Watch this week's Zero Punctuation episode on Spider-Man: MIles Morales - www.escapistmagazine.com/v2/spider-man-miles-morales-zero-punctuation/ - OR watch it early on TH-cam via TH-cam Memberships.
Yatzhee you should look into Wasteland 3. It's essentially a Baldurs Gate / (early) Fallout-hybrid with X-COM combat with witty dialogue and pretty nuanced characters. Sounds like a game that's right up your alley.
Why do they keep setting a game series known for incredible verticality and urban stealth in places primarily defined by their relative lack of metropolitan development?
Assassins creed WAS about its sneaky killer monks doing some vertical urban stealth, but now it seems you're playing as a very loud Viking smashing up a field.
Because for the hidden blades to remain useful, you can't have effective guns. That's fine for Rome and other ancient cities with tall buildings, but they were very much the exception.
@@wandererwerewolf477 the hidden blade works with crowds too because it's hidden. It'd work perfectly well in a modern setting but Ubisoft was to put everything in some sort of historic setting for reasons
It has reached a point that it would be better for the franchise to drop the "Assassin's Creed" off their title and call it a day. Calling a munch of colonizers "freedom fighters" and making every event of History a struggle between good & evil are quite detrimental for the storytelling.
I don't know, I still want to see Assassin's creed honey badger. Where the assassin's got real high and decided to induct a honeybadger and the vague implication, that somehow the protagonist in the future is descended from a honey badger, hangs over the entire game.
@@01oo011 I think it's more of an "If it ain't broke, don't fix it" type of situation. Fortunately, the Assassin's Creed video game franchise has been pretty consistent. None of the major installments have been universally panned thus far. But if or when one of the future entries is considered trash by the majority of critics and/or fans, ho boy. I believe we might have to buckle the fuck up for the ensuing catastrophic onslaught of opinions on a God damn video game.
@@denkokoro I thought Asscreed: Unity was the one most people didn't care much for. After all, that's when the horrible faceless NPC glitches & memes started
I like to point out that when he mentions the handing out the hidden blade to random people, the expression on the other assassin is kind of how it was in the game
I think Eivor's acquisition of the Hidden blade could have been handled better. It would make more sense if initially, Siggurd had the hidden blade on his arm (because he was a lot closer to Basim and Hytham at the time). Then there might be a scene, where Siggurd uses it (maybe as self-defense, after being disarmed) and Eivor looks surprised by not noticing it before. From that point on, Eivor would be like "Cool, I want one" and then it could be either: A) Eivor trying to replicate the design with the help of a blacksmith, B) Siggurd gifting his blade to him out of brotherly love or C) building trust with Hytham and Basim so that they would gift him one, too.
@@simonaspalovis1204 isn't that basically what happens? They already gave Sigurd a hidden blade, and then Sigurd gifts you a hidden blade in front of then when he returns
Part of the problem with the "historical accuracy" of this one is that half of the stuff is painstakingly accurate and the other half is Viking-y things they thought were cool, so you get the worst of both worlds. You can't trust that you're learning anything but you also have just enough accurate stuff to trick you
@@mekonnenmuluwork3784 It's still worth bringing up, tho. Up until this point, the series' general dedication to making their historical environments as realistic as possible was one of the big selling points. Going full on "Viking fantasy" completely destroys that. And makes it seem like Ubisoft is turning into Abstergo even more than they already were.
I think the big problem is that it took so much obvious inspiration from Vikings (the show) and The Last Kingdom, which were both hilariously inaccurate. The Saxons using rectangular shields still bothers me.
@@powerbeard5653 no no, when talking about Egyptians, greeks, indians and almost all ancient civilization, mythology IS history. We have various records about how people did things in 10th century Europe, but we know jack shit about ancient india 3000 years ago, save for some archeological finds
How about just "Ubisoft: The Game" and then attach a number to it whenever a new Watch Dogs/Assassins Creed/Ghost Recon/Far Cry/The Division is supposed to come out?
Honestly I feel like that would actually be really fucking interesting. If they had an assassin's creed set in the future or some shit with power-ranger esque weapons they could cut the crap of trying to be historically accurate
I dunno... set it in a fantasy dinosaur-land and you'd have the great basis for, at least, a Blood Dragon style short spinoff. I mean, imagine cavemen assassins parkouring up brachiosaurs to get the jump on a rival riding by on a triceratops. FUCK YEAH. Damn, now I want this game. :-(
Ghost to Tshumia also has "supplies" that you loot from enemies. I think it's for upgrading your gear but I have no idea what's actually in the supplies lol
At least it's not how they name the 25 different confusing editions they give to each game (this will only scare consumers. Do some money garbing companies bad at making money?)
Honestly, i'm suprised he didnt talk about the game telling you "This is not how Assassin's creed should be played" if you turn on instant kill on stealth assassination.
This is not how Assassin's Creed should be played? _HOW THE FUCK ELSE WAS I SUPPOSED TO PLAY THE FIRST SIX THEN!?_ edit: Okay so I started playing the game and I kind of get what they mean now. They still don't really explain it in a good way, but I think it really does do you better to leave it off, or at most put it on until you can gun it for the advanced assassination skill
I'll never understand why they made the assassins big, burly frontline warriors when they had the fucking templars right there. Make two series! Assassin's Creed and Templar's Oath or some shit like that. Assassin games would use the gameplay of one as a base, doing parkour and killing individual targets dramatically, while templar games would use the new style, fighting through hordes and fortresses. Just doing this would instantly make the two sides more interesting, because it would give you more of a perspective. Where are the Templars getting these kill able hordes? The assassins are master manipulators who keep orchestrating for whole armies to want to kill templars. So now it's a game about two armies across time: one crippled by strict adherence to a code that makes them largely the villains of the story, but are honourable and willing to die to a man for what they believe in; versus an army who know more, who have better intentions overall, yet kill and control from the shadows, as it turns out that some of history's greatest atrocities were created by them for the greater good. But nope, assassins are just really fucking shit at their job, as it turns out. Brilliant.
@@StrazdasLT The thing about ninjas is they disguised themselves as non threats to get close to the target. About the only time it would make sense to dress as a viking would be if you were going to assassinate a viking and wanted to blend in with the crowd.
Well because they have painted out Templars to be racists and xenophobes and it would take a good writing team to flesh out Templar characters, which Ubisoft doesn't really have but nevertheless I found Valhalla to be much more story driven than the last two
That's an idea with a whole lot of potential, good job for thinking of it. I do love the idea of an assassin final boss that just keeps running and hiding and shanking you in the back
Or just throw the whole assassin/templar/modern day shtick into the trash and start a new franchise of historical fiction using the same engine and core mechanics, which is clearly what they should've/would've done a long time ago if the name didn't sell so well and the main creative talents hadn't left the studio. At this point the Assassin's Creed part of the game is just dragging it down.
"Wearing earthy tones in the name of historical accuracy" Actually, and I'm gonna sound like a right dweeb saying this, even in the Dark Ages, people much preferred to wear colour, because reds and blues and greens were actually really easy to make, and people didn't like to walk around looking like they hadn't bathed in 3 years (which again, is another common misconception)
There is evidence that vikings really liked silk. Imagine buying something thats been painstakingly harvested by hand from thousands of cocoons and shipped halfway around the earth only to dye it brown.
Don't forget not combing your hair. God forbid the Vikings actually use any of the thousands of combs we keep unearthing from their remains. Nah, just shave half of it off and let the other half get matted and nasty.
@@Modie I don't think zombies are too fantasy considering the past few games have had you fight literal gods and there's a full Undead Nightmares DLC tied to Red Dead Redemption.
The franchise used to be unique and had its own feel to it, but these days you could remove the Assassin's Creed name and change a few minor things in the story, and it'd pass for any other generic action open world game out there. It's fine if someone enjoys it, because people are allowed to have what fun they can where they can, but at least for me, the franchise itself died a long time ago and now we're left with its boring brother insisting that it's the real one.....
I remember when the first AC came out. And they said it was going to be a trilogy. As soon as I finished Brotherhood i gave up on the series. I realised that they were going to beat the cash cow until it was nothing but dust.
You know, for the potential of Assassin's Creed to make history its setting, portraying the nuanced extremes of freedom and order in the context of humanity's most impactful moments, they really do prefer to just lunge for the most generic pop history stuff and make it fantasy.
It's like that one really predictable joke where one character assumes someone can do something based on a stereotype, the other character gets angry over being stereotyped, and then it turns out they do completely fit the stereotype. Only the joke is also a business model.
These games are basically lowest common denominator for people who just want a new game on their new console to kill time. Can't expect much more from Ubisoft at this point. Lowest common denominator does sell doesn't it.
@@manavsridharan3811 the game became free on PS+ Extra/Premium Since I bought it, I decided I'd give it a try Played for about 30 minutes, uninstalled and then regretted wasting my time on it
They are going to have a DLC based in Ireland. I'm completely expecting for every pagan stereotype posible to be imposed on the Irish. Even if in that age Christianity was the norm. To the point that Irish Christianity plays a huge part in the History of the Early Medieval Chuch.
Ugh; don't remind me. I found most of the historical inaccuracies laughable (like the presence of a building that's a type of Norse Church, at a time when vikings were still pagan), but the way they misrepresented the Celts really pissed me off, as it's not just inaccurate; it's basically stereotype ever assigned to the Irish, Scottish and Welsh all rolled into one. Also, considering that Britons who lived in the Saxon Kingdoms were treated as second-class citizens by the Saxons and the Viking settlers, what this game's doing is basically representing a marginalized group using stereotypes while also glorifying an act of colonialism (the Viking conquests)…
@@matthewmuir8884 Forgive my ignorance, but doesn't colonialism have the idea of "spreading civilization" to the world, like Rome and Britain wanted to? Shouldn't the Viking stuff just be considered flat out conquest, rather than colonialism?
