Jay, I would like to take a moment to tell you that I truly appreciate that you have integrated even more ridiculous explosions into this already masterpiece add. You are a gem.
This was a great crash course in display tech. I've heard these things explained before at different points, but having it all in one succinct segment, with examples to demonstrate, was really cool and informative.
Jay, this could be a whole series. I really miss feeling like I’ve learned something new in this space. Covering growth in technology is so cool especially in the PC space. A retro pc build would be incredible.
A history of 3d graphics, as in how the shapes are drawn not hardware, from the clunky stuff back in the early Nineties up through Path Tracing today would be a great video for the younger crowd and a bit of nostalgia for those of us with gray in our hair.
@@DoNotFitInACivic as someone who born in early 2000s im also interested too! seeing how low poly n64 up until early ps3 game intrigue me how technical novelty current tech is
I just turned 42 and I got into the tech field back in 1998. Back then you had the big CRT monitors. ViewSonic was the bomb nice to see they are still around.
Not that the Orion is a big loss, but from a guy who grew up around TV repair shops, when they were still a thing, a degausser would usually fix the damage done, so not always permanent.
i had an old ilyama 21" CRT, 1600x1200 resolution. it had a built in degauss. that thing went BWAMM and the lights flickered when i did that . . i did not do that very often for exactly those reasons
@@Adam420Simpson I have "short" motion blur enabled in _Forza Horizon 5,_ and it does add a fair bit to the sensation of speed. In first-person shooters, however, it just seems to emulate having a concussion more than anything.
@@TheRogueWolf yeah, even on 3rd person Action RPG motion blur if its a bit will gave you sense of speed, but more that that "bit" then we can see that annoying too fast i cant see
JayzTwoCents? More like JayzTeachingCenter! All seriousness, this was a really good tutorial/instructional about not only the MPRT tech, but providing a overview of the historical tech puts it more into context. Thanks for this!
Very cool to see your history of display technology, starting by explaining nicely how CRTs work. You mentionned a range of 60-120Hz, you know most really high end PC CRTs were 160 or 170Hz, with some models even saying 200Hz. In reality some models can go way way further at lower resolutions (400Hz and up).
@@legen_dary42 In some recent testing I displayed 3840x2400i at 80Hz on the FW900. That's interlaced, but at such a high resolution it's indistinguishable from progressive, and sharpness is absolutely on point, stunning picture! It could reach 96Hz at that resolution, but limited by current GPU drivers and VGA adapters. More useful maybe 2560x1600i at 144Hz on the same monitor. CRT tech has a lot to give still!
The big advantage of a good CRT, IMO, is the ability to accurately display any resolution at full screen without having to worry about pixel ratio. Whether you want 240p(200 pixels plus overscan, the light blue border as shown in the vid) that a C64 will output, 576i used by PAL region SD systems, 800x600 or anything else that doesn't divided by 1080, you aren't dealing with uneven pixels like you would be on a 1080p or 4K panel. If you upscale 240p to a 1080p then it is 4.5 pixels of the 1080 for every 1 pixel at 240p if you're at full screen, meaning you either have to upscale to 960p and deal with back borders or uneven pixel sizes, which leads to image distortion. A good CRT will simply draw as many lines as required evenly down the screen.
@@fattomandeibu Couldn't agree more! And exactly what I keep repeating every time when talking about CRTs vs anything else. It is the only technology at this time, able to display any resolution natively, all the way down to the 240p stuff (possible on a 31kHz+ VGA monitor via something like an OSSC, line doubling to 480p and making the doubled lines black) and all the way up to like 4K when using interlacing. Every single resolution always looking immaculate.
