Paper Mario by JCog in

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  • เผยแพร่เมื่อ 5 ก.ค. 2021
  • Runner introduction starts at 0:16
    Run starts at 0:38
    YellowKillerbee interviews Galasrinie at 45:15
    Commentary is provided by iyce and Rainchus
    SuperJamoose is host
    This speedrun was recorded during Summer Games Done Quick 2021 Online, a week long charity speedrun marathon raising money for Doctors Without Borders. Summer Games Done Quick 2021 Online is just one of the many charity marathons organized by Games Done Quick. For more information on SGDQ2021 Online, find us at: gamesdonequick.com
    Looking for live updates? Follow us on Twitter: / gamesdonequick
    Like us on Facebook: / gamesdonequick
    Follow us on Instagram: / gamesdonequick
  • เกม

ความคิดเห็น • 292

  • @gamesdonequick
    @gamesdonequick  2 ปีที่แล้ว +42

    Runner introduction starts at 0:16
    Run starts at 0:38
    YellowKillerbee interviews Galasrinie at 45:15
    Commentary is provided by iyce and Rainchus
    SuperJamoose is host

  • @JCog
    @JCog 2 ปีที่แล้ว +1230

    Hey, this is my run! I'd be happy to answer any questions people have, cause I imagine you might have a lot lol.

    • @Desiderata0505
      @Desiderata0505 2 ปีที่แล้ว +56

      I understand that you used OoT to save certain bits of memory in the N64 expansion pack, based on all the movement you did and the filename in OoT right? But I don't get how you accessed/retrieved that memory while in Paper Mario, which you said don't use the N64 XP-pack, and how memory from one game can tell you to show credits in another game? Amazing and advanced stuff! Great run and awesome commentary!

    • @Antje-Pikantje
      @Antje-Pikantje 2 ปีที่แล้ว +7

      This is simply just amazing. Definitely an absolutely baffling run.

    • @werdfeefs7027
      @werdfeefs7027 2 ปีที่แล้ว +31

      How in the world did people figure this out? I assume it started by realizing OOT was broken, but finding the actual specifics....?

    • @kpoffaas
      @kpoffaas 2 ปีที่แล้ว +3

      Is that the machine code from OoT means something different in Paper Mario that allows the glitch to happen?

    • @box-o-rocks5264
      @box-o-rocks5264 2 ปีที่แล้ว +7

      Awesome, unique run man. Question - What is that crash handler showing and how can you tell you have done stuff correctly??

  • @MmeCShadow
    @MmeCShadow 2 ปีที่แล้ว +392

    "This isn't your dad's Paper Mario speedrun!"
    > Cuts to Ocarina of Time file screen
    Yeah checks out.

  • @dtllmpn
    @dtllmpn 2 ปีที่แล้ว +514

    This is the videogame version of "If you wish to make an apple pie from scratch, you must first invent the universe" quote from Carl Sagen.

  • @borby4584
    @borby4584 2 ปีที่แล้ว +582

    The entire speedrun sounds like something that a kid on the playground would say to seem cool.
    The fact that it somehow works is both amazing and kinda hilarious

    • @Stachelbeeerchen
      @Stachelbeeerchen 2 ปีที่แล้ว +8

      Yeah it reminded me of a rumour for Jak and Daxter where you have to turn up the volume to destroy a level completely because you hear a weeping princess that you wouldnt hear otherwise and Jak just grabs a giant tree and smashes the place entirely.
      Good times

    • @TheOmegaRiddler
      @TheOmegaRiddler 3 หลายเดือนก่อน +1

      The irony is that this run spawned because someone faked a skip, which led to people trying to do the same thing, ace was found and some mad lad suggested stop and swap, so it is actually kinda like that.

  • @jeremylandry858
    @jeremylandry858 2 ปีที่แล้ว +511

    Props to the tech staff for the “Paper…Mario?”

    • @AndrewTaylorNintyuk
      @AndrewTaylorNintyuk 2 ปีที่แล้ว +30

      And then By the end it became Corrupted too

    • @EnteiFire4
      @EnteiFire4 2 ปีที่แล้ว +50

      I feel that the staff has a bit nore leeway than they used to. In the Pokémon Emerald run, one of the Pokémon was supposed to be named "Edobean", but the runner made a typo and wrote "Edobeah".
      During the run "N" becoming "H" became a running gag and the game was renamed as "Pokémoh Emerald" for the category "Ahy% Glitchless".
      Nothing huge, but it's the small silly things.

