I am all in for building a garage and progress in online multiplayer, but for me personally Assetto Corsa is a place where I go to pick my favourite car or the one that i would never be able to drive in real life and drive it on some touge on racetrack. I would want EVO to have a possibility for a player to choose any car he wants from the get go in single player and grinding up in online mode
Thats pretty much what I want. Quick drive with all cars and tracks accesible, and career mode for a structured singleplayer experience where you race to earn money and buy cars. And apply that to multiplayer as well. All cars unlocked for goofing with friends or casual online, as well as the progression based mode for those who are more interested in serious racing (like iracing). I'd spend way too much time on the game with all that included.
it will still have that. surely. its always been a sandbox game. the free roam stuff will likely be a separate mode. if any of that rpg stuff even happens that is. i am very skeptical. it sounds a bit weird. i reckon the free roam map is real, maybe not as big as people expect, but some sort of free roam is definitely happening imho, but i am very skeptical about the rpg elements. and if its just a free roam map, you will just select it instead of a track to play. or it will be an area you can use for testing or something. pick a car, pick a circuit or free roam, play.
My only hype is for normal races to become popular again. In AC it's very hard to find a race beyond GT2/3, and Formula cars. I want DTM races, Group C races, Group A races, bmw cups, miata cups, 24hr endurance shitbox races etc to be popular again! Also something beyond weaboo mods or nords tourist without damage.
yeah, i love tuned street cars. i like things i know in real life more than thinks i have no experience with. a ferarri means nothing to me. its a supercar i could never own irl, so i have little interst driving one in a game. plus its not as fun to drive as an imperfectly tuned and upgraded street car with inferior handling, braking, grip, power band etc. tuned cars make power very imperfectly, making for a more interesting driving experience.
@@socks2441 I find it funny but not nice to drive shitboxes like that. If your tyres and brakes aren't in tune with your power the car is only fun for being dumb in.
I hope we can still get in whatever car we'd like for single player mode to just mess around with, because removing the ability to just get in your dream car and do some laps around a track all by yourself is one of my favorite things from AC, theyll probably keep it so your "career mode" and your single player experience are separate mostly
It probably won't be strict day one, it will probably crack down with time. When Bethesda brought mods to console, the same thing happened. A LOT got through at the beginning, but now nothing but regulated content
You people don't realize that racing games have to follow license agreements... these cars you all love to drive so much come from a manufacturer, not out of thin air... and many manufacturers don't want mods because they can't regulate the details and attributes of the cars the way they want... Anyway, people are unhappy with everything these days... this game seems to be what Assetto Corsa should be, meaning getting closer to the "gran turismo experience" of starting with a lowly car and working your way up to supercars while also maintaining the Assetto Corsa driving excellence... if that's the case then I don't give a shit if there are mods... and about the "but all these modders make a living out of it and will be forced out of it", I don't give a shit cause being a modder isn't a job, it's a hobby you can make money out ot... go make mods for some other game if you can't for this one or just keep your normal day job and have fun with the game without mods... People constantly ask for way too much nowadays... we're spoiled brats that no matter how many presents santa brings us we always ask for more... we're essentially Dudley Dursley from the 1st Harry Potter movie where his dad bought him 26 presents for his birthday and his reply was "But last year I had 27!!!" Nothing is good enough these days... I'm just gonna laugh as all these crybabies whine and throw a tantrum cause mods will be limited while the game will be amazing and they won't even care about it cause one detail isn't exactly as they wanted it...
if they have open world, we need a sim that nails clutch control. i have yet to play a game with intuitive clutch control for smooth launching, finding that bite point etc. maybe they could make the wheel shake, and the car visibly vibrate a tiny bit or something when you let the clutch out enough to hit the bit point. i wish we all had irl haptic clutches, lol.
Try BeamNG, it has the most realistic clutch pedal feel of any racing game I have ever played on a wheel. You can feel the bite point and how different it is from car to car, slip angle and compression braking and etc are all represented really well.
@@180Gibbo i absolutely would. but unfortunately. and i wish it werent so. but im one of those weird fanatics that once they have tried vr cannot play car games without it. i know beam ng sort of has vr. but its such a demanding game, and vr is almost an afterthought, so its performance and visuals are pretty bad. which i couldnt accept. but id just like to be clear, i have absolutely no resentment about this. it is my decision to only sim racing games in vr. it is nobody elses fault what my preferences are. so i am in no way speaking ill of beam ng. from what i have seen of it via youtube, it looks like an incredible achievement.
@@socks2441 Beam isn't that demandng im comparision for what it does. The Performance to me is not nearly as bad as people try to tell the Internet it seems. There are so many ways why someone would say the performance is that bad. I can drive in BeamNG in VR with no Problems with my midrange Rig. Depends on your VR, i know that. And i use an old Rift. So that might be not THAT helpful. But my RX6800+R7600 generate enough (high refresh with High Settings and Traffic + different Lighting) fps for 1440p UW and VR so far. I also use it in 4K for my Simrig Screen. Also, i do not know your System and i understand your wish. But Beam really is not a super expensive Experience. And it really is not that demanding. Most people complaining must be Laptop Users with really slow CPUs. I do not know. VR in Beam was really easy to set up and worked flawlessly for me and my PC+Sim rig Setup.
we might get TDU but with the physics of Assetto Corsa. the reason i say that because Kunos knows that the original Assetto Corsa is now is hard to beat with all of those mods, they know how far it went and how everything you could think of in terms of driving can be achieved with AC with mods. So now Kunos have to somehow beat the legacy of AC with something even more insane and sophisticated, because Kunos knows that some people will say " ACE is not worth it because AC can do the same thing with mods", so they want to convince them with something that has never done before like the seamless transition of public german roads into the tourist nurburgring track day.
yes, to me the answer would be better physics, car handling, braking physics I think. Like Suelio Almeida always says how iRacing is superior in tires and braking simulation than ACC, If they can match that with the freedom to mods like is today, then servers oficials and non oficials would be awesome. Day 0 for sure, not other sim would get me.