3:00 I must be older than you because I remember degaussing (which is how you'd fix that). A lot of newer CRT's had that built-in - it's what made that HUMMMMM sound you'd hear when powering them up. They needed it because late 90's CRTs were high enough resolution/had small enough dot pitches that the screen's colors would be affected by the change in the earth's magnetic field any time you rotated it. Some screens had a button so you could initiate a degauss whenever you wanted - an endless source of amusement in open plan offices where bored colleagues would sneak up and press it while you were squinting at something on screen.
yeah the degause was basically on all crt monitors(either physical button or as a menu option), but it wasn't a magic fix for all magnetic damage. also crt tv's didn't have a degause option (at least the ones i saw/had), you could degause them but you had to get an external degauser but they could also damage the tv more
@@ShockburnVR Color sets all had a degausser built in after sometime in the late 70s. But yeah, they weren't powerful enough to degauss the effects from a really strong magnetic field. A TV repairman could fix it, and it was quite a dance they did when doing so. :)
I always loved the Twang from the shadow mask when the degausser kicked in. I brought a 19" CRT into my middle school computer class once. The twang scared one girl so much that she literally jumped up and ran out of the room. She came back later with the school secretary, who checked to make sure I wasn't blowing anything up in the room. The girl was still so freaked out she couldn't stay in the room with the CRT and the little noises it made as it warmed up.
@@saundby The degauss used line voltage to work, so it would emit the exact same hum as a malfunctioning transformer or rogue electric power earthing itself - so I don't blame her ;)
CRT's are generally not permanently damaged by holding a magnet close to them. The discoloration on the CRT can be removed by using a degaussing coil, if you can find one. They were very common in the old TV repair shops. I've used one many years ago while repairing CRT TV's.
Many monitors and tvs had them built in. Either activated by button, or by default from a cold start. Had an eizo crt ages back. it had the button and made a fancy abrupt hum that quickly faded away when activated. Image would vibrate to match the hum.
When I worked at a tv repair shop in the 70's, we used a degaussing coil. When you saw patches of color around the tube that was the fix. It was a large coil of wire about a foot in diameter creating an electromagnet. You held it close to the picture tube, turned it on and waved it all around the front and sides of the set gradually backing away before turning it off. A lot of crt tv sets had a built-in coil wrapped around the picture tube which would do the same job every time you powered the set up, but doing it manually could do a better job.
Yes, and the hand-held coil could degauss stronger magnetization than the built-in degausser could deal with. I had a "portable" eight inch degausser (I made side money repairing TVs back in the day), and it was heavy enough to brain a mule.
BuT tHeY bUrN iN!!11!!1 🤣 The crying over OLED is hilarious. It's almost like monitor hibernation in Windows and screen savers were invented for a reason. I guess I'm just old.
@@MrAcuta73 People seem to think once one generation of something is prone to burn-in all future generations will be the same. They don't realize by the time the second generation has come out they've implemented some way to help control burn-in. Plasma tv's were absolutely horrible for burn-in but once they were out for a year or two they already started fixing the problem.
Thank you for this content! More of these please. I love this content because of 2 things, 1) It's a great explainer videos that informs very well, clear and pedagogically, 2) Talking about new tech (in this case "new" tech :D ) that gets me excited for new products, and that is fun! Man I miss the words "Fun" and "Tech" in the same sentence.
Honestly, I've not been watching this channel for a while. I really enjoyed this - it felt like a good high school science lesson and as a former teacher, it's an art form to pull off well. Keep up the good work Jay!
Man I love my 1500 nit 4K HDR screen. Sure it is not great for esports but man it is great for games like cyberpunk, starfield, fallout, skyrim, bg3, outer worlds, etc. I love the visuals in modern games it just feels much more immersive.
+1 on kicking back and having the feet up while gaming. Love the way you went into the history with explanations and slides that help us understand the tech. Awesome vid. I'm one to turn off motion blur in most games, just my preference, especially depth of field blur as outside the scope I like to see what goes on and if there is danger in that area. To each there own preference but monitor blur/ ghosting is annoying. Maybe there will be a standard for measuring MPRT in the future and it will become a thing to look for.
Sometimes that's caused by ghosting, I used to get nauseous when playing Halo 2 on the Xbox One (OG) on a 42" 60 Hz LCD LG TV which I had for years before all the crap LG started doing with privacy and data (long before smart tvs were a thing). I no longer get sick playing the same game at 120 Hz albeit on a PC as there is literally no ghosting (using a 7900XTX and 43" QN90C - bought before the scandal with the Samsung repair tech shunted a customers display. Using a TV as a monitor helps with processing ridiculously large tables.... and flat file databases... seriously people need to learn how to use pivot tables at the very least... sheesh. Then there's the added benefit of snapping FL Studio, a virtual machine and game on the same screen at the same time - sure you could do the same on a smaller monitor but... you won't be able to see much lol.
