The Isle Concept Analysis | Albertosaurus

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  • เผยแพร่เมื่อ 15 ก.ค. 2024
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    Hello everyone, and welcome to another The Isle Concept Analysis! This is a series I will be making for the following weeks where I explore and analyse all the dinosaur concepts that the devs have been releasing since 2020. Today we are going to discuss the Albertosaurus.
    Hope you all enjoy the video :)
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    Chapters:
    Intro 0:00
    Original 0:26
    Asset 1:51
    Concept 3:35
    Speculation 4:58
    Outro 7:50
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    #TheIsle #TheIsleEvrima #Evrima #ConceptArt #Concept #ConceptAnalysis #GameAnalysis #XZaguer #albertosaurus #Roadmap #TheIsleRoadmap
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ความคิดเห็น • 151

  • @XZaguer
    @XZaguer  ปีที่แล้ว +122

    To all the Canadians im extremely sorry, Alberta is in Canada, not the United States. I have no idea how i messed that one up but i did, my deepest apologies.

    • @ggsmrdoink
      @ggsmrdoink ปีที่แล้ว +24

      Didn't you say north america not Canada or us

    • @mane688
      @mane688 ปีที่แล้ว +4

      You said north america, but you indeed should've said canada

    • @bazamere
      @bazamere ปีที่แล้ว +9

      Yes north america is a continent (like europe) canada and USA (united states of america) are countries in North America (along with Mexico), like Spain and Portugal are countries in Europe... and then Alberta is a province in Canada but not trying to say anyone outside of Canada should know that.... I certainly cant name any region in Portugal 😆
      But Alberta is very rich in cretaceous dinosaur beds 👍 so many dinos from that period found in Canada are discovered in Alberta

    • @bazamere
      @bazamere ปีที่แล้ว +8

      And I must say... as a Canadian, no apology was really necessary imo... but also its very Canadian of you to apologize for something like that 😆

    • @Finnboy-ml5jv
      @Finnboy-ml5jv ปีที่แล้ว +1

      Apologizing for this is very Canadian of you. 😆 (I know zaguer is Portuguese)

  • @kanseiyamazaru435
    @kanseiyamazaru435 ปีที่แล้ว +52

    You're not wrong about the art not doing the Alberta's gameplay justice. The Isle devs pretty much had to explain it in a recent devblog.
    "It’s a tough life for Alberto growing up, but if one does make it to adulthood, they can become quite the deadly force.
    We wanted to play with the idea of a high-risk high-reward animal, with the full grown Alberto having enviable tracking capabilities and power at the cost of stamina. It can’t run for days but when it does set up an ambush and catch you, the fight is over fast. Albertosaurus is a creature you’ll most likely see hunting in pairs and sometimes tailed by their offspring. While they can have many young, very few are expected to survive. If some do manage to not fall prey to similar sized carnivores during their youth, their continued growth and demand for food will get them chased off by their more ravenous parents or even eaten themselves if they insist on hanging around while food runs out."

  • @Rexz2000
    @Rexz2000 ปีที่แล้ว +62

    This may be a stretch but the Troodon picture could indicate that Alberto may be especially susceptible to venom since it seems to be running away and it wouldn't make sense for a pack of Troodons to attack an animal of that size regularly. Perhaps it more resistant to physical damage to compensate for a weakness to poison.

    • @tsbro2995
      @tsbro2995 ปีที่แล้ว +13

      That actually sounds like a really good idea ngl

    • @barbatoslupusrex8712
      @barbatoslupusrex8712 ปีที่แล้ว +5

      I doubt it. It probably indicates that low-tier dinos will be absolutely smashed if they get in the way of an Alberto.
      Plus, I feel like Troodons regularly hunting something of Alberto's size would be kinda absurd.

  • @crabhater9373
    @crabhater9373 ปีที่แล้ว +43

    Since the concept art focused on pack behavior, it's safe to say that Alberto's mechanic will be tied to it. Maybe packs of Alberto's wouldn't have the same food requirements as a similar sized mid tier carnivore pack would need. In real life, pack hunting is a winning strategy, but not many large animals form packs. That's because the food requirements would be so high that they would all run out of energy and starve. That could potentially make big Alberto packs one of the most stable and powerful strategies in the game. Combined with the fact that Alberto has a proportionally stronger bite than other mid tiers, it might be too much to also give it a unique attack.

    • @kanseiyamazaru435
      @kanseiyamazaru435 ปีที่แล้ว +6

      You hit the nail on the head there. A recent dev-blog pretty much summed up the Alberto as a pred that hunts in pairs. That and they lots of young since only a scant few will actually survive to adolescents (Adult hood if they're REALLY lucky).

    • @crabhater9373
      @crabhater9373 ปีที่แล้ว +4

      @@kanseiyamazaru435 Yeah I saw that devblog. I expect alberto and allo packs to be among the most popular choices in the game. They suit a generalist pack playstyle and are pretty popular dinosaurs. Hopefully one of them gets introduced soon, carno could really use some competition.

