Voices of the Void: The Labyrinth // Backrooms
ฝัง
- เผยแพร่เมื่อ 5 ก.ย. 2024
- Ah, and here we are. I've come to a point where I'm covering Backrooms content. How far I have fallen...
... jokes aside, this is quite a neat little exploration of an incredibly obscure area of Voices. This place COULD be expanded upon in future updates, but it's hard to say. It could even get removed instead, if it's too much of a chore to keep in the game code-wise. I'm glad to have experienced it either way.
Covering this really made me wonder what other little things are obfuscated in this game that loves to reference and hide so many things. This current build has been out for three months and people are STILL finding new secrets.
I sound like a broken record at this point, but I'm stoked for the new update and am holding off on the more serious or spooky uploads until we get our hands on the 0.6 build. From what I've heard, there are new events, threats, and most interesting to me, a focus on story and narrative, which seem to have lots of dark plot points to them. I'm a sucker for this kind of stuff, and will be delighted to have some interesting topics to piece together in video form.
Until then...
... if you'd like to clip your way into the backrooms (or actually play the game, which is a much better use of your time!)...
Here's a download link. Voices of the Void is FREE: mrdrnose.itch....
... and if you like it enough, you can purchase it (name-your-own-price) or join MrDrNose's Patreon. (I'd recommend either. This game is cool.)
SONGS USED:
INTRO and OUTRO: 7th Realm (Old School RuneScape) by Ian Taylor
DURING: The Everlasting Slumber (Old School RuneScape) by Ian Taylor
DURING: Zombiism (Old School RuneScape) by Adam Bond
I do not own, or claim to own, any of the above music tracks played in this video. This video is not a replacement to experiencing the music in its intended format. These tracks may be requested to be removed by its trademark owner or composer if deemed necessary.
I find it kinda funny that the Wendigo is of course haunting the endless abyss...while also haunting a toilet. Like, the abyss is understandable, but what did the toilet do to deserve getting haunted.
Where do you think the plumbing goes? A septic tank? Don't be silly the company couldn't afford to get one of those installed
contracting an otherworldy entity for an easy piping system connected to an infinite underworld, that dispatches any residue that enters a toilet to that location.
i`d say it`s pretty neat.
@@benjaminkhoury4250That’s not the toilet's fault! It can’t install a septic tank!
Dies this mean that this is where the pipes of the toilet go
I like all of these ideas here.Especially combining them. The people who built the base forgot the septic tank and decided to just use otherworldly methods to take care of it, and hired a known killer cryptid to guard the ways and manage the pipes.
honestly the faulty terrain gen really, really works for this area, it's supposed to not make any sense so having an occasional jpeg-thin wall or literal holes in the map makes the area even better and weirder
My first time encountering this was wild. I thought I knew a lot about the game at that point, but I wasn't ready for this. Here's how it happened. I didn't plan ahead and ended up getting really hungry (I was still new to actually playing the game, but I had been watching a lot of content already at that point). Too hungry to sleep, I push through with my duties while falling over every 10 seconds due to hunger. While waiting for food to arrive and tripping over myself, I accidentally hit the ragdoll button next to the servers (kept confusing it for the zoom in button, thank you Optifine), clipped through one of them, and just like that, I was brought to this nightmare. I froze for about a minute in actual fear. Still tripping from hunger, I stumbled aimlessly through this, knowing that it was definitely a backrooms reference. I didn't know what to expect or how to get out. I encountered the wendigo, which, if it wasn't for this channel, I wouldn't have known he was friendly (if not still a bit terrifying, especially in this darkness). Finally, after spending at least 10 minutes walking, I exited the game and looked it up. At the time, there were no videos on it, and only one mention of it on reddit. Now, there's this video, which will help the next generation of Voices of the Void players. By the way, I've been loving your videos. This game is amazing and definitely deserves more attention. Your videos are very informative and also very fun, and I look forward to every time you upload.
Same thing happened to me, I was hungry and walked outside,and found a strange egg but the I ragdolled,hit my head on the railing and poof! Into the concrete halls
(VotV spoilers, be warned)
I find it really funny how all of the actually really scary entities in the game, like the antibreather, the wendigo, Wolfpack, etc, are all basically harmless lol. Like they never go out of their way to harm the player or anything like that. But then the cute alien cats in space are the ones that actually go down and try to actively harm the player lol
rufus
The gigantic pyramid spider monster is actively sending you messages and destroying threats to help you, but the little cat ladies just like trolling you cuz it's funny
arirals just staring and doing nothing while the yellow wisp rips off all of your limbs
I first got into Backrooms while driving along the river on my ATV hoping to find something interesting. Eventually, I ended up at the edge of map and found a suspicious concrete tube below the water. When I got underwater it appeared that the tube was sealed off with metal bars. I thought I could somehow open it with my hammer and tried to break it so I could get in (because I was certain that this tube contained some secrets for some reason).)
