I think the whole thing that Assassins Creed hasn’t stated but has been implying this whole time, is that by ancient times they are referring to a previous arc of an almost circular timeline. Right now we’re in 2022, but imagine if in say 2065 someone invents a device so powerful that it knocks humans back to the Stone Age when put it in the wrong hands. The humans who caused this “reset” didn’t actually reset anything the year linearly is 2067 but because the Apple of Eden reset humans back to a basic understanding of “big rock smash littler rocks” they’re left to re-establish their technology from the ground up again. Remember there’s “flashbacks” you unlock when you play through Connor’s timeline as glitched Desmond that tell of a futuristic city (Eden) and Teo artificial humans (Adam and Eve) who stole the Apple and tried to be free or whatever- but ultimately doomed all of humanity and lead to an era called the human-Isu war? As artificial constructs Adam and Eve were unaffected by the Apple and probably retained memories of how to make “technology” from the “ancient” times. As regarded by the other humans left to figure out how wheels and fire worked- these otherworldly beings with knowledge of retractable blades would seem as higher life forms and had “God status” and to their unevolved minds there wouldn’t be any “before times” you wouldn’t be able to comprehend a land of like, flying cars and neon. Ancient to them- is the future to us. It’s the second “loop” and things play out the way expected, they still have a medieval dark age, a renaissance, an American Revolutionary War… cos humans seemed to follow the same thought pattern and progression when not given all the answers in advance. Yeah on the next run through- George Washington was maybe a monarch… Or Abe Lincoln could be black the next time round. Who knows… But we reached the same developmental points in society cos humans are predictable like that. That’s why you can almost predict the next Wold War style conflict, it’s human nature. Comes around as regularly as a period. And we end up back in “2022” except it’s now the year 7,000,000,2022 but Desmond doesn’t know there’s been two 2022’s and Abstergo has an interesting thing called the Animus that looks WAY too developed for it’s time.
@@courier6960 retractable blades in Ancient Egypt… using things like bearings and springs and stuff ve definitely had, cos we found them all buried alongside Tuten Kamun. Bigger picture. Raise your display settings.
Moreover, you don’t find it the least bit curious how no major innovations of the hidden blade (aside from making the blade thinner) occurred between 300BC and 1476? it’s like it went unmodified for almost 1800 years, and people just kept lopping off their ring finger because it was “the way” without question. That means nobody back then had the intellect to question its design or innovate “another way” probably because back in “ancient times” ve didn’t have the machinery or technical know how TO innovate it’s design until it became so ingrained in the culture of the assassins that it wasn’t able to be questioned without borderline heresy. So therefore the technology of the hidden blade predates the Egyptian empire and the precursors of the new timeline from the previous timeline and vis invention of the artificial humans “Adam and Eve” and “The Apple” in whatever the prior iteration’s Abstergo was called and the war between the Humans and the modified (DNA memory storage humans)
To be fair, they didn't just come up with that for Origins. One of the tombs all the way back in Assassin's Creed 2 was for an Assassin who killed King Xerxes of Persia with a hidden blade far before the time of Cleopatra.
And the reason this was the origin of the Assassins Brotherhood is because yes there were scattered assassins who had the same ideas as modern assassins but there was never a organized group like the Brotherhood before bayek and aya opened the first bureaus in Rome and Egypt
"Tired of playing games that feel like they just want money instead of an artist who had a vision they wanted to share." Truer words have not been spoken.
link4universe i actually liked this game, and for a moment it tricked me into thinking "goody, Ubisoft ia back on track... or at least near the train station... to being good again. Then Yhatzee brings in that Blackbeard analogy and my head gets a whiplash from my optimizm crashing into a wall. I realize then that he's right, there isn't much inspiration and vision in the game industry these days, just catering to expectations and hollow attemps to barely rip off games with inspiration and say "look.it is just like that + that which are two things you liked. Happy now?" No, no I am not games industry. You were once better than this. That being said, this is a TH-cam comment box so it is the equivilent of complaing about (insert government here) at the bar. So hah, guess I showed them!
I would argue that not all AAA games lack inspiration. Its just for some reason, the most successful franchises like Assassin's creed, Far Cry, and COD that lacks inspiration. It really makes me confused why they are so popular. AAA games like witcher 3, Metal gear solid V, Most of the nintendo games, and Nier; Automata are great AAA games with plenty of passion, vision and inspiration.
@@Resimaster If you build a big enough fanbase you can get by just reviewing the games you want to review. Yahtzee reviews a lot of games he doesn't want to play because it's part of his contract with the Escapist, but at this point he could easily break off from them and make only ZPs of games he's actually interested in and he'd still get enough views to get money (He can't though because Escapist owns the ZP property, but nonetheless).
When you're a kid, everything connected to games seems like it'd be fun, because games are supposed to be fun. But reviewing games means having to play a whole lot of shit games, or mediocre games which are even worse because the shit games are at least interesting to talk about, and then having to talk about them in a way that's interesting to make you stand out from the thousands of other reviewers doing the same thing, while suffering torrents of abuse from shitheads upset that you have a "wrong" opinion. Making games means being exploited by shithead executives who don't give a fuck about artistic vision and force you to crunch your life away working on lootbox mechanics for the latest pumped-out skinner box, before you get laid off to pay for said executives' next bonus. And being a video game tester means playing shitty games when they're at their absolute most broken and painstakingly document every single thing that makes them a broken, unplayable mess, only to see your reports all ignored and the game released as a buggy, incomplete piece of shit anyway. Don't try and work in video games. Stick to playing them for fun.
My favorite part is how the leveling system is so blatantly designed as a roadblock rather than actual challange. When I first got the game, I ended up accidently accepting a side quest that was about ten levels too high for me. I'm escorting a girl and her horse gets stolen. All I have to do is get it back. Now an enemy only one or two levels higher than you can absolutely wreck your shit, and the horse thief was ten levels higher than I was, so he could two shot me pretty easily. But it was only one guy so I decided instead of quitting I'll grit my teeth and beat this asshole. I was fairly new to the game so I hadn't gotten a firm grasp on the combat system yet. After TWO HOURS of getting my ass handed to me. I manage to get down this dude's pattern and finally beat him... And the reward was the same if I would have taken a low level shitty quest for this quest that was TEN LEVELS HIGHER THAN ME The rewards don't scale, I didn't even get more xp for completing a higher level quest! Making it painfully fucking obvious that the leveling system is only fucking there to impead you for absolutely no reason other than to pad the fuck out of the game!
If the rewards scale to player level, I guess that helps stop quests becoming useless when you're overlevelled but yeah means that the game doesn't reward players actually willing to go challenge stuff they shouldn't
+Cheeky Squirrel Nuts yeah leveling up in Ultimate Vault Hunter is so damn easy for me lel. All enemies are higher level than you and even the easiest mobs to kill give you like 100-300 xp. Sometimes there are easy mobs that give 1.5k or 3k xp. Uh, I think that's the skags in Digistruct, though I'm not sure if they're easy in UVHM since I couldn't even finish the challenge in that mode. Mobs are so damn high level.
Oh man and I just love the phylakes who if you manage to kill them (as a first time player you probably won't be) drop gear that breaks the game which is another gripe I agree with from Yathzee. It's all about numbers and pretty much any modifier with bleed and elemental damage can carry you.
4:58 that perfectly describes today's AAA industry. Games used to be designed with the priority on making a good, enjoyable game that tells an interesting story and let people recognize its value and buy it. Now I can imagine the first meeting for a new AAA game starts with the words: "Alright guys, how do we design this to milk the maximum amount of money out of people with minimal effort."
And now Odyssey is doing exactly the same thing. When random numbers start flying off an adversary every time you decide to give them a rectal examination with your spear (that sounded better in my head) the immersion is well and truly dead. The fact that a stab to the jugular no longer kills someone instantaneously marks the death of the Assassin's Creed series. Executing a kill like that used to be fun and satisfying (God I sound like a maniac). Turning the Assassin's Creed games into all-out RPGs has to be the biggest mistake since Hitler's dad told his wife he was feeling saucy one evening.
