I personally just loved the way that Doomguy became the boogyman of hell, complete with recordings of the demons telling how absolutely pants-pissing scared they are of the guy.
I like to think the reason they attack you anyway is a) to prove that they aren’t chicken to their pals, b) out of extreme desperation, which could explain why they attack in groups, or c) to be able to say, “I KILLED THE DOOM SLAYER, YA NOOBS!”
Again, with the new trailer for Doom Eternal, the speaker system is indifferent to the hordes of damnation all over the place but the second Mr. Big Dick energy himself strolls into the room theres sirens blaring and the warning that "The Slayer Has Entered The Facility"
Nietzsche's Heir I think it’s more, “either I fight him and maybe extremely slight chance survive, or get killed for certain by my superiors for running.”
@@greywalker505 True. But considering how when Doomslayer dies he always goes right to hell, if a demon in hell killed him it'd be like "yay I did it I killed Doomslayer!" and then Doomslayer stands back up and the demons start crying
I just find it hilarious that once humanity scientifically proved the existence of an afterlife, the next step is basically, "let's use it to charge my cell phone."
Stop thinking of Hell as some kind of unique area and it gets easier. Clearly the Middle East was our beta version of Hell, where we worked out all the bullshit. So when we got to the real deal, we knew what to do from a knee-jerk reaction.
In this game, it's more of an alternate dimension than an afterlife, because "CAT1 cross dimensional event" and all that. But, argent energy does fuck with physical matter and can link a hosts mind to their world so, eh... whatever.
Because most of them don't really listen or demonstrate that they actually give a shit about what you have to say. That's why Overwatch and Doom are being runaway successes for the past couple of weeks.
Bethesda is actually a nice company who listen, it's just they listen too much so instead of creating relatively great games all around they listen to the idiots and exclusively them of the fan base and make a bunch of dumb shit decisions.
Arstotzkan At The DMZ Bethesda doesn't listen or otherwise the whole "paid mods" fiasco last year wouldn't have happened. They do, however, learn from their mistakes (which is more then other companies can claim).
The first impression I had was that Doomguy was treated like a fricking emergency fire extinguisher, kept locked in a safe place until something went wrong. "In case of demonic invasion, break glass" No wonder the guy was pissed when he woke up.
From what I've seen, that's what the company had in mind, but originally the Doomguy was sealed there by the demons. Because the demons *fear the Doom Marine*. I think lore entries establish that they call him the Doomslayer, and while they fear no human, to them, the Doomslayer waking up is their version of the End of Days.
The Doomslayer literally could not be killed by any demon. The only way they could think to kill him was to collapse one of their temples ontop of him, and I think that was mostly just them getting lucky.
+Virtual Optim now I know you are getting fucking roasted here, but I'm just going to throw this one in on top... *RECOMMENDING A GAME DOES NOT MAKE YOU A SHILL.* Particularly when the recommendation is prefaced by the person's expression of positive opinion of the game. But do feel free to continue to refuse to like _anything_ for fear that it'll ruin your dark, edgy hipster image.
Stupidity has no limit even if there scientist although I don't know who's the idiot that haired mad insane (Olivea) that hears voices in side her head and doing things that where crazy insane
+Frozen Stag yeah, I mean, everything was going fine till then. My only question was why didn't he fire that bitch when it was clear she was off her goddamned rocker?
@@lolbuster01 Tell me about it. Nowadays, they either lie to us with boom ass trailer and gameplay that is not fun at all OR insult the fans BEFORE THE GAME CAME OUT!!!
I like to think that Doomguy intentionally let Olivia open up a portal to Hell, just so he could keep killing demons. At one point it was just a pane of glass between them for a solid 20 seconds; Doomguy could have at least tried to break the glass or rip the door open with his jaw-shattering fists.
The secondary fire on most of the weapons are great especially when fully upgraded. A fucking machine gun rocket launcher! A cluster grenade launcher! Triple homing rocket burst! A triple-triple barrel chain gun turret!
Turret mode on chain gun is best. Second is Stun Bomb/Super Shotgun switching back and forth. Stun bomb works on every enemy in the game but bosses. The only downside is the splash damage hurts you just a little bit.
Philp Yung The name "turret mode" made me doubt it at first. Then it went KA-CHUNK and I was like awwww yeah. With the "rich get richer" rune it is OP imo. Infinite ammo when at 100+/75+ armor.
+PonzoonTheGreat Yes, turret mode + Rich Get Richer got me through the last few levels (with a little Gauss Cannon charge shot for killing the mancubuses).
@@calebmauer1751 I prefer these three runes: Seek and Destroy, Savagery and Intimacy is Best. Savagery being my favorite, because I love flying around perfoming glory kills I never get bored of them, especially when you just fly around like a maniac savagely mutilating everything in sight.
I have to disagree wholeheartedly about the effectiveness of the weapon power ups. The siege cannon upgrade to the Gauss cannon absolutely annihilates everything, and the micro-missiles, when fully upgraded, are an absolute blast (pun intended). The shotgun grenade launcher, while not as devastating as the BFG 9000 or rocket launcher, certainly did quicken the death of any demon I found. Even though I disagree a lot with that point, (and the platforming that I had no trouble with), this review is infinitely better than IGN's. IGN's review was so horrendously bad that I decided to complain about it on another review's comment section.
Thats interesting, after my first play through I'd say I would agree mostly with Yahtzee but now I have over 200hrs+ into the game I completely agree with you, the upgrades are a ton of fun and just let you execute the "Doom Dance" in more diverse fashions
@@lolbuster01 Dude if you get the weapon mastery for the SSG it becomes the most busted thing in the game. Doom Eternal developers echoed this a ton whenever they were seen in interviews.
Same boat. I haven't played any DOOM game, so this was technically my introduction to the series. Then I bought Doom 3: BFG edition in the Steam sale. Let's just say it's been a long week :P
You mean the abundance of them? Well, to be honest, any less of them would have been too few. Recklessly wasting health to regain it is just the way most fights went for me at least. Constantly waving between 10% health and 100% health between every kill. On Ultra-violent, health is something you're suppoest to run through really quickly, only to pick yourself right back up. Ususally it would be armours that would even the odds more-so than an abundance of health. Weather or not that's good game design is up to whom you ask it of, but I personally liked that the game further encouraged me to play it a bit loose. Running face-first into enemy fire, because there's always a pick-me-up somewhere instead of always cowaring behind walls and boxes, afraid for my health-management.
God damn, even Yahtzee likes this game, along with every other reviewer I trust. Looks like the only people who hate this game are the ones allergic to fun.
No- most original doom fans also love this reboot- I however, am one of those that loved the survival horror(ish) turn that Doom 3 did. The darkness pierced by your flashlight, the brooding atmosphere, the more in depth story. For me, taking what they had done there, and scrapping that in favor of a more unrealistic approach (no weapon reloads, no dark scariness, ammo and or health spewing out of killed monsters like they'd just ingested a pharmaceutical/ammunation store) just makes me not want this game. The only selling point for me is the snap map. I'd love to hear what John Carmack thinks of this iteration of this game.
Original doom fans are on 4chan. Fucking lol "If I describe the games with funny word and bend into a negative points, my complaints are valid" Why not link all the posts refuting these as well? Afraid of seeing sense? Or should I link to threads praising the very game in that cesspool of degenerates? With "shill, shill, shill, shill, shill" every 3 posts instead of actual arguments?
