"Your league sucks!" Correction: It DID suck. Now it doesn't exist anymore. Our local stadium has been turned into a market. I'm laughing on the outside, crying on the inside. Sometimes cry on the outside too.
@@ZealandonYT I'm an expat, though I suffered enough with the Irish football leagues and associations lol. I feel even worse for my Indonesian brothers though; their system is ten times worse. It's shameful really. If it weren't for the corruption and complete lack of infrastructure and funds at grassroots level, Indonesia would be a serious footballing powerhouse in Asia. I reckon the best hope is for some big European teams (possibly Dutch because of their connections here) to create some kind of academies here. The outlook otherwise is not good.
@@jamiemb17 that’s basically just saying if you edit to make your club 1 billion dollar in debt in FM, it is going to be hard Stop comparing an extreme case to an average case
@@zak725 what are you on about? Ultimate difficulty makes the AI better on the pitch, and the realism mod prevents the easy things on Career Mode like dynamic potential making players 99 rated. The off-the-pitch stuff is obviously, so if you're just talking about that then okay, but the pitch gameplay is harder than FM for sure.
@@jamiemb17 What I mean is that if you ask a causal FIFA player do they know what a career realism mod is 99/100 would say no, only a few masochist play under such circumstance, so it is an extreme case and shouldn’t be compared with an normal FM save
@@tintran8647 Dorking wanderers. I took them from VNS to prem. Between league 2 and championship I would say the game is pretty easy but then I had a team that was pretty much league 1 standard in the premier. Somehow stayed up the first season but the second we just had loss after loss, so depressing! Oh well, I’m enjoying the rebuild now.
It's not supposed to be too difficult. If it is then most people won't play it. We play it to feel the winning sensation with our favourite teams. It's supposed to be escapism from reality which can be really hard :(
The "easy" feeling comes from the fact that it is incredibly easy to find a job, get money (or make money) and move on if needed. On top of that, AI is horrible at macro-managing clubs and teams, their choice of players is horrible and if you want a particular player, you will get him eventually.
The only issue I have is that like all the stats for the league tell me that I'm going down because I have the worst players, worst salary, worst staff etc and then I still end up getting promoted instead.
@@ShinySwalot I don't get this aswell. Maybe it's the manager level? But my team always overperforms and I'm new to FM and don't use any meta, while starting with the suggested manager level
A wise man once said "Football Mananger is realistic but it's also the same game were you can gengpress your way from the vanarama north league to the champions league final"
Gegenpress is such a wonderful example: you know how hard it is to play that way IRL??? The freakin stamina you need to have??? The awareness??? Decision making????? The teamwork...Yet every shit EFL League 2 team can play that way and succeed. This is really so unrealistic (playing FM20 btw)
FM also gives a huge boost to teams managed by us humans. It’s easy to prove. A few times in FM21 I’ve taken over a team at the bottom of the table at mid season. I saved them from relegation, then the next season I have the team at the top of the table at mid season (the game really is easy). Then I left to go to another crappy team for a makeover ... and the top-of-the-table team I left immediately craters. This doesn’t happen because I’m a great manager. I’m just another dope. It happens because the game gave my team a huge performance boost, so when I left they reverted to their true level of crappiness.
...Or, the AI is just horrible at macro-managing clubs, selling best players for nothing, buying crap and investing money into completely unnecessary things, like suddenly increasing salary for medical personnel 4 fold.
I think what they should do is a different mode where attributes are not shown, but your scout report includes statistics like good key pass numbers for his league and then you have to figure out whether that's good enough for you.
Attributes don't always mean everything. I found that some players with worse stats are just made for your club and outperform "superstars". In this sense, both attributes and scouts/coaches are clueless, as they rate a player who is better on paper, but severely under-performs. Yet, even an under-performing superstar will go for 100m, but the proven "work horse" is valued at barely 10m. So you really need to "find" your player, if you know what I mean. And I love that about FM. It adds that unique factor found in real life, but that could be better reflected in the game's evaluation.
I thought it was too easy for a while, but I've just started a Blackburn Rovers save and in the first season right now we have been 2nd the whole time. We've just lost 3 of our last 5 league games and have some of the worst form in the league, and we've dropped to 4th. It's challenging, and I've had to mess around with the tactics after a slow start so right now FM isn't actually too easy
I think FM is already hard for most ppl but it can be easy an odd year when all teams some how slip take me for example i finished 6 th with Manchester United in first year but won UCL and kept the job but i lost to Liverpool 5-0 and city 7-0 will that happen in real life i Don't think .👍
My latest save was with Deportivo La Coruna. Won the league and back-to-back promotion from the third tier and second tier with ease and now in my third season, which is my first in La Liga, and I'm third with 25 games gone when my season objective was to avoid relegation. I expected to dominate the third tier and maybe even the second tier but I shouldn't be able to just walk straight into the European places in my first season back in the big time following consecutive promotions. Some of my third tier players are still playing with me now.
I have noted that each time I play, I note new ways to sneak talent away that I didn't use the last time which made Boreham Wood rather hard, Telford easier, and Portugalete a cakewalk once I got Asier Berreute from Osasuna B on a Bosman in my first season and he got me to Segunda division from the 4th tier as Portugalete was treading water the first season playing Socialdad B and Bilbao Athletic (Athletic Club's B team)
And now I have a good reputation I'm waiting for a really big manager's job to become available but it seems non of the big clubs are sacking their managers.
@@cassiobrunizio You can play with all generated players, I like to some times. Easy to find wonderkids and elite players just add media description to the overview on player search. I've just taken the Bilboa job about 15 seasons in for the added challenge of only being able to sign basque players but I'm gonna try going a few seasons not signing anyone just bringing kids through.
"Your league sucks!" I'm grateful at least someone on youtube who plays football manager still want to mention my country's league. Fun fact : Michael Essien (yes, that Chelsea legend), once played a season long in Indonesia with Persib Bandung.
I'd like to see SI implement a realistic skin that hides attribute completely. Only being able to rely on coaches, scouts, reports would make the game tougher
I haven't watched the full video yet, BUT, one of the reasons I love Football Manager is because you can curate your own fun. You can make it as easy or difficult as you want, even without the editor. It's a game, and I know you've said this before, but you can play it however you want based on what you feel is fun. You can even have multiple different saves in case you get frustrated with one of your more "difficult" saves, you can hop over to a save where you just buy all your favorite players and play with them. Play however you want!
It's not easy, it's just most people reach the top of the top tier and starting never losing, the truth really is if you try to bring a team-up from the lower league, then yeah you will see how hard things are.
My Portugalete save was like hard, expected disaster but the team was good enough to fight to promotion playoffs 2nd spot and win, then keep winning. But one has to first build momentum when playing in lower league or as Eibar (Eibar has a budget in La Liga that would make you think Girona and Espanyol are more potent).
I never ever in my life started as a big club in FM, always opting for second tier or below. I got Forest Green Rovers to the Champions League in like 9 seasons, and it was not hard at all. I was stuck in the Championship for like 4 seasons, but that was the biggest stumbling block, the rest of the journey was smooth. it was fun, really fun, but also very unrealistic. Once you know what you're doing, it is always easy, because you just apply the same strategy (not talking about actual on the pitch tactics) to all the clubs and teams and you're unbeatable.
get the skin that has no star ratings and no stats. I've been playing it and I sign flops and I don't know the potential of my young players and sign players based on their match stats. It is a much more realistic and difficult way of playing the game.
Playing with Manchester United, Ipswich or with a Vanarama National League team has the same level of dificulty. The only difference is the time that you wish to spend playing the game. With Man United, you should win Premier League and Champions League in 2 or 3 seasons. With Ipswich, probably you will need 6 to 8 seasons. With a Vanarama National League team, it probably take you 10 to 15 seasons. But the steps needed are exactly the same. If you want to increase the level of dificulty, you should try the Youth Academy Challenge.
@@cassiobrunizio yes, you cant sign anyone at all, even players on loan, your just stuck with the original players and youth intake but there youth intake is basic
A ban on counter pressing unless I'm chasing a game, don't allow myself to do my own scouting or contract negotiations is my answer. I would like a feature to adjust the tactical nous of the opposition though, in truth. Having a genuine tactical battle with the AI for some of us nerds I think would be kinda cool, and a bit more challenging.
