Forza 4 Tuning Guide part 2
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- เผยแพร่เมื่อ 5 ต.ค. 2024
- So after several reedits part 2 of the guide is finally here and I hope it helps many of you on your road to improving lap times. As ever cut Kieran a little slack as this is his first ever video, but like Ross he's a massive racing fan and easily one of the top Forza player out there, so its worth listening to his rambles as he works this this more complex chapter of tuning. I hope you enjoy it and part 3 should be with us in a couple of weeks time.
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Seriously, you guys are doing a FANTASTIC job with this. Fairly simple tuning by the numbers can make a better handling car faster. Can't wait for part 3!
I'm loving these simple tuning tips, I don't know anything about tuning and am back playing FM4 after several years, my fathers races cars so has taught me the little he knows but Im up for more learning
Information is working. I'm an expert, I tune suspensions amongst other things for a living and these theories are VERY plausible, At this point I can lap Tsukba at about 1:07 consistently with a few times dipping into the 1:06's, so props to you guys, awesome video.
Please kee these videos coming, they are just what i need. I find tuning so daunting. Thank you for the hard work!
I enjoyed this guide, and felt it was pretty easy to follow. I too am a lay person, so the way you've broken the tuning down into 'bit-size' chunks works well in my opinion.
Keep up the good work
Great work from the hole off @teamVVV, good to see a big team helping out and blowing their own trumpet so to speak, look forward to the next episode,
well done again
brilliant, the guide is great, sometimes they are too formal and vague but this strikes a really good ballance.
one think i dont like about some guides is they just tell you how to add oversteer or understeer and dont really explain why you would want to add either. Your one is great in this respect as its giving an example that you follow and understand why youd want to add either and how to do it correctly
so cheers
Two to three weeks time is to long to wait. This series is great! Keep up the good work!
@TeamVVV it is a very informative start, and cant wait for the rear and 4WD cars.
Was wondering when your suspension tune video will come out. Last two vids gave me a good understanding about tuning keep up the good work.
thanks for these vids, I am still new to grip racing and very new to fwd, ive been a drifter since forza 1
Those guides are great! Very well explained.
I hope the next one will come soon!
great job so far in your first tuning guide
nice tutorial! very in detail, my only advice to you is work on consistency in your driving, keeping lines consistent, and your times will suffer, but you can learn to go FASTER around the track, and you will end up with faster lap times that are consistent than when you're non consistent, and try not to bounce off the rev limiter, find the rev limits and shift then, use the telemetry for that, and try to "get an ear" for it, aka the ability to "hear" when to shift buy using your auditory sense.
This guide is great, please keep it coming!
Thanks for the guide! I really liked how you explained how to read the telemetry like you do.
One thing though, My lap times vary enough just from lap to lap, how can you compare lap times from different drivers? You stated that they tune differently from each other, so are their times just consistently equal? I'd like to see the guide be from just one tuner, although I liked both parts so far. Reading the telemetry was the best part in my opinion. Keep up the good work!
In the absence of being able to drive and "feel" the car itself, I think the chase or on onboard camera during the replay would be a huge help. I can't really see the understeer or oversteer while the camera is so far away.
A before and after of the telemetry would be a huge help, too. It's great that you've pointed out the issue with the front-left, but it'd be nice how it looked after you've "fixed" it.
A huge improvement on the first two videos, though. Definitely seems more professional.
Brilliant tutorials so far - tuning an early Seat Leon and the time gains have been massive! Any idea on when the next installment will be out?
cheers for the videos - looking forwart to part 3, and also to get something for rear wheel drive cars.
You guys need to do these tuning guides in less time then once a month
I understand the need to explain the settings so others get the idea, but based on the information given so far tire pressure and adjusting camber/caster/toe is about as basic as it gets. These settings can be set in like 2 seconds without even test driving the car and won't make any significant time difference in Forza. Once you touch spring rates/damping/antiroll/diff settings it will help out the beginners a lot more because these things make a much bigger difference in the overall lap time.
Hey thanks. Really helped me improve my game and on the leaderboards. Helpful!
@DGCSCO The reason we are switching in and out is I am having problems with my recording device and i'm also just finishing my final year of university so very busy atm. Me and Ross are very similar in times as well, we have driven together for a while now which is why I have compared our times together. However, it isn't really the most important thing. Tuning does not 100% increase time, its more about increasing drive-ability and sustainable times, lap after lap.
Great tuning vids its helped a lot. Keep up the good work.
Overall, that was a very informative and well presented video, especially considering this was Kieran's first. I think future videos could be even better if explanations of what each tuning setting is and what sort of effect it has on the car were a little more elaborate. Doesn't have to be too complex, just 30-45 second overview. Bonus points if images are used (e.g. to demonstrate camber). Also, maybe showing what effect an extreme setting has on handling wold make things clearer.
Great vids thus far!!! i enjoy the break downs.