I'm cautiously optimistic for the game, coming from the drifting scene I hope they nail the physics from the start. The modding section where it's more or less selected modders allowed to make custom content makes me a bit scared though since the competitive scene is all about modding and making the cars your own.
yeah, no supras or ae86 means bad things for drifters, jdm fans, touge fans, initial d fans etc. which was a very large part of og ac playerbase. locking down the modding scene is a very bad omen.
If this game still requires mods to be good then I dont get what all this development was for. Sure mod support is absolutely great but the game should be good as a standalone product at this point
@kyranthez927 Better stop thinking about mods! We have a new game coming from Kunos with many new features such as cars ,tracks , modes! Also bare in mind that 90% of free mods especially cars, are not that good like the ones from vrc, rss ,urd I do like mods but the vanilla quality from Kunos is always not notch
Its ok, once the game's updates and support dies down that's when the modding community can pickup the slack Assuming Kunos knows their audience and will make modding easily accessible
@@Moth665 Project Cars 3 is barely a game man. That's a mobile game and a super regression. Tried to be Forza Horizon, ended up being a shitty NFS ripoff with ashault elements.
Imagine getting into a multiplayer lobby with at least 50 other players. Choosing your car (like the new BRZ/GR86 or, hopefully, the MX5 ND3 G184). Starting farther outside, waiting for your mates or other randoms to drive in a column to the Tourist entry, while others drive past you in the opposite lane. You come to the parking lot with a bunch of others waiting there and driving in the entry. As you get your go at the barrier to the track and drive your lap. As you drive, you see other players standing behind the track watching at these emergency exits for the emergency vehicles. This will be so rad, I can't wait for it. I just hope it will be the successor to AC we all want and hope for. Driving physics, mod support, and such... I just need to get a beefier setup to run AC Evo, as my 2070S already struggles with AC with VR.
If they add customize options upgrade cars and involve some kind of progression in single player it would be a true gamechanger for the sim genre, no pc sim has ever done it. Looking forward to hear more about this game
So long as this doesn’t have the weird over the top understeer that some of the cars had in the original game and there are more than a handful of cars available without them being paid dlc, this could be everything that car gamers need right now. I’m genuinely looking forward to this in a big way, the sound design, handling feel and level of simulation while being accessible to people who don’t play all that often is what I loved about the first game, so if they expand on that, especially with free roam it’ll be great! 👍 I also think this also has a chance to be a breath of fresh air in an era of generic rinse and repeat racers that have been lazily designed (Forza, test drive, motorfest etc).
i think a "sandbox" mode that allowed freeroam and regular races where u dont have to buy cars or get licenses and wtv would be good because as someone else commented i too play AC to drive cars i most likely never will in real life
I was kinda disappointed at 1:37, That would have been the end of the race in real life. I wish the car would rip apart and crumple like in Beamng If they could could get make some tools for proper racing, it would excel. That emotional attachment to your car is definitely there and it makes you drive more careful. It would be cool better would be if kunos would look at a similar tech. I feel like thats the next step for sim racing like you mentioned
BeamNG is a weird case. It's definitely the most detailed mechanic simulation in the market, but when I go play it, it never really breaks the feeling of "I'm playing a funky sandbox videogame" to me. Sure, it's fun to do rally and stuff like that in it, but it's missing something to really make me feel like I'm driving a car and not playing around with a physics sandbox, almost like ksp for cars or something. Maybe it's the tyre model which is really weird on tarmac, maybe it's the completely lack of aero, I don't know.
I just really hope the game has a good career mode / progression system and ai. I couldnt care less about graphics or fancy weather conditions :c Havent seen a proper singleplayer sim since the early Forza Motorsport games.
if this starts off as NFS street racing and you work your way into Professional racing doing side jobs to earn money and generate buzz around your character to get picked up by the professional circuits. all while maintaining that simulation feel I think it could be super cool. having open world areas for us to drive around in and "interact" could be one of the coolest sim games out there. open world city driving, license tests, street racing, drift racing, side jobs around racing, professional racing, and plenty of cars to collect and learn about. A mix of NFS Street racing and open world with GT car collection and proper tracks and proper simulation driving and systems would be insane. I know this is reaching for the stars but holy I would drop so much money on a game like that to finally build a proper sim rig.
Keeping car damage throughout series eg. Slightly worn body parts with a few scrapes would feel just right, especially for WEC type races like 24Hrs LM
I hope I'll be good, I recently started replaying GT4 (with Spec II mod) using my T300, and I realised what we're missing in modern games. Career mode with an awesome feeling of progression when you start with some old, used, entry level street car, modify it to make it competitive, earning money to afford more parts and cars. Not to mention that license test that really get you to know different courses and master all the sections of them. AC Evo looks very promising 👍
all they need to do is include a track editor so that people can build tracks. The only thing i am worried about right now is that the damage modelling looks waaaay too basic.
I mean if evo is more realistic than AC I will certainly be happy. It'd be nice to be able to modify the Kunos cars, since in a lot of cases, the mods aren't made with realism in mind. Like the only brz/86 I've driven thats close to reality is the kunos gt86
for me, as a person who only uses assetto for drift, all i need is customization and an open world. I hope a lot of people who made good drift cars will pass selection in evo
Imagine if they worked with Flight Sim's asobo studio to just build out driving careers and road maps for specific areas...then third parties could sculpt additional roads similar to how third parties do with MSFS airstrips.
Idea: Shutoku... And other famour open world type roads... Linked together in a fictional way... And with offramps along the way which lead off to various famous tracks placed on those fictional offramps. Offramp 1A on Shutoku is Spa. Offramp 2A on Shutoku is Laguna Seca. Shutoku turns into Deals Gap (Tail of the Dragon) North Carolina. Deals Gap offramp 1B is Nurburgring. Deals Gap offramp 2B is Suzuka. So you can spawn direct at a track if you want... Or you can spawn anywhere along the "free roam" roads, and rip it up with other random players on Shutoku etc... And you can all drive to these tracks in their fictional locations along the way.
