Why Gundam's Hero Shooter Died So Quickly
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- เผยแพร่เมื่อ 27 ก.ย. 2024
- Gundam Evolution was a 6v6 games that had both the hero shooter fans and the Gundam fans hooked on getting the chance to play on an Overwatch style game, but there was so much that went wrong with Gundam Evolution that unfortunately slowed down all its momentum and left the game completely abandoned
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There were two major issues:
1. New and Returning players got a ton of free stuff while active players were shafted. I used to grind out the battle pass for the first couple seasons, but there wasn't an incentive to keep playing.
2. Lack of post launch advertising. After the initial boom, it declined more and more.
I'm still salty since they added my favorite Mobile Suit (Zeta Gundam) right before the end of the game. Playing the Zeta Gundam was the most fun I've ever had in any hero shooter and it was taken from me 😢
@@lyricalsnowfall and region lock. Due to some copyright issues, some countries couldnt play the game at all
Serious gundam gamer here, loved this game, it's a crime they cut it. Thank god it's being revived by a fan project.
hate how crap it felt though bo2 was more fun than this. sucks bandai dont wanna ruin the cash cow of boost. so we gotta emu it on pc to just play xboost rn
I sadly smell a cease and desist
@@najlitarvan921 Doesn't seem very logical but wouldn't surprise me
Fan project?
I personally really liked this game im not a huge fan of the hole slow control thing and I know that's like the point it's a hard sell to me to commit to that and also get my friends to play with me.
The reason: They hype players with new stuff only for players to not have access until they pay and grind the battlepass (I blame the Overwatch business model). And you also cannot try out new suits in practice mode until after 5 seasons.
Don't forget region locking. And even not selling outright in certain regions.
Yep, the awful monetization system kills the hype. Also, Bandai
Honestly not solely what killed it in my opinion, I wouldn't have a problem with the grind system they had if not for the fact that you just didn't get a lot of in game currency with each season.
For me in hindsight it felt like mid way through the games life (I feel like mainly around the release of dynames) they just knew the game wasn't gonna last cause every season felt like it had less and less to it. Like the guy says in the video there was no real incentive to play the game. For me the main reason it flopped was because they just got complacent with development, the balancing was so out of touch and you could tell it was purely based on in game k/d stats. They made zero move to actually improve the game itself with no new maps for 3 seasons, and bugs and connection issues were rampant throughout the games life span. Combine that with the looming launch of GBO2 it's days were numbered.
P.S. it was so funny to me that everyone was like "gbo2 is so much better than evo we're finally gonna get a real Gundam Game on steam!!"
Then GBO2 actually releases and it's now one of the worst rated steam games ever lmao
ah Bandai
How can you blame the ow business model when the game is free, you could unlock hero freely and you spend money only on cosmetics
Wish the game had better management because the gameplay was pretty fun.
Problems that caused the low player numbers:
01) Almost no advertisements outside of Twitter. (Super lazy in the advertising department)
02) Playable MS roster is so few and not the MS everyone wanted.
03) GBO2 snatched majority of the PC players away. (Not surprising)
04) The old DAILY & WEEKLY missions was so tedious or too much of a hassle, it didn't appeal to casual players since it doesn't respect their time.(Had to play specific MS to complete mission)
05) HQ Mode made people get fed up due to the unnecessary long match times.
06) HQ Mode has a huge snowball effect, effectively demoralizing players on the losing side.
07) Matchmaking is stupid to the point you get teamed up with lower ranks despite being way waaaaaaaay higher than them.
08) Not much incentive to make old and newcomers to play longer. (No capital gain & no acct level up rewards)
09) Skins of MS and weapons are so generic and lackluster. (Just add stripes or only single/two color pallete swap)
10) Too many region locked Countries can't play the game.
11) Few maps. (Repetition in same old maps)
12) Voice lines only in EN Dub. (No options to choose other language dubs)
13) There's no representative MS for ZZ, X, V, G and etc.
14) MS abilities & mechanics doesn't make sense lorewise to most Gundam fans. (Exia acting like Genji, throwing GN Daggers instead of using GN Rifle)
15) Unable to rejoin match when you suddenly got disconnected.
16) You barely feel the damage until you check your HP.
