Realistic Star Background Blender 2.9 Eevee

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  • เผยแพร่เมื่อ 23 ต.ค. 2024

ความคิดเห็น • 107

  • @keithpurdy6421
    @keithpurdy6421 3 ปีที่แล้ว +13

    Some people that make these tutorials were never meant to teach anyone anything. This is so not the case with you. You are a fabulous teacher.

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว +2

      Thanks Keith!

    • @sherk7937
      @sherk7937 7 หลายเดือนก่อน +1

      Had me in the first half there.

  • @kaetsusstudio
    @kaetsusstudio  3 ปีที่แล้ว +22

    Something that I’ve changed From this workflow: at 3:19 on the color ramp that controls the star color, add another stop so that you have black at the left, then add the color on the second stop, right next to the black, and have a white stop all the way to the right. This will make the stars have a nice color gradient which looks more natural

  • @musicbyhip9781
    @musicbyhip9781 3 หลายเดือนก่อน

    Thank you for this tutorial. I’ve tried this technique a while back with no colours or fog. Very simple. This has amplified my background immensely thank you so much.

  • @calvinginn1637
    @calvinginn1637 3 ปีที่แล้ว +9

    I personally enjoy how easily you made this look, here I thought the only way to get a star background was NASA images as textures! But this is so much more controllable, great tutorial.

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว +1

      Thanks! Glad you enjoyed it!

    • @instantmemes647
      @instantmemes647 3 ปีที่แล้ว

      Wait how do u do that?

    • @instantmemes647
      @instantmemes647 3 ปีที่แล้ว +1

      when i try to apply the txtures they all seem liek streched out, and low quality

  • @cirilocuyos1832
    @cirilocuyos1832 2 ปีที่แล้ว +1

    Goodness gracious this tutorial is way simple compared to the other ones!

  • @enjoyenjoy5721
    @enjoyenjoy5721 2 ปีที่แล้ว +1

    This was so much fun. Learning so much from this tutorial. SUBSCRIBED!

  • @GeneralFosch
    @GeneralFosch 3 ปีที่แล้ว +5

    That was exactly what I need. Thank You!

  • @jones1351
    @jones1351 3 ปีที่แล้ว

    Thanks, great tutorial.
    I like the Star Trek feel of slow steady motion thru the field. I tried achieving it by changing the position of camera over time/frames but everything remained the same. Then I changed the focal length over frames/time (about 1000 frames), from small focus (15mm) to large (50mm). That did the trick.

  • @fucci_
    @fucci_ 3 ปีที่แล้ว

    ONLY 7K VIEWS?!! THAT'S AMAZING. THX SO MUCH

  • @oluwaseunsodeke86
    @oluwaseunsodeke86 ปีที่แล้ว

    this is so cool. awesome tutorial. this tutorial gives me joy

  • @jean-pierrelannak3601
    @jean-pierrelannak3601 3 ปีที่แล้ว

    Comme toujours super vidéo pour nous apprendre a faire une magnifique plongé dans l'espace interstellaire. bravo a toi et autant de merci qu'il y a d'étoiles sur ta compo...
    As always great video to teach us how to make a magnificent dive into the interstellar space. congratulations to you and as many thanks as there are stars on your compo ...

  • @jbalien20
    @jbalien20 3 ปีที่แล้ว +1

    Super dope. It works on 2.83 as well.

  • @sasishaan
    @sasishaan 3 ปีที่แล้ว +2

    Just an amazing tutorial! Super easy to follow and great looking renders :D

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว +1

      Glad it was helpful!

    • @stormchaser_dan4293
      @stormchaser_dan4293 3 ปีที่แล้ว

      "super easy" nah it aint as easy when u dont know wat ur doing.