I do like the game, it's one of the best FPS so far, compared to a lot of crap. But I like to hear criticisms about it, because there are 2-3 things I didn't like, it's not as perfect as people make it. The player speed could still be faster, it's not that the game is not fast, but you always struggle because you walk slower than original Doom, while monsters are faster and more clever than old Doom (which is a good thing). I am sort of ok with glorykills, they just dissorient me for 0.5 second and sometimes projectiles are coming towards me just after I finished the glorykill, the result is loosing the health I just got and more. But anyway, I don't expect it to be 100% Doom, they did some compromises for the console crowd, yet it's a good thing for modern FPS. One thing I like is the verticality and climbing double jump thing, although it gets tedious because there is no quicksave. Again, chosing checkpoints simplicity for console guys, why not both? And I tried the Snapmap, it's very restricted. I will continue playing classic Doom mods and making maps for classic Doom.
Link me to the source then, Toddler. Because the layout looks awfully close to it, exactly even. We both know their favorite pasttime is anything but playing video games. Some advices for you: dont link screencaps. Copy paste it into youtube comment like it's your idea. And if you want to cherry pick criticism, take them from doomworld or bethesda forum like a man.
Here the last line of the subtitles for all of you who've missed it: *"You'd think Painkiller had stopped being a thing to hear the way people go on about this."*
Well yeah, after Battle out of Hell the series just sort of went down the shitter starting with Overdose (especially with its fucking awful one liners that your character repeated every five minutes like "MMM TASTES LIKE CHICKEN"). Makes sense that it's faded into obscurity.
I honestly stopped using the normal grenades once I got the syphon one. Its the perfect one, restoring heath, once you get full health, armor. It was made for DoomGuy!
4th best game from the top games each year. We dont know if he likes a top 2 game from one year or another better. But either way - thats amazing, knowing how he likes stories and depth of writing.
I'd suggest Id most certainly reimagined the mechanics. It's still in the spirit of old-school, but taking plenty advantage of the vastly better, more capable and responsive input controllers we have now vs 1993. And far superior world and physics design, allowing movement and gameplay pace on a completely different level. The push-forward combat is bloody awsome, but I'm not sure it would have been quite as refined and viceral an experience had they tried to implement thatexact same principle 25 years ago.
@@brigidtheirish Oh absolutely. That and a whole lot more. Just IMO I don't feel the old-school _game mechanics_ in it, but the spirit and feel of old Doom is most certainly there (and more). For my part anyway. I still get many of the same tingles, tensions and high pulse I did as a kid playing a game I really shouldn't be playing, back in 1993 when I got a hold of the shareware version of Doom. But the evolution of decades of tech made possible some incredible reimagination, and Id thankfully stepped up to the plate and applied it well in the end, with proper Id gusto and balls. IIRC they scrapped what became Doom (2016) multiple times, having gotten very far in development but realizing no one in the office was particularly keen on actually _playing_ the game. Thankfully Zenimax and Bethesda Softworks (Zenimax's publisher arm, Bethesda Game Studios had no part in Doom) took a hands-off approach and let Id do its own thing.
@@pr0xZen I actually played the original Doom for the first time a couple months ago in anticipation of Doom Eternal coming out. As an aside, I was ten when the game first released and my folks were a bit more aware of my computer activity than yours apparently were. Or just more strict about what they thought appropriate. Mom, certainly, seemed intent on keeping all our entertainment G-rated for as long as possible. Anyway, yeah, Doom is still playable (and fun) today, if you remap the controls to something that doesn't force you to skip all over the keyboard and up the resolution so the screen doesn't become a brown blur. On the other hand, not being able to jump or *look up* would kill a game now. Doom was exciting in 1993 because there simply wasn't anything like it. Wolfenstien came close, but the engine limitations left all the levels looking pretty much the same. The garish colors don't help its playability today. Doom was *the* killer of productivity in its day and I'm *thrilled* that id has retained 'no one's working on Doom because they're too busy playing Doom' as a benchmark. I'm just as thrilled that Bethesda stayed hands off (at least for Doom 2016) except for saying, 'finish the game or you won't be making another one.'
@@brigidtheirish Couldn't agree more. There's still plenty of joy in those old games ❤ RE: on background; I was 11 (when my dad got the original Doom shareware, and Wolfenstein 3D, from my cousin), and my parents were pretty laxed on the content front. Instead of shielding, we talked a lot, about reality vs fiction. I had a very down to earth understanding of violence, where they did a little bit of shielding were the more complex emotional adult themes.
Bethesda Game Studios didn't touch Doom at all. It was left entirely to Id, thank f**king god. Only Bethesda relation, is Bethesda _Softworks,_ publishing it. Bethesda Game Studios and Bethesda Softworks are two completely different companies. They're all owned by parent company Zenimax, and Bethesda Softworks is its publishing company.
Glory kills are a fun mechanic on nightmare difficulty because you have to think twice whether you put yourself out of position for +5 health. So you do them only when it's convenient, which is not that often.
3:35 - The ledge grab thing from my view isn't an absolute bad thing as you sometimes need a quick escape from demons, and it also helps tell you where to be going. When I seen a video of some of the game in action, I saw green lights on certain ledges where you could climb up, you know, because doom slayer guy is green. It's kind of the same thing Valve did with Left 4 Dead. They used light sources to guide players through a map, whether it be the head lights from a car, or a light fixture above a door. You may not have noticed it, but your brain did.
As a fan of ye olde Doom games, being able to climb things...or jump...or look up...are all amazing things. Doomguy's mind must have been blown. "Holy shit, there's a floor under me!"
It is a beautifully gory game, the game play feels good, the asthetics is glorious, the music.. the music.. there's no word for it.. maybe "Metal as fuck", I think Mick Gordon who composed the music was told "Yeah, fuck them up, and make them like it." and he succeeded. It's brutal. Doom Guy is now the most badass character I've ever had the pleasure to experience and play.
The upgrades definitely aren't shitty on nightmare mode, I use them probably more than I used primary fires at this stage. Agreed about the monsters taking you by surprise though, I wish they didn't always just spawn with a really obvious portal thing. Nothing like walking down a narrow corridor in Doom II when suddenly the walls drop into the floor and you find yourself in a much larger room surrounded by dozens of demons. Either way, this game is awesome.
It's essentially the best example Post-post-modernism in games. It's not trying to be subversive, or deep, or trying to seem more important than it is, it's just trying to be a fun little romp where you fulfill what you assume is every demon child's dream of becoming a pile of red mush on the floor.
'God' at 1:57 is cricketer W. G. Grace (1848-1915) in case you were wondering. If he looks familiar it's because Monty Python cast him in the same role in _The Holy Grail_ .
You're on that, I always loved the lock-on rocket launcher. There was something cathartic about quick-firing 3 rocket's into a Mancubus after swiveling around his fire for a few seconds. When it came to the Assault rifle, I always needed that for more precise fire-fights from a distance, so I always kept the aiming scope on that. I had quite enough blunt fire-arms between the 2 shotguns, rockets and chainsaw, something more equipped to handle more delicate shootouts is where I need the the Assualt/Plasma rifles and Glauss cannon.
I dunno, I like preanimated takedown moves. Especially if they're really flashy. Like that one that you almost never get where you make the mancubus shoot itself.