    • @ultragalacticgamer7195
      @ultragalacticgamer7195 ปีที่แล้ว

      @@crabhater9373 allo and especially alberto isn’t competition to carno it straight up annillates it. We just need more dinosaurs in general. To take away the deino monopoly over the water, just drinking water is a 50/50 shot at life or death atp in envrima. Troodon cerato and beipi all are great new additions especially beipi and cerato as they can get the Trex wannabe deino players to stop camping the water lmao

  • @tobiasmyhre7888
    @tobiasmyhre7888 ปีที่แล้ว +9

    with the adult albertos not givin the young any food could also be a hint at albert draining food insanly fast, so the adults dont have any spare to feed their kids with. and maybe juvi albert will be stronger compared to other juvies, meaning the adults believe they can handle themselvs way better.

  • @MrT1ckles445
    @MrT1ckles445 ปีที่แล้ว +120

    Sub-Rex gets its own concept art?

    • @SuperGalfrieg12
      @SuperGalfrieg12 ปีที่แล้ว +22

      Alberto, my friend. It’s better than rex.

    • @tsbro2995
      @tsbro2995 ปีที่แล้ว +3

      @@SuperGalfrieg12 all the way

    • @SuperGalfrieg12
      @SuperGalfrieg12 ปีที่แล้ว +8

      @@tsbro2995 thanks someone agrees with me :D although I don’t like how they portrayed Alberto in this art. All it does is kills stuff. One Pet peeve I have is people only drawing dinosaurs killing things. What about when they are sleeping and stuff? Lol that’s my opinion

    • @Mr.Basher
      @Mr.Basher ปีที่แล้ว +5

      @@SuperGalfrieg12 its a joke, brother

    • @SuperGalfrieg12
      @SuperGalfrieg12 ปีที่แล้ว

      @@Mr.Basher I know! It’s funny :)

  • @lbrett7054
    @lbrett7054 ปีที่แล้ว +5

    I believe the alberosaurus would be a fast and agile ambush predator who are social and live in family-like packs.

  • @isaiah7730
    @isaiah7730 ปีที่แล้ว +11

    I wonder if Albertosaurus mechanic is that it's intended to be played with a partner. Looking at the concept art, the common theme that seems to run throughout it is the fact that Alberto is always a duo. The image of the Alberto pair tearing a human in half is particularly striking. Perhaps that's apart of its gimmick: one bites down on their prey and the other tears it apart. A lone Alberto would probably be outclassed by other carnivores, but as a duo they become a gruesome rip-and-tear type team.
    I know packs and herds aren't anything new, but needing another person to complete an attack/action against an opponent would be an interesting mechanic, calling on players to be highly coordinated and have good communication. Hope that makes sense. Oh well, we'll see when more information comes out about it!

    • @bigstinky2019
      @bigstinky2019 ปีที่แล้ว +4

      this is an awesome idea and now i really really hope this is the case

    • @yeetusdeletus1827
      @yeetusdeletus1827 ปีที่แล้ว +3

      Honestly, that's an amazing Idea. When alone, they aren't that big of a threat to some others, but when in pairs, they become a force to be reckoned with seems to fit like you said.

    • @-durnehviir
      @-durnehviir 2 หลายเดือนก่อน +2

      that's what I thought as well, that they were trying to show it has some kind of grabbing/grappling ability. like it could bite down onto live prey and hold on. that'd be super cool. would still be useful solo, as it would allow you to grab smaller prey and shake it around in your mouth, or to control a larger opponent

  • @michaelmcclelland2208
    @michaelmcclelland2208 ปีที่แล้ว +6

    I'm glad you said what I was thinking. Albertosaurus looks boring, just fulfilling the same niche as Carnotaurus, but slower and with less bleed damage.

  • @bazamere
    @bazamere ปีที่แล้ว +44

    It looked more like concept art for the gore mechanic than for any playable dinosaur to me.

  • @HHHIII4363
    @HHHIII4363 ปีที่แล้ว +12

    it's a bit of a stretch, but like I said to my friend, it's possible Alberto will have a quick kick unique to it. something to help deal with tiny, small, and maybe some mid tiers. Also a kick isn't so out there considering supposed evidence of tyrannosaurus being able to do it (which I'm skeptical about)

  • @karenboy1005
    @karenboy1005 ปีที่แล้ว +14

    This concept art only serves to prove the point that Alberto doesn't need to be in the game. It doesn't do anything that other carnivores like Carno, Cerato, Allo or Rex couldn't do. Is it a scavenger that can eat severely rotten carcasses? Cerato already does that. Does it have a grappling bite that grabs people by a certain body part and thrashes them around? Rex is supposed to do that. Is it a good ambush hunter capable of reaching high speeds for short periods of time? That's Allo's thing. Is it just super fast for some reason? That's Carno's niche. I think there's nothing they can do to Alberto to make it worth adding to the game, they've kind of run out of mechanics they could give certain dinosaurs to differentiate them from others and it really shows in the concept art. Depending on how strong they make it, having Alberto in the game would either render something like Cerato or Allo obsolete, or Alberto itself will have a tough time being viable with so many other carnivores competing with it.

