Best Layout for Vehicle Production Line | Workers & Resources: Soviet Republic | S3 | EP 46

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  • เผยแพร่เมื่อ 19 ต.ค. 2024

ความคิดเห็น • 12

  • @DADeathinacan
    @DADeathinacan 2 ปีที่แล้ว +5

    Colonel Failure moments? Wasent aware thats what we called non-selective bulldozing.

  • @stevensmith688
    @stevensmith688 2 ปีที่แล้ว +2

    I will have to try this out

  • @hchapar
    @hchapar 2 ปีที่แล้ว +4

    I prefer longer episodes, but I understand the needs of other viewers.

  • @nemod3338
    @nemod3338 ปีที่แล้ว +1

    You've got 700M cash and you build dirt roads instead of tarmac? Real Soviet spirit.

    • @bballjo
      @bballjo  ปีที่แล้ว

      Lol...I don't want to waste workers on roads that are never used!

  • @keilduan
    @keilduan 2 ปีที่แล้ว

    Haven't we told you already we like the longer episodes? xD Don't worry about it, just do your thing! ;P

  • @genybr
    @genybr 2 ปีที่แล้ว +2

    Isn't it a point to place 2-3 small towns on islands for textile and crops production?
    With ship-based local logistics and one univercity for all of them.

  • @blinde_q7871
    @blinde_q7871 2 ปีที่แล้ว +1

    Hey bbaljo,
    thank you so much for your content it is super lovely and I learned a lot and porbably will learn mor as time to com. Do you know how these new yellow train signals work? In my game it keeps breaking part of the republic eventhough every block infront of the signal is free :-(

    • @bballjo
      @bballjo  2 ปีที่แล้ว +1

      I do not yet. I would just keep using chains where appropriate.

  • @tallcaddy2553
    @tallcaddy2553 2 ปีที่แล้ว +1

    the components shunter needs a turn around

  • @Teisysue
    @Teisysue 2 หลายเดือนก่อน +1

    What vehicles should I sell and should I sell them for dollars or rubles?

    • @bballjo
      @bballjo  หลายเดือนก่อน

      Any Western vehicle for rubles.