Who's Right? QuickyBaby or Claus?
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- เผยแพร่เมื่อ 25 ส.ค. 2024
- What is the real reason there is so much crying from all the CC's about this crew rework in patch 1.20.1?
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The problem is it is written so poorly and can be interpreted differently. WG can then just do what they want and say we explained it.....
I mean, how fucking difficult can it be to get 1 fucking English speaking person to do their English content?
"Screen not penetrated"
Exactly. I had to read it twice, watch Skill, QB and Claus. And I still wasn't sure because as you said it's so poorly written and open to interpretation.
@@spanishmarc Agreed. But I find that's standard for WG/WOT patch notes. Either something's lost in translation from Russian, or it's deliberate. Can't decide.
This has always been a problem with WG. I remember once they said you could get a new crew member. What they really meant was you can get a crew skin. Huge difference. And if you question their wording, they act like you're an idiot for not understanding. There is never any clarity in their statements. I'd suggest they hire a technical writer, but I doubt they can afford one at this point.
Plausible deniability
Despite your differences, right or wrong, at least you and Quickbaby inform WG customers more than WG itself. Fact is, you can take WG out of Belarus but not Belarus out of WG, remember that
@Gabe just from the 6th sense perk rework and adjust crews for 300 tanks was taxing. I am not looking forward to this
@Gabe I am positive that WG will do a mass reset for its main CCs (only) in order to not impact the free advertizing they give to the company. Which is what it is. Twitch is a dream to video game companies as they get free advertizing out of it and all they have to do is make a few people CCs. Why spend 10 or 20 million a year when you just give a few free digital assets out?
@@taylorbouchard4174 🤣🤣🤣🤣🤣🤣🤣 oh you poor lost soul... 🤣🤣🤣 yes you are... You're looking forward to this... you poor soul... 🤣🤣
@@taylorbouchard4174 I still don't think I've done the rework on all my tanks since the 6th sense change.
@@artm1973 no need, probably just the ones you use most? Same here, reset to xp and take months or years to reassign.
"reset crew perks for free for 30 days." AND "The 30-day period starts immediately after the first login following the update." I think it's pretty clear, you have only 30 days for free resets.
Has anything been clear for Claus?
@@violetstetpedder-4824 Yes, if you're loosing, RNG will screw you up :)
@bograd Maybe all your crew skills will be reset automatically when you sign-in and that you have 30 days to play around with different configs
@@francissauve6685 Maybe I'll win the lottery, who knows... Why speculate instead of reading exactly what's in the WG release?
Claus your rants are great keep up the good fight and don't ever loose your sense of humor.
30 days is only the time you have available to repeatedly change the crew perks, after that 30 days it reverts to whatever you set stays unless you pay to change it. If you log in on 1st May for the first time after the patch your 30 days starts then and you can't pause it.
And there he is.....the Claus I was expecting to see. Love you man, don't ever change. :)
You login after the patch, and immediately your 30 days of free resets starts. It doesnt last all year. The all year part pertains to you logging in. Its great to hear from someone whos been playing for a long time, and is still down to earth in their approach. I started in 2012, and i remember the KV-5, the Lowe, and the Type 59 being the most "OP" premiums. I also remember stupidly not buying the Pz38h before it was taken out of the store because i thought low tier = bad.
The key phase: "You'll have one month to experiment with crew perks WITHOUT PENALTY." Meaning you will have to pay after that 30 days. You can reset any time you want, but not for free. The free part is the 30 days. QB is correct.
Also, I agree that the WOT+ is far more problematic than the crew update.
Are you sure by payment? The current "penalty" in the game is losing 10% of experience earned in total for that crew member. Are you 100% sure about that?