Or maybe not... The backlight strobing used in MPRT gives a lot of people headaches (and in many cases is no better than a low response time IPS panel anyway). If I were you I'd try to get a demo of one somewhere before buying.
You can fix the magnetic damage to a CRT by just using a strong bar magnet. Just spin the magnet and slowly back away from the display and it should fix the colors being screwed up.
@@saricubra2867 In terms of value, one CRT TV can do all generations of console gaming pre xbox 360. Sure, the monitor can too, but the TV is $20 or free while a monitor can be hundreds if you don't get lucky!
TL;dR version: 7:06 is when everyone wants to start this video at based on title "this is how it works..." there: I did it Jay, I'm officially one of those smucks! Thanks for the video & Peace ✌🏽✌🏽❤❤
Hell of a video Jay, some really quite high level concepts explained succinctly and eloquently whilst remaining entertaining. As with all great teachers, it’s a privilege to watch you work
Thank you so much for the warning. I have epilepsy and I was warching this on a big TV in a dark room. That would have been bad and not enough TH-camrs give these warnings. Thank you.
You can fix a CRT with a coil magnet, I was taught to do this when I was learning to fix TVs and VCRs back in the day. 180 wind of magnet wire around a 5 gal bucket (you create a degausing coil [future CRTs actually had a degausser built in]) and you center the coil on the screen and slowly pull back until the picture resets. (From memory as this was back in the late 90s when I was learning this stuff)
THANK YOU. I don't find motion blur to be "the devil" like it seems like most people do. The problem is that, so long as you are sampling a continuous system using non-continuous samples, you will ALWAYS see temporal aliasing. That is, if something flies across your screen in 0.1s, and you are running at 100FPS, you will see 10 images. It doesn't matter if "your eyes can't see more than 75FPS" or whatever it is they say. These 10 images might be so fast that they appear almost at the same time. But they aren't just separated in time. They are separated in space. So even if we were way outside a normal frame rate range. Let's say 1000FPS. If you were playing a game at 1000FPS and something moved across the screen in 0.01s, you would STILL see 10 images. Personally, when I see this, I think it looks cheap and annoying, even downright irritating. For some games like Half-Life 2, I'll sometimes go out of my way to set up ReShade to INJECT motion blur. Just so I don't have to deal with temporal aliasing's digital stabbing effect. I will say this, though. Motion blur isn't entirely a fix, either. Because motion blur on a screen only happens in relation to the screen. If you closely are following a dot around on the screen, your eyes are moving with the dot. So you ideally would NOT have motion blur. But since it's moving in relation to the monitor, it will be added here. Maybe someone will make eye-tracking motion blur some day. Probably for VR.
Motion blur is god-awful because the implementation isn't done properly most of the time. Also it's usually a toggle between WAY TOO MUCH and NONE instead of a slider.
Even incandescent lights flicker, as the temperature fluctuates with the current. It's just that they don't go all the way dark, so even fewer people notice it. About the only lights that don't flicker are ones downstream of a moderate capacity AC->DC power supply.
I just set up a PC with a Viewsonic PF790 crt monitor. Got it free off a co worker that keep it from high school. The mprt on it is insane. It makes 1200p 77hz feel like 144hz or 800x600 at 144hz feel like instant response.
This was a really good episode, even though i was very familiary with all technology and terms mentioned in it, it was still very nice to see someone break it down and explain it to us using casual language without too many confusing terms or phrases. Please keep up with this type of work. People these days definitely need to get educated. 👌👍
Motion blur and film grain is great in small amounts (maybe 2-15% depending on resolution), where you almost don't notice it but it's there and looks worse when it isn't there. Very similar to adding tiny amounts of distortion to music (natural outcome of analog equipment like tape machines, mixing console desks etc) - sounds lifeless and digitally harsh/brittle without it, but it's not something you can notice or hear.