But after 2 minutes of trying I turned 180 degrees to the back and swimmed away, and then immediately before I even could leave the tube I got teleported in some dark place. I was frightened at first, but then I realized that maybe I hit a random trigger to enter that tube and I finally got behind those bars. After minutes of wandering around those empty rooms I got stuck in an impossible to leave labyrinth. It was so funny to realize that I just bugged out in the water and this tube was just a decoration 😂
I recognized the Runescape music immediately, can already tell this vid's gonna be good vibes
Aspect ratio or not, that was a great capture of the toilet demon. For the grass cr0nch, I'm wondering if this backroom labyrinth is below the terrain, maybe nearby enough that an entity detects you and is trying to find you?
You know, that is entirely plausible that some entity is attempting to get to the player. It's hard to say-- it's quite a bit of a spook either way!
my hypothesis is that the game plays a distant/nearby grass crunching sound as a scripted spook, it isn't caused by any entity but is rather a global event that can happen anywhere! given the out of date node graph message it appeared to actually load a brand new level, so i don't think there's any grass nearby, and that's why i came to this conclusion.
I remember the first time I got here. It was the middle of the night, and I spotted the anti breather scampering about, so I hightail out on my ATV (I didn’t know the anti breather was harmless). Eventually I end up driving straight into a small ravine and land upside down. Everything went dark and I woke up in the labyrinth. One of the most memorable moments I’ve had in any game recently
every time i heard a grass crunch sound, i spotted the toilet fucker in the corner of my eye, so i think it's just 1 event at different distances or behind a wall
5:28 I like it so much that at this moment his calmness turns into fear, after which he drops the lamp. it was funny xdd
wow, i already knew pretty much everything about the backrooms, but i had no idea an actual entity appears there!
also, this might be the best footage we have of the wendigo model, out of all the videos showing toilet at 3:33am and that one video where it spawned on top of the base
I love your editing style. To the point and showing the good stuff. I cant play scary games myself so I always enjoy when content creators showcase cool things in games like this.
This is so sick, holy shit this game just keeps blowing my mind
I only ever got in the labyrinth once after falling out of the burger dream. Have never been able to get into it again ever since, and I have *tried* significantly. Glad to know there's a consistent way to get into it... in 0.5.2. Looks like the teleport bind is no longer in 0.6.
Edit: It turns out I was wrong! The reason why numpad . was never working for me was because I turned on mouse keys many months ago and never turned them off! So we're fine! As long as nobody... teleports any bread!
Question
Your editing is great. Kinda reminds me of old Batesee videos. Love it.
it lives in the abyss but there arent any toilets there so it goes topside to use the bathroom
joel says the update is supposed to happen this month!!! I'm really really excited!!! do you have any ideas or theories of what might be in the next update?
So from what I know, there is a lot of model changes, as well as event additions. One key fact is that lore will be substantial in this update, so the background of the player character plus all sorts of other info to find around the world!
I just decided to sleep, and I was attacked by a phantom (that black guy who attacks when you have 0 percent sleep) and I got there. A scary place
Perhaps you could cover some of the more shocking signals? Sort of like "The End Is Near" signals, just without the looming threat. Some examples would be the red planet signal that talked about some queen or the "Come here..." signal.
I think it'd be neat.
These signals are definitely on my radar. I'm somewhat tempted to make a compilation video of them instead of individually. Originally I tried to make TH-cam Shorts for single spooky signals too, though that's a format I'm having trouble getting the hang of with my current production value, pffhaha.
@@soft_gremlin1845 Yeah- it'd be amazing to see if any of these signals have actual effect/what kind of message you get for delivering them to the lab.
The music sounds really good to add :) I'd recommend it in more boring areas, well, not boring, but visually repetitive ;D
But i'd say keep more threatening areas clear since it'd be silly to hear approaching foot steps with funky tunes heh
Im glad you did an ep on this area, was always curious if it had an end or if you could only fall out off it, hopefully there'll be an ending in a future update :D
Thank you!! c:
And yeah, it definitely doesn't end from what I could tell. Once, I reached low enough in the maze that it just popped me back to the entrance, like how the regular overworld teleports you when you fall too far below the map...!
