Stock, Original, and Cow Mangler - Oh My!

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

ความคิดเห็น • 26

  • @adam_sandler
    @adam_sandler 3 ปีที่แล้ว +49

    forgot to mention that using mangler immediately makes you 10x cooler and better and gets you instant wrs

  • @ILDPRUT
    @ILDPRUT 3 ปีที่แล้ว +18

    1:10 The vertical offset is actually still relative to your viewpoint, but changes from -3 to +8 when you crouch. Gives the downward path that you mentioned.

  • @John-xl5iv
    @John-xl5iv 3 ปีที่แล้ว +2

    Your channel just got to be one of the best in terms of explanation of the game jump basis. Jump apex playthrough was so clear. Maybe one day I will try this map and I will remember your videos, no doubt.

  • @seanb5356
    @seanb5356 3 ปีที่แล้ว

    most underrated tf2 channel

  • @petrichor04_
    @petrichor04_ ปีที่แล้ว

    for the longest time i had no idea the original even existed and i didnt realize there was any difference between it and stock so i learned how to jump with stock. now i feel like when i use the original i hit more rockets and its easier to damage people with splash but i cannot jump for shit with it. im so conflicted on which one to commit to because i see so many high level players using the original and i know that it's more consistent. pain

  • @undetectedpanda1797
    @undetectedpanda1797 3 ปีที่แล้ว

    He’s back

  • @thatf2p300
    @thatf2p300 3 ปีที่แล้ว +3

    I need a vid on stock pogoing so badly I’m stuck on hard pogo

    • @rixarlin
      @rixarlin 3 ปีที่แล้ว

      th-cam.com/video/tV9-CURM25M/w-d-xo.html
      this is the only decent one out right now i think

  • @insomniatf2
    @insomniatf2 3 ปีที่แล้ว

    underrated channel :)

  • @stefannilsson2406
    @stefannilsson2406 2 ปีที่แล้ว +1

    I had no idea the cowmangler had a slightly different trajectory from stock.

  • @itsasecrettoevery1
    @itsasecrettoevery1 2 ปีที่แล้ว

    5:47 you can say that for all original jumps LOL

  • @santtuprkl
    @santtuprkl 3 ปีที่แล้ว +2

    i would use the original if i had it as strange but the price is like +100$ so i just stick with the stock rocket launcher

  • @angelescobar5326
    @angelescobar5326 ปีที่แล้ว

    Isn't the blast force on the liberty launcher reduced because of the reduced damage?

    • @plumebrise4801
      @plumebrise4801 ปีที่แล้ว +3

      No ,explosive knockback is percentage based so since Soldier have a 40% damage resistance to it's own explosive ,he only get 60% of the knockback an enemy would get ,and the thing is all explosive give the same knockback ,so why are Sticky sending farther than rocket ? It's because Demo damage resistance to it's own explosive is only 20% ,not 40% so he take 80% of the knockback an enemy would take.
      That's also why Crits just send the enemy flying since it's 300% of the damage.
      Rocket/Sticky (On enemy and Maximum Fall-off) = 52.8%
      Rocket Jump = 60%
      Sticky Jump = 80%
      Rocket/Sticky (On enemy) = 100%
      Sync (Double)/Sticky (On enemy and Maximum Ramp-up) = 120%
      Rocket (On enemy and Maximum Ramp-up) = 125%
      2-Sticky Jump = 160%
      Sync (Triple) = 180%
      Sync (Double) (On enemy) /2-Sticky (On Enemy) = 200%
      Sync (Quad) = 240%
      Sync (Quint) = 300%
      Crits (On enemy) = 300%
      Sync (Triple) (On enemy) /3-Sticky (On Enemy) = 300%
      Sync (Triple) (On enemy) (Maximum Ramp-Up) = 360%
      For all the (On enemy) thing on Heavy ,you have to reduce the percentage by half since he has a natural knockback resistance (He only take half the knockback except for Sentry bullet)

  • @redtf2videos
    @redtf2videos 3 ปีที่แล้ว

    Idea for the next video, weapon for demoman jump on jump maps, how loose canon and trimping, and ullapol caber.
    Other idea is the jump with bounce+bhop

  • @flyboy5500
    @flyboy5500 ปีที่แล้ว

    Any advice on swapping from original to stock RL? Feels impossible to get any strong jumps with

  • @archie8164
    @archie8164 3 ปีที่แล้ว

    Is there any way to change the rocket jumpers rocket angle to the originals angle? I heard someone say there is a config to do so but i havnt been able ti find anything. Thought you would br the guy to ask. Thanks :)

    • @Firestabber
      @Firestabber  3 ปีที่แล้ว +2

      Oh, I wish it were true... But if you're using the rocket jumper, you have to live with that 12 hammer unit offset

  • @Pablo.Minecraft.2007
    @Pablo.Minecraft.2007 3 ปีที่แล้ว

    Thanks really helpful

  • @AnalogHarmonizer
    @AnalogHarmonizer 3 ปีที่แล้ว

    How do so many people even know what knightmare is? lol.

  • @rocketlaunchergunboatsdude1713
    @rocketlaunchergunboatsdude1713 3 ปีที่แล้ว

    Plz make hard walls

  • @soundzoid7459
    @soundzoid7459 3 ปีที่แล้ว

    You are so underrated

  • @z3nsurfer109
    @z3nsurfer109 2 ปีที่แล้ว

    I dlnt understand simple math but i understand this hmmmm

  • @parker7565
    @parker7565 3 ปีที่แล้ว

    what IP 😥