Hey! I haven't uploaded in a loong time, the reason is that I want to only upload on special occasions like this. Special videos, never before seen stuff like I always tried to do on this channel. If I were to be active again, the videos would be boring. So yeah, I will see you again when I have something interesting, thanks!
It always was strange for the bo2 menu earth to have so few maps on it, it makes perfect sense they planned to include all the older maps too, filling out the globe a lot more
It makes me wonder if there were any plans to have them do anything like bombing zombies or something similar. I don't see the point in making them have such a distinct sound if they wouldn't have any function that affects the match.
Pre-Alpha Origins just looks like when WAW custom map makers de-make any of the maps made after WAW 😭😭 All those wood plank paths, brick wall textures and barely any animations. Feels weirdly nostalgic.
@@Iobsterpeterson What makes you think they suck ass out of curiosity? I thought they did a pretty good job and I enjoy the weaponry choices in bo3 over the ones in bo2 honestly.
@lobsterpeterson Strongly disagree of you man, zombie chronicles in bo3 its just awesome because of better graphics and very superior gameplay, unfurtenly we dont have phd in bo3, but i dont think that make it sucks
@@One_takeoveryour fooling no one. I played bo2 at release and have beat each map including origins countless times and never once made that comparison
This is like finding out one of those "lost episode" creepypasta was actually real lmao I wonder if they scrapped it because of cod ghost or because of the release of the ps4, and having the opportunity to make the maps look even better.
I love the fact Dempsey, Nikolai, and Takeo can all be seen holding Desert Eagles in the Origins cutscene, which is a handgun that would never ever appear in Treyarch's CoD games by normal means lmao
Ironically BO2 guns popping up in Moon is canonically more accurate, as moon takes place in 2025. Thank you for uploading this video, it was neat seeing what could of been.
Everyone talking about the origins village but no one mentions how there was no crazy place, instead, each element had a secret crypt with its own layout and puzzle wtf
@@CAkidTalks that's kinda insane actually didn't realize it was that much. I wonder if it got maybe over inflated since they were selling Xbox Ones bundled with ghosts at the time
@@Slimedude99 its entirely possible but I think the hype train coming off of the golden years of bo2, mw3, bo1, mw2, waw, cod4 just made it seem impossible for them to make a bad game. I remember personally buying it and so did every cod player I knew, only to shelve it not to long after
This is incredible. I remember many years ago, there was talk of DLC 5 before DLC4. Than all those videos of cut content and the beta of Tranzit. It’s a shame Activision cut the plug because of Ghosts’ life cycle. Hope we eventually get a full pre alpha Tranzit both original night time non fog version and the day time pre moon explosion version.
Well lorewise Tranzit takes place 10 years after the events of Moon But, i genuinely think that the Tranzit easter eggs are that short and rushed because it wasn't meant to be that way. I like to imagine that there were steps where you needed to do some things while in night/daytime (like on Shangri La, but more sophisticated)
Some interesting notes: 1:27 They use the old Maxis image from WAW. They used the MOTD characters as placeholder models. It's bizarre seeing MOTD characters on Origins, with Richtofen as the announcer. 7:50 Mud would go on your screen as a visual indicator that your gonna be slowed down. I'm happy they got rid of that because it looks literally like poop. 8:19 Interesting cut village area in Origins. Would of made the map feel more war torn if they kept it. 15:15 The Crazy Place was originally gonna be some sort of Crypt. I wonder if each staff had a unique underground segment. 18:09 It's really cool to see that the Flogger returned in the Origins area of Revelations. 22:21 Bo2 weapons would've replaced the OG guns. Unlike the Bo1 remasters. 23:44 Moon has more saturation and color. 24:32 The Gerish Device has no effects. 31:13 Would've been annoying navigating through 15 maps on this level select screen. 31:44 Fal and Ballista wall buys. I imagine they were trying to harkin back to the OG rifle vibe from WAW. 31:58 That pink flag says "Please Delete" they were probably gonna replace or get rid of all the swastikas. 34:35 JET GUN! Funny that Verrückt was gonna have 2 of the worst wonder weapons on it. 38:04 It's interesting to see that the Box is full of Bo1 weapons, maybe Shi No Numa was earlier in development then the rest of the maps, seems the most like a straight port. 43:23 The Wunderwaffe shoots explosive shots instead of electricity, probably just a placeholder. 47:35 Kinda dope that the M27 was gonna return on Der Riese. 54:40 THUNDER GUN! 57:23 They wanted to bring back the Death Machine power-up. 1:11:42 I wonder if they would've replaced the Five crew with generic CIA agents, COTD wasn't brought back because of the celebrity drama so I'm wondering why they would've brought Five back? It's sad we never got this, Bo2 is my personal favorite zombies experience, so having more maps on top of the 6 new maps they already made would've been perfection. It sucks to see how close everything was to actually be finished, makes it sting even more. I hope modders can somehow bring these maps to Bo2.
If the alleged Verruckt PaP room rumors were true and the jet gun was a box weapon it likely would’ve been able to have been PaP’d and essentially operated like the Paralyzer. TRULY THIEVERY WHAT COD GHOSTS DID TO US
The most depressing thing about this is that these maps look almost complete. We were most likely so close to receiving this. I wonder if they didn’t want it to retract sales from the older CoD DLC’s?? I know growing up I bought all the WAW and BO1 dlc because I wanted to see what the maps were like. (Bo2 was my first zombies game)
The MOTD characters as placeholders makes sense. Unlike all the other BO2 maps, Mob and Origins were made by a separate team composed of campaign devs led by Jason Blundell. They made their debut in BO2 Zombies with Mob, logically follows they'd use it as the base for their next map.
Theoretically they just needed to import all assets, import the map in radiant, fix scripts with the new BO2 API, and rebuild the map using the BO2 tools.