One other tip is if your monitor is HDR, you may be able to adjust your HDR calibration to compensate for the dimming from the strobing. RetroTINK 4K can do this with retro games, for example. It can output a BFI signal (even if your display doesn't have a BFI/strobing mode built into it) and also use HDR to compensate for the lost brightness. Really cool! I mostly notice blur in rhythm games. I crank up the scroll speed as I get better at them, and once you get fast enough the notes start smearing together. I have an older ASUS VG248 that's pretty decent with motion clarity, but there is more blurring than I'd like. Nice to see manufacturers caring enough to market it, at least. I know from "response time" alone that the metric can be misleading, as you mentioned. I'm glad a display's input lag is easier to find now, so I'd like to see us get there with blur too. (Getting the answer "1ms response time" when you would ask what the input lag was is something that has driven me crazy for a long time. "I like this TV, it has 10ms input lag in game mode" "10ms seems high, my TV says 1ms response time" "Different metric!")
Jay wonderfully covers the gap between the "more-or-less-pure-entertainment-with-very-little-information-Linus-style" and the often very dry "nerdy-Gamers Nexus-style".
New iFixit AD! Yay! 😅 I had to actually rewind the start of the video to check 😂 My head was exploding too many times 😁 A little detail to point out... I'm not an electrician but I'm pretty sure that LEDs don't blink... It's a continuous light source like incandescent light bulbs you mentioned. The LEDs still heat up but they convert far more of the energy to actual useful light. If they blink they have a very poor quality driver. Peace man ❤ 4KP's 😁
I damaged a CRT with a big speaker magnet once, warped colors, the whole deal. The beefy speaker was on top of the screen, placed there as my center channel, and over time it did its thing. In a desperate attempt to fix it, I flipped the magnet around, hoping the reversed polarity would undo the damage. This, believe it or not, actually reversed the effects! Worth a shot if you are still rocking a CRT and make a similar mistake.
Good video. Glad to see someone taking the time to put out a video on motion blur and monitor tech. There are very little information about monitors other than here is a list of specs, or , "we like it".
I loved the walk through the history and mechanics of display tech. It's something not a lot of us learn and I fully appreciate. The music in that segment was *chefs kiss*. Thank you for this. Could you help explain why the brightness on my screen drastically changes when HDR is on and I try to take a screenshot?
Most of Sceptre's products don't use strobing techniques at all, and they're reputed to be epilepsy-safe because they really do sell native high-refresh rate displays. My favorite display brand.
This was really educational. I just bought an MSI 100hz office monitor and noticed the MRPT setting. Interesting it's on a non gaming monitor. I bought it for the eye care features.
Oh, I remember that c64 game (Top Gun). Started it up a lot, but rarely left the title screen because it had my favorite music from my favorite composer at the time (Martin Galway)
Until recently I had three 16 year old Samsung 24" 1080p edge lit monitors which obviously were showing their age so I bought a couple of LG 27". I was so amazed by the difference in image quality that the following month I bought a MSI 32" 4K. It is amazing!!
THANK YOU for just the overall overview of monitor tech, as well as demo of how each part works! Will definitely help me in updating my hardware intelligently, and not just "ooooo! More numbers! Biggest/smallest numbers best!" 😂
i had the same commodore 64 as a kid with a back cartrige and cassette games... numerous head adjustments to play different games that had no ending lol
Very interesting video and explanation of something I’ve never thought about and didn’t know to such an extent. Jay certainly had a ton of knowledge, not just about pc hardware. Sounds like motion blur isn’t a big deal and preferable when playing a non competitive game to make the picture flow and be realistic.
Motion blur in game can be controlled by the software and they can choose what to blur and keep the important information visible. You likely can't control that in the monitor side at all.
Jay-Z lives in Cali. If you go up to a high point near any major city and watch the city from a distance you can see the entire city has a slight flickering pulse because of this.
9:14 incandescent lights also “flicker” due to the property that is inherent of how power is generated. In the US this happens every 60/2 Hz, or more specifically, the light will be “off” [at] every half of the full wave. The difference is that incandescent has a direct relationship with the grid and thus can be represented like cos(60t+phi), whereas an LED may have a more complex relationship which would be based on the rise and fall time of the specific capacitor used to store energy during each half-wave Edit: [clarity]
I love my Sony G520 CRT monitor, it's my main gaming display, raytracing actually looks absolutely stunning at 1440p on a CRT monitor thanks to the perfect motion resolution, whereas on my 1440p OLED, I have to stand still to actually appreciate the ray traced details, the OLED is great for games where image quality isn't as important though, OLED also can actually be really smooth when combined with rolling-scan, like my Sony OLED BVM, which has an amazing CRT emulation mode, but nothing beats the pure life like smoothness and immaculate image quality of my Sony CRT monitor.