17) Guntank almost always gets you the MVP of the match at the end, if you're decent enough.
18) Balancing is so stupid that you'd think that they're not listening to the players, effectively making some MS to be useless overall and not being picked by players.
They should've released MSGO (Mobile Suit Gundam Online) Worldwide instead.
Way better due to the 50 vs 50 matches.
I've heard of Online and seen a few videos of it, was it good?
@@Noname-zq1rt
Really good since it's a 50 vs 50 Gundam game. (Could go 52 vs 52)
Lots of videos shows how fun & chaotic it is.
Sadly the servers available are only from Japan and Taiwan.
Region Lock in Japan.
Taiwan server, you couldn't understand anything and registration is very picky with the email service provider you use.
That or Gundam supreme battle in mobile, I'd recommend the taiwan or korean version in Qooapp. Though idk if it's worth playing for you guys or not
@@Noname-zq1rt You would of hated MSGO. Unit acquisition was gacha (literally) and also silver/gold rated so you needed the gold one to get the "real" version of the character with better weapons and stats.
GBO wasn't out on steam at the time of EVO and it didn't review well either once it did come out.
Or just resurrect Battle Operation Next. But this would easily drive away all the players of the Extreme VS, yet they sparingly release the Extreme VS line to the wider world so I don't see the reason why can't they just bring GBO Next back from the dead?
>an impressive lineup of video games
>shows GBO2
We're off to a good start.
Hey, it did outlive Gundam Evolution on PC. It's doing something right.
@@jackaholic6050 Outlasting Gundam Evolution is not an indication that you're doing something right. It's an indication that you've done less wrong.
Honestly when I think of an 'impressive lineup', titles like Zeonic Front and Lost War Chronicles are what come to mind.
GBO2 IS great though, largely suffered from a terrible launch too though, and some match can feel pretty frustrating. Also, at least you can unlock at least 80% of the suits without problems.
@zombieplus1423 Then there is a ton of 'less wrong' that Gbo2 is doing. Even despite the bad launch and mismanagement, there's still at least 2000 players playing during peak hours. Having interesting mechanics and a more solid mecha gameplay did wonders to keep this game alive until now. It's also significantly more f2p friendly than Gundam Evo, though you have to be willing to grind.
only one that good is lately is the versus series. exvs2 xboost is fun although you got to do some bs to play it on pc.
The reason why Gundam fans didn't like Evolution isn't the fluidity, despite being giant mechs, in the lore Mobile Suits are fast and agile as hell, that's why they almost completely replaced fighter jets and tanks.
The reason why fans didn't like Evo is the lack of immersion, Evo matches don't feel like battles in the Gundam universe, the maps are too small, and there are no zero gravity space maps. Not to mention that a Gundam game requires a story driven single player campaign.
Considering all the potential interesting Gundam settings out there, the fact they went with completely generic maps was weird. Like woooooOOOoooh its PORT CITY!! Why couldn't that have been Torrington Base or something with the wreckage of the Shamblo somewhere as a cool set piece?
Eh it depends, I personally like Gevo more than GBO2
The maps are so incredibly bad. It feels like they are made specifically for MSs to fight in, which makes absolutely no sense. One main point of the series is to portray the cruelty of war and one way of doing that is to have these gigantic machines fighting within cities. In evo it just feels that the map is so dead, I can't feel that I'm fighting in somewhere human should be present, it's just to fake and kills the immersion
I have no faith with Bandai Namco when it comes to multiplayer games. They're a money hungry corporation who focuses only on the monetization of games rather than the quality of the games themselves
exactly. Sad too since the game played very well but died because namco cannot run a game like this to save its life. At least modded community servers exist
Yea...think they should use the Franchise and go back to a larger Single player campaign style.....Allow players to play though the actual series. IE Gundam Crossfire.......that game I love.
Owned by Bandai, it was bound to fail no matter how well they did
The 3 main reasons why Gundam Evolution failed.
1: Not enough advertisement for the game to draw in new players.
2: Lack of management to keep the game interesting balanced.
3: Developers made to shift priorities on the Gundam Metaverse project. You know, the VR beta that had everything Bandai had been working on leaked to the public via hackers that found an open door through the VR project?
Suffice to say, the game had failed even before it hit the ground running.