  • @BioHazard6366
    @BioHazard6366 3 ปีที่แล้ว +1

    Thanks so much! Such an easy-to-follow, yet amazing results tutorial. Even for a complete beginner like me :D

    • @stormchaser_dan4293
      @stormchaser_dan4293 3 ปีที่แล้ว

      "SUCH EASY" dude for someone whos never heard or used blender before AKA me it is very f***ing complicated i need to know how to use simple stuff man

  • @andreasqueitsch9814
    @andreasqueitsch9814 3 ปีที่แล้ว

    I did your Starfield yesterday and I really love it, it is the best I have seen so far, bevor I only had created one with a noise texture and your‘s is so much more advanced. The original setting might be a bit too much for some scenes but well it‘s all adjustable to ones needs.
    Thanks for sharing it, now I have to check out your nebula soon,hopefully there is more to come from you in the future.

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว

      It's great that you found it helpful!

  • @sampletext6575
    @sampletext6575 ปีที่แล้ว

    Thanks bro. helped me make a little project i had

  • @vinnybolt5343
    @vinnybolt5343 2 ปีที่แล้ว

    Brilliant tutorial, well-explained, exactly what I was looking to learn, thanks so much!

  • @frellinghazmot4443
    @frellinghazmot4443 3 ปีที่แล้ว +1

    Does this work as a shader as well and not just a background? Like can I apply it to a mesh? Sorry I'm a blender noob.

  • @ericsteffen6258
    @ericsteffen6258 2 ปีที่แล้ว

    this is a great tutorial! easy to follow and the result looks stunning! thank you!

  • @HuanLeVuong
    @HuanLeVuong 4 ปีที่แล้ว +1

    thanks for sharing. i prefer mixRGB than mix shader to save some space and a little performance.

    • @HuanLeVuong
      @HuanLeVuong 4 ปีที่แล้ว

      (that was before i saw the emission strength :V)

  • @erikasamantha1020
    @erikasamantha1020 4 วันที่ผ่านมา

    hi I'm learning I'm in blender 4.2 and the bloom option on eevee is not showing anymore, how do i make them glow? :(

  • @Daniel-nb3kk
    @Daniel-nb3kk 3 ปีที่แล้ว

    Incredible results, thanks!

  • @alpha-tsx
    @alpha-tsx 2 ปีที่แล้ว

    Got my like and subscribe. That's a good quality tutorial

  • @HEYPictures-legacy
    @HEYPictures-legacy 3 ปีที่แล้ว

    Nice Tutorial!!! Please more Universe stuff

  • @Sitbackandrelox
    @Sitbackandrelox 2 ปีที่แล้ว

    This is really good but one thing is that whenever you sue this technique the other objects go dark, how do I keep them light? I am doing a star wars scene

  • @RichyBier
    @RichyBier 2 ปีที่แล้ว

    Thanks for the great tutorial!

  • @mansoranimationclasses2562
    @mansoranimationclasses2562 3 ปีที่แล้ว

    Thankyou for this awesome tutorial dude👍🏻✨

  • @muffo1965
    @muffo1965 3 ปีที่แล้ว

    a tutorial to applause! Thanks to you!

  • @johnnizito
    @johnnizito 2 ปีที่แล้ว

    Wonderfulll tutorial

  • @jamesquartz7382
    @jamesquartz7382 2 ปีที่แล้ว

    awesome video!

  • @rahul1234567891
    @rahul1234567891 3 ปีที่แล้ว +1

    Best tutorial yt for star . but how to make the stars flicker randomly

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว

      now that's a good question... let me think about it

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว

      I just found a tutorial from DefaultCube in which he creates a bokeh effect similar to how i create the stars... I think that there's an answer in there in how to achieve this. I have yet to try it out but if i get some good results I'll make sure to let you know.

  • @TheRedStarGames
    @TheRedStarGames 3 ปีที่แล้ว +1

    I absolutely love this!! It's one of the most gorgeous BG i ever made and i have you to thank for it! :)
    I have a question though, is there a way to make the bloom without it being everything? Because my objects also have the bloom

  • @duckling_xt5240
    @duckling_xt5240 10 หลายเดือนก่อน

    Very good video

  • @koulikdas8133
    @koulikdas8133 2 ปีที่แล้ว

    why didn't I find this channel before

  • @Chebby49
    @Chebby49 2 ปีที่แล้ว

    Amazing video, thank you so much.

