Controllers Almost Broke Me | Indie Devlog

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 7

  • @DeadeGuard98
    @DeadeGuard98 ปีที่แล้ว +3

    Not the start I was expecting and awww the title sequence has gone *poof*. Let's see what happens next~
    0:00 - Hi Andrew!!
    0:18 - Hello "We Are Not Alone" (WANA) | *Wishlist now*
    0:42 - What's new with UI this week?
    0:54 - *New UI Design*
    1:05 - Progress stills on Twitter... Succeeded!
    1:17 - Sounds like a wise person; whoever it was : 3
    1:40 - In-Universe Overlay
    2:05 - Detects which input device you're using ;)
    2:20 - Options menu!
    2:35 - *Controller UI*
    2:45 - More options can be made available : P
    3:00 - Issue; sporadic input detection
    3:50 - Manual checks & input switches...
    4:25 - Controller implementation sucks... sometimes! | (And for Drewid's specific dual-control game)
    4:55 - Documentation? Equally horrible coming to terms...
    5:20 - Easily modifiable? NUUU.
    5:58 - Not the most appropriate workaround, but hey-
    6:20 - REWIRED community, heel!
    7:08 - Future proof for inputs~
    7:32 - *Quality settings*
    7:45 - Limited / bundled for now!
    8:20 - My lips are sealed ;) ...I think
    8:38 - NUUU, U ARE! | Ok fine I am~
    8:55 - Ghost story | 100% true
    9:40 - I stan this developer for this reason!!!
    10:04 - *Big tip*... Oops sorry "Really big one"
    10:15 - Early development > Later issues
    11:00 - Sometimes to move forward, one must go back~
    12:00 - *Wut next!?*
    12:10 - Funding > demo > Submit
    12:22 - Break for a bit...
    12:45 - Unexpected hurdles
    13:10 - More controller & graphics settings
    13:30 - Credits screeeeeeen! | *Baby seal clap*
    13:45 - Outro | We luv ya mug~
    13:58 - Like, share, comment, AND subscribe!!!
    You weren't kidding about the highly technical talk! I think I zoned out during those bits and went to my happy place- for like 5 seconds and then it was invaded by a certain bathroom entity...!
    But that's besides the point; you have come far and the next part is going to be just as spectacular-
    Can't wait to hear, see, and test more. Thanks a bunch for da shout ;)

    • @stasisboothgames
      @stasisboothgames  ปีที่แล้ว +1

      Amazing rundown as usual. I removed the intro because I thought maybe people might tune out. The logo is still there at the end though! Thought it better to just get into it :)
      Thanks for the kind words and support, I think the next month is going to be super interesting.

  • @Roroprin
    @Roroprin ปีที่แล้ว +1

    Gotta love unity's confusing functions

  • @azrhyga
    @azrhyga ปีที่แล้ว +1

    Great video!! I like it!!
    And yes, options menu it's one of the most hard parts of a game, and making it compatible with controllers it's more hard, but it's great than you fixed it!!

    • @stasisboothgames
      @stasisboothgames  ปีที่แล้ว +1

      Thanks for watching!
      Yep it was much harder than I thought it would be - got it working. It's basically emulating a mouse pointer to do it, but with the theme of the game... I'd say it fits haha.

    • @azrhyga
      @azrhyga ปีที่แล้ว

      ​@@stasisboothgames You're welcome!!
      Oh okay, I understand, it's a good idea