It's not too crazy. Every COD from COD4 - BO4 uses the same engine, so really they would just have to import the assets and maps and then clean it up a bit
Holy shit, it actually exists! If this was true then I wonder if there could be a build of BO4 floating around with pre-alpha versions of the cancelled Chaos maps or the cancelled Aether remakes
@@ducktormonty4603well the various maps from bo 2 Cod waw 4 maps And one than other bo1 and bo3 Is basically remakes zc 2 But all money is from blackout Blackout killing cod bo4
@@CheeseSupremeWasntTaken yeah I’ve seen that one but thats early dev footage of blood there’s non of mid development maps that’s different from lunch by much
@@ba_ekah more like 5 days probably considering editing to get the video looking good and smooth. Just like when a YTer releases weekly content Not even considering getting the maps and stuff to work
It didn’t work with mob whatsoever but imagine that the next BO6 map is actually an origins remake and you start the game in that town and progress backwards towards gen 1, potentially so peak
This feels so fucking unreal i can't fathom any SECOND of this existing, this feels like a fever dream i always had a feeling about Bo2, i always felt it was weirdly clumped and empty, like it was missing something. Even though it's my all time favorite zombies mode, i always wondered if Bo2 was meant to be what it is since the end of it's active development. Like with the zombies maps in general in that game, it felt like some of those missed locations, it felt weirdly rushed for some maps. Like Mob, why is the prison yard generated while it can't be used nor really seen from anywhere ? Why do some parts (Like the unaccessible part of the Rooftop or the Warden's House) had textures and playability ? Bo2 felt weirdly liminal, i still feel this way about the game, and now knowing it would've recieved more content along the way is unhinged Black ops 2 was never at it's full potential as a game, and it makes me sad
@@mrbruno1662 Lo he escuchado, pero supongo que murió en desarrollo mucho más temprano por el fracaso de BO4, en todo caso sería el 3ero, BO1 tuvo ZC1, BO3 ZC2 y así.
23:56 My God , if this was Black Ops 2 last DLC instead this would’ve changed the course of human history as we know it. Butterfly effect time travel back to the future type of thing for real.
Imagine being on the world map of bo2 and it zooms out of earth and shows the moon with griffin station as the map selection. Missed opportunity for real🤦🤦🤦🤦
This is such a good year for us older call of duty fans stg. First we had the whole Future Warfare leak, and now this!!! Props for making this more public knowledge and a great video all around on documenting stuff that was hard to get concrete information on
@@OldTownKiller Yeah, you definitely read that right. Future Warfare was a game that was prototyped and made with quite a bit of progress on that eventually transitioned to Advanced Warfare. They were quite different. Nobody knew it was a thing till people found a prototype on Xbox 360 Dev Kits. It didn't have the whole exo suit mechanic and was built on the MW2 engine
Interesting to see Origins originally having traps, especially that Tank flamethrower one on the pathway because that seems both cool and practical. Also, Revelations had a flogger in the Origin section so is there a chance that was a reference to the earlier builds of Origins?
The BO2 version of moon looks sooo cool, it's like a hybrid between BO1 assets but BO3's colour palette. Ascension also looks so much better. Like Moon, this is probably down to the lack of the colour filter. Verruckt was gonna go 2 for 2 on remasters having the worst wonder weapons LMAO 💀 Also the explosive Wunderwaffe was hilarious. I noticed it's also the COTD Wunderwaffe because of the sprint animation. Also that town area on origins woulda been siiiiick
I can tell u that the graphical look of these maps is not even close to what they would have been if finalized, Moon (and all the other maps) are just bo1 but without custom vision files and fog. Zombie maps usually get desaturated and fogged up further. This is still cool to see, but they basically copy pasted the bo1 maps into bo2 and that’s about as far as they got
Since the jet gun is a box weapon it would’ve been able to have been Pack a Punched, it would’ve been the jet gun redemption arc, too bad we’ll never see it
@@josephgreble5 i didnt watch the full vid, but verruckt doesnt normally have PAP and wasnt the jet gun just on verruckt? plus again, this was pre alpha footage so stuff like the weapon loadout couldve still changed
@@M4Studios nah the fog is there, you're right about the vision files though they're completely missing from the build. though i wouldnt say it's a 100% copy paste at this stage.
@@gavinrolls1054 nah 29:14 there is most definitely missing fog. and 1:00:00 too. there are multiple types of fogs, scripted fogs, fx fogs, level fogs, etc, without some (or all) the maps look very clear, sure some of them seem to have complete fog like nacht at 54:00 but my point is clearly the visual look is not even remotely close to being done and the ratio of copy pasted geo/textures to newly done work is like 90% old specifically for moon
The zombies community was robbed. 2013 really capped the end of that golden run of COD with BO2 and Origins, but imagine it ending with this? And all because it might have impacted Ghosts sales? WELL IT SHOULD'VE. It should've. That's a whole aspect I've always wondered especially when we were in the xbox 360 days, why didn't they just make more DLC for BO2? I get why. But with some games and some DLC packs not selling well in the games following it, versus at the time a still active base on BO2.
Lowkey hurts now knowing a decade later how much more of a masterpiece this game could've been, there really will never be anything like it ever again.
this is not only good for preserving history it also good as we might be able to have custom zombies maps for black ops 2 to be made in the future, maybe
Idk how to describe it the best, but Origins feels a lot more like World War 1. The new town part is probably why, blown out debris with tanks scattered everywhere and the planes being loud as hell gives the map a much different vibe.
Yes, also 8:13 made it feel more like WW1 seeing another trench pathway. It made it feel like actual defensive lines rather than just singular pathways textured to look like trenches. Also I wish they would’ve kept that path at 8:13 for the sake of convenience.
Didn't realise they were planning on adding the BO1 maps as well. I assumed they were only planning to add the WAW maps, as Shi No Numa has a brief appearance in the Origins intro cutscene
PLEASE try to give access to this expanded Origins to the custom zombies map creators. We NEED them to recreate this in full on bo3 itd be so cool, the village and these expanded staff bunkers would be so awesome to see recreated, as well as these extra traps. If they could even expand the easter egg, adding a couple of steps utilising these new locations itd be the coolest thing ever. We will never see this officially, but custom mappers have the opportunity to properly bring this to life, it needs to happen!