Nice video but something I would like to tell the novice drivers watching the video is that before you go crazy on the tuning and tweaking learn to DRIVE the car to its limits. Even if a little camber can reduce a lap time by 0.5 seconds the same result can be achieved with a lot of practice and basic skills on default tune settings. You cannot truly appreciate how much better the car will handle after tuning if you keep on doing inconsistent lap times and repetitive mistakes. Skill > Tuning
To guitarinformer, in another lesson they mention that replays don't play the shifting sound correctly, so it just sounds like he is bouncing off the rev limiter.
@Zeragon33 I figured your times were very similar, thanks for the confirmation. Making the cars more consistent makes a lot of sense, as one quick lap followed by 6 poor ones doesn't add up to a good race. Looks good on the Leaderboards though! lol
Veni, Vidi, Vice- I Came, I Saw, I Conquered
You're the first TH-cam user that uses the Latin phrase in his username, amazing :D
I have spents days and weeks added up to learn and become good at what i do wih tunes, but only through personal real life situational research tested on real cars, that way you know how ithe car should reach and how to counted the bad affects. Ps sry for spelling its an iphone and its late, bt have fun and soon you will get into drift tuning which is the next step
Thanks for making this series! It's fun and usefull to watch ;)
Love these videos, keep em coming.
That was actually the video editing software that broke. Spent days trying to fix it but no luck. Remade the entire video and it still remained, however it is perfect in the original video. However, my capture device did also break and is currently hundreds of miles away being repaired.
You can still apply the same theories though, like in the tire pressure video, they say optimum temperature would be 180-210 degrees, me being a neat freak i like to get it smack in the middle, so fiddle with both front and rear pressures until the heat is as even as possible (obviously, a track with more right hand corners is going to push more heat into the left hand tires and vice versa) - it's just a balancing game.
@smallfrye182 Remember this was from a standing start, no run up, which saves 4 seconds.
And when's that elusive part 3 of the tuning guide coming out?
If you want to learn and do this, do t watch these videos but if you are interested as much as me ion this topic look up on gooe each things take notes make a notepad with all adjustments Nd what they do and go try it out, atleast thats how i learned n now i specifically tune for my team an other to buy for specific or iut grip tunes. So its not that videos that will teAch you the most but the research you will do on your own.
Try and also give base starting numbers for RWD or AWD cars, you always show where to start with these FWD cars but people that might want to tune others might want to know what the tuners thing is a good starting point for them.
Hi guys i have followed the video and i got a honda civic in red like that one and i have applied the tuning setup exactly like the one on the video and i am a beginner to this game and i have gone away and done a lap around the Tsukuba circuit like the one on this video and i did a 1.06.977
This is great guys love it
Thanks for making this guys
@TeamVVV That may be but everyone drives differently... It could be a driving style difference causing that effect. Actually as a point... I notice you used different drivers for the tune testing, not all drivers are equal so improved times could be as much a result of one faster driver as the upgrades. Might be an idea to pick one driver and stick with them for all the testing work?
Most of my cars understeer quite a lot, and i can`t seem to tune it out, guess i need to take your tips and see how they work :)
Yes toe out points the front of the front tires out, and the backs of the front tires in. Like this
\ /
More Caster moves the wheel forward in the front wheel opening. It also increases negative camber the more the wheels are turned (a good thing)
At least in real life. Not sure in the game. I'm going to go buy it and find out.
@dragaofugo I play with no assists and pad. So I'd say it is tuned for that, however, assist's don't make a big difference, the only difference I find is with breaking pressures with and without ABS. However, the pad to wheel difference is very different so I don't know how it will feel with a wheel.
i like those guide alot ! But i sucks so much at lapping
Ok i get .it .. both front and back get reated the same taking -.1 for ever positive i see but keeping it reasonable for the 210 -215 dagree .. with the warm being on the inside .. let me ask you though .. to kinda get a litle more deapth on the toe in and out on the rear and the front .. mainly because when im tuning this part of the car and it is tight im not sure weater to adjust the caster or to adjust the front or back toe .
Dont forget anti Roll as well .. and yeah any idea as to when we we will see the next part ?
if you play forza press up on the dpad and telemetry comes up while driving very cool
you guys should send this to turn 10 studio,it would be great if they integrate this idea into there new installment
been making a gti using this as a base and going off as needed. im interested to see which ends up better
Thanks Guys.... I got the same time 1:08:400.... i can't wait for the part 3 :))
How are you replaying your races in test drive mode to get telemetry data? I've been beating my head against my desk trying to find replays for my test drives
Check the leaderboards, cars are dependant on track.
Yeah, car setups are completely independent of damage settings. This all still applies.
What would you need to do on a RWD GT1 car like the DBR9 or the corvette C6.R, At the moment, the back end keeps kicking out when puting the power on.
Great review btw.
hey another helpful video! what do you mean by the PI? So if the car has to much over steer(drifty) would i have to reduce the caster? and im not really going to do much with the toe.
Great guide. But why the heck did you have to do it on a fwd car :(
doesnt toe unecessarily increase tire wear? I only ever used toe to decrease understeer in rare and extreme conditions. And at that point, it was only rear toe-in; a very small amount. Toe out in my opinion causes unecessary handling characteristics especially in varied weather conditions wear vertical tread comes into play.