I just got my XG2536 this day! All I can say if the XG2431 is great with blur buster approved certification, the XG2536 is far more smoother, with unnoticeable ghosting, just played my first CS2 game with it just now! Hope it last for atleast 5 years! 💪💪💪
What could be amazing I should add, is if ViewSonic took their XP tech, and applied it to a Dual-IPS-Black display, this would give you all the benefits of an OLED, all the benefits of IPS, and even some of the benefits of CRT, and given how cheap IPS is, it would be significantly cheaper than OLED, that could really make things interesting, especially if it was a 32" 8K 16:10 display, that would leave OLED in the dust.
added more explosions to the ifixit ad I love it
yoooo yah best ad i’ve seen on a youtube vid lol
Thank Michael Bay
Yeah, ifixit one of the biggest pyrotechnics companies!
Needs to be updated as the Moray and Minnow aren’t exactly new anymore.
wait theres new ifixit ad?
Jay, I would like to take a moment to tell you that I truly appreciate that you have integrated even more ridiculous explosions into this already masterpiece add. You are a gem.
This was a great crash course in display tech. I've heard these things explained before at different points, but having it all in one succinct segment, with examples to demonstrate, was really cool and informative.
Jay, this could be a whole series. I really miss feeling like I’ve learned something new in this space. Covering growth in technology is so cool especially in the PC space. A retro pc build would be incredible.
A history of 3d graphics, as in how the shapes are drawn not hardware, from the clunky stuff back in the early Nineties up through Path Tracing today would be a great video for the younger crowd and a bit of nostalgia for those of us with gray in our hair.
@@DoNotFitInACivic as someone who born in early 2000s im also interested too!
seeing how low poly n64 up until early ps3 game intrigue me how technical novelty current tech is
The IFIXIT ad is the single best creator-created ad I've ever seen, Jay. Seriously. Mr. Torgue would be proud!
12:10 jay out of context: "whether you're e-sports gamer or just a competitive person in your bedroom"
😊
Speedrun WR champ in the bed right here 💪💪💪
@@NthnLikeCodeine In men's singles category?
Phrasing!
@@xfreedombuckO5xno mens duo
The video was loading for a solid 5 seconds with nothing but Jay staring at me and it was unintentionally very funny😂
I rewatched the improved iFixit ad. Three times. Perfection.
_(explosion intensifies)_
I just turned 42 and I got into the tech field back in 1998. Back then you had the big CRT monitors. ViewSonic was the bomb nice to see they are still around.
Not that the Orion is a big loss, but from a guy who grew up around TV repair shops, when they were still a thing, a degausser would usually fix the damage done, so not always permanent.
Phil made a boo-boo.....
I broke my old TV with a magnet, then fixed it with the same magnet
Lol yeah absolutely not ruined and fixable.
If i remember right, there were magnets behind the CRT to deflect the electrons beam. You could move them in order to correct the geometry.
i had an old ilyama 21" CRT, 1600x1200 resolution.
it had a built in degauss. that thing went BWAMM
and the lights flickered when i did that . . i did not
do that very often for exactly those reasons
As an old Need for Speed head, back during Underground or Most Wanted times, motion blur added SO much sense of speed, it was awesome.
Agreed motion blur is really only needed in racing games, it helps gives the sense of speed better.
@@Adam420Simpson any game that need to add sense of speed may utilize motion blur subtlely, but yeah default game motion blur is yucky.
@@Adam420Simpson I have "short" motion blur enabled in _Forza Horizon 5,_ and it does add a fair bit to the sensation of speed. In first-person shooters, however, it just seems to emulate having a concussion more than anything.
I generally still prefer motion blur in driving/racing games, both arcade and sim.
@@TheRogueWolf yeah, even on 3rd person Action RPG motion blur if its a bit will gave you sense of speed, but more that that "bit" then we can see that annoying too fast i cant see
JayzTwoCents? More like JayzTeachingCenter!