@@e.y.d.6079 Colonialism, according to the dictionary definitions I found with a quick online search, is, "the policy and practice of a power in extending control over peoples or areas." What the vikings are doing in AC: Valhalla is arguably an example of Settler Colonialism: enforcing power basically by moving into an area and kicking out the people that already lived there.
@@dumpy8312 Well, that is what falling is like. You just have to wait a while for something interesting to happen. Sadly, the only interesting result would be SPLAT.
Blue from OSP actually took a stab at the whole "historical accuracy" thing in Valhalla and... turns out there really isn't much of it. They pretty much mashed a bunch of stuff from different eras together, while also low-key whitewashing parts (the whole "no harming civilians" bullshit), while also making some relatively troubling design choices.
Do note that "Valhalla" started its development about 4 years ago. So the "Vikings" trend basically died (down) as they were working on it. People should stop thinking that games are made on the day or in the year of release or something, taking away the context. If anything, they were right on going for the Viking-theme, as the show was at its most popular, and they even got the same composer for the soundtrack. Just watch "AC: Japan" come out 4-5 years from now when nobody cares anymore, even though they might even start developing it next year or whatever.
I like this idea of plotting your characters on a 3d slider graph of Viking to Ninja (stealth), Pirate to Cowboy (vehicle size), and Astronaut to Wizard (technology).
I wouldn’t count that as a mark in the game’s favour still, he comes across as incredibly bored with the series. He’s thoroughly unimpressed with the game even if he doesn’t summon the same energy to shit on it that he might have had a few years ago
thats because it is entirely undeserving of a real kick in the nads. its really boring and more of the same, but not outright horrible. just extremely, painfully boring
@@JavanPatrickReigner I like it but I get why others wouldn’t. As an AC fan it does so much good and tries so hard to fix Odysseys fuck ups which I appreciate.
@@courier4529 1.) they cut down and refined lots of the rpg mechanics. In Odyssey the constant loot hunt and grind was annoying and tedious. Here, you can take any piece of gear you like and upgrade it to max level over time. Each piece of gear is also unique so there is far less gear and you don’t have to constantly clear your inventory. 2. It cuts down on fluff. You can pretty much speed through the main story. The world is designed so it’s not a checklist, but rather you find things to do off the beaten path that interest you which leads to more organic progression. There also aren’t true side quests. All of the “side quests” are small encounters that will usually take you 1-3 mins max and don’t require you to leave the area. 3. Level gating is much better. In Odyssey if you are 3 levels lower than an enemy, it is impossible to take on. In Valhalla you have a power level instead. During the beginning of the game I accidentally stumbled across a level 200ish raid and I almost beat it. This also means you can comfortably explore anywhere you want without being level gated. I’d say if an enemy is 30-50 levels more than you, it is still an easy fight especially if you have powerful abilities. 4. The writing is actually good. Darby McDevitt is the lead writer who also wrote Black Flag and Revelations, which are the best written AC games. While you can tell that there is an arc or two that he didn’t write himself, the majority are at least still up to his level of quality and it’s just superb. So many well written characters and actual backstories. The story for a longtime fan of AC is truly amazing in how it respects the lore (unlike Odyssey) and ties in to every game and builds upon old threads in the story. 4. Eivor is an actual character. Any dialogue choice you make is something that he would actually say given his established character traits. Kassandra/Alexios had the problem that they were a blank slate and so you couldn’t connect with them. In one misson I could be a good guy while in another I could murder innocents and have sex with an old mans wife. Valhalla handles dialogue similar to Mass Efect and Witcher 3. That’s most of it but there’s a good amount more. I think this will give you a good enough idea.
Assassin's Creed back then: Join desmond as he relives his ancestors past as assassins to stop the templars and prevent the end of the world. Assassin's Creed now: Join...um...what was her name? Doesn't matter cause she's in the game for like 10 minutes. Be an assassin who is definitely not your ancestor to prevent the end of the world. Unless of course the bugs prevent you from finishing the game at all. So uh, VIKINGS THO
assassins creed back then: parkour platforming and social stealth by blending with the crowd, eagle vision, beautiful settings from Acre/Damascus/Jerusalem, to renaissance Italy, to Rome, to colonial America, down to Caribbean sea, meet and fight real historian people from the history books. assassins creed now: rpg, level gates, lack of platforming, controlling an actual eagle, choose your gender, mostly hide in bushes, forced naval combat, fight giant mythical monsters like anubis and scorpions, fuck whoever you want right down to stealing an elderly man's wife, women were treated equally back then even though they most certainly weren't. also buy exp to level up!
AC really shot itself in the foot, story-wise, by killing off Desmond. It completely wasted what they'd set up in the first few games, and it why the games are now a franchise and not a series.
@@UrpleSquirrel The modern-day stuff has always been the weak point for me and Desmond the Bland was not a selling point for me either lol. It hit its peak awful with AC4 though, I mean first person walking through an office reading emails, who the fuck thought anyone wanted that in a pirate game. They need to forget Assassins Creed, it’s just a dead marketing name at this point, and just make fantastical stories set in historic periods instead of cramming the god-awful AC modern day garbage into the games.
It's more like who isn't? Your job is to make friends with historical figures like Ubba and Ivar Ragnarsson, Ceowulf II, and Oswald of East Anglia. But the main one would be Sigurd, who is actually your brother.
That's what I didn't get. In Odyssey you could mow civilians down at your leisure, but here the game gets all huffy despite the fact vikings actually did that.
Thats like hitting up your local fast food joint and not eat something that will trigger instant guilt over your decision the moment you finish it. Why go for Vikings if you are gonna remove their identity by tossing out things they are know for and cram in shit they are not know for, like stealth.
No he didn't . He said in the post ZP Stream that he "Got far enough to know his opinion wasn't going to change" and then stopped. He played for 40 hours and still hadn't gone to over a 3rd of the map
@@josha5933 I haven’t played Valhalla yet but I have played odyssey and there’s literally no way that any actual game (as in not shovelsware or steam trash) can be even close to as boring as that game
Does seem a little contradictory, doesn't it?^^ Sadly, certain superpowers (well, probably all of the superpowers) are kind of still doing it on various degrees of the sly.
Ironically it mirrors US American ideals more than anything. Vikings didn't pillage for "freedom", it was their job and an honourable one at that point in time. Additionally they did trade and enter diplomatic agreements as well, so portraying them as only Savage madmen is uneducated at best.
@@Zeverinsen It wasn't a job. It was a hobby. The word Viking comes from a Norse verb or action word. It was a thing that was done, not a job that needed doing. The warrior elite went viking for shits and giggles.
A lot of people thought Desmond was boring, and since salvaging him into being more interesting was too tall an order for Ubisoft they decided to just appease the fans by killing him off.
As someone with Celtic ancestry and an interest in history, I really dislike how the "Celts" are portrayed in AC: Valhalla. In 9th Century England, Britons that lived in the Saxon Kingdoms were basically second-class citizens that were Christianized and ultimately were to the Viking raids what the Aboriginals were to the US War of Independence (i.e. the victims). In this game that glorifies the Vikings, the Britons are portrayed as backwards people living in forests and wearing skulls and antlers on their heads while doing fantasy-druid stuff. At that point, that's beyond historically-inaccurate and is just stereotyping; in fact, I'm pretty sure those are stereotypes that have been attributed to the Welsh, Scottish and Irish for centuries.
Let’s be honest, Ubisoft wanted a game where you can split monks and druids in twain and thought no more of it and certainly thought nothing of how historically accurate it may be
The celts are responsible for voodoo style "cursed symbols" dotted around the map And that's not even getting into the dlc about bloodthirsty cult of druids worshipping -checks notes- the pre-christian irish mother goddess of rivers...hmm...
You hit a point I couldn't quite find the right words for: "climbing all over elaborately realized cathedrals and palaces" vs mud huts and such. Thank you for that. Ad besides, it's not about playing "as an assassin," it's about intrigue and mystery. The historical events are not the focus of the game, they are a backdrop which should provide a context for what the characters are motivated by. Even AC Unity, for everything everyone hated about it, got that right. The French Revolution is going on through the course of the game, but the main character's don't actually seem to particularly care about it. It's more about preventing figures from using it for their own gain. You're not a badass taking your place in history, you're a shadowy figure lurking in the background, preventing others from doing so.
Just wanna let everyone know, that if they wanted to be the least bit historically accurate, which Ubisoft has clearly long thrown out the window, this game about vikings should have taken place in Denmark, but according to one interview Denmark was apparently too flat and boring for them to make a game out of compared to Norways hills and flourishing nature. Well at least the two main protags are played by Danes, so there's that I guess.
They said that this game's Ireland DLC is going to convey the "dark, mysterious and druidic" nature of Celtic Ireland or something like that. This is the 9th Century: Ireland had already been Christianized for more than 400 years! They basically just looked at druids in Dungeons and Dragons and thought, "Yeah; that's what the Celts were like" while also happening to have the Celts in the main game be basically every stereotype ever attributed to the Welsh, Scottish and Irish by the English rolled into a really offensive caricature. Seriously; it's all mud-huts in forests and people wearing antlers and skulls on their heads.
@@PikaLink91 They don't; instead, apparently, few of them even have helmets (that old media excuse of "we need the audience to be able to see the main characters' faces" even though the helmets in this period were open-faced).
@@matthewmuir8884 I suspect it has less to do with D&D druids, and more to do with some guy from marketing going to the executives with a chart and saying "So The Witcher 3 made a lot of money...".
