TaleSpire - Building Tips 9 - From 2D to 3D

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

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  • @ImmuneToKnives
    @ImmuneToKnives 3 ปีที่แล้ว +28

    I have countless hours of playing Sims and designing my own dungeon/town maps.
    *Cracks knuckles*
    Lets goooo

    • @istallri
      @istallri  3 ปีที่แล้ว +1

      Enjoy :D

  • @istallri
    @istallri  3 ปีที่แล้ว +27

    This tutorial is featuring a special guest as 'My Cat' and 'My Cat eating while I record' xD

    • @taccntb4345
      @taccntb4345 3 ปีที่แล้ว +2

      Against the Giants (Hill Giant Fort) Awesome!!!!! Does anyone know will Tale Spire also be open to the new Mac M1's? The M1 should have an emulator that can emulate Windows 10 applications Id think and would work with steam if need be.

    • @istallri
      @istallri  3 ปีที่แล้ว +1

      @@taccntb4345 I have made the full map and there is even a video on my channel where you can see me build it :)
      And for Mac, I assume through the early access so in a few months per chance? :)

    • @taccntb4345
      @taccntb4345 3 ปีที่แล้ว +2

      @@istallri Awesome. That's soon! :D Also is there a video in how this would interface with Fantasy Grounds or FoundryVTT? Or what kind of game flow are you imagining?

    • @istallri
      @istallri  3 ปีที่แล้ว +1

      @@taccntb4345 not my game btw ^^ I'm just having access to the beta :)
      And the game is system agnostic, just dices you throw and figurines you can move - all the rest is for you to handle :)
      The Devs have said though that they would like to implement some form of customizable rule system.

  • @Leivve
    @Leivve 3 ปีที่แล้ว +16

    I want Talespire to release now. so many maps waiting to be made, and stories to be breathed into them.

    • @istallri
      @istallri  3 ปีที่แล้ว +3

      Ah it will be incredible when the full community produces slabs!

  • @jclefbouncyrock
    @jclefbouncyrock 3 ปีที่แล้ว +2

    Great tutorial - excellent production quality and most importantly, such helpful content. Thank you very much for making this, Istallri!

    • @istallri
      @istallri  3 ปีที่แล้ว +1

      My pleasure as always :)
      The more props you upload, the more I churn ^^

  • @tylorjohnsman6197
    @tylorjohnsman6197 3 ปีที่แล้ว +3

    The fact that you used Befallen from the Everquest RPG books got me unreasonably excited. Time to go buy this and plan my next Everquest inspired DnD campaign.

    • @istallri
      @istallri  3 ปีที่แล้ว +1

      Thanks! The befallen dungeon is available for you to play as I've made it! ^^

    • @randybarrett4549
      @randybarrett4549 3 ปีที่แล้ว

      @@istallri how can I find the befallen board? Sorry new to talespire but this was my inspiration

    • @istallri
      @istallri  3 ปีที่แล้ว

      @@randybarrett4549 well I now realized I never posted it! So I'll upload it right now on Tales Tavern ^^

    • @randybarrett4549
      @randybarrett4549 3 ปีที่แล้ว +1

      @@istallri this is the best thing ever. I played around with creating everquest themed maps in fantasy grounds during covid befallen is amazing in all formats! 3d befallen here I come. thanks so much

  • @piggs666
    @piggs666 3 ปีที่แล้ว +2

    This is what i have been waiting for mt entire 20+ D&D life. I just hope when the full version comes out workshopnis allowed...better functionality with building and highly customizable char sheets. Ive never played "D&D" i have always played Talislanta. Very excited about this thank you😁

    • @istallri
      @istallri  3 ปีที่แล้ว +1

      Well you already have workshops and thousands of slabs! All mine are already available ;)
      And more will come feature wise for sure :)

  • @MOBoutsanity
    @MOBoutsanity 3 ปีที่แล้ว +1

    Wow.. I wanna be good at designing levels like you one day. And I'm gonna keep at it, but wow.. You're so good..

    • @istallri
      @istallri  3 ปีที่แล้ว

      Practice makes perfect :)
      Take your time, plan out your build and enjoy what you're doing and it will come soon!

  • @llothos
    @llothos 3 ปีที่แล้ว +7

    I just bought this last night and am seeing this issue already where the 2d map doesn't really translate well into 3d if you use the same dimensions. In particular i was looking at the LMOP maps and some of them are a bit awkward and very close quarters to move around in the 3d space. I admit I do need to learn the interface better and go through the tutorials still.

    • @istallri
      @istallri  3 ปีที่แล้ว

      Take your time and remember, it WILL be different from your map :)

    • @sky0kast0
      @sky0kast0 3 ปีที่แล้ว +1

      Different doesn't mean worse just my opinion

    • @istallri
      @istallri  3 ปีที่แล้ว

      @@sky0kast0 oh no, it will be better on some aspects, worse on some others (diagonals for examples) but overall, it will be something new that can be as good or even better!

  • @theunamiable
    @theunamiable 3 ปีที่แล้ว +1

    Excellent again. I'm currently trying to work on a big terrain area taken from a 2d map (but with lots of 3d elements), so it's an interesting perspective. My current idea had been to build a grid of simple elements to float above the map, then use their shadow so match elements from one map to the other, so things don't get too distorted. Not sure that's the best idea, but it is working so far.
    I probably should have tried a less ambitious project, or juggle my D&D game so the terrain doesn't appear for a while :)

  • @yngvaldr
    @yngvaldr 3 ปีที่แล้ว +1

    Building classic maps in Talespire is such a challenge due to things like walls that actually have wall-like dimensions.
    It becomes very obvious that the builds have to be like 20% bigger (or more if you have a lot of walls) than the original maps.
    Caused me a lot of trouble when I built the town of Orlane, and then realized the map was way too small to house all these huge buildings.