Plus, you're immune to enemy attacks during them and for a short time after, and, unless something says otherwise, they always give you health. (And the less you have, the more you get. If you're near tip top shape, you'll only get like 5 health, but if you're on your last legs, you'll get like, what? 30-50 health?) They are GODSENDS in Ultra Violence and above. (especially in Ultra Nightmare. Final Death, anyone?)
Theodore Rosevelt Hardly. "I was playing Doom today" "Old one or new one?" "New one" "Ok" I just wanted to know if this person had any reason other than "because Yahtzee said so"
GANJAxxTHExxCURE What if someone doesn't ask? "Hey I played Doom." "Oh ok." *Both people go on not understanding that neither is actually on the same page.*
Yeah, because then whenever someone mentions it, people don't know if your talking about a good game or a bad one (if it applies, for example, no one calls Sonic 06 by its actual title "Sonic the Hedgehog")
Yea, and they are stupid enough to eat that shit even though they can't digest it properly AND it has next to no calories so they have to eat a shitload of it. :P
Very very very very very glad to hear that people are liking Doom - at least the single player - I've heard mixed reviews of the multiplayer, but TBH i don't give a shit about that. Will be looking to order it in the next couple days ^_^
+Sean Mold it's a year or so old at this point so the price has probably dropped, but I'd really suggest Wolfenstien the new order and the old blood. They're a more narrative focused classic style FPS. Whole hell of a lot better than cod, that's for sure.
No, not this again! I found this channel the other day and I stayed up until 9 am watching everything. When I thought I finally watched every video, I went to sleep and now I open this one up and on the right, there's like 3 videos I haven't watched and each one of those has 3-4 videos I haven't watched. Send help!
In my opinion (that nobody cares about or asked for), overwatch was the best online shooter, doom was the best single player shooter. Yes I know that Doom also had an online mode but the single player was where the game really stood out for me.
To be honest I enjoy Overwatch more. I had heard of how good Doom is and recently but I guess a game where you just shoot stuff non-stop isn't enough to entertain me anymore. There isn't really any depth in Doom's gameplay while Overwatch does. Not necessarily a bad thing but I was surprised because I love the original Doom.
Wait..... You really..... say overwatch has more depth? correct me if I'm wrong. overwatch is all about shooting things. there is no other way to play the game. just like DOOM, you have to shoot to win. waow. we must not have been playin the same game I guess.
+Gui Champ Each of the characters has their own strategies to learn and there's a meta between them. In Doom the weapon you use doesn't make a huge difference and the upgrades don't mean much either.
"I don't want the Doom 3 thing where you pick up a small health pack and six hidden doors fly open to reveal Hell's entire buggery squadron". Fun fact: this actually does happen in Doom 3. Multiple time unfortunately.
It would be cool if they added a new difficulty that just made everything faster, like the -fast parameter did in the original. More aggressive, faster enemies throwing faster projectiles instead of just scaling the damage.
Why is it taking so long for The Escapist to get a million subscribers? I mean, he totally has the skill, and his humor is top notch... So why not that many subscribers?
1.) If you're tired of Glory Kills you don't have to do them and can even take off the visual glowing effect on enemies 2.) You don't have to mash the climb button they climbing system is where you jump and he grabs on no matter what there is no need to press a button it's all automatic. 3.) Upgrade your grenades and use the Rune they will magically start to do actual damage ...
The part where Doom Marine listens the briefing in the beginning and throws the monitor into the wall 5 seconds after is what had me sold since I played the demo. I knew that I wouldn't be disappointed from that moment on.
AngryJoe Gives this game a good rating: WHAT? NO WAY! THIS GAME IS BAD IT IS 6/10 WTF JOE Yahtzee likes this game: Oh wow! I completely agree with this! This was the best game ive ever played
about the whole "game getting easier" bit. It was fairly straightforward at the start and the last level is pretty laughable, but the second and third last levels are definitely when it gets the most painful, possibly because the game can't stop ejaculating waves upon waves of mancubi - the single most threatening enemy by far - at you in extremely uncomfortably tight quarters.
yes but i'm never that close, because i don't want a face full of corrosive acid. Actually, what difficulty is that on? it usually takes two fully upgraded siege mode shots to the face from the railgun to kill one for me
Do you mean two barrels twice? or two pulls of the trigger? I played on nightmare and it'd usually take three shots at point blank to knock out a revenant. (by the way, are you getting these silly "comment failed to post" errors in the new youtube format?)
Having finally gotten to watch one of these after a long spell of fighting with my browser to play the videos I am now having to glue together my popped stitch from laughing too goddam hard I missed you so much
It doesn't matter what difficulty you play on only the first few levels are hard. Once you upgraded most of your shit, It literally doesn't matter what difficulty you play on you are a god.
5:02 I mean thats kinda how a fragmentation gernade works, if you want High Explosive or incendiary ask for that.. Frags don't have a lot explosive but the have the right amount to propel the shell at maximum velocity. I get it its no grand explosion just ask for what you want by name.
I'm surprised Yahtzee was down on the alternate firing modes for the weapons. I got a lot of mileage out of those, to the point that the starting shotgun became a designated grenade launcher. Some are more useful than others, but they generally added some spice to the normal gameplay.
The game was really made as an homage to old school, faced paced gameplay. Plus, after playing most games, I feel tired. With DOOM, I'm more pumped coming out than going in!!! GOTY
Kinos141 That's really cool. It's depressing when a game like Watch Dogs comes around, looks great, but then ends up sucking, but it's really nice when the reverse happens; when I set my expectation low and the game surpasses it. I'm definately gonna order it when I get paid next.
For the record, you should probably get the console version. Apparently there's some "Developer Mode" bug in the PC version that can cause crashes and wipe out your progress. Just a heads up.
***** Now I'm not sayinig it happens to ALL PC versions. I'm just going off of Steam reviews, and in those, the Developer Mode Bug is the most common complaint. Just felt like I should mention that.
3:46 *Except of Switch, where you can have gyro aiming. I wish they add that to the PS4 version too. (* The controller part, not mouse and keyboard, that is still better)
As someone who didn't really play video games until they were 14 (I'm 20 right now if that puts in perspective for you), I really liked Doom! The fast paced, arcade style gameplay was like a breath of fresh air when compared the to endless myriad of ADS shooters we have nowadays. Yahtzee made a comment about the grenades; I won't lie I actually forgot that I had them for most of the game.
The Hell-scape in the new DOOM is badass. Really fun game. I was surprised and impressed. But one thing I don't understand about Bethesda: WHY DON'T YOU MAKE YOUR FUCKING CAMPAIGNS COOPERATIVE??? For fuck's sake. I want to play the campaign with my friends! DOOM 2 was coop and that's ALL we played back in the day
Probably to get you to buy the DLC package! In all seriousness though, I find games like DOOOOOOOOOOOOOOOOOOOOOOM lose some of their badassery when a friend of yours can fuck up a good 10 minutes of effort by shotgunning you in the head from behind for swiping a health pack or ammo canister :\
I have to say, I really appreciate the animations(?) done for these reviews. Doom guy's face cracks me up and all the little touches are great. Thanks for the effort.
I personally just loved the way that Doomguy became the boogyman of hell, complete with recordings of the demons telling how absolutely pants-pissing scared they are of the guy.
