Asmongold Reacts to "New World in 2022" | by TheLazyPeon
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- เผยแพร่เมื่อ 5 ก.ย. 2024
- Asmongold Reacts to "New World in 2022"
Original Video by TheLazyPeon: • New World in 2022
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#Asmongold
i think making mounts tameable would be cool, being able to tame wolves, lynxs etc then being able to choose your mount from a list of tamed creatures would be a great added grind/pass time
That's a pretty good idea actually. Would be unique to new world like gw2 mounts. They could build a whole nother side activity around it like monster taming
100%
This coment aged like wine
you know the respect I have to give to asmongold, when he reviews these other peoples channels he never skips there ads.
why do you respect that ?
@@bondye5929 content creators make a sizable sum of their money from ads, so to be funded by ads but skip or block ads live in front of your audience is a bit of a bad look, isn’t it? If you make a living off ads, you do your best to normalize watching ads
@@trytoxania7020 I do not think its a bad look really.I also always use an adblocker. Tho I understand the part about trying to normalize watching the god damned ads.I think its evil tho. Pope, ads, İslam... evil as it gets.
Their*
I haven't actually played it yet, but the more videos I was from Asmon and Peon I'm more and more interested in playing it. Shame I don't have THAT much time outside of my job to really grind like I used to.
Then it will suit you its not very grindy at all.
Dont do it, i have over 1000 hours in this game and i can tell you dont do it, play something else, you are gonna be like me hating this shit game and then regretting wasting all that time.
@@pkdsince05 yes totally not grindy at all
@@AlfonsoAGF bro sounds like you have issues of your own don’t project them he can play as much as he wants if he wants to quit he will movenon
One thing I'd like to see, different effects with the dungeon mutations.
Say M1 icebound mutation has a few ice puddles, maybe some ice on the walls. M10 is completely iced over. Just so the mutations look different from the regular one. It would also be cool because a week or two later it could be hellbound and all on fire etc.
World of Warcraft has solved that so well. Normal, Heroic and Mythic difficulties introduce new/enhanced boss mechanics. Furthermore, endless scaling of M+ allows you to reach certain mechanics breakpoints that might completely change your strategy. On top of that - after introduction (and eventual balance) it requires zero effort from the dev team to maintain it, as everybody will reach his own ceiling.
The problem with NW mutations is that they're bound to Gear Score (as they scale with it) and they introduce no new mechanics, as you've mentioned. If they just removed GS scaling and allowed players to reach whatever difficulty they wanted (Umbral Shards could still cap at +10), another layer of fun, self-solvable feature would be introduced
dropbox this to jeff immediately
To be honest after seeing asmon play the PTR for great sword it made me finally buy it and give it an actual chance, and I love it. It’s like RuneScape and Skyrim combined in one and I love it. I love the diverse world and everything you can do. It brings back nostalgia from when I first played Skyrim and just exploring everything. I love it
@@Kiralucy never touched oblivion but I’ve thought about it. It’s definitely on my to play list
Now they need to add skillcapes lmfao
@@Tangerator hell yeah so I can flex my max cap once I get it
Yeah that's fine but do you love it?
are you playing on normal or PTR server
Cosmetics should always be earned ingame that makes them worth more and prestigious.
ill join with my friends again and we will try it out again, i honestly loved new world, i was addicted to it, i played lost ark more, but not because i liked the game more, it was just because my friends kept playing it longer than new world. I still wish that new world will be a success
Loved the game at launch, recognized the issues, took a huge break. Stopped at level 48.
Came back a month ago…damn dude, this is my jam. 57 now and trying to hit armored and Engineering to 200. Super fun.
Not looking forward to weaponsmithing though despite the changes.
Im waiting for the 40-60 quest revamp
If the grind is still mostly the same, maybe coming back later will be a better experience
Very well done video by the OP. He does good work. I am enjoying New World about a month now. A lot of things I heard were bad are gone now.