I’ve played since 2001 and after a while you recognize how the mechanics works and how they are tweaked every year but if you’re new fuckkkk it’s hard and there’s so much to learn.
It’s always been the same. I’ve been playing since 1993. Every time a new version comes out, up until FM21 now, I always tell myself that this one will be hard and it’ll be a struggle to repeat my previous success from older games. I’m wrong every time though. It’s always pretty easy and the fundamentals don’t really change
These things never change - use whichever formation and style is currently en vogue, buy the players with the attributes who best suit that style, rest your players sometimes, buy very young players for profit or success. These fundamentals have been the same for nearly thirty years. Just simply follow that and you can’t go wrong
Oh, and in the modern games the ideal is to have a first 11 and a second 11. You play the second in cup games and easy league games. Try and play the same 11 whether it’s the first or second 11, and make sure the second 11 is mainly just young players. This has worked brilliantly since about fm2006
It also helps if you understand how formations merge into each other. Do You understand how a 433, a 451, and a 4231 are all pretty much the same formation just with players a few yards further forward or back? Or a 532 and 352 are also almost the same? Formations are flexible and merge into each other much like real football
It's a strange complaint for a game of this type (essentially a strategy game). I'd wager most of us couldn't build and maintain a successful city, but we can in a game. I don't know the first thing about running a theme park or a zoo but I can do it in a game. And I'm fairly certain the overwhelming majority of us could never manage a CL winning football team....but....it's a game.
And I wonder how many of us would survive a second world war shootout with the Germans as easy as we do in Call Of Duty. I reckon most of us would not revive and respawn that easily... ;)
I feel like a big issue is the AI Scouting. I feel they're always late to the party if you get what I'm saying. A club like Manchester United or City do have the resources to scout the same players we do, but rarely pull the trigger. I feel there's a lot to gain there and I'm speaking from my Helmond save (2030). Psv and Ajax rarely pick up on talent which hinders the growth of the league... Just my thoughts tho.
Totally agreed! But a clubs reputation as well as for example a players wanting to play for a better side (and hence become unhappy if they don’t get their move) should be factored in way way more!! Plus: in 1000s of hours of playing I’ve never encountered players who just can’t stand each other! This happens IRL and and has an influence on their performance and FM should put this in the game more. IMO it is way to effin easy (although I play with hidden attributes)
the ending! You really were in my dream tonight. I can't puzzle it all together because I tend to forget my dreams fairly quickly but maybe I was your assman at oriental dragons or something like that :D The dream was for sure more enjoyable than the absolute horror of a Maple Leafs game that I had to endure before I went to sleep...rip hopes and dreams
It's easier than real life, because in reality you don't and can't control a lot of things. But in a PC game, you want to be able to control these stuff, because this is fun. Like Neymar's sister's birthday.
In my short experience when the save is going well it becomes easy, but if something starts going wrong it can really spiral out of control (at least in my experience). For exemple in my first ever season in FM I won the league with arsenal, but I made bad signings and never won anything ever again, I’ve had a terrible Chelsea team that I eventually got the tactics right signed Haaland, and won everything, till I had financial issues and had to go back to getting my team into good shape for a good while, and when I start with good teams I do well but I can struggle on not as good teams, I think when you tactics and players click you can just become invincible.
Strongly disagree about difficulty levels. We need them. Managing a poor team is not as easy as PSG but it's still very easy. Never managed in Indonesia but I'd bet I could pick the worst team available there and completely dominate the domestic league in a few seasons.
And sure, you can impose limitations on yourself and artificially handicap yourself, right now I'm playing a save where I started in Vanarama South and can only have players and staff called Steve at my club. And indeed, it's more difficult (and good for a few laughs), took me 6 seasons to get to League 2 where I'm now. But this is not the solution. I'm removing a large part of the original game to gain any challenge, it's not what we should have to do, I'd much rather play in a normal way.
That’s the thing. Gegenpress is so easy to use as a tactic when in reality it is so so difficult to get a team to succeed playing that way because of the physical and psychological demands
I played a game with four friends a few years ago. We started as championship clubs in England and could pick one region at the start we could sign players from. Central Europe and South America were off-limits if I remember right. So we would pick Scandinavia, Asia, North Africa, etc. The idea was overtime each of our teams would be comprised of players only from that region, alongside our homegrown English talent. It was difficult, hilarious and we even came up with stories for why this would happen (owners from that region). Imposing rules such as this is a way to go if you're finding it easy.
I have a PES United save where it set up to be a bit challenging as you start in Vanarama South with players with league 1/2 potential but you don't have the facilities to reach that potential nor have the rep to hire good enough coaches. Low rep has an effect later if you manage to go up to the Premier League as you won't be able to sign top-tier players and wonderkids. You will have to sign mid-tier players and second-tier wonderkids plus build your youth academy in order to succeed. I am also doing a Project KJ save where you manage 1 of 7 affiliated clubs you start with no players and staff in the lowest playable tier. The objective is to get these clubs on the level of the Red Bull clubs and the City Group clubs making it a global challenge.
It is which is why I play with certain rules. 1. Attribute masking is on 2. I don't deal with any scouting assignments, the director of football does all of it. The DoF also has the ability to make signings and negotiate deals AND player sales. This can mean they sell a player from under me or sign some total shit I didn't want. This means I cant exploit the SA and eastern Europe cheat code regens 3. I ban myself from using the meta over powered formation/style. Gengen press is sill powerful and makes the game easy. It is actually my preferred style but in FM it simply isn't balanced
I’m looking forward to all the new content on the new channel I don’t always get time to jump in your streams and I don’t wanna chip at a 4 hour stream video so this is exciting thank you mr Shannon
Kinda is tbh. Took La Havre to 3rd place in my 2nd season and the year after i got the title over PSG. If you are not trying to make a ridiculous tactic work the formula is pretty simple.
@@LewIsJr When i started out with the save, I had a certain 442 formation in mind with a WP and it was average as hell. Then i started looking for who had consistently low rating throughout the team and adjusted accordingly until i got to a formation where everyone worked perfectly with eachother (Mezzala with an IF , IWB behind a winger staying wide etc). Even if you can't figure out how to do that you can always just go with "the meta", High lines with suicidal tackles, using SS and AF and DLPs and IWB etc. And of course loaning in players above your level is insanely important (I loaned in Conceciao from Porto for like 6 years straight he was a god). That's pretty much most of the "wisdom" i can pass on.
@@Topolinho thanks for the reply man there’s certainly some stuff to be learned in there for me, I’d say I’m aware of how the game works but don’t really know how to execute it well. Kinda weird to explain lol
@@LewIsJr All good. I don't claim to be Pep in the making either but glad i could help. I would say if tactics go to shit just loan in players above your level. Scout hard.
I like how they have coded adaptation of our tactics into the game just like real life you could be on a winning streak of 23+ games for the first time and you look at the schedule and see Newcastle and me thinking I could easily beat them went normally and got my overconfidence handed to me 3-0.we were the better team but they just........
My problem with the argument of "just play a worse league" is that it doesn't touch on the criticism I have of the difficulty of the game. I'm completely on board with most of Zealands arguments here, that's not where the problem is. The problem is that I can, with a very basic tactic, bad players, on amateur or part time contracts (5 or so teams are full time, so should trounce us), with the worst facilities in the league, is still topping the league at the end of the first season. I signed two players, none of which were good (a rotation option left back and a decent young goalie with potential), and that's the extent of my "genius" input. For context, this is the Norwegian 2nd division team Nardo. When the game will hold my hand to such an extent than when I do almost nothing, I still win, it is too easy. No ifs or buts, it just is. I shouldn't reliably expect to perform vastly above expectations when I do not change the training schedule, do not make any large tactical setups, and do not make any significant signings. My goal when picking that team was to build a team from scratch. I wanted to build stone for stone, bring up youngsters from my own academy, poach 21 year olds that didn't make it on big teams, and properly mold the club in my image before making a serious run for promotion. But now, I'm just jaded. It doesn't feel like my input is meaningful in any way when I could win so hard with so bad players and without access to any of the tricks I usually do (match review, set piece specific training, talent aquisition, loan abuse). It just isn't fun when you win the league without even having to try, despite picking a team where avoiding relegation would be a victory.