You have to pay to reset skills now. What is the difference in the process. If you plan on using the tank reset the skills within 30 days. I am certain the day you login at reset they will have 0 skills set on all crew members. Just like they did for warships. Then you get 30 days to play around with them. Day 30 make sure you have the skills you want on the tank. Otherwise they will have to use your 12 "Free" crew member resets. Truth is you will know exactly what ones to use because the CCs will have them listed for you already. Skills index is already being prepped for this. Or Dez will have videos on it. HUGE amount of content for these guys over the next 3-6 months they should be kissing Wargamings ass.
how wot + is bigger problem than new op skills?difference in bond vs bounty equipment is super small
@@ziginaigra allowing crews to accrue XP when not playing? That just exacerbates this problem. Plus, being able to mount top level equipment on every tank and just move it around for free?
This, coupled with the crew rework, is going to make some players unstoppable.
Getting ready for my annual off-line period ... If this patch lands before the 1st of May, I'm not gonna fool with it because I'd be wasting the clock. Maybe it's just time to quit the WOT BS.
Braveheart
"Where are ya goin?"
"To pick a fight"
Think the reason why Manticore is being pointed out so much is because this new patch makes the EBR with 4 crew members even stronger
Haven't played in over a year but still can't miss Claus, always speaking the truth!
Yep...let my pay account lapse and just can't find a reason to reactivate it.....sad...If I could just find a way to play the old Microprose M1 Tank Platoon, i'd be happy.....there is no real game for Armored strategy, akin to a Jane's USAF or Jane's F/A-18 for tanks.... even sadder....
Reset all your crews to 0 but don't re train them all unless you need too. Remember crews can play multiple tanks
Nice, thanks Andy, great idea, I have nearly 1400 crew members, so as long as I zero rate them, less rush. Thank you
Agreed. Reset all the crewmen to zero, then wait for WG to stop changing the game.
Clearly you have to log in sometime in 2023, and for 30 days from that day you can change your crew from free, after that it reverts to the 'normal' system of gold/credits/retraining orders or however they decide to change that long term.
Am I weird for having read that as "'normal' system of gold/credits/restraining orders"?
That is how I interpretted it too. Confused at the confusion
What you said but it's just like WoWs when they changed the skill system. All Tanks skills will be removed but the experience for replacing them will still be there. A year from now, just load them back up in the new order you learned from the Free Promotion period. It's the same as World of Warships skill revamp; I'm still finding ships I haven't used since before their update and loading them up! It doesn't cost you anything more if you've already earned the experience. PPL are making way to big of a deal about this...
@@hikerdude5265 I hope that's how it will work
As I read it, QB is correctly understanding the statement. If I was to log in on the 1st May I would have 30 days; if I login for the first time since the upgrade on the 1st December I would still have 30 days.
i read it as: you have till the end of the year to login... then from time of login you have 30 days
Sounds to me, as you have 30 days to reset and test - FROM the day you first login after this update. Could be that your busy and do not login until 1st December. Then you'll have 30 days to test.
I get where the CC's are coming from on this.
I cant imagine too many people watching their streams where they take 2 1/2 weeks to retrain all their crews.
I think you are right about the Crew Skill thing. I interpret it that on Day 1 (taken from your first login) all Crew Skills will be reset (Crew Skills, NOT Crew Experience). You will then have 30 days in which you can set/reset the Crew Skills without penalty, in order to find the mix of Crew Skills that work for a particular type of tank and for your gameplay style. After 30 days, you will have a further 12 "vouchers" to make a few minor adjustments. The 30 days grace period ends at the end of the year, meaning that any player who does not log in during 2023 will not get any grace period. And you will only need to set the crew skills on any tank the first time you play it - which could be years from now (assuming you are still playing the game in years to come). Given that tanks will be able to accept more Crew Skills, I think some balance will be restored once it is possible to use the same crew on multiple tanks (i.e same Nationality and Class), so the skills from several crews can be combined into one crew.
7:15 But the problem is that now it is even more impactful than before. It was possible to get 7-8 crew for multiple role crews to be competitive, now you need atleast 10 which is realistically impossible for most people
If tou want to be competitive, still don't know the reason why, in this game. You need to keep up with the power creep. It has been always like that. Now, they even make you pay 9$. That's the point.
