GERMS The Targeted Town (1999) (ENG) | PS1 Open World Horror | 4K60 | Longplay Full Game Walkthrough

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  • เผยแพร่เมื่อ 30 ก.ค. 2024
  • Longplay of (fan-made English Translated) GERMS~狙われた街~, or GERMS Nerawareta Machi, or GERMS The Targeted Town (very roughly tranlslated), an FPP open world survival horror/action game, released exclusively for the PS1(!), on July 22nd 1999 in NTSC-J region only, developed and published by KAJ. English Translation was made by grundo1561 and his team, I presume. Here it is, played on Duckstation, with rendering resolution set at 3840x2880 (4K 4:3), using PGXP correction, and Downsampled (3D only, 2D was omitted) into a lower resolution, since I thought it looked much better downsampled. Used CPU overclock to force the game to run in a near locked 60 fps framerate. (this game has an unlocked, wobbly framerate) Recorded at 4K60 H.265 HEVC via OBS.
    Link to the translation patch by grundo1561, this video wouldn't be possible without it!
    romhacks.org/translations/ger...
    This game... is something else. It's completely japanese. And I mean the design, the idea. No voice actors, only text. xD First things first - it's an open world, on PS1. And yes, as predicted, It runs and looks TERRIBLY, ABSOLUTE DOGSHITE. It's one of the worst looking PS1 titles I've seen in my life, but, I guess this kind of makes sense, with the relatively big open world theme. Emulation helped immensely with all that, here it runs at almost locked 60 fps, very short loadings, and an "okay" visual quality, with downsampling. Music is also completely weird. You can ride buses, ride the metro, go by your car, go on your foot, go to shops to eat something, go to the hospital to get healed, go to the chiropractor, just go chill in your office, whatever. It's also kind of an RPG, you level up the weapons with each use, and there are many weapons, more advanced unlocked when you hit a specific level of the character. I haven't really figured out how it works. xD
    And yes, I was using some kind of exploit/cheat included in Duckstation for this game, it made my health infinite, somewhat. Why? Because without it, I died on the first enemy in the game about 10 times, in 3 hits always. Combat is reaaaal bad and janky, and difficulty I found to be absolutely insane in the early game. But still, I have actually died, right at the end of the game? Soooo...
    Also, I admit - I didn't venture everywhere possible in this recording. According to the fan-made wiki of this game, there are some side characters that matter somehwat, but I haven't even met them, they are completely optional. I didn't get to the "crater", on the center northern part of the city, didn't visit the closest house to that crater, didn't meet the guy there, didn't go to the dinner at the hotel with that "high school love" Naomi girl, lots of things missed. And well, I kind of wanted to focus on finishing this game, and so I did.
    So, what would I rate this game? I rated it 4,5/10, an honest rating. Now, don't get swayed by my rating - this game is not a good game, it is not even average. Instead, it's ultra interesting, innovative, weird, and confusing. It's just one of those hugely obscure, massively ambitious japanese-only titles, that are not well made technically and gameplay wise, but still do have something going on for them. Well, how often do you see an open world PS1 game, AND FPP AT THAT? There is Mizzurna Falls, sure, but that's third person only, and not a "horror".
    Timestamps:
    00:00:00 - Day 1 - Commotion around the Power Plant, a Meeting at the Central Station, and an Investigation into the Cathedral
    01:48:20 - Day 2 - First visit at the Four Seasons Hotel, Arming up at the Weapons' Store, Chillin'
    02:08:13 - Day 3 - Reconnaisance around the Docks' Warehouse, Hostile Takeover at the Four Season Hotel
    03:24:05 - Day 4 - Strange Happenings in the abandoned Yamasaki Coal Mine, Chillin'
    04:15:15 - Day 5 - Unplanned visit at the Jail, Horrors at the Hospital
    04:41:28 - Passage through the Sewers, into the Final Fight.
    ====================================================================================
    #longplay #psx #retro #retrogaming #ps1 #ps2 #openworld #japan #japanesegames #ntsc #ps1gameplay #ps1games #openworldgames #openworldgame #survival #survivalhorrorgaming #survivalhorror #horrorgaming #horroradventure #horrorstories #duckstation #emulation #fullwalkthrough #longplays #ermacgerd #walkthrough #translation #translated_to_english #translated #romhack #romhacks #residentevil #silenthill #sh2 #fpp #fps #obscuregames #obscure #1999 #nippon
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ความคิดเห็น • 64

