Hi Tobi, Your tutorials are very impressive and I have created a mobile application to Visualize a 3D object created using blender (with textures) in real world using AR Lightship. In here we used WPS (VPS). I can see the object in exact position (GPS coordinates) , but I'm facing several problems like I'm not able to see the model textures and other thing is the object is positioned bit high from the ground level. Is there any reason for this issue? I want to move down it to ground level. I'm glad if you can suggest a way to solve this. Thank you in advance!
Sure :) So first of all are you using VPS or WPS (They sound similar but are very different) and did you follow some kind of tutorial or documentation? About the texture issue, is this something that happens only when using Location based AR or does this also happen in a normal ar scene?
@@danayitmulugeta5545 So the issue is that as far as I know only iOS / AR-Kit has full body tracking, while Lightship / AR Core do not support this feature. But it would be quite cool. On XR Glasses this is definitely a thing.
@@AliveStudios_ Actually what i was trying to do was, I followed your tutorial on the object detection and works wonderfully the issue is I want to spawn a 3d on the specific detected object for example if I detect a couch I want to replace that with 3d couch fully instead of spawning it on top or near but fully cover it with the new 3d object, is that possible ??
Hi Tobi,
Your tutorials are very impressive and I have created a mobile application to Visualize a 3D object created using blender (with textures) in real world using AR Lightship. In here we used WPS (VPS). I can see the object in exact position (GPS coordinates) , but I'm facing several problems like I'm not able to see the model textures and other thing is the object is positioned bit high from the ground level. Is there any reason for this issue? I want to move down it to ground level. I'm glad if you can suggest a way to solve this.
Thank you in advance!
Sure :) So first of all are you using VPS or WPS (They sound similar but are very different) and did you follow some kind of tutorial or documentation? About the texture issue, is this something that happens only when using Location based AR or does this also happen in a normal ar scene?
Hello been following your content for a week now, very helpful so far. any day you would cover about super imposition based AR ?
Hi mate, you mean like a overlay e.g. over the body or hands?
@@AliveStudios_ yes something like that
@@danayitmulugeta5545 So the issue is that as far as I know only iOS / AR-Kit has full body tracking, while Lightship / AR Core do not support this feature. But it would be quite cool. On XR Glasses this is definitely a thing.
@@AliveStudios_ Actually what i was trying to do was, I followed your tutorial on the object detection and works wonderfully the issue is I want to spawn a 3d on the specific detected object for example if I detect a couch I want to replace that with 3d couch fully instead of spawning it on top or near but fully cover it with the new 3d object, is that possible ??