What Taylor Bouchard just said: "Fact is, you can take WG out of Belarus but not Belarus out of WG."
The biggest problem is WG lack of English communication skills.
It would appear that Yuri was drunk and hired a cheap Belarusian lawyer who was also drunk. They used a beta version of Google translate resulting in a document that’s incomprehensible. Unless you’re also a drunk Belarusian. This is the way they’ve always done it.
Yes, I think QB is correct, but you could just reset all your crew skills in the 30 days, then just reselect skills as you come to play tanks or when you have time. You don't need to do all the reselections within the 30 days.
This could end up being easier than we think. We should be able to reset all of our crews over the 30 days, and leave the perks unassigned until we next play them. There are some crews/tanks that people should definitely experiment with though and have the perks assigned before the experimental time period is over.
You both agree in a big way. The whole thing about bond equipment being interchangeable for a price, is insane. It's death knell for the game. The thing is, war in Ukraine, pulling out of Russia and Belarus means they aren't close enough to 400 foot yachts for Kisyli. That's what it is.
Since the war, Kislyi has lost the ability to shit on the world because he lost russia. Also, the FUCK went to money laundering ville in Cyprus. We knew he was hooked with the Oligarchs THEN. He's always been connected.
What's happening now is that he's cashing out.
@@NormAppleton What the hell are you on
@@NormAppleton you are wearing the biggest aluminum hat ever
That's what I think too.
I read it as from the update, you have to log in sometime within the period and you get 30 days from login to muck around and experiment. Once the 30 days are up (or you reach the end of the year whichever comes first), your skills are locked in and the only way to change them for free is to use the 12 retraining orders.
After a little of experimenting, you will figure out the effect of each perk and know what each tank needs. The great thing about this is the average Joe or new player doesn't normally have the ability to try out different perks, so it would be good to try out the ones I don't normally touch.
Thanks Claus. Could be. We'll find out when the new version is live.
It's only the 30 days, which starts whenever you log in during the year.
As per usual, spot on! Thanks Claus! Never change! Seems like Wargaming prefers scraping the bottom out of the barrel, but the lid falling on their heads will hurt them the most! Fun games that ain't funny anymore won't get played for long!
It says you have 30 days to reset, therefore you need to go through all your tanks and reset each crew member
Great job on explaining crew composition & skills/perks. Inform your audience to maintain only one crew per nation & class (lt,mt,ht,td,arty) retrain as necessary. Having one crew per tank in your garage wastes experience gained. Keep up the great work & when the update is released show us. I hear the bell ringing...🐶
problem is that one crew per nation per class won't work. some tanks have different crew compositions even in their class. for example, from the tier 7 Black prince to the tier 8 Carnarvon there is a two member difference. Now if they were to set all crews to 5 members, one for each specialization, it would work, but WG is not smart enough to do something easy like that, lol.
I completely agree; "It's getting so unbalanced it's ridiculous." But one of my biggest problems is that there are too many changes all at once with this patch. It is going to be hard with all that is going into the game to tell what the real effect of each one of the changes are.
and maybe that is why they are doing it. gives them the green light to dismiss complaints
As only a weekend player for a couple of hours at a time. I can clearly see myself walking away from this game.
it means your 30 days can start at anytime between 1.20.1 and the end of the year. So only 30 days, but starting all over the shop.
"Nothing's changed!"
It looks like we get 30 days from the first time we log in after the new patch, and we have until the end of the year to log in to start the 30 days.
You simply reset ALL of your crew members in the first 30 days after your first login, and then you have forever to choose new skills. The reset is quick, so no problems here. But from a customer service perspective (illusionary with WG), it would be nice to have a "reset skills" button in the barracks that will reset all filtered (displayed) crew members in that 30-days period. But the cost of programming (and designing, testing, documenting, QAing etc.) is WAY too high ;)
That's my plan as well.