@@jamesperrott1i don't think it ever was. I remember seeing a video by Roflwaffle talking about everything we know now about BO4's planned content and The Great War wasn't there at all
@@bazzer360 It definitely was in the pipeline to be the finale before most of Treyarch were pulled away from BO4, there are very few leftovers of it but on the fandom wiki what’s left of it is called “p8_zm_ori” (P8 meaning internal code name for BO4 and obv ori for origins considering the Great War did happen on Origins) and there’s leftovers for crusader NPC data for this map (not to be confused with the Templar zombies). Plus the story just genuinely doesn’t make sense with it ending on tag, we spent the whole game prepping for the Great War, Nikolai telling everyone they’re going to the Great War, Victis already being out of their tubes and stuck not knowing what to do in classified’s radios but in Tag they’re released and immediately rushed out of Alcatraz, not stuck, and suddenly the Kronorium is bad and they all must go to a forever nap now out of nowhere. Plus there’s a cipher in Revelations (it’s to big to copy and paste, you can search it up) from an old man Dempsey that genuinely still doesn’t make sense unless you put it in the context that it’d belong to BO4’s Great War story considering he is going against Monty in this cipher, to protect the children, in addition on the same wiki page for BO4’s cut content it shows a model for a Old Man Dempsey head that never got used anywhere, I’ll let you draw your own conclusions with that one.
@@TheOne-ud8rmcan’t believe activision pushed all the treyarch devs on to Cold War. Instead of a proper ending to the story we got dark aether garbage.
@@cameronjoiner7345 reusing something instead of making a brand new map is laziness, they've done it how many times? Its shocking BO4 had that many but look now, the laziness still exists 🤣
It got cancelled lil bro. The dude behind the multiplayer mod tools said he got c&d by treyarch so we probably won’t ever have mod tools for bo2 sadly 😢
I guess the flogger in the Origins section of Revelations might have been an inside joke amougst the devs about how they initally planned to put it on the map...
Wow so it was really true. BO3 Chronicles ended up being the most sold DLC of 2016 I believe. I feel like that title would’ve been given to this Chronicles pack if it weren’t scrapped. I’m guessing they scrapped it to focus on BO3? I’m glad we finally have the confirmation and the footage to lay eyes on the work they had done. For the BO1/WAW maps I definitely envisioned something different. They all just look ported over from BO1 with BO2 weapons in the box/wall. But this is a pre-aloha so what should I expect. However its so interesting that we could have realy had these maps and they canned it. These are my favorite kind of videos, the “What could’ve been” scenarios. Thank you to the video creator and everyone involved for this footage. 🙌🏽
this is insane its literally what bo3 recieved and what bo2 was supposed to get not only would this have been awesome to play in bo2 imagine the potential for what bo3 wouldve actually gotten as dlc 5 instead.
For people wondering why MOTD characters and guns were used for placeholders, remember the MOTD/Campaign crew worked on Origins not the Tranzit,die rise, and Buried dev team.
This makes me wonder if the entire rumor of the Moon EE affecting how Tranzit played was gonna be realized with this DLC? Basically, I don't know how true this is, but there was a rumor I saw randomly of whatever you do on the EE of Moon affecting what version of Tranzit you played, a destroyed one or a more intact one. I could just be saying non-sense, but having Moon on BO2 would've made this concept way easier to do, right?
I'm honestly glad treyarch saved zombie chronicles for bo3. But man I wish they didn't leave out on a few maps. Five and the victis maps would've went hard on Black ops 3.
lore wise, it wouldve made sense to have richtofen taking victis to the old waw maps. I wouldve enjoyed hearing new voicelines for them pn all the places
Black ops 2 would be the best zombies game by far if it included all waw-bo1 maps. Bo3 chronicles is cool but the majority of maps are inferior to the originals. These versions look like they would have the same feel as the og maps but slightly improved lighting. Such a missed opportunity.
Origins is my 2nd favorite zombies map. It's awesome seeing this leaked early build footage. It's also hilarious how Sal from MOTD was used as Maxis during the cutscene 🤣
Watching origins (BO2 engine) with different sites and locations felt crazy. already expect the typical Layout til he opens another door lmao. Id still play this version but its crazy to think how iconic zombies maps used to be
Am i the only one who kinda prefers this early version of the tank station on origins? the entrance and the mystery box being swapped around i really like for some reason, and it makes the box location a bit more dangerous
That bunker is already one of the worst spots to be in. It was a good change too make it how it is now. Plus you already need to sit in a corner to get melee kills later on so when you have an upgraded staff this would’ve ended up making the map easier endgame wise.
It might be hard to replicate, im not a genius in coding but im pretty sure there files are structured differently, however i genuinely wish this would come to plutonium.
@@BiggaVellyTV I am a programmer, not super familiar with CoD formats though but I'm sure with some finagling you could just play these maps on plutonium assuming the fast files can be adjusted to work with that version.
this is on an Xbox 360 emulator and as far as i know plutonium runs on the PC version so i think it might be hard to transfer the 360 version to the PC version
Don’t know if it would be possible to mod official maps to add in areas. It would be cool for a village in Origins but would be impossible to add areas to official DLC maps since we don’t have the radiant map files for the DLC maps for BO3.
Hey! I haven't uploaded in a loong time, the reason is that I want to only upload on special occasions like this. Special videos, never before seen stuff like I always tried to do on this channel. If I were to be active again, the videos would be boring.
So yeah, I will see you again when I have something interesting, thanks!
@@JuggerV2 et ta bien raison
Bros just gonna drop the coolest shit ever then leave for another 3 years
Wonder if there is any pre alpha stages or left over bits from bo3 or 4 maybe, like mob on bo3 or pre alpha stages to some of the other bo3 maps ?