For what it's worth, I liked your attempt at imitating yahtzee's style. But the parentheses kind of ruin the effect. You've got to have confidence to stick the landing.
legion999 I don't think so, Templar refers to a member of the Knights Templar. I suppose it could mean "temple guard" too, but when we talk about Templars we're talking about the order itself.
Not to mention how "origins" failed to explain how the assassins learned to do the leap of faith. That's not exactly something that can be taken for granted
I was under the impression the story Bayek told his son (before the whole “oh look you just killed your son” cutscenes) about how his grandfather told him to jump off the cliff and into the water was the first leap of faith. Also that place in Alexandria you had to leap of faith down to meet Bayek’s wife (though I wouldn’t say it counts because you can do one well before that) Edit: Bayek’s father had him do it as a way to no longer fear anything. iirc in the first Assassin’s Creed with the first ever leap of faith in the series the leader of the order said something along the lines of “show these men what it means to have no fear” if this was intentional it’s a pretty cool callback
Plus season pass plus super mega deluxe edition that comes with an action figure plus lootboxes because they are working under the assumption that time spent playing their game is worth less than nothing and we will pay them to not have to play it.
I remember a time when Escapist was Stuff. Then a time when it was Stuff + Yahtzee. Then a time when it was Yahtzee + Stuff. Now it's 100% Yahtzee. And I'm perfectly ok with that.
I always feel bad for the art and design team when ever an Ass Creed game comes out. The game looks amazing with a lot of detail but when it comes to game play and story telling its like stale boring shit. Ancient Egypt is such an interesting setting and they could do so much with it but nope basic revenge story with an impressive amount of effort into avoid any historical afraid we might actually learn something.
he does have valid point, I thought the same thing when I started the game, Why is it RPG ??? what benefit does it have??? I preferred the olden days, back when all you needed was some skill to assassinate people, not just because you are 2 levels higher than them..... its no fun. And yes, I've played WoW for almost 11 years now.....
Pardon me, but wasn't the main conceit of Assassins Creed ,ya know, performing assasination? Not chipping away at an enemy until one of their numbers hits zero
But you can't base a whole game around stealth! What about the people who don't like stealth? And how do monetize assassinations when only a small percentage of the player base wants to do them in an Assassin's Creed game? [MASSIVE AMOUNTS OF SARCASM]
Uh, no... fast travel is still good. I don't really feel like hiking through the entire previously explored world again to get back to the random quest I had on the opposite side of the world.
And yet no one bothered to mention that these loot boxes can be bought with in game money, and you get a free loot box each day for doing a daily side quest. The loot boxes just contain weapons that can be found at random in the game anyway, so its not like you HAVE to buy any of them. There is NO reason to buy microtransactions in this game unless you're just really vain and want that one sword cause it looks pretty. It's nothing like SWBF2.
Canon Wright || Except with Nintendo of course. Because they actually care about the art of making a good and enjoyable game, and something that people will enjoy.
Spaceman Spiff Nintendo have yet to introduce lootboxes or day one DLC, which elevates my opinion of them above other AAA devs. Still dont enjoy their games but at least their not openly exploiting their audience like the other fuckwits are doing
Spaceman Spiff - Nintendo is a walled garden who's walls (thanks to 3rd party developers like bethesda's 'skyrim') have been falling down. It may just be a matter of time when Developers like - EA, step into Nintendo's garden, and start making games like Loot box 2... Oops, sorry - Battlefront 2.
03:02 Ahh, a term like "Assassin's creed plot progression", summoning to my mind the *vivid* and *striking* imagery of an accountant quietly finishing up the thursday's last bit of work before clocking out.
Its always depressing to me that RPG elements like leveling, perks, and skills - things that once represented meaningful choice and the mechanical viscera supporting the building of another being in a false universe - have been so widely generalized and flanderized purely because marketing fuckers looked at them and cartoonishly had their eyes become casino tokens.
Well, actually when they say the hidden blade is from Ancient times (specifically referencing the assassination of Xerxes in 466 BC) it is pretty long before the game in Ptolemaic Egypt circa 49 BC. They would've viewed the Battle of Thermopylae in the same historical sense as we do the Great Northern War or Spanish Conquests. The Great Pyramid of Giza was constructed in 2600 BC and would've been as old to the characters as the Roman Colosseum is to us rn.
Bayek. Byek. Byeck. By'eck! And so our hero reveals he actually comes from Sheffield, Yorkshire. He has a whippet, a flat cap and w'ks d'wn t'pit. He also likes tea, meat pies and bettin' on't'dogs. What? By'eck as like as not, tha'knows, does th'tek i'up t'arse? Anyway. I'll find my way out.
But I *like* being hypnotized by the numbers! It makes me feel like I'm making *real* money when in fact it's being drained from me like the stomach content of a teenager with bulimia.
I love that intro riff. Even when I'm binge watching this show, I listen to it every time instead of skipping it lol and I watch most videos at 1.5x speed, but not this show. I give it fair time
This year started off so well with Persona, Nioh, Hellblade, Yakuza, Horizon, Zelda, Gravity Rush and Nier. Regardless which one you liked the most, they all feel like they were made with some love for the actual medium of video games.
When my mother put my christmas gift under the christmas tree 2 weeks ago, it was obvious it was a Blu-ray disk. I inmediatly realized it was a ps4 game but I didn't know if she was on-the-know about Battlefront controversy, and cinsideting she does know I am a massive Star Wars and Assassins Creed fan it was either one of those. I am a 31 years old man and had not had a nail-bitting christmas as this one ever since I was a child. Every day I was preparing myself mentally to a Battlefront II on Christmas morning, to give a mature gift-receiving-thankful face if that was the case. But to my surprise it was ACTUALLY Origins!! Man we dodged that bullet. I played the damn thing all Christmas day and had never been so excited and relieved! Today is business-as-usual at my office but Man! One of the most nailbiting Christmases for me. Certainly felt like a child again getting the right toy on Christmas.
Over the last week I've put over 20 hours into Assassin's Creed Origins and honestly I'm still having a lot of fun. The upgrade system feels way more natural to me, the world feels way deeper than it's been in the past (yes, even more than Black Flag in my opinion), the scenery is freaking stunning, and the combat is a nice change. It may be that I didn't let myself get even the slightest bit excited for the game until it already came out because I didn't want to be disappointed, but I'm honestly enjoying the time I spend playing it. The story isn't especially noteworthy yet but I can see that it's just building a lot (even if the payoff is a fairly formulaic one). ACO is the first game I bought in 2017 and personally it's becoming one of my favorites in the series. I may be in the minority, but I feel like it's definitely something worth discussing.
Amazing how this series has kept the same quality and polish over all this time. The game industry, youtube, and the world in general has changed a lot over the past 10 years but yatzee is like in a time bubble where he stays the same with only a few jokes about whats going on.
I gave up on this series after playing Black Flag, it reminded me that I was only playing this for familiarity and not for fun, when the boat combat was the only part I thought was decent why don't I just play Sid Meier's Pirates instead. There are only so many stacks of hay I can swan-dive into before enough is enough.
Feel like this is such a well put video. Best in a while. Could be how I feel about this series of games anyway but after every point I was just screaming PREACH in my head
I always thought the combat was shit because it was a punishment for failing the stealth. They’re assassins, not warriors. They’re okay at combat but excel at stealth. Now they’re making games with warriors, not assassins.
Except it actually requires you to keep track of multiple enemies, and mixes things up with enemies that have various ways to stop your attacks and force you to mix up your moves. Now, here there’s no skill required. If you have the bigger number you don’t even need to worry about dodging or blocking or countering.
SicParvisMagna123 Oh... I guess you’re right. It’s funny, I wrote this comment before I watched the video. Apparently Yahtzee made an incredibly similar error himself.
Really high quality, found masel laughin out loud quite a few times. All of your analogies were so dead on, favourite was Blackbeard at the end. Favourite joke, however, was the suicide guy not getting paid enough, Jesus Christ that got me in stitches XD
So...Assassins creed origins is about the origin of a brand new character who we don't know, and explains nothing about the actual origin of the creed? It's like when a game or movie claims "Revelations" and only makes revelations about things that we aren't familiar with yet- what's the friggin' point? I don't want revelations or origins about strangers!