Can confirm. I was bad at the game and am gone now
This Video made me give New World another try and it brought back the feelings I've had when the game first came out and everyone was on it. There is still a LOT to do. I hope people will keep showing up and the game is kept alive and updated and allows it to get better and better with time
they still need to put more monster types in it, worst thing when you enter a new zone is finding 99% of npcs are the exact same you fought in the first 20 levels of the game, just of a different color and with more stats, makes you feel like levelling up is just a game of numbers
Exactly and not just the same npcs and same attack patterns but also the same buildings. So boring and frustrating. World has no soul
Well they can't just implement new monster out of nowhere. The monster in the zones is to fit the specifc theme for that area. To bring new monsters, they need to bring new zones with their theme and storyquest behind it so it can fit the world properly, its not that easy of a job
@@codigokidalagoinhas7337 sure that takes time, but I can't agree on the zone limitation, in almost all biomes you find some form of the wolf type, all with the same attack pattern. Same with corrupted and ghosts, they just reskin them
Imagine if they made loadouts for new world where we could just choose between loadout 1, 2, or 3. Game changer bro. Hope they add this sometime.
It was datamined
They are brother loadouts are coming
Biggest problem is still there, the net code is trash, massive exploits keep happening, and the devs have NEVER respected the player's time.
That gear score nerf is what got rid of me. I know that it was better for the game in the long run, but it still felt incredibly shitty to have devs just strip your gear and say "Now put 200 more hours in to getting it back."
People should definitly start at the fresh servers where everyone starts from Lvl 1, really looking forward to this.
They will probably, since too much people will return when the expansion come out and the actual servers dont fit alot of players
People who don't play games make REVIEWS about games and Asmon reacts to it. Cmon dude you know better. Guy said he haven't tried barns yet - its been out for 2 months and look at his gear.
True.
they are doing vids for just sake of making them, no experiance no expertise and people trust them for some reason!
@@mrmastermind1871 Yeah i mean I would never do video about something i dont know well A SPECIALLY if i know so many people gonna watch it. but like I said asmon knows better he must be super dry on content if he promos channels like this.
u do realize its lvl 60 PTR and gear goes with it? u would know if u actually played it
This game is beautiful. Its relaxing. Its intense. It's fun to explore. Its fun to group up. Its fun to do chest runs. It has amazing atmospheric audio.
I think cosmetic are a good way to make microtransaction fair and basically pay for the upkeep of a MMO. Both development and server costs.
However there are 2 criteria:
1. in game cosmetics should not be forgotten or plain out ugly.
2. The store cosmetics must be lore friendly. I freaking hate games that add Hello kitty outfits in game or something. For example Lost Ark and most of the outfits like the free twitch reward & event outfits.
My problem with new world is all the extra side quests. I wish they would let you finish one city before moving to the next. I don’t like running back to previous cities to finish a chain of quests, while focusing on quests in a new area.
Did they do anything to traveling around? Like adding mounts or fast travel?
They added a numerous number of things that make a fresh server make sense, lots of checks and balances and less limits.
What's a numerous number?
@@MrXshot A number that is numerous, duh
weapon tied skills, active world and map events going on all the time-sounds like guild wars 2
Thumb up to the dev for not giving up turning the game into f2p game with everyone favourite feature
It is buy to play
wish they add shield variety like 1h Mace & shield for hybrid variety for melee and magic option / support role
NW at launch 6/10, NW with Brimstone Sands 8/10. Awesome job what they did with this expansion.
Fun fact about armadillos, they're natural carriers of Leprosy
Not many people know that. From what I understand they also can carry hep c
the new questline is so good and makes so much more sense now. and the 25 per day free dungeons are great
48:44 You're not arguing against a meritocracy, though... meritocracy means rewarding based on ability, not about everyone having equal results. If the 19 year old has more skill and time he gets more for his skill and time.
I suppose you're saying they don't have equal opportunity, but they do. The 44 year old dad has the same opportunity in game as the 19 year old, he just chooses not to use it, choosing other priorities. The point is the opportunity is equal in-game and nothing about what is out of the game, like money, changes that.
