This show lives rent free in my head. The Vampires vs Zombies episode is peak television. They really broke down the mathematical bite force of a re-animated corpse.
@@greed-1914 I mean it could work as a halloween special one-off, like a nature show making a mockumentary about speculative evolution mermaids as part of a fun mermay one-off (and to test if the audience would be interested enough to make it an annual thing or a spinoff)
@@greed-1914I mean...there weren't any episodes after that. So if you saw all the episodes before that, you essentially quit when the show was already done.
The show is hilarious because it was a constant cycle of one team showing off a weapon and then the other team coming up and going “I would simply not get hit”. Which for melee weapons was kinda understandable. But eventually they were using machine guns and rocket launchers and still going “nah I’d move”
The guests were great. Favorite was the Scottish dudes for William Wallace clearly taking the piss out of the whole thing but having a damn blast doing so and the guy representing the Aztec getting so damn into it that he fucking ripped out the prop heart of the gel dummy, _seemingly_ off-script. The Scottish guys pulling their sword out on the person hyping up Shaka and saying "How far can ye spit?" became a running gag in my family, the delivery was perfect. Likewise, sometimes I'll just send my friends a screenshot of the show with "WINNER: SUDDAM HUSSEIN" with 0 context.
The show was embarrassing because they never even attempted to stage any kind of sparring with blunts and protective gear, so we never even saw if there were any applications of any technique that the "experts" had to respond to each other. Show was funny, but also just filled all my highschool friends with the absolute DUMBEST perspectives. It was still funny how we all had a betting pool for which fighter would win.
Don't forget the parts where the guest says "Now this weapon here was mostly to slow the enemy down and trap them, thus making it more effective when killing them." And then the presenter says "Well yeah. But it didn't kill them, so obviously it's useless."
The reason why Deadliest Warrior's cast of characters is so small is because they're taken from only about half the episodes from the show's first season. There were essentially two kinds of episodes: those matching up warriors from the distant past (Spartan, Viking, samurai, etc.), and those involving more modern opponents (Mafia, SWAT, the IRA, etc.)
They should have gone balls-to-the-wall insane and embrace it being completely unrealistic. Seeing a Spartan fight a SWAT agent would have been awesome.
This game was heavily lacking - but I LOVED IT. Matches were brutal and short, and I became obsessed with mastering each figh...warrior. A beloved and clunky game in my life.
I used to play this with my friends whenever we wanted something dumb to laugh at. It was so clunky and random that you couldn't really get mad when you got headshot by a lucky arrow, or a limb chopped off by sheer fluke.
The fact you could fire a projectile into the opponent's head and kill them instantly at the very start of the round was fucking hysterical for me. I'd breakdown laughing anytime it happened.
Oh god I thought I was the only who had to put up with Spoony complaining about this show because it wasn't being "serious and realistic" to him. Guy really had a hate boner for everything fun and silly. Considering how he slowly went off the rails with his friends and coworkers, that explained a lot.
i remember playing this on my 360 and having fun. I was really obsessed with the show as well. Also the main reason the first game was just basic warriors and the second was historical figures was because the show itself was like that. The first two seasons (minus one episode) were genral warriors types (Viking, Spartan, Celt, etc.) while season 3 decided to look at historical figures, each with a small militia for the fights. The even having tactical prowess be a big factor.
Season 3 aka "they were running out of ideas of things their teenage boy audience would actually recognize before the host had a mental breakdown and admitted he lied about all his credentials before falling off the earth."
No throws really is bullshit. The more armored a fighter, the more grappling wasn't just done but VITAL. Killing a knight on his feet was really hard. You'd want to wrestle him to the ground and stab him in a gap with your knife.
and this wasn't some hidden secret known to some either, the training manuals of the period did have grappling on them as core tactic. If I had to guess programming the grabs for the models would have taken too much time/money and it doesn't look as "cool" so it was left out.
Bro, you can't apply realism to deadliest warriors... what? Did you expect your supposedly historically and scientifically accurate show to actually be at all accurate? Nah
Legends has a push and a grappling minigame, but still no throws. Legends feels much better to play than the original, too, but it's still not great by any means.
Don't forget besides "Dude there's nothing I could do!" there's also "The game is lagging!" "I was pressing buttons!" and my favorite "I was blocking!"
I think Matt found a game shovelware asset flip called Fight or something on the Switch that he said might actually be the worst game, but is saving it for later because he is legitimately unsure if anything could beat it.
I think the devs knew exactly what they were making, a game not really meant for the serious fighting game scene. My friend and I attempted to do a Let's Play channel over a decade ago (not a plug, it's defunct) and we did both this and Legends for a few videos. We had a lot of fun with them for what they were, the first time one of us got that early insta-kill shot with a projectile was hilarious. Legends has dismemberment features and a joke option to keep fighting even if you're cut down to just a pair of legs, it's so crazy.
Yeah I always thought Deadliest Warrior, like the TV show, was a _fun_ experience but not exactly a 'good' one. Game could've been a billion times better, even leaning into the more fun, jokey vibe with a much higher budget to have more warriors (give us mafioso's and speznaz!) Imagine if it got a real budget sequel and the final boss for every fighter was either the Vampires or the Zombies lol.
At least when it came to the first game, they seemed to have took it fairly serious. Way back when this game first came out, old-school veteran TheSpoonyOne did a short off-hand review of this game and really chapped the developers' asses to where they actually responded to him with a lengthily paragraph defending their decisions and making excuses.
This game was actually really fun for an afternoon with a few friends Clearly it wasn't meant for replayability or single players, but for $10 it wasn't bad for multiplayer
To this day I'm still livid how in season 1 they showed how powerful the Tommy gun was against Yakuza, but then Capone lost to a dude with significantly shittier and less reliable weapons that would have been 50 years old.
I remember how silly that was. A real yakuza would use a baseball bat, same as the mafia guy, over nunchuks. Even if they wanted something more Japanese the could've gone for a wooden sword or something which would be a more realistic choice.
@@MayhemMessiah I remember in the episode the programmer guy said something like "we're gonna have to program this for the equivalent of burst fire" and that one weapon accounted for like 570 kills on it's own or something, and I'm convinced that he just made it stupidly OP in the simulation as if he was still learning how to make a weapon full auto in their game engine
Flashbacks to watching the show. And them showing a ninja jumping out to engage a Spartan in head to head combat. And going "all that fake research and they couldn't even keep the most basic of basics down."