No, actually a lot of origins are explained quite thoroughly, of course certain questions are left unanswered, presumably because Ubisoft intend to release more assassin's creed games, or add to this one. However many throwbacks to the assassin's traditions and culture are explained, from the leap of faith to the finger branding ritual. Hell as shit as the whole ancient alien plot is (and don't get me wrong that was part of the reason I stopped the series after revelations, amongst others such as naval combat, guns, the gradual move away from a stealth focus etc etc) even that is elaborated on through the [optional] ancient mechanisms, which IMO even get a little meta.
It started as a shit game with interesting mechanics and concepts, and 10 years later its still pretty much the same. You could make someone play 10 m of all the ass ass creeds to someone that cant see very well and has never heard of the ass ass series, tell them its a time traveling game with parkour and they probably belive you (that idea is pretty cool tho)
The reason it has been stale is that they haven’t advanced the actual main story of Assassin’s Creed, the modern day story which explains what is even the purpose of going into the Animus and exploring the life of the protagonist in question, since the end of AC3. When Desmond died, that story seemed to die with him, and that was what actually built the anticipation and made completing the games rewarding as it connected everything and made it make sense. Origins actually gave me hope that finally something meaningful would happen in this context, but instead you’re just given another random character which doesn’t get nearly enough time to be developed, and it ends with William Miles telling you you’re going to Alexandria in an hour and that’s it. You never actually go there, just wait in perpetuity for that fucking helicopter to arrive. You get no clue on what Juno is up to, if there is any development on a plan to stop her, just nothing. While Origins did make some positive changes for the series, the ending, or rather the lack of an ending, meant all of that is overwritten by huge disappointment.
I think you just quantified Triple A gaming to perfection. They're like someone saw the Mona Lisa, figured it is what creativity looked like so released a new version each year with different silly hats and glasses painted over it and said "Look, it's a new thing, so give us money!"
I put over 70 hours into Origins and absolutely loved it and the vast majority of reviews I've seen by actual players who actually played the game were also really positive. This channel tends to take a pretty negative stance on just about every game they talk about and it's great for comedy but I wouldn't base a decision on whether a game is good or not based on this channel's review of it. I would say to definitely look at other reviews and give it a chance.
I really enjoyed Rogue myself. The ship fights felt better and more polished and playing as a templar was a nice twist myself. But I agree with you otherwise mate.
No, its a shitty game that had to steal from others to "continue" churning out shitty games and stay relevant. Every time you force RPG system in a game that never was RPG you get shit. The viceversa is true, when you degrade an RPG into a shooter. But you hypetards never played good games in the first place and you will gobble up any kind of hype shit AAA+ studio serves and you will pay money and glorify it. Stop posting when your taste is literal 100% coprophilia .
Kusariyaro bruh, they wanted to change their formula because they noticed we were getting tired of the franchise, so they made it an RPG. They didnt "steal" anything because someone already made a similar game you fucktard.
I was done the second the E3 demos showed the bird was a UAV recycled from Tom Clancy and Watch Dogs games, and the arrows you shoot could magically break down and up to chase a guy down the stairs.
I was playing Origins with trainer where I immediately levels up my character because it’s just not immersive to be an elite so called protector and be easily defeated by mere bandits. They said cheating in video games is bad, but I stand by my decision for this game. I love this game, partly because from my experience, I don’t have to grind my ass out.
I don't know about the game itself, but everything else you've said, without missing a single word, is what I feel about the current state of gaming. Granted, there are other funnier videos, but this one to me is the best you've written so far. You're great Yahtzee.
I'd be happy with a new origin story for the Animus and write conflicts centered around using the secrets gained by the Animus to affect a more modern story. Adding in all the ancient prophecy, space magic and mind control McGuffins raises the stakes but confuses the issue that there is a technology in their world that could be used to learn any private secret by any dead person that have a living lineage.
I always thought that the main appeal of Assassin's creed was that they used historical settings that wasn't WW2 or something vaguely medieval. How many other games can you think of that deal with the French Revolution, the Italian Renaissance or the American war of independence? So I'm disappointed that they are still trying to push this generic sci-fi stuff into Assassin's Creed, if I wanted space lasers I'd play Mass Effect, not spend 20 hours playing a historical game hoping to see a chunk of sci-fi tech randomly thrown in at the end.
Gertrud Bondesson the modern day stuff just ties everything together, and it's barely there so I don't know why you're complaining. But your right, one of the great things about assassin's creed is that it goes to settings which aren't visited in gaming very often (or at all), I just wish that it would go to even more obscure settings. Personally, I'd just like the modern day stuff to be more fleshed out and that it actually played a role, if they removed it after the decade it's been around a lot of people are going to be fucking annoyed.
4:58 Pretty much sums up so-called "AAA" games as a whole. That's why they have to call themselves "AAA" games. They've long adopted the "If you repeat it enough times people will start to believe it" mantra.
no it's not. we have tons of good games. more then we can show up our asses. more than we have lifetime to play. stop whining about bad games and play good games.
I played a little bit of demo of this game at a convention earlier this year that of course didn't hint at any sort of grinding level system or that you could micro-transaction your way forward! Last AssCreed I played was Unity and that game bored and frustrated me to no end. I have thus put off playing Syndicate for the forseeable future and after this review I'm not even gonna bother with Origins. Thanks Yatzhee for saving me the money, time and mental stability!
Usually like your work, but have to disagree with you here yahtzee. This is the best AC in years and the combat changes are much welcome change - the old counter system required no skill. Yes the quest system isnt ideal for people wanting to mainline the story, but the new quest system is amazing if you take your time to explore and not trying to rush (where all missions are interesting). Bayek is also one of the most likeable characters the series has had
I agree, normally he's spot on, but for once I don't agree with him. For one microtransactions are a very minute part of the game, and easily avoidable. The move to a hitbox system is also very welcomed, weapon reach actually has an effect now for one. Stealth is encouraged more because being outnumbered actually makes a difference now. And higher levelled enemies are welcome too, you can still beat them if you make good use of the tools the games give you, and it makes a change from being able to beat every enemy with the push of a counter button. The side quests are kept interesting enough and the majority of them link to the story in one way or another. The removal of guns from the game alone makes it better than every AC since 2. Exploration finally feels rewarding, and the maps size is overcome by fast travel. Bayek is a great character, and although granted he does have a cliche bereavement motivation, it's the way he deals with this, and the emotions we see him show that make him much more interesting than any AC mc to date. We see him experience guilt, envy, sadness, pride, anger and even doubts of faith. His relationships with other characters seem far more relatable and realistic than any other AC mc too, just one example being when you meet your old friend in the hippodrome city, expressing how easily people's personalities can change and how far you can grow apart without contact. Senu is a much better idea then the previous tagging mechanic. The game has flaws don't get me wrong, but it's a positively refreshing entry in a dying series. The whole ship thing with Aye is truly dreadful though.
esteban280889 This new combat system requires skill?... Where?... And you just wrote a bunch of bullshi* in your comment... You're either a fanboy, or just really blind...
esteban280889 Yeah... That is the problem with AI, not the combat system... And yeah... Hack'n'slash is the way to go... The fighting was harder in Syndicate, in Origins it's just a poor version of "dodge and slash"...
THANK you. I'm having a lot of fun with this I was leery after Syndicate and Unity failed to provoke even the slightest bit of interest from me. I played each about an hour, then went 'nope'. I can't stop playing this one though. This game feels like the beautiful, wonderful love child of The Witcher 3 and Assassin's Creed.
emwZEEK Ac2 was the best game but Ezio (at least young ac2 ezio) was not my favourite protagonist, in fact all the ac characters have been stale for a very long time.
@vince i cant think of any protagonist better than ezio in any game in a long time. He was "the most interesting man in the world" in video game form. He just had so much charisma and swagger. He could make women pregnant with a glance.
