First Person Footsteps In UE5 (PART 1)

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  • เผยแพร่เมื่อ 28 ต.ค. 2024

ความคิดเห็น • 102

  • @demonics7549
    @demonics7549 ปีที่แล้ว +58

    in the latest version of unreal all you have to do is connect stop to "completed" in IA_Move instead of false on the branch this will stop the footstep sounds when player is not moving

    • @robbybobbijoe
      @robbybobbijoe ปีที่แล้ว

      Yeah kinda weird to make new inputs from the old system when you can just use the new IA ones :D Thank you for this. I was trying to do it but with a branch node instead of just using completed for stop.

    • @yukisohma19
      @yukisohma19 10 หลายเดือนก่อน +1

      Nice tip!

    • @DirtyBird01
      @DirtyBird01 9 หลายเดือนก่อน

      the goat

    • @AnarchaicHarn
      @AnarchaicHarn 6 หลายเดือนก่อน

      Thank you

    • @DannysHauntedJourney
      @DannysHauntedJourney 6 หลายเดือนก่อน +1

      This comment is everything. Thank you so much for it.

  • @miladyghost
    @miladyghost 8 หลายเดือนก่อน +2

    Bro thank you so much for this tutorial! I had used another tutorial, but there was a problem with playing footsteps while sprinting and I just couldn't get it to work the way I wanted it to. This tutorial eliminated my problem and was easy enough to implement in my own code, now I can focus on adding more to my project, thank you so much again!!

    • @davidhighley2829
      @davidhighley2829 หลายเดือนก่อน

      i had a similar issue awhile back and had to use a couple booleans to fix it. it was messy lol.

  • @drackloud3596
    @drackloud3596 8 หลายเดือนก่อน +1

    i love you, you save my life with this

  • @vladizzzlove3825
    @vladizzzlove3825 8 หลายเดือนก่อน +1

    You're the best bro! only your guide turned out to be working!

  • @realpersnetto
    @realpersnetto ปีที่แล้ว +5

    4 tutorials and 3h keyboard smashing later i found you

  • @knowledgeablecrusader
    @knowledgeablecrusader ปีที่แล้ว +6

    your saving my college work bro thank you so much

  • @murexgg4014
    @murexgg4014 ปีที่แล้ว +1

    Hello, I watched a lot of tutorials on TH-cam and they were all very bad, but your work helped me a lot!

  • @fluidexpressions6856
    @fluidexpressions6856 ปีที่แล้ว +1

    thank you for making the best tutorial out there on this topic. thank you

  • @Clydiie
    @Clydiie ปีที่แล้ว +2

    I just watched all the videos man lol thanks again cant wait for the next one.

  • @BlareVidal
    @BlareVidal ปีที่แล้ว +3

    Thank you for this tutorial, it was helpful to see this approach!
    Any chance you'll use MetaSounds in a future video?
    Would love to see that implemented in a tutorial showing how to set up different surface footsteps!
    Cheers!

  • @andreiviievskyi2838
    @andreiviievskyi2838 6 วันที่ผ่านมา

    For folks that have a problem with stopping the footstep sounds, don't worry, watch part 2 where he addresses this issue in the beginning!

  • @ThatGuyInVr
    @ThatGuyInVr ปีที่แล้ว +2

    love your videos

  • @Markers_Guy
    @Markers_Guy 6 หลายเดือนก่อน

    Thanks For The Awesome Tutorial!

  • @melleker.
    @melleker. ปีที่แล้ว +1

    This helped me soo much thanks!

  • @bbomberz8151
    @bbomberz8151 ปีที่แล้ว +4

    Hey man love the videos I would love a video where you explain how you could add like a moveing camera sound when the player moves sort of like the came The Complex (backrooms). I have been stumped on this for ages and would love to have that feature in my game

  • @NECROMANIA
    @NECROMANIA ปีที่แล้ว

    I really like your content !

  • @EustaquioGomezRP
    @EustaquioGomezRP ปีที่แล้ว +3

    Thank you very much❤

  • @BYZGAMES
    @BYZGAMES ปีที่แล้ว

    Very nice tutorial thank you!

  • @xenon6214
    @xenon6214 5 หลายเดือนก่อน

    Still works in newest Unreal 5.4! Has the same bugs too, lol, but the video addresses it.

  • @Dexistan
    @Dexistan 23 วันที่ผ่านมา

    love u bro

  • @spiceraudio
    @spiceraudio ปีที่แล้ว +2

    Also looking for part 2 :)

  • @Kelvosaurus
    @Kelvosaurus 11 หลายเดือนก่อน

    you're a hero

  • @jakemodlin1944
    @jakemodlin1944 ปีที่แล้ว +8

    This seems like a great method, but I have the same problem a lot of others do. When I stop walking, the footstep cue continues to loop forever.

