I MADE A SECOND PART! - EU4 but you can only wait. th-cam.com/play/PLV7G8Z_7sjSaixx_MUgShMhSc-kg1BgRY.html The fact that no one pointed out I did the intro in PJs and also a semi-squat so I could fit into frame is overshadowed by the comments about my hair. I'M GROWING IT LONG, IT'S GOING TO LOOK TERRIBLE FOR A WHILE. WE'LL GET THROUGH THIS TOGETHER.
being bored at work and watching you be bored playing eu4 provides some kind of ironic entertainment value, which is odd, but I’m not going to question it.
A non-returning boomerang is still a boomerang because it spins with its curvature, so that it can stay stable and going in a straight line for a few hundred meters despite being heavy enough to kill a kangaroo in one hit. It’s like an arrow in that it uses the spin to keep itself stable
The Throwing Stick was actually ludicrously deadly, yeah. "This was the kind of boomerang that doesn't come back because it's sticking out of somebody's ribcage." --Terry Pratchett, The Last Continent
Call me a liar, but I played this. I think it was Kaurna, some natives here have some crazy national ideas and wanted to play with Alcharinga. Once you get past the early game (settle down, get Australia basically) and move into SEA, it gets a lot of fun actually
Australia in medieval things is so underrated mostly due to not much happening you can unite the entirety of South eats Asia and stuff but they don't know what's supposed to happen there at that time so you don't even get debuffs
You can see Red Hawks soul leave his body when he has to do an australian nation. It's for a reason. Also aboriginal history is very murky because the population was tiny, many were migratory and writing was non-existent. The only sources are oral traditions and cave art, which are very hit and miss in accuracy.
also all the genocides (including ongoing neglect of indigenous communities by federal and state governments) have resulted in most of those oral traditions fading away, often at gunpoint in the case of the early genocides of indigenous australians. meaning that we have lost so much important knowledge at the hands of colonialism, and need to treasure and preserve what we do have left.
@@Clemlamestra>genocide My brother, skirmishes for a century do not constitute genocide, and likewise the state level policies that separated children from families isn't genocide either. The largest part of indigenous history has been lost by the indigenous community over generations just by the nature of their fluid oral traditions.
My brother, Article II of the UN Genocide Convention, which Australia signed and ratified in 1949, includes as one of the explicit definitions of genocide: “forcibly transferring children of the group to another group.” The UN’s definition of ethnic cleansing includes: “a purposeful policy designed by one ethnic group to remove the civilian population of another ethnic group from certain geographic areas.” Be quiet.
Still don't understand why these tags were even added to the game. If there is a single region that you could say would be actually accurately represented by being only covered in uncolonized provinces ...... that would be Australia. Like straight up, the island was still basically stuck in the stone age. Okay, there are parts of the Americas, Africa or Asia that are dubious if there should be actual tags in it as that implies a level of centralization and population that simply wasn't there ...... but in the case of Australia it's literally not even arguable, having tags there at all doesn't make sense and you quickly end up with the Aboriginal nations fielding a total army greater than the total estimated population of Australia at the time. All that for having made the worst and most boring, thus least played, playable region in the game. Was it worth it ?
Hey Laith, to answer your questions on the wars with the aboriginals, one of the main reasons the British won most engagements is because the aboriginals saw war as more of a sport than a fight to the death, and so the idea of completely killing the opposing side was really foreign to them. We also have very little Aboriginal history prior to colonisation apart from “Dream Time” stories because the Aboriginal culture maintained an oral tradition and history, not a written one, so when most of the elders got wiped out by disease and war, so did most of the knowledge of aboriginal history. On top of that , what remains of the aboriginal oral tradition is so precious to them after all that has happened, that most outsiders aren’t allowed to learn the few stories they have left, which means that Even if some history survives, the aboriginals don’t want to tell the Europeans about it. I hope this explained a few things, this was a fun video as always!
Seems kinda weird to me (after all, what better way for your culture to fall into obscurity and eventually vanish completely than refusing to tell anyone what your story is?), but if that’s what they want…
@@jordinagel1184 just because they don’t tell us their story doesn’t mean they don’t tell each other. Also their history and mythology are really heavily intertwined so it’s a living oral tradition that they’re really proud of, and rightfully so I think.
You are right, I have never played in Australia, but I have played a lot of North American Natives, and they have identical gameplay save for the religion so I think we're one for one. I always strikes me how Laith can be simultaneously incredibly smart, yet fail at very simple tasks, like expanding as a native tribe.
Australia in EU4 is really just a cheap knockoff of North American natives (see Pax Americana), but at least the North American landmass has tons of provinces and tribes to expand into, whereas the vast majority of Oz is literal wasteland. Even worse though is how even though Europeans typically show up in the New World around the late 1400s, in Australia they might not show up until an extra 50-100 years.
@@koolkrafter5I wonder what's with Middle Eastern trying to grab the Austral-Zeelander region. The spice islands are just north of it and often get ignored! And if is the measly 2 gold provinces in there, why don't they continue pushing into Lima/La Plata?
@gabrieljoseozanan6989 it's because of the suez those guys either have to go through the Mediterranean or past australia to reach north America. unlike Europe though they often hold land on the other side of the cape like in the red sea meaning Indonesia and Australia are closer to them then Europe. my guess is the AI is programmed to prioritize colonial nations over trade companies when colonizing which makes sense since colonial nations were the bulk of colonies in this time period but also from a game play perspective as colonial nations get their own colonizers speeding up the process.