You have 1 year, end 2023, to exercise the 30 day reset. Once you log in, 30 Days starts. Once you log in you have to reset your crews, all of them, inside this 30 days. You can then take however long you want to pick your new crew skills. Crew XP will be set aside to the amount you already invested. The 30 days also gives you unlimited resets. so build a crew, play, respec, play etc to understand the combinations you want. After 30 days, you have 12 Crew resets you can use. So inside of 30 days, reset all your crews. Figure out inside 30 days, what light, medium, heavy, TD skills you think you want because you can experiment. After 30 days, you can't reset for free, 12 "free" resets can be used. The last part, not spoken about, is moving XP from tanks to other tanks, so all your lower Tier Crew XP might be movable to upper tier crews.
Where are you streaming now??? I need more Claus in my life
I love you man, keep up the good work!
108 $ / YEAR * 1.000.000 PLAYERS =108.000.000 $ IN OANE YEAR , I THINK ARE MORE THEN 1.000.000 PLAYERS. AND IN 10 YEARS ,THE NUMBERS ,, O MY GOD ,,!
ALERT ⚠️: Moving the goalposts is a feature of World of Tanks, not a bug.
It is worded in a clunky way but it does seem to mean once you login after the next update you have 30 days to reset and test the new perks. Now you can start that 30 day period that day or login 150 days into the year but then its 30 days for the free reset.
Why is this so hard to interpret? It should be as it reads. It's well written. Once you log in after the update your thirty days start. If you log in for the first time in three months after the update your thirty days start then. You only have a year to log in and start your thirty days. It seems to me to be well written with no confusion.
Play the test server now while you can and start making notes on crew set ups.
I keep telling people to play the server before they go on about how they don’t like the new system just because a CC says they don’t like it. Make your own mind up, don’t be a sheep.
Playing the test server gives WG the data so they can make changes if needed. A point in case it that one perk was already nurfed in the latest iteration of the test server.
One of the best vids so far. About people who can handle pixels better than others.
I think you under estimate how much certain people are willing to spend on a game like this. They will boost their favourite tanks crew to ridiculous proportions and help dominate in a 1v1 situation where tank statistics matter most. Or perhaps where camo on a Light tank could scale waaay up since the crew training effects trained perks as well now. That means wargaming is buffing the premium consumable.
Claus would you please make a video from the test server about making the most camouflaged tank ever by stacking camo, brothers in arms bond exhaust, prem consumable and guerilla?
There's more important issues in life. I'm not worried about a computer game
Couldn't agree more Claus, thanks as always.
All I know is that the 30 day timer after login was confirmed in the WoT Twitch channel by Isksta. We have until the end of the year to log in for the 30 day period to START. Once we log in, be that May 1 or Dec 1, we get 30 days of free resets. All resets must be done manually. They will not be auto-resetting them “because not everyone will want them to be reset.” Quoting Iksta.
That is the biggest BS in the update tbh - they should auto reset the whole lot for us, bunch of D-heads
my understanding. is once you log in after update. you have until end of year to log for free reset for 30 days. you got 30 days to reset for free, as many times as you want. to trial your crew set up and do resets ect after the 30 days the free resets are finished. if you reset all your crews before the 30 days but not set them up, then you got all the time in the world to set them up. but the resets will be chargeable. after the 30 days or after the year expires if you did not log in before the expiry date. plus you will have 12 free retraining or reset books.
This new document is written just like my Union contract. Steven Borman said it PERFECTLY. Thank you Mr. Borman. He is 2 replies down from me.
basically as long as you log in between now and end of the year, THEN you have 30 days to reset for FREE. After you have to PAY
love the content from both of you guys!!!
One of the things I've noticed about WG is that when they make a change like this, I've never come out on the short end. I think QuickyBaby might be overreacting a bit. We won't know for sure until the update drops. What I do know is that WG will not adequately explain how it all works.