    • @RedditStorriesFr
      @RedditStorriesFr ปีที่แล้ว +2

      for me it was because i kept the default movement and just plugged the timeline in but when i made the movement like he said the sound stopped when i stopped

    • @OofyMan212
      @OofyMan212 ปีที่แล้ว +2

      @@RedditStorriesFr yea but i made the movement like he said to do, my A and D key brings be right, and both my W and S key brings me forward

    • @rucaqq
      @rucaqq ปีที่แล้ว

      same @@OofyMan212

    • @Similitude
      @Similitude ปีที่แล้ว +6

      In the Event Graph plug a "EnhancedInputActionIA_Move" node (Completed Pin) into the "Stop" node. It stopped the looping for me.

    • @pejmantajrishi1160
      @pejmantajrishi1160 10 หลายเดือนก่อน +1

      @@Similitude🙏

  • @kikusha_ti_dibil
    @kikusha_ti_dibil 8 หลายเดือนก่อน

    It worked on ue4, thanks

  • @name92839
    @name92839 3 หลายเดือนก่อน

    I set up everything exactly. But after I sprinted, walking sound effect is getting slower? How can I solve it? Everything is same as yours.

  • @karnewarrior
    @karnewarrior 10 หลายเดือนก่อน +2

    Unfortunately, no dice. The sound is still playing every frame. Tutorial also doesn't seem to account for the new movement systems, which I've already integrated into the project - redesigning the whole control scheme just for footsteps seems a bit wonky.
    All I want it to do is loop a sound effect for as long as the player is holding down a movement key and is on the right kind of terrain. I got it working on different kinds of terrain with other tutorials, but nobody seems to have a solution for the earrape where it plays the sound on every frame - and all the people in the comment sections seem to be having the opposite problem of it not stopping when the movement stops.

    • @PuniieGodx
      @PuniieGodx 5 หลายเดือนก่อน

      than you are doing something wrong because im on UE 5.4 and its working perfect on my end

    • @karnewarrior
      @karnewarrior 5 หลายเดือนก่อน

      @@PuniieGodx Well no surprise there - if I wasn't doing anything wrong, I'd wager I wouldn't have a problem.
      Issue is just that following this particular tutorial now results in outdated and erroneous actions.

    • @eyechedelia
      @eyechedelia 4 หลายเดือนก่อน

      @@karnewarrior this is quite late, but i had a similar issue; it turned out (at least for me) i missed the part where you need to mark the "loop" button in the timeline (11:30)

    • @moneymike787
      @moneymike787 หลายเดือนก่อน +1

      @@karnewarrior I know I'm late, but you need to connect the stop playing to the complete node of your input action event.

  • @GennaiosFX
    @GennaiosFX 3 หลายเดือนก่อน +1

    one problem,sound doesnt stop when i stop,what did i do wrong?

  • @NeatWolf
    @NeatWolf 10 หลายเดือนก่อน

    Hi there! are you going to include this in the VHS Project For UE5 you're selling on gumroad? Would be great to have it become a fully functional, ready to use first person controller!
    (I'd advise not to add Megascan content in the next update, you accidentally left some files in the VHS project ;) )

  • @rijaharijaona4674
    @rijaharijaona4674 ปีที่แล้ว +2

    thank you so much

  • @AryaMewadaMusic
    @AryaMewadaMusic ปีที่แล้ว +3

    Part 2?

  • @EustaquioGomezRP
    @EustaquioGomezRP ปีที่แล้ว +1

    can you do many simple puzzles in one video please?

  • @lecastlevania
    @lecastlevania ปีที่แล้ว

    I followed this tutorial and it worked except for sometimes when I jump (Even without moving forward) the footstep sound will play. Any suggestions of a way to prevent this sound from playing while jumping?

    • @KillerDudeT19
      @KillerDudeT19 10 หลายเดือนก่อน

      You Could Do Another Branch To See If The Player "IsInAir" And If True Then Dont Play The Sound

  • @KylezUwU
    @KylezUwU ปีที่แล้ว

    Anyway to disable the footsteps while moving into a box collision that is on a actor/static mesh?

  • @marcatus6859
    @marcatus6859 ปีที่แล้ว +3

    I check the loop in timeline but when i stop walking, the sound loop for ever :/

    • @lilbon6073
      @lilbon6073 ปีที่แล้ว +1

      did u find a solution?

    • @marcatus6859
      @marcatus6859 ปีที่แล้ว

      @@lilbon6073 no

    • @Russie-UkraineRP
      @Russie-UkraineRP ปีที่แล้ว

      in trace footsteps you choose multi sphere trace by channel choose sphere trace by channel

    • @djgrizzly9353
      @djgrizzly9353 ปีที่แล้ว +1

      @@Russie-UkraineRP I have the same problem even with the proper channel

    • @Similitude
      @Similitude ปีที่แล้ว +1

      In the Event Graph plug a "EnhancedInputActionIA_Move" node (Completed Pin) into the "Stop" node. It stopped the looping for me. (I didn't change the movement input like this tutorial says I left it as default)

  • @darklord4531
    @darklord4531 4 หลายเดือนก่อน

    Where can i find the footstep sounds that you used?

  • @TwarTsu
    @TwarTsu ปีที่แล้ว +1

    Thx.