Very epic
can you play tranzit an see what change plz
It always was strange for the bo2 menu earth to have so few maps on it, it makes perfect sense they planned to include all the older maps too, filling out the globe a lot more
I think two or three maps will be enough
@@the_troll309think he means like the first original 4 Waw maps since they r small (maybe kino)
@@the_troll309 the game all ready released bruh
Is that right?
the globe was such a nice way of choosing a map really loved how they executed it
This man legit woke up one morning and decided: "man, im gonna make the biggest zombies leak ever"
Content wise absolutely, impact wise I’d argue the bo3 easter egg list leak is greater for the scandal
I think the cod zombies marketing leak was the biggest one as it revealed things across several games.
@@SkullModder Was cold war included
@@DMCfan189 I think it was waw-bo4.
@@DMCfan189 I think it was waw-bo4.
I'm really glad they got rid of the airplane noises in origins. Hearing that 24/7 would have been more annoying than having samantha speak 24/7.
nyOOOOOOOm
It makes me wonder if there were any plans to have them do anything like bombing zombies or something similar. I don't see the point in making them have such a distinct sound if they wouldn't have any function that affects the match.
Bro they sound like flies
Airplane mp3 ASMR
@@RockerxxRicardo wait, Samantha speaking feels annoying? That detail was sick and a bit scary for me lol, but still it isn't annoying for me
Pre-Alpha Origins just looks like when WAW custom map makers de-make any of the maps made after WAW 😭😭 All those wood plank paths, brick wall textures and barely any animations. Feels weirdly nostalgic.
ok im not the only who thought that
i said outloud it looks like a WaW custom map
@@Doorknob867 WAW Custom maps just had their own vibe
Fr
Yeah that’s exactly what I thought. I kinda like it because of that though. Very nostalgic.
The skybox gives it away as a newer map for sure though. Don’t think I’ve ever seen anything that high quality back in the day.
This is insane I thought the Bo2 version of Zombies Chronicles was lost media and people called me crazy bc even mentioning it existed.
Of course I’m glad we got it on Bo3 instead bc it’s a better game and got proper remasters but this should’ve made bo2 an even better game.
@@TheShadowCrafter The BO3 remakes mostly suck arse dude. Chronicles would've been better on BO2.
@@Iobsterpeterson What makes you think they suck ass out of curiosity? I thought they did a pretty good job and I enjoy the weaponry choices in bo3 over the ones in bo2 honestly.
@lobsterpeterson Strongly disagree of you man, zombie chronicles in bo3 its just awesome because of better graphics and very superior gameplay, unfurtenly we dont have phd in bo3, but i dont think that make it sucks
@@Iobsterpetersonthis is so cap lol
The iron sights ballista makes total sense now. It's the bo2 verruckt version of the kar98k. They just left it in the game after testing.
U never noticed thar lool
@@One_takeoveryour fooling no one. I played bo2 at release and have beat each map including origins countless times and never once made that comparison
And the fal is maybe the m1 carbine
@@GrogedUp*You’re
@@One_takeoverur a nerd
We really got tank route B before Bus route B
La ruta B del buss es la que toman, tedd estaba yendo por la A pero antes del diner hay un bloqueo así que tedd se desvía por la ruta B
@@lukiestwolf512no. Ever wonder why there are zombies with hospital gowns? An area was cut
@@GrogedUp i always thought they were from a graveyard or a cut piece of content from the lab area (place that activated power)
All before gta6. ☹️
@@asimplepie2279this game came out before gta 5 no shit it’s all before gta 6
This is like finding out one of those "lost episode" creepypasta was actually real lmao
I wonder if they scrapped it because of cod ghost or because of the release of the ps4, and having the opportunity to make the maps look even better.
The blood red text seen at 1:03:24 definitely adds to that creepypasta vibe lmao
@@TheNathanNS lmao my favorite map: THEATER BLUR
It’s been confirmed it’s because it would’ve released in the summer/fall of 2013 too close to CoD Ghosts. What a fucking travesty
@@josephgreble5no way
Yeah Call of Duty is known for scrapping content from old games to force more people onto the newer ones.
I love the fact Dempsey, Nikolai, and Takeo can all be seen holding Desert Eagles in the Origins cutscene, which is a handgun that would never ever appear in Treyarch's CoD games by normal means lmao
That’s why I love alpha builds😭😂
It's a killstreak in bo6 now
why would the Desert Eagle not appear in Treyarch's CoD games?
Ironically BO2 guns popping up in Moon is canonically more accurate, as moon takes place in 2025. Thank you for uploading this video, it was neat seeing what could of been.
Seeing the Jet Gun out of the box in Verukt is so fucking cursed
That would have been a real low blow
Welcome to Liberty Falls. Population, well less than yesterday.
@@iLugam0509If it functioned like Liberty Falls Jet Gun, it would be fine.
@@iLugam0509technically a really low suck
I laughed at that the most
Everyone talking about the origins village but no one mentions how there was no crazy place, instead, each element had a secret crypt with its own layout and puzzle wtf
nobody talks how goofy the staves look
What about the Flogger being present? The placement of it on Revelations makes a lot of sense now...
Crazy to think this got axed because Activision thought it would affect Ghosts sales...
It probably would have 😂 what. A horrible game
@CAkidTalks game failed either way so didn't even matter lmao
@@Slimedude99 still had 28 million sales, lagging behind bo2 by only 1-2 million.
@@CAkidTalks that's kinda insane actually didn't realize it was that much. I wonder if it got maybe over inflated since they were selling Xbox Ones bundled with ghosts at the time
@@Slimedude99 its entirely possible but I think the hype train coming off of the golden years of bo2, mw3, bo1, mw2, waw, cod4 just made it seem impossible for them to make a bad game. I remember personally buying it and so did every cod player I knew, only to shelve it not to long after
This is incredible. I remember many years ago, there was talk of DLC 5 before DLC4. Than all those videos of cut content and the beta of Tranzit. It’s a shame Activision cut the plug because of Ghosts’ life cycle. Hope we eventually get a full pre alpha Tranzit both original night time non fog version and the day time pre moon explosion version.
people try to recreate what they can on bo2 plutonium
Well lorewise Tranzit takes place 10 years after the events of Moon
But, i genuinely think that the Tranzit easter eggs are that short and rushed because it wasn't meant to be that way. I like to imagine that there were steps where you needed to do some things while in night/daytime (like on Shangri La, but more sophisticated)
Some interesting notes:
1:27 They use the old Maxis image from WAW.