Well written, fully agree. The game has depth, but it's too easy once you have an idea of what you are doing. I have never finished a season with any team in any save not top half. Make scouting a bit more difficult, improve ai transfers, turn down importance of dynamics, improve tactical flexibility. My slow backline shouldn't be able to dominate with a high gegenpress line versus good teams.
@@SimersFM I mean, just not nerfing the ai teams would improve a lot. That's what a ptential difficulty slider should change. My players shouldn't play better than ai players just because I am the player manager. When my players are worse, they should at least not perform significantly better than the players on ai teams. Oh, I forgot in the piece above, that I had no qualifications and no experience when making the character, so everything at one except 4 in motivating, 5 in man management, and a bit in fitness coaching. There's no way I could have made the game harder for myself.
I left my safe and secure job at Atalanta to manage Bilbao for the added challenge where I can only sign Basque players. I did well domestically at Atalanta but struggled in Europe. I worked my way from non league with Wrexham, then Exeter, Atalanta now Bilbao. I wouldn't say it's been easy and there was a lot of financial restraints until I managed Atalanta where I built a very strong team over 5 years signing mostly wonderkids but was lucky to have 3 come through the academy as well and still got hammered a couple of times in Europe, a lot of trial and error with tactics to start with as well. I think you can make it as hard or as easy as you want really but it's definitely too addictive.
what really destroys the immersion for me in FM21 is that most of the time hardly get any transfer offers that sound realistic to me. When i have a 17 yo CB with 5 star potential on my bundesliga team with a market value of 100k, other teams would offer like 150k or 200k while if i wanted to buy a 5 star 17yo from any bundesliga team i would have to pay 60+ mio. Besides that i think that too many free transfers of 1 first team players happen, which ultimately make the game giga easy. hope for a better transfer system next year
The videos not even started and my input on is it too easy. Sometimes your years of experience you can find yourself picking to manage a side and everything just clicks for you sometimes you get bogged down in a difficult team and if you get the sack It usually seems to balance thst out ( probably so you keep playing and stay interested in playing it) for instance I struggled in my first season I failed a major objective. I was sacked and was offered the Bournemouth job who'd failed to make the play offs I took in old experienced free agents released from the Premier and over Europe to strengthen them I had fairly decent backroom staff so I only had to worry about upgrading the team. I bought in players to add depth and hoped for a strong promotion push... I lost 1 game and stormed to the league breaking Al kinds of club and league records. The 2nd season my first with them in the Premier league I ground some free agents and loan deals for young players that might come good in years to come I finished 8th won the f.a Cup. I basically just continued this trait whilst moving on players that was no longer getting game time and signed the loanees that dramatically improved my squad I was 100-1 to win the europa league. We beat spurs I the final. So champions league next I made a few quality signings and throughout the season before my star youngsters were playing in games against mid table sides and Cup games against lower leagues and developing well I was 600-1 in the ucl ...I won it with a canter beating psg who won it the season before 6-3 on aggregate.it all depends on what type of manager you want to be. Pick a team that suites how you want to manage if you prefer a budget but want to take a club from lower leagues from the top check which sides offer you a decent starting budget and maybe have a few players already there that either make your team viable to build around or are not going to be apart of your plans because they don't suit your style of play but have value to there name. If you like the ultimate struggle take a club thst needs everything to be worked on if u want ro feel like a Rich manager with the expectation and pressure on you to succeed take control of a wealthy club. And if you want to mess around on it get the in game editor and turn someone like Sutton untied into world beaters and enjoy seeing your multimillion pound squad rip poor Hartlepool United aprt 19-0 on the opening day of rhe season 😂 fm is as hard as the challenge you decide to take
I've only played FM16 and 20 and I literally managed to win the league for the first time last week in FM 20 lmfaoooo I think your experience with the game is a huge factor to if it's easy or not
It depends, sometimes you just cannot figure it out, especially in big clubs. For example AC Milan, they always want you to compete for the the top spot, but you really don't have the players for it (I mean didn't, few years ago), and they just let you go in November, if you are 8th or 9th in the league, which can totally happen.
I think one of the biggest problems is that there is basically a meta tactics for success: gegenpress, much higher lines, certain formations. Whereas in real life you can be successful with parking the bus, with very different formations depending on your roles and players
I don't think that's true. Firstly, I think the same applies in irl. There is a meta tactic/strategy for success and it's pressing. That can be executed with lots of different formations and pressing to a greater or lesser extent, but nearly every successful side implements pressing. You also can't be successful with park the bus anymore, hence the decline of Mourinho. Even Simeone had to go more attacking. I also think you can be successful with almost any tactic in fm, if you have the players that suit. Currently I'm overperforming with a 442 catenaccio with Stuttgart because it's what suits the squad
@@tangyc_ I've yet to have success without pressing. It's true that most good teams press hard now. You had Simeone as an example. Although the tactic is more offensive, Atletico still sits very deep when defending. Not once I mention counter-attacking football, just sitting deep which Atletico still does
I had about 700 hours in FM18 and 19 each but then I haven’t had an FM since. I haven’t played FM since. What I’m looking to do is hold off on getting the game until there’s enough changes to the overall game where it feels new and I have to learn it all again. I’m hoping that gives it a new experience for me
Before watching this video I do believe this game has been so much easier. I remember international football tournaments being very hard to play and constantly losing but in this FM I’ve been undefeated in major tournaments. I also got crystal palace to a Europa league final victory in their second season.
I missed out on a few iterations, so the whole range for attributes caught me off guard... have two players in my second team that I signed without fully scouting them, relying on the average values of the ranges to be good. The actual values were not good. And I really like that vagueness, I think it makes perfect sense, and adds the layer of difficulty and uncertainty that makes it that much more realistic...honestly, removing that seems like it makes the game a lot easier, and removes a lot of the challenge. Out of the box, I like the difficulty level tbh, as you said, some leagues, some environments are more difficult than others, so manage where you want to *shrug* Currently in my 4th season with Hajduk Split, I got to the point where I'm domestically the best team (Dinamo is still close though), but that next step of doing well in the European competitions is a bit harder... I feel like I'm improving the team, but that's where the challenging part is for me right now, and I'm enjoying it a lot
if you understand a bit of the tactical side and just go for maximizing the economy, yes, the game is too easy- but the fantastic thing about this kinda game is you can always set your own challenges! eg i am doing a journeyman right now where i can only use a specific, unusual tactic (and i cant buy players just because they will make me a profit, but that one i do always)
Swansea city had the same training ground as a university when they were in the premier league and players who transferred there didn’t realise how bad the situation was.
Football Manager is not easy. We just have a wrong angle of examining the thesis. The difficulty of Football Manager projects itself to real life. Can you play FM and hold a relationship? Can you play FM and hold a job? Can you play FM and get good grades in school? Can you play FM and actually think about something else? Can you go to sleep when you are tired? For me, mostly no. The game is difficult.
when you can take over a club like cologne, a team that constantly struggles against relegation and win the bundesliga in your first season with bayern and dortmund finishing midtable, yeah its definitley too easy. and not just this season
I'd like it to be a bit more difficult. I was able to pull off some ridiculous stuff with Palermo in this year's game, it honestly took a lot of the reality out of the save. Went from Serie C to Serie A in consecutive seasons, then finished 3rd -> 2nd -> 1st + champions cup final -> 1st + champions cup and Italian cup winners. Only played one AF so not even 2x striker cheese. The shouts are OP!!!!
There are other elements that makes the game easier such as players download tested tactics, training schedules, shortlists, TH-cam videos etc. This isn't a game that is about who's got better reflexes but knowledge of how to do things. If you learn how to boost a player's morale up with praising them for conduct in this video, you have just made the game a little bit easier on yourself. So, if someone thinks the game is too easy, it's because they make it easy for themselves
It is to easy... started in third division in belgium. Won the league 2 times in a row and was promoted to the top divison. With almost the same team and few transfers or money. Then went to a top 5 team and won the league 3 time in a row, 2 supercups and a national cup, also 3 times manager of the year. Made a transfer to napoli, now i´m top of the league in my first season, and I haven´t even done the transfers that i wanted. If you use a tactic and just use the players you need, at their best position and in their best role and you almost always get a good result. They need to make it more difficult on a tacticel level.