I recommend the game Dead Cells. It’s on sale right now on Steam and it’s very fun. More fun than AC *dry heave* Origins, anyway. Also, I just realized that Yahtzee reviewed it in the past, teehee
I'm glad I stopped playing AC long ago, even before micro transactions. Ever since, I also made the decision to NEVER buy a Ubisoft game again. I'm about 5 or 6 years clean now. Whoop!
Wait hang on this game is about Caesar and Cleopatra? But I thought the ever important "lore" of the game said Cleopatra was poisoned by one of the lady Assassins. She had a statue and everything in 2. Are you telling me they had a prequel game in that time period and somehow played it so that you DONT get to get all stabby on a historical figure? These games are all about gettin' stabby on historical figures though!
This was a great episode man! We're looking at what happens when people whose primary passion is money, gain the majority of control over an artistic platform. They don't seem to realize or care that they're undermining the entire industry, and that there will be a day of reckoning. I just hope it comes soon.
Personally I stopped after Assassin's Creed 2. The first game was boring but had potential and the second game capitalized on it and made it great. Then the "every game has to have a multiplayer in it" craze hit and Brotherhood and onwards had to have it and the constant churning out of those games came. Now like Call of Duty they just make the same shit with just a change of paint and make it as boring and bland as possible.
Shadow was always better, in my opinion. I despise the Assassin's Creed series, even AC2 in retrospect. Black Flag caught my attention, but the brighter flame burns out quicker. And AC is box of wet matches.
You’ve gotta be joking. One of the main complaints that plagued the assassins creed franchise for the past few installments is that the games combat system was TOO easy. To say that it requires skill is the same thing as saying that quick time events require skill. Because hey, that’s what the combat system used to be. Press the counter button,press the kill button, repeat. And yet that was a more skill based system than what origins has? I get it, there isn’t much to think about when it comes to combat when you can just sink an arrow into someone’s head or to cheese it using heavy attacks; but at least it requires more than simply moving from enemy to enemy. Previous games gave you the power to crush entire squadrons of people by just pressing two separate buttons, regardless of what weapon type you used. Heavy axe? Counter then kill. Dagger? Counter then kill. Rapier? Counter then kill. There was no skill in learning a new weapons drawbacks and nuances when your foes were just two buttons away from disappearing.
Yahtzee are you aware of the Roman authors Persius and Juvenal? You seem to have the brilliantly grotesque imagination of the former and the utter indignation of the latter.
'This is a weapon from ancient times."
"Bitch, we're IN ancient times!!!"
I lost it.
Lmao 😂
I think the whole thing that Assassins Creed hasn’t stated but has been implying this whole time, is that by ancient times they are referring to a previous arc of an almost circular timeline.
Right now we’re in 2022, but imagine if in say 2065 someone invents a device so powerful that it knocks humans back to the Stone Age when put it in the wrong hands.
The humans who caused this “reset” didn’t actually reset anything the year linearly is 2067 but because the Apple of Eden reset humans back to a basic understanding of “big rock smash littler rocks” they’re left to re-establish their technology from the ground up again.
Remember there’s “flashbacks” you unlock when you play through Connor’s timeline as glitched Desmond that tell of a futuristic city (Eden) and Teo artificial humans (Adam and Eve) who stole the Apple and tried to be free or whatever- but ultimately doomed all of humanity and lead to an era called the human-Isu war?
As artificial constructs Adam and Eve were unaffected by the Apple and probably retained memories of how to make “technology” from the “ancient” times.
As regarded by the other humans left to figure out how wheels and fire worked- these otherworldly beings with knowledge of retractable blades would seem as higher life forms and had “God status” and to their unevolved minds there wouldn’t be any “before times” you wouldn’t be able to comprehend a land of like, flying cars and neon. Ancient to them- is the future to us.
It’s the second “loop” and things play out the way expected, they still have a medieval dark age, a renaissance, an American Revolutionary War… cos humans seemed to follow the same thought pattern and progression when not given all the answers in advance.
Yeah on the next run through- George Washington was maybe a monarch…
Or Abe Lincoln could be black the next time round. Who knows…
But we reached the same developmental points in society cos humans are predictable like that.
That’s why you can almost predict the next Wold War style conflict, it’s human nature. Comes around as regularly as a period.
And we end up back in “2022” except it’s now the year 7,000,000,2022 but Desmond doesn’t know there’s been two 2022’s and Abstergo has an interesting thing called the Animus that looks WAY too developed for it’s time.
@@Gaz66d
It’s a fucking retractable blade mounted to your arm, it’s not exactly a massive world changing innovation
@@courier6960 retractable blades in Ancient Egypt… using things like bearings and springs and stuff ve definitely had, cos we found them all buried alongside Tuten Kamun.
Bigger picture.
Raise your display settings.
Moreover, you don’t find it the least bit curious how no major innovations of the hidden blade (aside from making the blade thinner) occurred between 300BC and 1476?
it’s like it went unmodified for almost 1800 years, and people just kept lopping off their ring finger because it was “the way” without question.
That means nobody back then had the intellect to question its design or innovate “another way” probably because back in “ancient times” ve didn’t have the machinery or technical know how TO innovate it’s design until it became so ingrained in the culture of the assassins that it wasn’t able to be questioned without borderline heresy.
So therefore the technology of the hidden blade predates the Egyptian empire and the precursors of the new timeline from the previous timeline and vis invention of the artificial humans “Adam and Eve” and “The Apple” in whatever the prior iteration’s Abstergo was called and the war between the Humans and the modified (DNA memory storage humans)
“BITCH WE’RE IN ANCIENT TIMES!”
GRUNT
there's more years between cleopatra and the builders of the Great Pyramids than there are between her and us.
To be fair, they didn't just come up with that for Origins. One of the tombs all the way back in Assassin's Creed 2 was for an Assassin who killed King Xerxes of Persia with a hidden blade far before the time of Cleopatra.
When aya says that she means about 300 or 400 years before bayek and her were alive. Darius maade first blade.
And the reason this was the origin of the Assassins Brotherhood is because yes there were scattered assassins who had the same ideas as modern assassins but there was never a organized group like the Brotherhood before bayek and aya opened the first bureaus in Rome and Egypt
"Tired of playing games that feel like they just want money instead of an artist who had a vision they wanted to share."
Truer words have not been spoken.
TheUnholyOne that's what the indie scene is for.
And Nintendo
The Roman Catholic Church
We can only hope.
Sudev Sen
Or, crazy idea incoming, we don't reward publishers/developers for boring, uninspired games. Revelatory, I know.
Sudev Sen Nintendo has one stale fucking vision if that's the case.
Chance Kimber ??? With what, their portfolio of first party games over almost every genre?
Black beard going into stock market is such a great way to put it! I agree so much.
link4universe i actually liked this game, and for a moment it tricked me into thinking "goody, Ubisoft ia back on track... or at least near the train station... to being good again.
Then Yhatzee brings in that Blackbeard analogy and my head gets a whiplash from my optimizm crashing into a wall. I realize then that he's right, there isn't much inspiration and vision in the game industry these days, just catering to expectations and hollow attemps to barely rip off games with inspiration and say "look.it is just like that + that which are two things you liked. Happy now?"
No, no I am not games industry. You were once better than this.
That being said, this is a TH-cam comment box so it is the equivilent of complaing about (insert government here) at the bar. So hah, guess I showed them!
There's still creative, passionate game design out there, just not in AAA games.
Complaining on TH-cam isn't a bad thing - it helps bring the community onto the same page
I would argue that not all AAA games lack inspiration.
Its just for some reason, the most successful franchises like Assassin's creed, Far Cry, and COD that lacks inspiration. It really makes me confused why they are so popular.
AAA games like witcher 3, Metal gear solid V, Most of the nintendo games, and Nier; Automata are great AAA games with plenty of passion, vision and inspiration.
*YAAARRR!!* I'll be taking your socks and oranges
"Spin the wheel of motivation, his son died" xD i died
Were you his son?