@@calemr Right? Their "algorithm" used everything as a "kill". Yeah of course glass and pepper sauce to the eye isn't immediately deadly BUT GOOD LUCK FIGHTING WITH THAT!
This game lives rent free in my head just due to the death twitch mechanic. A friend and I got the loading screen tip that mashing the face buttons after death could be used to "intimidate" the other fighter from beyond the grave. So, after my samurai decapitated my friend's ninja, the overly dramatic finishing cutscene's mood was ruined by the camera panning out to reveal a headless ninja flopping around like a fish in the background.
If anything, you gotta give credit to some of the moves actually resembling what said types of fighters would have done, like the Spartan oplite poking you with the spear from behind his shield, or the samurai using actual Japanese swordsmanship stances and moves.
Also, I can confirm that most likely the ninja or samurai would have had throws and locks, given that jujutsu was a thing, and samurai especially had to be a "jack of all trades" warrior class, employing a whole array of techniques with swords, bows, spears and hand-to-hand combat.
@@AlexTenThousand The Knight and the Spartan would also be pretty strong wrestlers. Grappling is a critical skill for knights and men-at-arms, and Greco-Roman wrestling came from somewhere.
@@NandolfBlockbuster Greek hoplites were trained in pankration (a martial art combining techniques from both wrestling and boxing, which was also practiced as a combat sport), so you're right about that
@@NandolfBlockbuster While Greece and Rome did have cultures of wrestling, modern greco-roman wrestling actually has nothing to do with either. It's descended from a form of French folkstyle wrestling.
Nah, this game was fucking LIT. I would just pick the Apache, throw ONE knife off the start, then run around the arena avoiding the opponent until timer ran out. Apache had the fastest movement so they couldn't catch you.
This should be fun! I remember back when I was a fan of Spoony, he talked about this game. Did a short "review," then had to do a follow up because the devs responded to it.
Right the devs tried acting like their low budget should excuse the low quality and he was like "BS, you released this game expecting people to pay money to play it"
@@bigbearkat2010 My opinion on that has certainly changed and has to when you take into account, this was a 10 to 15 dollar game! Not 60 dollars. And yes, games cost money.
Oh, mentioning Deadliest Warrior: Ancient Combat reminded me of the days of me and my little bro lopping body parts off and chasing each other in a circle trying not to get finished off. In the game. Not in real life.
I tend to think that when someone says a game “looks like a PS2 game” they are just over-exaggerating and/or being dramatic. But goddamn this game looks like a PS2 and/or Xbox game , straight up
Uprezzed and in widescreen, but yeah, that's a pretty fair. It does have the excuse of being a cheap downloadable title on a shoestring budget, but even grading on a curve those visuals are pretty bland and bad.
...and the awesome and catchy Skeleton Warriors theme song to take us out, just in time for the show's 30th anniversary! (Seriously, Skeleton Warriors premiered on U.S. television on September 17, 1994, meaning it just turned 30 this past Tuesday! 😃)
A core memory of mine is my friends and I playing the demo at my place, where the only fighters were Spartan and Ninja. In one match, one of my friends threw a spear right at my dude's head, killing him instantly. Never spoke to him again after that.
My main memory of this game was playing the demo with my brother, and the same thing happened: we're both pressing buttons too see what does what, then suddenly it take his fucking head off because I threw a spear. Still cracking up about it to this day.
If you want a fun oddball pick for a historical character to be an end boss? Plato. Yes, the Greek philosopher. His real name was "Aristocles" and some sources state that "Plato" (derived from the word for "broad") was a nickname from his wrestling coach because of how jacked he was.
I'm actually VERY surprised you haven't covered Shadow: War of Succession yet! It's pretty infamous in gaming as a whole for being an unfinished, unresponsive, lightning fast, annoying mess and I'm certain it'll dethrone Pit-Fighter effortlessly.
This game is fun in a jank sort of way, also the dialogue is ridiculous. The sequel is great for the being the only fighting game with historical figures. A concept so stupid it deserves another chance
@@anothenblue2630 The chracter Desinger for that helped with BCV Batlle Constuction Vechiles on PS2 a game that might fit this series, yes its a fighting game every one is in constuction vechiles.
For the life of me I couldn't tell you why but, somehow finding out this game had no music makes SO much sense for a Spike TV product??? Like, I truly don't know why but the memories of those "by geeks for geeks!" style shows having a "mature" and "artistic" lack of ANYTHING atmospheric beyond bird noises is so nostalgic to me??? Reminds me of being 8 years old on a rainy Sunday for sure lol
I was studying History at university when this game was published. Imagine my surprise when I discovered that somebody made a TV show based on that guy who was screaming at each History forum how a samurai can defeat any warrior from any historical period.
Everything factual and objective points towards this game being bad. There's no arguing against that. There's no way I can argue against it being on this list somewhere. And yet...my friends and I genuinely had so much fun with this over multiple online sessions for hours, just being able to pick up and play this ridiculously stupid fighting game on the 360 at a cheap price. I can never hate it.
Say what you will aboyt the show (and lots of people have), but once you get past the "Pirates versus Ninjas hur hur hur" aspect, it was actuslly a neat program that covered warfare and tactics from regions that usually aren't covered. I remember one episode featuring Polynesian warriors using hardwood clubs lined with sharkteeth, and DAMN but that would be a cool concept for an ancient warrior-character.
Deadliest Warrior still lives in my head to this day. Nothing was funnier than hitting someone with the Ninja's poison dart and then just running out the clock until the poison did them in.
My favorite thing about this show is when they'd throw a trident into a ballistic gel dummy's head, and then they'd have a doctor come out and be like "Well what you're seeing here is total cranial ossification, the cerebral cortex has become separated" and I'm just yelling HE HAS A SPEAR IN HIS BRAIN
"Maybe there's some ancient text that states that the act of throwing, suplexing or powerbombing just didn't exist yet" Pankration(the precursor to modern-day wrestling, including professional wrestling): "Am I a joke to you?"
Godzilla Unleashed was slept on SO bad omg. If you love Godzilla and other kaijus and want pure unadulterated fun and mayhem. Try to get your hands on that game. Beautiful sequel to Destroy All Monsters.
Are you sure you're not confusing it with Save The Earth? Which is the actually revered entry in the series by the community? Unleashed is the Wii one with god awful controls. Regardless, here's my video about Unleashed, where I spoke to the developers on why so many things went wrong with it. th-cam.com/video/0FMxDpjKHCw/w-d-xo.htmlsi=LY_8lZOTnNXFgWQT
I remember having a blast with this against my middle school friends on Xbox Live Arcade back as a 13 year old! I doubt it holds up as a 10/10 classic but I can't imagine it out stinking Pit Fighter.