As someone who has played thousands of hours in every football manager and its predecessor Championship manager sinces the 90s i consider myself an expert and yes the game is easy which is why i start at the bottom and once i've turned a team into the worlds best and become a team full of world class players i leave to go to a new team at the bottom, sometimes in rubbish leagues to try and make it harder. I think the biggest problem is AI squad building as once you get far into a save, AI clubs are full of old players on big wages and wonderkids that never play while my teams are full of the best wonderkids in the world, human managers will always be able to build a better squad than the AI.
you just sump up my save, start up straight to 3 season holidays in Indonesia, cuz i got money to burn (in my mind), then applying with national C coaching badge in Liga 2, cuz my life is too easy I LOVE PAIN
It's quite easy if you've played the game from 99/00 where Saviola was still 17 yo (CM) But if you're new to the game.. I think it's like having FM for the 1st time after years of playing Championship Manager...
I’m sure the people who say it’s too easy are the ones starting Liverpool, Man City, PSG, Barca & Real Madrid saves! Last three Football Managers I started playing from non league usually Level 10 in England! Or European lower leagues where I know sod all about that country’s league let alone their lower leagues! Like you said if you’re finding it too easy then start a new save and choose something a bit harder! If this game was like real life I can guarantee no one would buy it and it would had flopped years ago!
you love to see the swindon town shout out. ngl I think the game is slightly easy in some situations, cus on my Swindon save I got them promoted to CH first season then after 2 years into the PL and in my first year there I came 5th and qualified for the Europa league, all while being predicted to be bottom every year by the media.
I don't know about difficulty. People say Managing arsenal or Barcelona is easy but that why you have club vision and different goals for clubs. I have played a lot of strategies games over the years, most after a while you play in a passive way once you find a winning strategy. With fm I find I am always adapting, always looking for an advantage,always playing in a engaging manner. My only gripe is with the ai recruitment, I see them spending big money on stupid players or holding onto players passed their physical prime for the position and role they want them to play. Scouting bugs as well, telling me a player is top league player with good physical attributes and shit technical attributes.
I still play FM12 on a save where I manage 10 teams at the same time, in a way I'm my own competition, all the teams are outside the Portugal's "big three" so it's an interesting challenge.
Easy if you start from big team. Try with start from manager U21 national team. It is hard. Built reputation from zero. Maybe you will need 8-10 seasons to manage your favorite team.
This conversation usually go like: Person A: The game is easy (continues to explain why the game is easy and point out key facts that were mentioned in this video) Person B: You can mod the game and use house rules to make it more difficult Person A: There should be built in settings to make those changes more accessible. Player B: No, difficulty levels bad!
I took Oxford City from the VNS to League 1 in FM19, my very first time ever playing the game...Then I got bored by the off-season and never continued, basically I get to league 1 with them in every version of FM, with maybe 1 or 2 seasons where I lost in the playoffs or something, but otherwise, straight line up.
Totally disagree about difficulty levels. I used to be a huge FM fan but got bored of the predictable trejectory from lower/non-league to champions league within 7-8 seasons. So I've not purchased the game since FM2019. I used to impose my own rules to make things more realistic & hide attributes but when it doesn't feel like a challenge, I just don't enjoy it. Having a hard level with uber demanding players & board, cut throat agents, more unpredictability or whatever would probably draw me back in. Playing as Div3 Malaysia has no appeal to me as realism is the thing I crave. Having difficulty levels means casual players will still find the game accessible & jaded veterans can still get that buzz of having actually achieved something. Just my opinion :)
People who says that FM is easy probably have thousands of hours of gameplay in different versions of the game, and knows exactly what to do every step of the way
I'm playing in Tanzania, hidden attributes of my players, worst team in the league overperforming by a mile and I still think it's easy. And the reason it's because sometimes I don't feel my decisions have trade offs. I mean, I don't feel a good player because I'm overperforming, I feel like mostly anyone can do that. I can play possesion football like a good team with bad players. Or high pressing. And the cons of doing that with bad players as I have, should be noticeable. For example, playing possesion with a lot of missed passes, or high pressing football with a team full of tired and unorganized players. Maybe it's not "easy" the word I'm looking. But I do feel that the game should reward you more for good decisions and punish you more for bad ones. It's a simulator, I know, but it's also a game. :) In the end, what matters if you have fun or not. Some like easier games, some likes a challenge. That's great and that's why I think that some way to choose difficulty levels should be available (and no, your trainer credentials aren't actually a difficulty level although it can complicate some things).
For me the only thing that makes the game too easy is the amount of world class regens, in my save, after three seasons there are 450 regens (yes, it's the real number), with more than 160 PA, and 40 with more than 180... Even if they'll not all reach their potential, it's far too unrealistic, even if the devs say otherwise. For comparison, in another save that I just started, there are 115 u20 players with more than 160 PA and 3 with more than 180 PA
Why it is unrealistic? Do you know how many players have high potential without ever reaching it? Similarly in FM, only a fraction of players reach their potential.
@@MartinBalaz89 well, the problem is that in theory, approximately the same percentage of real players and of regens will reach their potential. So if let's say a third of the players reach their potential, about 35 real players will be more than 160, which seems realistic. But a few years later about 130 regens would reach more than 160. Also keep in mind that this amount of regens is only after about 2 and a half seasons. I highly doubt that IRL there are about 130 people a year integrating academies that potentially could be stars for the very best teams in the world
I just got to the quarter finals of the FA Cup in my first season with Boston Utd, so yeah it's maybe a little bit easy. Either that or the cups are just programmed to have a certain number of "giant killings". Possibly both.
"Your league sucks!"
Correction: It DID suck. Now it doesn't exist anymore. Our local stadium has been turned into a market. I'm laughing on the outside, crying on the inside. Sometimes cry on the outside too.
That’s kinda sad
Now that actually sucks, I'm sorry my dude
And don't forget about bullshit politics and corruption in the federation.
@@ZealandonYT I'm an expat, though I suffered enough with the Irish football leagues and associations lol. I feel even worse for my Indonesian brothers though; their system is ten times worse. It's shameful really. If it weren't for the corruption and complete lack of infrastructure and funds at grassroots level, Indonesia would be a serious footballing powerhouse in Asia. I reckon the best hope is for some big European teams (possibly Dutch because of their connections here) to create some kind of academies here. The outlook otherwise is not good.
🙃🙃🙃
Me clicking on this video after losing 3 nothing to Cadiz in my Barcelona save
If Lenglet continues in our defence, it won't be long before it happens IRL
Well but that's actually kinda accurated
I’m struggling with sampdoria second season
@@yashghate5322 it already happened with celta and levante so ..
@Thata Sefhako I've just won the bundesliga in my 4th season with Bochum. First time I ever managed to pull that off.
That opening skit was brilliant stuff!
I swear those thoughts go through my head sometime while playing
Yes
It’s easy compare to real life, but definitely not easy like FIFA
FIFA 20 on ultimate difficulty with career realism mod is 10x harder than FM...just sayin'.
@@jamiemb17 that’s basically just saying if you edit to make your club 1 billion dollar in debt in FM, it is going to be hard
Stop comparing an extreme case to an average case
@@zak725 what are you on about? Ultimate difficulty makes the AI better on the pitch, and the realism mod prevents the easy things on Career Mode like dynamic potential making players 99 rated. The off-the-pitch stuff is obviously, so if you're just talking about that then okay, but the pitch gameplay is harder than FM for sure.
@@jamiemb17 What I mean is that if you ask a causal FIFA player do they know what a career realism mod is 99/100 would say no, only a few masochist play under such circumstance, so it is an extreme case and shouldn’t be compared with an normal FM save
@@jamiemb17 if you're a good player you can easily beat the ia, even at ultimate
I almost beat Derby’s record for lowest points in the premier league. No the game is definitely not too easy.
what team were you when that happened
Same, I had a team prepared for League 1 (I got promoted from Vanarama National League to the prem with back to back promotions)
Being able to retain the job until that point is an achievement in itself my good sir.