They need to fix the fps in towns , and have settings to cap fps at 120 or 144
I remember playing AFK Arena when Ainz and Albedo dropped. It literally broke the fucking game, Ainz would just one shot every stage he was in. It got so bad that since he was a limited time hero, the people who came later to the game comapained a lot about it (for good reason [I was one of the people who had them both on all my accounts]). Eventualy they released a new mechanic that let you rent out any limited time heroes and this would evolve into a permentant thing after a few months of you doing this renting. I don't know if Ainz still does the most damage in the game as when looking at the numbers he does get out scaled by Damine. But by the time i quit the game, Damine had yet to outscale Ainz, about 1 year later.
Jesse, what are you talking about?
the genocidal bone daddy is too strong.
35:16 what you were saying about the songs it would be really cool if when you hit max level you got to freely use the interment and make up your own songs for buffs
Runescapes list of monsters and their drop tables are still the best ive encountered
I hope everyone keeps in mind that, Greatswords, historically weren't that heavy, maybe around 5-9lbs max. Due to that, they where able to be swung faster than a lot of people thought. Also, the balance of the weapon comes into play with how fast you can swing it. The greataxe swings slower because the balance is all the way at the end of the weapon. The Greatsword swing speed is faster because the balance is closer to the hilt/handle making it historically accurate. Does everyone just want the sword to be twice the size of the character? Or swing slower and do more damage just for the games sake? Let me know, because nobody has said exactly why they want the sword to be slower/thinks it swings too fast :) Sorry for the rant XD
The greatsword should be way thinner and shrunk in width, or at least be given an option and many skins for it in this way. It looks like an ironing or surfing board right now, and looks and feels way too unrealistic/bad.
If you're talking about "historically" and in comparison to the actual scale of the weapon in the game you would be wrong. A weapon that size would easily weigh 70-100lbs if you're talking about a "realistic" scale. Metal isn't light. The only reason greatswords in the past were so light is because the blades weren't as wide as they are in this game.
So your point is irrelevant. A slower swing + harder hit would logically make sense based on the size of the weapon, it's gigantic. The additional weight would also definitely throw off the user since your foot placement would act as the fulcrum point and the further the weight is away from the user the more unstable they become.
I have played this game off and on since release and as rough as certain aspects have been I think it's really changing into something special. And I wouldn't have said this when I took a long break and thought it wasn't going to make it before a ton of the changes happened. There are some systems I'm still not overly a fan of, but the reality is this game has SOOO much to appreciate. Where this game shines is in group experiences, so do come back and experience this with friends and enjoy the roleplay this game is designed to be.
Thats if you enjoy pve. Pvp is completely ignored.
Probably don't remember Starwars Galaxies, but it had Dancers and Musician classes that would give buffs as well, they'd hang out in the Cantina's
Loved his recent video on Wildstar... I wish we could get that one back...
Did you just say.... WILDSTAR?!?!?!
@@BreatheMusic WILDSTAR!!!
I agree that mounts should be restricted to ground and maybe swimming mounts.
Selling mounts is fine under certain conditions.
-Every dungeon has a mount themed around that dungeon that can be acquired just by playing the game. One option is having it drop from the final boss.
-Every zone has mounts that can be acquired just by playing the game that are themed after the zone.
-Every faction both friendly and enemy, has at least one themed mount that can be acquired through achievements.
-The mounts that can be received by playing the game can not be so bland and copy paste that you would not even go through the trouble of getting it because you would never actually use it.
these types of things are what would encourage me to maybe spend a couple bucks on a mount skin, but if the only cool mounts are behind a pay wall, they wont see any extra money from me.
24:35 in fairness even though majority of players won't pick them, such weapons do make sense and have their use, typically keep your main stat with that weapon as suppirt, for instance rapier with focus can be used by healers for riposte and the tornado skill that is used to escape, or void gauntlet with str/dex for the oblivion dmg buff (and enemy buff removal with nullifying oblivion perk) and enemy weaken, I ran GA with focus and light armour for a while for tempest cause DPSs in my group were all running spears with hatchets rapiers or bows and someone had to get the mobs together with a gravity well so I did that after placing sacred ground for tank
azmondgold didnt cut out the dudes Ad break. What a legend. bahahahah
i just installed the game last night, I only ever got to 47. im so torn on waiting to do a fresh start or not, im having a ton of fun right now.