@@matthewmuir8884 Well we wouldn't get epic braided viking hair straight out of the series Vikings if we covered them in helmets afterall. These days, Vikings is the popular depiction of vikings, so that's what we model them off. I remember an artist guy in Denmark made a "modern" exhibition about vikings a few years back where he sculpted representations of the bloody norse warriors that looked like they were taken straight out of Vikings as well, and he naturally got a lot of flag for it from historians, but he defended himself saying it wasn't MEANT to represent historical accuracy, but to be entertaining for the kids and teens visiting the exhibition. That THEY were whom he had made it for. In other words, draw the audiences attention with what is popular.
0:08 I honestly really recommend Jacques McKeown series from Yahtzee, audio or written. Listened to both and they are phenomenal. Having listened to a ton of audible stuff, Yahtzee is also the best and most engaged reader on the platform.
Suddenly I really want an Old West Assassin’s Creed. Seems like a fresh enough setting for Assassin’s Creed to recapture the magic... Honestly I’m not the worlds best writer, but I bet I could bang my head against a keyboard for a bit and come up with a great one game+expansion send off for this series that wraps it up, kills it, grinds up it’s corpse, and fertilizes the gaming worlds soil.
The worst part of Assassin's Creed Vallhala is the fact that they've put mountains in East Anglia, the only thing breaking the horizon line is a nice tall tree my friend, apart from that it's less bumpy than a pancake.
Hey just curious Yazhee, let's say you HAD to make an AC game; where would YOU put it in history and what would you include in it? Part of me wants Japan for a samurai vs ninja thing. Especially ninja to go back to stealth. Or what would kinda be interesting is if you could play as EITHER samurai for charging in swinging your sword, or ninja for sneaking into places, poisoning a meal and sneak out while your target chokes to death.
I always did think that it was weird that Vikings got a free pass on the whole invasion, colonization, and slave trade thing. Maybe because they do it mostly to other Europeans, or that they didn’t end up becoming the main power on the continent or perhaps people like to draw parallels to Vikings and Native Americans.
Well, we all know this Hollywood style accounting: "Oh no, our game has made only 0.9 billion dollars and we needed just 1.3 to break even. Do you have any idea about the size of our cocaine budget? We need tax breaks and government subsidy to merely stay afloat"
I'm really glad I normally stay away from ubisoft sandbox games, because when I very rarely decide to play one I can enjoy it. "They're all the exact same with different hats" is definitely true, but when you don't play every single one that comes out they can still feel somewhat fun cause you're not burned out from playing with same damn game five thousand times.
It feels so strange. I used to be so into AC and the community surrounding it. I used to watch discussion and speculation videos, obsessing over leaks. Once I realized that the series wasn't what it once was, I gave up on it. It is just the same generic ubisoft formula over and over again. I'm so glad that I moved on.
Zero Punctuation Norwegian black metal track name of the week: *Cleave Motherf%$£ers In Twain* (sung by *Blood Of Conquerors* ) Zero Punctuation indie rock track name of the week: *Don't Kill Civilians Or You'll Desynchronize* (sung by the *Mating Walruses* ) Zero Punctuation neo-folk track name of the week: *Stole Moi Pig E Did* (sung by *Multicultural Team Of Extremely Large Beards* )
I loved AC 1-Brotherhood for the actual Assassin part of the whole thing, I played Black Flag as a fun pirate adventure but the fact the series is still going absolutely baffles me
Can't wait for "AC in Space", where it's the ultimate realisation of Ubisoft's dream to have infinite boring side missions showered across the entire universe.
I mean in black flag you just find an assassin uniform and they seem chill with it so them handing out hidden blades really isn't that farfetched in this clusterfuck of a narrative
not arguing, but in black flag you have the sight/vision which technically means you are an assassin ancestor ( I still don't understand this eagle magic they are doing now, seems like someone at Ubisoft just said put drones on all the things!!!) … also they were not "chill" with it Mary Reed had to kiss their ass vouching for you convincing them you could be useful hence the " you are not welcome here Kenway" until you eventually proved yourself by destroying the observatory despite your greed. also they pay you to do assassin stuff like a hitman not a brother. it's not perfect but they kind of make a big deal about it, they even try to teach you the meaning of "nothing is true, everything is permitted." like I said it's got it flaws but it's not even a microscopic bit as stupid as "look at this guy, he seems cool, give this man/woman a blade!!"
You weren't given an assassin's blade by the Assassin's, the Templars gave you a pair when you first meet them because they want to see your skills. The actual organization of the Assassin's are very hostile to you for most of the game, with only Mary Reed supporting you because you have the vision powers and paying you to kill Templars. Nothing you did was for the guild up till the last third when you have a change of heart.
As always he gets all the right points. The only thing I managed to do to avoid the idiotic desynchronization due to monk slaughtering was to pace myself while doing it. For some dumb reason if you wait a couple seconds before slaughtering another civilian you still get the message but never actually desynchronize.
They made an effort to be historically accurate sure, but they also sat there and said "well we wanna dual wield two handed swords which are just blown up versions of one handed swords which look ridiculous and are inaccurate as fuck in a time period where they were rare" or the crazy amount of fur Danes and Norsemen wear which is only the start of the problems with the armour (yes some did wear furs but seriously, every other Dane with a speaking role wears a bear rug around their neck). Not to mention that the time period is all chopped up and then the Isu inserts which are obligatory now. OH and the portrayal of the Picts was atrocious and Roman propaganda-esque, they made some sort of an effort to be even keeled to the Danes but the Picts were all just barbarians who wore bones everywhere like the barbarians that they actually weren't shockingly enough. Ubisoft... if you wanna do a fantasy game set in a time period, just do it. Change your disclaimer to say it's not accurate instead of it is and have FUN. Remember that? Fun? Let Assassin's Creed die or give it a break and just make a new IP or something idk but whatever this is now isn't working, and continuing to do it won't make it better bc you're stuck in a realm of mediocrity and checklist gaming.
Funnily enough, they missed a good plot point here -- 'WHY you need to be sworn in to get the hidden blades' sort of thing, like this Protag was such a murderous fuck up they had to make sure they didn't get anyone else like him. Would be cool if we essentially watched one of these guys even battle against the order. Say the guy who gave you the blades was a real important dude, but not that smart. Have the plot be that all your pillagings and burnings are going to get HIM in trouble too, so he has to try and stop you to keep shit swept under the rug. A nice meta plot about how even in freedom fighter circles, the concept of human ego and the need to protect ones positions can make one act oppressively. If you're going to chastise the player, make it fun.
The first few were pretty good. Around the time of the American Revolution I stopped caring because it’s just not fun climbing around on colonial style buildings.
Just look at how they handled the "Celts" (i.e. the Britons) in this game: it's basically every stereotype ever assigned to the Irish, Scottish and Welsh all rolled into one deeply-offensive blob: backwards pagans living in mud-huts in forests, wearing skulls and antlers on their heads, and doing crazy ritual stuff you'd expect from a fantasy druid. In reality, the Britons that were living in the Saxon Kingdoms were not only Christian (and in fact had been Christian for far longer than the Saxons), but they were second-class citizens in Saxon societies, and they were treated just as badly by the Vikings.
@@dirckthedork-knight1201 Someone told me about it and pointed to some books on the subject. I have yet to read them and truly fact-check, but I intend to do so. According to them, the treaties and laws written as part of Danelaw (the viking-controlled areas of England) included laws saying that Britons living in those lands were not to be seen as the equals of Saxons or Danes.
@@matthewmuir8884 Hmm interasting it appears that the idea that the Welsh where mostly unteached by the Norse raids by comparison to all the other British peoples was not as accurate as i originally thought 🤔
@@dirckthedork-knight1201 Oh; the Welsh did retain their autonomy in this time. I'm talking about Britons that were living in Saxon-controlled territory (i.e. England).
They'd have been better off setting it somewhere like Iceland or Greenland, then you could have a storyline where you go with Leif Erickson to explore Vinland
"There's not really a stealth way to raid monastery" Well technically there is, you just don't raid. Every monastery I've come across, I've just sneaked in and killed all the guards with my bow or hidden blade. Unfortunately though, the game forces you to raid at one point as you need a buddy to break down the door to get to the stuff. But if I am doing 95% of the work viva stealth methods, I would say that counts
Ubisoft: Historical accuracy! Nuance! Diverse team of beards! Also Ubisoft: Vikings totally had a warrior with an American accent that attacks by playing baseball right? Like don't get me wrong, Cody Bellinger's out of place cameo was about the only thing stunt casting wise that could get anything new out of this series, but it's hilarious in a "The corporation disclaimer doth protest too much" kinda way.
They say historical accuracy while portraying the Britons (the "Celts") using every stereotype that has ever been assigned to the Irish, Scottish and Welsh: backwards primitive pagans living in mud-huts in the forests and wearing skulls and antlers on their heads while doing sinister fantasy-druid stuff, when in actually, Britons living the Saxon Kingdoms were Christian (they were Christianized hundreds of years before the Saxons were), and they were treated as second-class citizens by the Saxons and the Vikings (in fact, sections of danelaw explicitly state that they were to be treated as inferior to the Saxons and the Danes).
Congratulations ac 2024 is japanese based we hit 3 points in the chart with pirates in 4 vikings in valhalla and ninjas in the new one not long before deadwood
True, the desynchronization when you kill civilians is really pointless. Also, there's really no good excuse for keeping looting monasteries later in the game.
The not killing "civilians" thing during raids really took me out of it. Hell, I didn't even kill the civilian on purpose. He wondered into my line of fire when I was targeting a guard and I got the warning to not do that any more. W T F?!?!