    • @kittykat5090
      @kittykat5090 2 ปีที่แล้ว +29

      don't forget about the "Paper Mario!!" afterwards

    • @shanefrantz
      @shanefrantz ปีที่แล้ว +1

      Wow

    • @shanefrantz
      @shanefrantz ปีที่แล้ว +1

      😂

  • @dajohnstamon25
    @dajohnstamon25 2 ปีที่แล้ว +699

    OoT is so broken it breaks other games. ZFG is smiling somewhere

    • @71jmonkey
      @71jmonkey 2 ปีที่แล้ว +21

      It's like Pokemon Gen 1

    • @zachlee9364
      @zachlee9364 2 ปีที่แล้ว +1

      I wonder if the oot stores some of it's values in the expansion pak from it's dd64 days

    • @metleon
      @metleon 2 ปีที่แล้ว +5

      @@71jmonkey One day someone will find a way for the glitches to escape into the real world.

  • @arizuniga8388
    @arizuniga8388 2 ปีที่แล้ว +504

    The Legend of Mario: Ocarina of Paper

  • @VicTheMetalDrummer
    @VicTheMetalDrummer 2 ปีที่แล้ว +328

    27:02 Ah yes, I, too, remember making Link hold an invisible rock above his head while heading to the Deku Tree during my playthrough of Paper Mario.

    • @eb5548
      @eb5548 2 ปีที่แล้ว +7

      Honestly its one of those formative memories we all have

    • @projectpitchfork860
      @projectpitchfork860 2 ปีที่แล้ว +2

      Who doesn't?

  • @funky__froggy
    @funky__froggy 2 ปีที่แล้ว +499

    i love how the title of the run goes: Paper Mario > Paper... Mario? > Paper Mario!!
    very funny detail :D

    • @tiosulfate6492
      @tiosulfate6492 2 ปีที่แล้ว +21

      there even more diverse titles during the run xD 24:54

    • @warrenspencer1741
      @warrenspencer1741 2 ปีที่แล้ว +5

      @@tiosulfate6492 the "Stop and Swop" also changes lol

    • @Stiganamatic
      @Stiganamatic 2 ปีที่แล้ว

      lol I didn't notice

    • @emanvidmaker
      @emanvidmaker 2 ปีที่แล้ว

      at the end the name glitches

    • @signisot5264
      @signisot5264 2 ปีที่แล้ว +1

      @@emanvidmaker During the glitch Exhibition, time estimate changes to "What?"

  • @Slyguy46
    @Slyguy46 2 ปีที่แล้ว +143

    You know, a run where 1/7th of the time is spent in the OoT Opening Cutscene.
    For Paper Mario.
    Just the state of speedrunning in 2021.
    Absolutely amazing.

  • @MhxAir
    @MhxAir 2 ปีที่แล้ว +125

    Forget talking about parallel universes, let's talk about completely unrelated universes

    • @TheRealPunkachu
      @TheRealPunkachu 2 ปีที่แล้ว +17

      The scientific term is "perpendicular universes".

  • @MrCriticfromhell
    @MrCriticfromhell 2 ปีที่แล้ว +160

    I now know for a fact we are not in the matrix or any other simulation because if we were then these guys would have already broken it over their knee

    • @JetFalcon710
      @JetFalcon710 10 หลายเดือนก่อน +5

      Yeah, they would have figured out an ACE setup in the real world using a half-filled water bottle, a DS running a copy of Pokemon Black, and a leaf on a tree in Tibet

  • @MrOmegatronic
    @MrOmegatronic 2 ปีที่แล้ว +33

    So, basically, for anyone wondering: The speedrunners found a linked list (chain mail), convinced it that the next entry was in the wrong place (scratched out the address and wrote a new one), wrote their own data in (tore the envelope open and put a different letter inside), and then let it sit where they wanted until they needed it (mailed it to themselves).

    • @sambreaze1115
      @sambreaze1115 2 ปีที่แล้ว +2

      Thank you for coming up with a metaphor for this. I was having a hard time wrapping my head around how this worked.