Theres a nation in south eastern australia that has pretty good national ideas. I tried to play them, and made it about 50 years in... I've played more than 6000 hours... But I couldn't stick out that game...
I fought a war with the Mamelukes as Japan for hegemony over Australia. That was A while ago though, back when the ai mams meta was to colonize Australia for some reason
my only interaction with Australia was allying Tiwi once, playing as Malacca. Not because it was useful in any way, just to see if I could help them expand. Didn't work.
This reminds me of the first and only time I played Palau before I knew about the whole "become horde and get Chinese tech" thing. There's a reason I never went back.
The battle of One Tree Hill is really cool, the local groups united under Multuggerah after a mass poisoning to try and cut off supplies to the settlers on the Darling Downs. The first confrontation was a success, but the coalition eventually collapsed. Helidon was actually the only stockade established to defend against Indigenous groups
I've managed to roll all the way through to reforming into a monarchy as an indigenous tribe, but by the time I was finished and ready to move into SEA I was just like "I could have been Malacca this entire time and be in a much better place."
As a proud Australian, I have indeed played here many times... Mostly because I searching for the right combination of mods and custom nation setup that would make it fun, but that's a minor detail. Also, they made a 25 straight-day journey in 3 months, which is surprisingly reasonable. Somewhat impressed by the game.
I did play in this region once, although I didn't actually start here. I started as Ternate and colonized Australia, and then became the colony so I could break free and defeat Ternate for the "Turn the Table" achievement. The wiki actually suggests this. Thank you friend.
Because I live in Australia (specifically Brisbane/Meanjin), I have done a Turrbal run before. Discovering Indonesia or PNG before Europe colonises them is hard. I ended up uniting the tribes, but with no expansion options within coring range, I was forced to wait for Great Britain to show up. From then on, it was all downhill!
I genuinely enjoy the Alcheringa missions. It’s a fun religion that sort of indirectly creates massive goals for you. The start can be slow, but… I don’t know. I think it’s neat working my way up Indonesia, into Japan, and taking provinces from China.
Also the returning boomerang was never the main type of boomerang, it was a tool for scaring birds into flying into your arrow fire. Most boomerangs were massive clubs with blade-like edges for breaking bone.
It sometimes amazes me how many bugs remain from Leviathon. Last I checked, the Lakota in NA are still completely locked out of their mission tree. These things have been reported, but I guess PDX doesn't think it's worthwhile to change the like 2 lines of script required to fix them.
I only just started playing EU4 and watching these videos a couple months ago. My very first round I played as Kaurna in south Australia. I'm not going to lie, I have no clue how I stayed with this game because that first round was extremely boring and painful. The amount of humiliation wars I declared while trying to conquer land was embarrassing. I kept with it until Spain arrived and conquered everything quickly (and made me salty). Call me a liar. Remembering the experience makes me wish I was lying.
I've played there for the achievement. All around a miserable experience. You constantly get attacked by UK and Spain who do the math and see that your country is a fraction of theirs. Of course they can at most drop 20-30 troops at a time and you just stack wipe them over and over until they agree to pay you a massive lump sum of money. Rinse and repeat over and over. It gets a bit dicey if they both are at was with you at the same time because then everyone else piles on. Had France and Portugal (and even the Ottomans once I think) also declare war. Have to really stack wipe fast, which is hard given that it takes like a year to walk your army from one end of Australia to the other,
with britain's new feature to set the trade good of any province they colonise australia is actually extremely overpowered for them to settle, with all the gold, gems, wine, and whatnot
The optimal way to play Tiwi: - Build up to 4 war canoes, delete army - Ignore other tribes, ignore migration, ignore devastation, ignore federations mechanic - Build the 2 buildings for government reform growth and chill - Do NOT settle down (this reform does not allow becoming a horde) - Get to military tech 6 - Become a horde - You are now an advanced nation and can do everything: get institutions, colonize, develop, etc. Very soon you can reform into a republic or a kingdom if you want The best way to play Tiwi: - Start as Ternate/Tidore - Get the first 3 exploration ideas (for range) - Conquer Tiwi, develop it, then release and play as vassal - Get independence (it's okay to truce break) - You are now an advanced nation much sooner and will be in a great shape and own the entire continent by the time Europeans arrive
In age of history 2 this area is pretty good to play as this isolationist tribal nation at the start of the game. I have played a couple of games as New Zealand in EU 4 because I loved the flag the formable has. Veritas et Fortitudo mod had some interesting takes on polynesians, Yap was so fun to just take over Oceania.
as an australian, my opinion is the land was terra nulius. indigineous people barely formed groups greater than 25 unlike places like new zealand and north america. idk what the solution is but them being large in eu4 seem a bit odd
When you really think about it, the player is bored because the people in his country are very much not. They have to fight drop bears and tasmanian tigers and gigantic spiders and snakes to survive every day - so they have little time to do the interesting country things the player can see.
I did play here actually when leviathan was new and INSANELY buggy! It was even worse then because the devastation was insane. I guess mad max happened a bit early idk. Anyway I formed a federation and then pretty much quit because as Laith said, NOTHING HAPPENS
I did a run once as Tidore (OPM just north of Australia) and turned it into a pirate kingdom and also colonized Australia. It was a bit boring after a while because all I really had to do was wait for my cycle of pirate raids to come around and because I had a few colonies in other regions i was raiding chinese/indian/japanese/other asain regions for quite a bit of money regularly so it was interesting to see the affect on the region.
