Horizon Zero Dawn - Animation Reel

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  • เผยแพร่เมื่อ 11 ธ.ค. 2024

ความคิดเห็น • 322

  • @vaibhav2k13
    @vaibhav2k13 5 ปีที่แล้ว +731

    The animations in this game felt really organic. As if the machines were actually real.

    • @natchu96
      @natchu96 5 ปีที่แล้ว +39

      Which is a bit ironic since they're, you know.
      Machines.

    • @___echo___
      @___echo___ 4 ปีที่แล้ว +14

      @@natchu96 Not really, GAIA probably made them like that for a reason

    • @TheJim1991
      @TheJim1991 3 ปีที่แล้ว

      @@___echo___ apart from this is a game written a designed by people....

    • @NichtNameee
      @NichtNameee 3 ปีที่แล้ว +9

      @@natchu96 It's even more ironic because the foxes in this game are stiff like machines

    • @maxim196
      @maxim196 3 ปีที่แล้ว

      @@NichtNameee what do you mean?

  • @philipkyriakou186
    @philipkyriakou186 5 ปีที่แล้ว +457

    I loved it when the grazer started to scratch its ear. This made it seem like less of a machine and more of a living creature.

    • @richardoud
      @richardoud  4 ปีที่แล้ว +71

      Thanks.. glad you liked it

    • @ZimothydaAlien
      @ZimothydaAlien 3 ปีที่แล้ว +8

      I see these machines as living creatures.

    • @quanghuytran3717
      @quanghuytran3717 3 ปีที่แล้ว +2

      Excuse me but would you please tell me why do you make they scratch their head? I know it looks more like a living creatures, but they are also robots, they have no itching sense. Please don't get me wrong. These animations are learning materials and I really want to know what did you think when you made them. Thank you in advance.

    • @vercing1324
      @vercing1324 3 ปีที่แล้ว +11

      @@quanghuytran3717 Probably a inset is sucking the Blaze or oil from the wires of the machine, who knows!

    • @jasonvoorhees5180
      @jasonvoorhees5180 3 ปีที่แล้ว +12

      @@quanghuytran3717 You probably should’ve actually tagged the content creator if you wanted them to respond but regardless I think you might’ve answered your own question. It’s most likely a creative touch added to make them appear more life-like and emotive despite being robotic automatons. I think one of the animators talk about it here but I haven’t watched the whole thing th-cam.com/video/50mIKB-NACU/w-d-xo.html
      However from a practical in-game-lore point of view you could argue scratching like that is also just a simple action that helps remove debris from the their heads as opposed to having an “itch” sensation like real animals do. This animation is mainly seen on the Grazers and lancehorns who are blaze gathering terraforming-acquisition units that use their robotic “antlers” and “horn” apendages to dig into the soil throughout the day. Overtime one could expect debris like grass and dirt to mildly accumulate on their faces/optics so a little scratching may just help clear clumps of it away if necessary. G.A.I.A programmed the machines to have animal like behaviors in accordance to their chassis design. Not just to help accomplish their task in repairing the biosphere most efficiently but to fill the void left by the extinct animals that once roamed earth.

  • @MetallicaKing48
    @MetallicaKing48 6 ปีที่แล้ว +249

    Being a machinist and technician myself, I can definitely confirm this level of engineering in the game’s universe is generations ahead of what we have today. As of today, we have only scratched at the surface of basic motor functionality and memory. Nothing we have made yet has the capacity to adapt and to learn, outside of military-grade drones.

    • @cikgucikgu1520
      @cikgucikgu1520 6 ปีที่แล้ว +6

      Question, why cannot AI in games built into real world?

    • @DR1V3R117
      @DR1V3R117 5 ปีที่แล้ว +11

      This technology was to advance, the machines could harvest energi from the earth, another from other machines. But i like the design. When i looked closer i can see carbon fiber skin.

    • @samuels7228
      @samuels7228 4 ปีที่แล้ว +10

      Amirul Adli M. Sabri
      I'd assume it is because the entire world is defined in a video game, whereas in real life, it's not possible, or if it were, not particularly practical, to map out every groove and bump of the earth and thus, probably a problem with real-time terrain and obstacle detection.