  • @ErmacgerdLongplays
    @ErmacgerdLongplays  20 วันที่ผ่านมา +56

    Hullo friends! An Alien invasion, a big town full of mysteries and dark secrets, horrible graphics, ultra weird dialogs and music... and that's all I can think of when I try to make an "ad" for this game. xD GERMS, an ultra obscure PS1 japanese-only game, here translated into English. It's an FPP Open World, running on the PS1 with... mixed results. It's hella interesting tho, in a "it's bad, real bad, but so weird it's almost good". All the rest I think of this game you can read in the description of this video, A LOT of reading, but I thought this game needed that. Soooo, thanks for watching this rare gem-not gem, thanks for all and any activity here and under my other videos, have fun with this one! :)))

    • @d.aardent9382
      @d.aardent9382 17 วันที่ผ่านมา +6

      Very interesting, i always liked these kinds of mystery/scifi/horror adventure games from way back even if they were clunky amd frustrating to get things done. Lol
      It looks really good though so far as ive seen.
      I wonder how expensive the game is to get.

    • @ExtraThiccc
      @ExtraThiccc 5 วันที่ผ่านมา +1

      Personally I don't find it ugly at all. It has a consistent and charming artstyle despite the limitated polygon count. The human faces though are unsettling. I love the grayscale city though, really sells the idea that something is very wrong, plus it helps POIs stand out much more. The arrows floating around though aren't appealing at all

  • @DedAlexFive
    @DedAlexFive 16 วันที่ผ่านมา +89

    Man... The "experimental PS1 game" era was truly something lol. Very unique looking. Thank you for this video, I NEVER heard of it before. Cheers!

    • @HanzOntaboodi
      @HanzOntaboodi 14 วันที่ผ่านมา +5

      It was the best era

  • @DatOneCat
    @DatOneCat 15 วันที่ผ่านมา +48

    Dude this is nuts. If you hadn't known, you would've thought this was a PC game trying to be a PS1 era title with the way its presented. I need to give this game a try when I can.

  • @GeorgeL909
    @GeorgeL909 13 วันที่ผ่านมา +29

    This game feels like it was ripped straight out of one of those dreams I get when I wake up before my alarm clock and I'm like "I still got another hour". Then I fall back asleep and boom. I'm in Germs.

  • @muhammadaliffbinmuhammadla7846
    @muhammadaliffbinmuhammadla7846 18 วันที่ผ่านมา +56

    PS1 very first LSD simulator.

    • @sulcuryaltinone4570
      @sulcuryaltinone4570 15 วันที่ผ่านมา +7

      You remind me of LSD: Dream Emulator for PS1.

    • @Manx123
      @Manx123 9 วันที่ผ่านมา

      Holy shit, you are ignorant, lol, considering LSD: Dream Emulator came out the year to prior this game's release year.

    • @TheyBenefit
      @TheyBenefit วันที่ผ่านมา

      This does play exactly like it

  • @Plxlinixy
    @Plxlinixy 18 วันที่ผ่านมา +36

    In some ways this game's unintended jank and it's ambition make it feel like it's a predecessor to Cruelty Squad.

    • @JoesGuy
      @JoesGuy 18 วันที่ผ่านมา +8

      I'd wake up early and invest in this game!

  • @therealisticgamer5834
    @therealisticgamer5834 20 วันที่ผ่านมา +22

    This walking around sequence reminds me of Namco Museum games also on the PS1.

  • @kloa4219
    @kloa4219 16 วันที่ผ่านมา +13

    looks like psx deadly premonitions, love these twin peaks inspired games

  • @axelwulf6220
    @axelwulf6220 14 วันที่ผ่านมา +18

    People always reference "PS1 Graphics" without remembering the actual framerate it was moving at
    Playstation revolutionized gaming with a single console

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  14 วันที่ผ่านมา +11

      Well, problem is... those framerates weren't even good back then. They were directly impacting the experience, the input delay, the controls. So maybe it revolutionized home console gaming, but did it so in a real bad style. And graphics... yeah, it was real bad, pixel warping, dithering, and horrible draw distances in almost every game. PS1 was not a good piece of hardware overall, fine for 1994 when it first released, but many games were locked to it as exclusives, and both the games and the players suffered for it. I'll always say that - PS1 was a shit piece of hardware, had many good games *despite* the hardware, not thanks to it. :))