Ah the son
@@monhunterz5430 Goddamn. XD
"spin the wheel of motivation..... Son was murdered" do you think Hollywood does the same
you're implying Hollywood makes remotely new stories.
@@ichijofestival2576 Wasn't that the dugongs with Family Guy?
Guilbert Maric Manatees (the North American equivalent of Dugongs)
No, Hollywood does a load of coke, checks what's on the "not approved list anymore" and flings a handful of darts at a wall
I remember when reviewing games seemed like it'd be fun job.
@Rene Martinez but then it's not really a job, is it?
@@Resimaster If you build a big enough fanbase you can get by just reviewing the games you want to review. Yahtzee reviews a lot of games he doesn't want to play because it's part of his contract with the Escapist, but at this point he could easily break off from them and make only ZPs of games he's actually interested in and he'd still get enough views to get money (He can't though because Escapist owns the ZP property, but nonetheless).
When you're a kid, everything connected to games seems like it'd be fun, because games are supposed to be fun. But reviewing games means having to play a whole lot of shit games, or mediocre games which are even worse because the shit games are at least interesting to talk about, and then having to talk about them in a way that's interesting to make you stand out from the thousands of other reviewers doing the same thing, while suffering torrents of abuse from shitheads upset that you have a "wrong" opinion. Making games means being exploited by shithead executives who don't give a fuck about artistic vision and force you to crunch your life away working on lootbox mechanics for the latest pumped-out skinner box, before you get laid off to pay for said executives' next bonus. And being a video game tester means playing shitty games when they're at their absolute most broken and painstakingly document every single thing that makes them a broken, unplayable mess, only to see your reports all ignored and the game released as a buggy, incomplete piece of shit anyway. Don't try and work in video games. Stick to playing them for fun.
@@BIadelores this aged beautifully
My favorite part is how the leveling system is so blatantly designed as a roadblock rather than actual challange.
When I first got the game, I ended up accidently accepting a side quest that was about ten levels too high for me. I'm escorting a girl and her horse gets stolen. All I have to do is get it back.
Now an enemy only one or two levels higher than you can absolutely wreck your shit, and the horse thief was ten levels higher than I was, so he could two shot me pretty easily. But it was only one guy so I decided instead of quitting I'll grit my teeth and beat this asshole. I was fairly new to the game so I hadn't gotten a firm grasp on the combat system yet. After TWO HOURS of getting my ass handed to me. I manage to get down this dude's pattern and finally beat him...
And the reward was the same if I would have taken a low level shitty quest for this quest that was TEN LEVELS HIGHER THAN ME
The rewards don't scale, I didn't even get more xp for completing a higher level quest!
Making it painfully fucking obvious that the leveling system is only fucking there to impead you for absolutely no reason other than to pad the fuck out of the game!
If the rewards scale to player level, I guess that helps stop quests becoming useless when you're overlevelled but yeah means that the game doesn't reward players actually willing to go challenge stuff they shouldn't
+Cheeky Squirrel Nuts yeah leveling up in Ultimate Vault Hunter is so damn easy for me lel. All enemies are higher level than you and even the easiest mobs to kill give you like 100-300 xp. Sometimes there are easy mobs that give 1.5k or 3k xp. Uh, I think that's the skags in Digistruct, though I'm not sure if they're easy in UVHM since I couldn't even finish the challenge in that mode. Mobs are so damn high level.
nentendoboy12 Oh god, if there's one thing AC doesnt need is more padding out
The fact that you didn't get jackshit for XP is bullshit and an insult to any leveling system in any RPG.
Oh man and I just love the phylakes who if you manage to kill them (as a first time player you probably won't be) drop gear that breaks the game which is another gripe I agree with from Yathzee. It's all about numbers and pretty much any modifier with bleed and elemental damage can carry you.
"Bitch, we're on ancient times!" Is now my favorite line from yatzee hands down
4:58 that perfectly describes today's AAA industry. Games used to be designed with the priority on making a good, enjoyable game that tells an interesting story and let people recognize its value and buy it. Now I can imagine the first meeting for a new AAA game starts with the words: "Alright guys, how do we design this to milk the maximum amount of money out of people with minimal effort."
And now Odyssey is doing exactly the same thing. When random numbers start flying off an adversary every time you decide to give them a rectal examination with your spear (that sounded better in my head) the immersion is well and truly dead. The fact that a stab to the jugular no longer kills someone instantaneously marks the death of the Assassin's Creed series. Executing a kill like that used to be fun and satisfying (God I sound like a maniac). Turning the Assassin's Creed games into all-out RPGs has to be the biggest mistake since Hitler's dad told his wife he was feeling saucy one evening.
not bad
For what it's worth, I liked your attempt at imitating yahtzee's style. But the parentheses kind of ruin the effect. You've got to have confidence to stick the landing.
You forgot to add a grade and the words 'see me'.
@@theknightoftheburningpestle B. Now go watch some more ZP ;P
@@metasystem8625 Aye, sounds like a plan.
Templars? In BC? Before there was even a Christ, much less Christianity?
proto Templars, their called the ancient one's or something.
The "Temple-ers". Because there's a lot of temples around Ancient Egypt?
TheRealPentigan That's not what Templar means lmao
Anarquista Doesnt the word templar basically mean "temple guard"?
legion999 I don't think so, Templar refers to a member of the Knights Templar. I suppose it could mean "temple guard" too, but when we talk about Templars we're talking about the order itself.
Not to mention how "origins" failed to explain how the assassins learned to do the leap of faith. That's not exactly something that can be taken for granted
Didnt the first AC do that?
First AC was set after origins.
They also retconned a bunch of stuff to shoe horn the female character as one of the founders of the brotherhood, even having her “change her name”
So you're mad she got shoehorned differently?
I was under the impression the story Bayek told his son (before the whole “oh look you just killed your son” cutscenes) about how his grandfather told him to jump off the cliff and into the water was the first leap of faith.
Also that place in Alexandria you had to leap of faith down to meet Bayek’s wife (though I wouldn’t say it counts because you can do one well before that)
Edit: Bayek’s father had him do it as a way to no longer fear anything. iirc in the first Assassin’s Creed with the first ever leap of faith in the series the leader of the order said something along the lines of “show these men what it means to have no fear” if this was intentional it’s a pretty cool callback
The last thirty seconds of the video is so cathartic to listen. Finally someone said it out loud.
And after 2 years, they came up with a prequel called origins......priceless..... or in this case 55 euro...
Plus season pass plus super mega deluxe edition that comes with an action figure plus lootboxes because they are working under the assumption that time spent playing their game is worth less than nothing and we will pay them to not have to play it.
I remember a time when Escapist was Stuff. Then a time when it was Stuff + Yahtzee. Then a time when it was Yahtzee + Stuff. Now it's 100% Yahtzee.
And I'm perfectly ok with that.
*VISIBLE CONFUSION*
I always feel bad for the art and design team when ever an Ass Creed game comes out. The game looks amazing with a lot of detail but when it comes to game play and story telling its like stale boring shit. Ancient Egypt is such an interesting setting and they could do so much with it but nope basic revenge story with an impressive amount of effort into avoid any historical afraid we might actually learn something.
They knew what they signed up for. A stable income year round as greedy executives demand more art.
Have you even played the game?
Obviously haven't played the game
Souchirouu everyone who uses the ass creed shouls not be taken seriously
esteban280889 like everyone else
Return of the fafing about
I think this s more "Faffing about Origins"
"Assassin's Creed 2 and-three-quarters: Faff and the World Faffs With You" is still one of my favorite ZP quotes.
This time, the faffing about is mandatory!
Yeah more like Origins of the faffing about
Faff and the world faffs with you
he does have valid point, I thought the same thing when I started the game,
Why is it RPG ??? what benefit does it have???
I preferred the olden days, back when all you needed was some skill to assassinate people, not just because you are 2 levels higher than them..... its no fun.
And yes, I've played WoW for almost 11 years now.....
mozxz you been back when you had to press the counter button to kill literally entire population of planet Earth in one hit?
It was really fun, you see. And it's the only game ever to have RPG hack n slash elements, why are you complaining about olden days? are you 16?