I have played here. For the Australia-Hungary achievement, that was a weird run. Had to wait like 150 years for somebody to appear and give me institutions? Managed to achieve some hilarious levels of development because of the tribal mechanics during that wait.
You can't point me as liar. Because i play once on Australia on a multiplayer session with friends. I was playing Palawa and die because i left to cook, because nothing happen here
So to offer some guidance on this, as best as I understand. For the play style it plays similarly to American Natives. The best way I’ve found to play migratory tribes is to accumulate as much tribal land as possible. Settling down is ok if you have a very federation focused gameplay. Which it doesn’t appear to be that way for you. The best candidate for a settle down campaign is the Iroquois in the Americas. Try to build buildings that give monthly reform progress along with Gov reforms. Only migrate when your devastation gets high. Accumulate tribal land through wars. The cults play a big role in the religious game play. With the best cult being the Rainbow Serpent Cult imo (+1 mana of every kind per month). Once you hit reform tier 5, if you have 2 or less provinces and Mil tech 6, you can become a horde. Settling every province in your tribal lands in one click. Very soon after you can reform into a monarchy. Honestly it’s a speed 5 run until you reform. Colonies really aren’t feasible mostly because you can’t afford it early game. Once you reform into a horde, monarchy, or tribal federation exploration is a great idea set. But I wouldn’t recommend colonizing until you reform. Tribal development is weird one. It slowly builds up over time. Allowing you to settle your tribal land, if you have the settle down government reform. The more members of the federation you have the faster your tribal development grows. If you are migratory, the tribal development applies to whatever province you migrate your capital too. I have played as tribes all over the map. They tend to have a very American feel because the American tribes are the most fleshed out in game. Hope this helps some aspiring players to try out tribes. Colonizers are going to be your worst nightmare (similar to irl). Devving institutions can be tricky if you’re new to it. Best of luck.
I played down their however i did the dlc thing where you can create your own nation, so really i was just playing a European nation that happened to be in Australia
I played a few games in the Australia area, I had fun, but its more like you have to wait for the mid game. I’ve played there. United the island then invaded the pacific and Indonesia. Was fun enough. You gotta rely on no cb and vassal play. Take tribal land and wait to settle down. You’ll get it all in the end
To put the lack of provinces in Australia in perspective: In EU4, the region of Australia has 46 provinces. Meanwhile, the region of Scandinavia, with a comparable (though lower) population than Australia in the modern day has 53 provinces. Australia is 7 times larger than Scandinavia. If you exclude the outback, that's still twice the size. Going off as similar province density to Scandivania, you'd expect Australia to have over a hundred provinces.
Ive played there. Back in early 1.30, but i did. Heres a little overview of what happened: Ive started as Larrakia (good NIs, different from what they are now - they must have been changed somewhere along the way). First 150-ish years i was dominating Australia, kicking the natives aside, the usual. - at a certain point i did a two way reform - from tribe to horde and from horde to theocracy (have to add here that ive modded the game to allow pagans to pick the Global Crusade government upgrade). - somewhere around 1620 Britain decided the only gold province i have is worth taking, so they declare. I face them in battle, but after my 40k guys lose to their beaten up by sea attrition 17k, i sue for peace, lose the province and all my money. - while looking for an opening, i notice Britain is busy with some French and Iberians, so i declare reconquest and take the province back - by 1700 i have both Australia and New Zealand colonized, while having some possessions in Indonesia - at around this time i finally reach the Global Crusade upgrade and start blobbing... veeeeeeery slowly - by 1800 i have most of Indonesia and the Philippines. - I try pushing against Ayuta, but they push me back. - the game ends; ive converted some fucks to the OZ religion, but i didnt actually achieve my goal of getting the religious modifier giving me +1 mana per category. Doh well... In the end, i can only advise people this: do... NOT... play in OZ land. The land is shit, theres nothing to do for far longer than the New World, and when Euros do reach you, they will be around 3 tech levels ahead of you, even if you develop institutions. You have no neighbors, so you wont get the neighbor bonus, thus your teching speed is entirely reliant on your rulers stats, and once you get out of the tribal stage, your rulers will all become average at best, so forget about catching up.
@TheSocialStreamers You don't actually need to wait for the Europeans to reform. Once you have transport ships, you can disembark onto unexplored islands, walk over to other explored islands, then use auto-embark to explore sea zones until you encounter Bone or Tidore. From there, you can no-cb war them to take their land for the feudalism institution.
I spent a few days optimizing australia runs in the past, and the best i have found is to maximize admin income and rushing horde formation because you cant be reforming off colonizers any time soon. I was able to own all of australia as incorporated territory and slowly building a navy and catching up in tech by about 1510, its not as hard as you make it look, but its certainly a very unique playstyle and relatively boring.
I played there! :D It is actually better to stay as a one-province tribe and go to the end of reforms to get to the steppe nomads which is horde and from now on, you can begin playing as a proper non-native nation. Other option is to start not in australia-australia, but as one of new zealand opm's and then go and conquer the australia by exploiting how those tribes work. By conquering their land, they migrate to the province nearby, which basically means it is instantly colonized and ready to be used. And those new zealand nations are not tribes.
If there ever was a region that didn't need its population represented as a playable "state" in Europa Universalis, it was Australia Like it's already debatable showing certain groups in the Americas as a state on the same level as an Old World state, but at least there's objectively state-based societies like the Iroquois, Aztecs, etc. to justify saying "well if things went differently this tribal society could have formed a state" Was there anything even close to a state in pre-colonial Australia? Like how much do you have to torture the definition of a state to justify having one in 1444 Australia let alone about as many states as are represented in Russia?