    • @AurelionSass
      @AurelionSass 4 ปีที่แล้ว +4

      And i can almost guarantee you military-grade drones will be the first to take that massive leap.

    • @AQHackAQ
      @AQHackAQ 4 ปีที่แล้ว +1

      "adapt and to learn". Nothing about that is related to motor functionality and memory, or the fact you're a machinist/technician. That's Artificial Intelligence. It's more computer science than anything mechanical.

  • @UncleSalad
    @UncleSalad 3 ปีที่แล้ว +114

    one of the animations that really caught my eye while playing this game was the stormbird's walk cycle at 0:24. seeing a giant metal bird with its own cloak of lightning strut towards me with murderous intent was both awesome and terrifying

  • @lorddinosaur9885
    @lorddinosaur9885 5 ปีที่แล้ว +178

    The Grazer animations are so cute! Also, it is funny how all the other machines are being so active and aggressive with their movements while it is just doing its own thing.

    • @richardoud
      @richardoud  4 ปีที่แล้ว +52

      Loved animating them., was able to put so much personality in them because of that

  • @gregs6403
    @gregs6403 7 ปีที่แล้ว +181

    I love the perceived difference in weight of the different models when moving. Absolutely incredible.

  • @lewishouston7969
    @lewishouston7969 3 ปีที่แล้ว +19

    The act of making machines move like animals is probably one of the greatest achievements. They were so fluid and lifelike I had to throw my whole self into fighting them, which is not how I usually play games.
    Mad respect.

    • @richardoud
      @richardoud  3 ปีที่แล้ว +3

      That’s so much praise.. i really appreciate that! So happy you picked up on that stuff.. that was the main goal when i started on the project, to make them feel like they belong in the world..

  • @imamaniax18
    @imamaniax18 7 ปีที่แล้ว +372

    This is not game, but art

    • @KM-lc6hj
      @KM-lc6hj 6 ปีที่แล้ว +7

      Imamsyah Akbar that's the animation you see in the game

    • @drgonphart5415
      @drgonphart5415 5 ปีที่แล้ว +32

      That’s like looking at a painting and saying “that’s not a painting, but art”.
      Video games are a form of art.

    • @tk-4737
      @tk-4737 4 ปีที่แล้ว +3

      @@drgonphart5415 they haven't been declared one of the seven arts (there would be 8 is they would be art) but I consider them art

    • @drgonphart5415
      @drgonphart5415 4 ปีที่แล้ว +7

      TK-473 they consist of all different sorts of arts, put together to create something amazing

    • @tk-4737
      @tk-4737 4 ปีที่แล้ว +4

      @@drgonphart5415 yeah I agree, but sadly many people don't see it that way

  • @sideswipeleague3302
    @sideswipeleague3302 4 ปีที่แล้ว +134

    2:40 : me going to bed after school

  • @neonoir__
    @neonoir__ 3 ปีที่แล้ว +21

    I love how the game made every machine feel very distinct. It didn't feel like you were fighting a generic mech tiger, you were fighting a sawtooth. You were watching grazers do their thing. Also the difference between the other classes of robots and combat class was nice since those are the ones not just throwing themselves at you in hopes of ending a fight quickly, but actually fighting back and using weapons offensively

  • @TheLegoJungle
    @TheLegoJungle 3 ปีที่แล้ว +6

    Wonderfully struck balance between organic, robotic, deatiled, readable and unique.
    This game is a master class in video game art. Models, animation, FX, lighting, everything is so well made.

  • @IamYasha10
    @IamYasha10 7 ปีที่แล้ว +168

    i love the attention to details and variety of the machines. Makes me wish they make more in the future.

    • @KM-lc6hj
      @KM-lc6hj 6 ปีที่แล้ว +5

      Yasha i heard it will be a sequel to this awesome game so hopefully they will make a variety of robots

    • @martinespinoza904
      @martinespinoza904 6 ปีที่แล้ว +4

      Guerrilla Games say that they are working in a new game, and probably is Horizon 2

    • @thevigilante7994
      @thevigilante7994 5 ปีที่แล้ว +3

      @@martinespinoza904 I'm 100% sure it's the next Horizon

    • @АлександрКим-в5ы
      @АлександрКим-в5ы 5 ปีที่แล้ว

      Yasha Ты русский?