It definitely looked rough but it wasn't that in any way.. It was basically asymmetric chivalry.. with small team oriented combat, so instead of the large-scale mashups you had specialized classes and you would be in a group of that and have to deal with various different elements that weren't one to one.. for instance pirates got guns, ninjas were spry, and samurais were tanks with range.. and you know the nights were god-tier because of the butterfly effect and the fact that they're encased in mechanical armor lol.. I think if this game had gone on it could have found its place.. But if you haven't played chivalry, then you really just wouldn't get it anyways lol.. and I mean the first one by the way, I feel like the second one has a lot going for it... But when I've ever I've seen anybody play it like none of the expression that you got from the first one is showing up anywhere from what I've seen. You actually arguably had even more expression in this, even if some of the classes or or civilizations or whatever didn't really get a lot of attention, and possibly if this had been successful they might have.. you could you could clearly see where the love went, and that was okay cuz you didn't have to pick a particular class lol.. you could even just go straight up against the same.. it's all about what your team wanted to wanted to do. And it was a it was a good idea to try to expand that chivalry philosophy into other things, and it was definitely lightweight in that regard.. But it would like it had potential for sure.. and just an interesting multiplayer game, I did not expect to enjoy it as much as I did when my buddy dragged me into it.. then that's all I wanted to play and I didn't want to play chivalry anymore on account of how tight the teamwork was which.. was always something lacking in chivalry partially due to its chaotic nature, and a lack of communication tools in the game.
@@JackWse Different game, you're thinking of the Deadliest warrior expansion of Chivalry, they are talking about the Deadliest Warrior 3D 1v1 fighter on the 360 and PS3
I actually used to really like this game. The devs were cool too. Literally the only time I've seen a dev post on GameFAQs and provide updates and answer questions.
So fun fact, in all original prints it had grabs, they had to remove them though, as they referred to them as "catching" the opponent. Discovery chammel sued them and won. Its why your pirate uses an harpoon instead of an net
I’m being completely honest when I say that I’ve had more fun doing casual round-robins with my friends in this game and Legends than I have with many full-prices triple A games. They’re hilarious and janky pieces of shovelware, but the devs completely succeeded in making it easy for anyone to pick up and play. It is *very* accessible dumb fun that is only enhanced by the awkward presentation and amateurish voice acting. Btw I’m a Centurion and Shaka Zulu main fight me
I remember having this game and playing it with friends because we loved the show. After one too many random headshot instant kills we stopped playing haha. It was fine. Oddly, I don't think they could've done it any different. It literally felt like it was ripped straight from the show in terms of how it looked and operated.
Ah, good ol macho edutainment. My favorite episode was Ming Warrior vs Musketeer. I think Spike also marketed this game with physical movelist cards so that you can''t declare Johns.
This game so easily could’ve been interesting, like a mascot fighter but for real life I could see the framing being similar to assassins creed - especially since the whole conceit of the show is “let’s simulate battles” they didn’t have to limit themselves like this but I know making games is hard
Mascots wouldn't have done well in fights like these. Mascot costumes limit movement and vision and provide little in the way of protection against ranged or melee attacks.
Had it back in the day, played it a lot. It isn't good, but if you go in expecting it to be a quick cheap mindless brawler it does what you expect. It is pretty much exactly what it was sold as, you get what you pay for and at the cost of $10 it really isn't a bad buy.
Bushido Blade definitely comes to mind of some of the mechanics, but it looks like the lack of real damage effects on the character models really hurt that feel of realism they were somewhat trying to go for.
I LOVE this game! Still play it to this day. Easy to play, everyone i show it to loves it, and the fatalities are a nice touch. It’s one of the best party games. Sequel is good but I prefer the jank of the original.
Do people still play deadliest warrior? Cuz man.. that was a game that.. I almost wish I hadn't played on account of being disappointed it never became a thing.. I played just enough to get a taste for what you could do and what it could be as a game.. honestly I I'd settle just to try to get any element of chivalry combat back into melee games instead of this target lock got awful nonsense that has even managed to infect first-person games now.. Like once you've gone chivalry, and you've gotten past that little hump.. I don't even think you need to get past that hump actually... I feel like the AI training bot at the very start back in 2013 was more engaging of a sword fight then I had had and would have in any other game just by its mechanical nature alone. Sure, The SBX mod for the original Jedi Knight was pretty close... Kind of wish I hadn't played that almost, as outcast was a bit of a step down in a lot of ways.. But that's more of a game play thing than the actual sword fighting mechanics, although those were also a step down lol.. imagine.. before dark Messiah was even a twinkle in arc's fatalus's... Uh.. I was already kicking people off of ledges lol. And I had force push of course... But kicking them was but it was it was more fun lol.
Fun fact: The PS3 version of Deadliest Warrior: Ancient Combat isn’t a compilation like, say, Spyro Reignited where you load in to a main menu then pick which game you want to play. When you put the disc in it doesn’t really load anything, it just opens a file folder with separate executables for Ancient Warrior: The Game and Ancient Warrior: Legacy.
If you think about it it's actually a bad premise for an episode, unarmored ninja vs guy with guns including a blunderbuss? It would just devolve to "can the ninja experts do a bunch of back flips and somersaults to convince the experts a ninja is immune to gun fire?" Whole point of the show is to showcase weapons and pit them against each other, not argue if a ninja could sneak up on a pirate and slit his throat
I remember playing this back in the day. I didn't think it was too bad of a game, but it definitely was unbalanced and janky. The pirate was OP cause his guns were basically one shot weapon. As the Native American it was cheap because you really couldn't beat the knight with your weapons, and you have no armor, so you get chopped down quick.
If I was a Spike executive I would give the developers copies of all the SoulCalibur games and literally tell them to copy the combat, camera and mechanics of those games. They perfected the combat 3d fighting games. Why invent the wheel again.
There's probably zero chance of seeing a game called, I'm not sure, but I think it was Imp, in this series. 🤓 This game about pokemon-like creatures fighting was infamous for being split over an insane number of CDs, because each CD contained only one "imp", and the devs thought it would be a cool business strategy to make the players "gotta catch them all".
@@LendriMujina Probably not, Monster Rancher did not pull this stunt and besides all monsters being available in game, it's main gimmick was just if you wanted to, you could generate a monster by inserting a CD to your Playstation and see what appears. Also, Monster Rancher is mostly a raising sim and its combat component is strategy.