Trust, a fresh start server is worth it to relive first day vibes. I'm lvl 60 and maxed out some gathering and prof. And pretty high on my gear score but I'd do it over all again just to play with people in the world.
i would wait man. End game on live right now is trash. Or play but don't take it seriously and don't grind your character hard.
I managed 2nd best healer on my server for the first three months and when endgame slowed to a crawl and didnt feel satisfying anymore. Glad to see its making a bit of a resurgence
I need to go into that pyramid with a character called Samantha with 3 other players called Jack, Daniel and Teal'C. That's what.
Very straight forward and easy to get into. I hate when games got so many buttons and slots and skills 1-25. Basically playing twister while running through the game but not new world.
The same method used to post images of sausages was also used to post code that would be automatically interpreted and run by the game's engine. So you could upload malware to about as many computers as you wanted lmao
“I would like the Greatsword to swing slower and do more damage”
Monster Hunter:
So long as the game has snail pace progress after lvl 40 or there are only 3 mobs per zone I'll not login.
no one cares if u login or not tbh
@@d1ylor331 was I talking to you? Last I checked I didn't need random strangers permission to post my opinion of the topic the creator is talking about.
@@d1ylor331 you’re so mad lolololol no one gives a crap about your opinion either bud.
Please don't login queues are already bad enough :) ty
@@GoonerGamer876 hard to believe. Playerbase is nowhere near last year and login queue was fine most of the time
New World has exactly the same issue that made everyone quit. They did improve leveling experience. But the late game issues are still there And it quite appalling that nobody says it in these reviews.
Because people like to milk this stuff and keep you (kind of) interested
@@Thanatos2k the end game rn is not so bad
@@Thanatos2k Don't Peon and Asmon have pretty insane gear and nearly maxed out professions, on top of 1000s of hrs play time ? Pretty sure they've both done quite a bit of the endgame loop...
One thing I will input about the towns etc is the timeline of the island. I was under the impression that you have shipwrecked on an island that wasnt inhabited or at least hadnt been for a very long time. Maybe a civilization had been there but fell to the corruption and these people just arriving were reviving it now? If this is the case then these towns looking like forts or cobbled together or whatever would fit in with the "Lore". Maybe I am mistaken about that.
The new random castles, maybe we will see castle sieges in the future, with siege engine that you can control
I kept track of PTR and patches even after I quit because I believed the game could be fun if the company let the devs work on it. I'm definitely coming back and might even do a new character with some friends next month
i remember getting to lvl 60 fast in about 4 days after the game came out from doing town boards and got hella bored from having zero end game stuff to do
If they add swimming, it needs to be AFTER they add load outs, so you HAVE to take off your heavy ass armor & weapons to swim. It matters. Not being able to swim in 50 lbs of armor works. Being able to swim needs to bring us down to our knickers are light cloth armor.
I had over 100 hours on the closed beta, upon release there just wasnt anything different. quit after maybe 20 hours because having to do everything over again with the same end-game content was not worth it. Still waiting for something worthwile to bring me back.
The Biggest project to date that runs on Lumberyard is Star Citizen, developed by Cloud Imperium Games (CIG). So i dont think amazon really care if new world will fail.
For the switching between gear set. I thought I heard they are bringing loadouts.
It has been confirmed.
If they're smart, they'll put them behind a paywall on the cash shop and start generating some revenue.
The gear set issue is going to be fixed too, as they have said LOADOUTS will be coming.
The upcoming Roadmap will likely generate more hype for year two!
How is the territory control aspect going? Is it still in the "Marauders own everything" phase. Replace Marauders with whatever is more popular on different servers.