    • @istallri
      @istallri  3 ปีที่แล้ว

      That and the fact that you need to make it payable too :)
      But in the end results are still amazing!

  • @jacksonferretti3159
    @jacksonferretti3159 ปีที่แล้ว +1

    I hope they get pathfinder support on release... about to get this soon.. my group and i are salivating at this

    • @istallri
      @istallri  ปีที่แล้ว

      Their goal is to have an agnostic system that should support any if not all systems :)
      Myself I can't wait for custom dices ^^

  • @patoulefou
    @patoulefou 3 ปีที่แล้ว +1

    Super "build" ..Wow. De mon coté ce matin je cherche des techniques de DM et comment qu'on puisse procéder a naviguer en-travail d'un map avec les joueurs? Ca serait bien comme video:)

    • @istallri
      @istallri  3 ปีที่แล้ว

      Hésites pas à rejoindre le discord FR dans la description :)
      Et je suis pas sur de comprendre ta question pour le coup ^^

  • @frozenzenberry4101
    @frozenzenberry4101 3 ปีที่แล้ว +2

    Yeeeep. Tried transferring a 2D map I found online into Talespire last night and the first thing I noticed was walls are thicker than 1D.

    • @istallri
      @istallri  3 ปีที่แล้ว

      Indeed! Always an issue °^
      With the missing toilets :p

    • @istallri
      @istallri  3 ปีที่แล้ว

      In the 'nature' selection of the tiles in build mode :)

  • @demongund2943
    @demongund2943 3 ปีที่แล้ว +2

    Fantastic video Istallri! 5 hours? *cry*

    • @istallri
      @istallri  3 ปีที่แล้ว

      The more you do, the better you get, but man, you already won a contest, we can't beat you :p

  • @billwumsen4108
    @billwumsen4108 3 ปีที่แล้ว +2

    Thank you for the Video, this is really awesome!
    One question about the Programm itself, because i have concerns about my computer can not handle all these grafics, and the steam site seems to be not really accurate with what grafic cards can run it at minimum/maximum.
    So what do you think?
    Processor
    AMD FX(tm)-4300 Quad-Core Processor
    Video Card
    NVIDIA GeForce GTX 750 Ti
    RAM
    12 GB

    • @istallri
      @istallri  3 ปีที่แล้ว +1

      Many thanks!
      Not really sure about your components as I don't really know, but the game runs very well on many many computers so you should be fine :)
      Don't hesitate to ask on the discord of the game :)

    • @billwumsen4108
      @billwumsen4108 3 ปีที่แล้ว

      @@istallri cool thank you :)

    • @sky0kast0
      @sky0kast0 3 ปีที่แล้ว +2

      No problem with my fairly cheap laptop so I doubt you'd have any issues

    • @billwumsen4108
      @billwumsen4108 3 ปีที่แล้ว

      @@sky0kast0 yes i bought it and it runs without any problems at all! No stuttering no nothing, just smooth!

  • @miguelrebelo3225
    @miguelrebelo3225 3 ปีที่แล้ว +1

    Hey there! Just out of curiosity, you mentioned that your GM sent you the map which you then built. Are you a player in the campaign who *also* builds the maps? And if so, does it not ruin the surprise a little bit for you? No judgement, just curious! I think it's super cool either way :)

    • @istallri
      @istallri  3 ปีที่แล้ว +2

      You are correct, I build and built many maps of our campaign, but in the end, I do not know when they will appear and more importantly, I have no idea about the Scenario so always a surprise to me, even though the mystery is a bit spoiled - never was an issue for me as our GM makes the story always the focal point :)

    • @miguelrebelo3225
      @miguelrebelo3225 3 ปีที่แล้ว +1

      @@istallri love that! Thank you so much for the insight! Loving your content. Definitely looking at picking Talespire up myself!

  • @KhalOisha78
    @KhalOisha78 3 ปีที่แล้ว

    How do you move more than one tile at the time? I can't move them after selecting a good chunk of tiles, only cut and paste somewhere else

    • @istallri
      @istallri  3 ปีที่แล้ว

      You can ctr-x to cut and then paste them elsewhere :)

  • @fernandocardia1776
    @fernandocardia1776 3 ปีที่แล้ว +3

    >"It doesn't say anywhere how large something is."
    >shows the legend saying that 1 2x2 square is 10 feet.
    Great tutorial otherwise but i found that funny.

    • @istallri
      @istallri  3 ปีที่แล้ว +2

      Indeed there is the legend that helps, but often it is not very realistic, and in this case, all doors are very similar, and with only walls, and doors, there is little visuals as to what size should be each element described in the text :)
      But yeah, should have mentioned that :p

  • @LarsLeonhard
    @LarsLeonhard 3 ปีที่แล้ว +2

    Can images from this tool be used commercially?

    • @istallri
      @istallri  3 ปีที่แล้ว

      Depends on your usage, you'll need to ask the Devs but for personal stuff it was okay

  • @Veeedad
    @Veeedad 3 ปีที่แล้ว

    How long did the creation in this video take you to build?
    Do you always start your creations from the lowest level and work up?

    • @istallri
      @istallri  3 ปีที่แล้ว +1

      As this was a tutorial a bit longer than usual, but I always start from the 'main' or most important part first and then I follow a logical process (often bottom up indeed)
      And so around 7h-ish I think :)

    • @Veeedad
      @Veeedad 3 ปีที่แล้ว +1

      @@istallri Thanks!