I do think that we get 30 days to fully and repeatedly reset the crew skills.. "to play around". But I also think we have until the end of the year to reset each tanks crew the first time playing it after the patch. Remember, English is NOT the first language this was written in. Something seems lost in translation...
The manticore problem is that rn, the commander has to get 7 skills (example) and each skill you learn makes it progressively harder to get the next one, now he has to get around ten, making it many times harder to get all of them
That's part of it. The other part is that the EBR, having 4 crew members, does much better with the new skill system. So the EBR receives a buff against the Manti, and we all know how much the EBR needs a buff. Of course there would be ways to handle this problem (like counting a multi-role crew member as multiple members when it comes to earning XP and learning new skills), but WG can't be bothered.
@@jerryisgaming6571 Question: Do you earn X times crew member or X divided by crew members? I think it's the former, which means crew members in low crew tanks will get trained at quicker rates as they get a bigger share of the crew experience. Am I wrong?
The Manticore is not the only tank with that problem. There are a few French light tanks(ELC-90,and others) in the same boat.
The real issue WG should be addressing is buffing the tech tree tanks and map redesign(and new maps) to make them more competitive.
Leave crews and equipment demounting alone.
@@garythorstenson6783 Well, right now each crew member earns the same base amount of XP like the tank (plus any bonuses, multipliers etc.). This could be changed so that a crew member with 2 roles earns twice the amount. If that seems too much, WG could use another multiplier, like 1.75 or so.
But actually that is the lesser important part. The exponential increase in cost for the next crew skill is the main problem. So if the first radio operator skill would cost the same as the first commander skill, regardless of whether these skills are concentrated on one crew member or split up between two, this would massively reduce the problem.
Applying these suggestions to crew members with more than 2 roles is left as an exercise for the reader ;-)
@@garythorstenson6783 As far as I know XP distribution works like this: at the end of the battle an XP value is computed. Each crew member receives this amount as new XP. The tank also receives this amount, thhis is the XP you can use for researching modules, new tanks and field modifications. If "accelerated crew training" is enabled this goes to the least experienced crew member.
So the total amount of XP distributed after a battle is the computed value times ( # of crew members + 1).
I think the final crew update will actually be a buff to the manticore, because then you can train your perks in a premium tank with many crew members and transfer the skill points to your 2 man crew manticore.
I read that text the same way as you m8, we will have to wait and see.. great content Mr Kellerman.
To solve the issues with small crews is to decrease the xp required to half per perk.
my comment about the 2 crew vehicles is if it is capped to 6 skills per crewmembers then you can not get as many as a tank with 4 crew members even if the 2 crewmember tank has combined skills for the missing crew members. What I am saying is, a 2 crew tank will have max 12 skills and a 4 crew tank will have max 24 skills. This is in no relation. Your vids are great and hilarious, keep them comming!
You will get 30 days to free-reset your crews. That 30 days starts when you first login. You have until the end of the year to do that first login. I know their wording is awkward, but this is the only interpretation that makes sense.
it means you will recive a 30 day reset when you log in but that will only be given to you if you log in befor the end of ther year if that makes sence
At this point I really do not think it's about who is right or wrong as much as it is both have pointed out that there is a serious imbalance in the game. The one statement from Quicky that caught my attention is "I can no longer recommend this game..." Claus highlighted the contradicting statement about the "30 day free trial/12 month to do it" ...I will continue to play casually until another tank game comes along that picks my interest. I sure miss WoT's from the 2010 to 2015 era.
The way I read it was, you have to log in this year. If you do, you have 30 days to reset as many crews and as many times as you want. After 30 days, you have 12 reset vouchers.
I agree, they should just do a total reset. I will be spending an entire evening resetting all my crews.
They will have to do this partially anyway. For instance, I believe fire fighting is going to be radio operator only? So if your loader, for instance, has fire fighting, they will have to remove it and refund the point.
