year, but still with a risk it won't deliver.
VERDICT: In hindsight, no. 3 years on from backing it, there's still no game. However... given the way the designer seems to be battling to get it delivered, there's a part of me that's glad I didn't bale out and request a refund (less KS slice). If/when it delivers, I suspect my view may switch, and be proud for retaining my trust in him.
Frostpunk: Another co-op, and this one a conversion from a video game I'd never played. I admit I was partly drawn in by the central generator that plays a core part in the game, reminding me of how such physical components weren't uncommon in the 1970s, but seemed to have gone from our hobby. Played solo to learn it last Christmas, and it took quite a while. Finished the 1st game (with a few mistakes) and then immediately reset it to play again. Since then I've played it as a 4 player game, at the Norwich games convention. Loved it... but wow! is it a long game. We sensibly took 2 decent breaks away from the table, but it's 7+ hours worth if you make it to the finish.
VERDICT: Much as I really enjoy it, the length of the game makes it too impractical, so not a great decision. I'll keep it, and it may get the odd play, but it'll be once in a blue moon.
Wee Whimsical creatures (by Bez): A silly game about making the noises that equally silly / weird creatures might make. An absolute hoot, but one which some gamers can be a little shy about.
VERDICT: At about a tenner, from someone with a track record, a super decision, given the laughs it's supplied.
Maquis: I'm not a happy solo gamer (it feels a bit meaningless without others to share it with), but figured it was useful to have one for the odd occasion, and this felt about the right size, duration & complexity. It is. However the thought of playing solo still doesn't excite me, so it's maybe had 3 plays in total
VERDICT: A poor decision, despite it being no fault of the game.
ISS Vanguard: Another AR game, but in this one I stuck to the core box and personnel files. I was drawn in by the voice acting, and knowing there would be a lot of content in that core box. However I held off backing in the campaign as I was uncertain about the dice rolling / shipbook mechanisms. I still followed the campaign, and liked the changes by the time the late pledge opened. I've painted the minis, but yet to table it. Again, I'm missing the group to play such a game with, and although the idea of the voice acting appealed to make solo less boring / meaningless, I've not done that. Maybe I should.
VERDICT: So far, no - it was a bad decision, but I think there's still a decent chance I might try it solo, so that could change.
Nova Roma: A friend backed Resurgence, and said the project was wonderfully professional. That, and seeing just how complete the game already was, helped influence me to back this, as I was taken by the 4x4 grid action selection mechanism. True enough, the project delivered *ahead of schedule*, and I've played it 4 times inside 3 weeks.
VERDICT: Excellent decision. Really enjoying it, and it's lovely to teach as well. At 4 players it takes up most of the 3.5 hours slot we have, but it does fit.
OVERALL: No obvious dud, but only two undeniable successes. Everything else somewhere along the range. Definitely room for improvement in my decision making.
Frostpunk is a game that Ben has and I’m super excited to get to try it, was very tempted by the campaign but excited to give it a try
My buddy and i played Zombicide Invader and absolutely loved it. I went nuts trying to find more coop miniature driven dungeon crawlers either on crowd funding or ebay and amazon. I now own 15 games and some expansions for alot of them as well and have only played that ONE game. So don't feel bad lol. I will say though that right when i got into this hobby i was in the middle of moving and also life just got in the way so the games were packed up for 2 years. Things are starting to get better so i hope to start to play more games in the new year.
I totally get that, there are games I have that are all similar in genre (I also love co-op miniature driven dungeon crawlers), but occasionally I’ll sell an old one on if I get a new one that I feel does things better.
(Also I hope the move went well!)
@@shouldyoubackit I'll be moving in to the house in a couple months. It's been rough unfortunately. Over a year of renovations. Then on to getting those games played. It's not a true dungeon crawl but I'm super excited to play Oathsworn
Did not back any of these but seen many Tainted Grail being resold. That then hit retail (in some places for £20). I did back a couple of others and nearly all quickly landed in retail at a significant discount (only expansions seemed in limited supply). My Ion (Pax) and Phalanx games get played alot.
Nice write up. Was curious if you had any KS projects that you've pledged toward and have written off.
So thankfully I’ve had a good KS experience so far, none that I’ve been burned by like Mythic Games etc but I’ve got a video coming about campaigns I cancelled the pledge on
Raccoon Tycoon made my table a few times. Our players thought it was great fun, but we tend to play co-op games more now.
This will definitely help me inch it up the list
It's not only a KS problem for me, but with just every game I see !
I currently own 246 games (not counting extensions). Of all of these, 91 are still unplayed. Yes, 91.. (same shame here). But actually no regrets.
I still hope that every one of them will hit the table at least once. I play with a lot of different people, and I like to have a lot of different games for them (and for me, of course).
One rule I have though, is to read / learn the rules of all of them at least once, and so far I am keeping up.
When I buy games now, I really study them a long time, compare with games I already own, read BGG reviews, learn rules before buying, and with that, I could reduce the amount of games I buy. To this day, I resold only a couple of games, thanks to that.
The first one was Rum & Bones 1st Edition, bought at a game store shutdown for maybe half the price. After playing it, I realized its flaws, and did not want to play it anymore (the 2nd edition was way better, but other games filled that mechanic slot (and it never got a French translation), so I did not buy the 2nd edition after that).
The other ones were the Arkham Noir trilogy. I'm a big Lovecraft fan, and thought they would be like horror escape games, and bought them without reading the rules first. What a mistake.. they ended up being math puzzle-like solo games, and after one play only, I sold them back.