They used the MOTD characters as placeholder models. It's bizarre seeing MOTD characters on Origins, with Richtofen as the announcer.
7:50 Mud would go on your screen as a visual indicator that your gonna be slowed down. I'm happy they got rid of that because it looks literally like poop.
8:19 Interesting cut village area in Origins. Would of made the map feel more war torn if they kept it.
15:15 The Crazy Place was originally gonna be some sort of Crypt. I wonder if each staff had a unique underground segment.
18:09 It's really cool to see that the Flogger returned in the Origins area of Revelations.
22:21 Bo2 weapons would've replaced the OG guns. Unlike the Bo1 remasters.
23:44 Moon has more saturation and color.
24:32 The Gerish Device has no effects.
31:13 Would've been annoying navigating through 15 maps on this level select screen.
31:44 Fal and Ballista wall buys. I imagine they were trying to harkin back to the OG rifle vibe from WAW.
31:58 That pink flag says "Please Delete" they were probably gonna replace or get rid of all the swastikas.
34:35 JET GUN! Funny that Verrückt was gonna have 2 of the worst wonder weapons on it.
38:04 It's interesting to see that the Box is full of Bo1 weapons, maybe Shi No Numa was earlier in development then the rest of the maps, seems the most like a straight port.
43:23 The Wunderwaffe shoots explosive shots instead of electricity, probably just a placeholder.
47:35 Kinda dope that the M27 was gonna return on Der Riese.
54:40 THUNDER GUN!
57:23 They wanted to bring back the Death Machine power-up.
1:11:42 I wonder if they would've replaced the Five crew with generic CIA agents, COTD wasn't brought back because of the celebrity drama so I'm wondering why they would've brought Five back?
It's sad we never got this, Bo2 is my personal favorite zombies experience, so having more maps on top of the 6 new maps they already made would've been perfection. It sucks to see how close everything was to actually be finished, makes it sting even more. I hope modders can somehow bring these maps to Bo2.
If the alleged Verruckt PaP room rumors were true and the jet gun was a box weapon it likely would’ve been able to have been PaP’d and essentially operated like the Paralyzer. TRULY THIEVERY WHAT COD GHOSTS DID TO US
The most depressing thing about this is that these maps look almost complete. We were most likely so close to receiving this. I wonder if they didn’t want it to retract sales from the older CoD DLC’s?? I know growing up I bought all the WAW and BO1 dlc because I wanted to see what the maps were like. (Bo2 was my first zombies game)
The MOTD characters as placeholders makes sense. Unlike all the other BO2 maps, Mob and Origins were made by a separate team composed of campaign devs led by Jason Blundell. They made their debut in BO2 Zombies with Mob, logically follows they'd use it as the base for their next map.
Could you explain the COTD celebrity drama?
@@enduser8410 Not drama, but it's more to licensing costs with the celebs and George, so it got scrapped early on.
The fact that all the bo1 maps were playable on bo2 client is crazy
Theoretically they just needed to import all assets, import the map in radiant, fix scripts with the new BO2 API, and rebuild the map using the BO2 tools.
@LeftoverAtoms yea
@@LeftoverAtoms Which won't be until another few years.
It's not too crazy. Every COD from COD4 - BO4 uses the same engine, so really they would just have to import the assets and maps and then clean it up a bit
@@ThunderStruck115 My brother All0utWar, ported his entire WaW map to BO3 after just a few days.
Holy shit, it actually exists! If this was true then I wonder if there could be a build of BO4 floating around with pre-alpha versions of the cancelled Chaos maps or the cancelled Aether remakes
That would actually be so fucking cool if it exists
I pray we get alpha footage of the BO4 maps someday. Wish we could see what they had in mind before the cuts happened...
@@ducktormonty4603well the various maps from bo 2
Cod waw 4 maps
And one than other bo1 and bo3
Is basically remakes zc 2
But all money is from blackout
Blackout killing cod bo4
There's an early copy of bo4 out there with jug in it. I know that
@@CheeseSupremeWasntTaken yeah I’ve seen that one but thats early dev footage of blood there’s non of mid development maps that’s different from lunch by much
Bro casually drops a new video after 3 years
How long you think it took to make the video 😅
@@GlitchHunterz two hours
Bro was really holding back on us
Real
@@ba_ekah more like 5 days probably considering editing to get the video looking good and smooth. Just like when a YTer releases weekly content
Not even considering getting the maps and stuff to work
Wow the church area on origins is wayyyyy bigger and like a village, kinda wish that didn’t get cut
Yeah it's sad we didn't get that but our console's would probably explode because of how much bigger origins would be
@@alwaysalex0 yeah I agree
Blundell did say there was a village instead of the church but I didn't think it would be this big
It didn’t work with mob whatsoever but imagine that the next BO6 map is actually an origins remake and you start the game in that town and progress backwards towards gen 1, potentially so peak
@@NOTDNAOFDOOMnope because ps3 had more power then bo2 offers
as a dev build enthusiast this made my heart so happy to watch. thank you for the upload
I’m just happy someone other than MrDalekJD uploaded footage, he just rambles on constantly
This feels so fucking unreal i can't fathom any SECOND of this existing, this feels like a fever dream
i always had a feeling about Bo2, i always felt it was weirdly clumped and empty, like it was missing something. Even though it's my all time favorite zombies mode, i always wondered if Bo2 was meant to be what it is since the end of it's active development.
Like with the zombies maps in general in that game, it felt like some of those missed locations, it felt weirdly rushed for some maps. Like Mob, why is the prison yard generated while it can't be used nor really seen from anywhere ? Why do some parts (Like the unaccessible part of the Rooftop or the Warden's House) had textures and playability ?