How many Assassin's Creed games have featured on Zero Punctuation now? And I still think the hooded Assassins' faces are a giant gormless : D rather than the top half of a face cloaked in shadow?
Will Destroy the Galaxy for Cash was actually really good, listened to it and Will save the Galaxy for food while I was at work earlier this year and I loved the way pilots swear using math terms like ply short for multiply because swearing was banned. "Go forth and Multiply."
Wait did you finished the game? Yahtzee. I heard this game has a bigger world, a way longer and more boring campaign than Odyssey, and away worse loot and grind system than Origins. Ubisoft devs are like "Well we sure can't make a good fucking assassin creed game, might as well make very very bad but functional one that everyone won't even bother to remember."
I just finished it the other day and I enjoyed it much, much more than Origins or Odyssey. I don't think the larger plot is all that interesting, but each area of the map is broken up into its own arc, with each having their own individual stories that end up tying into the larger plot by the end of the game. It's the first time since Origins or Odyssey that the game didn't lose its momentum half-way through for me, and really just felt like a Viking adventure to "pacify" England. Bringing back one-hit kill assassinations also helped to bring back some of that stealth action that was missing from Origins and Odyssey. - Nick
Fun fact: Norsemen usually wore very bright colors in thier day to day lives. And they really didn't wear furs or bits of random leather on thier wrists.
Every Assassins Creed starting with Origins has made me feel like just some dude, and not an Assassin: you don't need to fear groups of enemies, or sneak around, or be clever in any measure, so the whole experience is just...dull.
"you don't need to fear groups of enemies, or sneak around, or be clever in any measure" In fairness, no assassin creed game has ever really accomplished that.
@@shadowmaydawn I was just gonna say that. Ive play 3 Ass games and finished one of them at no point did I feel like stealth was mandatory, hell some of the so called assassinations are very public.
@Mahanbn What? No it does not. The timing window is huge and there is no consequence for missing it as you will just block the attack. The only exception is if you use the hidden blade. I played the AC 1 many times and the skill ceiling for that game is really low.
@Mahanbn Dude I played the game since it first came out and fought those guys many a times before. Your suggestion is incredibly redundant. And really they are not that much of a challenge. AC 1 is not a difficult game. Reviews and gamers at the time all admitted that the game can be easily beat.
Y'know what would be kinda cool for an Assassin's Creed video game? If you played as an assassin in the distant past and future. That way, when Abstergo would try to overtake the world, you can use pilfered versions of their genetic history machine to review past tactics of your assassin ancestors, modify it for the future warfare, and be a cool assassin with futuristic tech in a cyberpunk metropolis. It'd be about combining the old with the new, reinventing old tactics for the new wars to wage. Maybe set the game with a few different missions taking place in areas like Rome, Persia, Kyoto, and even friggin' Hamburg or Berlin for a way to learn how to use optional concealable firearms.
Watch this week's Zero Punctuation episode on Spider-Man: MIles Morales - www.escapistmagazine.com/v2/spider-man-miles-morales-zero-punctuation/ - OR watch it early on TH-cam via TH-cam Memberships.
Yatzhee you should look into Wasteland 3. It's essentially a Baldurs Gate / (early) Fallout-hybrid with X-COM combat with witty dialogue and pretty nuanced characters.
Sounds like a game that's right up your alley.
Love all ur vids yahtzee the comedy never gets old quite legendary sir
@@MinscS2 In one of his earlier streams, he said he was playing it. But not sure about a review though.
Nijas, Pirates, Vikings, Cowboys and with Zombies in the... DEAD CENTER!...
Ill just leave...
Need a key of Hellpoint?
You know, when I hear the term “Assassin”, I don’t usually think “giant burly men that storm in, smashing everything in sight”
Pff, what? Next you'll tell me guys with only hidden blades up their sleeves don't make good infantry warriors.
I have a dwarven assassin in D&D that's like that
I mean, ..if the targets dead and there was a contract it's still an assassination.
I like the way fire emblem 7 put it, assassin is just a hired killer, doesn't matter how it gets done as long as it gets done
@@michaelo5665 if dm'ing blades in the dark for some chaotic assassins has taught me anything, it is the truth of those words lol
Why do they keep setting a game series known for incredible verticality and urban stealth in places primarily defined by their relative lack of metropolitan development?
Because bandwagons and famous historical periods = $ (in their logic)
Assassins creed WAS about its sneaky killer monks doing some vertical urban stealth, but now it seems you're playing as a very loud Viking smashing up a field.
Because for the hidden blades to remain useful, you can't have effective guns. That's fine for Rome and other ancient cities with tall buildings, but they were very much the exception.
@@wandererwerewolf477 the hidden blade works with crowds too because it's hidden. It'd work perfectly well in a modern setting but Ubisoft was to put everything in some sort of historic setting for reasons
They honestly could have made the Watch Dogs games just modern Assassin's Creed games
If the definition of Assassin were stretched any further you could sell it as taffy.
It has reached a point that it would be better for the franchise to drop the "Assassin's Creed" off their title and call it a day.
Calling a munch of colonizers "freedom fighters" and making every event of History a struggle between good & evil are quite detrimental for the storytelling.
I don't know, I still want to see Assassin's creed honey badger. Where the assassin's got real high and decided to induct a honeybadger and the vague implication, that somehow the protagonist in the future is descended from a honey badger, hangs over the entire game.
@@willowarkan2263 that would link it with far cry 4 as well, given that the fuckers are everywhere.
I come from the year 2020 to let you know that this happened around year Black Flag
@@bonogiamboni4830 the honey badger extended universe
"This is Assassin's Creed. Again."
The end.
I thought it stopped being Assassin’s Creed when they kicked out the creator and turned it into “The Ubisoft game”.
@@01oo011 It's not been Assassin's Creed ever since, true. Not sure if that's a bad thing or a meh thing...
@@01oo011 I think it's more of an "If it ain't broke, don't fix it" type of situation. Fortunately, the Assassin's Creed video game franchise has been pretty consistent. None of the major installments have been universally panned thus far.
But if or when one of the future entries is considered trash by the majority of critics and/or fans, ho boy. I believe we might have to buckle the fuck up for the ensuing catastrophic onslaught of opinions on a God damn video game.
"It's Groundhog Day... Again"
@@denkokoro I thought Asscreed: Unity was the one most people didn't care much for. After all, that's when the horrible faceless NPC glitches & memes started
I like to point out that when he mentions the handing out the hidden blade to random people, the expression on the other assassin is kind of how it was in the game
Yup. Then there were like. Well he has it might as well put it to good use. Can you kill some guys for us with that?
Eivors all like, "Say Less"
@@issa4767 eivor, Kill.
On purpose or do you think this is another Unity situation, where some model textures aren't quite right?
I think Eivor's acquisition of the Hidden blade could have been handled better. It would make more sense if initially, Siggurd had the hidden blade on his arm (because he was a lot closer to Basim and Hytham at the time). Then there might be a scene, where Siggurd uses it (maybe as self-defense, after being disarmed) and Eivor looks surprised by not noticing it before. From that point on, Eivor would be like "Cool, I want one" and then it could be either: A) Eivor trying to replicate the design with the help of a blacksmith, B) Siggurd gifting his blade to him out of brotherly love or C) building trust with Hytham and Basim so that they would gift him one, too.
@@simonaspalovis1204 isn't that basically what happens? They already gave Sigurd a hidden blade, and then Sigurd gifts you a hidden blade in front of then when he returns
Part of the problem with the "historical accuracy" of this one is that half of the stuff is painstakingly accurate and the other half is Viking-y things they thought were cool, so you get the worst of both worlds. You can't trust that you're learning anything but you also have just enough accurate stuff to trick you
some one has seen overly sarcastic productions
@@mekonnenmuluwork3784 It's still worth bringing up, tho. Up until this point, the series' general dedication to making their historical environments as realistic as possible was one of the big selling points. Going full on "Viking fantasy" completely destroys that. And makes it seem like Ubisoft is turning into Abstergo even more than they already were.
@@jasonblalock4429 you mean like the realistic magical death feather bullshit from that egypt game?
I think the big problem is that it took so much obvious inspiration from Vikings (the show) and The Last Kingdom, which were both hilariously inaccurate. The Saxons using rectangular shields still bothers me.
@@powerbeard5653 no no, when talking about Egyptians, greeks, indians and almost all ancient civilization, mythology IS history. We have various records about how people did things in 10th century Europe, but we know jack shit about ancient india 3000 years ago, save for some archeological finds
Petition to just call Assassian’s Creed games just “Creed”
But then Scott Stapp will have to get involved!
Sylvester Stallone: What?
Less stabbing, more boxing.
"Emotionally stunted murder-hobo Creed"
How about just "Ubisoft: The Game" and then attach a number to it whenever a new Watch Dogs/Assassins Creed/Ghost Recon/Far Cry/The Division is supposed to come out?
Can’t wait when they really run out of “assassins” ideas and do AC: Power rangers
"Ok guy, we need a new assassin theme for the next game!" "Egyptians! Spartans! How about some japanese ninjas?" Throw last dude out of the window.
....go on
Honestly I feel like that would actually be really fucking interesting. If they had an assassin's creed set in the future or some shit with power-ranger esque weapons they could cut the crap of trying to be historically accurate
If they did Assasin's Creed in the future they might have to actually think up new things.
DC: Power Rangers would be a much more linear game though...
Can't wait for Assassins Creed Primal. Bunch of cavemen and cavewomen being assassins. Its just a matter of time at this point.
A neanderthal hands you a hidden blade and says: "This weapon from ancient times. Cant figure out how use"
So basically Third Person Far Cry Primal.