Redhawk has played here as part of his A-Z and he suffers to. I think hes taken the rest of them out as you can only really do the same things more or less.
I have played here several times. Harder than 3 mountains with the broken mechanics, change my mind. I still feel like theres an exploit here with mana though, im just not smart enough to find it.
I played there once is very funny and full of exploits the biggest problem is that you can't have other boats than transport so you can't explore or do anything outside of Australia until you modernize which you don't want because it fucks your economy and you lose the infinite development exploit usin the tribal features and your advisors get very expensive as you lose the modifiers that make advisors cheap
"Two sufferings are profitable: war and Laith's suffering; and I am not sure about the former." Albert Einstein, maybe. I think the second part is going to be as entertaining as the first, I would watch!
I did play as Palawa to get Australia-Hungary (timelapse video on my channel). It was hell. I had to willingly hand over some of my land so I could reform and move off my island
I've played in Australia! granted, I used a custom Emu Empire meme nation that GAINED money from colonies and had insane coring abilities, but still...
Australia? Alright, Laith has officially lost his marbles. Not even cookies or snickers can help him at this point. But it was fun to see the effect it had. Your haircut looks nice, but you could always go back to your favorite hairdresser. You know, the lady 😄
Yooo. I’m from Darwin Australia which is the capital city of the Northern Territory just below the Tiwi islands (the nation you picked). So cool to see some action, well, at least some coverage Lol.
The one time I played in Australia, was when I took Tidore and moved my capital down there to form them. Even then, it was mostly a normal colonial game of invading Africa, India and Indonesia!
I played in Australia as that one native with thoes broken trade ideas in MP. While my friend was going Timurids into Mugals and trying to rebuild the Mongolian Empire I was sitting there playing Heartsone on my phone waiting to reform. Ultimately I formed a Confederation called my Self Phoenixia for some reason and then proceed to spawn Global Trade in South East Asia.
I MADE A SECOND PART! - EU4 but you can only wait.
th-cam.com/play/PLV7G8Z_7sjSaixx_MUgShMhSc-kg1BgRY.html The fact that no one pointed out I did the intro in PJs and also a semi-squat so I could fit into frame is overshadowed by the comments about my hair. I'M GROWING IT LONG, IT'S GOING TO LOOK TERRIBLE FOR A WHILE. WE'LL GET THROUGH THIS TOGETHER.
I really appreciate the isolated from society look you chose for the video in order to represent how cut off Oceania was at this time
-1 Stability 🤣
that haircut is causing unrest fr, separatist sentiment even
Nice guns
Your hair looks fine!
being bored at work and watching you be bored playing eu4 provides some kind of ironic entertainment value, which is odd, but I’m not going to question it.
We living the same life I've got this playing while working at the jobsite
glad we're both bored at work
lmao
Well I'm here prepping for my workday lol
I beleve it's called Schadenfreude. I completely agree :D
A non-returning boomerang is still a boomerang because it spins with its curvature, so that it can stay stable and going in a straight line for a few hundred meters despite being heavy enough to kill a kangaroo in one hit. It’s like an arrow in that it uses the spin to keep itself stable
The Throwing Stick was actually ludicrously deadly, yeah. "This was the kind of boomerang that doesn't come back because it's sticking out of somebody's ribcage." --Terry Pratchett, The Last Continent
There is actually a word for a non-returning boomerang: a "kylie", from an Aboriginal language.
@@thealmightyaku-4153 Oh yeah thats the origin of Kylie Minogue.
Oh that's interesting, one might think of a spear when you call it a non-returning boomerang
Yep... Its a stick
laith walked in to the barber and said "I'll take a 1/2 on the sides and a doppler radar on the top" and boy did the barber deliver
you're about to walk into these hands
@@TheSocialStreamerscry abt it, bros haircut is proof the earth is a dome, that thing is a bell curve on god
@@TheSocialStreamerssorry bro, but they cooked you
Call me a liar, but I played this. I think it was Kaurna, some natives here have some crazy national ideas and wanted to play with Alcharinga. Once you get past the early game (settle down, get Australia basically) and move into SEA, it gets a lot of fun actually
Really, liar?
Australia in medieval things is so underrated mostly due to not much happening you can unite the entirety of South eats Asia and stuff but they don't know what's supposed to happen there at that time so you don't even get debuffs
you're a liar
Same here, also played as Kaurna (although I quit 100-ish years in)
Played Palawa for the fun of being on Tasmania. United eatern coast, and got bored around 1500.
You can see Red Hawks soul leave his body when he has to do an australian nation. It's for a reason.
Also aboriginal history is very murky because the population was tiny, many were migratory and writing was non-existent. The only sources are oral traditions and cave art, which are very hit and miss in accuracy.
also all the genocides (including ongoing neglect of indigenous communities by federal and state governments) have resulted in most of those oral traditions fading away, often at gunpoint in the case of the early genocides of indigenous australians. meaning that we have lost so much important knowledge at the hands of colonialism, and need to treasure and preserve what we do have left.
@@Clemlamestra>genocide
My brother, skirmishes for a century do not constitute genocide, and likewise the state level policies that separated children from families isn't genocide either. The largest part of indigenous history has been lost by the indigenous community over generations just by the nature of their fluid oral traditions.