TheRadioSquare You haven’t been able to do that in a while
I have, I've played all of them,
I like the new combat system, they could have done without the lvl system though.
24, old wow gamer, thats why.
"A morphus blob of mediocrity that comes around every year or so to see if they can haunt us" beautiful words
Pardon me, but wasn't the main conceit of Assassins Creed ,ya know, performing assasination? Not chipping away at an enemy until one of their numbers hits zero
Assassinating people wouldn't really fit with the company's brand though you see.
Yeah I'm just going to forget about all the Assassination mission and nit pick
But you can't base a whole game around stealth! What about the people who don't like stealth? And how do monetize assassinations when only a small percentage of the player base wants to do them in an Assassin's Creed game? [MASSIVE AMOUNTS OF SARCASM]
They had to make the game take longer to play because their microtransactions "save time"...
Yeah, because you play games to be done with them as soon as possible, right?
Games where the journey of playing them is fun is sooo yesterday!
that doesn't work because hunting is fun
but... they don't? Sure, you can buy skill points but you can't outright buy levels as far as I saw...
Uh, no... fast travel is still good. I don't really feel like hiking through the entire previously explored world again to get back to the random quest I had on the opposite side of the world.
And yet no one bothered to mention that these loot boxes can be bought with in game money, and you get a free loot box each day for doing a daily side quest. The loot boxes just contain weapons that can be found at random in the game anyway, so its not like you HAVE to buy any of them. There is NO reason to buy microtransactions in this game unless you're just really vain and want that one sword cause it looks pretty. It's nothing like SWBF2.
2:37 After the recent revelations about Ubisoft, this was almost spot-on
That's what I appreciate about you Yahtzee. You always tell it like it is, even after all these years. Keep doing what you are doing man.
AAA, has somehow become synonymous with boring, over priced, loot boxes.
Yes i did. Corrected, ha! thanks.
Canon Wright || Except with Nintendo of course. Because they actually care about the art of making a good and enjoyable game, and something that people will enjoy.
Spaceman Spiff Nintendo have yet to introduce lootboxes or day one DLC, which elevates my opinion of them above other AAA devs. Still dont enjoy their games but at least their not openly exploiting their audience like the other fuckwits are doing
The Mad Hammer
You know, if you ignore amibos and them stealing cash from their community via youtube shit.
Spaceman Spiff - Nintendo is a walled garden who's walls (thanks to 3rd party developers like bethesda's 'skyrim') have been falling down. It may just be a matter of time when Developers like - EA, step into Nintendo's garden, and start making games like Loot box 2... Oops, sorry - Battlefront 2.
"Bitch, we are in ancient times" I spit my coke all over my keyboard thanks for the laugh
Remember when AC was based around your skill and upgrades felt satisfying like the double hidden blade and smoke bombs?
03:02 Ahh, a term like "Assassin's creed plot progression", summoning to my mind the *vivid* and *striking* imagery of an accountant quietly finishing up the thursday's last bit of work before clocking out.
Its always depressing to me that RPG elements like leveling, perks, and skills - things that once represented meaningful choice and the mechanical viscera supporting the building of another being in a false universe - have been so widely generalized and flanderized purely because marketing fuckers looked at them and cartoonishly had their eyes become casino tokens.
Well, actually when they say the hidden blade is from Ancient times (specifically referencing the assassination of Xerxes in 466 BC) it is pretty long before the game in Ptolemaic Egypt circa 49 BC. They would've viewed the Battle of Thermopylae in the same historical sense as we do the Great Northern War or Spanish Conquests. The Great Pyramid of Giza was constructed in 2600 BC and would've been as old to the characters as the Roman Colosseum is to us rn.
I can't wait for his Battlefront 2 review. He'll tear that game to shreds.
Brian Ngoma he probably won't, remember he reviews single player not the multiplayer.
Definitely one of the best episodes ever.
Bayek. Byek. Byeck. By'eck! And so our hero reveals he actually comes from Sheffield, Yorkshire. He has a whippet, a flat cap and w'ks d'wn t'pit. He also likes tea, meat pies and bettin' on't'dogs. What? By'eck as like as not, tha'knows, does th'tek i'up t'arse? Anyway. I'll find my way out.
AdyLfs what a lad
I just spent an absurdly long time reading this aloud, trying to figure out the accent.
tha what lad, yer avin a laugh the'er
Reading this aloud made my Lugholes bleed...
‘This is a weapon from ancient times’
‘BiTcH wErE iN aNcIeNt TiMeS!!!’
I’m dead
Title should be: Yahtzee perfectly summarizes the current state of AAA gaming.
Hitting the nail on the head about the video game industry at the end there.
I stopped playing Assassin's Creed when Ezio's story was over. I'm glad i did.
WoodmanFeatherhigh Sheep. Play the damn game before bowing down to a person’s opinion on the Internet.
Attak Zak Fanboy.
Fed0r4 of D00M Yeah damn right I am. I won’t let people tear games and media apart for the betterment of their comedy ;)
so ur glad u played that piece of shit revelations but not black flag
The Pirate part of 4 was fun
It was my favorite Assassin's Creed since Revelations.
But I *like* being hypnotized by the numbers! It makes me feel like I'm making *real* money when in fact it's being drained from me like the stomach content of a teenager with bulimia.
I love that intro riff. Even when I'm binge watching this show, I listen to it every time instead of skipping it lol and I watch most videos at 1.5x speed, but not this show. I give it fair time
*_assassin's creed is a good franchise_*
@Damian black found the gatekeeping neckbeard
This channel has the only reviews that I watch after playing the game. Just love it!
“Let’s all laugh at an industry that never learned anything tee hee hee”
Been watching you for years, this one was the first to hit home with me since your Orange box review. Bless you and yours.
0:43 Hey look, Ubisoft is trying to evoke some Personas.
My god, your well of jokes is incredible. The Blackbeard going into stock market fraud thing was the perfect capoff to this episode.
One of the best review/rant
This year started off so well with Persona, Nioh, Hellblade, Yakuza, Horizon, Zelda, Gravity Rush and Nier. Regardless which one you liked the most, they all feel like they were made with some love for the actual medium of video games.
That is a buddy cop drama i would pay too see.
When my mother put my christmas gift under the christmas tree 2 weeks ago, it was obvious it was a Blu-ray disk. I inmediatly realized it was a ps4 game but I didn't know if she was on-the-know about Battlefront controversy, and cinsideting she does know I am a massive Star Wars and Assassins Creed fan it was either one of those. I am a 31 years old man and had not had a nail-bitting christmas as this one ever since I was a child. Every day I was preparing myself mentally to a Battlefront II on Christmas morning, to give a mature gift-receiving-thankful face if that was the case. But to my surprise it was ACTUALLY Origins!! Man we dodged that bullet. I played the damn thing all Christmas day and had never been so excited and relieved! Today is business-as-usual at my office but Man! One of the most nailbiting Christmases for me. Certainly felt like a child again getting the right toy on Christmas.
Over the last week I've put over 20 hours into Assassin's Creed Origins and honestly I'm still having a lot of fun. The upgrade system feels way more natural to me, the world feels way deeper than it's been in the past (yes, even more than Black Flag in my opinion), the scenery is freaking stunning, and the combat is a nice change.
It may be that I didn't let myself get even the slightest bit excited for the game until it already came out because I didn't want to be disappointed, but I'm honestly enjoying the time I spend playing it. The story isn't especially noteworthy yet but I can see that it's just building a lot (even if the payoff is a fairly formulaic one).
ACO is the first game I bought in 2017 and personally it's becoming one of my favorites in the series. I may be in the minority, but I feel like it's definitely something worth discussing.
The 'same font' bit cracks me up
Yes to all of this. To all of these points. Games should be made because of a good idea for a game, not to pimp out quarterly results.
AC Origins is one of my favourite games, but i love this i can't stop watching it.
Amazing how this series has kept the same quality and polish over all this time. The game industry, youtube, and the world in general has changed a lot over the past 10 years but yatzee is like in a time bubble where he stays the same with only a few jokes about whats going on.