@@bp3366 I kept the job BC Ryan Reynold said: You can't do much better with that potato you call team
@@tintran8647 Dorking wanderers. I took them from VNS to prem. Between league 2 and championship I would say the game is pretty easy but then I had a team that was pretty much league 1 standard in the premier. Somehow stayed up the first season but the second we just had loss after loss, so depressing! Oh well, I’m enjoying the rebuild now.
It's not supposed to be too difficult. If it is then most people won't play it. We play it to feel the winning sensation with our favourite teams. It's supposed to be escapism from reality which can be really hard :(
The "easy" feeling comes from the fact that it is incredibly easy to find a job, get money (or make money) and move on if needed. On top of that, AI is horrible at macro-managing clubs and teams, their choice of players is horrible and if you want a particular player, you will get him eventually.
They: The game is too ez.
Also they: I save-scummed until I won all the titles
The only issue I have is that like all the stats for the league tell me that I'm going down because I have the worst players, worst salary, worst staff etc and then I still end up getting promoted instead.
Well, that means you are a tactical genius :)
@@antoniodray8414 oh I sure ain't lmao, trust me
@@ShinySwalot I don't get this aswell. Maybe it's the manager level? But my team always overperforms and I'm new to FM and don't use any meta, while starting with the suggested manager level
A wise man once said "Football Mananger is realistic but it's also the same game were you can gengpress your way from the vanarama north league to the champions league final"
If you have the right player selection, you can. But that's easier said than done.
@@Eibarwoman Totally!!! But try to find the right players for a system like that IRL! If I’d be that easy everybody would play that way
Zealand: Hi, your league sucks
Me: More than agree lol
Swindon Town winning the Champions League....I'm welling up. 52 years a fan and I never thought I'd see the day. After all the heartbreak....
Keep the red flag flying high ;)
Gegenpress is such a wonderful example: you know how hard it is to play that way IRL??? The freakin stamina you need to have??? The awareness??? Decision making????? The teamwork...Yet every shit EFL League 2 team can play that way and succeed. This is really so unrealistic (playing FM20 btw)
FM also gives a huge boost to teams managed by us humans. It’s easy to prove. A few times in FM21 I’ve taken over a team at the bottom of the table at mid season. I saved them from relegation, then the next season I have the team at the top of the table at mid season (the game really is easy). Then I left to go to another crappy team for a makeover ... and the top-of-the-table team I left immediately craters. This doesn’t happen because I’m a great manager. I’m just another dope. It happens because the game gave my team a huge performance boost, so when I left they reverted to their true level of crappiness.
...Or, the AI is just horrible at macro-managing clubs, selling best players for nothing, buying crap and investing money into completely unnecessary things, like suddenly increasing salary for medical personnel 4 fold.
I think what they should do is a different mode where attributes are not shown, but your scout report includes statistics like good key pass numbers for his league and then you have to figure out whether that's good enough for you.
Attributes don't always mean everything. I found that some players with worse stats are just made for your club and outperform "superstars". In this sense, both attributes and scouts/coaches are clueless, as they rate a player who is better on paper, but severely under-performs. Yet, even an under-performing superstar will go for 100m, but the proven "work horse" is valued at barely 10m.
So you really need to "find" your player, if you know what I mean. And I love that about FM. It adds that unique factor found in real life, but that could be better reflected in the game's evaluation.
You have collected more flags than the British Empire
I thought it was too easy for a while, but I've just started a Blackburn Rovers save and in the first season right now we have been 2nd the whole time. We've just lost 3 of our last 5 league games and have some of the worst form in the league, and we've dropped to 4th. It's challenging, and I've had to mess around with the tactics after a slow start so right now FM isn't actually too easy
I think FM is already hard for most ppl but it can be easy an odd year when all teams some how slip take me for example i finished 6 th with Manchester United in first year but won UCL and kept the job but i lost to Liverpool 5-0 and city 7-0 will that happen in real life i Don't think .👍
took 5 or 6 years for won UCL with Leeds
zealand : "hi indonesia, your league sucks"
me an indonesian : "maannn.... i thought this was only our country secret.... shit"
My latest save was with Deportivo La Coruna. Won the league and back-to-back promotion from the third tier and second tier with ease and now in my third season, which is my first in La Liga, and I'm third with 25 games gone when my season objective was to avoid relegation. I expected to dominate the third tier and maybe even the second tier but I shouldn't be able to just walk straight into the European places in my first season back in the big time following consecutive promotions. Some of my third tier players are still playing with me now.
I don’t think it’s too easy, I just think that most of us has played so much that it seems easy. The entry barrier for starting is quite high.
I have noted that each time I play, I note new ways to sneak talent away that I didn't use the last time which made Boreham Wood rather hard, Telford easier, and Portugalete a cakewalk once I got Asier Berreute from Osasuna B on a Bosman in my first season and he got me to Segunda division from the 4th tier as Portugalete was treading water the first season playing Socialdad B and Bilbao Athletic (Athletic Club's B team)
It's like people don't want to admit they're actually good at the game.
And now I have a good reputation I'm waiting for a really big manager's job to become available but it seems non of the big clubs are sacking their managers.
After too many saves you know a lot of very good players for cheap or free in that DB, and at some point you know them in all major leagues.
@@cassiobrunizio You can play with all generated players, I like to some times. Easy to find wonderkids and elite players just add media description to the overview on player search. I've just taken the Bilboa job about 15 seasons in for the added challenge of only being able to sign basque players but I'm gonna try going a few seasons not signing anyone just bringing kids through.
"Hi, your league sucks"
Damn man I came here for fun and football manager insight, now I'm crying
"Your league sucks!"
I'm grateful at least someone on youtube who plays football manager still want to mention my country's league.
Fun fact : Michael Essien (yes, that Chelsea legend), once played a season long in Indonesia with Persib Bandung.
Dont forget Peter Odemwingie.
Really? He's good?
@@lordwaleane5397 Essien? He became the groundkeeper because of injuries
I'd like to see SI implement a realistic skin that hides attribute completely. Only being able to rely on coaches, scouts, reports would make the game tougher
I haven't watched the full video yet, BUT, one of the reasons I love Football Manager is because you can curate your own fun. You can make it as easy or difficult as you want, even without the editor. It's a game, and I know you've said this before, but you can play it however you want based on what you feel is fun. You can even have multiple different saves in case you get frustrated with one of your more "difficult" saves, you can hop over to a save where you just buy all your favorite players and play with them. Play however you want!
It's not easy, it's just most people reach the top of the top tier and starting never losing, the truth really is if you try to bring a team-up from the lower league, then yeah you will see how hard things are.
My Portugalete save was like hard, expected disaster but the team was good enough to fight to promotion playoffs 2nd spot and win, then keep winning. But one has to first build momentum when playing in lower league or as Eibar (Eibar has a budget in La Liga that would make you think Girona and Espanyol are more potent).
I never ever in my life started as a big club in FM, always opting for second tier or below. I got Forest Green Rovers to the Champions League in like 9 seasons, and it was not hard at all. I was stuck in the Championship for like 4 seasons, but that was the biggest stumbling block, the rest of the journey was smooth. it was fun, really fun, but also very unrealistic. Once you know what you're doing, it is always easy, because you just apply the same strategy (not talking about actual on the pitch tactics) to all the clubs and teams and you're unbeatable.
I Win anyway. My team always has better fitness than other teams.
get the skin that has no star ratings and no stats. I've been playing it and I sign flops and I don't know the potential of my young players and sign players based on their match stats. It is a much more realistic and difficult way of playing the game.
What is the name of that skin?
@@jonyhernandez2256 Maybe a bit too late, but I'm playing with the DD2021RM v2.1 Now 1920x1080! 100% (Realism Mod) on FMScout.
Playing with Manchester United, Ipswich or with a Vanarama National League team has the same level of dificulty. The only difference is the time that you wish to spend playing the game. With Man United, you should win Premier League and Champions League in 2 or 3 seasons. With Ipswich, probably you will need 6 to 8 seasons. With a Vanarama National League team, it probably take you 10 to 15 seasons. But the steps needed are exactly the same. If you want to increase the level of dificulty, you should try the Youth Academy Challenge.
Me watching this after I got sacked halfway in my first season with Leicester
You want a difficulty level? Start as Chertonovo Moscow. You can't sign any player, literally no one not even free agents.
I agree, tried it, got sacked in 2nd season, its literally impossible
Only intake is youth academy?