@@Boss-_ no it's a club and you assassiate people by walking up to them and bashing them over the head. Also your friend is the guy discovers fire
@@Boss-_ Correction : Hidden club
I dunno... set it in a fantasy dinosaur-land and you'd have the great basis for, at least, a Blood Dragon style short spinoff. I mean, imagine cavemen assassins parkouring up brachiosaurs to get the jump on a rival riding by on a triceratops. FUCK YEAH. Damn, now I want this game. :-(
Ubisoft Naming Committee: What should we call base upgrades?
Employee of the Month: How about Supplies and... Raw Supplies?
Ghost to Tshumia also has "supplies" that you loot from enemies. I think it's for upgrading your gear but I have no idea what's actually in the supplies lol
At least it's not how they name the 25 different confusing editions they give to each game (this will only scare consumers. Do some money garbing companies bad at making money?)
Should've just been "Grind Requirement 1" and "Grind Requirement 2"
Supplies and supple eyes 👀
@@Evanz111 Still a step up from muscly eyes
Check it out, I can sum this whole review up with one sentence: “It sure is another Assassin’s Creed game.”
To paraphrase you a little: "It sure is another game with "Assassin's Creed" in the title".
how the fuck is this comment from 6 days ago
"Just another Ubisoft game" seems like a more fitting sentence/title. You kind of forget you can even assassinate in this game lol
@@skata5569 you can join the channel membership which will give you 1 week earlier access to some videos
"it's another disappointing open world ubisoft game" also applies very well.
Honestly, i'm suprised he didnt talk about the game telling you "This is not how Assassin's creed should be played" if you turn on instant kill on stealth assassination.
What massive brass balls Ubisoft has for telling you that instant kills are not a thing you should want in your ASSASSIN GAME.
This is not how Assassin's Creed should be played?
_HOW THE FUCK ELSE WAS I SUPPOSED TO PLAY THE FIRST SIX THEN!?_
edit: Okay so I started playing the game and I kind of get what they mean now. They still don't really explain it in a good way, but I think it really does do you better to leave it off, or at most put it on until you can gun it for the advanced assassination skill
Look at how they massacred my boy
Yup, guess I should play Pokémon by challenging people to a Yu Gi Oh duel then. Well shit, you learn something new everyday.
...but sneaking and murdering everything all silent like is what I enjoyed in the first two games
"There isn't really a stealthy way to raid a monastery" sums up the problem with recent Assassin's Creed games pretty well 😂
You can, but you need to call in the bois if you want to open large loot.
I'll never understand why they made the assassins big, burly frontline warriors when they had the fucking templars right there. Make two series! Assassin's Creed and Templar's Oath or some shit like that. Assassin games would use the gameplay of one as a base, doing parkour and killing individual targets dramatically, while templar games would use the new style, fighting through hordes and fortresses. Just doing this would instantly make the two sides more interesting, because it would give you more of a perspective. Where are the Templars getting these kill able hordes? The assassins are master manipulators who keep orchestrating for whole armies to want to kill templars. So now it's a game about two armies across time: one crippled by strict adherence to a code that makes them largely the villains of the story, but are honourable and willing to die to a man for what they believe in; versus an army who know more, who have better intentions overall, yet kill and control from the shadows, as it turns out that some of history's greatest atrocities were created by them for the greater good.
But nope, assassins are just really fucking shit at their job, as it turns out. Brilliant.
@@StrazdasLT The thing about ninjas is they disguised themselves as non threats to get close to the target. About the only time it would make sense to dress as a viking would be if you were going to assassinate a viking and wanted to blend in with the crowd.
Well because they have painted out Templars to be racists and xenophobes and it would take a good writing team to flesh out Templar characters, which Ubisoft doesn't really have but nevertheless I found Valhalla to be much more story driven than the last two
That's an idea with a whole lot of potential, good job for thinking of it.
I do love the idea of an assassin final boss that just keeps running and hiding and shanking you in the back
Or just throw the whole assassin/templar/modern day shtick into the trash and start a new franchise of historical fiction using the same engine and core mechanics, which is clearly what they should've/would've done a long time ago if the name didn't sell so well and the main creative talents hadn't left the studio. At this point the Assassin's Creed part of the game is just dragging it down.
Assasins creed: Rogue.
"Wearing earthy tones in the name of historical accuracy" Actually, and I'm gonna sound like a right dweeb saying this, even in the Dark Ages, people much preferred to wear colour, because reds and blues and greens were actually really easy to make, and people didn't like to walk around looking like they hadn't bathed in 3 years (which again, is another common misconception)
and especially if they were "involved in political squabbles". they would've worn nicely coloured stuff to show off their status
There is evidence that vikings really liked silk. Imagine buying something thats been painstakingly harvested by hand from thousands of cocoons and shipped halfway around the earth only to dye it brown.
I was going to make the same comment. Even peasants wore colorful clothing and not brown stuff.
blue was a trickier color to get a hold of but yeah reds and greens were bloody easy to get/make, yellows and oranges being about the only easier ones
Don't forget not combing your hair. God forbid the Vikings actually use any of the thousands of combs we keep unearthing from their remains. Nah, just shave half of it off and let the other half get matted and nasty.
Vikings, pirates, ninjas, cowboys and knights. It's like a weird pentagram dartboard of gaming
Don't forget Nazis for Shooters. There is technically Zombies, but I guess those are too much fantasy to count in this graph.
@@Modie I don't think zombies are too fantasy considering the past few games have had you fight literal gods and there's a full Undead Nightmares DLC tied to Red Dead Redemption.
dont forget funny space men
Gotta throw in some samurai too.
Pentagram. Penta. Five.
I just realized that Assassin's Creed: Origins and Assassin's Creed: Odyssey are different games.
greek eypgt vs greek greece
@@dafeels3085 But always geek
Are they though?
Barely
I gave up on Assassin's Creed a long time ago. The horse is long dead and rotting yet Ubisoft insists on flogging it some more.
It's bones yet exist! Beat it some more!
Doesn’t mean the game isn’t good. I’m having a blast with Valhalla.
The franchise used to be unique and had its own feel to it, but these days you could remove the Assassin's Creed name and change a few minor things in the story, and it'd pass for any other generic action open world game out there. It's fine if someone enjoys it, because people are allowed to have what fun they can where they can, but at least for me, the franchise itself died a long time ago and now we're left with its boring brother insisting that it's the real one.....
I remember when the first AC came out. And they said it was going to be a trilogy. As soon as I finished Brotherhood i gave up on the series. I realised that they were going to beat the cash cow until it was nothing but dust.
@@Eatmycurzezz Wait, are you...me?
Calling it now. Top 3 on the Bland list
This has been a weird year.
It'll be exactly third again
i'm going to bet both Valhalla and Legions are on that list
@@just9019 legions had the odd few interesting notes, it might make bottom of the best list
You know, for the potential of Assassin's Creed to make history its setting, portraying the nuanced extremes of freedom and order in the context of humanity's most impactful moments, they really do prefer to just lunge for the most generic pop history stuff and make it fantasy.
It's like that one really predictable joke where one character assumes someone can do something based on a stereotype, the other character gets angry over being stereotyped, and then it turns out they do completely fit the stereotype. Only the joke is also a business model.
These games are basically lowest common denominator for people who just want a new game on their new console to kill time. Can't expect much more from Ubisoft at this point. Lowest common denominator does sell doesn't it.
@@manavsridharan3811 the game became free on PS+ Extra/Premium
Since I bought it, I decided I'd give it a try
Played for about 30 minutes, uninstalled and then regretted wasting my time on it
Ubisoft: Vikings were a nuanced people.
Also Ubisoft: All Celts were goathead wearing tree huggers.
Going by my beard and where I live, my ancestors would probably have something to say about that.
They are going to have a DLC based in Ireland.
I'm completely expecting for every pagan stereotype posible to be imposed on the Irish. Even if in that age Christianity was the norm.
To the point that Irish Christianity plays a huge part in the History of the Early Medieval Chuch.
Ugh; don't remind me. I found most of the historical inaccuracies laughable (like the presence of a building that's a type of Norse Church, at a time when vikings were still pagan), but the way they misrepresented the Celts really pissed me off, as it's not just inaccurate; it's basically stereotype ever assigned to the Irish, Scottish and Welsh all rolled into one.
Also, considering that Britons who lived in the Saxon Kingdoms were treated as second-class citizens by the Saxons and the Viking settlers, what this game's doing is basically representing a marginalized group using stereotypes while also glorifying an act of colonialism (the Viking conquests)…
@@matthewmuir8884 Forgive my ignorance, but doesn't colonialism have the idea of "spreading civilization" to the world, like Rome and Britain wanted to? Shouldn't the Viking stuff just be considered flat out conquest, rather than colonialism?
@@e.y.d.6079 Colonialism, according to the dictionary definitions I found with a quick online search, is, "the policy and practice of a power in extending control over peoples or areas." What the vikings are doing in AC: Valhalla is arguably an example of Settler Colonialism: enforcing power basically by moving into an area and kicking out the people that already lived there.
Aight, wake me up in five years when they've done Assassin's Creed: Infinite where we become intergalactic travellers and can Eagle Dive from orbit.
That actually sounds awesome... But ubisoft would still manage to make it boring.
@@barret-xiii probably turn the Eagle Drop from orbit into a damn loading screen that lasts 2 minutes every single time
@@dumpy8312 Well, that is what falling is like. You just have to wait a while for something interesting to happen. Sadly, the only interesting result would be SPLAT.