Bo2 felt weirdly liminal, i still feel this way about the game, and now knowing it would've recieved more content along the way is unhinged
Black ops 2 was never at it's full potential as a game, and it makes me sad
absolutely right...
True but It being as good as it is despite all that is pretty amazing too
This was known about but only screenshots existed. This is the first time its been shown off
Yapping
>my favorite iteration of zombies was supposed to have chronicles
I'm going to fucking cry
That's hella cool! Thank you for sharing this
Right? It’s awesome. I’m a big fan by the way, happy to be your first like!
BO2 video soon?
👀👀
This is probably the coolest thing I’ve ever seen.
Bro we got origins 0.5 and zombies chronicles -1 before gta 6
BO1 tuvo un Zombies Chronicles, este sería el 1,5 y el que todos conocemos el 2 XD
@@Franki8000 cierto
@@Franki8000bo4 tenia zc 2 cancelado
@@Franki8000 alphasniper 97 tuvo razon
Siempre fue bueno
Lo cambia todo
Siempre tuvo la razon
@@mrbruno1662 Lo he escuchado, pero supongo que murió en desarrollo mucho más temprano por el fracaso de BO4, en todo caso sería el 3ero, BO1 tuvo ZC1, BO3 ZC2 y así.
23:56 My God , if this was Black Ops 2 last DLC instead this would’ve changed the course of human history as we know it. Butterfly effect time travel back to the future type of thing for real.
Imagine being on the world map of bo2 and it zooms out of earth and shows the moon with griffin station as the map selection. Missed opportunity for real🤦🤦🤦🤦
@@matthewstampley3963I’d imagine they do the same but on different planets lol
@@William_afton77 Like with Shangri-La, now that we know that the eclipse of it is in Mars while the "base" version is in the Himalayas
@@matthewstampley3963BROOOOO THATS SO HYPEEE
@@matthewstampley3963 also doing the moon ee would affect what tranzit would look like
This is such a good year for us older call of duty fans stg. First we had the whole Future Warfare leak, and now this!!! Props for making this more public knowledge and a great video all around on documenting stuff that was hard to get concrete information on
Future warfare?
@@OldTownKiller Yeah, you definitely read that right. Future Warfare was a game that was prototyped and made with quite a bit of progress on that eventually transitioned to Advanced Warfare. They were quite different. Nobody knew it was a thing till people found a prototype on Xbox 360 Dev Kits. It didn't have the whole exo suit mechanic and was built on the MW2 engine
Jet Gun having a casual form on the OG maps would have been the move, it gives people a chance to use an incredibly niche wonder weapon
Interesting to see Origins originally having traps, especially that Tank flamethrower one on the pathway because that seems both cool and practical.
Also, Revelations had a flogger in the Origin section so is there a chance that was a reference to the earlier builds of Origins?
i think its safe to assume that your theory might be correct 👍🏾
If they released this dlc today in bo2 I’d go back and play it. I miss the golden era so much
The BO2 version of moon looks sooo cool, it's like a hybrid between BO1 assets but BO3's colour palette. Ascension also looks so much better. Like Moon, this is probably down to the lack of the colour filter. Verruckt was gonna go 2 for 2 on remasters having the worst wonder weapons LMAO 💀 Also the explosive Wunderwaffe was hilarious. I noticed it's also the COTD Wunderwaffe because of the sprint animation. Also that town area on origins woulda been siiiiick
I can tell u that the graphical look of these maps is not even close to what they would have been if finalized, Moon (and all the other maps) are just bo1 but without custom vision files and fog. Zombie maps usually get desaturated and fogged up further. This is still cool to see, but they basically copy pasted the bo1 maps into bo2 and that’s about as far as they got
Since the jet gun is a box weapon it would’ve been able to have been Pack a Punched, it would’ve been the jet gun redemption arc, too bad we’ll never see it
@@josephgreble5 i didnt watch the full vid, but verruckt doesnt normally have PAP and wasnt the jet gun just on verruckt? plus again, this was pre alpha footage so stuff like the weapon loadout couldve still changed
@@M4Studios nah the fog is there, you're right about the vision files though they're completely missing from the build. though i wouldnt say it's a 100% copy paste at this stage.
@@gavinrolls1054 nah 29:14 there is most definitely missing fog. and 1:00:00 too.
there are multiple types of fogs, scripted fogs, fx fogs, level fogs, etc, without some (or all) the maps look very clear, sure some of them seem to have complete fog like nacht at 54:00 but my point is clearly the visual look is not even remotely close to being done and the ratio of copy pasted geo/textures to newly done work is like 90% old specifically for moon
I feel fuckin robbed
hey at least we got them in bo3 with better graphics
@@alessandroderuvo5107bo2 would be more fun with dlc 5
@@alessandroderuvo5107 Better graphics mean nothing when the gameplay is worse
@@Iobsterpeterson how is bo3 gameplay worse than bo2
@@alessandroderuvo5107Yep, these seem kind of useless. Pretty much just the black ops versions
The zombies community was robbed. 2013 really capped the end of that golden run of COD with BO2 and Origins, but imagine it ending with this? And all because it might have impacted Ghosts sales? WELL IT SHOULD'VE. It should've.
That's a whole aspect I've always wondered especially when we were in the xbox 360 days, why didn't they just make more DLC for BO2? I get why. But with some games and some DLC packs not selling well in the games following it, versus at the time a still active base on BO2.
Hello Jimbothy. Haven't seen your stuff in a long ass time lol
What you yapping about? BO3 zombies Chronicles sold well
@@lazyvoid7107 quiet.
@@McCallahanIndustries thought so proven Clam Rally right about you morons who can't move on
Damn, half of those origins assets are straight ripped from COD 2. Kinda wish there were more houses and stuff like in this build.
it probably explains why theyre low poly and even shiny under certain lighting in bo2's engine
I knew I wasn’t crazy thinking it looked like CoD 2
i mean they probably used those assets as replacements, but yeah the map sure does look older than bo2 lmao
Any word on the Tranzit build? would love to see the alternate bus route people speculated on
Currently still lost, we just gotta keep hoping another build will come along and people actually archive it.