I like to think the reason they attack you anyway is a) to prove that they aren’t chicken to their pals, b) out of extreme desperation, which could explain why they attack in groups, or c) to be able to say, “I KILLED THE DOOM SLAYER, YA NOOBS!”
Again, with the new trailer for Doom Eternal, the speaker system is indifferent to the hordes of damnation all over the place but the second Mr. Big Dick energy himself strolls into the room theres sirens blaring and the warning that "The Slayer Has Entered The Facility"
just like master chief and the grunts and shit.
Nietzsche's Heir I think it’s more, “either I fight him and maybe extremely slight chance survive, or get killed for certain by my superiors for running.”
@@greywalker505 True. But considering how when Doomslayer dies he always goes right to hell, if a demon in hell killed him it'd be like "yay I did it I killed Doomslayer!" and then Doomslayer stands back up and the demons start crying
I just find it hilarious that once humanity scientifically proved the existence of an afterlife, the next step is basically, "let's use it to charge my cell phone."
Stop thinking of Hell as some kind of unique area and it gets easier. Clearly the Middle East was our beta version of Hell, where we worked out all the bullshit. So when we got to the real deal, we knew what to do from a knee-jerk reaction.
In this game, it's more of an alternate dimension than an afterlife, because "CAT1 cross dimensional event" and all that. But, argent energy does fuck with physical matter and can link a hosts mind to their world so, eh... whatever.
To be fair, they're basically using the souls of the evil to charge their phones. It's at least kind of justice.
by the power of satan charge this battery!
+Animekillah haven't Apple already patented that?
"alright, what are you up to bethesda?" lol
and sad that it is a natural reaction to a AAA game seeming to be giving you what you want
Because most of them don't really listen or demonstrate that they actually give a shit about what you have to say.
That's why Overwatch and Doom are being runaway successes for the past couple of weeks.
+Nathan Cassidy And why Infinite Warfare is getting burned at rhe stake.
Bethesda is actually a nice company who listen, it's just they listen too much so instead of creating relatively great games all around they listen to the idiots and exclusively them of the fan base and make a bunch of dumb shit decisions.
***** Ah makes sense that they didn't ruin it with the screaming of the idiot fans. "It just works."
Arstotzkan At The DMZ Bethesda doesn't listen or otherwise the whole "paid mods" fiasco last year wouldn't have happened. They do, however, learn from their mistakes (which is more then other companies can claim).
The first impression I had was that Doomguy was treated like a fricking emergency fire extinguisher, kept locked in a safe place until something went wrong.
"In case of demonic invasion, break glass" No wonder the guy was pissed when he woke up.
That is exactly how Doomguy fits into all this. Unseal Doomguy in case of demonic invasion.
From what I've seen, that's what the company had in mind, but originally the Doomguy was sealed there by the demons. Because the demons *fear the Doom Marine*. I think lore entries establish that they call him the Doomslayer, and while they fear no human, to them, the Doomslayer waking up is their version of the End of Days.
The Doomslayer literally could not be killed by any demon. The only way they could think to kill him was to collapse one of their temples ontop of him, and I think that was mostly just them getting lucky.
collapsing that temple on him was just to put him to sleep lmao
@@loke5052
Demons: Okay Jack time for bedtime
Doomslayer:*Rips out a demon's spine* wut?
TL;DL version:
Doom 4 is a good game. Buy it.
wot
Shill or not, he's right.
+Virtual Optim I am a shill for telling people in 1 line what Yahtzee does in his ~5 minute video.
k
+Virtual Optim now I know you are getting fucking roasted here, but I'm just going to throw this one in on top...
*RECOMMENDING A GAME DOES NOT MAKE YOU A SHILL.* Particularly when the recommendation is prefaced by the person's expression of positive opinion of the game.
But do feel free to continue to refuse to like _anything_ for fear that it'll ruin your dark, edgy hipster image.
So in your mind, you think that anyone who says anything good about a game is a shill? Where the hell did that come from?
I want to know what kind of drugs you need to be on to think that stealing from Hell itself will have manageable consequences.
Stupidity has no limit even if there scientist although I don't know who's the idiot that haired mad insane (Olivea) that hears voices in side her head and doing things that where crazy insane
to be fair robo man had a solid plan on stealing that hell energy till crazy bitch magoo said no and opened the gates of hell
To be fair, they had Doomguy to clean their mess.
Still a better explanation than given in the original... "Whoops, we accidentally opened a portal to hell"
+Frozen Stag yeah, I mean, everything was going fine till then. My only question was why didn't he fire that bitch when it was clear she was off her goddamned rocker?
I like how Yahtzee compares doom to an attractive girl coming to him
and he's immediately like "what's the catch"
I do the same.
Illusion check how many likes you have, it's kinda sad
@@lolbuster01
Tell me about it. Nowadays, they either lie to us with boom ass trailer and gameplay that is not fun at all OR insult the fans BEFORE THE GAME CAME OUT!!!
And now he’s married and has a kid with one. Funny how things go
@@Eyeshield11721 She *really* wanted to get back at her dad.
@@hailmuffins6934 the toughest choices require the strongest wills
I see yahtzee skipped over the multiplayer and snapmap features of the game, just like the devs did.
Do they offer anything? No.
Do you see yourself using those features often? Not really.
*PASS!*
To be fair he rarely touches on multiplayer asspects.
Shots motherfuckin fired
Yahtzee's main concern in games is the Single Player. He barely uses Multiplayer unless the game he's playing is online exclusive, which he dislikes.
ya mean the multiplayer thats fucking fun as hell yes he skipped it like all multiplayer cuz he considers it unimportant
I really dont care the multiplayer. Give me a cool campaign and thats enough
I like to think that Doomguy intentionally let Olivia open up a portal to Hell, just so he could keep killing demons. At one point it was just a pane of glass between them for a solid 20 seconds; Doomguy could have at least tried to break the glass or rip the door open with his jaw-shattering fists.
Exactly what I felt like doing.
I read that as jew-shattering fists. Odd
I read that as fist shattering jaw
+Ghorda9 I read it as jaw-fisting windows
He absolutely hates demons, and he's gone through Hell's forces several times already, I'd say it's justifiable.
The secondary fire on most of the weapons are great especially when fully upgraded. A fucking machine gun rocket launcher! A cluster grenade launcher! Triple homing rocket burst! A triple-triple barrel chain gun turret!
Turret mode on chain gun is best.
Second is Stun Bomb/Super Shotgun switching back and forth. Stun bomb works on every enemy in the game but bosses. The only downside is the splash damage hurts you just a little bit.
Philp Yung The name "turret mode" made me doubt it at first. Then it went KA-CHUNK and I was like awwww yeah. With the "rich get richer" rune it is OP imo. Infinite ammo when at 100+/75+ armor.
+PonzoonTheGreat Yes, turret mode + Rich Get Richer got me through the last few levels (with a little Gauss Cannon charge shot for killing the mancubuses).
Fully upgraded Gauss Cannon Siege Mode was OP as well
@@calebmauer1751 I prefer these three runes: Seek and Destroy, Savagery and Intimacy is Best. Savagery being my favorite, because I love flying around perfoming glory kills I never get bored of them, especially when you just fly around like a maniac savagely mutilating everything in sight.
I have to disagree wholeheartedly about the effectiveness of the weapon power ups. The siege cannon upgrade to the Gauss cannon absolutely annihilates everything, and the micro-missiles, when fully upgraded, are an absolute blast (pun intended). The shotgun grenade launcher, while not as devastating as the BFG 9000 or rocket launcher, certainly did quicken the death of any demon I found.