All seriousness, this was a really good tutorial/instructional about not only the MPRT tech, but providing a overview of the historical tech puts it more into context. Thanks for this!
I appreciate Jay finally acknowledging those of us that take our bedroom game seriously. Like sure there's no awards, but there is applause
I get awards :p
@@khalifaalattiyah8341 ...from AVN? =:o}
Long as there's no pointing and laughing.
Very cool to see your history of display technology, starting by explaining nicely how CRTs work. You mentionned a range of 60-120Hz, you know most really high end PC CRTs were 160 or 170Hz, with some models even saying 200Hz. In reality some models can go way way further at lower resolutions (400Hz and up).
Those records have recently been shattered by, yes, CRT.
@@legen_dary42 In some recent testing I displayed 3840x2400i at 80Hz on the FW900. That's interlaced, but at such a high resolution it's indistinguishable from progressive, and sharpness is absolutely on point, stunning picture! It could reach 96Hz at that resolution, but limited by current GPU drivers and VGA adapters. More useful maybe 2560x1600i at 144Hz on the same monitor. CRT tech has a lot to give still!
The big advantage of a good CRT, IMO, is the ability to accurately display any resolution at full screen without having to worry about pixel ratio. Whether you want 240p(200 pixels plus overscan, the light blue border as shown in the vid) that a C64 will output, 576i used by PAL region SD systems, 800x600 or anything else that doesn't divided by 1080, you aren't dealing with uneven pixels like you would be on a 1080p or 4K panel.
If you upscale 240p to a 1080p then it is 4.5 pixels of the 1080 for every 1 pixel at 240p if you're at full screen, meaning you either have to upscale to 960p and deal with back borders or uneven pixel sizes, which leads to image distortion. A good CRT will simply draw as many lines as required evenly down the screen.
@@fattomandeibu Couldn't agree more! And exactly what I keep repeating every time when talking about CRTs vs anything else. It is the only technology at this time, able to display any resolution natively, all the way down to the 240p stuff (possible on a 31kHz+ VGA monitor via something like an OSSC, line doubling to 480p and making the doubled lines black) and all the way up to like 4K when using interlacing. Every single resolution always looking immaculate.
It's a real shame SED and FED never really made it to market before LCD got so dominant.
The Ifixit add is still great. More explosions!!!
It legit got me to buy a kit
Did they added more explosion to this one?😂
@@NicolasChapadosGirard they did lol I watch it every single time
3:00 I must be older than you because I remember degaussing (which is how you'd fix that).
A lot of newer CRT's had that built-in - it's what made that HUMMMMM sound you'd hear when powering them up. They needed it because late 90's CRTs were high enough resolution/had small enough dot pitches that the screen's colors would be affected by the change in the earth's magnetic field any time you rotated it.
Some screens had a button so you could initiate a degauss whenever you wanted - an endless source of amusement in open plan offices where bored colleagues would sneak up and press it while you were squinting at something on screen.
yeah the degause was basically on all crt monitors(either physical button or as a menu option), but it wasn't a magic fix for all magnetic damage.
also crt tv's didn't have a degause option (at least the ones i saw/had), you could degause them but you had to get an external degauser but they could also damage the tv more
@@ShockburnVR Color sets all had a degausser built in after sometime in the late 70s. But yeah, they weren't powerful enough to degauss the effects from a really strong magnetic field. A TV repairman could fix it, and it was quite a dance they did when doing so. :)
I always loved the Twang from the shadow mask when the degausser kicked in.
I brought a 19" CRT into my middle school computer class once. The twang scared one girl so much that she literally jumped up and ran out of the room. She came back later with the school secretary, who checked to make sure I wasn't blowing anything up in the room. The girl was still so freaked out she couldn't stay in the room with the CRT and the little noises it made as it warmed up.
@@saundby The degauss used line voltage to work, so it would emit the exact same hum as a malfunctioning transformer or rogue electric power earthing itself - so I don't blame her ;)
CRT's are generally not permanently damaged by holding a magnet close to them. The discoloration on the CRT can be removed by using a degaussing coil, if you can find one. They were very common in the old TV repair shops. I've used one many years ago while repairing CRT TV's.