@@IKMojito forced relocation, including children, IS a form of genocide
My brother, Article II of the UN Genocide Convention, which Australia signed and ratified in 1949, includes as one of the explicit definitions of genocide: “forcibly transferring children of the group to another group.” The UN’s definition of ethnic cleansing includes: “a purposeful policy designed by one ethnic group to remove the civilian population of another ethnic group from certain geographic areas.” Be quiet.
Still don't understand why these tags were even added to the game. If there is a single region that you could say would be actually accurately represented by being only covered in uncolonized provinces ...... that would be Australia.
Like straight up, the island was still basically stuck in the stone age. Okay, there are parts of the Americas, Africa or Asia that are dubious if there should be actual tags in it as that implies a level of centralization and population that simply wasn't there ...... but in the case of Australia it's literally not even arguable, having tags there at all doesn't make sense and you quickly end up with the Aboriginal nations fielding a total army greater than the total estimated population of Australia at the time.
All that for having made the worst and most boring, thus least played, playable region in the game. Was it worth it ?
I wouldn’t say no-one goes there, in every Eu4 Timelapse I’ve seen, the Mamluks always find a way to conquer Australia.
Hey Laith, to answer your questions on the wars with the aboriginals, one of the main reasons the British won most engagements is because the aboriginals saw war as more of a sport than a fight to the death, and so the idea of completely killing the opposing side was really foreign to them. We also have very little Aboriginal history prior to colonisation apart from “Dream Time” stories because the Aboriginal culture maintained an oral tradition and history, not a written one, so when most of the elders got wiped out by disease and war, so did most of the knowledge of aboriginal history. On top of that , what remains of the aboriginal oral tradition is so precious to them after all that has happened, that most outsiders aren’t allowed to learn the few stories they have left, which means that Even if some history survives, the aboriginals don’t want to tell the Europeans about it. I hope this explained a few things, this was a fun video as always!
Thank you
Cool! Thanks for sharing!
Seems kinda weird to me (after all, what better way for your culture to fall into obscurity and eventually vanish completely than refusing to tell anyone what your story is?), but if that’s what they want…
@@jordinagel1184 just because they don’t tell us their story doesn’t mean they don’t tell each other. Also their history and mythology are really heavily intertwined so it’s a living oral tradition that they’re really proud of, and rightfully so I think.
@@TheSocialStreamers Absolutely welcome
I've played here to get Australia-Hungary achievement
Did you ever succeed?
@@spoonsareoccasionallymadeo5728 I said get the achievement, not try to get it
The hoi one?
well thats clearly a lie as thats in hoi4 not eu4 edit: im stupid its in both games
4:51 I love how the "canoe on canoe" action still plays the same sound effect of cannons firing at each other...
This is your best video so far, you should combine it with your 1 province only no expansion no vassals for the best experience ^-^
Fr
no
@@TheSocialStreamersyes
Laith finally fixed his Hairline
Karaboga tunisian gigachad
I cant Stop looking at it
He’s too scared to even get his haircut after last time
@@CSquared11 that barber ravaged him
just you wait until it reaches final form
Anyone remember when Mamluks ai colonised Australia basically every game?
You are right, I have never played in Australia, but I have played a lot of North American Natives, and they have identical gameplay save for the religion so I think we're one for one.
I always strikes me how Laith can be simultaneously incredibly smart, yet fail at very simple tasks, like expanding as a native tribe.
Australia in EU4 is really just a cheap knockoff of North American natives (see Pax Americana), but at least the North American landmass has tons of provinces and tribes to expand into, whereas the vast majority of Oz is literal wasteland. Even worse though is how even though Europeans typically show up in the New World around the late 1400s, in Australia they might not show up until an extra 50-100 years.
@@bigbubble4282 That moment when the first colonizer to set foot in Australia is Mamluks yet again!
@@gabrieljoseozanan6989 I had Hormuz colonize New Zealand in a game recently...
@@koolkrafter5I wonder what's with Middle Eastern trying to grab the Austral-Zeelander region.
The spice islands are just north of it and often get ignored!
And if is the measly 2 gold provinces in there, why don't they continue pushing into Lima/La Plata?
@gabrieljoseozanan6989 it's because of the suez those guys either have to go through the Mediterranean or past australia to reach north America.
unlike Europe though they often hold land on the other side of the cape like in the red sea meaning Indonesia and Australia are closer to them then Europe.
my guess is the AI is programmed to prioritize colonial nations over trade companies when colonizing which makes sense since colonial nations were the bulk of colonies in this time period but also from a game play perspective as colonial nations get their own colonizers speeding up the process.
Theres a nation in south eastern australia that has pretty good national ideas. I tried to play them, and made it about 50 years in... I've played more than 6000 hours... But I couldn't stick out that game...
FR
Looked it up, It's Palawa. Good ideas, bad region.
I fought a war with the Mamelukes as Japan for hegemony over Australia. That was A while ago though, back when the ai mams meta was to colonize Australia for some reason
It’s because now the mamluks don’t last long enough to do it. They get conquered by the ottomans in less than 150 years.
my only interaction with Australia was allying Tiwi once, playing as Malacca. Not because it was useful in any way, just to see if I could help them expand. Didn't work.
This reminds me of the first and only time I played Palau before I knew about the whole "become horde and get Chinese tech" thing. There's a reason I never went back.