Of course, if they really want to screw us, they will just leave it on the crew member, but it just has no effect
I'm a bricklayer. After working as a bricklayer for decades I can say that I'm a master of bricklaying. With hard work and dedication I've learned the ins and outs of this craft and I can be considered as one of the best bricklayers in the world. Because I'm a master of my craft, I earn a lot of money. Now people are worried that me and the other master bricklayers are so much better that the others, that people get discouraged and don't want to be bricklayers anymore. They think there's a huge problem in the bricklaying industry and that new, inexperienced bricklayers should earn just as much as those, who have mastered their craft by doing it for decades. They say we have an unfair advantage because we can afford the best bricklaying equipment on the market. This is outrageous! So we, the master bricklayers, should either lay bricks in a substandard manner so that the new bricklayers don't get discouraged by our work, or the inexperienced bricklayers should get all the best bricklaying equipment for free, all the equipment that we have had to work hard for, just so that they don't think they're inferior to us.
Do you get the analogy?
Curious, when I listened to all these changes I thought I heard that crews with XP that you do not use, you can take their XP and use it for a crew that yo are using? Something like take all your crew XP across all your crews and put it all into a pool and then you pull out what you want for each crew. Is that right or way off?
Probably similar to WOWS, you can retire a captain and turn some of the XP into elite commander XP, after paying either credits or premium currency. Of course, premium means you convert more XP.
Totally agree, the perks should progress as 1 for each major qualification instead of 1 for each crew member. So the Manticore has 2 crew members, but there are 5 major crew skills (commander, loader, gunner, driver and radio operator)... that way that imbalance would be dissolved. And there should be a limit to 1 skill for each major crew skill instead of a limitless... but I guess the unicums will cry if that ever happens.
It's 30 days at any point from logging in after the update but only during 2023 not a whole year to play around with crew skills
I have to constantly keep reminding myself that this is an "Arcade" game and not a simulator.
Im sure billion $ company can word this better, but there is a reason why they didn't...sad sad day
WE'RE WITH YOU CLAUS. YOU ARE 100 PERCENT CORRECT!!!
nah every time manky fingers opens his mouth it lies claus is the new messiah
Couldn't have said it better myself. "It's already broken"
FYI look up a theory of naturalphilosophy Roger Boscrich, apparently this is the book a young Tesla read in the Vatican library as a teenager
the way I read it is once you sign in, you have 30 days. that opportunity will exist until the end of the year. I assume they believe there are some people that go months without playing. but, you only have 30 days of playing to get the benefit of the offer. imo
The content of the text is written in such a way that it could mean that we have a month's time and then they mention it
end of the year ... confusing for everyone
Probably have until the end of the year to login then you have thirty days to freely reset
Claus has nailed this since... faq...forever.
On the test server all your crews still have their skills, you have to go into each one to reset them and then pick the new skills. That's a ball ache if you have loads and loads of tanks, you ONLY have 30 days to do all your tanks for free so no sleep allowed but you don't need to pick the new skills within 30 days you can do that at your leisure. If you go to tier 1 tanks that have 2 crew members the commander can have in theory 22 skills, good luck trying to get that many skills, we will all be in our graves pushing up the daisies before you get them all. When a crew member has 2 or more jobs to do those extra skills will potentially need to be mastered.
we should also consider not all crews of tank types will benefit from some of the perks. so perks require you to be within proximity of a teammate. Arties are seldom within the vicinity of a teammate. Also for wheeled vehicles that would always be on the move. Light tanks would always be ahead of everyone else as well. Med and heavies would benefit from the new perks.
Being a F2P player I was already disillusioned by the crappy MM and Preferred maps with Premises and the 1 sided maps , I think this may make my thought of quitting all the more appealing to me. WG needs to get their heads out of their asses
You have 30 days after logging in.
This offer ends at end of year.
If your first login is Jan 1, you do not get the 30 days of free resets.
One-off $9 is great value to reset all your Bond equipment (assuming you have multiple sets).