@@cassiobrunizio yes, you cant sign anyone at all, even players on loan, your just stuck with the original players and youth intake but there youth intake is basic
A ban on counter pressing unless I'm chasing a game, don't allow myself to do my own scouting or contract negotiations is my answer.
I would like a feature to adjust the tactical nous of the opposition though, in truth. Having a genuine tactical battle with the AI for some of us nerds I think would be kinda cool, and a bit more challenging.
I’ve played since 2001 and after a while you recognize how the mechanics works and how they are tweaked every year but if you’re new fuckkkk it’s hard and there’s so much to learn.
It’s always been the same. I’ve been playing since 1993. Every time a new version comes out, up until FM21 now, I always tell myself that this one will be hard and it’ll be a struggle to repeat my previous success from older games. I’m wrong every time though. It’s always pretty easy and the fundamentals don’t really change
These things never change - use whichever formation and style is currently en vogue, buy the players with the attributes who best suit that style, rest your players sometimes, buy very young players for profit or success. These fundamentals have been the same for nearly thirty years. Just simply follow that and you can’t go wrong
Oh, and in the modern games the ideal is to have a first 11 and a second 11. You play the second in cup games and easy league games. Try and play the same 11 whether it’s the first or second 11, and make sure the second 11 is mainly just young players. This has worked brilliantly since about fm2006
It also helps if you understand how formations merge into each other. Do You understand how a 433, a 451, and a 4231 are all pretty much the same formation just with players a few yards further forward or back? Or a 532 and 352 are also almost the same? Formations are flexible and merge into each other much like real football
It's a strange complaint for a game of this type (essentially a strategy game). I'd wager most of us couldn't build and maintain a successful city, but we can in a game. I don't know the first thing about running a theme park or a zoo but I can do it in a game. And I'm fairly certain the overwhelming majority of us could never manage a CL winning football team....but....it's a game.
And I wonder how many of us would survive a second world war shootout with the Germans as easy as we do in Call Of Duty. I reckon most of us would not revive and respawn that easily... ;)
I feel like a big issue is the AI Scouting. I feel they're always late to the party if you get what I'm saying. A club like Manchester United or City do have the resources to scout the same players we do, but rarely pull the trigger. I feel there's a lot to gain there and I'm speaking from my Helmond save (2030). Psv and Ajax rarely pick up on talent which hinders the growth of the league...
Just my thoughts tho.
Totally agreed! But a clubs reputation as well as for example a players wanting to play for a better side (and hence become unhappy if they don’t get their move) should be factored in way way more!! Plus: in 1000s of hours of playing I’ve never encountered players who just can’t stand each other! This happens IRL and and has an influence on their performance and FM should put this in the game more.
IMO it is way to effin easy (although I play with hidden attributes)
That intro is really me on a daily basis, amazing content Z!
the ending!
You really were in my dream tonight. I can't puzzle it all together because I tend to forget my dreams fairly quickly but maybe I was your assman at oriental dragons or something like that :D
The dream was for sure more enjoyable than the absolute horror of a Maple Leafs game that I had to endure before I went to sleep...rip hopes and dreams
It's easier than real life, because in reality you don't and can't control a lot of things. But in a PC game, you want to be able to control these stuff, because this is fun. Like Neymar's sister's birthday.
In my short experience when the save is going well it becomes easy, but if something starts going wrong it can really spiral out of control (at least in my experience). For exemple in my first ever season in FM I won the league with arsenal, but I made bad signings and never won anything ever again, I’ve had a terrible Chelsea team that I eventually got the tactics right signed Haaland, and won everything, till I had financial issues and had to go back to getting my team into good shape for a good while, and when I start with good teams I do well but I can struggle on not as good teams, I think when you tactics and players click you can just become invincible.
Strongly disagree about difficulty levels. We need them. Managing a poor team is not as easy as PSG but it's still very easy. Never managed in Indonesia but I'd bet I could pick the worst team available there and completely dominate the domestic league in a few seasons.
And sure, you can impose limitations on yourself and artificially handicap yourself, right now I'm playing a save where I started in Vanarama South and can only have players and staff called Steve at my club. And indeed, it's more difficult (and good for a few laughs), took me 6 seasons to get to League 2 where I'm now. But this is not the solution. I'm removing a large part of the original game to gain any challenge, it's not what we should have to do, I'd much rather play in a normal way.
If you've been playing GegenPres for the past 3 years, then definetlly yes.
That’s the thing. Gegenpress is so easy to use as a tactic when in reality it is so so difficult to get a team to succeed playing that way because of the physical and psychological demands
I played a game with four friends a few years ago. We started as championship clubs in England and could pick one region at the start we could sign players from. Central Europe and South America were off-limits if I remember right.
So we would pick Scandinavia, Asia, North Africa, etc. The idea was overtime each of our teams would be comprised of players only from that region, alongside our homegrown English talent. It was difficult, hilarious and we even came up with stories for why this would happen (owners from that region). Imposing rules such as this is a way to go if you're finding it easy.
I have a PES United save where it set up to be a bit challenging as you start in Vanarama South with players with league 1/2 potential but you don't have the facilities to reach that potential nor have the rep to hire good enough coaches. Low rep has an effect later if you manage to go up to the Premier League as you won't be able to sign top-tier players and wonderkids. You will have to sign mid-tier players and second-tier wonderkids plus build your youth academy in order to succeed. I am also doing a Project KJ save where you manage 1 of 7 affiliated clubs you start with no players and staff in the lowest playable tier. The objective is to get these clubs on the level of the Red Bull clubs and the City Group clubs making it a global challenge.
I know the woody is 100% the reason why this was recommended to me 😂😂😂 lit video tho I think I might even try this game soon looool
It is which is why I play with certain rules.
1. Attribute masking is on
2. I don't deal with any scouting assignments, the director of football does all of it. The DoF also has the ability to make signings and negotiate deals AND player sales. This can mean they sell a player from under me or sign some total shit I didn't want. This means I cant exploit the SA and eastern Europe cheat code regens
3. I ban myself from using the meta over powered formation/style. Gengen press is sill powerful and makes the game easy. It is actually my preferred style but in FM it simply isn't balanced
I’m looking forward to all the new content on the new channel I don’t always get time to jump in your streams and I don’t wanna chip at a 4 hour stream video so this is exciting thank you mr Shannon
when people say the game is too easy its because theres a straight forward formula to get any team in the game to be the best in the world.
Kinda is tbh. Took La Havre to 3rd place in my 2nd season and the year after i got the title over PSG. If you are not trying to make a ridiculous tactic work the formula is pretty simple.
Bro what’s the basic formula to get things to click? 😭
@@LewIsJr When i started out with the save, I had a certain 442 formation in mind with a WP and it was average as hell. Then i started looking for who had consistently low rating throughout the team and adjusted accordingly until i got to a formation where everyone worked perfectly with eachother (Mezzala with an IF , IWB behind a winger staying wide etc). Even if you can't figure out how to do that you can always just go with "the meta", High lines with suicidal tackles, using SS and AF and DLPs and IWB etc. And of course loaning in players above your level is insanely important (I loaned in Conceciao from Porto for like 6 years straight he was a god). That's pretty much most of the "wisdom" i can pass on.
@@Topolinho thanks for the reply man there’s certainly some stuff to be learned in there for me, I’d say I’m aware of how the game works but don’t really know how to execute it well. Kinda weird to explain lol
@@LewIsJr All good. I don't claim to be Pep in the making either but glad i could help. I would say if tactics go to shit just loan in players above your level. Scout hard.
All submitters to SYS after reading title: ...
I like how they have coded adaptation of our tactics into the game just like real life you could be on a winning streak of 23+ games for the first time and you look at the schedule and see Newcastle and me thinking I could easily beat them went normally and got my overconfidence handed to me 3-0.we were the better team but they just........
I love you for giving a Swindon reference, it means a lot
My problem with the argument of "just play a worse league" is that it doesn't touch on the criticism I have of the difficulty of the game. I'm completely on board with most of Zealands arguments here, that's not where the problem is.
The problem is that I can, with a very basic tactic, bad players, on amateur or part time contracts (5 or so teams are full time, so should trounce us), with the worst facilities in the league, is still topping the league at the end of the first season. I signed two players, none of which were good (a rotation option left back and a decent young goalie with potential), and that's the extent of my "genius" input. For context, this is the Norwegian 2nd division team Nardo.