    • @axelwulf6220
      @axelwulf6220 13 วันที่ผ่านมา +1

      Sure, there was always the 3rd party titles that were just absolute garbage disguised as a revolutionary experience *cough* heroes of might and magic *cough cough* but those where the later titles. The games like Resident Evil, which withstood a surprisingly large amount of hardware limitations and still delivered is something to consider
      Sure, the remakes were somewhat necessary, but that was so the entire saga could be on one console and not spread across 5 generations of gaming
      Now if only other titles were given the same special treatment, I'm sure Army Men would have overshadowed CoD without any trouble iffin it had the chance

    • @axelwulf6220
      @axelwulf6220 13 วันที่ผ่านมา

      Actually, I don't know what's worse, the fact there's different sized fonts, or the size font used was purposeful

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  13 วันที่ผ่านมา +2

      It was apparently needed, or else all the text would be misaligned and gibberish. The patch mentions a certain "fixed font" improvement, which was apparently needed to make the text at least somewhat legible. :D

    • @axelwulf6220
      @axelwulf6220 12 วันที่ผ่านมา +1

      It looks like it made with Microsoft Paint, but with a toaster

  • @ExtraThiccc
    @ExtraThiccc 5 วันที่ผ่านมา +6

    This game looks really, really cool, especially for a PS1 game. I think the grayscale city was meant to guide players to points of interest (which are in color) since this would very likely be someone's first 3D open world game so would be very lost and be overwhelmed if everything was as colorful as the interiors. That or it could be simply technical limitations

  • @billyoldman9209
    @billyoldman9209 19 วันที่ผ่านมา +17

    26:50 so this is what inspired Morrowind's combat.

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  19 วันที่ผ่านมา +9

      Yeah, something like that. A festival of some hits, and a lot of misses. Brilliant. :))

  • @ChazDragoon
    @ChazDragoon 6 วันที่ผ่านมา +2

    This game looks like it'd be one of the "PS1 Retro Horror" indie games we see today...
    Now i have to wonder if they played this game or we got some crazy morphogenic field insanity hitting here...

  • @albireotheredguard1599
    @albireotheredguard1599 17 วันที่ผ่านมา +6

    That ps1 intro brings back memories, good times!

  • @JaggedMercenary
    @JaggedMercenary 13 วันที่ผ่านมา +4

    Revolutionary and abysmal at the same time. Love it. 😁

  • @phylippezimmermannpaquin2062
    @phylippezimmermannpaquin2062 9 วันที่ผ่านมา +4

    Such a sick art cover

  • @AbuHajarAlBugatti
    @AbuHajarAlBugatti 16 วันที่ผ่านมา +6

    A ps1 first person storydriven open world horrorgame? What??? How come I never heard of this, this game was groud breaking at that time and maybe the very first of its kind

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  16 วันที่ผ่านมา +1

      It seems so, there were ps1 FPP horrors before it, but not open world simulation-like this, where you can go wherever you please, eat in restaurants and stuff. :D

  • @F19HORNET123
    @F19HORNET123 2 วันที่ผ่านมา +3

    an hour and a half in and i still have no idea how the health indicator works

  • @WheatyBoi
    @WheatyBoi 17 วันที่ผ่านมา +7

    Idk what to say,but this content deserves *engagement*. Nice mini review in the description. Almost a shame its not just pasted into the video. I think you might jave interesting things to say and it would also help give a bit of energy to those more monotonous sections of gameplay..m Ty for making this !

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  17 วันที่ผ่านมา +6

      Well, my content is definitely not me putting myself into my videos, it's supposed to be a no commentary for a reason, sooo, idk, maybe I should have put some review parts on the screen during the slower moments. Ehh, I guess it's alright either way, it's perfecty watchable (I hope). :D

    • @VCV95
      @VCV95 6 วันที่ผ่านมา

      ​@@ErmacgerdLongplayslook at WhoIsThisGit. They have done a few videos with voice, but imo they are among the gold standard for silent game videos.

  • @mynameisNeo369
    @mynameisNeo369 10 วันที่ผ่านมา +2

    Nice bush in the thumbnail 😂. I wouldve tripped out playing this as a kid, thanks for sharing!

  • @doompotty
    @doompotty 4 วันที่ผ่านมา +1

    Wow this game actually had some real potential. I really like the way the mutants are revealed so suddenly, especially in the hotel section. It really carrys a vibe, too bad it’s attached to such an ugly and frustratingly hard game.

  • @arkgaharandan5881
    @arkgaharandan5881 19 วันที่ผ่านมา +10

    is the lack of color a way to save on memory outdoors? The whole game looks surreal, like its not an actual game but a video made for a movie or a tv show meant to be a game in that movie but gamers know that its fake because there is no way it would look or play like this...but its real.