Ah yes, the orbital assassin strike
So....Baumgartner was actually an Assassin? 😆
Ubisoft: "Can't we have it both ways on historical accuracy and mindless murder?"
aren't those two the same
The annoying thing is that Viking wad a job. Specifically about raiding and pillaging. Itd be like if this age was called the IT support age
I mean... **points at most of history**
@@Ion_TheTrashB3ast why would anyone support this stupid book
Blue from OSP actually took a stab at the whole "historical accuracy" thing in Valhalla and... turns out there really isn't much of it. They pretty much mashed a bunch of stuff from different eras together, while also low-key whitewashing parts (the whole "no harming civilians" bullshit), while also making some relatively troubling design choices.
It's almost like they jumped on a viking band wagon that already ended.
When did it start?
@@Hillthugsta and when did it end?
@@Hillthugsta id say skyrim, that was in 2011, and thats when i noticed it going batnuts.
@@showmemoviesnow The last Kingdom was lit
Do note that "Valhalla" started its development about 4 years ago. So the "Vikings" trend basically died (down) as they were working on it.
People should stop thinking that games are made on the day or in the year of release or something, taking away the context.
If anything, they were right on going for the Viking-theme, as the show was at its most popular, and they even got the same composer for the soundtrack.
Just watch "AC: Japan" come out 4-5 years from now when nobody cares anymore, even though they might even start developing it next year or whatever.
I like this idea of plotting your characters on a 3d slider graph of Viking to Ninja (stealth), Pirate to Cowboy (vehicle size), and Astronaut to Wizard (technology).
In comparison to his other reviews of the AC games, this was really mild, like he didn't try to shit on it till it suffocates
I wouldn’t count that as a mark in the game’s favour still, he comes across as incredibly bored with the series. He’s thoroughly unimpressed with the game even if he doesn’t summon the same energy to shit on it that he might have had a few years ago
thats because it is entirely undeserving of a real kick in the nads. its really boring and more of the same, but not outright horrible. just extremely, painfully boring
@@JavanPatrickReigner I like it but I get why others wouldn’t. As an AC fan it does so much good and tries so hard to fix Odysseys fuck ups which I appreciate.
@@louisrharmony Please explain how it improves on Odyssey. I played odyssey and I'm curious how this would be better in any way.
@@courier4529 1.) they cut down and refined lots of the rpg mechanics. In Odyssey the constant loot hunt and grind was annoying and tedious. Here, you can take any piece of gear you like and upgrade it to max level over time. Each piece of gear is also unique so there is far less gear and you don’t have to constantly clear your inventory.
2. It cuts down on fluff. You can pretty much speed through the main story. The world is designed so it’s not a checklist, but rather you find things to do off the beaten path that interest you which leads to more organic progression. There also aren’t true side quests. All of the “side quests” are small encounters that will usually take you 1-3 mins max and don’t require you to leave the area.
3. Level gating is much better. In Odyssey if you are 3 levels lower than an enemy, it is impossible to take on. In Valhalla you have a power level instead. During the beginning of the game I accidentally stumbled across a level 200ish raid and I almost beat it. This also means you can comfortably explore anywhere you want without being level gated. I’d say if an enemy is 30-50 levels more than you, it is still an easy fight especially if you have powerful abilities.
4. The writing is actually good. Darby McDevitt is the lead writer who also wrote Black Flag and Revelations, which are the best written AC games. While you can tell that there is an arc or two that he didn’t write himself, the majority are at least still up to his level of quality and it’s just superb. So many well written characters and actual backstories. The story for a longtime fan of AC is truly amazing in how it respects the lore (unlike Odyssey) and ties in to every game and builds upon old threads in the story.
4. Eivor is an actual character. Any dialogue choice you make is something that he would actually say given his established character traits. Kassandra/Alexios had the problem that they were a blank slate and so you couldn’t connect with them. In one misson I could be a good guy while in another I could murder innocents and have sex with an old mans wife. Valhalla handles dialogue similar to Mass Efect and Witcher 3.
That’s most of it but there’s a good amount more. I think this will give you a good enough idea.
Assassin's Creed back then: Join desmond as he relives his ancestors past as assassins to stop the templars and prevent the end of the world.
Assassin's Creed now: Join...um...what was her name? Doesn't matter cause she's in the game for like 10 minutes. Be an assassin who is definitely not your ancestor to prevent the end of the world. Unless of course the bugs prevent you from finishing the game at all. So uh, VIKINGS THO
assassins creed back then: parkour platforming and social stealth by blending with the crowd, eagle vision, beautiful settings from Acre/Damascus/Jerusalem, to renaissance Italy, to Rome, to colonial America, down to Caribbean sea, meet and fight real historian people from the history books.
assassins creed now: rpg, level gates, lack of platforming, controlling an actual eagle, choose your gender, mostly hide in bushes, forced naval combat, fight giant mythical monsters like anubis and scorpions, fuck whoever you want right down to stealing an elderly man's wife, women were treated equally back then even though they most certainly weren't. also buy exp to level up!
AC really shot itself in the foot, story-wise, by killing off Desmond. It completely wasted what they'd set up in the first few games, and it why the games are now a franchise and not a series.
@@UrpleSquirrel The modern-day stuff has always been the weak point for me and Desmond the Bland was not a selling point for me either lol. It hit its peak awful with AC4 though, I mean first person walking through an office reading emails, who the fuck thought anyone wanted that in a pirate game. They need to forget Assassins Creed, it’s just a dead marketing name at this point, and just make fantastical stories set in historic periods instead of cramming the god-awful AC modern day garbage into the games.
BUT BUT, who's the popular historical figure turned eccentric friend that helps you out throughout the entire game this time?!
It's more like who isn't? Your job is to make friends with historical figures like Ubba and Ivar Ragnarsson, Ceowulf II, and Oswald of East Anglia. But the main one would be Sigurd, who is actually your brother.
The other day a friend of mine told me about the inability to kill civilians. I was flabergasted. It was the Dark Ages! Everything was fair game!
That's what I didn't get. In Odyssey you could mow civilians down at your leisure, but here the game gets all huffy despite the fact vikings actually did that.
@@TheBardorp Because Odyssey was set well before the Creed was established
Contrary to today, where everything is still fair game if you have enough money or guns.
Thats like hitting up your local fast food joint and not eat something that will trigger instant guilt over your decision the moment you finish it. Why go for Vikings if you are gonna remove their identity by tossing out things they are know for and cram in shit they are not know for, like stealth.
"What do people associate Vikings with?"
"Senseless murder and boats?"
"Awesome. Let's take half of that out."
At least he managed to finish this one.
He didn't say that.
@@SAUglaz whenever he doesn't finish any game, he makes a big stink about in the review so safe to say he did here
Which is weird since this one is actually longer than Odyssey
And much much more boring
No he didn't . He said in the post ZP Stream that he "Got far enough to know his opinion wasn't going to change" and then stopped.
He played for 40 hours and still hadn't gone to over a 3rd of the map
@@josha5933 I haven’t played Valhalla yet but I have played odyssey and there’s literally no way that any actual game (as in not shovelsware or steam trash) can be even close to as boring as that game
"We are freedom fighters!"
*Proceeds to conquer and colonized another culture.
Does seem a little contradictory, doesn't it?^^
Sadly, certain superpowers (well, probably all of the superpowers) are kind of still doing it on various degrees of the sly.
Ironically it mirrors US American ideals more than anything.
Vikings didn't pillage for "freedom", it was their job and an honourable one at that point in time.
Additionally they did trade and enter diplomatic agreements as well, so portraying them as only Savage madmen is uneducated at best.
"Well, if crimefighters fight crime and firefighters fight fires, what do freedom fighters fight?"
Foreign cultures, in a nature setting, are to be conquered
@@Zeverinsen It wasn't a job. It was a hobby. The word Viking comes from a Norse verb or action word. It was a thing that was done, not a job that needed doing. The warrior elite went viking for shits and giggles.
I miss the times when Desmond is the important character and his ancestors played a huge role in shaping history.
Same. Lost interest at 4:BL, came back cos of Origins and lost interest again with Odyssey.
i wish they hadn't so badly mishandled the future narrative, that had promise(squandered, painfully)
Ubisoft didn’t get the negative point of the saying “you either die a hero or live long enough to become the villain”
A lot of people thought Desmond was boring, and since salvaging him into being more interesting was too tall an order for Ubisoft they decided to just appease the fans by killing him off.
As someone with Celtic ancestry and an interest in history, I really dislike how the "Celts" are portrayed in AC: Valhalla. In 9th Century England, Britons that lived in the Saxon Kingdoms were basically second-class citizens that were Christianized and ultimately were to the Viking raids what the Aboriginals were to the US War of Independence (i.e. the victims). In this game that glorifies the Vikings, the Britons are portrayed as backwards people living in forests and wearing skulls and antlers on their heads while doing fantasy-druid stuff. At that point, that's beyond historically-inaccurate and is just stereotyping; in fact, I'm pretty sure those are stereotypes that have been attributed to the Welsh, Scottish and Irish for centuries.
Let’s be honest, Ubisoft wanted a game where you can split monks and druids in twain and thought no more of it and certainly thought nothing of how historically accurate it may be
Anything so the mc can be the good guy
Also thanks for the info good thing im not buying it.
The celts are responsible for voodoo style "cursed symbols" dotted around the map
And that's not even getting into the dlc about bloodthirsty cult of druids worshipping -checks notes- the pre-christian irish mother goddess of rivers...hmm...
Honestly, who gives a fuck.
Aboriginals?