Even though I disagree a lot with that point, (and the platforming that I had no trouble with), this review is infinitely better than IGN's. IGN's review was so horrendously bad that I decided to complain about it on another review's comment section.
Remember, you can't spell "ignorant" without IGN!
The review was so so bad. They complained that Doom played too much like Doom. It's laughable.
@@weardrake seriously?!
Thats interesting, after my first play through I'd say I would agree mostly with Yahtzee but now I have over 200hrs+ into the game I completely agree with you, the upgrades are a ton of fun and just let you execute the "Doom Dance" in more diverse fashions
@@lolbuster01 Dude if you get the weapon mastery for the SSG it becomes the most busted thing in the game. Doom Eternal developers echoed this a ton whenever they were seen in interviews.
"The grenade goes "phut" and all the enemies around it falls apart in dissapointment"
Genious!
"you are angry, VERY ANGRY. Gun is over there. Shoot demon"
Rip and tear, until it is done
You know, when this game first came out, I didn't want it.
Then I slowly began to want it.
Now I very much want it.
same
But won't buy it until a steam sale, even it's only %15 off xD
***** I did! Fucking awesome.
Same boat. I haven't played any DOOM game, so this was technically my introduction to the series.
Then I bought Doom 3: BFG edition in the Steam sale.
Let's just say it's been a long week :P
Sounds like Stockholm Syndrome. Congrats!
Don't forget the health-packs
HEALTH PACKS!!!!
Hey Skeptic! Didn't know you watched Yahtzee.
ayy lmao my two of my favorite cynical youtubers
notice me senpai!
You mean the abundance of them? Well, to be honest, any less of them would have been too few. Recklessly wasting health to regain it is just the way most fights went for me at least. Constantly waving between 10% health and 100% health between every kill. On Ultra-violent, health is something you're suppoest to run through really quickly, only to pick yourself right back up. Ususally it would be armours that would even the odds more-so than an abundance of health. Weather or not that's good game design is up to whom you ask it of, but I personally liked that the game further encouraged me to play it a bit loose. Running face-first into enemy fire, because there's always a pick-me-up somewhere instead of always cowaring behind walls and boxes, afraid for my health-management.
Wait, you played DOOM, skeptic?
God damn, even Yahtzee likes this game, along with every other reviewer I trust. Looks like the only people who hate this game are the ones allergic to fun.
No- most original doom fans also love this reboot- I however, am one of those that loved the survival horror(ish) turn that Doom 3 did. The darkness pierced by your flashlight, the brooding atmosphere, the more in depth story. For me, taking what they had done there, and scrapping that in favor of a more unrealistic approach (no weapon reloads, no dark scariness, ammo and or health spewing out of killed monsters like they'd just ingested a pharmaceutical/ammunation store) just makes me not want this game. The only selling point for me is the snap map. I'd love to hear what John Carmack thinks of this iteration of this game.
Original doom fans are on 4chan.
Fucking lol
"If I describe the games with funny word and bend into a negative points, my complaints are valid"
Why not link all the posts refuting these as well? Afraid of seeing sense?
Or should I link to threads praising the very game in that cesspool of degenerates? With "shill, shill, shill, shill, shill" every 3 posts instead of actual arguments?
Polygon probably doesn't like it anymore... :p
I do like the game, it's one of the best FPS so far, compared to a lot of crap.
But I like to hear criticisms about it, because there are 2-3 things I didn't like, it's not as perfect as people make it.
The player speed could still be faster, it's not that the game is not fast, but you always struggle because you walk slower than original Doom, while monsters are faster and more clever than old Doom (which is a good thing).
I am sort of ok with glorykills, they just dissorient me for 0.5 second and sometimes projectiles are coming towards me just after I finished the glorykill, the result is loosing the health I just got and more.
But anyway, I don't expect it to be 100% Doom, they did some compromises for the console crowd, yet it's a good thing for modern FPS. One thing I like is the verticality and climbing double jump thing, although it gets tedious because there is no quicksave. Again, chosing checkpoints simplicity for console guys, why not both?
And I tried the Snapmap, it's very restricted. I will continue playing classic Doom mods and making maps for classic Doom.
Link me to the source then, Toddler. Because the layout looks awfully close to it, exactly even.
We both know their favorite pasttime is anything but playing video games.
Some advices for you: dont link screencaps. Copy paste it into youtube comment like it's your idea.
And if you want to cherry pick criticism, take them from doomworld or bethesda forum like a man.
Here the last line of the subtitles for all of you who've missed it:
*"You'd think Painkiller had stopped being a thing to hear the way people go on about this."*
*"...game"*
This is probably his 1st time doing this though.
Classic Yahtzee joke right there
Paranoid1996 1st and only. None of the videos after this have any hidden subtitles. Shame, but I suppose he has to save something for the website.
Well yeah, after Battle out of Hell the series just sort of went down the shitter starting with Overdose (especially with its fucking awful one liners that your character repeated every five minutes like "MMM TASTES LIKE CHICKEN"). Makes sense that it's faded into obscurity.
I honestly stopped using the normal grenades once I got the syphon one. Its the perfect one, restoring heath, once you get full health, armor. It was made for DoomGuy!
Really it did nothing for me I throw it at everyone but it did nothing :(
Throw it at weaker clumps of enemies, I found that it would do more damage, and often put them in glory kill mode.
I keep forgetting about the grenades constantly. they really aren't that useful
I exclusively used frag grenades throughout. Didn't even know what the others did.
Why use a grenade when I have siege mode gauss cannon and pulse rifle with a shockwave attack?
the turret attachment for the minigun makes your body 90% gun and pure awesome
Hi there from the future, Yahtzee just named Doom his 4th Best Game of the Decade
4th best game from the top games each year. We dont know if he likes a top 2 game from one year or another better.
But either way - thats amazing, knowing how he likes stories and depth of writing.
Ah yes the future of 3 years and 7 months after the video was released.
**Angry Doom Slayer Noises**
No, most influential.
“Hello weirdo from the future, have you elected a patron saint yet?”
I always like the pandas that can put bamboo on the table
I always like the Kek men that can put top kek on the table
noice
They don't call me kek man for nothing
I prefer pandas who has broads in Atlanta
BLACK X6s, PHANTOM
WHITE X6s LOOK LIKE A PANDA
GOIN OUT LIKE IM MONTANA
HUNDRED KILLAS HUNDRED HAMMERS
I knew he'd like Doom. He's only made his preferred type of shooter clear a hundred times or so.
I love how Yahtzee visually represents disappointment with someone throwing a pineapple at him.
Doom is the first person shooter modern gaming needed. Badass old-school mechanics, seen through the lens of gorgeous HD.
I'd suggest Id most certainly reimagined the mechanics. It's still in the spirit of old-school, but taking plenty advantage of the vastly better, more capable and responsive input controllers we have now vs 1993. And far superior world and physics design, allowing movement and gameplay pace on a completely different level. The push-forward combat is bloody awsome, but I'm not sure it would have been quite as refined and viceral an experience had they tried to implement thatexact same principle 25 years ago.
@@pr0xZen Okay, the *feel* of badass old-school mechanics, then.