  • @GoldDragon20
    @GoldDragon20 2 ปีที่แล้ว +203

    Looks like someone was having fun with the run’s title

  • @deathreus
    @deathreus 2 ปีที่แล้ว +180

    Imagine my confusion when I click on a Paper Mario video, skip to run start, and it's Ocarina of Time

    • @razmfrazm
      @razmfrazm 2 ปีที่แล้ว +7

      Same!

    • @kittykat5090
      @kittykat5090 2 ปีที่แล้ว +2

      i was aware that a glitch involving OoT was in newer Paper Mario speedruns, but i wasn't expecting it to show up in GDQ so that threw me for a loop

    • @lyuris277
      @lyuris277 2 ปีที่แล้ว +6

      i didnt play ocarina of time but i played paper mario and when he was in the file screen from oot with the oot music i was like "what paper mario is this?"

  • @alasanof
    @alasanof 2 ปีที่แล้ว +132

    It's incredible that arbitrary code from ANOTHER game can improve paper Mario speed runs

  • @Mothuzad
    @Mothuzad 2 ปีที่แล้ว +43

    Ocarina of Time: *crashes*
    Jcog: Good. Good! All according to my design

  • @jhawk889
    @jhawk889 2 ปีที่แล้ว +301

    Having to wait 69 seconds makes this the nicest run ever

  • @idkjustchangingmyname7343
    @idkjustchangingmyname7343 2 ปีที่แล้ว +20

    I know this is actually impossible but just imagine a kid that glitched his ocarina of time so bad he said “screw it im playing paper Mario” then did the same exact thing here, crashed the game then turned it back on to end credits. How confused would they be? The idea of it just makes me laugh.

  • @playerspotted1842
    @playerspotted1842 2 ปีที่แล้ว +67

    Pretty wild that the Goomba King would just give up Peach cause Mario wouldn't get off his lawn.

    • @PTp1ranha
      @PTp1ranha ปีที่แล้ว

      And it's all thanks to Link.

  • @onlysmiles4949
    @onlysmiles4949 2 ปีที่แล้ว +15

    "In order to understand how we write code to the expansion pack, we need to first understand how fairies produce light"

  • @HopethePrincess
    @HopethePrincess 2 ปีที่แล้ว +77

    Most people: of course, Goombaria, you can have your dolly back!!!
    JCog: (eats it) 🙂

    • @JCog
      @JCog 2 ปีที่แล้ว +13

      :)

  • @jacobf6945
    @jacobf6945 2 ปีที่แล้ว +48

    I loved the run title changes XD It is "Paper Mario" at the beginning, then "Paper... Mario?" during OoT and then "Paper Mario!!" when we actually start it.

  • @happymanrenzo
    @happymanrenzo 2 ปีที่แล้ว +85

    so, do you want OoT or Paper mario?
    JCog: YES

  • @wintermute8315
    @wintermute8315 2 ปีที่แล้ว +31

    This is surely the weirdest run I've ever seen. Well done on explaining the technicalities without going overboard, great run guys!

  • @neoqwerty
    @neoqwerty 2 ปีที่แล้ว +7

    A Paper Mario run that starts on Ocarina of Time with a programming lesson that sounds like it's from Coding Secrets instead of Games Done Quick and RTA setups for things discovered by TASing to pull off Stop 'N' Swop.
    Exactly my definition of enjoyable to watch.

  • @novabren7260
    @novabren7260 2 ปีที่แล้ว +30

    That was the most complicated setup for a single trick I've ever seen lol, that was such an interesting run!

  • @ampersandthewiz
    @ampersandthewiz 2 ปีที่แล้ว +39

    This is quite possibly the coolest speedrun category I’ve ever seen. nicely done to everyone involved!

  • @Belhenix
    @Belhenix 2 ปีที่แล้ว +20

    The moment the approval list was released, I saw this game being accepted and got absolutely excited for it. I was surprised to see it as the first bonus game, but it met every single one of my expectations. Great run, great couch, great runner.

  • @krehera
    @krehera 2 ปีที่แล้ว +50

    absolutely wild! The technical explanation was cool to hear (although I may be a little biased as I am a software developer). Thanks for this amazing run.

