Houdini simple ground destruction

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  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 21

  • @CGI-Space
    @CGI-Space 5 หลายเดือนก่อน

    Love it, thanks for the tutorial!

  • @tilakrajgolari1577
    @tilakrajgolari1577 ปีที่แล้ว

    Thank you,Helped Me.

  • @saebr
    @saebr 4 ปีที่แล้ว +4

    Thanks a lot...
    Could you please do a follow up tutorial on the footage match moving... And what we need to do to get the same results.
    Basically a tutorial on the video you showed at the beginning.
    Would truly appreciate it.
    Thanks

    • @c0d2x
      @c0d2x  4 ปีที่แล้ว +1

      There are many ways and alternatives to do camera tracking. Yes, we can try tracking and voronoi later on a video.

  • @cerealnpixels
    @cerealnpixels ปีที่แล้ว +3

    That's cool, I was able to create this effect following your video :) the problem is that I can't find any tutorial on how to stick the projection on the mesh. is there a way you can show your workflow? Thank you for everything this tutorial is awesome !!

  • @FedeRzVz
    @FedeRzVz 4 ปีที่แล้ว

    Amazing dude! Keep it up! Im waiting your next tutorials!

  • @0x0abb
    @0x0abb ปีที่แล้ว

    nice tutorial and cool song in the background - who is it?

  • @BeheraLakshmikanth
    @BeheraLakshmikanth ปีที่แล้ว

    thanks bro

  • @utubeparpankaj
    @utubeparpankaj 3 ปีที่แล้ว +1

    Good one try making pieces a low proxy and then transfer the details.So once simulation is done on lower then high resz could be transferred.

  • @Aminoow
    @Aminoow ปีที่แล้ว

    good job :)

  • @rorymayne2190
    @rorymayne2190 4 ปีที่แล้ว +1

    Awesome! Thank you. Could you make a tutorial on the textures and rendering?

    • @c0d2x
      @c0d2x  4 ปีที่แล้ว +7

      I'll be preparing a video about camera tracking, texture and rendering soon.

    • @rorymayne2190
      @rorymayne2190 4 ปีที่แล้ว

      That’s so great! Can’t wait.

  • @IstyManame
    @IstyManame ปีที่แล้ว

    How did you set up your parameters panel like that? i figured out how to do a floating panel but now i'm struggling to get rid of top bar with "Houdini - panel1" text and options to close and stuff

  • @PropheticGamesProductions
    @PropheticGamesProductions 4 ปีที่แล้ว

    Very cool ! Make this for game ready and you will collect more subscriber.

  • @TechFilmsTechnology
    @TechFilmsTechnology 2 ปีที่แล้ว +1

    how can i apply the same material on the road ? UV in Nuke or created by scratch in 3d software?

    • @CGI-Space
      @CGI-Space 5 หลายเดือนก่อน

      with a uv texture node and camera mapping. Check my tutorial on how to do that.

  • @Hartproduktie
    @Hartproduktie 3 ปีที่แล้ว

    great thanks a lot

  • @rajibrazib
    @rajibrazib 2 ปีที่แล้ว

    Hi there appreciated. How to add real footage material to the rbd object?🙂

  • @Dream_Awake_VFX
    @Dream_Awake_VFX ปีที่แล้ว

    anyone knows how to transfer the Texture of the video, to the simulation? I have the simulation already, but cant find a way to transfer the ground texture to make it look realistic :S

    • @CGI-Space
      @CGI-Space 5 หลายเดือนก่อน +2

      uv texture node and camera mapping. I have a tutorial on it on my channel 'Ground Destruction Breakdown'