When is part three expected to be put up?
what tuning have you for a Fiat coupe 2.0 turbo .Great videos
@dragaofugo I would think this would be for assists turned off. However if this was for a wheel I would be surprised as well.
so should i really tune a car in the order that your showing me .. because when i tune cars i buy every upgrade and then just tune and often find myself not knwoing where the exact problem is when the car is acting up ..also when you get to gear ratio please go a little deeper than your basic setup .. like explain why im making a taller 3rd gear than my 2nd or 4th or whathavyou .. other wise thank you for the help as i am going to start tearing my cars apart and re doing some of my suspentions
Part 3 will hopefully be out soon, Ross is doing it because my recording device has had to go back to the manufacturers and i'm finishing my university degree in the next 4 weeks so very busy. In regards to the camber, yes, you should do it on both, but you need to make it doesn't compromise the tyres heat and have it spread incorrectly throughout the tyre as this will not help at all.
These types of tuning setups can't possibly apply to all cars I mean what about tire pressures for AWR and RWD?
I'm having some trouble tuning my 240sx, have any tips?
should i do the same with the front wheels as well with the camber .. for every positive .. i knock it -.1 .. .. or is it a case of the front wheels being the power you focus on the heet more than the camber .. so if its a rear wheel id treat the rear wheels as your treating the front wheels here ..also when is the next video comin im really wanting to understand this stuff to enjoy the game alot more than i am
It's been over a week now - where is part 3??
you helped me alot thank you :)
Great Video guy. One thing though, as a yank, at 9:40 I just cannot figure out what he says.
"... you should be getting a more stable, faster car around the turns, of course adding more parts you've got more PI so the car...." That's what I heard
While you were tuning you got a time of 1 minute 4.313 seconds!
i wish you guys were using rear and all wheel drive cars, i feel like no one uses front wheel drive cars when they get into F4, i know im not using them anymore unless im just having fucking around.
good video but at 3:37 i tohught u should of said why you are tuning it like that
Good work and all, but I miss ross
If u want more info look up forza 3 tuning, its the same stuff n info
Should the rear and front tire pressures be the same if you are tuning a AWD car?
forza 5 needs a tuning option 2 tune every tire differently
any idea on when part 3 will be up?
@smallfrye182 There won't be a huge difference in the time if you only change the camber/toe/caster. The spring rates/damping settings work wonders in a FWD car if it's setup properly. There is a lot more to a FWD tune than just race suspension. Antiroll/chassis/diff/tire width make the biggest differences in FWD lap times....these are very, very basic tutorials.
i am veay confused because i dont have all of those tuning options. we most of them there but they are greyed out plz help and explain why
OMFG why am i so stupid i never thought of that thank you for telling me this. so i can have cambers i just need race parts now it makes sense.
Why does the inside of the tyre need to be hotter than the outside? Why is it 'bad' if the outside is hotter? Isn't the outside cooling faster than the inside of the tyre?
stock9291 body roll. when you push on on a car in the parking lot, the force pushes the weight and leans the car to the far springs, compressing those springs. This moves the tire up on the radius of the a arm, which effectively decreases (neg) camber. on the straights, the camber will be slightly too negative, creating more heat on the inside, but allowing the outside to be used when actually in the corner. The inside being hotter isn't the eng-goal, but a signal that other things are working correctly.
Will this tuning guide work with other motorsports games
@smallfrye182 ok got you now.
is there any way to save a replay on an empty track with three laps? im finding hard to get the data required to make the changes.
hey what would be the best car to tune to be the fastest S class around a track.
do all tuners use the same formula for camber? increase .1 on the front and .2 on the rear?
will this work for rear wheel drive cars mate. please get back to me
Please tell me how you tune your car during replay with telemetry on screen
Remember that this is not the end of the tuning of this part, you need to spend a long time making it perfect, I only made a few small adjustments but you need to spend ages tweaking each part to make it right. If i did this in the video it would be hours long.
What steering do you have???? Normal or simulation
-1.0 and 5.8 on caster is not just a base tune
Is the F1 Steering wheel real?
how did you get a 1:8 and i got a 1:7.5????
when is part 3 coming out?
20+ episodes means it will only take 10+ years to finish :(
How do you get to the mode at 4:56? I've figured out how to check the tire heat and all that, but I can't figure out how to get a replay of my test lap.
You have to ride in hot lap not test drive
Thanks! I'm fairly new to tuning cars, so I don't yet have much of an idea as to what I'm doing.
I take notes.
@GetUpKidAK Yeh sorry about the onboard camera, it was planned, but I have had huge problems recording off my xbox and am actually having to send it back to get fixed. And the only way I could get it was to do using the video and sticking different bits together. And I did do the recap after on telemetry but it was incredibly long, so tried to show what you could and can do, because its a long process and really has to be worked out. Too long for an episode.
4:55 oh my god what's wrong with your capture card there