    • @Plainejan
      @Plainejan 5 ปีที่แล้ว +3

      Yes there will be new machines because Hephaestus is no longer control by GAIA before the robota that he is creating is to help terraform the earth, now he can create any design and robot he can imagine

  • @LambdaDiamond
    @LambdaDiamond 7 ปีที่แล้ว +59

    This game was fantastic, can't wait for the expansion. The animations really made this game more immersive and standout.

  • @patricktat5115
    @patricktat5115 5 ปีที่แล้ว +45

    Admit it. All of us had the sudden instinct to roll when we watched this.

  • @KesselRunner606
    @KesselRunner606 3 ปีที่แล้ว +4

    The amount of time I would just stand at a distance and _watch_ the machines move around and do their own thing. This wasn't a static world, where beasts just stood around waiting to attack or be attacked. It felt alive and dynamic, where events could occur beyond your control. As an open world gamer, that's heaven.
    The work you guys accomplished on the animation and AI was incredible. Thanks.

  • @death-6677
    @death-6677 4 ปีที่แล้ว +47

    Wow,these animations are sublime,it's so ironic that even though they're machines,they look so liveful,i love how they attack,the response,the moveset,the mechanical design,such a remarkable and beautiful work that inspires me.
    I hope you still working for the sequel cuz i wanna see more of these bad boys in action!

    • @richardoud
      @richardoud  4 ปีที่แล้ว +25

      Thank you so much.. appreciate the kind words! I’m still the lead animator on Horizon Forbidden West.. 👍🏼

    • @zumabbar
      @zumabbar 3 ปีที่แล้ว +2

      @@richardoud good luck, man, hope everything's going well there! can't wait for next year!!

    • @vercing1324
      @vercing1324 3 ปีที่แล้ว

      @@richardoud We will have the same machines of Horizon Zero Dawn in Horizon Forbidden West?

  • @theshuman100
    @theshuman100 3 ปีที่แล้ว +6

    i love how everything has a real animal base and then theres monster hunter t rex thing

  • @birubu
    @birubu 3 ปีที่แล้ว +10

    Interesting that from this camera angle the attacks don’t look very threatening, but in-game they are terrifying as all hell

    • @richardoud
      @richardoud  3 ปีที่แล้ว +7

      Yes, exactly.. it has to do with size since there is no context with an environment/character, but all the attacks are also very specifically animated to work within the game camera.. if you’re interested, just search for my GDC talk where i very clearly explain this concept..

  • @ajusino2324
    @ajusino2324 4 ปีที่แล้ว +93

    Are you the one behind that god forsaken jumping attack the corupter uses gee thanks

  • @rmbszzz
    @rmbszzz ปีที่แล้ว +1

    To this day, this was the only game that could generally make me scared when I saw a new machine which I didn't encounter yet...
    Never had this type of experience in any other game yet! I really felt like I was inside the world you guys created!

  • @billr5443
    @billr5443 6 ปีที่แล้ว +53

    You guys did a fantastic job. This is the best game I've ever played.

    • @Diverdjent
      @Diverdjent 5 ปีที่แล้ว +3

      Same here. :D

    • @emilyelliott408
      @emilyelliott408 3 ปีที่แล้ว

      Is a game!?!?

    • @billr5443
      @billr5443 3 ปีที่แล้ว +2

      @@emilyelliott408 Yes, "Horizon Zero Dawn" on Playstation 4 and now the PC.

  • @ijustsawthat
    @ijustsawthat 3 ปีที่แล้ว +6

    Its 2021, I am playing the game for the first time.
    These animations are unreal, in every sense of the word. You guys did an amazing job on all the minute details that make then organic.
    The first time I saw a thunder jaw I was scared for real, few games did that to me.
    Good job !!!