  • @FEENBEANBEAM
    @FEENBEANBEAM ปีที่แล้ว

    1:12 how did you get those sounds please tell me

  • @mendigorp
    @mendigorp ปีที่แล้ว

    Hello, very good video... could you download the sounds?

  • @frankenjstein9371
    @frankenjstein9371 11 หลายเดือนก่อน

    What's the trick for making a sound on Jump?

  • @bachobachanashvili697
    @bachobachanashvili697 4 หลายเดือนก่อน

    it works but i dont have at least 3 sounds and where can i get them for free?

  • @pietri77
    @pietri77 9 หลายเดือนก่อน

    thanks!

  • @QuantumPancake-6334
    @QuantumPancake-6334 หลายเดือนก่อน

    Thanks

  • @DeadpxxlFN
    @DeadpxxlFN หลายเดือนก่อน

    I cant get break vector 3f? I can only get break vector

  • @AbdullahAtefHamed
    @AbdullahAtefHamed 3 หลายเดือนก่อน

    From where can I get footsteps sound

  • @MonstrumReborn
    @MonstrumReborn 4 วันที่ผ่านมา

    Where can I get good single footstep sounds?

    • @anlag1215
      @anlag1215 4 วันที่ผ่านมา

      I think you can separate the sounds of walking yourself, otherwise you can hardly find it anywhere

    • @MonstrumReborn
      @MonstrumReborn 4 วันที่ผ่านมา

      @@anlag1215 Oh alright

  • @johnbonkook2610
    @johnbonkook2610 ปีที่แล้ว

    Where can I download the footstep sounds?

  • @ratchet7420
    @ratchet7420 หลายเดือนก่อน

    my sound dont stop when I dont walk someone can help me ?

  • @IW_1mmao
    @IW_1mmao ปีที่แล้ว

    with me, when i press "w" i walk to my right and when i press "s" i walk to my left, with the "a" and "d" it doesnt work idk why, someone help me pls.

    • @dumblkn
      @dumblkn 11 หลายเดือนก่อน +1

      see the Event Graph, probably you add the "Get Foward Vector" for the Foward and "Get Right Vector" to the Right, but you need "Get Actor Foward Vector" and "Get Actor Right Vector"

  • @lolrip818
    @lolrip818 ปีที่แล้ว +1

    Part 2 still coming?

    • @EREMENTALSTUDIOS
      @EREMENTALSTUDIOS  ปีที่แล้ว

      Yes soon i promise, just have lot of school rn sorry

    • @rogerchris6538
      @rogerchris6538 ปีที่แล้ว

      ​@@EREMENTALSTUDIOS Would be perfect to add one more different sound effect when the character is sprinting, and the sound should be heavy and dull.

  • @Flyen256
    @Flyen256 ปีที่แล้ว +1

    why if i stop sound is looping?

    • @Similitude
      @Similitude ปีที่แล้ว

      In the Event Graph plug a "EnhancedInputActionIA_Move" node (Completed Pin) into the "Stop" node. It stopped the looping for me. (I didn't change the movement input like this tutorial says I left it as default)

    • @RRRR_281
      @RRRR_281 ปีที่แล้ว

      i cant find that enhancedinput thing?@@Similitude

    • @untipocualquieraconunnombr1609
      @untipocualquieraconunnombr1609 7 หลายเดือนก่อน

      Me too​@@RRRR_281

  • @sashastelline
    @sashastelline ปีที่แล้ว +3

    Hey man, great tutorials! Just wanted to say, that there are some people copying your tutorials without even mentioning you.
    youtube.com/@melonpolygonsofficial

    • @EREMENTALSTUDIOS
      @EREMENTALSTUDIOS  ปีที่แล้ว +1

      Haha that's so funny, Thank you for mentioning it☺

    • @dgproject7
      @dgproject7 ปีที่แล้ว

      Копирует? По моему он даже лучше делает :/

  • @razorbrickful
    @razorbrickful หลายเดือนก่อน

    All you have to do is delete your movement code :)))))))))))

  • @TheOnlyKaas
    @TheOnlyKaas 7 หลายเดือนก่อน +2

    DOES NOT WORK!!! 🔊🔊🔊🔊🔊🔊🗣🗣🗣🗣🗣🗣

  • @darkfox747
    @darkfox747 หลายเดือนก่อน +1

    Does not work, bad tutorial.

    • @moneymike787
      @moneymike787 หลายเดือนก่อน

      Does work. You did something wrong. I just set this up in a vr project.

    • @darkfox747
      @darkfox747 หลายเดือนก่อน +1

      @@moneymike787 it sucks it doesn't work

    • @moneymike787
      @moneymike787 หลายเดือนก่อน

      @@darkfox747 explain what problem you're having. Because EVERYBODY else in the comments says it works great, and I just told you I got it working in VR.

    • @darkfox747
      @darkfox747 หลายเดือนก่อน +2

      @@moneymike787 I did everything in the video and it doesn't work, that tutorial is just bad 💀

  • @harleyg_uk
    @harleyg_uk ปีที่แล้ว +2

    Part 2?