@@YoungDolanI like it but losing the first turn advantage because of the extra energy is something to think about. You already have a hard hitter w/ Nintails and could even run new magmar
I hope that after maybe a few sets they'll introduce an item card named pokégear or something which allows you to use 2 trainer cards in 1 turn. For the ones who might not now it already, the pokégear was part of the mainline games gold/silver/crystal and heart gold/soul silver which allowed you to call other trainers in order to rebattle them or obtain rare items, but in ptcgp its description could be something like. Use this item to call another trainer, this turn you're now allowed to use an additional trainer card. This could have really helped him in the last battle
Consider -1 Sabrina for +1 Giovanni. Those early game 60/110 thresholds become easier to hit with Celebi by reducing the number of heads needed by one.
I ran this but I replaced dhelmise and the potion with one set of the shiinotic line. Sleep is so strong especially for one energy combined with serperior
At some point, when you're flipping 8 coins and only need 2-3 heads, it stops being about rng. Plus this can deal w mons with more than 150-160 hp more easily
I don't know if they evver plan on nerfing cards but this looks like a good time to do it. Reduce celebi to 40 damage and it should be alright, right now flipping 3/6 heads and killing most ex cards is too good
In my opinion, they should nerf serperior's ability. But Mewtwo/Gardevoir/Mew deck is more annoying with that new item card and the pull a card Pokémon to be honest, its way too consistent
@RationalQuestions haven't seen the Mew deck, but Mew does look incredibly powerful. Maybe you're right, serperior is a bigger issue than Celebi since it can go in many grass decks. They can nerf the ability to "add 2 grass energy when attaching energy" and not consider every grass energy as 2, but maybe that butchers the card too hard
Serperior is strong but not enough to nerf. Pocket added a bunch of counter play to it. Also like mewto ex and wheezing counters it. Fire decks gonna it kill most of the time.
Time to run blaine again
New blaine is pretty good 👍
@jaysolo8256 indeed
Especially with new rapidash
@@YoungDolanI like it but losing the first turn advantage because of the extra energy is something to think about. You already have a hard hitter w/ Nintails and could even run new magmar
I hope that after maybe a few sets they'll introduce an item card named pokégear or something which allows you to use 2 trainer cards in 1 turn. For the ones who might not now it already, the pokégear was part of the mainline games gold/silver/crystal and heart gold/soul silver which allowed you to call other trainers in order to rebattle them or obtain rare items, but in ptcgp its description could be something like. Use this item to call another trainer, this turn you're now allowed to use an additional trainer card. This could have really helped him in the last battle
Out of pack hourglasses? Now you can fuel the gambling addiction with Casino Grass
Emergency nerf. Jungle totem only counts your first grass energy as 2 energy
Totally agree with u 👍. It should be just 1 Energy, not ALL... the dmg is grotesque.
Consider -1 Sabrina for +1 Giovanni. Those early game 60/110 thresholds become easier to hit with Celebi by reducing the number of heads needed by one.
9:07 Bro asked if fire is dead as if grass won’t be everywhere
I also run the Dhelmise version, I think it's slept on in favor of Exeggcutor.
I was trying this and got dumpstered by the new exeggutor
nerfed celebi 😂
I ran this but I replaced dhelmise and the potion with one set of the shiinotic line. Sleep is so strong especially for one energy combined with serperior
It´s not good because it depends on lot of RNG. MEW/MEWTU/Gardevoir is way more annoying and consistant.
At some point, when you're flipping 8 coins and only need 2-3 heads, it stops being about rng. Plus this can deal w mons with more than 150-160 hp more easily
I don't know if they evver plan on nerfing cards but this looks like a good time to do it. Reduce celebi to 40 damage and it should be alright, right now flipping 3/6 heads and killing most ex cards is too good
In my opinion, they should nerf serperior's ability. But Mewtwo/Gardevoir/Mew deck is more annoying with that new item card and the pull a card Pokémon to be honest, its way too consistent
@RationalQuestions haven't seen the Mew deck, but Mew does look incredibly powerful. Maybe you're right, serperior is a bigger issue than Celebi since it can go in many grass decks. They can nerf the ability to "add 2 grass energy when attaching energy" and not consider every grass energy as 2, but maybe that butchers the card too hard
@@ireallydontknow6709considered it as a stage 2, I think thats fair enough, its comparable to Garde.
instead counting all Grass Energy as 2.
I have had a lot of success throwing in a single caterpie to help draw out the surperior line.
Serperior is strong but not enough to nerf. Pocket added a bunch of counter play to it. Also like mewto ex and wheezing counters it. Fire decks gonna it kill most of the time.
mew ex is the best card in the set