I think their ability to control the mods is beacuse they want to add them to the game like cs2 does with maps for example which is awesome... Other rougue mods will still work but not oficially supported
My take on the modding is initially it will not be allowed and I think for several years we will be seeing DLC packs adding features, cars and tracks put out by Kunos for several years. At the point that Kunos is pretty much done adding in the content they want to add then the doors to community mods will be opened to EVO. So figure several years of Kunos added content before you see any community mods allowed. But again you figure Kunos has multiple years of investment and development time in getting this project done and evo out the door so they should be expected to be the ones profiting from new added content to be able to earn a good profit from their investment for the next several years before turning over the reins to the community.
The evolution of cars might be something similar to NFS shift works upgrades. Would be cool having something like the Lexus LFA racecar version like there were cars in NFS shift
i would love to tow my racecar on trailer to a track, no need to do extremely detailed maps, i mean, we will still fly there 180mph so it could be basically Euro truck sim map with circuits as destinations :D
What do you use for your subtitles? I first noticed Kunos changing to Coolness, then A6 instead of the AE86, Kunos again to Kainos, ACE to ACA and right after that, Assetto Corsa Evo to Assetto Quarta Evo. And I noticed it at the end of the video so, you know. There might be more.
There is a reason why the didn't call it Assetto Corsa 2, because they are not aiming for creating another sim that is basically AC but better, i think they chose EVO because they want it to be totally different from the past sims they've made, just like Assetto Corsa Competizione, its much different from AC. And that's why i think Assetto Corsa EVO will be a totally different experience altogether, it will still have the incredible physics and tire simulation, but have a totally different dynamic of actually playing this sim, instead of it being a sandbox like AC is nowadays, it will be almost like Test Drive Unlimited.
@antaxious8036 yes but why would Kunos just release the same thing as ac with mods? I mean csp and sol and pure are taking ac to almost looking like Assetto Corsa EVO, so for most people who already have mods in ac, Assetto Corsa EVO would not make sense unless it evolves into something that offers a different experience. I mean they could still have the same sandbox approach as ac but have TDU elements as well. But I'm pretty sure they will not just make ac but a little better. That EVO stands for something much more difficult than what we already have in AC. Feel free to disagree
@@V-Racing it would not be the same thing, it will be better in every aspect, graphics, physics, multiplayer, etc. but like you said that would probably be called ac2 and not evo but we dont even know if that theorie is true or not so we cant tell. we'll have to wait and see
For the customization part, I know what he means in Italian what he saying is this is ultimate customization and you can do whatever you want with your car
If they had shown any of this kind of info during the trailer, i would have been way more excited. It sounds like a completely different game than what they portrayed in the trailer. Early days of course but i just find it strange. Freeroam sounds cool and plausible for sure.
I would love a game that is a mash up of Gran Turismo and Forza Horizon and Test Drive Unlimited and Need For Speed Shift Unleashed... in that it's an open living world like Forza and TDU, has car classes that can be tuned and upgraded like Shift Unleashed yet has a mix of road cars and race cars. Open world free roam with dynamic weather and day/night cycles that is more sim than arcade with good reasons to stick with a car and upgrade it and make cosmetic changes but still grind and buy more cars as track toys or just cruise...
I don't think a bad modding hub would make any difference in modding. Anyone will still be able to make their own mods and put them on a modding site. It just would be nice if it was good.
So I was playing ACC last night and I thought to myself "If this was a real car I would have blown the engine long ago." But then again we get to deal with blown engines in real life. Not sure how I feel about it. But! I cannot wait for this game!
They've released the recommended specs on Steam. They're honestly pretty attainable. I'm running a 10 year old rig so will definitely need an upgrade, but for most it should be OK. RECOMMENDED: OS: Windows 10 64-bit / Windows 11 64-bit Processor: Intel i5 10500 / AMD 2600X Memory: 16 GB RAM Graphics: RTX 2070, Radeon RX 5600 DirectX: Version 12 Network: Broadband Internet connection Storage: 100 GB available space Sound Card: Integrated VR Support: SteamVR, Oculus VR, OpenXR Additional Notes: SSD required
well in theory it should run way better. The original AC was never meant to handle all that has been thrown at it and the game is very poorly optimized, one of the worst i've ever seen. If you can run AC in its most current state on your pc with a semi decent frame rate you should be completely fine on ACE.
@@DunkDrives Bruhhhhhhhh I knew it would require much more specs :( My laptop is an RTX 2070 and we all know how laptops have lower wattage, and now that it's recommended it means I'll have to be stuck with playing medium graphics when in assetto corsa I can play pretty much maxed out, sad man...
they claim their in house engine is well optimzed for performance and vr in particular was not an afterthought. so in theory it uses forward rendering and is very optimized. thank fudge they didnt use unreal engine again.
It would be really cool if one of these gaming platforms allowed people to build parts and or cars that you can sell to other users for digital credits that could be exchanged for digital currency. Imagine if you could be a digital version of a real life tuner with the ability to make real money playing a game you love… 🤷🏾♂️
Im gonna be honest mod support for me means being able to jump in any car at any circuit or road in the world, i mean currently i can drive a manta 400 round lydden hill if i want. If i dont have that freedom, regardless of the other bells and whistles it will sit unused on my hard drive after a month or so as ill be bored with the lack of choice. I mean you can only drive a 911 so much
You can see that the three wheeler is being passed by a car going leisurely the opposite way ... That is exciting! That said I think OG AC is staying installed as I think the modding community will support it far more than ACE.
Honestly if they keep allowing something like ac manager on the outside with access to single player mode and modded servers would already be enough to make the game a success, AC is the last of a kind and i hope they use that information to the best, since most games nowadays are monetized and shun modding communities even tho they cant survive without them... theres little to no choices and i hope they choose to capitalize on that, modding communities are literal gold mines to a games wealth nowadays and basically every other company chose to ignore that fact.