  • @Wingedmechanic
    @Wingedmechanic 3 ปีที่แล้ว +13

    One while crossing sentinel's dawn, I had to encounter a ravager/sawtooth and some glinthawks. Knowing what a pain in the ass these birds can be, I overrode the cat and made it to fight the nasty birds. I was surprised by the finesse in movement these things had while fighting. One specific one was when the sawtooth stood on its hind legs and used it's paws to hit and drag a low flying bird to ground. Just like a real feline would with a bird it is trying to catch. Amazing. !!!

    • @richardoud
      @richardoud  3 ปีที่แล้ว +5

      Aah that sounds like a great moment.. insane, still amazed by these stories 😋 and yeah, who doesn’t hate glinthawks..

  • @barbarianzg8826
    @barbarianzg8826 7 ปีที่แล้ว +47

    nice..you can se now how much details are ingame..that's make the game great..and unforgetable story

  • @RAPTOR-bs7em
    @RAPTOR-bs7em 5 ปีที่แล้ว +61

    Finally a remarkable game made by the Netherlands! i’m proud to be a part of this country and wish Guerilla much luck in the future of game-development!
    Hiep, hiep, hoera!

    • @minikroasan2628
      @minikroasan2628 4 ปีที่แล้ว

      They are from Netherland?!

    • @RAPTOR-bs7em
      @RAPTOR-bs7em 4 ปีที่แล้ว

      Mini Kroasan Yes they are. To be specific: they are located in the capital city of Amsterdam

    • @minikroasan2628
      @minikroasan2628 4 ปีที่แล้ว

      @@RAPTOR-bs7em woah!

    • @___echo___
      @___echo___ 4 ปีที่แล้ว +2

      bij de credits zag ik 60% nederlandse namen, ik was verbaasd guerilla games nederlands was lol

    • @michipan_777
      @michipan_777 3 ปีที่แล้ว

      @@___echo___ wow ik ook ik kom da nu pas te weten

  • @Wingedmechanic
    @Wingedmechanic 3 ปีที่แล้ว +2

    The beauty was that while most of the things could be modelled after real animals like Giraffe or rhino or croc or ostrich or deer, you struck the nail on its head with the velociraptor - watcher and the TRex - Thunder jaw, something nobody on earth haven't seen moving in flesh.

  • @Saltsour
    @Saltsour 4 ปีที่แล้ว +4

    Why am I seeing this just now!?
    Incredible!!

  • @IceStormGale
    @IceStormGale 4 ปีที่แล้ว +10

    Just replayed HZD. Amazing work, Oud. Having machines imitate life so closely just reinforces the plotpoints of the game's narrative, and Gaia's love and memories of animals long extinct.

    • @richardoud
      @richardoud  4 ปีที่แล้ว +3

      Thanks for playing and the kind words!

  • @LeeorVardi
    @LeeorVardi 7 ปีที่แล้ว +47

    I just wanted to tell you that this reel is amazing, the animations of the robots in HZD are some of the best Video game animations I've ever seen, and I enjoyed them very much!

  • @en.nattuggla
    @en.nattuggla 2 ปีที่แล้ว +1

    1:17 I’ve never seen the grazier’s foot scratch before, but that’s adorable

  • @Ronnytrials
    @Ronnytrials 4 ปีที่แล้ว +5

    The best and more detailed game I ever played. Even more detailed than GTA. This is Art. I cant wait for HZD 2!

  • @fedriktube3519
    @fedriktube3519 2 ปีที่แล้ว +1

    Other machines: attacking, dodging, wallking, running, roaring, jumping, flying
    Tallneck: *J U S T W A L K I N G*

  • @6Jayes9
    @6Jayes9 2 ปีที่แล้ว +1

    I love the fact that although all of them this way looked like there where almost the same size you can kinda see witch ones are bigger than the others

  • @americano4904
    @americano4904 2 ปีที่แล้ว +1

    The designs, attacks, attack animations, hurt animations, knocked down animations and overall animations are top notch, the best out of any game out there.
    I love HZD and can’t wait for HFW.🤙🏽

  • @Sully.....
    @Sully..... 2 ปีที่แล้ว +1

    I really felt playing a horror action game with the music and then environment omg i had a great experience with hzd

  • @kentbenedict2005
    @kentbenedict2005 3 ปีที่แล้ว +1

    This game was such a blast to play. I 100% completed it and had a great experience with it.