I'd like to see you take a swing at Jurassic Park: Warpath. I don't remember it being excessively awful, just surprisingly underwhelming for a 3D dinosaur fighting game.
I can't remember if this game was really cheap, or it was free. I just remember having it downloaded on Xbox 360. I never really thought of it as a real fighting game. Just a ok silly little game that could be played for a few minutes here or there.
He's brought Talisman of Fate up in passing several times. I don't think he's given it an in-depth look though. I would like to see it, at any rate; it was a game I grew up with, and as much as I liked it, it did have serious flaws that I could tell even as a kid.
As someone who had this game as a kid and never got into actual fighters, this game was fun as hell. Honestly, the fact you can start a round with your pal and it's just a game of who can get their throwing weapon off first and insta kill the other was so much fun. Miss me with those button combos and actual skill, I need me a nonsense jank ass fighter like this again.
The irony of the projectile problem is that this game that's focusing on realism could have solved it by adding more realism. Real war bows are NOT that quick to shoot, they need a ton of force to pull and drawing an arrow from a back quiver is kinda clunky
This show lives rent free in my head. The Vampires vs Zombies episode is peak television. They really broke down the mathematical bite force of a re-animated corpse.
God I love that episode 😅
That is the episode where I stopped watching because it seemed like they ran out of ideas if they were using fantasy monsters.
@@greed-1914 I mean it could work as a halloween special one-off, like a nature show making a mockumentary about speculative evolution mermaids as part of a fun mermay one-off (and to test if the audience would be interested enough to make it an annual thing or a spinoff)
@@greed-1914I mean...there weren't any episodes after that. So if you saw all the episodes before that, you essentially quit when the show was already done.
@@greed-1914 Oh no, my highly unrealistic show became slightly more unrealistic
The show is hilarious because it was a constant cycle of one team showing off a weapon and then the other team coming up and going “I would simply not get hit”. Which for melee weapons was kinda understandable. But eventually they were using machine guns and rocket launchers and still going “nah I’d move”
The guests were great. Favorite was the Scottish dudes for William Wallace clearly taking the piss out of the whole thing but having a damn blast doing so and the guy representing the Aztec getting so damn into it that he fucking ripped out the prop heart of the gel dummy, _seemingly_ off-script.
The Scottish guys pulling their sword out on the person hyping up Shaka and saying "How far can ye spit?" became a running gag in my family, the delivery was perfect. Likewise, sometimes I'll just send my friends a screenshot of the show with "WINNER: SUDDAM HUSSEIN" with 0 context.
@@amelialonelyfart8848 "It's just a wee, pointy stick" (also from the William Wallace episode) is quoted by my friends and I to this day.
The show was embarrassing because they never even attempted to stage any kind of sparring with blunts and protective gear, so we never even saw if there were any applications of any technique that the "experts" had to respond to each other.
Show was funny, but also just filled all my highschool friends with the absolute DUMBEST perspectives. It was still funny how we all had a betting pool for which fighter would win.
Don't forget the parts where the guest says "Now this weapon here was mostly to slow the enemy down and trap them, thus making it more effective when killing them." And then the presenter says "Well yeah. But it didn't kill them, so obviously it's useless."
@@ethanbell6762 The Black Egg, a fistful of crushed glass to the eyes.
Spartan guys: "Nah he'd just shrug it off."
The reason why Deadliest Warrior's cast of characters is so small is because they're taken from only about half the episodes from the show's first season. There were essentially two kinds of episodes: those matching up warriors from the distant past (Spartan, Viking, samurai, etc.), and those involving more modern opponents (Mafia, SWAT, the IRA, etc.)
Alternate reality where they made a shitty Rainbow 6 Siege clone for all the modern matchups
They should have gone balls-to-the-wall insane and embrace it being completely unrealistic. Seeing a Spartan fight a SWAT agent would have been awesome.
I wonder if this game went 2D, either 90s "SF2 style or MK" , if it would have been better , than this super average game
@@RokuroCarisubut which one: SEAL, Green Beret, Soetnaz, or Israeli Commandis? 😉😎
@@bostonrailfan2427Definitely SEAL. They went nuts putting them over.
This game was heavily lacking - but I LOVED IT. Matches were brutal and short, and I became obsessed with mastering each figh...warrior. A beloved and clunky game in my life.
I used to play this with my friends whenever we wanted something dumb to laugh at. It was so clunky and random that you couldn't really get mad when you got headshot by a lucky arrow, or a limb chopped off by sheer fluke.
The level of jank in this game was perfect - so fun. Loved playing it with my buddies.
The fact you could fire a projectile into the opponent's head and kill them instantly at the very start of the round was fucking hysterical for me. I'd breakdown laughing anytime it happened.
If you're looking for that combination of clunkiness and the possibility of instant killing, you might enjoy Hellish Quart!
@@Superluigi881 i remember i had the viking and i landed his double spear into the eye slit of the knight. amazing
The only thing I remember about this game is the devs getting in a spat with Spoony because he hated it.
I feel really old now.
Oh god I thought I was the only who had to put up with Spoony complaining about this show because it wasn't being "serious and realistic" to him.
Guy really had a hate boner for everything fun and silly. Considering how he slowly went off the rails with his friends and coworkers, that explained a lot.
Some of the fanboys trying to defend the game were really funny too.
"Bee Trail!!"
- Spoony
Not a good look for the devs who beef with a critic known using exaggerated hyperbole.
I remember his review of this game featured an immediate head shot with a javelin that summed up what was wrong with it
i remember playing this on my 360 and having fun. I was really obsessed with the show as well.
Also the main reason the first game was just basic warriors and the second was historical figures was because the show itself was like that. The first two seasons (minus one episode) were genral warriors types (Viking, Spartan, Celt, etc.) while season 3 decided to look at historical figures, each with a small militia for the fights. The even having tactical prowess be a big factor.
Exactly
Season 3 aka "they were running out of ideas of things their teenage boy audience would actually recognize before the host had a mental breakdown and admitted he lied about all his credentials before falling off the earth."
No throws really is bullshit. The more armored a fighter, the more grappling wasn't just done but VITAL. Killing a knight on his feet was really hard. You'd want to wrestle him to the ground and stab him in a gap with your knife.
and this wasn't some hidden secret known to some either, the training manuals of the period did have grappling on them as core tactic. If I had to guess programming the grabs for the models would have taken too much time/money and it doesn't look as "cool" so it was left out.
or take his rich, armor-having ass for ransom.