The battle of One Tree Hill is really cool, the local groups united under Multuggerah after a mass poisoning to try and cut off supplies to the settlers on the Darling Downs. The first confrontation was a success, but the coalition eventually collapsed. Helidon was actually the only stockade established to defend against Indigenous groups
I've managed to roll all the way through to reforming into a monarchy as an indigenous tribe, but by the time I was finished and ready to move into SEA I was just like "I could have been Malacca this entire time and be in a much better place."
As a proud Australian, I have indeed played here many times...
Mostly because I searching for the right combination of mods and custom nation setup that would make it fun, but that's a minor detail.
Also, they made a 25 straight-day journey in 3 months, which is surprisingly reasonable. Somewhat impressed by the game.
Laith may not know how to play tall... but his hair does.
If he dyed it blue it would be fun.
I did play in this region once, although I didn't actually start here. I started as Ternate and colonized Australia, and then became the colony so I could break free and defeat Ternate for the "Turn the Table" achievement. The wiki actually suggests this. Thank you friend.
Because I live in Australia (specifically Brisbane/Meanjin), I have done a Turrbal run before. Discovering Indonesia or PNG before Europe colonises them is hard. I ended up uniting the tribes, but with no expansion options within coring range, I was forced to wait for Great Britain to show up. From then on, it was all downhill!
I genuinely enjoy the Alcheringa missions. It’s a fun religion that sort of indirectly creates massive goals for you. The start can be slow, but… I don’t know. I think it’s neat working my way up Indonesia, into Japan, and taking provinces from China.
Also the returning boomerang was never the main type of boomerang, it was a tool for scaring birds into flying into your arrow fire. Most boomerangs were massive clubs with blade-like edges for breaking bone.
Laith: inflicts suferring onto himself
also Laith: thinks the video could flop
And i would think he knows his audience by now.
I've played australia once. I liked the look of Palawa's ideas and decided to give it a go. I deeply regret everything.
It sometimes amazes me how many bugs remain from Leviathon. Last I checked, the Lakota in NA are still completely locked out of their mission tree. These things have been reported, but I guess PDX doesn't think it's worthwhile to change the like 2 lines of script required to fix them.
They're always like this. Only care about hyping and shoving out the door the next buggy overpriced DLC.
Talks about Australia: "The bugs never got reported"
Me : That must be why they are so weird
It's even more annoying when you consider this region got more development and time invested into it than the Northern crusades and the Baltics...
That is infuriating
I only just started playing EU4 and watching these videos a couple months ago. My very first round I played as Kaurna in south Australia. I'm not going to lie, I have no clue how I stayed with this game because that first round was extremely boring and painful. The amount of humiliation wars I declared while trying to conquer land was embarrassing. I kept with it until Spain arrived and conquered everything quickly (and made me salty).
Call me a liar. Remembering the experience makes me wish I was lying.
Whilst I haven't played in Australia, I have conquered it as Hawaii as my first expansion outside Polynesia. That was fun
I've played there for the achievement. All around a miserable experience. You constantly get attacked by UK and Spain who do the math and see that your country is a fraction of theirs. Of course they can at most drop 20-30 troops at a time and you just stack wipe them over and over until they agree to pay you a massive lump sum of money. Rinse and repeat over and over.
It gets a bit dicey if they both are at was with you at the same time because then everyone else piles on. Had France and Portugal (and even the Ottomans once I think) also declare war. Have to really stack wipe fast, which is hard given that it takes like a year to walk your army from one end of Australia to the other,
I dont play any paradox games, but I love how everyone that I watch who does consistantly says playing is pain lol
PS: Please release part2
Also dont get a hair cut: you look funny and retro
the fact that you're here but don't play paradox games warms my cold, dead heart.
Terrible community full of neckbeards and too much dlc. You aren’t missing out on anything.
with britain's new feature to set the trade good of any province they colonise australia is actually extremely overpowered for them to settle, with all the gold, gems, wine, and whatnot
It's hilarious that when you load into Australia, the paradox pop-up apologizes in advance
I've literally never seen any other of your videos before but I can now confidently say that this is my favorite of any europa universalis videos.
The optimal way to play Tiwi:
- Build up to 4 war canoes, delete army
- Ignore other tribes, ignore migration, ignore devastation, ignore federations mechanic
- Build the 2 buildings for government reform growth and chill
- Do NOT settle down (this reform does not allow becoming a horde)
- Get to military tech 6
- Become a horde
- You are now an advanced nation and can do everything: get institutions, colonize, develop, etc. Very soon you can reform into a republic or a kingdom if you want
The best way to play Tiwi:
- Start as Ternate/Tidore
- Get the first 3 exploration ideas (for range)
- Conquer Tiwi, develop it, then release and play as vassal
- Get independence (it's okay to truce break)
- You are now an advanced nation much sooner and will be in a great shape and own the entire continent by the time Europeans arrive
If you became a horde I think it automatically settles all your owned tribal land
11:55 and the segment about 3k army retreat was just GOLD. Cheers for the laughs Laith 😂
In age of history 2 this area is pretty good to play as this isolationist tribal nation at the start of the game.
I have played a couple of games as New Zealand in EU 4 because I loved the flag the formable has.
Veritas et Fortitudo mod had some interesting takes on polynesians, Yap was so fun to just take over Oceania.
Fr
as an australian, my opinion is the land was terra nulius. indigineous people barely formed groups greater than 25 unlike places like new zealand and north america. idk what the solution is but them being large in eu4 seem a bit odd
When you really think about it, the player is bored because the people in his country are very much not. They have to fight drop bears and tasmanian tigers and gigantic spiders and snakes to survive every day - so they have little time to do the interesting country things the player can see.
