Your the reason why I haven't gave up on 3d designs. It's really frustrating when you can understand the program. But after seen your tutorials and how easy you make it look. It gives me the motivations to keep trying , I've gotten better thank to you.
I'm new to KeyShot and especially new to the graph system. If a picture can say a thousand words your vidio said 100 thousand words. I has helped me immensely. Thanks for sharing Esben, subbed. 👍
I wanted this exact material in Arnold for a model of headphones I created, and there was not one tutorial for it. This makes me think I may take a good look at Keyshot for the future. Great tutorial!
Hey Esben, thank you for making these! Saw your stuff on Behance I believe, and it seemed to push the levels of what I thought Keyshot could do. Great work and thanks for sharing all the tips! Lots to look through...
Thanks Eben for your great material study´s. Its a pleasure to see the process you come up with all this great materials. Please more of these 👍🏻👍🏻👍🏻👍🏻👍🏻
Hi Mattia. Missed your reply on the other video. I can't promise when I will address it, but it's definitely added to the list. Problem is that wood is indeed tough and how it should be handled depends a lot the type of wood and the shape of the model it should be applied to. My best advice here and now is to use a high-res PBR material (eg. from poliigon.com, texturehaven.com and cc0textures.com) and UV-unwrap your model in your modeling-software if possible.
@@esbenoxholm Hi Esben, yes I know, infact I hoped that you can show us a sort of method on how to approach the wood object and how to think when we are in front of it, which parameter look inside the material graph, so it can be usefull in the most of the case. I've alredy seen the video where you apply the parquet but in object is a bit different, especially because we need a close up and it need to be almost perfect. Surely a video like this one, the Material Study, is usefull. Thank you so much, the web site will help!
So good man, thank you! What HDRI were you using for this? I find your lighting always looks so good, do you have some go-to environments or are they always custom? Cheers!
Thanks! They are pretty much always custom. For this kind of look a black background with a couple of carefully positioned regular pins is all you need :)
Hello there, im a design student and I doing a rendering of a scooter on keyshot. I wanted to ask you where do you manage your ground shadows since I ve seen that you turn them off on your preset of adjustments. Thank you!
Im a design student from korea.
your videos are truly helpful. thx.
Your the reason why I haven't gave up on 3d designs. It's really frustrating when you can understand the program. But after seen your tutorials and how easy you make it look. It gives me the motivations to keep trying , I've gotten better thank to you.
Wow, that is really nice to hear. Glad to keep you motivated.
That Masking technique using bump add's weight is dope !
Yeah, I like it too! :)
This are wonderfully funtional tutorials I ever seen for Keyshot!! Thumps UP
I'm new to KeyShot and especially new to the graph system. If a picture can say a thousand words your vidio said 100 thousand words. I has helped me immensely. Thanks for sharing Esben, subbed. 👍
I'm Blender user. I still watch your videos. They're very helpful like the one bead blasted aluminum. Thanks!
Thanks. That's really cool to hear.
Great tutorial! That bump weight is a new one for me. Thanks!!
Yeah, it is a bit hidden, but very useful :)
I love how you’ve been able to compress this into on material. I would have used a label with an opacity map, but this is just so much cleaner.
@@dcjdesign_7892 indeed. I tend to only use labels for actual graphics or if I need a completely different material type.
I wanted this exact material in Arnold for a model of headphones I created, and there was not one tutorial for it. This makes me think I may take a good look at Keyshot for the future. Great tutorial!
Amazing approach and streight forward without a lot of useless words. Thank you for the great tutorial!
I have a project in school to make a cover for this exact Rasberry Pi! I watched this tutorial at a very convenient time, thanks! :)
Cool, that's nice! Good luck with the project.
This is the king god general emperor tutorial! Always thanks a lot Esben!
Thanks once again, Esben! You make ours lives much easier!!
Love it. Super clear and well presented. Thank you
As usual very well explained, learned everything I know from you !
Awesome!
Looks really close to the real deal! Inspiring to see how you create these effects.
I'm always learning well from you. Thank you Esben :)
Thank you for these tutorials, great work man!
Great tutorial - thank you!
OMG!!!!!!!
Hey Esben, thank you for making these! Saw your stuff on Behance I believe, and it seemed to push the levels of what I thought Keyshot could do. Great work and thanks for sharing all the tips! Lots to look through...
