Creating the Ultimate Trim Technique in Substance Designer

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  • เผยแพร่เมื่อ 5 ต.ค. 2024
  • Lets talk about them bevels.

ความคิดเห็น • 6

  • @gahb4326
    @gahb4326 3 ปีที่แล้ว +1

    Sweet! Just yesterday I was actually asking myself how to get 45 degree angle bevels inside Designer for trims without buying any of the custom nodes made for that purpose.
    TH-cams recommandations won once again! Nice video :)

  • @ShinGidora
    @ShinGidora 5 หลายเดือนก่อน

    You're a fuckin life saver man!! This video made the difference between me needing to sculpt so many assets vs having a few well polished trim sheets on low poly geometry. Thanks!

  • @NevolmonGaming
    @NevolmonGaming 2 ปีที่แล้ว +1

    I just did what they said they did in the GDC talk, I used the little beveled normal map from the powerpoint slide as a color picker and painted in the bevels manually. Worked great.

    • @tjalle199
      @tjalle199  2 ปีที่แล้ว

      Glad I could help you find that talk, it's great!

  • @ynnda6155
    @ynnda6155 8 หลายเดือนก่อน

    hidden gem

  • @etta777
    @etta777 5 หลายเดือนก่อน +1

    Goofy? It's you?