    • @ender_z4nd3r83
      @ender_z4nd3r83 ปีที่แล้ว +4

      Allo shouldn't have an ambudh that gives It speed, It should be an acceleration buff, which make more sense

    • @TheNightNot
      @TheNightNot ปีที่แล้ว

      It's bigger than any of those you mentioned and Allo, it should be a predator of the mid tiers losing only to apexes and large tiers.

    • @karenboy1005
      @karenboy1005 ปีที่แล้ว +4

      @@TheNightNot Size doesn't set it apart from those lol, being 200 kg bigger than Allo doesn't make it unique.

    • @TheNightNot
      @TheNightNot ปีที่แล้ว +8

      @@karenboy1005 No but it makes it stronger, not out of this world stronger like a Rex would be, but stronger. Which goes back to my comment on what role it should play in the game. It's also worth reminding The Isle is not a simulator, they don't have to balance stuff to mirror real life, but to be a fun balanced game.

    • @kade-qt1zu
      @kade-qt1zu ปีที่แล้ว

      @@TheNightNot Albertosaurus, in terms of biology, is quite literally just a sub-adult rex. There is no point in adding it into the isle.

  • @thegek345
    @thegek345 ปีที่แล้ว +4

    As an Acro and Alberto connoisseur I can agree this concept doesnt show much at all on what we need/want to know about alberto. Just shows I guess "how" the devs want us to play it as an Allo sided rex.

  • @yamatanoorochi6203
    @yamatanoorochi6203 ปีที่แล้ว +4

    5:18 "Nothing at all"? For me that pair of images show that this creature could be a frequent human-hunter.

  • @grendel8342
    @grendel8342 ปีที่แล้ว +3

    i believe its meant to be a generalized brawler, heavier and more deadly than both carno and ceratosaurus in terms of gameplay style but thats just my speculation

  • @exbehemoth7907
    @exbehemoth7907 ปีที่แล้ว +5

    Yooo sub rex got its own concept art

  • @eduardomoura8414
    @eduardomoura8414 ปีที่แล้ว +6

    alberto is my favorite dino in the isle and probloby of all dinos aswell
    so disappointed to get nothing out of this concept art

  • @pitbull80lbs
    @pitbull80lbs ปีที่แล้ว +12

    Absolutely love these concept art analyses. You do a wonderful job commentating!

  • @Crakinator
    @Crakinator ปีที่แล้ว +4

    Tbh I don’t really care if Alberto doesn’t get any especially unique mechanic. It’s a bulky bruiser as fast as it is mean, and it looks like a demon. Perfect if you ask me.

  • @Supersaurus4
    @Supersaurus4 ปีที่แล้ว +3

    I sure hope they’ll do Alberto some justice, gameplay wise, once they start working on.

  • @carson3995
    @carson3995 ปีที่แล้ว +3

    Can’t wait to play it in 3085 😃

  • @halberd-3291
    @halberd-3291 9 หลายเดือนก่อน

    Wild idea: if Alberto is supposed to be a social animal and a play style that supports it, what if they had the ability to share food? Trophallaxis is essentially a way that certain creaturess can regurgitate food and share it between members of their species. This is how parents feed baby animals in-game. But certain creatures like ants have secondary “social stomachs” where they can store food separate from their main ones for trophallaxis. What if Alberto had a secondary stomach like this where it could store a small amount of additional food that it could share with members of its species? Combined with another social oriented mechanic it could encourage more pack behavior, and also possibly create other gameplay loops, like getting food for injured group members, which other predators could follow for an easier meal.

  • @mr.battledroid2195
    @mr.battledroid2195 ปีที่แล้ว +1

    i feel like the 2 images where alberto is shown close to humans might show humans might be on his diet or maybe he might enjoy or get nesting boosts near human buildings. also, the fact that they are bad parents may show they will be almost fully independent since they're born

  • @fernyrespi8109
    @fernyrespi8109 ปีที่แล้ว +2

    i think the stego and the troodons image indicates rhat Alberto might have venom resistance and bleed resistance

  • @sauraplay2095
    @sauraplay2095 ปีที่แล้ว

    Great concept analysis as always!

  • @rhonemeyer4277
    @rhonemeyer4277 ปีที่แล้ว +3

    I'm new to the isle
    And I'm wondering...when would these concept arts become playable dinos for the game?