Many monitors and tvs had them built in. Either activated by button, or by default from a cold start. Had an eizo crt ages back. it had the button and made a fancy abrupt hum that quickly faded away when activated. Image would vibrate to match the hum.
Came for the content, stayed for the iFixit ad.
Every time I pick my screwdriver kit up I say "and the new Minnow" just like that.
When I worked at a tv repair shop in the 70's, we used a degaussing coil. When you saw patches of color around the tube that was the fix. It was a large coil of wire about a foot in diameter creating an electromagnet. You held it close to the picture tube, turned it on and waved it all around the front and sides of the set gradually backing away before turning it off. A lot of crt tv sets had a built-in coil wrapped around the picture tube which would do the same job every time you powered the set up, but doing it manually could do a better job.
Yes, and the hand-held coil could degauss stronger magnetization than the built-in degausser could deal with. I had a "portable" eight inch degausser (I made side money repairing TVs back in the day), and it was heavy enough to brain a mule.
this type of consumer education is precisely what this industry desperatly needs rn thanks for that
Good CRT monitors were so nice.
Still are
They still are
BuT tHeY bUrN iN!!11!!1 🤣
The crying over OLED is hilarious. It's almost like monitor hibernation in Windows and screen savers were invented for a reason. I guess I'm just old.
@@MrAcuta73 People seem to think once one generation of something is prone to burn-in all future generations will be the same. They don't realize by the time the second generation has come out they've implemented some way to help control burn-in. Plasma tv's were absolutely horrible for burn-in but once they were out for a year or two they already started fixing the problem.
And you could brag about having a particle accelerator on your desk!
Thank you for this content! More of these please.
I love this content because of 2 things, 1) It's a great explainer videos that informs very well, clear and pedagogically, 2) Talking about new tech (in this case "new" tech :D ) that gets me excited for new products, and that is fun!
Man I miss the words "Fun" and "Tech" in the same sentence.
Honestly, I've not been watching this channel for a while. I really enjoyed this - it felt like a good high school science lesson and as a former teacher, it's an art form to pull off well.
Keep up the good work Jay!
Man I love my 1500 nit 4K HDR screen. Sure it is not great for esports but man it is great for games like cyberpunk, starfield, fallout, skyrim, bg3, outer worlds, etc. I love the visuals in modern games it just feels much more immersive.
0:50 Jay seems Mr Torgue (Borderlands 2 ) in the ads of Ifixit
+1 on kicking back and having the feet up while gaming. Love the way you went into the history with explanations and slides that help us understand the tech. Awesome vid. I'm one to turn off motion blur in most games, just my preference, especially depth of field blur as outside the scope I like to see what goes on and if there is danger in that area. To each there own preference but monitor blur/ ghosting is annoying. Maybe there will be a standard for measuring MPRT in the future and it will become a thing to look for.
I think a good case for having to know MPRT is for people who have motion sickness from motion blur. I think I'd be one of the target market for this.
Sometimes that's caused by ghosting, I used to get nauseous when playing Halo 2 on the Xbox One (OG) on a 42" 60 Hz LCD LG TV which I had for years before all the crap LG started doing with privacy and data (long before smart tvs were a thing). I no longer get sick playing the same game at 120 Hz albeit on a PC as there is literally no ghosting (using a 7900XTX and 43" QN90C - bought before the scandal with the Samsung repair tech shunted a customers display. Using a TV as a monitor helps with processing ridiculously large tables.... and flat file databases... seriously people need to learn how to use pivot tables at the very least... sheesh. Then there's the added benefit of snapping FL Studio, a virtual machine and game on the same screen at the same time - sure you could do the same on a smaller monitor but... you won't be able to see much lol.
Or maybe not...
The backlight strobing used in MPRT gives a lot of people headaches (and in many cases is no better than a low response time IPS panel anyway).
If I were you I'd try to get a demo of one somewhere before buying.
You can fix the magnetic damage to a CRT by just using a strong bar magnet. Just spin the magnet and slowly back away from the display and it should fix the colors being screwed up.
A PC CRT monitor is lightyears better because they degauss when they turn on/off.
CRT TVs are trash.