Oh, and keep in mind that the people who complained that the Mobile Suits moved too fast are the same people who played Gundam Battle Operation 2, where every Mobile Suit moves too slow. Actually, I think I'd put their speed on par with how every unit moves so slow in New Gundam Breaker.
And the fact that you can't melee for non melee specialized units like, the Gundam and GM literally had beam sabers sticking out of their backs.
They kneecapped the game from the start with poor marketing. I knew people who were into both Gundam and hero shooters who simply didn't know it existed.
Good summarization of its downfall, Bandai really screwed up big with this, it has the potential to be one of the best hero shooter on the market but sadly ruined by corporate decisions.
Launching it weeks before Overwatch 2 is already a red flag, not to mention that no global launch in the beginning but region by region, till the end of its line some region still couldn't play it.
Problem with balancing units, tried to follow Overwatch's style of balancing but let just say it didn't go well, take the Nu for example, it was severely underpowered since launch, they buff it slightly better only to then nerf it again which make it worse than before, meanwhile units like Barbatos remains broken till the end
Predatory monetization, pretty much explained in the video, units were locked behind a paywall with no way of earning currencies other than grinding BP or spend real money on it, meaning if you are F2P you will only have enough to buy 1 each season, oh and don't forget about loot boxes and skins as well, people spend hundreds just to get Char's Zaku II skin for Zaku 2 Ranged.
GBO2 launched like 6 months later on Steam did took a toll of its playerbase, even though GBO2 was plagued by issues far worse than G.Evo it somehow able to retain more players compared to G.Evo, G.Evo had like hundred or two daily meanwhile GBO2 had 2-3K players at peak and somehow GBO2 able to last longer than G.Evo.
Rest in Peace G.Evo, you will be remembered
There was a calculation done for a “guaranteed chance/amount of points” to get from boxes to afford the unique skins, it was estimated at maximum to be 400 USD and minimum to be 100 USD… Take that as you will.
The real reason was we wanted a gritty mech shooter. Instead, it was a Overwatch ripoff with dodging (probably the only unique thing that destroyed by the need to add extremely oppressive units that can one shot like GM Sniper or do a two hit stun combo that kills you in one second).
I give Bandai enough money without buying digital versions of things I own in plastic. I also got random disconnected during launch so many times that I ate a 24 hour soft ban.
7:25 I think about fluid fast paced dynamic movements is not the issue. In japan, gundam got game called "Gundam Extreme Versus" and its all about battle in style. The difference between Evolution and versus is in versus game, you can see what your robot doing when you playing it because it using 3rd person perspective
players wanted a gundam game, not overwatch with a gundam skin
Never even got the chance to play since Namco decided some region should be locked out of the game.
While monetization was a problem, region locking the game was their biggest issue, cutting out regions that would have brought in thousands of players. Quality wise it was really polished compared to the other online Gundam games, but it was extremely hard to access the game, and then when it was more available, players were faced with having to catch up to other players who had been playing for longer, had more suits available and experience. I don't blame the game or the developers, they did an amazing job recreating the fantasy of Gundam. But delivery was a mess, and now we are back to Battle Operation 2, that has some really cool ideas, but doesn't feel as good to play.
I miss this game, For being made for the west it was abandoned way too soon to be able to promote growth beyond the niche player base composed of gundam fandom fans and veteran overwatch players. The lootbox system was cursed although the cosmetics by the end of its life were the best. Alot of QOL things came on the final shooting the last half season before its shutdown. Loved the competitive gameplay with each suit having its place on both old suits and new suits. Met a friend whose main was Barbatos his gamertag was Barbie, he had a foul mouth sure but rocked with that mace countering entire pushes and objective grabs. Im glad to have met him for the time we had with g evo and gbo2. Rip Barbie miss talking to you man, see you in the next world
Another thing that factored in Gundam Evo's downfall is the lack of marketing. They didn't promote it that well, if at all.
And hell, during Gundam witch's airing, the season that brought a whole new wave of Gundam fans. The only G-witch thing in the game were some profile icons. They never put aerial in the game, thus there were no attempts to redirect the Gundam witch fans to Gundam evo. Even the COD collab skins have at aerial. Along with the original Gundam.