I did play here actually when leviathan was new and INSANELY buggy! It was even worse then because the devastation was insane. I guess mad max happened a bit early idk. Anyway I formed a federation and then pretty much quit because as Laith said, NOTHING HAPPENS
I went for the Australia-Hungary achievement so yes I have played as the australian aboriginal nations
I did a run once as Tidore (OPM just north of Australia) and turned it into a pirate kingdom and also colonized Australia. It was a bit boring after a while because all I really had to do was wait for my cycle of pirate raids to come around and because I had a few colonies in other regions i was raiding chinese/indian/japanese/other asain regions for quite a bit of money regularly so it was interesting to see the affect on the region.
Fellow pain connoisseur here, release part 2
Imagine having your tribe teleported outside of Australia
I have played here. For the Australia-Hungary achievement, that was a weird run. Had to wait like 150 years for somebody to appear and give me institutions? Managed to achieve some hilarious levels of development because of the tribal mechanics during that wait.
You can't point me as liar.
Because i play once on Australia on a multiplayer session with friends. I was playing Palawa and die because i left to cook, because nothing happen here
Recently tried to get the Australia Hungary achievement here ….. it was literally hell
The closest I've ever come to playing in Australia is when I colonised it as Kilwa
So to offer some guidance on this, as best as I understand. For the play style it plays similarly to American Natives. The best way I’ve found to play migratory tribes is to accumulate as much tribal land as possible.
Settling down is ok if you have a very federation focused gameplay. Which it doesn’t appear to be that way for you. The best candidate for a settle down campaign is the Iroquois in the Americas.
Try to build buildings that give monthly reform progress along with Gov reforms. Only migrate when your devastation gets high. Accumulate tribal land through wars.
The cults play a big role in the religious game play. With the best cult being the Rainbow Serpent Cult imo (+1 mana of every kind per month).
Once you hit reform tier 5, if you have 2 or less provinces and Mil tech 6, you can become a horde. Settling every province in your tribal lands in one click. Very soon after you can reform into a monarchy.
Honestly it’s a speed 5 run until you reform. Colonies really aren’t feasible mostly because you can’t afford it early game.
Once you reform into a horde, monarchy, or tribal federation exploration is a great idea set. But I wouldn’t recommend colonizing until you reform.
Tribal development is weird one. It slowly builds up over time. Allowing you to settle your tribal land, if you have the settle down government reform. The more members of the federation you have the faster your tribal development grows.
If you are migratory, the tribal development applies to whatever province you migrate your capital too.
I have played as tribes all over the map. They tend to have a very American feel because the American tribes are the most fleshed out in game.
Hope this helps some aspiring players to try out tribes. Colonizers are going to be your worst nightmare (similar to irl). Devving institutions can be tricky if you’re new to it. Best of luck.
8:14 To be fair, it took them around 4 months to walk there, so approximately 20km per day. I'd say that is a pretty realistic😂
Laith when uploading this video: this might bomb
Laith 24 hours later: these people are here to watch me suffer
I can’t explain how important it is that we bully laith into several parts of this campaign
Watching Laith stare at the government reforms and pick staying a migratory tribe instead of switching to a feudal nation just really hurt my soul.
I played down their however i did the dlc thing where you can create your own nation, so really i was just playing a European nation that happened to be in Australia
In the goverment reform you should become a horde, then you can manage provinces.
I played a few games in the Australia area, I had fun, but its more like you have to wait for the mid game. I’ve played there. United the island then invaded the pacific and Indonesia. Was fun enough.
You gotta rely on no cb and vassal play. Take tribal land and wait to settle down. You’ll get it all in the end
I tried playing on it but died of boredom after 10 years, exactly as the nation you started with
To put the lack of provinces in Australia in perspective: In EU4, the region of Australia has 46 provinces. Meanwhile, the region of Scandinavia, with a comparable (though lower) population than Australia in the modern day has 53 provinces. Australia is 7 times larger than Scandinavia. If you exclude the outback, that's still twice the size. Going off as similar province density to Scandivania, you'd expect Australia to have over a hundred provinces.
we must make laith do australia-hungary
Ive played there. Back in early 1.30, but i did. Heres a little overview of what happened:
Ive started as Larrakia (good NIs, different from what they are now - they must have been changed somewhere along the way). First 150-ish years i was dominating Australia, kicking the natives aside, the usual.
- at a certain point i did a two way reform - from tribe to horde and from horde to theocracy (have to add here that ive modded the game to allow pagans to pick the Global Crusade government upgrade).
- somewhere around 1620 Britain decided the only gold province i have is worth taking, so they declare. I face them in battle, but after my 40k guys lose to their beaten up by sea attrition 17k, i sue for peace, lose the province and all my money.
- while looking for an opening, i notice Britain is busy with some French and Iberians, so i declare reconquest and take the province back
- by 1700 i have both Australia and New Zealand colonized, while having some possessions in Indonesia
- at around this time i finally reach the Global Crusade upgrade and start blobbing... veeeeeeery slowly
- by 1800 i have most of Indonesia and the Philippines.
- I try pushing against Ayuta, but they push me back.
- the game ends; ive converted some fucks to the OZ religion, but i didnt actually achieve my goal of getting the religious modifier giving me +1 mana per category. Doh well...