  • @oneangryboi408
    @oneangryboi408 4 ปีที่แล้ว +4

    Such beautiful and fluent movement. The machines felt so alive instead of so mechanical as one would expect. And it works brilliantly. Best wishes to your career as an animator. Hope to see more such work in the future.

    • @richardoud
      @richardoud  4 ปีที่แล้ว +1

      Thank you so much.. really appreciate the kind words and support

  • @auramarin9053
    @auramarin9053 4 ปีที่แล้ว +8

    Horizon zero dawn is my favorite game , i love this game so much 😍

  • @McDonaldsCalifornia
    @McDonaldsCalifornia 2 ปีที่แล้ว

    The grazer animations are my absolute favourite. Especially how overly dramatic they limp away when they are just by an arrow

  • @dylanj950
    @dylanj950 6 ปีที่แล้ว +8

    Really good animations. It's hard telling the size of each machine when you've seen the game for the first time

  • @aideniridescence1437
    @aideniridescence1437 4 ปีที่แล้ว +2

    The animations are even more gorgeous when the camera is still.

  • @inkydragon27
    @inkydragon27 3 ปีที่แล้ว +1

    Absolutely fantastic work

  • @bloomfire1998
    @bloomfire1998 ปีที่แล้ว

    I am so thankful for the watchers feet animation for jump attacking (that looks like this Longleg's feet on 0:21 ) it's just so adorable

  • @ZimothydaAlien
    @ZimothydaAlien 3 ปีที่แล้ว +2

    My fav Horizon machine is the watchers. They remind me of the Jurassic Park raptors

  • @Luizguilherme-iz9yl
    @Luizguilherme-iz9yl 3 ปีที่แล้ว +1

    This game was so good in every single way, i really noticed the animations were good but i guess i was so imersed i didn't even payed attention to them, i was focusing too much on how to kill the robots, man these animations are on another fucking level

  • @FungusAddiction109
    @FungusAddiction109 4 ปีที่แล้ว +3

    I love thunderjaw animation when roaring 😀😀

  • @kindlethekitsune
    @kindlethekitsune 3 ปีที่แล้ว +2

    I remember Fighting all these guys. It was so cool to see the way they moved. Except the couple times when I glitched them. lol

  • @katana2665
    @katana2665 ปีที่แล้ว

    Watching all these reels pop up, the animation team was on fire. You guys were the real stars.

  • @cf6909
    @cf6909 3 ปีที่แล้ว +2

    Love the horse robot animations

  • @wabacake9937
    @wabacake9937 4 ปีที่แล้ว +4

    This is and always will be my favorite game of all time

  • @funtime_error_
    @funtime_error_ 3 ปีที่แล้ว +2

    I love how everything is on rythim

    • @richardoud
      @richardoud  3 ปีที่แล้ว

      Haha.. that was actually pretty hard to edit and get it right 😋 glad you picked up on that..

  • @joshthompson1755
    @joshthompson1755 4 ปีที่แล้ว +3

    I always thought the Longleg has the coolest sounds. This game is amazing

  • @crazytidy2426
    @crazytidy2426 3 ปีที่แล้ว +3

    these are so cool my guy, so much personality put into each of them. Makes me want to pet them lmao

  •  3 ปีที่แล้ว +1

    Can't wait to see you and your team GLORIOUS works in the sequel

  • @kexcz8276
    @kexcz8276 2 ปีที่แล้ว +1

    Wait, you are the author of these amazing robo-animals? Man, you have my deepest respect, well done...

  • @bobcharlotte8724
    @bobcharlotte8724 5 ปีที่แล้ว +1

    The only way someone could thumbs this down is purely out of jealousy. Astonishing work. I love how some have the particle effects added too.

  • @N_5278
    @N_5278 2 ปีที่แล้ว

    I like how during Thunderjaw attacks, his eyes, mouth and jaws move

  • @backdraft57
    @backdraft57 3 ปีที่แล้ว +2

    I just discovered this game. Its awesome! Terrific job!