@@Rune77 it's not lost, probably some influencers and leakers have them, they just don't care to show anyone.
Takeo holding a desert eagle is something I didn’t know I needed to see😂
Lowkey hurts now knowing a decade later how much more of a masterpiece this game could've been, there really will never be anything like it ever again.
Yep Treyarch back then was cooking so badly good they really wanted the game to be great damn
Cult moment
This guy is alive welcome back man
Dude, WHAT. As an origins fanatic, thank you for uploading this.
Wow this is a huge find! Kind of weird seeing black ops 1 wonder weapons in black ops 2 other than the ray gun!
1:27 early intro of Origins with its GKNOVA0 young Dr. Ludwig Maxis picture 😂 bro, hilarious
I was thinking the same 😭 the development for that type stuff must be fun cause they can use whatever as placeholders.
@Franki8000 , exactly! Must've been one of his friends, who leaked basically everything about Origins to him.
this is not only good for preserving history it also good as we might be able to have custom zombies maps for black ops 2 to be made in the future, maybe
This would’ve been the absolute best ever. I really want to play it now!
this is like watching a multiverse of gaming. Incredible video, good editing good sir.
The whiplash after opening the door to gen 6/church
Idk how to describe it the best, but Origins feels a lot more like World War 1. The new town part is probably why, blown out debris with tanks scattered everywhere and the planes being loud as hell gives the map a much different vibe.
Origins is set in WW1
you're not gonna believe what I'm about to tell you
Yes, also 8:13 made it feel more like WW1 seeing another trench pathway. It made it feel like actual defensive lines rather than just singular pathways textured to look like trenches. Also I wish they would’ve kept that path at 8:13 for the sake of convenience.
Didn't realise they were planning on adding the BO1 maps as well. I assumed they were only planning to add the WAW maps, as Shi No Numa has a brief appearance in the Origins intro cutscene
Seeing the old origins church is crazy
Prerelease Origins looks like a WAW custom map
Why does the bo2 aesthetic actually match well with moon💀
I know right? The lighting in the moon base looks so cool
Moon does take place in 2025
I think the guns and the lighting BO2 has compliment it nicely. Far, far better than BO3 could ever do.
Nah @@itsskully4390
PLEASE try to give access to this expanded Origins to the custom zombies map creators. We NEED them to recreate this in full on bo3 itd be so cool, the village and these expanded staff bunkers would be so awesome to see recreated, as well as these extra traps. If they could even expand the easter egg, adding a couple of steps utilising these new locations itd be the coolest thing ever.
We will never see this officially, but custom mappers have the opportunity to properly bring this to life, it needs to happen!
@@alwaysalex0 a great war map was planned for the finale of BO4
@@alwaysalex0 its not an "instead of tag" situation. BO4 was literally planned to have a whole year 2 of content
@@jamesperrott1i don't think it ever was. I remember seeing a video by Roflwaffle talking about everything we know now about BO4's planned content and The Great War wasn't there at all
@@bazzer360 It definitely was in the pipeline to be the finale before most of Treyarch were pulled away from BO4, there are very few leftovers of it but on the fandom wiki what’s left of it is called “p8_zm_ori” (P8 meaning internal code name for BO4 and obv ori for origins considering the Great War did happen on Origins) and there’s leftovers for crusader NPC data for this map (not to be confused with the Templar zombies).
Plus the story just genuinely doesn’t make sense with it ending on tag, we spent the whole game prepping for the Great War, Nikolai telling everyone they’re going to the Great War, Victis already being out of their tubes and stuck not knowing what to do in classified’s radios but in Tag they’re released and immediately rushed out of Alcatraz, not stuck, and suddenly the Kronorium is bad and they all must go to a forever nap now out of nowhere. Plus there’s a cipher in Revelations (it’s to big to copy and paste, you can search it up) from an old man Dempsey that genuinely still doesn’t make sense unless you put it in the context that it’d belong to BO4’s Great War story considering he is going against Monty in this cipher, to protect the children, in addition on the same wiki page for BO4’s cut content it shows a model for a Old Man Dempsey head that never got used anywhere, I’ll let you draw your own conclusions with that one.
@@TheOne-ud8rmcan’t believe activision pushed all the treyarch devs on to Cold War. Instead of a proper ending to the story we got dark aether garbage.
Omg it hurts seeing that five was supposed to be on Bo2 😪
And we never got it for bo3
Im assuming they took the Five that was meant to be in Chronicles and made it into Classified for BO4, just shows how lazy Treyarch really is
@@frostythealien7480Bo4 was already launching with 3 other maps, how is it lazy?
@@cameronjoiner7345 reusing something instead of making a brand new map is laziness, they've done it how many times? Its shocking BO4 had that many but look now, the laziness still exists 🤣
@@frostythealien7480Would you rather it not be there at all? That's not being lazy, that's called being smart with your assets
Crazy WE are getting Bo2 Radiant modtools in 1-2 months and this rare build today. ITS a crazy time for bo2
Modtools for what?
@@Lumbago-box Black Ops 2 a Guy IS Working on Radiant for Bo2 rn the Project IS called t6sp IT might Release pretty soon.
Source?
Where did you hear that?
It got cancelled lil bro. The dude behind the multiplayer mod tools said he got c&d by treyarch so we probably won’t ever have mod tools for bo2 sadly 😢
Please Find PRE-ALPHA TRANZIT!!! AND MY SOUL IS YOURS!!!
Super bummed we never got to play Der Riese in the BO2 engine. Pretty cool to see the Waffe in BO2 as well.
BO2 and WAW run on the same engine. All COD games from WAW-BO4 use the same engine.
@ThunderStruck115 I'm aware, I suppose engine wasn't the proper word. Moreso meant with the graphics, movement, feel.
@@shampwho2271 Client?