In the end, i can only advise people this: do... NOT... play in OZ land. The land is shit, theres nothing to do for far longer than the New World, and when Euros do reach you, they will be around 3 tech levels ahead of you, even if you develop institutions. You have no neighbors, so you wont get the neighbor bonus, thus your teching speed is entirely reliant on your rulers stats, and once you get out of the tribal stage, your rulers will all become average at best, so forget about catching up.
@TheSocialStreamers
You don't actually need to wait for the Europeans to reform.
Once you have transport ships, you can disembark onto unexplored islands, walk over to other explored islands, then use auto-embark to explore sea zones until you encounter Bone or Tidore. From there, you can no-cb war them to take their land for the feudalism institution.
This here is riveting gameplay, we need a part 2, 3 and 4!
I wish to see this suffering extended to it's endpoint. Show us more, Laith. Show us more.
I live in Darwin so seeing Tiwi and Larrakia on a video game is wild to me
I spent a few days optimizing australia runs in the past, and the best i have found is to maximize admin income and rushing horde formation because you cant be reforming off colonizers any time soon. I was able to own all of australia as incorporated territory and slowly building a navy and catching up in tech by about 1510, its not as hard as you make it look, but its certainly a very unique playstyle and relatively boring.
Ooh, I love this! I hope for part 2
I played there! :D It is actually better to stay as a one-province tribe and go to the end of reforms to get to the steppe nomads which is horde and from now on, you can begin playing as a proper non-native nation. Other option is to start not in australia-australia, but as one of new zealand opm's and then go and conquer the australia by exploiting how those tribes work. By conquering their land, they migrate to the province nearby, which basically means it is instantly colonized and ready to be used. And those new zealand nations are not tribes.
When I started eu4 I found there was native in Australia, eora had a cool flag so eora was my first nation ever.
If there ever was a region that didn't need its population represented as a playable "state" in Europa Universalis, it was Australia
Like it's already debatable showing certain groups in the Americas as a state on the same level as an Old World state, but at least there's objectively state-based societies like the Iroquois, Aztecs, etc. to justify saying "well if things went differently this tribal society could have formed a state"
Was there anything even close to a state in pre-colonial Australia? Like how much do you have to torture the definition of a state to justify having one in 1444 Australia let alone about as many states as are represented in Russia?
There was during the Finno Korean Hyperwar. Goddamn do you even study history? They played a huge role in the naval battles
I think it's probably important to emphasise that Australia wasn't empty, which was the idea colonists used to justify colonisation.
@@MrGoldfish8 But it's not empty. It has Natives. You can click on a province and see "ah there's 4000 Natives living here already"
I'd really love for Laith to try this again after studying up on the mechanics.
It’s amazing how so much of this video matches my only Australian play though exactly in the worst ways.
Redhawk has played here as part of his A-Z and he suffers to. I think hes taken the rest of them out as you can only really do the same things more or less.
I have played here several times. Harder than 3 mountains with the broken mechanics, change my mind.
I still feel like theres an exploit here with mana though, im just not smart enough to find it.
Oh we totally need a sequel video for this torture.
YOO THE INTRO FIT IS FIRE
I played multiplayer in australia some time ago
I've played once in Australia as a custom nation (trading republic setup) but got so bored that I stoped after 30years.
yeah I hate it when enemy AI armies walks across the map :(
This was the most interesting video I've seen laith post ever, it was ABSOLUTELY something.
I tried it once and yeah, it's speed 5 listen to podcast time.
I played there once is very funny and full of exploits the biggest problem is that you can't have other boats than transport so you can't explore or do anything outside of Australia until you modernize which you don't want because it fucks your economy and you lose the infinite development exploit usin the tribal features and your advisors get very expensive as you lose the modifiers that make advisors cheap
"Two sufferings are profitable: war and Laith's suffering; and I am not sure about the former."
Albert Einstein, maybe.
I think the second part is going to be as entertaining as the first, I would watch!
"The video might flop" my brother in christ I don't even play EU4 yet I am here glued to the screen
I did play as Palawa to get Australia-Hungary (timelapse video on my channel). It was hell. I had to willingly hand over some of my land so I could reform and move off my island
I've always wished strategy games had more australian and polynesian rep, I'd love to see a part 2
I've played in Australia! granted, I used a custom Emu Empire meme nation that GAINED money from colonies and had insane coring abilities, but still...
Australia? Alright, Laith has officially lost his marbles. Not even cookies or snickers can help him at this point. But it was fun to see the effect it had.
Your haircut looks nice, but you could always go back to your favorite hairdresser. You know, the lady 😄
Yooo. I’m from Darwin Australia which is the capital city of the Northern Territory just below the Tiwi islands (the nation you picked). So cool to see some action, well, at least some coverage Lol.
The one time I played in Australia, was when I took Tidore and moved my capital down there to form them. Even then, it was mostly a normal colonial game of invading Africa, India and Indonesia!
An Australia update would just be you fighting the animals
I dont even saw here in map and i didnt remember the Australia is here😂😂
I played in Australia as that one native with thoes broken trade ideas in MP. While my friend was going Timurids into Mugals and trying to rebuild the Mongolian Empire I was sitting there playing Heartsone on my phone waiting to reform. Ultimately I formed a Confederation called my Self Phoenixia for some reason and then proceed to spawn Global Trade in South East Asia.
I have played in Australia. As colonizers, but I still have played there!
Chinese Australia
@@constantinethecataphract5949Hawaiian Australia
I have played in Australia...I got bored and left after 15 minutes, but I did play in that area.
Well that's, certainly one way to play the natives...
I'd recommend looking up a guide and trying again rather than doing a direct part 2.