It was so funny seeing Kamfer being the last suit, like sure it’s a sick-ass design, but a year later and there was zero intention of adding aerial? Really?
The best 43 Killstreak i got was with Sazabi shotgunning back to back while holding point.
But i could tell the microtransactions was gonna suck.
Man I remember when they would actually have cool skins in the game, like the GM Sniper II White Dingo skin, but you could only get it through 3,000 of the currency you'd get from dupe skins from loot boxes. On average you'd get maybe 10-20 of that currency per box and the skins were limited time so good luck getting it. I think at some points they did give away the currency a couple times but it was only like 300 of it.
I'm pissed that they completely removed this game, I know it was free to play, but myself and other people spent money on this game, and now it's just gone.
They couldn't even let us play bots or do peer to peer multiplayer? They just take it away from us completely? That's so fucked.
As a gundam fan, what trully got me off the game was not the monetization or the connection issues, but how the mobile suits were portraited into the game and wich ones got into the game. Like seriously, a GM-sniper, a standard Gundam and a Doom trooper makes sense, but do i need 4 diferent versions of ZAKU ? Whe the game got announced i thought cool, wanna se how the likes of Ryzel or other support types units would be translated into the game and i have to say i ended up disappointed
The grind and constant monetization is what got old quick for me.
It sucks cause I genuinely ENJOYED playing this game before I just stopped completely.
Bandia also does the tales of franchise and those games are some of the best and intense and storytelling I have ever seen with amazing convoluted side quests that leads to amazing results and they treat them like they're the unwanted stepchild.
Been a while since I tuned in great video. I had played the game near launch and towards the end of its lifespan. My bastion of hope is Mecha break as for a good hero/mech game looking forward to it's launch.
I think someone needs to make a deep dive into an issue I notice mostly in shooters. Have you ever noticed that it is the MOST fun in the first two or three days? Then it devolves into the same 3 characters, the same 4 guns. Gundam Evo even had it, Barbatos just stunlocked people, and it was in every match... Winning is good and all, but does no one miss playing WITH the community and not against it? Like even the ALPHA BUILD of Delta Force has a zero recoil gun problem. It's not even OUT and people are playing it like it'll get them a tax deduction.
Y'know; while i think it may never happen, I would be down for a 40$ price Gundam Evolution with all the suits,Micro transactions,etc be unlocked as you play. maybe in a far off future i can see the possibility.
I really miss this game. I bought the pass once you got enough to get the next one, and enough for 1.5 amount for another ms. The gameplay was so fun
I loved this game in beta and when it dropped 1.0, but man, it fell off fast and hard. So sad.
I really wish we had a Mechwarrior type game for gundam, something other than this game or gbo
I did hate how many of the cosmetic’s were simple recolors. I liked the flashier ones that would radically recolor or even slightly change the appearance of the Mobile suit like the Prototype Gundam skin, the Pale Rider Space type skin
I really miss this game had so much fun with barbatos this game pulled me into gundam a little
u could play with others on custom servers
If I remember correctly, If you were to buy every single new mobile suit that got added into the game before it was shut down. You would be paying over $100. For them all. Also, the developers even said that they were going to introduce new and easier ways to get free currency to buy new mobile suits. Until Bandai stepped in and said no. Which was proved with a data mine. They had it all set up and ready for that upcoming season. But somewhere along the lines, Bandai made them get rid of it. The developers loved the game and Gundam franchise and you could see it. Bandai killed that all. Add to the fact, all the trouble Overwatch 2 had and still has. And Gundam evolution could've maybe surpassed it. I don't need to get into why Overwatch 2 didn't do so well, that's very well documented. But for such a threat it was to Evolution only for Overwatch to fail massively, at least fan wise. Bandai had such a golden goose in their arms, and abandoned it before it even had a chance. Had these very issues that have been addressed in the video been fixed. It would absolutely still be alive and maybe even have brought over many players from Overwatch 2. To this day, Bandai has never been the same to me.
The only time my PSN account ever got hacked through all online systems that required an account came literally while playing this game. Twice. That didn't help my play time with the game. No issues after stopping. Coincidence or not, I decided to not chance it again.