    • @CorvidayWolfy
      @CorvidayWolfy ปีที่แล้ว +2

      I hope you’re ready to wait quite a few years for most of these…

  • @Shadowzilla59
    @Shadowzilla59 7 หลายเดือนก่อน

    The Albertosaurus is a unique Dinosaur in the Isle evrima, Can’t wait for it to come

  • @colecampbell1906
    @colecampbell1906 ปีที่แล้ว +2

    Personally I don't think all dino's need unique mechanics. Some have certain qualities that kinda require something special be done, but others might just be bigger, stronger, or faster and not really have anything other than a basic attack that works due to their speed or high stamina and good tracking, etc...

  • @kjhorne2698
    @kjhorne2698 ปีที่แล้ว +6

    Could the piece with it sneaking around the garage/storage entrance mean it's potentially going to be a mid-tier or "apex-lite" that can be a threat to humans within facilities? It has the build of a juvie-rex as an adult, so it would make sense it could be given the same specs, but with more health since it is matured, right?

  • @kuitaranheatmorus9932
    @kuitaranheatmorus9932 ปีที่แล้ว +1

    I uterrly disappointing how one of my favorite dinosaurs as disrespected in it'd own concept ngl,but yeah this video really showed some potential Alberto could have if the Devs actually make smart decisions.

  • @Lonely_dove
    @Lonely_dove ปีที่แล้ว +4

    it seems they're struggling to show unique attributes to each creature through their concept art

    • @ender_z4nd3r83
      @ender_z4nd3r83 ปีที่แล้ว +1

      They show something ubique except in this concept art, and the concepts art of the burrowers

  • @cro-magnoncarol4017
    @cro-magnoncarol4017 ปีที่แล้ว +3

    I think The Isle should go for the BOB model, as in one species (At most two) per type with the most powerful & or flashy taking priority. For example...
    Herbivores -
    Sauropod = Brachiosaurus
    Ceratopid = Triceratops or Styracosaurus
    Anklyosaur = Ankylosaurus
    Hadrosaur = Shantungosaurus & or Parasaurolophus
    Pachycephalosaur = Pachycephalosaurus
    Small Herbivorous theropod = Gallimimus
    Large Herbivorous Theropod = Therizinosaurus or Deinocheirus
    Small Ornithopod = Dryosaurus
    Smaller Ceratopsian = Psittacosaurus
    Stegosaur = Kentrosaurus
    Iguanodont = Tenontosaurus
    Carnivores -
    Tyrannosaur = Tyrannosaurus
    Dromaeosaur = Utahraptor
    Ceratosaurian = Carnotaurus
    Carnosaur = Giganotosaurus or Acrocanthosaurus
    Oviraptorsaur = Oviraptor
    Troodont = (Troodon) Stenonychosaurus
    Crocodilian = Deinosuchus
    Pterosaur = Quetzalcoatlus & or Pteranodon
    Other Theropod = Herrerasaurus

  • @FoggyTheHippo
    @FoggyTheHippo 4 หลายเดือนก่อน

    I am excited to play an Alberto but I may be biased some as I’m an Albertan myself so it’s naturally one of my favorite dinosaurs.

  • @haroldotrotter9148
    @haroldotrotter9148 ปีที่แล้ว +2

    Not all dinosaurs need unique mechanics. I would pick Albertosaurus simply because its an Albertosaurus, because its a cool dinosaur. Same with Barynyx which is just a worse Suchomimus in every way except speed. Albertosaurus would feel the same niche as a T rex but faster.

  • @Re-frigerator
    @Re-frigerator ปีที่แล้ว +3

    I dislike how thick it's neck is

  • @lilvalko5096
    @lilvalko5096 ปีที่แล้ว +1

    idk if youve covered it before but id say the thing to take from this concept is a trample mechanic. at least thats what seems to be going on with the troodons

  • @sharkbait2555
    @sharkbait2555 ปีที่แล้ว

    My idea for Alberto could be a pack hunting tyrannosaur with a brutal bone break

  • @kjhorne2698
    @kjhorne2698 ปีที่แล้ว +1

    aaaaw man! It could have been a lot of fun :( Also it has one of of the best carnivore skins ever released, i want to see it thrive 😭