There has been a lack of a proper PC career, we only have gran turismo on consoles and PC has been lacking ever since, there's a reason stuff like Assetto Corsa Evoluzione (not to be confused with EVO) where created by the community, people want more than just a sim with little to no content, im curious to what this will bring compared to the first game
i just want evo to be kind off accesible for everyone some people have like not that good of a pc or a laptop to play and plus assetto corsa is amazing for everyone whether u have a good or bad pc or laptop i just hope that evo is fun
Picca delivery to earn cash, yesss! sounds like in AC Evo will be implemented almost a story of Kunos guys. Marco and Aaris who liked cars so much, were working 2 and more jobs till created KUNOS and our amazing driving simulator.
I'd love for that car evolution thing to be a thing, but I mean, does that mean if I crash my car a bit too much it's gone forever? that would be consequent and kinda cool, but also crazy and frustrating
I personally would love a game with realistic physics, performance upgrades and as many cars as possible - so that makes me wonder, does licensing cost like a really really huge amount of money? Because Gran Turismo 2 has like 600 cars? I think that there is very few other games with that much cars, but okay, yeah, it also takes a lot of time to fine-tune the in-game physics and such for each individual car, but still, I will take a huge amount of driveable cars over highly detailed graphics...
I'm Excite Reminds me of what Gran Turismo used to be like(sans Free Roam). GT is now a live service, hand holding/on rails experience that wasn't worth the full asking price.
Will this latest game try to be more simcade like Forza MS and GT7? It would sell a lot more if it was but there is a following of those wanting sim physics.
Imagine some big maps like the 40km la and even if we don't have this mod will do but imagine if they implement system like gt7 we could finnaly have a god racing game with car management on PC
The one thing we never see is simulation style driving with free roam style gameplay. It's a major gap in the market and I've wanted something like that for ages forza horizon has went massively downhill since forza horizon 4. And the crew is so meh. Hopefully this game could be a genuine evolution of racing games as a whole as the genre is going majorly downhill.
I hope EVO has completely revamped the UI too, that's my biggest complaint with Comp. The UI compared to both Forza, and GT is that is looks unbelievably dated.
its actually worrying that they may be planning an open world map. one reason i could see for them doing it, is they saw the potential from original ac, how modders made similar maps, how much money the could have made from it. lost profit. they want to therefore have NO mod support for ac2, therefore avoiding any copyright or licence complaints, but primarily so they can profit off plenty of DLC. they know the ac fanbase would no accept this at face value. so they release the game with an open world map. the type og ac players and modders have been dreaming of. suddenly the playerbase is less concerned about there being mod support. this worries me. i really like what they are doing. unless they are doing it to replace mod support. i will not buy a new ac game without full mod support. if they want to hold off a year so free mods are not competing with DLC, thats fine by me. as long as we get a PROMISE full mod support will be released eventually.,
I am all in for building a garage and progress in online multiplayer, but for me personally Assetto Corsa is a place where I go to pick my favourite car or the one that i would never be able to drive in real life and drive it on some touge on racetrack. I would want EVO to have a possibility for a player to choose any car he wants from the get go in single player and grinding up in online mode
Thats pretty much what I want. Quick drive with all cars and tracks accesible, and career mode for a structured singleplayer experience where you race to earn money and buy cars.
And apply that to multiplayer as well. All cars unlocked for goofing with friends or casual online, as well as the progression based mode for those who are more interested in serious racing (like iracing).
I'd spend way too much time on the game with all that included.
it will still have that. surely. its always been a sandbox game. the free roam stuff will likely be a separate mode. if any of that rpg stuff even happens that is. i am very skeptical. it sounds a bit weird. i reckon the free roam map is real, maybe not as big as people expect, but some sort of free roam is definitely happening imho, but i am very skeptical about the rpg elements. and if its just a free roam map, you will just select it instead of a track to play. or it will be an area you can use for testing or something. pick a car, pick a circuit or free roam, play.
I really doubt they'll make the same mistake regarding lack of mod support. Even if there is a grind (not a bad thing) mods well make up for that.
@@thefirstoffence9048 what mistake? competizone was about strict blancpin guidelines.
wasnt a sandbox game, more of an attempt at gran turismo.
@@beatles42ohgg94 it's the reason that game has no players, as a ACC player. Also grand Turismo was a lot more than just gt3.
FreeRoam is all I want. Can't wait🎉
💯
Then play beamng
Lets go beamng
@@lucasspeeder 🤓
@@lucasspeederlol
My only hype is for normal races to become popular again. In AC it's very hard to find a race beyond GT2/3, and Formula cars. I want DTM races, Group C races, Group A races, bmw cups, miata cups, 24hr endurance shitbox races etc to be popular again! Also something beyond weaboo mods or nords tourist without damage.
They better have better driver swaps built in for the 24h races
@@twandepan ACC almost got it right. If only you could change strategy as non driving participant.
@@tracklizard4018 indeed
yeah, i love tuned street cars. i like things i know in real life more than thinks i have no experience with. a ferarri means nothing to me. its a supercar i could never own irl, so i have little interst driving one in a game. plus its not as fun to drive as an imperfectly tuned and upgraded street car with inferior handling, braking, grip, power band etc. tuned cars make power very imperfectly, making for a more interesting driving experience.
@@socks2441 I find it funny but not nice to drive shitboxes like that. If your tyres and brakes aren't in tune with your power the car is only fun for being dumb in.
I hope we can still get in whatever car we'd like for single player mode to just mess around with, because removing the ability to just get in your dream car and do some laps around a track all by yourself is one of my favorite things from AC, theyll probably keep it so your "career mode" and your single player experience are separate mostly
I hope the ACEVO modding scenes are not that strict on day one release. I still want to see the cursed mod for this game.
It probably won't be strict day one, it will probably crack down with time. When Bethesda brought mods to console, the same thing happened. A LOT got through at the beginning, but now nothing but regulated content
I doubt modding will be a thing on day one release
You people don't realize that racing games have to follow license agreements... these cars you all love to drive so much come from a manufacturer, not out of thin air... and many manufacturers don't want mods because they can't regulate the details and attributes of the cars the way they want...