I remember my hype when Gundam Evolution first release.I go straight to town buying Ps5 just to play it and when I want to download it and the system says not AVAILABLE IN YOUR COUNTRY..... What a joke~
Its a shame, because this game was really really really fun
I spent 20$ on this game to later that night recive their server shutdown announcement
The game didn't even launch om my country soon enough for me to play, such a shame.
Also not to mention the poor balancing for some of the Suits. Like Barbados could insta kill you with no effort and And escape with little punishment, Unicorn was basically a really hard to kill tank, Nu's abilities tracked you Aggressively Heavy gundam could shredd you easily, Zaku Malee could 1v2. These are just some off the top of my head
Zaku melee was so dogshit. Exia was miles better and I was actually top 20 in the world with him 😭. The only unbalanced unit was unicorn tbh. Nu gundam was also pretty dogshit untill it got Ult
No? Most of the suits were relatively well balanced. Barbatos, the one you mentioned, was pretty easy to counter. The suit was loud which means that teams and players could easily pick it out. The suit had no ranged offensives whatsoever, which means that players could effectively just dash away from a Barb player and gain the advantage of having a literal gun. Unicorn wasn't tanky at all, it had 800hp which was the lowest amount for a suit to have and it's passive ability of healing barely helped that. Nu's funnels were pretty bad when they got buffed but they were pretty alright before the game ended, you just had to keep moving. Heavy arms was just keeping distance and knowing that he's easy af to headshot when he was double firing and Zaku Melee just needs people who could walk/dash back to easily counter him.
@@Bazskua
Before the Nerf, Dozzle's Zaku was way better than Exia.
To the point you'd wipe the enemy team more often than Exia.
After the Nerf it became useless.
Don't forget the God among all mobile suits: the Guntank
I could raw dog a whole team with my boy the Guntank and just keep getting away with it with all those dashes
Barbatos is a newb stomper. He ruins low skill lobbies but is VERY hard to play at all the better the player you're fightin is. He's not that good vs better players
Heavyarms was so much fun to play as
I had so much fun mastering the zaku :(
0:59 I think this is true to almost EVERY franchise that is not shonen big selling.
For instance Digimon while sure it has to share stuff with Toei, it always ends up with games being close 2-3 years after completition or closing studios working on games. For gundam feels the same, SDGO all the way back in 2009/2012 was a pretty good game that could have evolve but no, they just left it on a corner.
Those lobbies should've filled up every time someone left in casual playlists.
It's just an overwatch with Gundam skin.
I literally, since the first time it is revealed even to now, never get what's so good about it.
And I fucking love Gundam and mech in general.
Who ask for this game?
I wanted to play this game so badly.
Latency is trash in S.E.A.
Also, game looks just a bit too floaty.
WDYM. We love that the guntank is moving at Mach 10 😂
Personally I enjoyed the game, I didn’t know much about gundam but was looking for a FTP game. Was definitely fun while it lasted and the game convinced me to buy some gunpla
From a gundam fan perspective, the game did very poorly in owing the series.
1. Lack of popular MS
Till the game died, I can't believe BN didn't release any popular suit from the SEED series. Seed is probably one of the most popular series around yet they didn't even care to give their suit a chance. On top of that, there was actually a new gundam series when the game was still alive: witch from mercury. But no, there was not a single MS from the show. Imagine how many new players would an aerial or pharact or even Darilbalde attract. It's so weird that I think that they intended to save it for later releases but they didn't get the chance to and the game died.
2. Near to 0 story content for the MS.
The only part where we can know more about the MS are from the small paragraph of introduction... Yeah later you have famous lines in achievements by the MS pilot but that's it. Heck even the stickers did a better job at portraying the MS. When i board exia I don't feel like setsuna, and lines aren't even related, it's just like a random dude stole exia and piloted it.
3. Random maps
Gundam has been around half a decade and more than 50 series and in each of them there are famous locations. Be it the kingdom of azadistan from OO, YUUNIUS 7 from seed, the academy from WFM, each series has their landmarks where it signifies the history or story of the series. But in gun evo sadly, none of them are present. All we get are generic maps that could probably be from other hero shooters. Take OW2 characters and put them on the map and u will see no difference. I still don't understand why did they not use the chance to get ideas from famous locations in the series and make them into playable maps.
Others have commented on the game as a shooter, but here I am to comment it as a gundam game. Sadly, it has done very badly in terms of fan service or portraying the series.