  • @orinaoz8686
    @orinaoz8686 2 หลายเดือนก่อน

    some ideas of my own if anyone comes by and cares enough
    Starts very, very low in terms of power level and swiftly increases as it approaches adulthood.
    Has bigger cheeks than other carnis
    Feathered.
    Longer lips (meaning it can still cover some teeth while mouth is open unless biting or growling)
    Has expressions! Activated with 5 and 6, 5 being bare teeth and 6 being funny monkey bottom lip droop.
    Has the magic ability to jog (consumes very little stam, cant jog blew 50% stam) with c
    Same back-up ability
    Above average cost in stam.
    Good speed but cant keep it for long.
    Low sweeping alt lmb with the high point finish.
    Tail also deals damage behind it a little in past 30 degree attacks.
    Being hit with an attack that can knock over and would normally stun alberto will instead knock over if attack lands at the end of alt attack.
    Tail damage during alt attack cannot deal more than 10% total hp and will not do damage to targets at 20% hp and below.
    Capable of carrying bodies bigger than one would think, still dragging a carno but being faster at it than other carnivores and not spending stam on it with something called pulling (at things it’s size or bigger it starts to spend stam).
    Can throw bodies that it can pull or carry.
    Can grab on the go.
    Meat chunks grabbed by alberts are bigger and thus have more food on them, meaning babies stealing chunks from bodies can actually finish up corpses.
    Diet includes all hadros, stegos, kentros, cerats, carnos, other alberts, and ankylosaurids
    Pack of two adults (includes sub), juvi’s are not limited, anymore induces the SUPER EVIL SNAPPING AND GROWLING OVER PACKING SYSTEM (players bite when too close to another pack of or lone albert and also involuntarily 3 call).
    Horrible nv
    Has default scent range but smells super quick and can smell creatures that are triple the radius of its nv, where there will be a small visual effect on the creature like that have veno sniffin.
    Brighter tracks.
    Corpses that are pulled by albertos dont count as grabbed and thus a cerat still gets body down buff.
    Doesnt have a roar for its 3 call, more of a growl
    More of a quiet broadcast, isnt very loud but can be heard a surprising distance away.
    Getting hit with a possibly knock over attack that wouldn’t apply normally at the end of alt attack will in fact knock over

  • @Misto_deVito6009
    @Misto_deVito6009 ปีที่แล้ว

    Yay finally!

  • @gendygoblin8391
    @gendygoblin8391 ปีที่แล้ว +3

    The Isle has an issue with niche capacity. You have a bunch of Apexes, even more Medium tier, a lot of small tier and a few sub tiers like the Velociraptor and Troodon that have the same play style essentially.
    These all have very slightly different play styles but you could refine each niche down to one animal and just make the Dinos into skins for a play style that can be tweaked via a skill tree. Honestly the only one that barely has this problem are the fishers.
    Also when they want gameplay diversity they throw that away in favor for more unoriginal and frankly boring designs like the Omniraptor which translates to All Raptor. Which they could give a badass look to, feathered or not.

  • @flightlesslord2688
    @flightlesslord2688 ปีที่แล้ว +1

    The thing is, its another instance of doing too many theropods that dont work in an ecosystem together. The alberto is a fast predator that does a lot of damage in an instant. It differs from Carno because that is a very fast predator that is able to grip onto smaller struggling prey. The allo is slower, and favours large to medium sized prey. Ceratosaurus is slower but was likely a better generalist and favoured smaller prey and aquatic prey more so than allosaurus, niche partitioning and all that. Then you have the apexes hunting everything medium sized and bigger, and the utahs hunting most medium sized to small creatures.
    In terms of its real life niche, alberto cant do it, because it was the apex predator in its environment, so it doesnt fit in the ecosystem of the Isle because of the apexes. Carno was as well, but works because it was still a specialist in small prey like other Abelisaurids. The herbivores that are similar to prey in alberto's environment are prey for subadult and even adult rexes. Alberto hunted average sized hadrosaurs and ceratopsids, unlike the bigger ones rex hunted, so was powerful but fast. I can see it doing well as basically an apex in packs, being able to mob larger theropods, able to dodge them whilst doing decent damage. But I imagine that balancing like if you tried to put killer whales in an ecosystem with macropredator sperm whales. The pods would outcompete both smaller and larger species. It'd be OP. The only other way I can see alberto working is if they made it a specialist in armoured prey, which would somewhat contradict its real life ecology, but I think its the only way for it to not be shit, not be OP and still be relatively true to the real animal. Make it too slow to hunt small prey (cerato/carno niche), too fragile to hunt bigger prey (allo and apex niche) but make it able to dodge and break bones, so an armoured prey specialist, hunting ankys, minmis, stegos and... magyarosaurus... Why is a dwarf sauropod in this game? Theres a rex, a giga, an acro and a fuck tonne of small theropods, why is it here? I digress. Alberto doesnt make sense, because it doesnt have a niche to fill, and would need working around to actually be viable. I think the armoured specialist is the only way it I can think of it working.

  • @SmoothSnipes
    @SmoothSnipes ปีที่แล้ว +9

    I think that your criticisms are a bit extreme. seeing the Alberto Latch onto the stegos neck could point it in a direction for that being its mechanic and possibly a shared mechanic among itself and the Rex. The Alberto might fill the Niche of the Sub rex playstyle since seamless growth will no longer make that a viable playstyle anymore. personally i think picturing the Alberto as the subrex replacement for seamless growth is more than likely what its going to do, and it being a larger mid tier capable of fighting larger herbivorous and fending off smaller tiers i think its going to be very fun.