You hit a point I couldn't quite find the right words for: "climbing all over elaborately realized cathedrals and palaces" vs mud huts and such. Thank you for that. Ad besides, it's not about playing "as an assassin," it's about intrigue and mystery. The historical events are not the focus of the game, they are a backdrop which should provide a context for what the characters are motivated by. Even AC Unity, for everything everyone hated about it, got that right. The French Revolution is going on through the course of the game, but the main character's don't actually seem to particularly care about it. It's more about preventing figures from using it for their own gain. You're not a badass taking your place in history, you're a shadowy figure lurking in the background, preventing others from doing so.
Just wanna let everyone know, that if they wanted to be the least bit historically accurate, which Ubisoft has clearly long thrown out the window, this game about vikings should have taken place in Denmark, but according to one interview Denmark was apparently too flat and boring for them to make a game out of compared to Norways hills and flourishing nature. Well at least the two main protags are played by Danes, so there's that I guess.
They said that this game's Ireland DLC is going to convey the "dark, mysterious and druidic" nature of Celtic Ireland or something like that. This is the 9th Century: Ireland had already been Christianized for more than 400 years! They basically just looked at druids in Dungeons and Dragons and thought, "Yeah; that's what the Celts were like" while also happening to have the Celts in the main game be basically every stereotype ever attributed to the Welsh, Scottish and Irish by the English rolled into a really offensive caricature. Seriously; it's all mud-huts in forests and people wearing antlers and skulls on their heads.
@@matthewmuir8884 Next you are telling me the vikings in this game have horns on their helmets.
@@PikaLink91 They don't; instead, apparently, few of them even have helmets (that old media excuse of "we need the audience to be able to see the main characters' faces" even though the helmets in this period were open-faced).
@@matthewmuir8884 I suspect it has less to do with D&D druids, and more to do with some guy from marketing going to the executives with a chart and saying "So The Witcher 3 made a lot of money...".
@@matthewmuir8884 Well we wouldn't get epic braided viking hair straight out of the series Vikings if we covered them in helmets afterall. These days, Vikings is the popular depiction of vikings, so that's what we model them off.
I remember an artist guy in Denmark made a "modern" exhibition about vikings a few years back where he sculpted representations of the bloody norse warriors that looked like they were taken straight out of Vikings as well, and he naturally got a lot of flag for it from historians, but he defended himself saying it wasn't MEANT to represent historical accuracy, but to be entertaining for the kids and teens visiting the exhibition. That THEY were whom he had made it for. In other words, draw the audiences attention with what is popular.
Every time a new AssCreed game comes out, I watch every video Yahtzee has done on it in preparation for it, and boy has it fallen from grace.
You can really see the downward spiral
@@Jame5man Their logo makes more and more sense with every new game
I just his comment of "Something new and original" for the very first one. Oh, if only he knew back then.
This aged well lol
A leopard wearing a scarf? That's almost as silly as putting a hat on a dog!
(British gent voice)
Humph. Don’t be absurd, man. Hats on dogs, that’s just....silly.
Have you played Hat Fall?
Bro, get this, *A monkey wearing a suit* now ain't that the silliest thing you've heard in your entire life! Who thought that??
It isn't even historically accurate anymore, since they're trying to pigeonhole all these game mechanics onto increasingly ill fitting occupations.
This game was developed by a multicultural group of extremely large beards.
No Black Beards though, they worked on Black Flag
@@jbardouc808 Can we get more of those beards back because that was the last actually good Ass Creed game. And that came out SEVEN years ago.
No no, it’d be a group of diverse cultures, beliefs, sexualities, etc. etc.etc. ..... AND varying facial hair lengths.
*Neck Beards*
This game was developed by a multicultural group of 80 grit pubes
0:08 I honestly really recommend Jacques McKeown series from Yahtzee, audio or written. Listened to both and they are phenomenal. Having listened to a ton of audible stuff, Yahtzee is also the best and most engaged reader on the platform.
"But now you get to know how all the names are spelled." Honestly, that IS a benefit to me.
The Valhalla Calling Me song and associated video made this game look way more interesting than it actually was.
the word "Civvie" came up on the screen and for a moment, I forgot it stood for civilian. Thanks cv11!
I have a friend at work who has been absolutely obsessed with this game since it came out.
Suddenly I really want an Old West Assassin’s Creed. Seems like a fresh enough setting for Assassin’s Creed to recapture the magic...
Honestly I’m not the worlds best writer, but I bet I could bang my head against a keyboard for a bit and come up with a great one game+expansion send off for this series that wraps it up, kills it, grinds up it’s corpse, and fertilizes the gaming worlds soil.
They won’t and they shouldn’t.
The worst part of Assassin's Creed Vallhala is the fact that they've put mountains in East Anglia, the only thing breaking the horizon line is a nice tall tree my friend, apart from that it's less bumpy than a pancake.
The idea that ubisoft is taking "creed" franchise in the direction that can be easily adopted into a themepark is highly concerning.
You're about 4 games too late to be concerned about that.
@@anarchyjinflames And now they're making Assassin's Creed Infinity. See? it CAN get worse.
Hey just curious Yazhee, let's say you HAD to make an AC game; where would YOU put it in history and what would you include in it?
Part of me wants Japan for a samurai vs ninja thing. Especially ninja to go back to stealth. Or what would kinda be interesting is if you could play as EITHER samurai for charging in swinging your sword, or ninja for sneaking into places, poisoning a meal and sneak out while your target chokes to death.
It says a lot about the series that Yahtzee says "Assassins Creed: Deadwood" and I had to pause to think if it already exists.
I always did think that it was weird that Vikings got a free pass on the whole invasion, colonization, and slave trade thing. Maybe because they do it mostly to other Europeans, or that they didn’t end up becoming the main power on the continent or perhaps people like to draw parallels to Vikings and Native Americans.
I picked this one up and have done practically nothing related to what I was supposed to be doing. Faffing About Creed indeed.
"There isn't really a stealthy way to pillage a monestary."
Sure there is. Sneak in and pinch all their shiny shit without being noticed.
This is the game that Ubisoft said they need to be a success or they'll be on course for the closure of the studio. Where are those bankruptcy forms?
Really? I highly doubt AC games make that little.
Well, we all know this Hollywood style accounting: "Oh no, our game has made only 0.9 billion dollars and we needed just 1.3 to break even. Do you have any idea about the size of our cocaine budget? We need tax breaks and government subsidy to merely stay afloat"
AC Valhalla for pc is on Epic Games.
I'm really glad I normally stay away from ubisoft sandbox games, because when I very rarely decide to play one I can enjoy it. "They're all the exact same with different hats" is definitely true, but when you don't play every single one that comes out they can still feel somewhat fun cause you're not burned out from playing with same damn game five thousand times.
It feels so strange. I used to be so into AC and the community surrounding it. I used to watch discussion and speculation videos, obsessing over leaks. Once I realized that the series wasn't what it once was, I gave up on it. It is just the same generic ubisoft formula over and over again. I'm so glad that I moved on.
Zero Punctuation Norwegian black metal track name of the week: *Cleave Motherf%$£ers In Twain* (sung by *Blood Of Conquerors* )
Zero Punctuation indie rock track name of the week: *Don't Kill Civilians Or You'll Desynchronize* (sung by the *Mating Walruses* )
Zero Punctuation neo-folk track name of the week: *Stole Moi Pig E Did* (sung by *Multicultural Team Of Extremely Large Beards* )
Let's give credit where it's due, Assassin's Creed didn't have Ninjas yet.
Yet
I can almost bet ubisoft looked over at ghost of tsushima and said "Shit! Why didn't we think of that?!"
Maybe if we have that Assassin’s Creed can focus on Assassination
The closest they got was Shao Jun from the side scrolling AC: China spin off.
They can't, because in certain periods of Japanese history, their houses were designed so people couldn't climb them.
I loved AC 1-Brotherhood for the actual Assassin part of the whole thing, I played Black Flag as a fun pirate adventure but the fact the series is still going absolutely baffles me
I haven't played the series since Black Flag, but I'd totally buy Assassin's Creed: Deadwood
Can't wait for "AC in Space", where it's the ultimate realisation of Ubisoft's dream to have infinite boring side missions showered across the entire universe.
I mean in black flag you just find an assassin uniform and they seem chill with it so them handing out hidden blades really isn't that farfetched in this clusterfuck of a narrative
not arguing, but in black flag you have the sight/vision which technically means you are an assassin ancestor ( I still don't understand this eagle magic they are doing now, seems like someone at Ubisoft just said put drones on all the things!!!) … also they were not "chill" with it Mary Reed had to kiss their ass vouching for you convincing them you could be useful hence the " you are not welcome here Kenway" until you eventually proved yourself by destroying the observatory despite your greed. also they pay you to do assassin stuff like a hitman not a brother. it's not perfect but they kind of make a big deal about it, they even try to teach you the meaning of "nothing is true, everything is permitted." like I said it's got it flaws but it's not even a microscopic bit as stupid as "look at this guy, he seems cool, give this man/woman a blade!!"
I thought it was the Templars that gave Kenway his blade. They just had a box full of the things knocking about.
You weren't given an assassin's blade by the Assassin's, the Templars gave you a pair when you first meet them because they want to see your skills.
The actual organization of the Assassin's are very hostile to you for most of the game, with only Mary Reed supporting you because you have the vision powers and paying you to kill Templars. Nothing you did was for the guild up till the last third when you have a change of heart.
All jokes aside, I would totally play an AC: Deadwood.
Who wouldn’t want to be a gunslinger-assassin?
Now I can finally find out how Davesham Derby is spelled.
2:30 i just realized the white lower half of their faces was a mask. I always thought they just had weirdly big smiles for whatever reason.
Assassin's Creed: Deadwood would never happen, because that would be fun.
Red Dead Assassin.