@@brigidtheirish Oh absolutely. That and a whole lot more. Just IMO I don't feel the old-school _game mechanics_ in it, but the spirit and feel of old Doom is most certainly there (and more). For my part anyway. I still get many of the same tingles, tensions and high pulse I did as a kid playing a game I really shouldn't be playing, back in 1993 when I got a hold of the shareware version of Doom. But the evolution of decades of tech made possible some incredible reimagination, and Id thankfully stepped up to the plate and applied it well in the end, with proper Id gusto and balls. IIRC they scrapped what became Doom (2016) multiple times, having gotten very far in development but realizing no one in the office was particularly keen on actually _playing_ the game. Thankfully Zenimax and Bethesda Softworks (Zenimax's publisher arm, Bethesda Game Studios had no part in Doom) took a hands-off approach and let Id do its own thing.
@@pr0xZen I actually played the original Doom for the first time a couple months ago in anticipation of Doom Eternal coming out. As an aside, I was ten when the game first released and my folks were a bit more aware of my computer activity than yours apparently were. Or just more strict about what they thought appropriate. Mom, certainly, seemed intent on keeping all our entertainment G-rated for as long as possible.
Anyway, yeah, Doom is still playable (and fun) today, if you remap the controls to something that doesn't force you to skip all over the keyboard and up the resolution so the screen doesn't become a brown blur. On the other hand, not being able to jump or *look up* would kill a game now. Doom was exciting in 1993 because there simply wasn't anything like it. Wolfenstien came close, but the engine limitations left all the levels looking pretty much the same. The garish colors don't help its playability today. Doom was *the* killer of productivity in its day and I'm *thrilled* that id has retained 'no one's working on Doom because they're too busy playing Doom' as a benchmark. I'm just as thrilled that Bethesda stayed hands off (at least for Doom 2016) except for saying, 'finish the game or you won't be making another one.'
@@brigidtheirish Couldn't agree more. There's still plenty of joy in those old games ❤
RE: on background; I was 11 (when my dad got the original Doom shareware, and Wolfenstein 3D, from my cousin), and my parents were pretty laxed on the content front. Instead of shielding, we talked a lot, about reality vs fiction. I had a very down to earth understanding of violence, where they did a little bit of shielding were the more complex emotional adult themes.
'Alright what are you up to Bethesda?' Was an extremely prophetic statement considering fallout 76...
"We're making an online multiplayer live service fallout game"
"alright, we know _exactly_ what you're up to, bethesda"
Bethesda Game Studios didn't touch Doom at all. It was left entirely to Id, thank f**king god. Only Bethesda relation, is Bethesda _Softworks,_ publishing it. Bethesda Game Studios and Bethesda Softworks are two completely different companies. They're all owned by parent company Zenimax, and Bethesda Softworks is its publishing company.
*gasp* a game that he likes??
*_ITS A MIRACLE_*
Happens a lot more often than you'd think, if you think.
He did like some other games... Spec ops the line being one example.
*_ITS LIKE CHRISTMAS MORNING_*
He thought Shadow of the Colossus was damn damn good good damn good damn damn. . .good.
Even more impressive considering that it's a AAA FPS with platforming. Three combination of things that Yahtzee despises.
Glory kills are a fun mechanic on nightmare difficulty because you have to think twice whether you put yourself out of position for +5 health. So you do them only when it's convenient, which is not that often.
actually, doom 3 was 80% dark, 10% dialogue, and 10% super turbo turkey puncher 3
3:35 - The ledge grab thing from my view isn't an absolute bad thing as you sometimes need a quick escape from demons, and it also helps tell you where to be going.
When I seen a video of some of the game in action, I saw green lights on certain ledges where you could climb up, you know, because doom slayer guy is green.
It's kind of the same thing Valve did with Left 4 Dead. They used light sources to guide players through a map, whether it be the head lights from a car, or a light fixture above a door.
You may not have noticed it, but your brain did.
As a fan of ye olde Doom games, being able to climb things...or jump...or look up...are all amazing things. Doomguy's mind must have been blown. "Holy shit, there's a floor under me!"
I wonder if his first reaction to him strapped down on that coffin tomb thing was "LEGS!? I HAVE LEGS!?"
None Of your Business Just being anything other than arms must have been a shock.
"I can KICK things to death?" **ragegasm**
"I recommend Doom."
Jesus christ, he must have loved it. This is practically gushing! In fairness, it is amazing.
Didn't even once say "spunk gargle wee wee". The ZP version of a 9/10.
It is a beautifully gory game, the game play feels good, the asthetics is glorious, the music.. the music.. there's no word for it.. maybe "Metal as fuck", I think Mick Gordon who composed the music was told "Yeah, fuck them up, and make them like it." and he succeeded. It's brutal. Doom Guy is now the most badass character I've ever had the pleasure to experience and play.
"Don't use guitars? Aight, how about I record a fucking chainsaw instead?"
1:00 what the hell are we gonna do with chainsaws on MARS anyway? ;)
Well, in the reading text, it was a smuggled item for collectors. No one used it at all, except DOOM guy.
Because trees
"but there aren't any trees on Mars"
Exactly
Cutting moon rocks
Well, there are demons that we can pretend are trees.
I recall reading that the chainsaw and super shotgun are slipped in by new members.
The upgrades definitely aren't shitty on nightmare mode, I use them probably more than I used primary fires at this stage. Agreed about the monsters taking you by surprise though, I wish they didn't always just spawn with a really obvious portal thing. Nothing like walking down a narrow corridor in Doom II when suddenly the walls drop into the floor and you find yourself in a much larger room surrounded by dozens of demons. Either way, this game is awesome.
DooM
proof that games can still be unapologetically fun.
"Don't give a shit what Optimus Prime is saying? Us either! Here's a missile launcher."
+Shinbu1128 I like to imagine that they treated the voice actor like thst at the studio
armorhide406 ni c.h p / .
It's essentially the best example Post-post-modernism in games. It's not trying to be subversive, or deep, or trying to seem more important than it is, it's just trying to be a fun little romp where you fulfill what you assume is every demon child's dream of becoming a pile of red mush on the floor.
Finally:
A game that this hollow starved shell that used to be a man likes!
Only Doom can do this.
He like other games to you know
was that a dark souls is another game he likes Analogy or am I reading into that too much.
The fact this game was released by a major publisher in 2016, the publisher who invented horse armor dlc, is a glimmer of hope.
actually it was only published by Bethesda, id software made the game
@@lasarousi And now after that we're getting mother fucking Doom 5
"You watched Zero Punctuation: Doom. WEAPON UPGRADE!"
'God' at 1:57 is cricketer W. G. Grace (1848-1915) in case you were wondering. If he looks familiar it's because Monty Python cast him in the same role in _The Holy Grail_ .
2:31 actually in I think the praetor suit file it says how the suit was upgraded to use argent energy which is why you get health from demon murder
israeli passport check? one of us is out of date regarding both Israel and passportry, and it is probably me.
Basically you get arrested and thrown in a maximum security prison then the prison gets bombed and you are free, this all happens in about 5 mins
hmm. seems legit. would explain all of the noise from outside.
Passport checks in Israel are biometric, basically you put your finger in a scanner and that's it
I should fly more often...
+Trickyni it's only for Israeli citizens as far as I know though, so maybe he meant something else
my one gripe? No mention of the micro missile attachment. It gives me a stiffy.