What's more, I find funnier that the game shutdown in favor for Armored Core VI, it's all calculated lol
The games ttk was awful too, hard for new people to join....and the matchmaker blew, I had 16 loses in a row and only won 1 before I stopped for a couple months
Why there is not a game like world of tanks but with gundam mobile suits instead of thanks
I never tried this game because I never liked hero shooters lol I just want a Gundam themed RTS
Bandai should be banned from doing Gundam games, and only outsourcing it
You.... you know they OWN Gundam right?
I think the devs and publisher did not expect it to be a hit....kinda like the DBZ games they churn out just an IP cash grab, it launched over preformed but they didn't have the resources or scope to follow through. It was never ment to be successful.....good news is I bet you they are working on a legit follow up this time they will add scope to actually make a game that can hold a community and build.
They were really trying to bank in on Gundam fans hard. This is why Gundam franchise will never have a good game.
Spot the guy who has never heard of the Gundam Vs series.
@@shirakani Niche pvp arcade game franchise that only ports outdated versions to PlayStation.
Obviously most don't even know what it is.
@@nekrumzero8117 Not the point. You said there's never been a good Gundam game. You're wrong.
@@shirakani The op said that and my comment is relevant to yours, obviously most don't know about the Vs Series.
I don't think we currently have good Gundam games.
@@nekrumzero8117 SD Gundam Battle Alliance is pretty solid with similarish play to Gundam Vs.
The gameplay was really fun, and the devs really wanted to make a good game too.... But Bandai did what Bandai does.
1:48 what about TF2
Bandai Namco Horrible business model, no advertisement nor international servers and cheaters everywhere in a nutshell.
Gundam franchise is extremely anti-war. While a lot of the fan base like the big robot fighting, they also know what makes Gundam different.
By pandering to general appeal like the hero shooter and CoD, the most prowar game I have seen, Bandai is alienating the hardcore Gundam base, and by making bad gameplay decisions, alienating the general fan base.
I think good Gundam games need to have good narratives to go with. If it’s just big robot fighting without some kind of lore, it’s not going to do well. Then make the gameplay fun to attract the general players.
what loop? it was pvp only
Am I the only one that didn’t gaf about the cosmetics? I loved the gameplay, art style and maps. New characters and abilities behind paywalls do suck but the core mechs were amazing.
I love Gundam but to me the game looks like a ps3 game and very boring. Also lack of physics based destructibility is a must for these types of games and it's non existent here. I'm not even going to talk about aggressive micro transactions and loot box bullshit. The upcoming Mecha Break game seems to have the right idea though.
the fucking region lock
I miss it so much
ı miss my zaku ranged and barbatos
This game is not Gundam, but it is a good FPS. So I liked it.
lack of modes & maps
tumour inducing stunlocks
lack of counterplay against snipers
hp regen was too much and too quick making dedicated healers insignificant
inconsistent chat (ie sometimes it would blur out everything but other times it would only partially blur a word
don't forget about region lock in certain countries only.
I dont remember there bein a lot of stuns outside of very specific mechs, and personally the lower amount of healing in battle imo makes it more fun. The healers are still viable. The final update's balance and tierlist which in the modded community servers play, is surprisingly balanced. Most of the healers arent JUST for heals. A lot of their power is their utility and ability to also fight. Even the mercy/medic inspired character is still able to fight as he heals and hes pretty decent really.
DAMN RIP GUNDAM EVO 🕊️
Im a gundam fan. (i think). I own various gundam games. but for evolution, I played ONLY 1 match. and hated it. left and never looked back. Had the same thought about it not feeling like a gundam game. too fluid, fast, non mecha-like. glad its shut down. its a disgrace to the long list of games under the "Gundam" name.
Bandai really fumbled it with this one cuz i actually enjoyed the game the way it was but sadly, knowing bandai, they definitely mishandled everything, gundam evolution had massive potential but like i said they definitely mishandled it badly 😢
I have a question
Should be noted there are still community modded servers keeping the game playable by fans. THe game itself is amazing to play and is currently in a weirdly balanced state all things considered. Namco bandai made a game that plays very well then just managed it in the worst possible way, and they keep doin this with their live service games its insane. That and the game is coded really sloppily apparently.