Anyway, people are unhappy with everything these days... this game seems to be what Assetto Corsa should be, meaning getting closer to the "gran turismo experience" of starting with a lowly car and working your way up to supercars while also maintaining the Assetto Corsa driving excellence... if that's the case then I don't give a shit if there are mods... and about the "but all these modders make a living out of it and will be forced out of it", I don't give a shit cause being a modder isn't a job, it's a hobby you can make money out ot... go make mods for some other game if you can't for this one or just keep your normal day job and have fun with the game without mods...
People constantly ask for way too much nowadays... we're spoiled brats that no matter how many presents santa brings us we always ask for more... we're essentially Dudley Dursley from the 1st Harry Potter movie where his dad bought him 26 presents for his birthday and his reply was "But last year I had 27!!!"
Nothing is good enough these days... I'm just gonna laugh as all these crybabies whine and throw a tantrum cause mods will be limited while the game will be amazing and they won't even care about it cause one detail isn't exactly as they wanted it...
@oh.Em1ly they said that they are going to allow mods because they know that ac is only still around because of mods
They are allowing mods because everyone is modding and playing games from their childhood. We don't need new games anymore.
if they have open world, we need a sim that nails clutch control. i have yet to play a game with intuitive clutch control for smooth launching, finding that bite point etc.
maybe they could make the wheel shake, and the car visibly vibrate a tiny bit or something when you let the clutch out enough to hit the bit point.
i wish we all had irl haptic clutches, lol.
Well. It is not exactly what you want, but. ETS2 has an okay clutch :D
Try BeamNG, it has the most realistic clutch pedal feel of any racing game I have ever played on a wheel.
You can feel the bite point and how different it is from car to car, slip angle and compression braking and etc are all represented really well.
@@180Gibbo i absolutely would. but unfortunately. and i wish it werent so. but im one of those weird fanatics that once they have tried vr cannot play car games without it. i know beam ng sort of has vr. but its such a demanding game, and vr is almost an afterthought, so its performance and visuals are pretty bad. which i couldnt accept.
but id just like to be clear, i have absolutely no resentment about this. it is my decision to only sim racing games in vr. it is nobody elses fault what my preferences are. so i am in no way speaking ill of beam ng. from what i have seen of it via youtube, it looks like an incredible achievement.
@@socks2441 Beam isn't that demandng im comparision for what it does. The Performance to me is not nearly as bad as people try to tell the Internet it seems. There are so many ways why someone would say the performance is that bad. I can drive in BeamNG in VR with no Problems with my midrange Rig. Depends on your VR, i know that. And i use an old Rift. So that might be not THAT helpful. But my RX6800+R7600 generate enough (high refresh with High Settings and Traffic + different Lighting) fps for 1440p UW and VR so far. I also use it in 4K for my Simrig Screen. Also, i do not know your System and i understand your wish. But Beam really is not a super expensive Experience. And it really is not that demanding.
Most people complaining must be Laptop Users with really slow CPUs. I do not know.
VR in Beam was really easy to set up and worked flawlessly for me and my PC+Sim rig Setup.
Get better pedals and or software
"You start in a sh.tbox like an MX5"
People driving their actual everyday sh.tbox: how dare you... :D
I love the mx-5 in most games.
we might get TDU but with the physics of Assetto Corsa. the reason i say that because Kunos knows that the original Assetto Corsa is now is hard to beat with all of those mods, they know how far it went and how everything you could think of in terms of driving can be achieved with AC with mods. So now Kunos have to somehow beat the legacy of AC with something even more insane and sophisticated, because Kunos knows that some people will say " ACE is not worth it because AC can do the same thing with mods", so they want to convince them with something that has never done before like the seamless transition of public german roads into the tourist nurburgring track day.
You got a point. If they just make a simple track racing game then people will just go back to playing the original.
yes, to me the answer would be better physics, car handling, braking physics I think. Like Suelio Almeida always says how iRacing is superior in tires and braking simulation than ACC, If they can match that with the freedom to mods like is today, then servers oficials and non oficials would be awesome. Day 0 for sure, not other sim would get me.
3:21 modern day crazy taxi sounds fun
Alexa, play All I Want by The Offspring
The crew 2 taxi missions
Proper car sounds.
Slightly refined physics from old AC.
That's literally all the game needs.
Free roam looks like a fuckin vibe though.
With you on that don't fix what ain't broken, can't help feeling they'd have been better off continuing development of the original
It needs revamped AI
3:47 for a moment I saw another symbol
fr😂
I'm cautiously optimistic for the game, coming from the drifting scene I hope they nail the physics from the start. The modding section where it's more or less selected modders allowed to make custom content makes me a bit scared though since the competitive scene is all about modding and making the cars your own.
yeah, no supras or ae86 means bad things for drifters, jdm fans, touge fans, initial d fans etc. which was a very large part of og ac playerbase.
locking down the modding scene is a very bad omen.
personally i think ac evo will take long to get really popular because the mod support wont be that good at the start
But I think at the start, you won't need mods because there will be plenty of default game content to explore
If this game still requires mods to be good then I dont get what all this development was for. Sure mod support is absolutely great but the game should be good as a standalone product at this point
@@Barlemon yea sure but you gotta have all the drift cars in mind and many extra real life tracks
@kyranthez927 Better stop thinking about mods! We have a new game coming from Kunos with many new features such as cars ,tracks , modes! Also bare in mind that 90% of free mods especially cars, are not that good like the ones from vrc, rss ,urd
I do like mods but the vanilla quality from Kunos is always not notch
Its ok, once the game's updates and support dies down that's when the modding community can pickup the slack
Assuming Kunos knows their audience and will make modding easily accessible
Shift 2's reincarnation* looks pleasing to say the least.
Shift 2 is gone, it should be Shift 6. Remember Project Cars 1, 2 and 3 where from the same devs of Shift 1 and 2.
@@Moth665 Project Cars 3 is barely a game man. That's a mobile game and a super regression. Tried to be Forza Horizon, ended up being a shitty NFS ripoff with ashault elements.
The things i would do for a game like nfs shift and pro street.