  • @temudjin1155
    @temudjin1155 3 ปีที่แล้ว

    Awesome! thank you! that is exactly what I was looking for

  • @seungheeyi3434
    @seungheeyi3434 3 ปีที่แล้ว +1

    Hihi!! this is an amazing tutorial. easy to follow and the result looks wonderful..BUT when I render, the world background is just completely black, but I see the stars in the render viewport in Blender. I've switched on/off a bunch of different settings but it still doesn't render. Do you know what the problem here is ??

    • @JustIn-case
      @JustIn-case 3 ปีที่แล้ว

      yes. switch the texture coordinate input from generated to window.

  • @ustoopia
    @ustoopia 2 ปีที่แล้ว

    very helpful and useful. thanks

  • @mayaweiser1166
    @mayaweiser1166 ปีที่แล้ว

    hi! I found what I was looking for... thank you! I started doing it but when I press control + t to create the mapping it doesn't work, do you know which is the problem?

    • @doomshroom8975
      @doomshroom8975 หลายเดือนก่อน

      did you use the plus on the nemb pad

  • @mahmoud_ali_963
    @mahmoud_ali_963 2 ปีที่แล้ว

    Niceee!! Thank youu! Is exactly what I was looking for

  • @kaydee1247
    @kaydee1247 4 ปีที่แล้ว +1

    This is much better than using an HDRI :)

    • @kaetsusstudio
      @kaetsusstudio  4 ปีที่แล้ว +2

      I used this same technique with a small modification in the color ramp of the stars (i added more than two stops, in order to create a more natural gradient on the star color and a bit more density and got a really good result: blenderartists.org/t/globular-cluster-inspired-in-messier-13/1254858

    • @kaydee1247
      @kaydee1247 4 ปีที่แล้ว

      @@kaetsusstudio Thanks for the feedback :)
      Also, is there any way to contact you?
      Like Discord or something ?

    • @kaetsusstudio
      @kaetsusstudio  4 ปีที่แล้ว

      @@kaydee1247 yes, my discord is Kaetsu#3153

    • @kaydee1247
      @kaydee1247 4 ปีที่แล้ว

      @@kaetsusstudio Ok
      Thanks a lot

    • @dianae168
      @dianae168 3 ปีที่แล้ว

      @@kaetsusstudio Can you remake the tutorial with this new modifications?

  • @daviddahl8562
    @daviddahl8562 3 ปีที่แล้ว +1

    this seems to always happens to me I also have your noise texture has distance, color, position, my noise texture has fac and color and I'm aslo using 2.90 windows 10x64

  • @amsrremix2239
    @amsrremix2239 2 ปีที่แล้ว

    Amazing
    thank YOU !!

  • @mauricioguzman8866
    @mauricioguzman8866 2 ปีที่แล้ว

    Gracias men muy buen tutorial

  • @rayavila5481
    @rayavila5481 3 ปีที่แล้ว

    Niceee!! Thank youu! Is exactly what I was looking for 🤩

  • @AmanteDeBuenasHistorias
    @AmanteDeBuenasHistorias 3 ปีที่แล้ว +1

    amazing

  • @alkekapito
    @alkekapito 3 ปีที่แล้ว

    perfect tutorial! thinks

  • @johankoskela7122
    @johankoskela7122 3 ปีที่แล้ว +3

    When I click CTRL T nothing happens?

    • @nicolas._.9382
      @nicolas._.9382 3 ปีที่แล้ว +2

      go to edit in top right corner, then prefereces, then click og Add-ons. Then you seach for Node wrangler and click the box next to it to activate it. hope it helped

    • @Omar_Lopez
      @Omar_Lopez 3 ปีที่แล้ว

      @@nicolas._.9382 Thanks, this helped! :)

  • @kastauft
    @kastauft 3 ปีที่แล้ว

    Are you able to add colors in the ColorRamp to randomly generate 3 different colors instead of recreating all the node paths, or would that just tricolor each individual star?