When the game will hold my hand to such an extent than when I do almost nothing, I still win, it is too easy. No ifs or buts, it just is. I shouldn't reliably expect to perform vastly above expectations when I do not change the training schedule, do not make any large tactical setups, and do not make any significant signings.
My goal when picking that team was to build a team from scratch. I wanted to build stone for stone, bring up youngsters from my own academy, poach 21 year olds that didn't make it on big teams, and properly mold the club in my image before making a serious run for promotion. But now, I'm just jaded. It doesn't feel like my input is meaningful in any way when I could win so hard with so bad players and without access to any of the tricks I usually do (match review, set piece specific training, talent aquisition, loan abuse). It just isn't fun when you win the league without even having to try, despite picking a team where avoiding relegation would be a victory.
Well written, fully agree. The game has depth, but it's too easy once you have an idea of what you are doing. I have never finished a season with any team in any save not top half. Make scouting a bit more difficult, improve ai transfers, turn down importance of dynamics, improve tactical flexibility. My slow backline shouldn't be able to dominate with a high gegenpress line versus good teams.
@@SimersFM I mean, just not nerfing the ai teams would improve a lot. That's what a ptential difficulty slider should change. My players shouldn't play better than ai players just because I am the player manager. When my players are worse, they should at least not perform significantly better than the players on ai teams.
Oh, I forgot in the piece above, that I had no qualifications and no experience when making the character, so everything at one except 4 in motivating, 5 in man management, and a bit in fitness coaching. There's no way I could have made the game harder for myself.
I left my safe and secure job at Atalanta to manage Bilbao for the added challenge where I can only sign Basque players. I did well domestically at Atalanta but struggled in Europe. I worked my way from non league with Wrexham, then Exeter, Atalanta now Bilbao. I wouldn't say it's been easy and there was a lot of financial restraints until I managed Atalanta where I built a very strong team over 5 years signing mostly wonderkids but was lucky to have 3 come through the academy as well and still got hammered a couple of times in Europe, a lot of trial and error with tactics to start with as well. I think you can make it as hard or as easy as you want really but it's definitely too addictive.
Funny Guy you gonna be famous on TH-cam in the near future trust me
Your openings are always really good man.
man I love your intros
Getting my coaching badges IRL before I manage a team in FM, for the challenge
what really destroys the immersion for me in FM21 is that most of the time hardly get any transfer offers that sound realistic to me. When i have a 17 yo CB with 5 star potential on my bundesliga team with a market value of 100k, other teams would offer like 150k or 200k while if i wanted to buy a 5 star 17yo from any bundesliga team i would have to pay 60+ mio. Besides that i think that too many free transfers of 1 first team players happen, which ultimately make the game giga easy. hope for a better transfer system next year
The videos not even started and my input on is it too easy. Sometimes your years of experience you can find yourself picking to manage a side and everything just clicks for you sometimes you get bogged down in a difficult team and if you get the sack It usually seems to balance thst out ( probably so you keep playing and stay interested in playing it) for instance I struggled in my first season I failed a major objective. I was sacked and was offered the Bournemouth job who'd failed to make the play offs I took in old experienced free agents released from the Premier and over Europe to strengthen them I had fairly decent backroom staff so I only had to worry about upgrading the team. I bought in players to add depth and hoped for a strong promotion push... I lost 1 game and stormed to the league breaking Al kinds of club and league records. The 2nd season my first with them in the Premier league I ground some free agents and loan deals for young players that might come good in years to come I finished 8th won the f.a Cup. I basically just continued this trait whilst moving on players that was no longer getting game time and signed the loanees that dramatically improved my squad I was 100-1 to win the europa league. We beat spurs I the final. So champions league next I made a few quality signings and throughout the season before my star youngsters were playing in games against mid table sides and Cup games against lower leagues and developing well I was 600-1 in the ucl ...I won it with a canter beating psg who won it the season before 6-3 on aggregate.it all depends on what type of manager you want to be. Pick a team that suites how you want to manage if you prefer a budget but want to take a club from lower leagues from the top check which sides offer you a decent starting budget and maybe have a few players already there that either make your team viable to build around or are not going to be apart of your plans because they don't suit your style of play but have value to there name. If you like the ultimate struggle take a club thst needs everything to be worked on if u want ro feel like a Rich manager with the expectation and pressure on you to succeed take control of a wealthy club. And if you want to mess around on it get the in game editor and turn someone like Sutton untied into world beaters and enjoy seeing your multimillion pound squad rip poor Hartlepool United aprt 19-0 on the opening day of rhe season 😂 fm is as hard as the challenge you decide to take
Man as someone who can't even get through the season without getting fired the idea of FM becoming too easy at some point is crazy to me.
"You choose your difficulty level with what save you wanna do in fm". So true!
I've only played FM16 and 20 and I literally managed to win the league for the first time last week in FM 20 lmfaoooo I think your experience with the game is a huge factor to if it's easy or not
Jaka druzyna ten tytul? :D Gratulacje!
@@dikajos1988 Colo Colo w Chile, raczej omijam największe ligi w moich save, dzięki :)
@@Monika_015 Ciekawy kierunek. Nigdy nie probowalem w Ameryce Pld. Ambitnie :D
Your first ever save is probs little harder but then you get the hang of it and succed with literally everyone
It depends, sometimes you just cannot figure it out, especially in big clubs. For example AC Milan, they always want you to compete for the the top spot, but you really don't have the players for it (I mean didn't, few years ago), and they just let you go in November, if you are 8th or 9th in the league, which can totally happen.
this dude is wearing a tie above his collar - revolutionary
I think one of the biggest problems is that there is basically a meta tactics for success: gegenpress, much higher lines, certain formations. Whereas in real life you can be successful with parking the bus, with very different formations depending on your roles and players
I don't think that's true. Firstly, I think the same applies in irl. There is a meta tactic/strategy for success and it's pressing. That can be executed with lots of different formations and pressing to a greater or lesser extent, but nearly every successful side implements pressing. You also can't be successful with park the bus anymore, hence the decline of Mourinho. Even Simeone had to go more attacking. I also think you can be successful with almost any tactic in fm, if you have the players that suit. Currently I'm overperforming with a 442 catenaccio with Stuttgart because it's what suits the squad
@@tangyc_ I've yet to have success without pressing. It's true that most good teams press hard now. You had Simeone as an example. Although the tactic is more offensive, Atletico still sits very deep when defending. Not once I mention counter-attacking football, just sitting deep which Atletico still does
I had about 700 hours in FM18 and 19 each but then I haven’t had an FM since. I haven’t played FM since. What I’m looking to do is hold off on getting the game until there’s enough changes to the overall game where it feels new and I have to learn it all again. I’m hoping that gives it a new experience for me
Before watching this video I do believe this game has been so much easier. I remember international football tournaments being very hard to play and constantly losing but in this FM I’ve been undefeated in major tournaments. I also got crystal palace to a Europa league final victory in their second season.
I missed out on a few iterations, so the whole range for attributes caught me off guard... have two players in my second team that I signed without fully scouting them, relying on the average values of the ranges to be good. The actual values were not good. And I really like that vagueness, I think it makes perfect sense, and adds the layer of difficulty and uncertainty that makes it that much more realistic...honestly, removing that seems like it makes the game a lot easier, and removes a lot of the challenge.
Out of the box, I like the difficulty level tbh, as you said, some leagues, some environments are more difficult than others, so manage where you want to *shrug*
Currently in my 4th season with Hajduk Split, I got to the point where I'm domestically the best team (Dinamo is still close though), but that next step of doing well in the European competitions is a bit harder... I feel like I'm improving the team, but that's where the challenging part is for me right now, and I'm enjoying it a lot
if you understand a bit of the tactical side and just go for maximizing the economy, yes, the game is too easy- but the fantastic thing about this kinda game is you can always set your own challenges!
eg i am doing a journeyman right now where i can only use a specific, unusual tactic (and i cant buy players just because they will make me a profit, but that one i do always)
Swansea city had the same training ground as a university when they were in the premier league and players who transferred there didn’t realise how bad the situation was.