The world really hasn't changed much at all
4:00 to 4:22 were the best 22 seconds of sound i've ever heard.
I gave up on this series after playing Black Flag, it reminded me that I was only playing this for familiarity and not for fun, when the boat combat was the only part I thought was decent why don't I just play Sid Meier's Pirates instead. There are only so many stacks of hay I can swan-dive into before enough is enough.
I gotta agree. Black Flag really was at its best when, ironically, it WASN'T being Assassin's Creed.
Did you play Rogue though? That was the final one I have ever played and I would like to keep it that way.
Nocturne I did. Same deal, although I did like the main story in that game a lot more.
Feel like this is such a well put video. Best in a while. Could be how I feel about this series of games anyway but after every point I was just screaming PREACH in my head
3:51 I can't tell if he's being serious or not. Counter combat is one of the least skillful systems of combat you can have in a game.
No he actually felt great and like a very skillful player in the Arkham games. Dark Souls is too easy for him.
I always thought the combat was shit because it was a punishment for failing the stealth. They’re assassins, not warriors. They’re okay at combat but excel at stealth. Now they’re making games with warriors, not assassins.
Except it actually requires you to keep track of multiple enemies, and mixes things up with enemies that have various ways to stop your attacks and force you to mix up your moves. Now, here there’s no skill required. If you have the bigger number you don’t even need to worry about dodging or blocking or countering.
Pretty savage. Especially the Blackbeard analogy, well done.
So what’s next? Assassin’s Creed Resurrection? Assassin’s Creed Bloodline? Assassin’s Creed Brotherhood? Assassin’s Creed Genesis?
William Merrill Um, you do know that third example WAS an actual game in the series....
William Merrill
those are all so generic i can already fucking FEEL them holy shit
SicParvisMagna123
OMG LOL
SicParvisMagna123 Oh... I guess you’re right. It’s funny, I wrote this comment before I watched the video. Apparently Yahtzee made an incredibly similar error himself.
Really high quality, found masel laughin out loud quite a few times. All of your analogies were so dead on, favourite was Blackbeard at the end. Favourite joke, however, was the suicide guy not getting paid enough, Jesus Christ that got me in stitches XD
So...Assassins creed origins is about the origin of a brand new character who we don't know, and explains nothing about the actual origin of the creed?
It's like when a game or movie claims "Revelations" and only makes revelations about things that we aren't familiar with yet- what's the friggin' point? I don't want revelations or origins about strangers!
Goku x Sephiroth
fucking truth
No, actually a lot of origins are explained quite thoroughly, of course certain questions are left unanswered, presumably because Ubisoft intend to release more assassin's creed games, or add to this one. However many throwbacks to the assassin's traditions and culture are explained, from the leap of faith to the finger branding ritual. Hell as shit as the whole ancient alien plot is (and don't get me wrong that was part of the reason I stopped the series after revelations, amongst others such as naval combat, guns, the gradual move away from a stealth focus etc etc) even that is elaborated on through the [optional] ancient mechanisms, which IMO even get a little meta.
Goku x Sephiroth No the game is not like that at all. Maybe if you had played it you would know that.
a much needed rant about the industry in general!
Is it me or has Assasins Creed become a bit... *stale?*
As stale as fossilized bread
It's as stale as COD is at this point.
It started as a shit game with interesting mechanics and concepts, and 10 years later its still pretty much the same. You could make someone play 10 m of all the ass ass creeds to someone that cant see very well and has never heard of the ass ass series, tell them its a time traveling game with parkour and they probably belive you (that idea is pretty cool tho)
The reason it has been stale is that they haven’t advanced the actual main story of Assassin’s Creed, the modern day story which explains what is even the purpose of going into the Animus and exploring the life of the protagonist in question, since the end of AC3. When Desmond died, that story seemed to die with him, and that was what actually built the anticipation and made completing the games rewarding as it connected everything and made it make sense. Origins actually gave me hope that finally something meaningful would happen in this context, but instead you’re just given another random character which doesn’t get nearly enough time to be developed, and it ends with William Miles telling you you’re going to Alexandria in an hour and that’s it. You never actually go there, just wait in perpetuity for that fucking helicopter to arrive. You get no clue on what Juno is up to, if there is any development on a plan to stop her, just nothing. While Origins did make some positive changes for the series, the ending, or rather the lack of an ending, meant all of that is overwritten by huge disappointment.
The__ Infinity
I spent four minutes trying to figure out the pun in, only to realize there is none.
every Wednesday im at work all the sudden i remember its Wednesday and yahtzee releases a new episode and get so happy
Ummm bayek lived in the new kingdom, egypt was already ancient by then. Thats why there’s ruins and shit!
Yeah the pyramids had already been around for a good thousand and a half years or some odd by then and the Pharaohs were all Greek.
I think you just quantified Triple A gaming to perfection. They're like someone saw the Mona Lisa, figured it is what creativity looked like so released a new version each year with different silly hats and glasses painted over it and said "Look, it's a new thing, so give us money!"
Assassins Creed lost me after Black Flag and it doesn’t look like I’ll be returning this year either.
I put over 70 hours into Origins and absolutely loved it and the vast majority of reviews I've seen by actual players who actually played the game were also really positive. This channel tends to take a pretty negative stance on just about every game they talk about and it's great for comedy but I wouldn't base a decision on whether a game is good or not based on this channel's review of it. I would say to definitely look at other reviews and give it a chance.
I really enjoyed Rogue myself. The ship fights felt better and more polished and playing as a templar was a nice twist myself. But I agree with you otherwise mate.
No, its a shitty game that had to steal from others to "continue" churning out shitty games and stay relevant.
Every time you force RPG system in a game that never was RPG you get shit.
The viceversa is true, when you degrade an RPG into a shooter.
But you hypetards never played good games in the first place and you will gobble up any kind of hype shit AAA+ studio serves and you will pay money and glorify it.
Stop posting when your taste is literal 100% coprophilia .
Kusariyaro bruh, they wanted to change their formula because they noticed we were getting tired of the franchise, so they made it an RPG. They didnt "steal" anything because someone already made a similar game you fucktard.
Cristálido savage
I was done the second the E3 demos showed the bird was a UAV recycled from Tom Clancy and Watch Dogs games, and the arrows you shoot could magically break down and up to chase a guy down the stairs.
I was playing Origins with trainer where I immediately levels up my character because it’s just not immersive to be an elite so called protector and be easily defeated by mere bandits. They said cheating in video games is bad, but I stand by my decision for this game. I love this game, partly because from my experience, I don’t have to grind my ass out.
Well, if the game is gonna cheat you out of your money, turnabout is fair play IMO.
He’s the only honest game reviewer these days
Damn, feel that anger!
DevilGearHill the amount of stupidity and ignorance in this post is overwhelming
Sheep
And that's why I love indie games.
Remember give it up by not taking it up, Ubisoft Nebulous sandbox games, not even once.
I don't know about the game itself, but everything else you've said,
without missing a single word, is what I feel about the current state of gaming.
Granted, there are other funnier videos,
but this one to me is the best you've written so far.
You're great Yahtzee.
Assasins creed lost me when turns out it apparently was al about anchient space ghosts . . .
The Animus concept could drive any number of amazing stories without all the Templar/Assassin/SpaceApple nonsense.
Sam R so since Assassin's Creed 2?
I'd be happy with a new origin story for the Animus and write conflicts centered around using the secrets gained by the Animus to affect a more modern story. Adding in all the ancient prophecy, space magic and mind control McGuffins raises the stakes but confuses the issue that there is a technology in their world that could be used to learn any private secret by any dead person that have a living lineage.
I always thought that the main appeal of Assassin's creed was that they used historical settings that wasn't WW2 or something vaguely medieval. How many other games can you think of that deal with the French Revolution, the Italian Renaissance or the American war of independence? So I'm disappointed that they are still trying to push this generic sci-fi stuff into Assassin's Creed, if I wanted space lasers I'd play Mass Effect, not spend 20 hours playing a historical game hoping to see a chunk of sci-fi tech randomly thrown in at the end.