@@ThunderStruck115 Sure, that's a more appropriate word
I guess the flogger in the Origins section of Revelations might have been an inside joke amougst the devs about how they initally planned to put it on the map...
bro those plane noises on origins wouldve gotten annoying so fast
Wow so it was really true. BO3 Chronicles ended up being the most sold DLC of 2016 I believe. I feel like that title would’ve been given to this Chronicles pack if it weren’t scrapped. I’m guessing they scrapped it to focus on BO3?
I’m glad we finally have the confirmation and the footage to lay eyes on the work they had done. For the BO1/WAW maps I definitely envisioned something different. They all just look ported over from BO1 with BO2 weapons in the box/wall. But this is a pre-aloha so what should I expect. However its so interesting that we could have realy had these maps and they canned it. These are my favorite kind of videos, the “What could’ve been” scenarios.
Thank you to the video creator and everyone involved for this footage. 🙌🏽
Two face moment
@@lazyvoid7107 hi
This is freaking incredible to see this is my favorite cod so to see this is amazing no idea how you did this but props to you man
Now it all makes sense why we got The Giant and Classified, they were just the leftovers from Chronicles 😢
Thank you for the undiscovered bo2 beta content, really love this!
Man this version of the titans seem way more terrifying. But god damn that airplane noise going "Brrrrt" would get on my nerves.
There mod menu bro
I can’t get over how crazy the staffs look, they look like lego pieces
the whole feeling of this is unsettling, seeing scrapped stuff that could've been in the real game is just so weird
This is so cool! ❤
this is insane its literally what bo3 recieved and what bo2 was supposed to get not only would this have been awesome to play in bo2 imagine the potential for what bo3 wouldve actually gotten as dlc 5 instead.
This gave me closure that I didn’t even know I needed
Warms my heart seeing it unveiled. We're witnessing a timeline that could've been.
Le retour !
Dude I put this on after a shift to fall asleep to and I swear to god I could hear those damn origin planes in my dream
I'm so glad that plane sound didn't stick around lol
For people wondering why MOTD characters and guns were used for placeholders, remember the MOTD/Campaign crew worked on Origins not the Tranzit,die rise, and Buried dev team.
1:11:46 making the barriers fix on the outside of the door instead of the inside so the glitch doesnt work lmaoo
This makes me wonder if the entire rumor of the Moon EE affecting how Tranzit played was gonna be realized with this DLC?
Basically, I don't know how true this is, but there was a rumor I saw randomly of whatever you do on the EE of Moon affecting what version of Tranzit you played, a destroyed one or a more intact one. I could just be saying non-sense, but having Moon on BO2 would've made this concept way easier to do, right?
I'm honestly glad treyarch saved zombie chronicles for bo3. But man I wish they didn't leave out on a few maps.
Five and the victis maps would've went hard on Black ops 3.
lore wise, it wouldve made sense to have richtofen taking victis to the old waw maps. I wouldve enjoyed hearing new voicelines for them pn all the places
Black ops 2 would be the best zombies game by far if it included all waw-bo1 maps. Bo3 chronicles is cool but the majority of maps are inferior to the originals. These versions look like they would have the same feel as the og maps but slightly improved lighting. Such a missed opportunity.
With double tap 2 and no pay to win gums 🔥🔥
Bo3 still wipes... no amount of nostalgia will convince me otherwise
Deal with it
@@1Devul nostalgia is why you are blinded to bo2
This is top-tier cut scenes right here
bro was gone for 3 years and suddenly came back
You’re back, good to see you’re still here :)
Bro alpha bo2 looks sick! W video
Origins is my 2nd favorite zombies map. It's awesome seeing this leaked early build footage. It's also hilarious how Sal from MOTD was used as Maxis during the cutscene 🤣
This is actually beautiful oh my God
Real bro....
Watching origins (BO2 engine) with different sites and locations felt crazy. already expect the typical Layout til he opens another door lmao. Id still play this version but its crazy to think how iconic zombies maps used to be
Am i the only one who kinda prefers this early version of the tank station on origins? the entrance and the mystery box being swapped around i really like for some reason, and it makes the box location a bit more dangerous
That bunker is already one of the worst spots to be in. It was a good change too make it how it is now. Plus you already need to sit in a corner to get melee kills later on so when you have an upgraded staff this would’ve ended up making the map easier endgame wise.
The start sound is very cool 0:33
“Hey bro, wanna play moon?”
“Which one?”
-if dlc 5 bo2 came out to the public
This is crazy, literally playing BO2 all over again just now and I see this video pop up.
If we ever get a BO2 remaster I hope this is included
We get remasters as soon as the next cod flops😂
Keep hoping bro
Feels like such a fever dream watching this gameplay
WTF OMG WEE NEED THIS IN PLUTONIUM
It might be hard to replicate, im not a genius in coding but im pretty sure there files are structured differently, however i genuinely wish this would come to plutonium.
That’s what I was thinkinh
@@BiggaVellyTV I am a programmer, not super familiar with CoD formats though but I'm sure with some finagling you could just play these maps on plutonium assuming the fast files can be adjusted to work with that version.
WAW/BO1 maps would go hard in BO2
this is on an Xbox 360 emulator and as far as i know plutonium runs on the PC version so i think it might be hard to transfer the 360 version to the PC version
Thank you for sharing this
I wonder if this pre alpha stuff can be used to make a mod for plutonium and have these maps working in the normal game
I hope
This menu and world map plus the musik is one of the best thinks to see in my life love this soo much but i play it for last 8 years
We got BO2 Zombies Chronicles before GTA6
Waw le retour après 3 ans
Allright, make a mod for Black OPS 3 where Origins has the village part (idk if it's possible, but it looks interesting)
Don’t know if it would be possible to mod official maps to add in areas. It would be cool for a village in Origins but would be impossible to add areas to official DLC maps since we don’t have the radiant map files for the DLC maps for BO3.
@@bartzacky9639 it would be possible to recreate them from scratch, as tons of people do it with the waw maps
3:38 interesting how they use what seems to be CoD4 Deagles as placeholders
5:42 nobody is gonna talk about the mark 2 on the first box hit 😭
This is awesome. Thought we hit a road block in pre-alpha BO2 zombies content.