  • @skwarka3285
    @skwarka3285 2 ปีที่แล้ว +34

    Oot SRM really did just change everything huh

  • @This1s4Reimer
    @This1s4Reimer 2 ปีที่แล้ว +11

    It never ceases to amaze me how Speedrunners can figure stuff like this out. Mind-boggling.

  • @theyshisizj
    @theyshisizj 2 ปีที่แล้ว +17

    Tech crew had a lot of fun with this run. Thanks to both tech and JCog for the run and i cannot wait for more vods of the runs

  • @Infernoblade1010
    @Infernoblade1010 2 ปีที่แล้ว +4

    The Legend of Peach: Flute of Paper

  • @itsapplepai
    @itsapplepai 2 ปีที่แล้ว +9

    This is absolutely fantastic. The lengths the community goes to to find ways to break paper mario will never not bring me complete and total delight

  • @Pryexel
    @Pryexel 2 ปีที่แล้ว +18

    I've always wanted to see just how this "Stop 'n' Swap" exploit worked in real-time.

  • @erikrose2100
    @erikrose2100 2 ปีที่แล้ว +15

    I skipped the first few minutes and thought this was the wrong run. Super fun, great speedrun!

  • @LonesomeDevil
    @LonesomeDevil 2 ปีที่แล้ว +5

    Huh, who would have known? Since so many things can crash Paper Mario, I guess the solution to beat it was simply to crash another game instead.
    ... what? Since the comment section is already filled with that meme, I figured I might as well actually use it right.

  • @jimmyoutlaw9384
    @jimmyoutlaw9384 2 ปีที่แล้ว +6

    Ive been waiting for this VOD this is just madness

  • @Siova28
    @Siova28 2 ปีที่แล้ว +29

    Just the concept of this run is incredible xD

  • @Phonixfire
    @Phonixfire 2 ปีที่แล้ว +11

    I love how the title keeps changing throughout the run.

  • @Superellysan
    @Superellysan ปีที่แล้ว +1

    The tech crew are incredible for changing the title card as the run went on

  • @jeremybell9087
    @jeremybell9087 2 ปีที่แล้ว +2

    Absolutely beautiful!! Totally something out of this world and totally blew my mind!

  • @sproga_265
    @sproga_265 2 ปีที่แล้ว +22

    The fastest way to play Paper Mario is to not play Paper Mario

  • @silkyz68
    @silkyz68 2 ปีที่แล้ว +6

    Folding space-time like a piece of paper

  • @mctoasterlovin
    @mctoasterlovin 2 ปีที่แล้ว +6

    this is taking multitasking to a whole nother level

  • @brandonloiacono2015
    @brandonloiacono2015 2 ปีที่แล้ว +14

    I hear the shield is the best thing in a paper mario run

  • @vidoxi
    @vidoxi 2 ปีที่แล้ว +6

    never seen a speedrun like this before lol. fun watch, great work.

  • @7Zealot
    @7Zealot 2 ปีที่แล้ว +3

    Wow. This is the most complicated thing I've ever seen. I didn't understand a word of how this works. Thanks for showing it off, it's really...interesting!

  • @DJEevee257
    @DJEevee257 2 ปีที่แล้ว +1

    I watched this entire run live and it was amazing to watch

  • @Delzethin
    @Delzethin 2 ปีที่แล้ว +29

    I know speedruns can get weird once you start exploiting glitches, but...what sorcery did I just watch?

  • @Roebey
    @Roebey 2 ปีที่แล้ว

    I'VE BEEN WAITING FOR THIS!!!

  • @danglaize3464
    @danglaize3464 2 ปีที่แล้ว +2

    I’m, so confused and impressed all at once. Amazing

  • @charliep7112
    @charliep7112 2 ปีที่แล้ว +4

    Eventually, we will discover that Ocarina in Time will somehow allow you to beat Mario Galaxy in 30 minutes.

  • @LazyGameplay
    @LazyGameplay 2 ปีที่แล้ว

    Awesome speedrun ,first time seeing a papermario speedrun 🔥🔥🔥

  • @alexpil1919
    @alexpil1919 2 ปีที่แล้ว +1

    This is not an area of the internet I’ve ever spent time but I absolutely watched all of that. That was wild .