That 2nd to last boss in Tempest is still the highest Player Killing Boss in the game. :D
Pushing influence is what needs mounts the most.
btw he said "over the years". The game is out for barely a little over a year (he also said a few seconds later) 😅
19:37 Totally agree. WoW actually was exciting from the start with it's slow 2 button combat back in 2005. There was so much new to appreciate. We've grown a lot as players though, even if you're new to MMOs, so it would be redundant for a new game to be that bare for that long.
Ideally the game evolves as quickly as the player is willing to evolve. If you've mastered something as a player, you can accomplish more and expand to the gameplay that is suited for you; a slower player can play the same thing at the pace that suits them.
More important, even, than a flexibility that suits everyone is being true to the pace and depth the developer is most excited about personally, and the playerbase that feels the same way will be their audience.
They have come a long way since launch that is for sure, you can tell the devs want to bring as much of their vision and the players needs together now, hell they even said they WILL introduce mounts down the road.
One of the better parts of the game was the sound effects... I mean, I had never experienced the sound of cutting wood and mining like that...
Literally why I quit, I really wanted to do instances and raids but the grind barrier was to big
I think they need to add a system similar to ark's where there are songs on a leaderboard w different difficulties. and that will determine buff quality pool.
I think I got banned because miners didn't like that I interupted their routes by doing a short route and mining as much or more than they did... but amazon wouldn't tell me why they banned me
I agree, it's like the devs were so hard-headed! They didn't want to listen to us at all. Then the exodus took place, and they finally got the message. Fix the shit we hate, or we aren't coming back. It's as simple as that. I've been playing the PTR and it's been fun. Not sure if I'll start a new new character again, as leveling just took far too long the first time. I'm not sure how the leveling experience is now, but it was no fun the first time around. I'm hoping that is rectified to a more reasonable grind when leveling.
I've been also saying that NW is going to be coming up BIG. Been playing since day 1, 2k+ hours in.
Also, look at it this way, NW's release had released in a better state than ESO, FF14, and Lost Ark. Took all three of those games a year to a couple years to actually be good.
One would think Asmon's arms would be tired from patting himself on the back so much lol.
Tempest Heart is one of the most amazing dungeons I have ever been in, in ANY GAME ever. Seriously the visuals, the verticality, the music and sounds. It was awesome!
Just kind of easy and boring though, besides the last boss.
"just kind of easy and boring though" so the part that actually matters was garbage... Gameplay is what matters
@@MV-ri7zu I mean there is mutated modes for a reason, I’m just not high enough expertise level
There is certainly very hard content to be found in New World if you know how to access it. I was speaking from just a normal mode perspective.
Mutated dungeons are NOT easy, at all.
@@truthseeking3818 ok good to know I didnt even know that mutated dungeons exist. Dont remember those being a thing when I played.
The sole and only reason I quit was because story content was locked behind dungeons, you had to have three or four people whatever it was in order to move on in the story. Plus the keys needed for the dungeon. I really loved the game. But man I don’t like playing with other people
The commentary during the ad, lmao
I don't think the mounts would be animals and the game is (by a thematic standpoint) in the opening stages of steampunk (or a variation of such) that mounts could be in that theme and still be simplistic.
I can absolutely see "Familiars" in this game though. Since Animals are of a higher intelligence, or at least refuse to be tamed (unless by their own choice). Pet's would not be a thing, but familiars would be.
My takeaway. Asmon has lived in Texas for 30 something years and never seen an armadillo. You almost have to actively try not to come across an armadillo in Texas for that long.
What is an armadildo lol...
And still, i am not able to start the game on my main monitor. The game starts on the second monitor which is not the main one in the settings, all the time I need to pull out the HDMI, in order to work.
I quit a little bit after the first round of server merges and honestly thought the game would die. I am pleasantly surprised to say that I will be heading back to New World.
I do not understand why they went with such a cool, semi-realistic aesthetic for 80% of the gear but then just said "fuck it" and went full anime with the two-handed weapons.