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  19 วันที่ผ่านมา +3

      @@arkgaharandan5881 it was thought to be this way because or hardware limitations, or an artistic choice, or both partially. No one correct answer I think. :D

    • @JustinVargheseYT
      @JustinVargheseYT 10 วันที่ผ่านมา +2

      For the ps1, texture mapping was very costly, so many games would resort to fall backs like Spyro the dragon. Far polygons would have their textures removed and the underlying polygons was just a single colored or vertex colored. The ps1 could actually render an impressive amount of untextured polys. So yea, definitely a way to save memory to keep these buildings untextured

  • @R2CHaze
    @R2CHaze 6 วันที่ผ่านมา +2

    The scariest thing in the game so far is the dude in the yellow shirt

  • @killertrip10
    @killertrip10 16 วันที่ผ่านมา +1

    Awesome looking game. I might just try to give it a shot myself.

  • @KluorpivhlanderP
    @KluorpivhlanderP 13 วันที่ผ่านมา +1

    This gives me very strong LSD Dream Emulator PS1 vibes.. walkings sounds, textures, fog, models, etc... hmm i wonder if Osamu Sato worked on this..

  • @aira995
    @aira995 2 วันที่ผ่านมา +1

    When you said the combat was bad i didn't believe you until the first boss fight when i had to put it in 2x and it still took a few minutes to beat 😭

  • @yopachi
    @yopachi 6 วันที่ผ่านมา +1

    Big sub for the dub W🎉

  • @Exquisited
    @Exquisited 14 วันที่ผ่านมา +1

    Indeed a gem!

  • @Jolis_Parsec
    @Jolis_Parsec 12 วันที่ผ่านมา +2

    Better than most of the crap on PlayStation these days, that’s for damn sure. 😁👍

  • @callmetatan
    @callmetatan 19 วันที่ผ่านมา +4

    Interesting

  • @Akuretaki_Nikolay
    @Akuretaki_Nikolay 19 วันที่ผ่านมา +3

    BIG GG !!

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  19 วันที่ผ่านมา

      THX FRIEND! This is one weird, ugly, obscure, japanese piece of software. Well, I guess it's now been recorded, with a translation, for preservation sake. xD

    • @Akuretaki_Nikolay
      @Akuretaki_Nikolay 19 วันที่ผ่านมา +1

      @@ErmacgerdLongplays true

  • @axelwulf6220
    @axelwulf6220 13 วันที่ผ่านมา +3

    14:30
    There's something going on at the power plant, here, take this gun I happen to have stashed up my butt, and I might have something else in my garage, go take a look in there, but don't look in the freezer, just don't look in there....

  • @user-gt6xq8il4w
    @user-gt6xq8il4w 15 วันที่ผ่านมา +2

    swap some textures out and you have a slow version of cruelty squad.

  • @lucasnunes2453
    @lucasnunes2453 6 ชั่วโมงที่ผ่านมา +1

    0:56

  • @andrewyang3917
    @andrewyang3917 7 วันที่ผ่านมา +1

    😮😮😮

  • @newtybot
    @newtybot วันที่ผ่านมา +2

    Kinda annoying that the indie crowd got more into shitty looking “psx” graphics and not this

  • @bobbyboswell13
    @bobbyboswell13 4 วันที่ผ่านมา +1

    how on earth did the thumbnail not get you in trouble? i can clearly make out several naked bodies in it

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  4 วันที่ผ่านมา

      Idk, but who am I to question that? TH-cam decided it's all fine and dandy. :D

  • @albireotheredguard1599
    @albireotheredguard1599 17 วันที่ผ่านมา +1

    Think you can do a long play of Persona?

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  17 วันที่ผ่านมา +2

      Oh boi no, absolutely no. :D Not my type of game at all, and it's like almost every game in Persona series is like 30-80 hours long. I've got 12 hour youtube video limit. Soooo, yeah, many NOs here I'm afraid. :D

    • @albireotheredguard1599
      @albireotheredguard1599 16 วันที่ผ่านมา +1

      @@ErmacgerdLongplays 🤣 Ok. I had to ask!

  • @kloa4219
    @kloa4219 12 วันที่ผ่านมา +1

    1:28:00 oh noo, catholic aliens

  • @marcusferreira7729
    @marcusferreira7729 9 วันที่ผ่านมา +1

    Weird game 😅

    • @ErmacgerdLongplays
      @ErmacgerdLongplays  9 วันที่ผ่านมา

      I think that was the intent, creepy and weird. :D