I miss GBM
Should point out:
Ive experienced none of the issues you mentioned
The monitization is way better than the one in ow2 considering they didnt force you to buy anything
While ow2 (for a new player) you had certain heroes and the majority of the roster was locked behind a play wall that requires hundreds of games
Or if you are lazy just pay and get the characters
The skins made since considering that these are gundams and canonically they dont change their looks massively
Another very important thing to mention
Is the people who complained about the movement being too fluid and fast
Have we forgot about what exia was doing in the anime?
Or what unicorn was capable of doing?
That sounds like a lazy excuse to me as to why you would hate on the game
And finally the game was way more fun than overwatch
And had a far less toxic community that was welcoming of new people rather than literally pushint you away from the game because you decided to play a new character you never played before
Im sorry but the grind for OW2 characters is honestly way easier than in Gevo, and OW2 also didnt make you unlock the base cast if you har OW1 so a lot of people didnt have to deal with that. Even the OW characters you had to buy to not grind for were way cheaper, I think Gevo has them at 15 or so vs OW2 where it was 10 for a character and battle pass. The requirements to unlock characters is also insanely easier and didnt involve grinding premium currency like Gevo. Gevo died in part because of just HOW hard unlocking characters is. I had over 100 hours and still couldnt unlock several characters by the end.
@@isaacargesmith8217 it was 7 for me on gevo
And i dont care if u played ow1 first im talking strictly a new ow player
Terrible experience having to play over a hundred matches for A SINGLE character
While on gevo within 20-30 games u could unlock a character
Both game didn't force you to buy anything, its entirely up to your choice
In the beginning you were given enough to buy just 1 through beginner mission.
Later on you were only given enough to buy 1 (2 if you pay for the premium BP) MS per season and that is if you have the patience to grind the BP, the rest of the roster remain locked and there is no way of unlocking them unless you fork out real money. In OW2 at least you can unlock the rest of the heroes by just simply playing the game without spending, unfortunately you can't do that in G.Evo and that is one of the biggest complains from majority of the playerbase.
Not to say OW2 is better than G.Evo, but unlocking hero rosters is definitely better implemented in OW2
Both community is almost the same when comes to toxicity, discussion page is full of trolls and toxic and it gets even worse after the announcement of EoS to the point that they start discouraging new players to try the game for the last few months of its lifespan
I loved it more than overwatch such a shame
Really the gameplay was also pretty bad lot people seem to over hype it said it was good but it was actually pretty bad. One of the attacker spawn was wie open straight line with almost no cove and there really it was only one path you could good. One of the other maps after first spawn it was here impossible to group up since the mutiple spawns you could get all were about same distant form objective. They was also lot of strong choke points around the maps
I prefer gundam crossrays or super robot wars 30 at this point. Gundam fps games dont get enough love on developer side
It's Team Fortress 2,not Overwatch.
Sad
Honestly? I hate these types of games. Gundam is mecha and is supposed to be mecha, not overwatch clone. Damaged parts (like being able to pop someone's main camera and, for example, disable their scanner, or damage both hands so the mobile suit can no longer carry weapons), weighty movement, actual giant battlefields rather than upscaled generic shooter maps, the need to resupply, combined arms warfare, maybe space battles. Like hear me out, instead of usual capture points or kill X enemies, both sides started in the middle of two small fleets fighting eachother, with large ships serving as both spawn points and targets needed to be destroyed to win. Over the course of the match battle ships will move in to break weakened enemy lines or retreat after taking too much damage moving alongside accessible spawn points as well as resupply zones. The battle would've been a dynamic all out dog fight between mobile suits trying to break through to enemy ships and sink them while amidts of all crossfire. Here, already better than 90% of these games. Why can't big studios come up with something creative instead of putting a different skin on the dame game skeleton and trying to sell it as new game over and over again?
Say what you will about gundam evolution but id take that game anyday over slow sluggish gbo2
Same story over and over with companies using their big franchises with a free to play game and fail. How Gundam Evolution failed is almost a copy of how Hasbro failed with Transformers Universe. Except Gundam Evolution did managed to stay around for bit longer.
It's really the lack of imagination to capture the audience with presenting boring, repetitive and generic gameplay. Despite the source material from their franchise offers such a huge array of fantastical avenue to dive deeper into.