They want this to be so bad we will gladly go to just a commander for each tank
In the end, there will still only be ONE Meta build for each class. The angst over this is not needed.
30 days from log in first till End of jear.mean 30 day till that moment. Includet tests
Question, how much does the removal of 50%/75% crew training mitigate the "dynamic range" disparity increase of the new crew perks?
50% crew against a 100% no skill crew can be seconds longer reload time, +0.2 dispersion, much lower view range. And thats without even talking about BIA and skills.
Try it in the garage and see the stats change on the right.
the article has a degree of ambiguity to it. however i think the phrase '30 days without penalty' lets us know that the period of free resets is one month and no more than that. my plan is to reset all crew skills in all vehicles as quickly as possible, then the remaining time can be used to play a few games with different tanks and different skill setups to see what works best for me. not a problem with the number of tanks i have in my garage but for people with hundreds of vehicles 30 days doesn't seem like long enough. would be nice if when i do log in after the update there is a big red skill reset button that allows me to reset all crew in one go rather than having to reset each crew member individually.
I think its clear the first time in history of Wargaming. You can have that first day of the 30 days anytime you want until the end of the year, if you dont log in. The crews will not be reset, it will be free for 30 days if you choose too, individually for each tank.
I wonder if you hit 1 rocket booster while there being used will it cause the tank to spin in a circle from uneven thrust.
:)))) dafuq
Right is reset only for 30 days for free from 1st login anytime till the end of the year
Since they WG want you to work you pick em 1 by 1 🤣
Well said your right its always been unbalanced I feel sorry for new players I remember how hard it was when I started
I just fed Bing's AI Chat the following question: read and summarize the war gaming page titled, "The Update 1.20.1 Common Test Has Begun!"
Bing's Chat Response is below:
"Received message. The Update 1.20.1 Common Test for World of Tanks has begun. The update introduces random events and dynamic cover in Recon Mission, reworks the Crew perk system, and adds a whole new branch of Japanese tank destroyers. You can access the Recon Mission mode featuring random events and dynamic cover via the mode selector. The feature consists of two parts-random events and dynamic cover-each of which has its own unique mechanics and will allow you to enjoy a new gameplay experience. Random events are a new type of activity during which various events take place on the battlefield. They occur at a specific time and in a specific area allocated for this. Depending on the map, such events may be, for example, the crashing of a ship or zeppelin or the arrival of a train. There may be one or several random events in one battle. Each random event changes the environment around the players, as well as the combat situation on the battlefield. Shortly before the start of the random event, the area in which it will occur will be framed in a red border with a timer notification. Once the countdown starts, you will have some time to escape from the area, otherwise your vehicle will be destroyed.
Learn more:
1. thedailybounce.net
2. worldoftanks.com
3. worldoftanks.com
4. worldoftanks.com
5. worldoftanks.eu
+3 more"
Nothing will change in this next change.
every tank I own has its own crew, its going to take me days if I dont even play to try
I wonder if, during the 30 days we could just go through our garage and reset all the crews to 0 without selecting the new perks. Then, even if it's a year before we play the tank the crew would have the perks still to select at our leisure.
Did you know that there are more airplanes in the ocean, than there are ships in the sky?
I am done. I have been on vacation for 2 weeks now and have only logged on to tanks long enough to checks clan messages and see if any clanmates are on. No surprise that they are not playing either. Been a good 11 year run for me. Time to move on. F.U> W.G.. To bad I cant sell my account to at least partially recoup the expense of my premium tanks.
Thanks for the update, Claus. Don't have much to say...just trying to help the algorithm.
Right on point Claus, you are absolutely right about WOT and WG...
I really hope they reset them all because manually resetting all my 1500+ crew members is going to freaking suck!
Wg could reduce the difference between new and old players, by balancing the number of perks of crews in the same way that the number of HP of all tanks is balanced (in one battle). But it is probably impossible, because their programming ability is at the level of Tetris.