Bro, you can't apply realism to deadliest warriors... what? Did you expect your supposedly historically and scientifically accurate show to actually be at all accurate? Nah
Legends has a push and a grappling minigame, but still no throws. Legends feels much better to play than the original, too, but it's still not great by any means.
Yeah. People need to understand that war is dirty, nobody is being forced to play by fancy shmancy fencing rules lol
Don't forget besides "Dude there's nothing I could do!" there's also "The game is lagging!" "I was pressing buttons!" and my favorite "I was blocking!"
The game also "Dropped my input!"
Rollback Netcode ackackack
Is that a DSP jab?
I’m always down for that
Online only combo!
"online only pattern players" and more recently "fightcade emulator tryhards" are my personal favorites
I don't think anything's gonna unseat Pit-Fighter. Like, it's almost unfair that it counts as a fighting game, it's just baffling how bad it is.
I can think of a couple games that most definitely could.
I think Matt found a game shovelware asset flip called Fight or something on the Switch that he said might actually be the worst game, but is saving it for later because he is legitimately unsure if anything could beat it.
@@Nicky2414 Oooooo, do share
Launch Street Fighter X Tekken, Street Fighter V and Marvel vs. Capcom Infinite lol.
@@dj-hyrul3654 Tongue Of The Fatman, Dragonball Evolution, Fairytale Fights or Kabuki Warriors.
I think the devs knew exactly what they were making, a game not really meant for the serious fighting game scene. My friend and I attempted to do a Let's Play channel over a decade ago (not a plug, it's defunct) and we did both this and Legends for a few videos. We had a lot of fun with them for what they were, the first time one of us got that early insta-kill shot with a projectile was hilarious. Legends has dismemberment features and a joke option to keep fighting even if you're cut down to just a pair of legs, it's so crazy.
Were you playing Time Killers?
Yeah I always thought Deadliest Warrior, like the TV show, was a _fun_ experience but not exactly a 'good' one. Game could've been a billion times better, even leaning into the more fun, jokey vibe with a much higher budget to have more warriors (give us mafioso's and speznaz!) Imagine if it got a real budget sequel and the final boss for every fighter was either the Vampires or the Zombies lol.
@@PubeStache Back in the day I did when I had a mall with an arcade.
At least when it came to the first game, they seemed to have took it fairly serious. Way back when this game first came out, old-school veteran TheSpoonyOne did a short off-hand review of this game and really chapped the developers' asses to where they actually responded to him with a lengthily paragraph defending their decisions and making excuses.
This game was actually really fun for an afternoon with a few friends
Clearly it wasn't meant for replayability or single players, but for $10 it wasn't bad for multiplayer
The jank factor of the DW games honestly made them so fun to play with a group of friends back in the day. Perfect "so bad it's good" gaming
Me and my buds used to get wasted and play this terrible game laughing our asses off! 😂
The samurai, the original users of jujitsu not be able to throw is hilarious.
Ah, the show that triggered my nerd rage in my early 20's. Yakuza with nunchuks and IRA with slingshots like this is a 80's action film lol.
That episode was banned in the UK lol
To this day I'm still livid how in season 1 they showed how powerful the Tommy gun was against Yakuza, but then Capone lost to a dude with significantly shittier and less reliable weapons that would have been 50 years old.
I remember how silly that was. A real yakuza would use a baseball bat, same as the mafia guy, over nunchuks.
Even if they wanted something more Japanese the could've gone for a wooden sword or something which would be a more realistic choice.
Didn’t the yakuza they talked to actually say nobody would use nunchucks? Like this is just a distraction while I kick the shit out of you?
@@MayhemMessiah I remember in the episode the programmer guy said something like "we're gonna have to program this for the equivalent of burst fire" and that one weapon accounted for like 570 kills on it's own or something, and I'm convinced that he just made it stupidly OP in the simulation as if he was still learning how to make a weapon full auto in their game engine
I completely forgot this was a game that exists despite fucking owning it back in the day.
Rightfully forgotten
I love that you release these on Saturday mornings. It's like I'm a kid again.
7:15 Can confirm, Einstein was sick in Science Kombat
Relativistic Powers
I want a Science Warriors game now!
Them song, Blinded me with Science
Yeah, but Georg Ohm was the real game-breaker there. I remember his victory line: "No one can resist Ohm!"
Whoever fought Einstein and survived is because Einstein LET them survive!
Flashbacks to watching the show.
And them showing a ninja jumping out to engage a Spartan in head to head combat.
And going "all that fake research and they couldn't even keep the most basic of basics down."
The ninja expert they had said it best: “he’d just come back later and kill him in his sleep.”
To be fair the onscreen videos they showed had nothing to do with their simulators so I’d put that on the production instead of the research team
I was so pissed when he stood in clear view while loading his blowgun.
And the Spartan shrugged off a fistful of crushed glass to the eyeballs.
@@calemr Right? Their "algorithm" used everything as a "kill". Yeah of course glass and pepper sauce to the eye isn't immediately deadly BUT GOOD LUCK FIGHTING WITH THAT!
I think for the budget they had and the cost for the game this may have been one of the more successful games weve seen on here
This game lives rent free in my head just due to the death twitch mechanic. A friend and I got the loading screen tip that mashing the face buttons after death could be used to "intimidate" the other fighter from beyond the grave. So, after my samurai decapitated my friend's ninja, the overly dramatic finishing cutscene's mood was ruined by the camera panning out to reveal a headless ninja flopping around like a fish in the background.
If anything, you gotta give credit to some of the moves actually resembling what said types of fighters would have done, like the Spartan oplite poking you with the spear from behind his shield, or the samurai using actual Japanese swordsmanship stances and moves.
Also, I can confirm that most likely the ninja or samurai would have had throws and locks, given that jujutsu was a thing, and samurai especially had to be a "jack of all trades" warrior class, employing a whole array of techniques with swords, bows, spears and hand-to-hand combat.
@@AlexTenThousand The Knight and the Spartan would also be pretty strong wrestlers. Grappling is a critical skill for knights and men-at-arms, and Greco-Roman wrestling came from somewhere.
@@NandolfBlockbuster True, especially given what we know of how Spartan men and women both received education in boxing and greco-roman wrestling.
@@NandolfBlockbuster Greek hoplites were trained in pankration (a martial art combining techniques from both wrestling and boxing, which was also practiced as a combat sport), so you're right about that
@@NandolfBlockbuster While Greece and Rome did have cultures of wrestling, modern greco-roman wrestling actually has nothing to do with either. It's descended from a form of French folkstyle wrestling.