Football Manager is not easy. We just have a wrong angle of examining the thesis. The difficulty of Football Manager projects itself to real life. Can you play FM and hold a relationship? Can you play FM and hold a job? Can you play FM and get good grades in school? Can you play FM and actually think about something else? Can you go to sleep when you are tired?
For me, mostly no.
The game is difficult.
when you can take over a club like cologne, a team that constantly struggles against relegation and win the bundesliga in your first season with bayern and dortmund finishing midtable, yeah its definitley too easy. and not just this season
It'd be good if we could control sponsors and the stadium etc. Have more involvement with the financial side.
I'd like it to be a bit more difficult. I was able to pull off some ridiculous stuff with Palermo in this year's game, it honestly took a lot of the reality out of the save. Went from Serie C to Serie A in consecutive seasons, then finished 3rd -> 2nd -> 1st + champions cup final -> 1st + champions cup and Italian cup winners. Only played one AF so not even 2x striker cheese. The shouts are OP!!!!
There are other elements that makes the game easier such as players download tested tactics, training schedules, shortlists, TH-cam videos etc. This isn't a game that is about who's got better reflexes but knowledge of how to do things. If you learn how to boost a player's morale up with praising them for conduct in this video, you have just made the game a little bit easier on yourself. So, if someone thinks the game is too easy, it's because they make it easy for themselves
It is to easy... started in third division in belgium. Won the league 2 times in a row and was promoted to the top divison. With almost the same team and few transfers or money. Then went to a top 5 team and won the league 3 time in a row, 2 supercups and a national cup, also 3 times manager of the year. Made a transfer to napoli, now i´m top of the league in my first season, and I haven´t even done the transfers that i wanted. If you use a tactic and just use the players you need, at their best position and in their best role and you almost always get a good result. They need to make it more difficult on a tacticel level.
As someone who has played thousands of hours in every football manager and its predecessor Championship manager sinces the 90s i consider myself an expert and yes the game is easy which is why i start at the bottom and once i've turned a team into the worlds best and become a team full of world class players i leave to go to a new team at the bottom, sometimes in rubbish leagues to try and make it harder.
I think the biggest problem is AI squad building as once you get far into a save, AI clubs are full of old players on big wages and wonderkids that never play while my teams are full of the best wonderkids in the world, human managers will always be able to build a better squad than the AI.
you just sump up my save, start up straight to 3 season holidays in Indonesia, cuz i got money to burn (in my mind), then applying with national C coaching badge in Liga 2, cuz my life is too easy
I LOVE PAIN
Waw fm players from indo!!!
Lets play fantasy draft,, i think i'm good enough with my tactical ability
Liked for lightning bolts
It's actually harder this season for me, fm20 is easier than fm21 for me. It seems pretty neutral for me tbh. Fm21 is balanced, I think
It's quite easy if you've played the game from 99/00 where Saviola was still 17 yo (CM)
But if you're new to the game.. I think it's like having FM for the 1st time after years of playing Championship Manager...
Up the Robins, Swindon and it's magic roundabout deserve all the glory this skit suggests is possible!
I’m sure the people who say it’s too easy are the ones starting Liverpool, Man City, PSG, Barca & Real Madrid saves! Last three Football Managers I started playing from non league usually Level 10 in England! Or European lower leagues where I know sod all about that country’s league let alone their lower leagues! Like you said if you’re finding it too easy then start a new save and choose something a bit harder! If this game was like real life I can guarantee no one would buy it and it would had flopped years ago!
you love to see the swindon town shout out. ngl I think the game is slightly easy in some situations, cus on my Swindon save I got them promoted to CH first season then after 2 years into the PL and in my first year there I came 5th and qualified for the Europa league, all while being predicted to be bottom every year by the media.
I don't know about difficulty. People say Managing arsenal or Barcelona is easy but that why you have club vision and different goals for clubs. I have played a lot of strategies games over the years, most after a while you play in a passive way once you find a winning strategy. With fm I find I am always adapting, always looking for an advantage,always playing in a engaging manner. My only gripe is with the ai recruitment, I see them spending big money on stupid players or holding onto players passed their physical prime for the position and role they want them to play. Scouting bugs as well, telling me a player is top league player with good physical attributes and shit technical attributes.
I still play FM12 on a save where I manage 10 teams at the same time, in a way I'm my own competition, all the teams are outside the Portugal's "big three" so it's an interesting challenge.
Easy if you start from big team. Try with start from manager U21 national team. It is hard. Built reputation from zero. Maybe you will need 8-10 seasons to manage your favorite team.
Zealand to do his fm22 save with all attributes hidden so you can only see pros cons and personality etc 👀 that's what's I'm hearing
This conversation usually go like:
Person A: The game is easy (continues to explain why the game is easy and point out key facts that were mentioned in this video)
Person B: You can mod the game and use house rules to make it more difficult
Person A: There should be built in settings to make those changes more accessible.
Player B: No, difficulty levels bad!
I mean ive started a save with norwich and signed about 4 wonderkids in the first summer
Did u scout them without any external knowledge?
@@mortenbendixen7217 p
I took Oxford City from the VNS to League 1 in FM19, my very first time ever playing the game...Then I got bored by the off-season and never continued, basically I get to league 1 with them in every version of FM, with maybe 1 or 2 seasons where I lost in the playoffs or something, but otherwise, straight line up.
the pedestrian tactics of Sir Alex
Totally disagree about difficulty levels. I used to be a huge FM fan but got bored of the predictable trejectory from lower/non-league to champions league within 7-8 seasons. So I've not purchased the game since FM2019.
I used to impose my own rules to make things more realistic & hide attributes but when it doesn't feel like a challenge, I just don't enjoy it.
Having a hard level with uber demanding players & board, cut throat agents, more unpredictability or whatever would probably draw me back in. Playing as Div3 Malaysia has no appeal to me as realism is the thing I crave. Having difficulty levels means casual players will still find the game accessible & jaded veterans can still get that buzz of having actually achieved something.
Just my opinion :)
People who says that FM is easy probably have thousands of hours of gameplay in different versions of the game, and knows exactly what to do every step of the way
I'm still watching older Oriental Dragon vids. Very entertaining stuff
Sir Alex was most definitely not lacking tacticswise
I'm playing in Tanzania, hidden attributes of my players, worst team in the league overperforming by a mile and I still think it's easy. And the reason it's because sometimes I don't feel my decisions have trade offs. I mean, I don't feel a good player because I'm overperforming, I feel like mostly anyone can do that. I can play possesion football like a good team with bad players. Or high pressing. And the cons of doing that with bad players as I have, should be noticeable. For example, playing possesion with a lot of missed passes, or high pressing football with a team full of tired and unorganized players.
Maybe it's not "easy" the word I'm looking. But I do feel that the game should reward you more for good decisions and punish you more for bad ones. It's a simulator, I know, but it's also a game. :) In the end, what matters if you have fun or not. Some like easier games, some likes a challenge. That's great and that's why I think that some way to choose difficulty levels should be available (and no, your trainer credentials aren't actually a difficulty level although it can complicate some things).
For me the only thing that makes the game too easy is the amount of world class regens, in my save, after three seasons there are 450 regens (yes, it's the real number), with more than 160 PA, and 40 with more than 180... Even if they'll not all reach their potential, it's far too unrealistic, even if the devs say otherwise. For comparison, in another save that I just started, there are 115 u20 players with more than 160 PA and 3 with more than 180 PA
Why it is unrealistic? Do you know how many players have high potential without ever reaching it? Similarly in FM, only a fraction of players reach their potential.
@@MartinBalaz89 well, the problem is that in theory, approximately the same percentage of real players and of regens will reach their potential. So if let's say a third of the players reach their potential, about 35 real players will be more than 160, which seems realistic. But a few years later about 130 regens would reach more than 160. Also keep in mind that this amount of regens is only after about 2 and a half seasons. I highly doubt that IRL there are about 130 people a year integrating academies that potentially could be stars for the very best teams in the world
I just got to the quarter finals of the FA Cup in my first season with Boston Utd, so yeah it's maybe a little bit easy. Either that or the cups are just programmed to have a certain number of "giant killings". Possibly both.
HOW IS EVERY OUTRO SONG ALWAYS A BOP
This man said Swindon town and I feel so special