I hope ACE will have their own website where you could download mods and only control/check so the mods isn't corupted
Imagine getting into a multiplayer lobby with at least 50 other players. Choosing your car (like the new BRZ/GR86 or, hopefully, the MX5 ND3 G184). Starting farther outside, waiting for your mates or other randoms to drive in a column to the Tourist entry, while others drive past you in the opposite lane. You come to the parking lot with a bunch of others waiting there and driving in the entry. As you get your go at the barrier to the track and drive your lap. As you drive, you see other players standing behind the track watching at these emergency exits for the emergency vehicles.
This will be so rad, I can't wait for it. I just hope it will be the successor to AC we all want and hope for. Driving physics, mod support, and such... I just need to get a beefier setup to run AC Evo, as my 2070S already struggles with AC with VR.
If they add customize options upgrade cars and involve some kind of progression in single player it would be a true gamechanger for the sim genre, no pc sim has ever done it. Looking forward to hear more about this game
The license thing just sounds like gran turismo to me
Is that a bad thing? 😮
rFactor 1 with car modifications: I'm joke to u?
Gran Turismo with car modifications and chassis wear: u said what? I'm joke to u?
So long as this doesn’t have the weird over the top understeer that some of the cars had in the original game and there are more than a handful of cars available without them being paid dlc, this could be everything that car gamers need right now.
I’m genuinely looking forward to this in a big way, the sound design, handling feel and level of simulation while being accessible to people who don’t play all that often is what I loved about the first game, so if they expand on that, especially with free roam it’ll be great! 👍
I also think this also has a chance to be a breath of fresh air in an era of generic rinse and repeat racers that have been lazily designed (Forza, test drive, motorfest etc).
i think a "sandbox" mode that allowed freeroam and regular races where u dont have to buy cars or get licenses and wtv would be good because as someone else commented i too play AC to drive cars i most likely never will in real life
I was kinda disappointed at 1:37, That would have been the end of the race in real life. I wish the car would rip apart and crumple like in Beamng If they could could get make some tools for proper racing, it would excel. That emotional attachment to your car is definitely there and it makes you drive more careful. It would be cool better would be if kunos would look at a similar tech. I feel like thats the next step for sim racing like you mentioned
It's not AC Evo gameplay. We barely saw gameplay in the first trailer
bro that aint ACE
Bro called BeamNG a simcade 💀
BeamNG is a weird case. It's definitely the most detailed mechanic simulation in the market, but when I go play it, it never really breaks the feeling of "I'm playing a funky sandbox videogame" to me. Sure, it's fun to do rally and stuff like that in it, but it's missing something to really make me feel like I'm driving a car and not playing around with a physics sandbox, almost like ksp for cars or something. Maybe it's the tyre model which is really weird on tarmac, maybe it's the completely lack of aero, I don't know.
by the technical definition it is. it has full fledged mechanical physics in an arcade type driving game. so it is a simulation-arcade game
I just really hope the game has a good career mode / progression system and ai. I couldnt care less about graphics or fancy weather conditions :c
Havent seen a proper singleplayer sim since the early Forza Motorsport games.
1:38 nice adding this clip 🤣
if this starts off as NFS street racing and you work your way into Professional racing doing side jobs to earn money and generate buzz around your character to get picked up by the professional circuits. all while maintaining that simulation feel I think it could be super cool. having open world areas for us to drive around in and "interact" could be one of the coolest sim games out there. open world city driving, license tests, street racing, drift racing, side jobs around racing, professional racing, and plenty of cars to collect and learn about. A mix of NFS Street racing and open world with GT car collection and proper tracks and proper simulation driving and systems would be insane.
I know this is reaching for the stars but holy I would drop so much money on a game like that to finally build a proper sim rig.
Keeping car damage throughout series eg. Slightly worn body parts with a few scrapes would feel just right, especially for WEC type races like 24Hrs LM
I hope I'll be good, I recently started replaying GT4 (with Spec II mod) using my T300, and I realised what we're missing in modern games. Career mode with an awesome feeling of progression when you start with some old, used, entry level street car, modify it to make it competitive, earning money to afford more parts and cars. Not to mention that license test that really get you to know different courses and master all the sections of them.
AC Evo looks very promising 👍
@5:41 Yeah this sounds epic man. I would be all over it! I need a new rig!!!!
Imagine bumping to your mate in the middle of the track and then its presented a track in the map/gps which you can race in with traffic. DAMN.
all they need to do is include a track editor so that people can build tracks.
The only thing i am worried about right now is that the damage modelling looks waaaay too basic.
I mean if evo is more realistic than AC I will certainly be happy. It'd be nice to be able to modify the Kunos cars, since in a lot of cases, the mods aren't made with realism in mind. Like the only brz/86 I've driven thats close to reality is the kunos gt86
for me, as a person who only uses assetto for drift, all i need is customization and an open world. I hope a lot of people who made good drift cars will pass selection in evo
Imagine if they worked with Flight Sim's asobo studio to just build out driving careers and road maps for specific areas...then third parties could sculpt additional roads similar to how third parties do with MSFS airstrips.
Idea:
Shutoku... And other famour open world type roads... Linked together in a fictional way... And with offramps along the way which lead off to various famous tracks placed on those fictional offramps.
Offramp 1A on Shutoku is Spa.
Offramp 2A on Shutoku is Laguna Seca.
Shutoku turns into Deals Gap (Tail of the Dragon) North Carolina.
Deals Gap offramp 1B is Nurburgring.
Deals Gap offramp 2B is Suzuka.
So you can spawn direct at a track if you want...
Or you can spawn anywhere along the "free roam" roads, and rip it up with other random players on Shutoku etc...
And you can all drive to these tracks in their fictional locations along the way.
Well, it could be changing absolutely nothing. We've had a tiny trailer which shows some vehicle skins and locations. Not getting any hopes up yet.
I think their ability to control the mods is beacuse they want to add them to the game like cs2 does with maps for example which is awesome... Other rougue mods will still work but not oficially supported
I like how the person who made the music in the beginning just casually using the Windows '95 startup sound as the basis for the track lol
The more complicated it gets the less I have time for it. Definitely for a crowd that has a lot of available free time…
we'll most definitely have a free race mode for people who have little time with every track/car unlocked.