Nah, this game was fucking LIT.
I would just pick the Apache, throw ONE knife off the start, then run around the arena avoiding the opponent until timer ran out. Apache had the fastest movement so they couldn't catch you.
LOL that is amazing 😂
Friends and I used to get together and watch this along with Deadliest Catch every Tuesday. We called it "The Deadliest Night of Television."
This should be fun!
I remember back when I was a fan of Spoony, he talked about this game. Did a short "review," then had to do a follow up because the devs responded to it.
Right the devs tried acting like their low budget should excuse the low quality and he was like "BS, you released this game expecting people to pay money to play it"
@@bigbearkat2010 My opinion on that has certainly changed and has to when you take into account, this was a 10 to 15 dollar game! Not 60 dollars.
And yes, games cost money.
Ah yes. The game based on the Spike TV show that edgy teens remember not named Stripperella!
Are you talking about Manswers or 1000 Ways To Die?
@@PlasmaStickMan Okay those shows were popular too
Don’t forget MXC!
@@WolfmanBrown The GOAT
And failures such as Gary the Rat and...adult-oriented reboot of Ren & Stimpy.
Oh, mentioning Deadliest Warrior: Ancient Combat reminded me of the days of me and my little bro lopping body parts off and chasing each other in a circle trying not to get finished off.
In the game. Not in real life.
The sequel was a lot better
I thought the sequel was worse, because I really hated the RPS grab mechanic
They made another one? Why?
@@patricknoonan3610 money
Hold up there was a sequel to that game
Yeah it was. Still awful, but in a much more entertaining way.
I tend to think that when someone says a game “looks like a PS2 game” they are just over-exaggerating and/or being dramatic.
But goddamn this game looks like a PS2 and/or Xbox game , straight up
Uprezzed and in widescreen, but yeah, that's a pretty fair. It does have the excuse of being a cheap downloadable title on a shoestring budget, but even grading on a curve those visuals are pretty bland and bad.
Honestly, unless you decide to do Tiger handhelds, I don’t think you’re ever gonna find something that’ll dethrone SNES pit fighter
...and the awesome and catchy Skeleton Warriors theme song to take us out, just in time for the show's 30th anniversary! (Seriously, Skeleton Warriors premiered on U.S. television on September 17, 1994, meaning it just turned 30 this past Tuesday! 😃)
... And now I know why my kid tells me I fart dust >.
A core memory of mine is my friends and I playing the demo at my place, where the only fighters were Spartan and Ninja. In one match, one of my friends threw a spear right at my dude's head, killing him instantly.
Never spoke to him again after that.
My main memory of this game was playing the demo with my brother, and the same thing happened: we're both pressing buttons too see what does what, then suddenly it take his fucking head off because I threw a spear. Still cracking up about it to this day.
Next would be Dad-liest Warrior, where fathers from all around the globe try to out-pun each other.
I'd watch that.
We need an entire game thats just the radioactive fight sequence from the bad simpsons x family guy crossover but with more animated sitcom dads
I believe a game like that exists. It's called Dream Daddy
Back when this was on the air I tweeted that a particular episode was kinda lame, and one of the hosts literally replied, "Don't taze me, bro!'
If you want a fun oddball pick for a historical character to be an end boss? Plato. Yes, the Greek philosopher.
His real name was "Aristocles" and some sources state that "Plato" (derived from the word for "broad") was a nickname from his wrestling coach because of how jacked he was.
Wait until you play the Celebrity Deathmatch game.
I'm actually VERY surprised you haven't covered Shadow: War of Succession yet! It's pretty infamous in gaming as a whole for being an unfinished, unresponsive, lightning fast, annoying mess and I'm certain it'll dethrone Pit-Fighter effortlessly.
No slander against DW, this janky mess (ps3 demo specifically) taught me footsies fr
This game is fun in a jank sort of way, also the dialogue is ridiculous. The sequel is great for the being the only fighting game with historical figures. A concept so stupid it deserves another chance
@@RealPratfall for the afterlife. *Throws coins at ur dead bodys*
Mighty Warriors for Arcades in 1993 might of beat it to that a total street fighter 2 clone and The World Heros series after that kinda.
Dynasty Warriors was exactly that before switching to a different genre. Three Kingdoms + Nobunaga and Hideyoshi, but still historical figures.
@@anothenblue2630 The chracter Desinger for that helped with BCV Batlle Constuction Vechiles on PS2 a game that might fit this series, yes its a fighting game every one is in constuction vechiles.
World Heroes would beg to differ. What other fighting game lets you beat people up as Rasputin?
For the life of me I couldn't tell you why but, somehow finding out this game had no music makes SO much sense for a Spike TV product??? Like, I truly don't know why but the memories of those "by geeks for geeks!" style shows having a "mature" and "artistic" lack of ANYTHING atmospheric beyond bird noises is so nostalgic to me??? Reminds me of being 8 years old on a rainy Sunday for sure lol
I was studying History at university when this game was published. Imagine my surprise when I discovered that somebody made a TV show based on that guy who was screaming at each History forum how a samurai can defeat any warrior from any historical period.
This is the only game of the "The Worst Fighting Game." I've ever played. Really excited for this video
This game was really fun. The idea of instant kills made it really unique at the time too.
Instant kills? Like Bushido Blade or Bio F.R.E.A.K.S.?
It was like a shitty Bushido Blade, and it was fun
Bushido blade man
Unique you say?
Than fucking explain Time Killers and previous WFG contender Bloodstorm which did the whole instant kills decades before this game
@@BigK13372thats literally 2 games. Still unique.
Everything factual and objective points towards this game being bad. There's no arguing against that. There's no way I can argue against it being on this list somewhere. And yet...my friends and I genuinely had so much fun with this over multiple online sessions for hours, just being able to pick up and play this ridiculously stupid fighting game on the 360 at a cheap price. I can never hate it.
idk it looks kinda cool, but I am kind of a sucker for games that attempt any type of grounded combat like bushido blade
Yeah, I really liked Bushido Blade 1 and 2. This might be interesting to try. Although Bushido Blade had large stages and the ability to run around.
Say what you will aboyt the show (and lots of people have), but once you get past the "Pirates versus Ninjas hur hur hur" aspect, it was actuslly a neat program that covered warfare and tactics from regions that usually aren't covered.
I remember one episode featuring Polynesian warriors using hardwood clubs lined with sharkteeth, and DAMN but that would be a cool concept for an ancient warrior-character.