  • @Valkenhyne
    @Valkenhyne 2 ปีที่แล้ว +5

    This one was something really special

  • @kyledelbianco7850
    @kyledelbianco7850 2 ปีที่แล้ว

    That was sick...awesome run and commentary

  • @blackandredsword2698
    @blackandredsword2698 2 ปีที่แล้ว +1

    its so nice to see stop and swop finally working for something

  • @BrooklynStorm
    @BrooklynStorm 2 ปีที่แล้ว +20

    OoT so broken it beats other games.

  • @pmvd95
    @pmvd95 2 ปีที่แล้ว +3

    If the OoT community wanted, they could solve the cold fussion and time travel in a few months

  • @Afroninja1994
    @Afroninja1994 2 ปีที่แล้ว +5

    I didn't follow a single bit of that but it was pretty neat! RIP Kolorado.

  • @LvLupXD
    @LvLupXD 2 ปีที่แล้ว +1

    I'm really happy these shenanigans made it into GDQ

  • @seanreilly6618
    @seanreilly6618 ปีที่แล้ว

    putting words on some of these tricks is cool, definitely found the spin and hop strategy playing this game as a kid, I also remember this interaction where you jump in the loading zone and you can keep jumping but never used it for anything.

  • @Ranzha_
    @Ranzha_ 2 ปีที่แล้ว +7

    To everyone checking the comments before watching the run:
    Ocarina of Time and Paper Mario crossover episode? It's more likely than you think!

  • @idk1788
    @idk1788 2 ปีที่แล้ว +3

    Damn, he really teared this Paper Zelda apart.. it's always like he played two games...

  • @Rhiannercakes
    @Rhiannercakes 2 ปีที่แล้ว

    I'm so glad this run was in GDQ.

  • @TrooperLinks
    @TrooperLinks 2 ปีที่แล้ว

    Great run and very novel!! I’m like 10+ minutes in so I’m looking forward to seeing how this end.

  • @eldonhill4840
    @eldonhill4840 27 วันที่ผ่านมา

    I loved watching this Origami of Time run

  • @d-zaxer829
    @d-zaxer829 2 ปีที่แล้ว +12

    Has anyone ever wondered how, HOW someone actually came up with the idea that something like this would actually work ? It's clearly not something you discover by mistake...

    • @Century_Chandra
      @Century_Chandra 2 ปีที่แล้ว +3

      There's a video called "speedrunners break paper Mario using ocarina of time" that goes over in detail how it was found, it starts with a guy learning programming in basic because he asked the same question you just did

    • @hamizannaruto
      @hamizannaruto 2 ปีที่แล้ว

      Sound like they have been deconstructed both game to bits

    • @hhaavvvvii
      @hhaavvvvii 2 ปีที่แล้ว +1

      There's a video on TH-cam that goes in depth over how each and every step was discovered. A series of fortunate coincidences is definitely not a wrong way of describing it.

  • @70M80
    @70M80 2 ปีที่แล้ว +4

    Origami of Time, classic game!

  • @bainhardt
    @bainhardt 2 ปีที่แล้ว +1

    one of my favorite runs shown so far. it's wild that stuff like this works, but it's impressive all the same!

  • @LangdonGames
    @LangdonGames 2 ปีที่แล้ว

    Nicely done!! Very cool.

  • @BlackDawn626
    @BlackDawn626 2 ปีที่แล้ว +6

    Having only played TTYD and knowing that a Speedrun of that is like 3 hours, I was amazed at how this run was so quick.
    After seeing this run, I'm just like 'huh...neat.'

    • @fahkyew7776
      @fahkyew7776 2 ปีที่แล้ว +1

      There's a credits warp in TTYD that was discovered just a few months ago. Check it out

  • @13AxelRoxas
    @13AxelRoxas 2 ปีที่แล้ว +2

    I have no words to describe what I just saw....except these words.

  • @juice6682
    @juice6682 2 ปีที่แล้ว +17

    For those of you confused on why you’re watching a OOT speedrun, allow me to add to the confusion : 9:41

  • @0MPMatt
    @0MPMatt 2 ปีที่แล้ว +2

    Does this trick work with any other game?
    Like, not the ACE(?) crash, but stop'n'swapping the RAM info into another game, producing some advantageous result.