+Virtual Optim I just so happen to actually be a dude who dicks other dudes. So yes. They do. Reeeaaal smooth, edgelord.
You're on that, I always loved the lock-on rocket launcher. There was something cathartic about quick-firing 3 rocket's into a Mancubus after swiveling around his fire for a few seconds. When it came to the Assault rifle, I always needed that for more precise fire-fights from a distance, so I always kept the aiming scope on that. I had quite enough blunt fire-arms between the 2 shotguns, rockets and chainsaw, something more equipped to handle more delicate shootouts is where I need the the Assualt/Plasma rifles and Glauss cannon.
+Raging Pervert Hey now, be nice to the Optim kid. Offering oral sex is a very neighborly thing to do.
Lol
Yep, the 'whoosh-thup-boom' is a combination of noises the gaming industry is sorely lacking in.
I wasn't going to get this game, not being a great fan of FPS's in general. But it's a Bethesda title, and Yahtzee likes it. Soooo...
I have heard from people that don't like FPS that they are loving it. And it's a single player game so I would recommend it.
Bethesda only published it. This is a Id game.
Not a Bethesda game, Bethesda couldn't make a game this fantastic.
I wasn't going to get this game *_because_* it's a Bethesda game. But then it turned out to be pretty fun.
It's not like most modern FPS's.
I find it funny that everyone attributes this game to Bethesda, when they didn't actually develop it, they just produced it.
Shinbu1128 well technically they published it not produced, the main producer is an ID guy not a Bethesda guy.
@@manhphuc4335 ID software is owned by Bethesda.
Krishnath Dragon so is respawn owned by EA, your point is?
I dunno, I like preanimated takedown moves. Especially if they're really flashy. Like that one that you almost never get where you make the mancubus shoot itself.
That's a multiplayer only glory kill. Sorry.
Plus, you're immune to enemy attacks during them and for a short time after, and, unless something says otherwise, they always give you health. (And the less you have, the more you get. If you're near tip top shape, you'll only get like 5 health, but if you're on your last legs, you'll get like, what? 30-50 health?) They are GODSENDS in Ultra Violence and above. (especially in Ultra Nightmare. Final Death, anyone?)
@@ethanedwards3357 playing ultra nightmare on doom eternal, seeing these the flash on the demoms is a gift from God lol
It's been three days and he's still playing it then. Get DOOM everybody. It's great.
I will never get tired of glory kills. Something about crushing a demon's head with it's own foot just brings back my childhood innocence
I hate it when game reboots have the same name as the original.
why?
Cause it's confusing. You have two different things with the same name, it kinda defeats the purpose of naming things
Theodore Rosevelt Hardly.
"I was playing Doom today"
"Old one or new one?"
"New one"
"Ok"
I just wanted to know if this person had any reason other than "because Yahtzee said so"
GANJAxxTHExxCURE What if someone doesn't ask?
"Hey I played Doom."
"Oh ok."
*Both people go on not understanding that neither is actually on the same page.*
Yeah, because then whenever someone mentions it, people don't know if your talking about a good game or a bad one (if it applies, for example, no one calls Sonic 06 by its actual title "Sonic the Hedgehog")
"Ahem.. May I present Lord Roger Cacodemon and Lady Cacodemon."
*Jiminy cricket on the Doom Slayers shoulder
"In the first age, in the first battle, when the shadows first lengthened"
Great plot. "Oh we scientifically proved afterlife, better focus on our EARTHLY DESIRES BY FUCKING WITH THE AFTERLIFE." Game seems fun tho.
I've been waiting for this since DOOM came out!
Top banter
The one with the metal mask and green vlothes.
*Deum
No doom.
Dewm
This is probably the most positive yahtzee review that i have seen can't denie tho doom is fucking epic.
Portal
Shadow of the Colossus
Paper Mario
Dark Souls
NeonHydra haven't seen his video on portal.
I wonder how a game in which the forces of Heaven are your enemy would play out...
bayonetta?
God of War?
In Megaten you fight against Heaven and Hell.
Part of Diablo 3?
that one chapter from kid icarus: uprising?
Pandas are the best. They're carnivores, but are like "Yeah, I know, but bamboo is just so good."
Yea, and they are stupid enough to eat that shit even though they can't digest it properly AND it has next to no calories so they have to eat a shitload of it. :P
AND MY PANDAS WON'T FUCK!
Pandas are herbivorous not carnivorous
Very very very very very glad to hear that people are liking Doom - at least the single player - I've heard mixed reviews of the multiplayer, but TBH i don't give a shit about that. Will be looking to order it in the next couple days ^_^
The multiplayer is one of those things that grows on you if you stick with it. It's the weakest part of the game.
The singleplayer is very different from what is the norm right now, whereas the multiplayer is exactly the same as what is the norm right now.
What have you been waiting for?
I gave up on FPS after COD: BO2. Haven't played an FPS since. Wanted to be sure that Doom was good before i put in 50$+ into it.
+Sean Mold it's a year or so old at this point so the price has probably dropped, but I'd really suggest Wolfenstien the new order and the old blood. They're a more narrative focused classic style FPS. Whole hell of a lot better than cod, that's for sure.
No, not this again! I found this channel the other day and I stayed up until 9 am watching everything. When I thought I finally watched every video, I went to sleep and now I open this one up and on the right, there's like 3 videos I haven't watched and each one of those has 3-4 videos I haven't watched. Send help!
THERE IS NO ESCAPE
+Himmat Jahan Alt+F4
+Himmat Jahan no escape from the escapist
i have been watching his vids for 3 years
and i keep finding ones i haven't seen
it will never end
Well you can skip all the moviebob content, they are mostly ramblings of a mad man anyways. Stick to the video game reviews.
I love how you had to say you love the game every time you bring up something negative.
Doom, one of the best fucking games of the year, imo
Funny how overwatch got GOTY award but DOOM still got Shooter of the year. makes you think
In my opinion (that nobody cares about or asked for), overwatch was the best online shooter, doom was the best single player shooter. Yes I know that Doom also had an online mode but the single player was where the game really stood out for me.
To be honest I enjoy Overwatch more. I had heard of how good Doom is and recently but I guess a game where you just shoot stuff non-stop isn't enough to entertain me anymore. There isn't really any depth in Doom's gameplay while Overwatch does. Not necessarily a bad thing but I was surprised because I love the original Doom.
Wait..... You really..... say overwatch has more depth? correct me if I'm wrong. overwatch is all about shooting things. there is no other way to play the game. just like DOOM, you have to shoot to win. waow. we must not have been playin the same game I guess.
+Gui Champ Each of the characters has their own strategies to learn and there's a meta between them. In Doom the weapon you use doesn't make a huge difference and the upgrades don't mean much either.
"I don't want the Doom 3 thing where you pick up a small health pack and six hidden doors fly open to reveal Hell's entire buggery squadron".
Fun fact: this actually does happen in Doom 3. Multiple time unfortunately.
It would be cool if they added a new difficulty that just made everything faster, like the -fast parameter did in the original. More aggressive, faster enemies throwing faster projectiles instead of just scaling the damage.
I agree. The one thing I felt was off was the player speed. I felt like movement should have been about 20% faster
2:25 actually the testements explain that the Doom Slayer can take power from his fallen enemies!