    • @richardoud
      @richardoud  3 ปีที่แล้ว +1

      Thanks.. glad you’ve had fun with the game

  • @EdwardNavu
    @EdwardNavu 5 ปีที่แล้ว +4

    This looks like some kind of promotion video a cauldron would make to present these robots, like what Boston Dynamics would make to present what Atlas could do.

  • @acamporota
    @acamporota 3 ปีที่แล้ว +2

    looks fantastic Richard, can`t wait to play the sequel :D

    • @richardoud
      @richardoud  3 ปีที่แล้ว

      Thanks buddy.. hope you’re doing well! Can’t wait to hear what you think of Forbidden West 👍🏼

    • @acamporota
      @acamporota 3 ปีที่แล้ว

      @@richardoud oh man I am dying waiting for this game...it look fantastic 😁

  • @LeonCyclone
    @LeonCyclone 7 ปีที่แล้ว +17

    Great game, great design works!!

  • @pargisis
    @pargisis 3 ปีที่แล้ว +2

    Ah..I understand now why I kept dying when Stormbird swing it's tail. Never realise the tip of the tail can be extended.

  • @RobertLindabury
    @RobertLindabury 4 ปีที่แล้ว +3

    AWESOME WORK! Just freakin' amazing!

  • @geoffsaunderson5766
    @geoffsaunderson5766 3 ปีที่แล้ว +1

    The story so rich, a perfect sci fi prophecy! If any game is worth making a big very high budget film from this is absolutely it! With the sudden realisation we are entering the age of AI, it would sell very well to an adult audience.

  • @hayleysahara496
    @hayleysahara496 3 ปีที่แล้ว +2

    why is it so satisfying... :) love the game, second playthrough soon :D

    • @richardoud
      @richardoud  3 ปีที่แล้ว +1

      Thank you so much.. happy to hear you enjoyed it enough to go a second round

  • @davidvalentin5956
    @davidvalentin5956 4 ปีที่แล้ว +2

    Incredible Animation!!!! These all become so realistic!!! What a Fantastic Job!!!!

    • @richardoud
      @richardoud  4 ปีที่แล้ว

      Thanks for the kind words

  • @kayjaylin
    @kayjaylin 2 ปีที่แล้ว

    Thank you for your service. I love the games.

  • @wabacake9937
    @wabacake9937 5 ปีที่แล้ว +1

    I fricking love this game and all the robots

  • @obayrafi2632
    @obayrafi2632 5 ปีที่แล้ว +2

    Amazing i swear
    One of the best games i ever played

    • @richardoud
      @richardoud  4 ปีที่แล้ว

      Glad you enjoyed it

  • @windogewizardly1170
    @windogewizardly1170 7 ปีที่แล้ว +7

    This is gorgeous!

  • @Your_local_reaper_leviathan
    @Your_local_reaper_leviathan 3 ปีที่แล้ว +1

    I love scéne when grazer starts scratching his ear

  • @Simon-ud3tb
    @Simon-ud3tb 4 ปีที่แล้ว +5

    Maybe it's because I never saw it fight from a distance but I never noticed how the Stormbird uses its tail like a whip.

  • @ludwigdeneve3286
    @ludwigdeneve3286 2 ปีที่แล้ว

    Ben zelf nu door The Forbidden West aan het gaan. Al 29 uur op de teller ;) maar damn Richard. Het werk dat je in de machines steekt voor ze te animeren is oprecht insane. Heel veel respect naar jou en het team bij guerilla om deze metalen beesten tot leven te brengen door deze prachtige animaties!

  • @therealvascha3527
    @therealvascha3527 4 ปีที่แล้ว +1

    You can tell that they put a lot of detail into the robots more than the humans combat

  • @Dankenein
    @Dankenein 3 ปีที่แล้ว +2

    This is just so good!

  • @rinaliet
    @rinaliet 6 ปีที่แล้ว +26

    1:17 😂

  • @ibrahimsaba1592
    @ibrahimsaba1592 3 ปีที่แล้ว +2

    I wish that in horizon forbidden west the animation will let us feel the game like we're really fighting dynamically in reality

  • @RAPTOR-bs7em
    @RAPTOR-bs7em 6 ปีที่แล้ว +1

    Wow Richard, dit ziet er echt GEWELDIG uit!, bedankt voor deze nominale game ervaring

  • @jmparado785
    @jmparado785 5 ปีที่แล้ว +8

    that Tallneck roaming $exy af like...