Thanks Eben for your great material study´s. Its a pleasure to see the process you come up with all this great materials. Please more of these 👍🏻👍🏻👍🏻👍🏻👍🏻
Another level of info here! Thanks.
Love your videos from Indonesia Esben !
Keyshot King did it again!
Literally a life saver
You are the best... thank you so much!
Thank you so much for the tutorial! This really helps me a lot, greatly appreciated!!
Thank you for your tutorials you have help me aloooooooooot!!!
Thank you! Very useful ~
Great stuff, Thank you!
Quality content, Esben!
Thanks for the great tutorial!
You are welcome!
The Keyshot Guru!!!
Great tutorial :)
Thank you sir, you are my god
Love you, Brother, I learn of your tutorial. But If possible please make a tutorial of Ice Cream and Chocolate Model.
Awesome 🤩🤩
Thanks for tut - could you do one for Carrara marble
Thanks. Sure, I'll see what I can do. Looks like a case where a good PBR material from eg. poliigon.com will do.
I’d be most grateful - the stock marble leaves a lot to be desired
Was hoping to see one made in material graph so it doesn’t rely on texture maps - either way looking forward - thank you
every time ty very much!!
Great! Thx you. Again.
Gotcha! Esben Thank's a lot!
Nice tips, but can you do the wood tutorial please?
Hi Mattia. Missed your reply on the other video. I can't promise when I will address it, but it's definitely added to the list. Problem is that wood is indeed tough and how it should be handled depends a lot the type of wood and the shape of the model it should be applied to.
My best advice here and now is to use a high-res PBR material (eg. from poliigon.com, texturehaven.com and cc0textures.com) and UV-unwrap your model in your modeling-software if possible.
@@esbenoxholm Hi Esben, yes I know, infact I hoped that you can show us a sort of method on how to approach the wood object and how to think when we are in front of it, which parameter look inside the material graph, so it can be usefull in the most of the case. I've alredy seen the video where you apply the parquet but in object is a bit different, especially because we need a close up and it need to be almost perfect.
Surely a video like this one, the Material Study, is usefull.
Thank you so much, the web site will help!
@@mattiaitalia7783 thanks for the additional info. I'll see what I can do.
How would you apply the Etched titanium to the models?
So good man, thank you! What HDRI were you using for this? I find your lighting always looks so good, do you have some go-to environments or are they always custom? Cheers!
Thanks! They are pretty much always custom. For this kind of look a black background with a couple of carefully positioned regular pins is all you need :)
Hello there, im a design student and I doing a rendering of a scooter on keyshot. I wanted to ask you where do you manage your ground shadows since I ve seen that you turn them off on your preset of adjustments. Thank you!
Love you Esben. (not romantically) :)
Aww, too bad ;)
Thank you!
You are welcome!
Great as always! What parameters of your PC?
Thanks! This one was created on a Threadripper 2990wx.
Whoa your processors are super fast, I was amazed how fast the render was being previewed
What computer so you use? Can you please mention the specs?
Sure, here you go: pcpartpicker.com/list/Qynghy
I am always greatly helped. Thank you very much. I have one question. Does the graphics card's performance affect keyshot?
Thanks, glad to hear. Nope all CPU (except for the geometry view),
Great. What environment do you use?
A custom one with a black background and 4 pins.
@@esbenoxholm Thank you. I think your ambient lighting is very good.
@@LinYu-888 Thanks, appreciate it!
Thanks.
I would like to buy this material. Please sell me I need this material in substance painter.
Your tutorial was really nice but your Interface is too small is hard to see I use 1080 and im sure most ppl use that too.
感谢大佬的无私分享~Thanks♪(・ω・)ノ
The camera is actually made from magnesium alloy
love you Esben (Romantically okno) thank you
Quick tutorial on getting stained plastic in real life: Take a piece of plastic, put it on your desk for a few days/weeks, viola
Вот бы ты по русски говорил, то цены бы тебе не было ✌️
а шо непонятно? спроси - я переведу
@@katerynastepanova5991 хм 🙂 оставьте пожалуйста свою почту, если работаете в этой программе, возможно мне потребуется ваша помощь.
Nice tutorial. But you explain too little about the tools themselves, and simply use them. (