I’m making an AR Game (Devlog 1)
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- เผยแพร่เมื่อ 20 ก.ย. 2024
- This is the first Devlog for my AR Game "AIRCADE" :)
Thanks for watching my journey. I want to build the most exciting AR Experiences including games, movies and productive apps. My background is mainly in 2D / 3D Animation using Blender and After Effects, but I always loved the idea auf Augmented Reality. Furthermore I liked to code. So in late 2022 I decided to learn Unity and get deeper into AR Software Development. Let's see how far we can come :)
Check out my AR Asset for Unity*:
assetstore.uni...
My Unity AR tutorials:
• ARDK3 Tutorials
3D Assets that are great for AR purposes*:
URP Shadowcatcher (Free)
prf.hn/click/c...
URP Shadowcatcher:
assetstore.uni...
URP Water Shader:
assetstore.uni...
URP Grass Shader:
assetstore.uni...
Beautiful, Low-Poly Packs:
Low Poly Hummingbird, Animated:
prf.hn/click/c...
Low Poly, Animated Dinosaurs:
assetstore.uni...
Low Poly, Animated Animals:
assetstore.uni...
Low Poly Jungle:
assetstore.uni...
Low Poly Forest:
assetstore.uni...
Fantasy Kingdom:
assetstore.uni...
Dungeon Realms:
assetstore.uni...
Explorer Character Pack:
assetstore.uni...
VFX ( Particles, Fire, Magic, Smoke etc.)
Epic Toon VFX
assetstore.uni...
Convert Terrain to Mesh (For Transforming a Terrain to view in AR):
assetstore.uni...
*(The given links are part of Unity’s affiliate program and help support the channel at no extra cost)
Very interesting! Viel Erolg!
That's really clever. ❤
Cool idea man! I like it. Make it mmorpg: mobs to farm, and pvp for players
That’s a good idea!
seems cool!!
Glad you like it!
This is cool!
Happy to hear that :)
is there a link tat you know that would tell me what version of ligtship is needed depending on what phone? i ave galaxy a12
The versions of lightship are not made for specific phones but simply improving and adding features. If you have an older phone or a rather low end one, AR foundations features like plane detection might work better as they are less resource intense.
do you happen to know how to replicate Ar meshing over the network
Good question. It would definitely be a welcomed feature, though extremely resource intensive. I would guess you’d have to implement this algorithm by yourself at the current moment, but it will probably make the phone overheat in a few seconds.