Mounts and more shrines may be the end of random world PvP
My biggest complaint is fighting larger groups of enemies felt horrible while solo'ing. Was playing a musket/rapier and while fighting a boss other enemies would get agro'd into the fight or they'd spawn in during the match. Not a big deal with just the boss and two more but it would get way worse than that. Especially since the enemies would respawn before I could kill the boss. Became a tedious bore pretty quickly.
tbh you were using 2 primarily 1v1 weapons, GA with right side branch (the one with gravity, maelstrom and whirlwind), coupple passives from the left and lifesteal was pretty op for groups, pair it with sns for bosses (for str, even if it's a round shield) or other weapons and u can do anything solo till lvl 60
your weapons of choice being suboptimal aoe weapons is an intended feature.
as a fs/ig main prioritizing aoe attacks large groups were nothing.
wow even has a ton of the same mobs, like early game you get like the same damn wolfs cats and bears, yeti’s but reskinned even with different race zones alot of them have the same mob type
The first game I played that had sheet-music was LOTRO, then BDO, then FF.
Bard's never done in a way that makes it amazing in either of them though imo, nothing revolutionary.
When they made end game armor rating rng, it lost a lot of players. That's when they added the gypsum stuff and made leveling more of a grind.
I've found myself watching Asmongold at least every morning anymore.
Thanks for all the content, bud.
Zippo is the greatest lighter, 14 years of daily use & only on the 1st wick replacement.
Octavia in Warframe is by far the best implementation of player created music in games.
I just want them to fix selling with a full inventory. I get not being able to buy more but potentially forcing you to throw a bunch of stuff away is just needlessly annoying.
okay, this is a weird feature
I actually have several friends that(among other reasons) quit because of this.. playing the market is actually really fun and a large part of the game.
I only played this game briefly this year upon return from deployment, but always wanted to try. I really enjoyed what I did get to check out and plan on returning. Great video.
The neutral stance is coping with the fact that Amazon literally scammed them with the B2P price.
They're already financially invested, they lose nothing by hoping the game gets better.
It's pretty amazing what the gaming community is ok with these days.
you reactions to the trailers ADs are great XD
This has me redownloading, 100%sold on the fact that I won't have to travel nearly as much as before.
God I hate TH-cam defaulting to shit quality but still showing it as "HD"
New World should add Wagons like in BDO and different kind of animal mounts, maybe for the desert even an elephant
the game is honestly amazing right now. The coming patch will do wonders on top of what has already been done. Definitely recommend it off the PVP alone it's actually some of the best if not the best pvp in an mmo I have played recently
far from it..laggy, ttk is way too high, imbalanced weapons.
@@borges3099 that's an opinion. Glad you felt the need to be negative.
@@WizardOrangeScorpion it's a fact i'm not being negative.
@@borges3099 how is it a fact? it's an opinion. As in you think it's bad many players don't, Or is your ego so over inflated that you think everything you say is a fact. Because if that's the case then you're not worth talking to.
@@borges3099 Also I never stated that anything I said was a fact. That's you saying that. When I said "I have played recently" that's my opinion, Your just a negative casual.
How's the desync issue, mainly in PvP and wars? That was the reason why I dropped it in November...
That end game suck at first but i like this game. This game is just going to get bigger as time goes on.
Glad this game seems to be doing better, I'm excited to play again.
I remember being in those 2 hour queues for the first 2 weeks...
I hit max level which was an AWFUL grind that felt like classic wow except with nothing to do. I quit right when I hit 60.
If they ever decide to have a 1v1 arena competitive I would come back and grind for sure.
Mount idea corrupted horse make it like a super rare drop less than .01 drop rate off a corrupted raid
Barf!
Lazypeon's Torchlight review: KEKW
To explain simply. Every single MMO goes through this stage of development. most people in the west don't know but, Korean MMos are developed for 8 years+ before being released in the west, and KOREA is basically a testing server for all of those years.
Koreans love MMO's so much and they have income with little time, so the Pay to Play for convenience model works for them there.
Also That is a lot of beta testers for a long time as well.
Collision with players doesn't exist unless they are marked for pvp