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว +2

      I actually added two more stops on the color ramp but that was in order to achieve a more natural gradient on the stars (I posted an updated video on the star background that shows this change). When I first started working on the project, I asked in forums and tried to do what you mentioned, but I have not been able to do it so far. That was a while ago. I'll look around and if i manage to get it to work, I'll post a video on it! anyways, thank you for taking the time to watch the video and comment on it!

    • @kastauft
      @kastauft 3 ปีที่แล้ว +1

      @@kaetsusstudio Great, thanks for the follow up. Keep making cool stuff!

    • @JarrodMoschner
      @JarrodMoschner 3 ปีที่แล้ว

      I'm new to Blender and this may not be the best way, but here is how I simplified everything to use far fewer nodes: imgur.com/a/Q27h8nx
      Basically you just take advantage of the Voronoi's color channel, a color ramp, and the mixRGB (multiply) shader to add color. You then use the Voronoi's 4D setting to generate some randomness using only 2 texture nodes. I also did a thing with the noise so I only needed a single instance to generate the clouds. It doesn't look quite as good as his noise things, but reduced the nodes needed by a lot and I could use the black color stop in the color ramp to lighten the scene overall.

  • @franciscodugarte9799
    @franciscodugarte9799 3 ปีที่แล้ว

    Thanks you

  • @gonzatta
    @gonzatta 3 ปีที่แล้ว

    Thank you!

  • @mrslow4826
    @mrslow4826 3 ปีที่แล้ว

    thanks

  • @MilkMyth
    @MilkMyth 3 ปีที่แล้ว

    Wonderful tutorial
    but my bloom isn't working. Any idea what I might be doing wrong?

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว

      are you on eevee?

    • @theambitiousorganic8053
      @theambitiousorganic8053 3 ปีที่แล้ว

      @@kaetsusstudio did you play with the radius and intensity?

    • @homeoftheinepttulpagamer
      @homeoftheinepttulpagamer 2 ปีที่แล้ว

      Same for me. Quite frustrating to get near the end and find the stars dont bloom?
      If i stick in a cube with an emission it blooms fine, but the background does not no matter how intense you make it

  • @cfzcfz
    @cfzcfz 3 ปีที่แล้ว +1

    Very useful thanks a lot :)

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว +1

      np! glad you liked it! i created an updated tutorial with better results if you want to check it out!

  • @foxasy0598
    @foxasy0598 3 ปีที่แล้ว

    Wait... isn't value a geometry node?

  • @Hades_stz
    @Hades_stz 6 หลายเดือนก่อน

    How can i put de Bloom efect in cycles??

  • @nood4904
    @nood4904 3 ปีที่แล้ว

    ur videois really helpful......thanks a lot........hoping amazing new new videos from you:)

  • @maxcarnarge9233
    @maxcarnarge9233 3 ปีที่แล้ว +2

    69 subs! nice

  • @friedrichdergroe9664
    @friedrichdergroe9664 3 ปีที่แล้ว

    Try Minkowski for your Voronoi. Your stars will look more insteresting. :)

  • @patchadventures9247
    @patchadventures9247 3 ปีที่แล้ว

    When I added the second background node to the first add shader the stars went white, where they had colour before. They only have colour if I disconnect the second background shader :/

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว +1

      there's a link to my fb page on my about section on the channel. send me an inbox with a screenshot of your nodes and ill try and help you figure it out

  • @HYPEmation
    @HYPEmation 3 ปีที่แล้ว

    Is there an easy way to animate these?

    • @kaetsusstudio
      @kaetsusstudio  3 ปีที่แล้ว

      using 4d on the voronoi and messing with the values should work

  • @agata173
    @agata173 3 ปีที่แล้ว

    bloom won't work :(

  • @petertremblay3725
    @petertremblay3725 ปีที่แล้ว

    For a still that work but for an animated space scene you cannot render bloom in EEVEE and have to resort to compositor that is a real pain in the butt!

  • @jackeyMrTang
    @jackeyMrTang 3 ปีที่แล้ว

    nice but I thought u said this at the start: hey what's up guys it's cancer here!

  • @CiddiyetsizKanal
    @CiddiyetsizKanal 3 ปีที่แล้ว

    and my PC left the chat