The thing is that the gameplay itself is very good. Its a very fluid fast pace FPS. Its just literally everything else was horrendously managed because namco bandai cant run a live service to save their life
i can tell you why it died forme opened the game play the first minute notice how a giant robot moved like freefire character how every building makes you few like you are playing like regular sized human and then i uninstalled the game and never touched since
I like Gundam Evolution
The real reason: it was a cash grab OW clone that like OW sucked.
naah, the game itself played great and didnt have alot of the issues OW has. Its issues are the same most namco bandai live service gaames have. Namco cannot run a live service to save their LIFE. THey're HORRIBLE at it, they have no idea how to support these games.
Woah, when did Andrew tate start playing video games?
reason 1: abysmal launch. like, they didnt do a global launch, they made it so only a few countries could play it. talk about fucking stupid.
reason 2: next to non-existent marketing. they really didnt even bother to try to get the game's name out there. not after the time they got a bunch of streamers to play it at launch.
reason 3: horrible monetization. already explained in the video.
reason 4: questionable balance decisions. I mean, Exia is a highly mobile melee unit, but also has a ranged attack with no damage falloff. meanwhile Mahiroo had some interesting tech, but was never truly viable. And then on the sidelines there's Methuss, who seems to be a healer-focused unit, but has subpar support skills.
I literally saw zero marketing. Like ever. I heard about it around launch on Reddit and thought to myself that it sounded cool, and it wasn't until 6 months later when I randomly passed by it on Xbox game pass never knowing it was even on there.
Me and the boys spent all of May- July going pretty hard and it was a lot of fun until the big cancellation announcement. My roommate had just bought the season pass too 😂 Sucks because you could tell the devs just wanted their players to have fun since they were pushing updates out the door even until the last month.
Loved playing as Zeta, even if it was for like 6 weeks
It failed cause it felt too overwatch and nothing of gundam
It just wasnt fun at all i love gundam and waited for release when it finally came out it was just bad zero enjoyment
Because is fps not gundam game
Imagine if Gundam tries again with the FPS Genre but with COD and TitanFall mixed in
Dude all you make is videos about games that are "dead". half of the games you talk about aren't even dead and still have a small but enthusiastic community. Why all the negativity? I like your videos :(
This one though is actually dead. Like no more official servers kind of dead. There are unofficial servers for the game but those are usually for thr niche set of people who want to play this.
Sorry to say but this game is LITERALLY dead. I really wish it wasn't cuz I had a lot of fun with it and it was still getting updates
Probably the wrong video to complain about how he reviews some games that are not dead yet. GE is completely dead, official servers are down, and many people are happy it’s gone with how BN managed it
japanese made fps games have almost always been terrible so no surprise it failed
It wasnt an issue of gameplay quality, it actually is a very fluid shooter. Its issue is managment. Namco cannot run a live service to save their life. The game is SO greedy that even after 100 hours of play you'll STILL have a few characters not unlocked if you dont pay. Luckily they're all unlocked in the revival community servers. The game died because everything about it, except its actual gameplay, had some of the worst management Ive ever seen. Not surprising, namco is constantly killing and mismanaging its live service games.
@isaacargesmith8217 that's normal for Japanese free 2 play games honestly
Coming from someone that was pretty good at the game, this game was very mechanically demanding at a certain point and too difficult for most casual players (the gundam fans) and should not have been marketed as a gundam game and more like how fighterz was handled. It was a good game, but was not good merchandise, which is how the game was treated.
Is it just me or is the game really ugly. None of my friends agree with me but everything in the game has a cheap plastic look.
Have to agree with the arenas they look bland and really didn't make it feel like you were a gaint
Hero shooters are awful.
It was generic trash.
Gundam it's not that popular.
At least not in America, that would be Evangelion.
Man, i wish they brought this back, but done better
Like, I bought ABSOLUTELY nothing, but I played this game for almost 2 months straight
its still playable in the side 7 modded community servers
@@isaacargesmith8217 I'm on console
@@EntombedToast70there’s a rumor from a known “reliable” leaker that apparently they’re making something similar, to toss into their meta verse project in the gaming section.
@@Ko-165 ??? What is throw? Meta verse???????