@@soft_gremlin1845 Cheers, i appreciate the definite answer :3
I look forward to you showing us more details like this, you're awesome! :D
Ankles status: _P U L P E D_
I really like the music choice, it felt very fitting with the aesthetic of votv.
Thanks for doing these videos. I don't have the spare time needed to really dig into this game, but I love the detail and effort the developer put into it. They did a great job building an unsettling atmosphere.
i somehow made a habit of using the enter key on my numpad to confirm signals on the scanner and ended up misclicking and teleporting myself to the backrooms instead. i was so confused
I randomly got in here from a weird glitch where I grabbed a ladder shortly before breaking my legs during a fall into the basement, causing the W and S keys to ascend/descend me incredibly fast without being on the ladder. This quickly caused me to clip into the ceiling and into the maze.
I accidentally discovered this when I was making that cat thing hold a chair and it pushed the chair into the wall. Jumped out expecting to be teleported out into my base or outside but I ended up in the backrooms. My lantern was full of fuel unlike yours. The worst part about it is that you can't pause.
Love that entity. Needs to be animated and fleshed out.
I got in here in the weirdest way, i was about to sleep when a event triggered (i never figured out which one since nothing happened) so i started cleaning the base as i waited for the sleep demon to grab me and when i got on top of the vending machine outside the control room i heard i got teleported here. (I think what might have happened is that one of the sleep falls triggered while i was wedged beetwen the vending machine and the ceilling and it clipped me out of bounds)
I went to bed and woke up there, good to know things aren't just screwed haha
Man you're giving me even more reasons to get this game, now i gotta play this after seeing streams of it lol
That procedural generation for the backrooms labyrinth is interesting. I'd love to know how it works, would make a great dungeon crawler.
Pre-Alpha 0.6.3b. It happened to me just now.
The way I did that is by entering a monitor view and somehow leaving it with the zoom, the player camera after this was a little bit forward than the player location.
And then I just walked to a random wall to witness a wall texture on whole screen. And with few these attempts I got "backroomed". BRO! I literally just started playing the game!
i always just teleport back to base when i’m too far away or can’t bother walking there (i don’t use rtv lol)
Seems like the perfect place to explore with the help of an alien lamp!
oml i got this one time by swimming in the river trying to get the blue plushie and when i tried to get out of the river it for some reason glitched me into the floor and i went to the backrooms met the wendigo and got scared cuz my food and sleep was running out so i went back to the menu and reloaded my save.
I accidentally clipped here while chilling under the base at 3 AM(irl) 💀
And then i turned into one of the corners and runned into wendigo up close 💀💀💀
And then my lamp disappeared💀💀💀💀💀
And i only had dim nuclear Argemia plush and 20% charged flashlight....
wtf i swear i randomly got this after sleeping one time i think. i guess i must've woke up out-of-bounds or something?
i think i had a nightmare so i might've clipped from the ragdoll or something
I think no music pared with just text descriptions suits the atmosphere better for the spooky stuff. But I think every once in a while where you have lots of uneventful footage you'd like to show for context/buildup, or it's a more lighthearted topic think some fitting tunes are fine. But that's just my opinion ^^
Keep up the great work!!!
OH THAT ENDING
Version 7.0.0 you can have access to the maze when you try to search the signals on the PC and press the numpad dot key
I may be wrong, but I remember a video where someone got here while going into that weird bunker outside the base. I've never been able to get in there, so it may have been a fake, I just remember seeing this exact place before somewhere.
you are a fucking lifesaver for documenting this game's secrets
I'm a bit surprised the game doesn't unload areas once you drop down the holes since you can't climb back up them, although it could've been left that way to have the game crash as some sort of mercy to the player
You can enter this with stone sit in stone and you will clip it’s behind bunker walk and you will find an no collision stone and sit
I accidentally got into this God's forsaken place by climbing into undewater sewage pipe while searching for some plushie. To tell i got scared, is to say nothing
Do you know how to get out of the labyrinth without making the game crash? And if the game crashed and we restart the game, will we be teleported back to our base(or our last location before getting no clipped) or are we gonna get trapped in the labyrinth forever?
I have yet to encounter this so it would be nice to know a thing or two so i am better prepared to deal with it
The game will save immediately before entering the labyrinth, so you will be safe from being stuck in there!!
As for the crashing part, that is basically guaranteed from what I experienced. Each of my, like, dozen runs ended in that. I think it's sort of an endless punishment for trying to clip to where you shouldn't be, or something of the sort, haha!!