  • @kaponofalconer831
    @kaponofalconer831 ปีที่แล้ว +1

    I suggest to the concept artist to show unique mechanics for Albertosaurus that will help will in the niche of Evrima. For example: as a Tyrannosaurid with bone crunching jaws, why not show a mechanic where an Albertosaurus opens its jaw and bites down on a victim inflicting a Fracture System effect.

  • @johncarlodimaano7235
    @johncarlodimaano7235 ปีที่แล้ว +1

    If I would make albertosaurus viable is giving it bleed resistance when fully grown,or a bite and leg stomp to pinned down herbivores or small carnivores ,or a great swimmer since it's a sub rex clone.

  • @CoreyStudios2000
    @CoreyStudios2000 ปีที่แล้ว +4

    Hope they don’t give it lizard lips.

  • @Hadtoo
    @Hadtoo ปีที่แล้ว

    I took that the Alberto not being a good parent as they can only group in 2 incase they have hatchlings. Once the hatchings are grown (juvi, sub) they are auto kicked from the group.
    Other Dinosaurs that are in evrima currently keep their sub-adults.
    I think if that is the way they are going then it’s showcasing how the apex group system will work. Like for example Rexes grouping for a certain time cycle (mating, raising young, etc.) and then going solo once that time is up.
    It makes sense because we have seen what happens on the isle when there is 2 adult rexes, 4-5 subs, and 15 juvies.

  • @xemiii
    @xemiii ปีที่แล้ว +2

    This is why I don't care for the concept art. It just looks cool without communicating gameplay/mechanics very well, if at all

    • @ender_z4nd3r83
      @ender_z4nd3r83 ปีที่แล้ว +2

      Most concepts arts show something, I would care if concepts art made development of the isle slower, but because that isn't the case I don't mind the concept arts, even if some of them suck

  • @mechanicobra
    @mechanicobra ปีที่แล้ว +1

    I think that with all of the rotten looking carcasses its highly likely Alberto will be able to scavenge like Cerato. And the scene of it plowing through a group of Troodon could be pointing to a charge attack or trample damage.

    • @dino_mite1119
      @dino_mite1119 ปีที่แล้ว

      Then, if you’re correct, Alberto will steamroll cerato, as it would be far better at intimidating and be much more efficient at doing ceratos job, basically invalidating them.

    • @mechanicobra
      @mechanicobra ปีที่แล้ว +1

      @@dino_mite1119 That is possible. But Alberto is going to krump Cerato in a fight regardless and only having one species that can eat rotting flesh besides the AI scavengers feels like a bit of a waste. Plus Cerato will undoubtedly be faster as well as being a good swimmer (if the concept art is to be believed) so Cerato should have no problems escaping Alberto. Especially given these two will likely be encouraged towards different habitats via their diets and playstyles since the devs are already trying to do that kind of stuff.

    • @dino_mite1119
      @dino_mite1119 ปีที่แล้ว

      @@mechanicobra true. But it would be preferable if there was no niche overlap

    • @mechanicobra
      @mechanicobra ปีที่แล้ว +2

      @@dino_mite1119 Well that's unfortunately unavoidable in a game like this with a roster as large as they're planning to have with as many animals that would have overlapping niches in real life.
      Heck the only real way to separate them is via the encouraging them into different habitats or different prey. Like the apexes, Spino is an aquatic specialist, Giga is a bleeder of large prey, and Rex is an armor crusher. But any one of them can and will kill prey the others are specialized for given the chance. So even they have some overlap.
      Plus it seems unlikely that Alberto will be immune to whatever nonsense they're giving Magyarosaurus to make it inedible to most predators that aren't Cerato. So they will still have their differences despite some overlap.

    • @dino_mite1119
      @dino_mite1119 ปีที่แล้ว

      @@mechanicobra I can’t stop thinking about how stupid the planned mechanics are for magy‘PoiSonOuS FleSH MaKeS iT viAbLE’ ‘FasTEr thAn aLLoSAurUs’ what bullshit

  • @niahrahxx
    @niahrahxx ปีที่แล้ว

    I'll be 31 by the time albertosaurus comes out.

  • @scalesthegod3420
    @scalesthegod3420 7 หลายเดือนก่อน

    I am hoping tarbosaurus gets its own concept art

  • @PCFrenziedFlame
    @PCFrenziedFlame ปีที่แล้ว +1

    Alberto W

  • @patrikresz2706
    @patrikresz2706 ปีที่แล้ว +2

    Fun fact if I'm right dondi wanted alberto released this year... ye that won't happen. Alberto is one of my favourite dinos in legacy and this concept art is useless for information, especially the human parts. I hope alberto will be still vaiable in evrima tho and maybe that stego image where it grabbed it's neck could show that alberto will be able to grab things and do damage like that? (I mean by tearing them apart? since it has a strong mouth)

  • @walkerweir7194
    @walkerweir7194 8 หลายเดือนก่อน

    Maybe they will give it the tarbosaurus locking jaw?