    • @rolfb6352
      @rolfb6352 4 ปีที่แล้ว +2

      Inspired by giraffes

  • @herrlogan17
    @herrlogan17 5 ปีที่แล้ว +2

    Incredible.

  • @tatsujin9981
    @tatsujin9981 7 ปีที่แล้ว +1

    Absolutely stunning!

  • @gwit4051
    @gwit4051 2 ปีที่แล้ว

    you gotta upload another one of these now that forbidden west is out. you and the rest of the animation team are so talented

  • @reesedaoana9471
    @reesedaoana9471 4 ปีที่แล้ว +5

    Imagine these machined like ALL if the machines were real

  • @cloudforeststudio3699
    @cloudforeststudio3699 ปีที่แล้ว

    Amazing! Absolutely. Zero Dawn is one of my favourite games of all time. I'm playing Forbidden West at the moment! Love it!

  • @drillk9692
    @drillk9692 7 ปีที่แล้ว +20

    I watched this video and dreamed of an animator.I want to study hard and work with you.Make a more wonderful piece of work.Good luck

  • @Razgard
    @Razgard 6 ปีที่แล้ว +2

    Damn! I'd love to see the rigs of those things. Impressive work.

  • @fastertrackcreative
    @fastertrackcreative 2 ปีที่แล้ว

    Such talent! I've reached the point of level 59 in the game and basically most of the machines might as well be papier Mache (easily beaten) due to Aloy being so OP at this stage. I end up seeking out tougher machines to have some challenge. Love the concept of machines that imitate animals.
    Animations are really key in making a game feel dynamic, I noticed in indie games they tend to skimp on these probably due to budget/staffing and the result is the characters seem a bit wooden.

  • @AuroraXA
    @AuroraXA 6 ปีที่แล้ว +1

    This is awesome. Thank you for your amazing work!

  • @wmisiuk
    @wmisiuk 4 ปีที่แล้ว +3

    WOW WOW WOW!

  • @katelynpena3887
    @katelynpena3887 5 ปีที่แล้ว +2

    Lol the grazer was scratching its head with its legs haha

  • @unknownday8446
    @unknownday8446 11 หลายเดือนก่อน

    These are AMAZING!

  • @a.r.ythegamingrobot2152
    @a.r.ythegamingrobot2152 2 ปีที่แล้ว

    I love how the watcher's just seeing two machines doing there thing on 1:02

  • @Z-Rex_2008
    @Z-Rex_2008 2 ปีที่แล้ว

    The thunder jaw was always my favorite machine! I would always call the machines Robo this and robo that! So I always referred the thunderJaw as “Robo T-Rex”! Good times!

  • @tonytao4237
    @tonytao4237 3 ปีที่แล้ว +2

    I love this animation!!! Did you mind share these modeling with me?

  • @foberdud7576
    @foberdud7576 6 ปีที่แล้ว +1

    Damn that’s an inspiration right there good ass job

  • @teodoradimitrrova
    @teodoradimitrrova 4 ปีที่แล้ว +3

    The grazer is the cutest machine there change my mind

    • @ZimothydaAlien
      @ZimothydaAlien 3 ปีที่แล้ว +1

      I think watchers are just little robot raptors. They be cute too.

  • @KanishkaDilshan
    @KanishkaDilshan 6 ปีที่แล้ว +1

    Great game!!! Thanks for the insane effort!

  • @cellano5223
    @cellano5223 7 ปีที่แล้ว +5

    Very awesome man.

  • @Nepon_yat
    @Nepon_yat 2 ปีที่แล้ว

    Very cool animations of robots seem to live as creatures, all these ear scratches are lame when walking, and the habits themselves are very impressive

  • @surendirenparthasarathy9087
    @surendirenparthasarathy9087 3 ปีที่แล้ว +1

    The person who created these creatures mike andrew nash has passed away. this breaks my heart.