Yeaa I'm with you on that
@@polar_inertia it better.
If you have time for YT, you definitely have time to play EVO.
@@Moth665 but then he wont have time for youtube. maybe he wants to use youtube, and play acevo, but doesnt have time to do both. /s
My take on the modding is initially it will not be allowed and I think for several years we will be seeing DLC packs adding features, cars and tracks put out by Kunos for several years.
At the point that Kunos is pretty much done adding in the content they want to add then the doors to community mods will be opened to EVO.
So figure several years of Kunos added content before you see any community mods allowed.
But again you figure Kunos has multiple years of investment and development time in getting this project done and evo out the door so they should be expected to be the ones profiting from new added content to be able to earn a good profit from their investment for the next several years before turning over the reins to the community.
Having them monopolise the modding will probably restrict alot for people who does custom drift competitions like me
So basically gt7, I’m all for it
The evolution of cars might be something similar to NFS shift works upgrades. Would be cool having something like the Lexus LFA racecar version like there were cars in NFS shift
i would love to tow my racecar on trailer to a track, no need to do extremely detailed maps, i mean, we will still fly there 180mph so it could be basically Euro truck sim map with circuits as destinations :D
Imagine delivering a pizza, going to the dealership, buying a car, and driving it to the Nürburgring. Insane
Its not a sim without great crash physics and tyre smoke. Essential for immersion.
What do you use for your subtitles?
I first noticed Kunos changing to Coolness, then A6 instead of the AE86, Kunos again to Kainos, ACE to ACA and right after that, Assetto Corsa Evo to Assetto Quarta Evo.
And I noticed it at the end of the video so, you know. There might be more.
Probably using an AI voice transcriber, they're not perfect.
There is a reason why the didn't call it Assetto Corsa 2, because they are not aiming for creating another sim that is basically AC but better, i think they chose EVO because they want it to be totally different from the past sims they've made, just like Assetto Corsa Competizione, its much different from AC. And that's why i think Assetto Corsa EVO will be a totally different experience altogether, it will still have the incredible physics and tire simulation, but have a totally different dynamic of actually playing this sim, instead of it being a sandbox like AC is nowadays, it will be almost like Test Drive Unlimited.
I hope youre wrong
@antaxious8036 why?
@@V-Racing ac being a sandox is what kept it alive. you can do way more in a sandbox than TDU for example.
@antaxious8036 yes but why would Kunos just release the same thing as ac with mods? I mean csp and sol and pure are taking ac to almost looking like Assetto Corsa EVO, so for most people who already have mods in ac, Assetto Corsa EVO would not make sense unless it evolves into something that offers a different experience. I mean they could still have the same sandbox approach as ac but have TDU elements as well. But I'm pretty sure they will not just make ac but a little better. That EVO stands for something much more difficult than what we already have in AC. Feel free to disagree
@@V-Racing it would not be the same thing, it will be better in every aspect, graphics, physics, multiplayer, etc. but like you said that would probably be called ac2 and not evo but we dont even know if that theorie is true or not so we cant tell. we'll have to wait and see
For the customization part, I know what he means in Italian what he saying is this is ultimate customization and you can do whatever you want with your car
Free roam and in game circuit creation platform would be perfect. Who doesn't want to creat his own mountain road and drift/race on it?
Modders will make the customisation insanely in depth
I can't believe nobody has ask about the damage model. Looks like it's gonna be like the first one.
With the modding, my guess is the controlling will just be then not letting low quality mods in the game....like there is in the OG game...
If they had shown any of this kind of info during the trailer, i would have been way more excited. It sounds like a completely different game than what they portrayed in the trailer. Early days of course but i just find it strange. Freeroam sounds cool and plausible for sure.
And all this in VR!!! That would be amazing!
i'm throwing my wheel in the trash if i have to grind for in game money to spend on cars in ACE
use cheat engine or some shi
I would love a game that is a mash up of Gran Turismo and Forza Horizon and Test Drive Unlimited and Need For Speed Shift Unleashed... in that it's an open living world like Forza and TDU, has car classes that can be tuned and upgraded like Shift Unleashed yet has a mix of road cars and race cars.
Open world free roam with dynamic weather and day/night cycles that is more sim than arcade with good reasons to stick with a car and upgrade it and make cosmetic changes but still grind and buy more cars as track toys or just cruise...
I don't think a bad modding hub would make any difference in modding. Anyone will still be able to make their own mods and put them on a modding site. It just would be nice if it was good.
So I was playing ACC last night and I thought to myself "If this was a real car I would have blown the engine long ago." But then again we get to deal with blown engines in real life. Not sure how I feel about it. But! I cannot wait for this game!
Fun fact. Theres alot of high quality real life car mods on the beamng forums :)
Now the big question is: How many tons of tnt will my pc produce when i try playing the game
They've released the recommended specs on Steam. They're honestly pretty attainable. I'm running a 10 year old rig so will definitely need an upgrade, but for most it should be OK.
RECOMMENDED:
OS: Windows 10 64-bit / Windows 11 64-bit
Processor: Intel i5 10500 / AMD 2600X
Memory: 16 GB RAM
Graphics: RTX 2070, Radeon RX 5600
DirectX: Version 12
Network: Broadband Internet connection
Storage: 100 GB available space
Sound Card: Integrated
VR Support: SteamVR, Oculus VR, OpenXR
Additional Notes: SSD required
well in theory it should run way better. The original AC was never meant to handle all that has been thrown at it and the game is very poorly optimized, one of the worst i've ever seen. If you can run AC in its most current state on your pc with a semi decent frame rate you should be completely fine on ACE.
@@DunkDrives Bruhhhhhhhh I knew it would require much more specs :( My laptop is an RTX 2070 and we all know how laptops have lower wattage, and now that it's recommended it means I'll have to be stuck with playing medium graphics when in assetto corsa I can play pretty much maxed out, sad man...
they claim their in house engine is well optimzed for performance and vr in particular was not an afterthought. so in theory it uses forward rendering and is very optimized. thank fudge they didnt use unreal engine again.
