How should upgrading and getting gear in Riot's Runeterra MMO be done?
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- เผยแพร่เมื่อ 28 ส.ค. 2024
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I like the idea of not just vertical gear progression, but also horizontal. In GW2 there is a mechanic called Torment, which appears in something called fractals which are basically scaling dungeons, and to progress higher you need more Torment resistance.
Imagine that you can get new gear for a specific mechanic area or currency to craft into your gear. Then you can limit the stat combination you can achieve from a particular place and instead have to upgrade gear from another place.