  • @ReinertZerker
    @ReinertZerker ปีที่แล้ว

    Alberto is super OP in The Isle Legacy, played it and never died, even killed apexes. I'd just avoid spino to be safe though.

  • @Sarah_H
    @Sarah_H ปีที่แล้ว

    Releasing a behavioral analysis instead of concept art that shows gameplay mechanics is...a weird choice for a multiplayer game. Alberto being "a bad parent" isn't an actual mechanic and is entirely the player's choice, but maybe baby albertos' hunger drain is just SO fast that it incentivizes parents to leave the babies to fend for themselves because if they don't then there won't be enough food to go around? Maybe alberto is just going to be constantly hungry and will need a ton of food so it'll eat ANYTHING (including its own offspring, based on the notes in Devblog #29, so now we have two confirmed cannibals)
    They did this with the nesting grounds and the apparently-soon-to-be-implemented migration mechanic too, where it feels like they're forgetting that this is *a multiplayer game* and not a nature documentary

  • @Baltzar_Cancerberg
    @Baltzar_Cancerberg ปีที่แล้ว

    I think alberto will hunt humans for food

  • @jaroncooper4154
    @jaroncooper4154 ปีที่แล้ว

    Yummers

  • @GM._-
    @GM._- ปีที่แล้ว

    Alberto should get somthing like a bite it can charge up

  • @trabistheidio1095
    @trabistheidio1095 10 หลายเดือนก่อน

    Alberto looks like it has short spine syndrome, its so unnecessarily bulky despite being known for being a much more gracile counterpart to T.rex. they just made it look so off. I don't even see the point in it being added, since adolescent-young adult T.rexes are pretty much gonna do the same it will do, while also most likely being much more common in servers whrre they're playable.

  • @thewendigo2205
    @thewendigo2205 11 หลายเดือนก่อน

    make it be able to deal fractures! this would separate it from allo an give it a niche

  • @G.oliath
    @G.oliath ปีที่แล้ว

    Idk if this games pitch is even possible. You want a roster worth atleast 4 different ecosystems worth otop of humans that can easily kill dinosaurs like idk how this is gonna flow well at all

  • @billybimbo985
    @billybimbo985 ปีที่แล้ว

    Seems like Alberto is just a carno with a rex skin over it

  • @coryfice1881
    @coryfice1881 ปีที่แล้ว +5

    "Alberta North America."
    I think you mean Alberta Canada.

    • @Cerato75
      @Cerato75 ปีที่แล้ว +11

      Canada is in North America

    • @coryfice1881
      @coryfice1881 ปีที่แล้ว +6

      @@Cerato75 You're right technically but North America isn't a country it's a continent. It's like saying Paris Europe technically right but geographically ignorant.

    • @realdaggerman105
      @realdaggerman105 ปีที่แล้ว

      @@coryfice1881
      Melbourne, Australia.
      Alberta, North America.
      You’re right, but also there isn’t a country called North America, so…

    • @coryfice1881
      @coryfice1881 ปีที่แล้ว

      @@realdaggerman105 What? That's literally what I was saying. I think you meant to respond to Cerato.

    • @bazamere
      @bazamere ปีที่แล้ว +1

      @@coryfice1881 paris is a city though, alberta is a province. Saying Île-de-France, Europe would be what you mean I think (Île-de-France is the region where Paris is... I had to google it I didnt know off the top of my head)

  • @shaxo5364
    @shaxo5364 ปีที่แล้ว

    The problem is as basic as this
    They don't show anything unique for albertosaurus just another carnivore that's it.

  • @maxallen5510
    @maxallen5510 ปีที่แล้ว +2

    I really disagree with your perspective and this is why. We actually get a lot of information on its play style in this concept art. As some others have suggested that this is a mid tier or apex lite type dinosaur and the fact that parental care is limited is a noticeable inclusion in this concept art. It is possible that albertosaurus being smaller than Rex has a faster growth than it’s larger cousin without the added power Rex has. It plays as a faster but less powerful Rex but in order to keep them from being overpowered when in a group they have to disband quickly as they become competition amongst others of its kind. A player cap in groups would make sense and once juveniles reach a self sustaining age or about the size of an adult Utah they are on there own or could roam around in small juvenile packs competing with utahs for similar prey. Alberto’s seem like they will be just as terrifying to encounter as a human if not more so as they are small enough to enter some human structures and if not careful and properly fortified they can be sniffed and dispatched by a lone Alberto or pair if so unlucky. Alberto seems to play similarly to carno but with certain advantages and disadvantages. Able to take down larger prey but not nearly as fast and rely more on ambush than being able to run prey down.