It took me about 2 seconds to get the final panda joke, but when I did I laughed till I cried. XD
I just really wanna know the whole story with James and Marjorie
The cad
Why is it taking so long for The Escapist to get a million subscribers? I mean, he totally has the skill, and his humor is top notch... So why not that many subscribers?
Yahtzee actually like it?THE WORLD I S GONNA END
portal
Dark Souls. Undertale. Majora's Mask.
Also it's not 2012 anymore.
Spec ops the line
Painkiller
Wolfenstein: The New Order
I was drinking Hawaiian Punch at 1:08 needless to say, the world still smells faintly tropical a few days later.
you didn't even mention the very best part of the game, which is the music.
1.) If you're tired of Glory Kills you don't have to do them and can even take off the visual glowing effect on enemies
2.) You don't have to mash the climb button they climbing system is where you jump and he grabs on no matter what there is no need to press a button it's all automatic.
3.) Upgrade your grenades and use the Rune they will magically start to do actual damage ...
The part where Doom Marine listens the briefing in the beginning and throws the monitor into the wall 5 seconds after is what had me sold since I played the demo. I knew that I wouldn't be disappointed from that moment on.
"They forgot to screen their employees for death metal fans" Lmao
AngryJoe Gives this game a good rating: WHAT? NO WAY! THIS GAME IS BAD IT IS 6/10 WTF JOE
Yahtzee likes this game: Oh wow! I completely agree with this! This was the best game ive ever played
about the whole "game getting easier" bit. It was fairly straightforward at the start and the last level is pretty laughable, but the second and third last levels are definitely when it gets the most painful, possibly because the game can't stop ejaculating waves upon waves of mancubi - the single most threatening enemy by far - at you in extremely uncomfortably tight quarters.
Mancubi are easy, 2 shots with the super shotgun and they're dead m8
yes but i'm never that close, because i don't want a face full of corrosive acid.
Actually, what difficulty is that on? it usually takes two fully upgraded siege mode shots to the face from the railgun to kill one for me
Ultra Violence, Fully upgraded super shotgun
Do you mean two barrels twice? or two pulls of the trigger? I played on
nightmare and it'd usually take three shots at point blank to knock out a
revenant.
(by the way, are you getting these silly "comment failed to post" errors in the new youtube format?)
Im referring to the two barrels twice, i consider 2 barrels 1 shot, also no im not.
This review gets better and better on each replay. Pure genius.
Thank you for the subtitles. Your commentary is far too brilliant to not have them. :)
Having finally gotten to watch one of these after a long spell of fighting with my browser to play the videos
I am now having to glue together my popped stitch from laughing too goddam hard
I missed you so much
i like the way you talk mister
If DOOM is easy, crank the difficulty.
I played on the hardest difficulty, currently waiting for someone to add a higher difficulty
Ultra nightmare? No way I believe you did that sht
It doesn't matter what difficulty you play on only the first few levels are hard. Once you upgraded most of your shit, It literally doesn't matter what difficulty you play on you are a god.
+Hardy Kenton that is bullshit no it's not even bullshit it's bull-diarrhea
+Hardy Kenton do it with the pistol then
This is my favorite Zero Punctuation-
The doom guy animations couldn't be more perfect.
5:02 I mean thats kinda how a fragmentation gernade works, if you want High Explosive or incendiary ask for that.. Frags don't have a lot explosive but the have the right amount to propel the shell at maximum velocity.
I get it its no grand explosion just ask for what you want by name.
So, here's Doom's story in abridged form:
Demons over there, kill they ass.
I'm surprised Yahtzee was down on the alternate firing modes for the weapons. I got a lot of mileage out of those, to the point that the starting shotgun became a designated grenade launcher. Some are more useful than others, but they generally added some spice to the normal gameplay.
Wow. I was mostly ignoring Doom, cause it just seemed like yet another shameless cashgrab, but I might actually check it out now.
The game was really made as an homage to old school, faced paced gameplay.
Plus, after playing most games, I feel tired. With DOOM, I'm more pumped coming out than going in!!!
GOTY
Kinos141
That's really cool. It's depressing when a game like Watch Dogs comes around, looks great, but then ends up sucking, but it's really nice when the reverse happens; when I set my expectation low and the game surpasses it.
I'm definately gonna order it when I get paid next.
For the record, you should probably get the console version. Apparently there's some "Developer Mode" bug in the PC version that can cause crashes and wipe out your progress.
Just a heads up.
Noted.
***** Now I'm not sayinig it happens to ALL PC versions. I'm just going off of Steam reviews, and in those, the Developer Mode Bug is the most common complaint. Just felt like I should mention that.
"And dress up like a Lego astronaut."
Had me in tears
I just got a phone call from a sales person half way through this, thought I'd share it with him, hope it made his day!
I love the political jokes, even though I am a conservative lol
There are smart conservatives that see both pros and cons of both sides, and then there are Donald trump supporters.
ManiacX1999 ... I'm a Donald Trump supporter...
OverworldTNTPig
*HEIL TRUMP!*
There are cuckolds, and then there are Trump supporters.
*****
E bom para ver um outro brasileiro!
*O Trump pode ir se fuder!*
Glory kills come into their own on Nightmare. the whole game does for that matter. :)
3:46 *Except of Switch, where you can have gyro aiming.
I wish they add that to the PS4 version too.
(* The controller part, not mouse and keyboard, that is still better)
As someone who didn't really play video games until they were 14 (I'm 20 right now if that puts in perspective for you), I really liked Doom! The fast paced, arcade style gameplay was like a breath of fresh air when compared the to endless myriad of ADS shooters we have nowadays. Yahtzee made a comment about the grenades; I won't lie I actually forgot that I had them for most of the game.
I still own my copy of doom in Nov 2017. It's rare to hear him give somewhat positive praise also!!!
"What's the catch?"
There was no catch. Just demon killing and heavy metal.
Looking forward to the mentioning of the upgrades in Doom Eternal.
Have you seen Doom eternal and what are your thoughts of it you said everything he may also have to fight heaven
YOU ROCK! Seriously. Been watching your videos since I was in my early teens. Absolutely sound as a pound.
I loved that "what for" expression on 2:11
Someone has to make a loop of that.
Do judging by the envelope - Mars bars
I prefer snickers myself.
+Mewtwo God of Dolphins Don't get your Meme in a twist.
I gnome.
I MEAN 'I know'!
The Hell-scape in the new DOOM is badass. Really fun game. I was surprised and impressed. But one thing I don't understand about Bethesda: WHY DON'T YOU MAKE YOUR FUCKING CAMPAIGNS COOPERATIVE??? For fuck's sake. I want to play the campaign with my friends! DOOM 2 was coop and that's ALL we played back in the day
Probably to get you to buy the DLC package!
In all seriousness though, I find games like DOOOOOOOOOOOOOOOOOOOOOOM lose some of their badassery when a friend of yours can fuck up a good 10 minutes of effort by shotgunning you in the head from behind for swiping a health pack or ammo canister :\
+swytchblayd thank god snapmap coop has friendly fire permanently off.
no friendly fire, problem fixed cept nades......nades need friendly fire because why not.
Yeah...what he said!
I have to say, I really appreciate the animations(?) done for these reviews. Doom guy's face cracks me up and all the little touches are great. Thanks for the effort.
I did the same thing to the Nether in the Technic Pack. Big obsidian fortress above a lava lake, pumping lava into thermal generators.
talk about memories... damn