As always he gets all the right points. The only thing I managed to do to avoid the idiotic desynchronization due to monk slaughtering was to pace myself while doing it. For some dumb reason if you wait a couple seconds before slaughtering another civilian you still get the message but never actually desynchronize.
As a viking i can attest to the authenticity of the words horgen borgen. We do use them. Yahtzee has done his homework.
At least Ac Rogue had the whole playing as a templar aspect.
🍦?
We need assassins creed WW2 where you are Christopher lee sneaking around hidden blading Nazi's
That leopard in a scarf did some heavy lifting, Yahtzee. Really brought it all home.
They made an effort to be historically accurate sure, but they also sat there and said "well we wanna dual wield two handed swords which are just blown up versions of one handed swords which look ridiculous and are inaccurate as fuck in a time period where they were rare" or the crazy amount of fur Danes and Norsemen wear which is only the start of the problems with the armour (yes some did wear furs but seriously, every other Dane with a speaking role wears a bear rug around their neck). Not to mention that the time period is all chopped up and then the Isu inserts which are obligatory now.
OH and the portrayal of the Picts was atrocious and Roman propaganda-esque, they made some sort of an effort to be even keeled to the Danes but the Picts were all just barbarians who wore bones everywhere like the barbarians that they actually weren't shockingly enough.
Ubisoft... if you wanna do a fantasy game set in a time period, just do it. Change your disclaimer to say it's not accurate instead of it is and have FUN. Remember that? Fun? Let Assassin's Creed die or give it a break and just make a new IP or something idk but whatever this is now isn't working, and continuing to do it won't make it better bc you're stuck in a realm of mediocrity and checklist gaming.
Hahaha “tried running the steal option across my party, but it’s hard to talk with your shield between your teeth” hahahaha
Funnily enough, they missed a good plot point here -- 'WHY you need to be sworn in to get the hidden blades' sort of thing, like this Protag was such a murderous fuck up they had to make sure they didn't get anyone else like him. Would be cool if we essentially watched one of these guys even battle against the order. Say the guy who gave you the blades was a real important dude, but not that smart. Have the plot be that all your pillagings and burnings are going to get HIM in trouble too, so he has to try and stop you to keep shit swept under the rug. A nice meta plot about how even in freedom fighter circles, the concept of human ego and the need to protect ones positions can make one act oppressively.
If you're going to chastise the player, make it fun.
Assassin's Creed: The franchise they keep telling me is "really good this time"
The first few were pretty good. Around the time of the American Revolution I stopped caring because it’s just not fun climbing around on colonial style buildings.
This game is noteworthy of its modern day
It finally put the series back together
I thought the assassins had their mouths open super wide and now I can't unsee it
I thought that was precisely what they were doing. If that's not it, what /are/ they doing?
@@Exkhaniber the black part of their faces is the shadow of their hoods
Damnit Yahtzee! Now I want to re-re-re-re-re-rewatch Deadwood AND play AC Deadwood.
I don't know why Ubisoft bother with all the historically accurate stuff when they're not very good at it in the fist place
Just look at how they handled the "Celts" (i.e. the Britons) in this game: it's basically every stereotype ever assigned to the Irish, Scottish and Welsh all rolled into one deeply-offensive blob: backwards pagans living in mud-huts in forests, wearing skulls and antlers on their heads, and doing crazy ritual stuff you'd expect from a fantasy druid. In reality, the Britons that were living in the Saxon Kingdoms were not only Christian (and in fact had been Christian for far longer than the Saxons), but they were second-class citizens in Saxon societies, and they were treated just as badly by the Vikings.
@@matthewmuir8884 That sounds extremely painfull
Also is the briton/welsh as second citizens actually real? This is the first time i hear it
@@dirckthedork-knight1201 Someone told me about it and pointed to some books on the subject. I have yet to read them and truly fact-check, but I intend to do so. According to them, the treaties and laws written as part of Danelaw (the viking-controlled areas of England) included laws saying that Britons living in those lands were not to be seen as the equals of Saxons or Danes.
@@matthewmuir8884 Hmm interasting it appears that the idea that the Welsh where mostly unteached by the Norse raids by comparison to all the other British peoples was not as accurate as i originally thought 🤔
@@dirckthedork-knight1201 Oh; the Welsh did retain their autonomy in this time. I'm talking about Britons that were living in Saxon-controlled territory (i.e. England).
I know I sure appreciated the scarf clad leopard.
Really broke up the colorless monotony.
I thought the hooded figures were smiling really big for most of the video.
They'd have been better off setting it somewhere like Iceland or Greenland, then you could have a storyline where you go with Leif Erickson to explore Vinland
"There's not really a stealth way to raid monastery"
Well technically there is, you just don't raid. Every monastery I've come across, I've just sneaked in and killed all the guards with my bow or hidden blade. Unfortunately though, the game forces you to raid at one point as you need a buddy to break down the door to get to the stuff. But if I am doing 95% of the work viva stealth methods, I would say that counts
Can you Name a single series that comes out with a new installment every year that's any good? Because I cant.
Ubisoft: Historical accuracy! Nuance! Diverse team of beards!
Also Ubisoft: Vikings totally had a warrior with an American accent that attacks by playing baseball right?
Like don't get me wrong, Cody Bellinger's out of place cameo was about the only thing stunt casting wise that could get anything new out of this series, but it's hilarious in a "The corporation disclaimer doth protest too much" kinda way.
They say historical accuracy while portraying the Britons (the "Celts") using every stereotype that has ever been assigned to the Irish, Scottish and Welsh: backwards primitive pagans living in mud-huts in the forests and wearing skulls and antlers on their heads while doing sinister fantasy-druid stuff, when in actually, Britons living the Saxon Kingdoms were Christian (they were Christianized hundreds of years before the Saxons were), and they were treated as second-class citizens by the Saxons and the Vikings (in fact, sections of danelaw explicitly state that they were to be treated as inferior to the Saxons and the Danes).
Congratulations ac 2024 is japanese based we hit 3 points in the chart with pirates in 4 vikings in valhalla and ninjas in the new one not long before deadwood
True, the desynchronization when you kill civilians is really pointless. Also, there's really no good excuse for keeping looting monasteries later in the game.
1:03 OH GOD! He said it again-
Expect AC: Yee Haa in a few years from now...
The not killing "civilians" thing during raids really took me out of it. Hell, I didn't even kill the civilian on purpose. He wondered into my line of fire when I was targeting a guard and I got the warning to not do that any more. W T F?!?!
How many Assassin's Creed games have featured on Zero Punctuation now? And I still think the hooded Assassins' faces are a giant gormless : D rather than the top half of a face cloaked in shadow?
Will Destroy the Galaxy for Cash was actually really good, listened to it and Will save the Galaxy for food while I was at work earlier this year and I loved the way pilots swear using math terms like ply short for multiply because swearing was banned. "Go forth and Multiply."
Wait did you finished the game? Yahtzee. I heard this game has a bigger world, a way longer and more boring campaign than Odyssey, and away worse loot and grind system than Origins.
Ubisoft devs are like "Well we sure can't make a good fucking assassin creed game, might as well make very very bad but functional one that everyone won't even bother to remember."
I just finished it the other day and I enjoyed it much, much more than Origins or Odyssey. I don't think the larger plot is all that interesting, but each area of the map is broken up into its own arc, with each having their own individual stories that end up tying into the larger plot by the end of the game. It's the first time since Origins or Odyssey that the game didn't lose its momentum half-way through for me, and really just felt like a Viking adventure to "pacify" England. Bringing back one-hit kill assassinations also helped to bring back some of that stealth action that was missing from Origins and Odyssey. - Nick
Fun fact: Norsemen usually wore very bright colors in thier day to day lives. And they really didn't wear furs or bits of random leather on thier wrists.
Every Assassins Creed starting with Origins has made me feel like just some dude, and not an Assassin: you don't need to fear groups of enemies, or sneak around, or be clever in any measure, so the whole experience is just...dull.
"you don't need to fear groups of enemies, or sneak around, or be clever in any measure"
In fairness, no assassin creed game has ever really accomplished that.
@@shadowmaydawn I was just gonna say that. Ive play 3 Ass games and finished one of them at no point did I feel like stealth was mandatory, hell some of the so called assassinations are very public.
@Mahanbn I can't say anything about Unity but I have played the first game and my point still stands. You can easily fight off enimies using counter.
@Mahanbn What? No it does not. The timing window is huge and there is no consequence for missing it as you will just block the attack. The only exception is if you use the hidden blade.
I played the AC 1 many times and the skill ceiling for that game is really low.
@Mahanbn Dude I played the game since it first came out and fought those guys many a times before. Your suggestion is incredibly redundant. And really they are not that much of a challenge. AC 1 is not a difficult game. Reviews and gamers at the time all admitted that the game can be easily beat.
Y'know what would be kinda cool for an Assassin's Creed video game? If you played as an assassin in the distant past and future. That way, when Abstergo would try to overtake the world, you can use pilfered versions of their genetic history machine to review past tactics of your assassin ancestors, modify it for the future warfare, and be a cool assassin with futuristic tech in a cyberpunk metropolis. It'd be about combining the old with the new, reinventing old tactics for the new wars to wage. Maybe set the game with a few different missions taking place in areas like Rome, Persia, Kyoto, and even friggin' Hamburg or Berlin for a way to learn how to use optional concealable firearms.
For me, Assassins Creed has become the default game that gets thrown in when you buy a console.
I get AC:Odyssey with my graphic card. Coenciedence?
We actually have really nice beaches in northern Norway. Just too bad they're always cold...
Awful lot of Birthday references Yatzee, did someone forget a special date?
ngl I'd prolly love if Ubisoft took a hard left turn and made Assassin's Creed Deadwood (AC in the Wild West)