    • @maxallen5510
      @maxallen5510 ปีที่แล้ว +2

      As well when it comes to player choice you can choose to grind out playing as an apex T. rex and probably die trying at a young age from the super long growth time. Or trade off on size and bite strength for improved speed and shorter growth time. It’s a powerful animal on its own and devastating when in a pair or small group.

    • @kade-qt1zu
      @kade-qt1zu ปีที่แล้ว

      @@maxallen5510 "It plays as a faster but less powerful Rex." My guy, you literally just described a sub-adult rex. Albertosaurus, in terms of niche and playstyle, is literally just a sub-adult rex. There is no point in adding it.

    • @maxallen5510
      @maxallen5510 ปีที่แล้ว +3

      @@kade-qt1zu a sub adult rex should not be as strong as an adult albertosaurus. Might be slightly faster but the Alberto could have more stamina so that to balance it out. A sub adult rex shouldn’t try to take on an adult Alberto and risk losing the Rex. A skilled sub adult rex could possibly take on a lone adult Alberto but since Alberto grows faster I’d assume it wouldn’t be alone. They both play similar but it’s a trade off like I said. Do you want to spend the extra time growing into an adult rex and possibly not even make it? Or spend less time growing and get to adult Alberto but not be as strong as an adult rex? It’s the change in play style. In order to keep the server from being overpopulated with Apexes the mid tier carnivores and herbivores keep the juvenile and sub adult apex carnivores in check. Do you understand?

  • @titanj7221
    @titanj7221 ปีที่แล้ว

    Alberto not having any ability isn’t going to make it obsolete. it is bigger then allo and could out perform most if not all mid sized Dinos because of it, sucho is also in the same boat

    • @kade-qt1zu
      @kade-qt1zu ปีที่แล้ว

      Literally just sub-adult rex.

    • @titanj7221
      @titanj7221 ปีที่แล้ว

      @@kade-qt1zu but better

    • @kade-qt1zu
      @kade-qt1zu ปีที่แล้ว

      @@titanj7221 How?

    • @titanj7221
      @titanj7221 ปีที่แล้ว

      @@kade-qt1zu a sub Rex is still growing and Albert is full grown and bigger, and if you are talking legacy then Alberto is the better option

    • @kade-qt1zu
      @kade-qt1zu ปีที่แล้ว

      @@titanj7221 Oh yeah, Suchomimus, the larger Baryonyx that can't swim as well. We should remove it too.

  • @yoo7289
    @yoo7289 ปีที่แล้ว

    Honestly this dino isn't needed kn the game

  • @camelenon9533
    @camelenon9533 ปีที่แล้ว +1

    One of the worst concept arts imo

  • @robotrannicthesurprisingly9085
    @robotrannicthesurprisingly9085 ปีที่แล้ว +15

    The concept art is very indicative of the fact that alberto is a redundant playable.
    It is essentially just a sub adult rex that doesn't grow into an adult rex which would be fine, if growth didn't exist.
    Alberto suffers from the fact that the players who choose to grow rex will always take up it's niche at some point. Because Trex is more popular it's going to be played more which means more sub rexes it has to compete with and that have mechanics that make them better than alberto.
    Since the devs are dead set on having growth (Instead of making becoming a strain the main goal which is way more interesting of a feature and would allow for a smaller roster with more variety) be the focus it leaves creatures like alberto dead weight from a gameplay point of view.

    • @Reptrilian
      @Reptrilian ปีที่แล้ว

      If this was previous isle where the only difference dinosaurs have between each other is stats, I'd 100% agree. However, I really am not certain it will be that cut and dry. Immediately off concept art i can agree its a bit concerning. That being said it's not set in absolute stone, and I'd wanna see if they do anything specific with Alberta before that occurs. I mean, it's concept art, and the idea is a simple brute design. That also means there is plenty of room to add to it by the time it comes out

    • @xemiii
      @xemiii ปีที่แล้ว +8

      The Isle's roster is plagued by this exact issue. So many creatures feel redundant to have with the existance of similar creatures. Acro and giga are both large predators that utilize bleec to kill prey (allo is close to this niche too, though I think it's different enough). Alberto and rex are brutes that kill their prey with sheer force, as well as having similar growth stages. There's 3 large ceratopsians with styraco, trike and pachyrhino. If the devs narrowed the roster down to more distinct creatures they would avoid having to validate the existence of such samey playables, and they wouldn't have to put resources into making such a large roster.

    • @dino_mite1119
      @dino_mite1119 ปีที่แล้ว +2

      @@xemiii I really want sty to get the boot in favour of dibble and give it its niche back. Or at least swap the niche of the two. Potato forever

    • @xemiii
      @xemiii ปีที่แล้ว +2

      @@dino_mite1119 yeah dibble is preferable since it is much smaller than pachyrhino and trike, which could help distinguish its playstyle

    • @dino_mite1119
      @dino_mite1119 ปีที่แล้ว +3

      @@xemiii yeah, also it is a recognisable face to the isle. Also I just love dibble