Specter & Untamed Gameplay First Impressions | Guild Wars 2 EoD Beta 3

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  • เผยแพร่เมื่อ 4 ต.ค. 2024

ความคิดเห็น • 20

  • @MasterOfNoneGaming
    @MasterOfNoneGaming  2 ปีที่แล้ว +2

    Mechanist Beta Impressions:
    PvE: th-cam.com/video/8_AkMjvqpBo/w-d-xo.html
    PvP: th-cam.com/video/zyQL6tyJvHY/w-d-xo.html
    Totally forgot to include it in the video: Anyone else bothered by Shadow Shroud not showing any “health” numbers on the UI?
    I kind of want to know how much health I have left, just like in Necro shroud. Nothing major but I thought it was interesting nonetheless.

    • @1980Shadowwolf
      @1980Shadowwolf 2 ปีที่แล้ว

      What upset me was having to tell my smokescale to use his skills. I main smokescale and backup bristleback as a ranged pet option. Both pets are used completely different so they shouldnt have the same skills. I use longbow main so a ranged pet in rotation comes in handy if i secure a high ground to fire arrows at my target. As far as hammer goes i only would use it if enemy has a redirect ranged or gets close to me. Ask me what they could do with pets and their UI go back to core Where only need to use one skill and if pets untamed their F3 gets a damage boost and special ability on top it.

    • @1980Shadowwolf
      @1980Shadowwolf 2 ปีที่แล้ว

      Example when Smokescale uses his F3 pet should do is smokecloud which blinds and also a CC option from untamed. As for Bristleback idk what kinda skill would effect him when he does his rapid fire and hits.

  • @joshuayoung6672
    @joshuayoung6672 2 ปีที่แล้ว +4

    I ran around doing meta events with my friend while playing the specter and it was a ton of fun. I just focused on keeping him alive and nothing else and I had a blast. But I think in instanced group content, the ui is going to be an issue. One thing I like, is that you can get kill credit when supporting an ally due to the torment on hit buff you apply to them

    • @MasterOfNoneGaming
      @MasterOfNoneGaming  2 ปีที่แล้ว +1

      Yeah I really like the idea of the Specter but don't think I will be playing it as a healer until we get more UI customization. It was really satisfying to look for people that were struggling and just heal them to full, provide tons of barrier and give them perma quickness.

  • @greven182
    @greven182 2 ปีที่แล้ว +2

    Great video mate. Keep up the great content.

  • @1980Shadowwolf
    @1980Shadowwolf 2 ปีที่แล้ว +3

    I want to like untamed but the pets feel like the need for micromanage nerfed them hard.

  • @ploik21
    @ploik21 2 ปีที่แล้ว +2

    I feel like the ally/enemy skills are a great idea and I like being able to target and burst heal someone, but I'd prefer it if they always did both and were half as strong. So like the auto attack pierces and hits both allies and enemies in it's path, same with the tether and such. That way you can still target enemies as normal but just position yourself to get max value for everyone in-between (up to the target cap of I think 3 allies and 3 enemies).

  • @TGHoly
    @TGHoly 2 ปีที่แล้ว

    I saw skill radiant of spectre make me a bit worry that I (and my party) could mistake it for mob attack in some content.

  • @rairon7029
    @rairon7029 2 ปีที่แล้ว

    nice video, can i ask about the music ?

    • @MasterOfNoneGaming
      @MasterOfNoneGaming  2 ปีที่แล้ว

      Of course! Almost all music I use is from streambeats (except for some ingame music occasionally), specifically the lo-fi packs

  • @Unapologeticweeb
    @Unapologeticweeb 2 ปีที่แล้ว +1

    I love spectre but not because its support but rather the condi spec torment hits like a truck and playing a more mobile burst version of a well necro is just lots of fun
    I just wish that it won't randomly target allies when I'm running condi

    • @MasterOfNoneGaming
      @MasterOfNoneGaming  2 ปีที่แล้ว

      What off hand weapon did you like running the most?

    • @Unapologeticweeb
      @Unapologeticweeb 2 ปีที่แล้ว

      @@MasterOfNoneGaming I'm running pistol so far

  • @mariadelacruz1153
    @mariadelacruz1153 2 ปีที่แล้ว

    So its like a recolored scourge skills and made the skills shadow themed?

    • @MasterOfNoneGaming
      @MasterOfNoneGaming  2 ปีที่แล้ว

      From a gameplay perspective it felt actually quite distinct and not very scourge like. Especially since you still have the thief mobility in there.

    • @mariadelacruz1153
      @mariadelacruz1153 2 ปีที่แล้ว +1

      @@MasterOfNoneGaming i see 👍

    • @BoredAndBrowsing
      @BoredAndBrowsing 2 ปีที่แล้ว

      I feel scourge does more damage, and also has better group healing, but specter has overpower boon support which I believe will be nerfed before release. In pvp, I'd also take scourge over spectre simply because scourge can boon corrupt, deal insane damage, and barrier whereas specter seems too weak in comparison because the dps output is far too low, I mean I feel like it has the lowest dps output of all support builds. While understandably support is there to keep allies alive and whatnot, the problem is you have far better support classes that do it better in pvp so I wouldn't see it as top tier. PvE side, I'd take scourge over specter in any group content because it doesnt take away from the dps if I want to barrier or boon corrupt. It's a fun spec, dont get me wrong, but I feel other classes do what it does better, however if it is built for boon support then I could see it being viable, but like I said earlier I think the spec is gonna be nerfed before release since the wells are too overpowered with short cooldowns.

  • @simonm1233
    @simonm1233 2 ปีที่แล้ว

    Was hyped for the untamed. Very disappointed. Now I'm just using all the demo gear to test other builds for free with SB and druid.
    I'm trying not to play mechanist too much as I'll just be sad waiting till February. The mace is surprisingly satisfying and the mech is pretty fun if a bit buggy with the AI. But I guess this will give me another class to lvl while I wait

    • @MasterOfNoneGaming
      @MasterOfNoneGaming  2 ปีที่แล้ว

      I'm in the same boat regarding those two specs. The mace was a big surprise to me because on stream I didn't pay much attention to it but I loved using it in the beta.