So yeah, I'm more careful now when buying games, but I would be lying if I said that I never buy games for the theme, art or mechanic only..
BTW, you were gone a long time.. I hope you're doing well. Your videos are always interesting, so keep them coming ;)
This could be a scary mindset but I think at least half the games being played in a collection is still a win :) plus the fact you’re getting the rulebook read is massive. I’m starting to get better at that.
Also thank you for your kinds words, I’ll likely be doing a video about it soon but all is well :)
Super Fantasy Brawl is a really really good game. If you have a partner that you would play with, it will be a gem. It takes 10 or more plays to get the depth of all the actions. It looks and feels simple, but once you know the game and you are evenly matched in skill with your opponent, it shines.
For a game that runs 30-45 minutes, it is a lot of fun. You should give it another chance.
Coming back to this, I'll recommend Racoon tycoon, as it's a lovely light intro to economic games. For me anthromorphic critters is a big turn off, but the gameplay is easy to pick up, with the economic engine easy to understand and maintain. A surprise success for me.
I don't play miniatures games until they are painted. However, I paint quite quickly and have Hate, Nemesis, Reichbusters, Cthulhu DMD, Bloodborne and many Zombicides all painted and played. You have to play Nemesis.
Nemesis is very high on the to-play list and I’m pretty sure it’s going to make it to the game table.
I did this, but with TTRPGs. I backed MCDMs Strongholds and Followers. I was very disappointed. It just didn't do what it said it was supposed to. Then I back 2 other TTRPG books that took multiple years to get fulfilled. I haven't backed anything else. It's better just to wait until it is fulfilled. If it is good, they will reprint it.
Ah that’s interesting, what was it about the MCDM book that you felt it didn’t deliver on? I ask simply because I’m seeing ads for their new book everywhere at the moment
This felt like 15 minutes of being shamed by Sam for poor my decisions. I've done a lot of the same mistakes. Have recently been better at being more responsible / make clear decisions on what to back and what to miss out on. The plan for 2024 is to be very tight, alas there are going to be big miniature game that I still back even though I don't know that they'll get played.
😂 we’re kindred spirits. But honestly the key thing is that we’re both realising this. 2023 was a lot stricter for me with games I backed and I’m aiming to continue that trend into 2024 too
Wife: “You’ve bought another game? How much? But you haven’t even played the other ones! I bet it goes straight into the loft with the rest! Stop spending our money on stupid bits of cardboard and plastic, we need new curtains!”
It’s scary how accurate this is 😄
I'm still waiting on Lasting Tales.....
Yes, it is a conversation about time and not cost. It doesn’t matter how good the price is if the game is never played. Back games that are good for you.
Totally get the 'moody teenager - game took too long to deliver and so it spoiled' vibe. For me, that was The Isofarian Guard as well as Shadows of Brimstone Adventures, the latter which I had actually gotten bored with the core game and sold it a full year before delivery 😅
Wow .. can’t believe you haven’t even played 1/2 of the games you backed. I’ve backed a few and played them all. Most I haven’t played the expansions though. On games I back now ,, I don’t back until the end of the campaign because if I’m not still hyped at the end of the campaign then I know I won’t be hyped after waiting a year and a half. Now if I back it’s normally just the core because I know I won’t play the expansions.
Huh a Content Creator who is honest? Where did I get myself into here? That’s spooky! Do you do Reviews? Must take a look around. You actually back and purchase the Games, that you recommended, with your own Money? Don’t get them sent to you from the Companies, that’s awesome, seems to me, I might spend some time here, man. 😉Thank you for the Video.
Haha thank you. The whole channel started because I wanted to review games from the perspective of backers using only the info that we all get through the campaign page. (There are two games I’ve done a video on that I was able to play beforehand though but I’m very open about it 🙂)
20 minutes!
If I were to make such a video, it would be like 20 episodes of 10 minutes.
and nobody would watch it anyway.
There really is a pattern with IP-based games.
It was shockingly apparent to me as I went through this list…I clearly have a type 😄
Your comments here on Horizon Zero Dawn are, I think, emblematic of some of my biggest problems with many kickstarters.
Many are now based on video games.
Often costing much more than the video game itself.
They are made to appeal to people who are already fans of the game.
They are easier to produce because a lot of the art assets are already made.
They take ages to arrive.
They are lacklustre end products (No Pun Included said it was an awful game).
There’s so many like that now: over stuffed video game adaptations which are just money sinks that most people don’t ever play, or play a couple of times, tell themselves it’s great to allay their buyers remorse and move on.
I’ve always felt like video game tie-in board games are and should be gateway games to get new people into the hobby but it shouldn’t come at the cost of being a genuinely good game. Assassins Creed Brotherhood of Venice is a great example of that for me, I think it’s a great game, I really love the Skyrim Adventure Game too. They capture the vibe of the game but are genuinely great fun.
@@shouldyoubackitI think they have the potential to be great gateway games, and I’m glad to hear there are some good ones. I feel like there are some that are just rushed out to make a buck from an already dedicated audience, but good to know that isn’t always the case. I’d like to try the Assassins Creed one for sure. Thanks for the great video 🙌
Bloodborne is pretty darn good.
I wish i hadnt backed Heroes of the Pacific because they stole my money! 😢
😢
You pledged to never play a CMON game without painting all the minis? You like pain? They have the most empty plastic crack of any company. Lol.
😂😂 I have since seen the insanity in that statement thanks to millions of dollars spent in therapy…which is still cheaper than backing a CMON game…