I think Skallagrim has exactly that weapon and did a video on it.
The Aztecs used a similar weapon lined with obsidian shards called a "macuahuitl".
Deadliest Warrior still lives in my head to this day. Nothing was funnier than hitting someone with the Ninja's poison dart and then just running out the clock until the poison did them in.
Lmao you restored memories for me
@@anthonychase6906 It was the ultimate grimey strat
My favorite thing about this show is when they'd throw a trident into a ballistic gel dummy's head, and then they'd have a doctor come out and be like "Well what you're seeing here is total cranial ossification, the cerebral cortex has become separated" and I'm just yelling HE HAS A SPEAR IN HIS BRAIN
"Maybe there's some ancient text that states that the act of throwing, suplexing or powerbombing just didn't exist yet"
Pankration(the precursor to modern-day wrestling, including professional wrestling): "Am I a joke to you?"
Godzilla Unleashed was slept on SO bad omg. If you love Godzilla and other kaijus and want pure unadulterated fun and mayhem. Try to get your hands on that game. Beautiful sequel to Destroy All Monsters.
Are you sure you're not confusing it with Save The Earth? Which is the actually revered entry in the series by the community? Unleashed is the Wii one with god awful controls. Regardless, here's my video about Unleashed, where I spoke to the developers on why so many things went wrong with it. th-cam.com/video/0FMxDpjKHCw/w-d-xo.htmlsi=LY_8lZOTnNXFgWQT
3:40 so what you're telling me is that IGN gave this game and Concord the same score?
Sure did. Good Ole 7 outta 10
I remember having a blast with this against my middle school friends on Xbox Live Arcade back as a 13 year old! I doubt it holds up as a 10/10 classic but I can't imagine it out stinking Pit Fighter.
Never heard of the game but yes the TV show.
But seriously I have to admit that this game looks like the "Soul Calibur at home" joke. 😂
Let's see; there's a pirate, a ninja, a Greco/Roman warrior, a knight, a samurai, etc... The similarities check out.
It definitely looked rough but it wasn't that in any way.. It was basically asymmetric chivalry.. with small team oriented combat, so instead of the large-scale mashups you had specialized classes and you would be in a group of that and have to deal with various different elements that weren't one to one.. for instance pirates got guns, ninjas were spry, and samurais were tanks with range.. and you know the nights were god-tier because of the butterfly effect and the fact that they're encased in mechanical armor lol..
I think if this game had gone on it could have found its place.. But if you haven't played chivalry, then you really just wouldn't get it anyways lol.. and I mean the first one by the way, I feel like the second one has a lot going for it... But when I've ever I've seen anybody play it like none of the expression that you got from the first one is showing up anywhere from what I've seen.
You actually arguably had even more expression in this, even if some of the classes or or civilizations or whatever didn't really get a lot of attention, and possibly if this had been successful they might have.. you could you could clearly see where the love went, and that was okay cuz you didn't have to pick a particular class lol.. you could even just go straight up against the same.. it's all about what your team wanted to wanted to do.
And it was a it was a good idea to try to expand that chivalry philosophy into other things, and it was definitely lightweight in that regard.. But it would like it had potential for sure.. and just an interesting multiplayer game, I did not expect to enjoy it as much as I did when my buddy dragged me into it.. then that's all I wanted to play and I didn't want to play chivalry anymore on account of how tight the teamwork was which.. was always something lacking in chivalry partially due to its chaotic nature, and a lack of communication tools in the game.
@@JackWse Different game, you're thinking of the Deadliest warrior expansion of Chivalry, they are talking about the Deadliest Warrior 3D 1v1 fighter on the 360 and PS3
The forgotten deadliest warrior game was the DLC for chivalry medieval warfare that was actually pretty cool 🗿
I think you mean the best unbalanced fighting game that has produced a ton of laughter and fun. Miss the game and miss the silly show.
Shooting a projectile through the opponent and killing them instantly had me howling with laughter the first time.
I actually used to really like this game. The devs were cool too. Literally the only time I've seen a dev post on GameFAQs and provide updates and answer questions.
So fun fact, in all original prints it had grabs, they had to remove them though, as they referred to them as "catching" the opponent. Discovery chammel sued them and won. Its why your pirate uses an harpoon instead of an net
1:27 I instantly recognized the New York level from Godzilla: Unleashed. My favorite Wii game for years.
That 360 menu style at 3:50-4:05 was unexpected nostalgia.
I was offended by that title at 1st, thought this was going to be about Chivalry: Deadliest Warrior, that DLC was amazing!
My favorite fun fact about this show is that Jason Faunt, the red Time Force Power Ranger, played Alexander the Great in an episode of this show
This game was a hot commodity on the 360 arcade back in the day, everyone i knew was playing it for a couple months
I LOVE THIS GAME, so many hours in the 2nd game practicing my shaka zulu weapon throws! u could one hit kill some enemys
I’m being completely honest when I say that I’ve had more fun doing casual round-robins with my friends in this game and Legends than I have with many full-prices triple A games.
They’re hilarious and janky pieces of shovelware, but the devs completely succeeded in making it easy for anyone to pick up and play. It is *very* accessible dumb fun that is only enhanced by the awkward presentation and amateurish voice acting.
Btw I’m a Centurion and Shaka Zulu main fight me
I actually had a pretty good time with DW Legends.
Shadow: War of Succession still waits in the shadows, mocking laughter as Pit Fighter continues to fatten....
I remember having this game and playing it with friends because we loved the show. After one too many random headshot instant kills we stopped playing haha.
It was fine. Oddly, I don't think they could've done it any different. It literally felt like it was ripped straight from the show in terms of how it looked and operated.
This game was the "we have Bushido Blade at home" fighting game
Ah, good ol macho edutainment. My favorite episode was Ming Warrior vs Musketeer.
I think Spike also marketed this game with physical movelist cards so that you can''t declare Johns.
You have to be real soft on that "edu" bit.
I didn't expect DSP, that gave me a chuckle.
It's a new type of game to me. Every fighting game video Matt makes, I see if I can find any DSP references.
All this game needed was 10% more of spike tv's signature "noise" and "schlong"
This game so easily could’ve been interesting, like a mascot fighter but for real life
I could see the framing being similar to assassins creed - especially since the whole conceit of the show is “let’s simulate battles” they didn’t have to limit themselves like this but I know making games is hard
Mascots wouldn't have done well in fights like these. Mascot costumes limit movement and vision and provide little in the way of protection against ranged or melee attacks.