@@soft_gremlin1845Kinda like the oob shadow man
how did you reduce the size of the black border? edit: nvm its literally just “disable borders”
Wait really? I once fell through the floor in Quebec.
Like, I remember in a previous playthrough of the game, that when I dropped a CD that I was gonna use on Quebec it just fell through the floor casually... then my paper I was carrying with the Hash codes as well, though I didn't fall in it. I think i saw a youtuber/streamer fall through the floor in one of the satellites too... unsure which one.
Damn, the entity does seem to forget about his boners very often, what a goofball!
ah, i was thinking about this place a couple days ago, wondering if you'd do a video. nice!
i got in there by just farming days near toilet (idk if toilet may cause it)
What happens when you activate a bunch of events all at once?
Well, I'd assume this one would cancel out any others currently happening. The game CAN force multiple events to run concurrently, but most of the events are mostly chance.
well, the game already had backrooms style in its tutorial.
didn’t vargskelethor joel find this by clipping through one of the satellites without using the teleport glitch?
I can confirm that it happened to me at like midnight to 3 am when I walked into one of the satelite dishes, my flashlight went out and suddenly I was there.
You mentioned, the labyrinth isn't the only place, where you can encounter Wendigo (the other one is on top of the toiler) or does that mean you can see him in other places by some random chance? (like in forests or elsewhere)
you can see him in the forest. it's just more common in the backrooms
@@flviir oh okay, thank you.
wolfgang is scary
I just got there because of the barrels
got this on day 2
my lantern had full fuil is it maybe because i have a crappy laptop probably
I would like to make a suggestion: Please don't make text take up the entire screen. Especially if you are watching this on a big screen, it becomes pretty hard to read, as your eyes have to dart across the entire screen constantly.
I have thought about this actually with my last couple of videos. I'm trying to hit a sweet spot where the text isn't illegibly tiny on a phone screen, but also not too big for this exact issue. I appreciate the feedback, I'm gonna be experimenting with text more!
@@soft_gremlin1845 Maybe take some inspiration from YouYube subtitles or movie subtitles.
I like how the most popular votv Channels are a furry a furry a furry and finally a mushroom
soooo uhh i apparently guessed the 4 digit code to the bunker because i was in a "silly mood" and put in 8008 because it looks like boob and uhhh well yep it worked this code is not listed anywhere in the game as far as i know also the door still doesn't open even though the correct code is input
Ah yeah! That is interesting-- I'm thinking the next update will add more behind that bunker... but who knows!!
@@soft_gremlin1845 hope that comes out soon looking forward to it i initially saw this game being played by a youtuber called charborg and the rest is history
Agreed, it would be interesting.
I suppose I can key you in on this-- one CAN actually, in Sandbox mode, delete the doors and go into the bunker. It's a small one-room bunker that has a bit of a creepy vibe, but as far as I know, nothing unique happens in there... yet... probably.
@@soft_gremlin1845 good to know also i just got the red meteor signal and currently i don't think theres any footage on the internet of it (even the wiki) i now have it and was wondering if you wanted it for a video
theres also some undocumented stuff such as an email you get after playing the audio and other small things as well idk if you use discord but this would be the best way to share these thing
Nice finds
I got that event and i am fucking stuck in the wall god damn it.
I know a lot of people may asked this already but, how can you get the sandbox mode or chests in your gameplay? I saw some other comments say you have to reach day 31 on story mode but hell im already giving up on day 7, maybe a tutorial on how to survive to day 31?
the best advice i have is to spend the first day grinding out signals as fast as possible, then to always stay on top of the satellites to keep download speeds up. That way you always have a buffer of signals ready to send off so that you can pack up the daily task’s signals as soon as you get it, then go and get the hashcodes to send off the daily task before mid day. Also, you can use the signal copying mechanic to turn one download into all four levels of signal by processing the copies.
I got in here after sleeping??? i tought it was a ingame nightmare. like 3rd night aswell so i was scared shitless
I don't have a numpad but I don't see it in the binds, how can I rebind it?
I like it. the backrooms in votv
Hoping to see more alien signals aswell
Tbh I wouldn’t mind some music in your future video, bring a good vibe to them!
runescape music
i got sent here because i went to the side of one of the transformer buildings and i thought i got fucking abducted or something
OMG it's the gremin
everybody wants some of that Wendussy
I could handle it
By all means, then.
This is an amazing recycling of toilet demon assets. Take my money game devs!
soft
game isn't in beta, it's just a demo, so even earlier