Enough to make your whole city turn into nothing but rubble.
When i think about the Car Mods with extreme Traction and 400km/h in an BMW M4 i am happy how they decided to Limit the Mods
I do hope it will be optimized for VR!
Crash physics and livery customisation is what I want…
YOUR BACK YOUR LIKE THE FUNNIEST SIM RACER HAHA
It would be really cool if one of these gaming platforms allowed people to build parts and or cars that you can sell to other users for digital credits that could be exchanged for digital currency. Imagine if you could be a digital version of a real life tuner with the ability to make real money playing a game you love… 🤷🏾♂️
Im gonna be honest mod support for me means being able to jump in any car at any circuit or road in the world, i mean currently i can drive a manta 400 round lydden hill if i want. If i dont have that freedom, regardless of the other bells and whistles it will sit unused on my hard drive after a month or so as ill be bored with the lack of choice. I mean you can only drive a 911 so much
You can see that the three wheeler is being passed by a car going leisurely the opposite way ... That is exciting! That said I think OG AC is staying installed as I think the modding community will support it far more than ACE.
Honestly if they keep allowing something like ac manager on the outside with access to single player mode and modded servers would already be enough to make the game a success, AC is the last of a kind and i hope they use that information to the best, since most games nowadays are monetized and shun modding communities even tho they cant survive without them... theres little to no choices and i hope they choose to capitalize on that, modding communities are literal gold mines to a games wealth nowadays and basically every other company chose to ignore that fact.
Just to say the music you used is mint
There has been a lack of a proper PC career, we only have gran turismo on consoles and PC has been lacking ever since, there's a reason stuff like Assetto Corsa Evoluzione (not to be confused with EVO) where created by the community, people want more than just a sim with little to no content, im curious to what this will bring compared to the first game
i just want evo to be kind off accesible for everyone some people have like not that good of a pc or a laptop to play and plus assetto corsa is amazing for everyone whether u have a good or bad pc or laptop i just hope that evo is fun
Picca delivery to earn cash, yesss! sounds like in AC Evo will be implemented almost a story of Kunos guys. Marco and Aaris who liked cars so much, were working 2 and more jobs till created KUNOS and our amazing driving simulator.
What Porsche are you using in this video ?? Would love ot know 😂
I'd love for that car evolution thing to be a thing, but I mean, does that mean if I crash my car a bit too much it's gone forever? that would be consequent and kinda cool, but also crazy and frustrating
nah you'll just rebuild it like Devil Z it will be always coming back
if evo doesnt release with next to 0 flaws and if it doesnt meat 90% of expectations it will flop HARD and would be very very hard to recover from
By the end of the video the AI subtitles started dying so hard whenever he said Assetto Crosa
I personally would love a game with realistic physics, performance upgrades and as many cars as possible - so that makes me wonder, does licensing cost like a really really huge amount of money? Because Gran Turismo 2 has like 600 cars? I think that there is very few other games with that much cars, but okay, yeah, it also takes a lot of time to fine-tune the in-game physics and such for each individual car, but still, I will take a huge amount of driveable cars over highly detailed graphics...
Great news, thank you!
We finally have a Gran Turismo for PC. Can't wait.
If. Just if. If we get a PC Release of Gran Turismo + Mod Support. These 2 games would be against eachothers throats
imagine building a Midnight Club in AC EVO
I'm Excite
Reminds me of what Gran Turismo used to be like(sans Free Roam). GT is now a live service, hand holding/on rails experience that wasn't worth the full asking price.
I'm not delivering virtual pizzas to be able advance in the game. Just think about that for more than two seconds. It is BEYOND STUPID.
Holy fuck someone finally said it. I don't know what most of the people in these comments are under the influence of but this all sounds terrible.
I always thiught ACC was a successful game.
That being said, its wild that AC has almost 5x the active players currently in comparison.
4:44 Thats some georainbolt shit
can't wait to spend 3 hours just driving aimlessly
ha. the tune in the background is on a paul okenfold mix cd from the 90's
I hope there will be a good damage model
3:20 maybe some tofu delivery aswell? 🥰🥰
Will this latest game try to be more simcade like Forza MS and GT7? It would sell a lot more if it was but there is a following of those wanting sim physics.
Imagine some big maps like the 40km la and even if we don't have this mod will do but imagine if they implement system like gt7 we could finnaly have a god racing game with car management on PC
The one thing we never see is simulation style driving with free roam style gameplay. It's a major gap in the market and I've wanted something like that for ages forza horizon has went massively downhill since forza horizon 4. And the crew is so meh. Hopefully this game could be a genuine evolution of racing games as a whole as the genre is going majorly downhill.
Oh hell yes it excites me i can not wait for this game original AC is what pulled me in to pc gaming in the first place
4 sure ill love the game, but still giving a negative in steam with: '' have no sex''
4:45 Nurburg? I dunno, the window, door, intersection grass vs tarmac...doesn't seem right
I hope EVO has completely revamped the UI too, that's my biggest complaint with Comp. The UI compared to both Forza, and GT is that is looks unbelievably dated.
its actually worrying that they may be planning an open world map.
one reason i could see for them doing it, is they saw the potential from original ac, how modders made similar maps, how much money the could have made from it. lost profit. they want to therefore have NO mod support for ac2, therefore avoiding any copyright or licence complaints, but primarily so they can profit off plenty of DLC. they know the ac fanbase would no accept this at face value. so they release the game with an open world map. the type og ac players and modders have been dreaming of. suddenly the playerbase is less concerned about there being mod support.
this worries me. i really like what they are doing. unless they are doing it to replace mod support. i will not buy a new ac game without full mod support. if they want to hold off a year so free mods are not competing with DLC, thats fine by me. as long as we get a PROMISE full mod support will be released eventually.,
i was already hyped but now i'm proper hyped
Could this be the test drive unlimited we wanted with all those free roam missions?