Gertrud Bondesson the modern day stuff just ties everything together, and it's barely there so I don't know why you're complaining. But your right, one of the great things about assassin's creed is that it goes to settings which aren't visited in gaming very often (or at all), I just wish that it would go to even more obscure settings. Personally, I'd just like the modern day stuff to be more fleshed out and that it actually played a role, if they removed it after the decade it's been around a lot of people are going to be fucking annoyed.
4:58 Pretty much sums up so-called "AAA" games as a whole. That's why they have to call themselves "AAA" games. They've long adopted the "If you repeat it enough times people will start to believe it" mantra.
Gaming is getting depressing.
no it's not. we have tons of good games. more then we can show up our asses. more than we have lifetime to play. stop whining about bad games and play good games.
Александр Потоцкий Okay, show me the good games, because I'm struggling to find them.
MadCashew Nutjob it really fucking is.
Александр Потоцкий I didn't say gaming IS depressing. I said it's GETTING depressing. Subtle difference.
Lot of russian dadys here
This video was very cathartic
Previously: "We need to make money, but we made this game"
Now: "We need to make money, so we made this game"
I played a little bit of demo of this game at a convention earlier this year that of course didn't hint at any sort of grinding level system or that you could micro-transaction your way forward!
Last AssCreed I played was Unity and that game bored and frustrated me to no end. I have thus put off playing Syndicate for the forseeable future and after this review I'm not even gonna bother with Origins. Thanks Yatzhee for saving me the money, time and mental stability!
Usually like your work, but have to disagree with you here yahtzee. This is the best AC in years and the combat changes are much welcome change - the old counter system required no skill. Yes the quest system isnt ideal for people wanting to mainline the story, but the new quest system is amazing if you take your time to explore and not trying to rush (where all missions are interesting). Bayek is also one of the most likeable characters the series has had
I agree, normally he's spot on, but for once I don't agree with him. For one microtransactions are a very minute part of the game, and easily avoidable. The move to a hitbox system is also very welcomed, weapon reach actually has an effect now for one. Stealth is encouraged more because being outnumbered actually makes a difference now. And higher levelled enemies are welcome too, you can still beat them if you make good use of the tools the games give you, and it makes a change from being able to beat every enemy with the push of a counter button. The side quests are kept interesting enough and the majority of them link to the story in one way or another. The removal of guns from the game alone makes it better than every AC since 2. Exploration finally feels rewarding, and the maps size is overcome by fast travel. Bayek is a great character, and although granted he does have a cliche bereavement motivation, it's the way he deals with this, and the emotions we see him show that make him much more interesting than any AC mc to date. We see him experience guilt, envy, sadness, pride, anger and even doubts of faith. His relationships with other characters seem far more relatable and realistic than any other AC mc too, just one example being when you meet your old friend in the hippodrome city, expressing how easily people's personalities can change and how far you can grow apart without contact. Senu is a much better idea then the previous tagging mechanic. The game has flaws don't get me wrong, but it's a positively refreshing entry in a dying series. The whole ship thing with Aye is truly dreadful though.
esteban280889 This new combat system requires skill?... Where?... And you just wrote a bunch of bullshi* in your comment... You're either a fanboy, or just really blind...
Mattmaes more skill than waiting for an attack and countering. At least you have to move around and avoid attacks
esteban280889 Yeah... That is the problem with AI, not the combat system... And yeah... Hack'n'slash is the way to go... The fighting was harder in Syndicate, in Origins it's just a poor version of "dodge and slash"...
THANK you. I'm having a lot of fun with this I was leery after Syndicate and Unity failed to provoke even the slightest bit of interest from me. I played each about an hour, then went 'nope'. I can't stop playing this one though. This game feels like the beautiful, wonderful love child of The Witcher 3 and Assassin's Creed.
Wow, this is easily one of your best videos in a while Yahtzee. So much truth!
Black flag was the best and nothing can beat it
Cough Assassin's Creed 2 cough
Josh Lynch
Origins is easily the best
Ezio shits on every assassins creed purely with personality, he doesnt even need to be in a game to be a better game than every AC game.
emwZEEK Ac2 was the best game but Ezio (at least young ac2 ezio) was not my favourite protagonist, in fact all the ac characters have been stale for a very long time.
@vince i cant think of any protagonist better than ezio in any game in a long time. He was "the most interesting man in the world" in video game form. He just had so much charisma and swagger. He could make women pregnant with a glance.
Yahtzee, that last sentiment sums up big budget video gaming perfectly.
🎶Assassins Creed is a good franchise🎶
2CPhoenix Nope.
Dumbli ftw
That "nightmarish 21-gun salute" imagery is going to haunt my nightmares.
I recommend the game Dead Cells. It’s on sale right now on Steam and it’s very fun.
More fun than AC *dry heave* Origins, anyway.
Also, I just realized that Yahtzee reviewed it in the past, teehee
"closer in spirit to data entry than open world adventure"
By god I think you just perfectly described sandbox
I'm glad I stopped playing AC long ago, even before micro transactions. Ever since, I also made the decision to NEVER buy a Ubisoft game again. I'm about 5 or 6 years clean now. Whoop!
My last one was Heroes of Might and Magic 6. I used to love that franchise before Ubi got to it.
This game is a favourite of mine really, Ubisoft did a great job of recreating ancient egypt
Wait hang on this game is about Caesar and Cleopatra? But I thought the ever important "lore" of the game said Cleopatra was poisoned by one of the lady Assassins. She had a statue and everything in 2. Are you telling me they had a prequel game in that time period and somehow played it so that you DONT get to get all stabby on a historical figure? These games are all about gettin' stabby on historical figures though!
Doodle Bot actually you do get stabby with a historical figure
Underscorer spoiler (Idk if you really care since you asked but just Incase someone stumbles upon this)
You kill Caesar
@@floodrunner_2042 Sadly not as interesting as could have been.
This was a great episode man! We're looking at what happens when people whose primary passion is money, gain the majority of control over an artistic platform. They don't seem to realize or care that they're undermining the entire industry, and that there will be a day of reckoning. I just hope it comes soon.
Personally I stopped after Assassin's Creed 2. The first game was boring but had potential and the second game capitalized on it and made it great. Then the "every game has to have a multiplayer in it" craze hit and Brotherhood and onwards had to have it and the constant churning out of those games came. Now like Call of Duty they just make the same shit with just a change of paint and make it as boring and bland as possible.
"This is a weapon from ancient times!"
BITCH! WE ARE IN ANCIENT TIMES!
Let's be honest shadow of war still drops assassins creed on its back and skillfully chopped off its head with a graceful plummet of the sword hilt.
shahaman noodah A turd with a piece of chocolate on it is better than turd, but you'd still flush both...
Shadow was always better, in my opinion. I despise the Assassin's Creed series, even AC2 in retrospect. Black Flag caught my attention, but the brighter flame burns out quicker. And AC is box of wet matches.
You’ve gotta be joking. One of the main complaints that plagued the assassins creed franchise for the past few installments is that the games combat system was TOO easy. To say that it requires skill is the same thing as saying that quick time events require skill. Because hey, that’s what the combat system used to be. Press the counter button,press the kill button, repeat. And yet that was a more skill based system than what origins has? I get it, there isn’t much to think about when it comes to combat when you can just sink an arrow into someone’s head or to cheese it using heavy attacks; but at least it requires more than simply moving from enemy to enemy. Previous games gave you the power to crush entire squadrons of people by just pressing two separate buttons, regardless of what weapon type you used. Heavy axe? Counter then kill. Dagger? Counter then kill. Rapier? Counter then kill. There was no skill in learning a new weapons drawbacks and nuances when your foes were just two buttons away from disappearing.
Yahtzee are you aware of the Roman authors Persius and Juvenal? You seem to have the brilliantly grotesque imagination of the former and the utter indignation of the latter.
You're implying that Ubisoft did any better at all.
The image of paint roller feet enemies made me smile. I now actually want to see a parody version of assasin's creed with paint roller feet enemies.