Had it back in the day, played it a lot. It isn't good, but if you go in expecting it to be a quick cheap mindless brawler it does what you expect. It is pretty much exactly what it was sold as, you get what you pay for and at the cost of $10 it really isn't a bad buy.
Bushido Blade definitely comes to mind of some of the mechanics, but it looks like the lack of real damage effects on the character models really hurt that feel of realism they were somewhat trying to go for.
The first Dynasty Warriors. It was so bad they changed to a hack and slash.
This gam, and its sequel were an absolute blast lol loved playing them with my brothers
I LOVE this game! Still play it to this day. Easy to play, everyone i show it to loves it, and the fatalities are a nice touch. It’s one of the best party games. Sequel is good but I prefer the jank of the original.
Do people still play deadliest warrior? Cuz man.. that was a game that.. I almost wish I hadn't played on account of being disappointed it never became a thing.. I played just enough to get a taste for what you could do and what it could be as a game.. honestly I I'd settle just to try to get any element of chivalry combat back into melee games instead of this target lock got awful nonsense that has even managed to infect first-person games now..
Like once you've gone chivalry, and you've gotten past that little hump.. I don't even think you need to get past that hump actually... I feel like the AI training bot at the very start back in 2013 was more engaging of a sword fight then I had had and would have in any other game just by its mechanical nature alone.
Sure, The SBX mod for the original Jedi Knight was pretty close... Kind of wish I hadn't played that almost, as outcast was a bit of a step down in a lot of ways.. But that's more of a game play thing than the actual sword fighting mechanics, although those were also a step down lol.. imagine.. before dark Messiah was even a twinkle in arc's fatalus's... Uh.. I was already kicking people off of ledges lol. And I had force push of course... But kicking them was but it was it was more fun lol.
next one has GOT to be Heavy Nova, there's no games left
I loved playing this game, so maybe not the best but def not the worst. The idea was good and a new game in a similar style would be cool
Fun fact: The PS3 version of Deadliest Warrior: Ancient Combat isn’t a compilation like, say, Spyro Reignited where you load in to a main menu then pick which game you want to play. When you put the disc in it doesn’t really load anything, it just opens a file folder with separate executables for Ancient Warrior: The Game and Ancient Warrior: Legacy.
I can't hear Skeleton Warriors without thinking of Stephanie Sterling anymore 💀
Whoever designed Pit Fighter is a cu-SKELETON WARRIORS
Throws were a crazy huge part of ancient combat styles, particularly in dueling situations like what this game claims to emulate
Wildest thing about the show is they didn't even do Pirate vs Ninja. How did they miss that opportunity?
Apparently they avoided doing that match up on purpose to keep the rivalry alive or something.
No, they definitely did that. Pirate won, which made me rage-quit the show.
If you think about it it's actually a bad premise for an episode, unarmored ninja vs guy with guns including a blunderbuss? It would just devolve to "can the ninja experts do a bunch of back flips and somersaults to convince the experts a ninja is immune to gun fire?" Whole point of the show is to showcase weapons and pit them against each other, not argue if a ninja could sneak up on a pirate and slit his throat
I remember playing this back in the day. I didn't think it was too bad of a game, but it definitely was unbalanced and janky. The pirate was OP cause his guns were basically one shot weapon. As the Native American it was cheap because you really couldn't beat the knight with your weapons, and you have no armor, so you get chopped down quick.
If I was a Spike executive I would give the developers copies of all the SoulCalibur games and literally tell them to copy the combat, camera and mechanics of those games. They perfected the combat 3d fighting games. Why invent the wheel again.
THIS is what I was thinking the entire review, ESPECIALLY when the lack of throws was mentioned. Soulcalibur has everything this game lacks.
They almost always just gave the episode win to the society with better metallurgy.
I always love the random DSP reference 😅
I remember loving this game on X-Box Live. I kept winning matches with the pirate by shooting my opponents with the pirate's musket.
Thanks Matt, I wanna play Bushido Blade now.
The funniest thing about this series is I loved so many of these games, except this one I was 20 when it came out so I have no excuse.
Yupp. Celebrity Deathmatch is needed in the ring.
He spoils it with the titles of the videos. If "the worst fighting game" is in all caps, then you know it is going to be the new champion
There's probably zero chance of seeing a game called, I'm not sure, but I think it was Imp, in this series. 🤓 This game about pokemon-like creatures fighting was infamous for being split over an insane number of CDs, because each CD contained only one "imp", and the devs thought it would be a cool business strategy to make the players "gotta catch them all".
That's just a worse version of Pokemon! Imagine making one version for each pokemon
Now, developers just do that with DLC 😅
@@Miniperi.1032 Pokemon: Oops all Bulbasaur!
Are you thinking of Monster Rancher?
@@LendriMujina Probably not, Monster Rancher did not pull this stunt and besides all monsters being available in game, it's main gimmick was just if you wanted to, you could generate a monster by inserting a CD to your Playstation and see what appears. Also, Monster Rancher is mostly a raising sim and its combat component is strategy.
I'd like to see you take a swing at Jurassic Park: Warpath. I don't remember it being excessively awful, just surprisingly underwhelming for a 3D dinosaur fighting game.
I loved this game! Probably because I knew it was the closest thing I'd ever get to another Bushido Blade game.
Matt McMuscles needs to be a videogame character NOW!
Played tf out of this as a young weed head 😂😂😂
I can't remember if this game was really cheap, or it was free. I just remember having it downloaded on Xbox 360. I never really thought of it as a real fighting game. Just a ok silly little game that could be played for a few minutes here or there.
How about a Nintendo 64 game from Titus?
Did that get your attention?
The Xena: Warrior Princess game.
He's brought Talisman of Fate up in passing several times. I don't think he's given it an in-depth look though.
I would like to see it, at any rate; it was a game I grew up with, and as much as I liked it, it did have serious flaws that I could tell even as a kid.
As someone who had this game as a kid and never got into actual fighters, this game was fun as hell. Honestly, the fact you can start a round with your pal and it's just a game of who can get their throwing weapon off first and insta kill the other was so much fun. Miss me with those button combos and actual skill, I need me a nonsense jank ass fighter like this again.
The irony of the projectile problem is that this game that's focusing on realism could have solved it by adding more realism. Real war bows are NOT that quick to shoot, they need a ton of force to pull and drawing an arrow from a back quiver is kinda clunky
I loved playing this game with friends back when it came out. Using the pirate and oneshotting your opponent was hilarious!