  • @SkittleKirby
    @SkittleKirby 2 ปีที่แล้ว +1

    What a very cool and awesome runner

  • @ZeyTheIncubus
    @ZeyTheIncubus 2 ปีที่แล้ว +3

    This feels like some kind of fever dream or something

  • @musabshuaib3407
    @musabshuaib3407 2 ปีที่แล้ว +1

    I love seeing these kinds of runs!

  • @Sylocat
    @Sylocat 2 ปีที่แล้ว

    This raises so many philosophical questions about what it even means to speedrun a game.

  • @coleeau
    @coleeau 2 ปีที่แล้ว +1

    I love it how lzs is the least broken thing in this run

  • @DomDomTheFirst
    @DomDomTheFirst 2 ปีที่แล้ว +2

    My favourite N64 game, Origami of Time.

  • @jamesrelich8210
    @jamesrelich8210 9 หลายเดือนก่อน

    Using my favorite game of all time as a tool to quickly beat my second favorite game of all time.

  • @muragaru553
    @muragaru553 2 ปีที่แล้ว +1

    This is silly, but it's the kind of silliness I enjoy. I don't get the technical aspects of this, at all, but kudos to those who figured this out. Quite clever :D

  • @jsfjames
    @jsfjames 2 ปีที่แล้ว +4

    The short of what I took from the commentary while not a runner myself of the game is this: You basically use OOT stagnant ram values during a hot swap in order to trigger a buffer overflow type glitch in Paper Mario and feed it the stagnant replacement values to get desired data load. If true... nice one.

    • @hhaavvvvii
      @hhaavvvvii 2 ปีที่แล้ว

      The buffer overflow isn't triggered by the stagnant RAM values; rather they're just the payload the buffer overflow ultimately executes.

  • @Eienias
    @Eienias 2 ปีที่แล้ว

    the whole "writing code to the memory pak" brings to mind i think super mario world credits warp, the any% thing where they place items in very specific places in one of the first levels to essentially 'write code' i think one of em called it that. its so wild to think something like that was discovered. fascinating to watch.

  • @DBinitiate
    @DBinitiate 2 ปีที่แล้ว +2

    I just realized why Ocarina of Time is used to do a credits warp. It's to play the Song of Time so you can warp into the future!

  • @malibujukebox
    @malibujukebox 2 ปีที่แล้ว

    Such a cool run!

  • @joeylehman9649
    @joeylehman9649 2 ปีที่แล้ว +3

    I love how the title changes haha

  • @only1gameguru
    @only1gameguru 2 ปีที่แล้ว

    HYPE!!!!!!!
    Also I didn't know Paper Mario had such a rocking Kondo sound track
    I'd like to see this run in a TAS lol

    • @JasperRLZ
      @JasperRLZ 2 ปีที่แล้ว

      Paper Mario's soundtrack was done by the Intelligent Systems composer at the time, Yuka Tsujiyoko. She also did a lot of Fire Emblem work

  • @TheM4v3r1cX
    @TheM4v3r1cX ปีที่แล้ว

    The clowny music going on during the technical explanation of what's going on really makes this whole run for me

  • @deadside4699
    @deadside4699 2 ปีที่แล้ว

    we love to see it

  • @AndresssUC
    @AndresssUC 2 ปีที่แล้ว

    Amazing!

  • @Pyromuffin
    @Pyromuffin 2 ปีที่แล้ว

    im curious how this category is defined. do you have to use a "real" game to set up the memory in the expansion pak? it seems like you could pretty easily use a flash cart to set up the memory on the expansion pak, circumventing the need for all the work in OOT.

  • @CivilChev
    @CivilChev 2 ปีที่แล้ว +4

    Imagine being a Paper Mario speedrunner and saying you have to get better at OoT to save time on splits...

  • @dashalpha
    @dashalpha 2 ปีที่แล้ว

    Was one of the glitches in the Paper Mario sped run to cause memory manipulation so that it would access the memory pak (which normally it'd never do since it isn't a game that uses it, and which has the data loaded you need, via OoT in this run, so when loaded caused Paper Mario to jump to the credits)?

  • @verdethestarwarrior1088
    @verdethestarwarrior1088 2 ปีที่แล้ว +4

    Most ambitious crossover of all time?

  • @zelenpixel
    @zelenpixel 2 ปีที่แล้ว

    that was so funny i love it so much
    nice ocarina of time run