@@saricubra2867 In terms of value, one CRT TV can do all generations of console gaming pre xbox 360. Sure, the monitor can too, but the TV is $20 or free while a monitor can be hundreds if you don't get lucky!
TL;dR version: 7:06 is when everyone wants to start this video at based on title "this is how it works..."
there: I did it Jay, I'm officially one of those smucks! Thanks for the video & Peace ✌🏽✌🏽❤❤
just purchased a new 1440p panel and it has this. so excited to finally get some answers as to what this does. Thank you for the video.
Hell of a video Jay, some really quite high level concepts explained succinctly and eloquently whilst remaining entertaining. As with all great teachers, it’s a privilege to watch you work
so funny the slow mo guys highlighted you the other day, and you highlighted them today!
Love these deep dives into the tech, peripherals, and other related items. REALLY helps to understand when it comes time to buy something.
you guys did a good job on this. It always comes down to what you want and how to customize a PC and monitor to get the best out of it.
Tons of great info here! Thanks Jay!!!
Happy to help!
This is hands down the best explanation of monitor evolution i have ever seen
Thank you so much for the warning. I have epilepsy and I was warching this on a big TV in a dark room. That would have been bad and not enough TH-camrs give these warnings. Thank you.
Jay, love the newly exploded and expanded Ifixit ad! Great explanation as well, thanks for that too! :)
I was disappointed for a sec, then you went back and said "yeah, there was probably a joke in there." Thank you for your consistency sir. /salute
You can fix a CRT with a coil magnet, I was taught to do this when I was learning to fix TVs and VCRs back in the day. 180 wind of magnet wire around a 5 gal bucket (you create a degausing coil [future CRTs actually had a degausser built in]) and you center the coil on the screen and slowly pull back until the picture resets. (From memory as this was back in the late 90s when I was learning this stuff)
As some of here state: Yes, please more sponsorship combined with TIL-Content. That is really informative :D ❤
THANK YOU. I don't find motion blur to be "the devil" like it seems like most people do.
The problem is that, so long as you are sampling a continuous system using non-continuous samples, you will ALWAYS see temporal aliasing.
That is, if something flies across your screen in 0.1s, and you are running at 100FPS, you will see 10 images. It doesn't matter if "your eyes can't see more than 75FPS" or whatever it is they say. These 10 images might be so fast that they appear almost at the same time. But they aren't just separated in time. They are separated in space. So even if we were way outside a normal frame rate range. Let's say 1000FPS. If you were playing a game at 1000FPS and something moved across the screen in 0.01s, you would STILL see 10 images.
Personally, when I see this, I think it looks cheap and annoying, even downright irritating. For some games like Half-Life 2, I'll sometimes go out of my way to set up ReShade to INJECT motion blur. Just so I don't have to deal with temporal aliasing's digital stabbing effect.
I will say this, though. Motion blur isn't entirely a fix, either. Because motion blur on a screen only happens in relation to the screen. If you closely are following a dot around on the screen, your eyes are moving with the dot. So you ideally would NOT have motion blur. But since it's moving in relation to the monitor, it will be added here. Maybe someone will make eye-tracking motion blur some day. Probably for VR.
Motion blur is god-awful because the implementation isn't done properly most of the time. Also it's usually a toggle between WAY TOO MUCH and NONE instead of a slider.
Fantastic job explaining this one Jay!
Loved the scientific explanation of the panels. Thanks Jay
Even incandescent lights flicker, as the temperature fluctuates with the current. It's just that they don't go all the way dark, so even fewer people notice it. About the only lights that don't flicker are ones downstream of a moderate capacity AC->DC power supply.
If it is plugged into AC it will have a strobe.
I just set up a PC with a Viewsonic PF790 crt monitor. Got it free off a co worker that keep it from high school. The mprt on it is insane. It makes 1200p 77hz feel like 144hz or 800x600 at 144hz feel like instant response.
This was a really good episode, even though i was very familiary with all technology and terms mentioned in it, it was still very nice to see someone break it down and explain it to us using casual language without too many confusing terms or phrases.
Please keep up with this type of work. People these days definitely need to get educated. 👌👍
I love the way you present this high tech stuff. Keep up the good work.👍
How to explain a something what matters monitors/ displays, very well done Jay!
Motion blur and film grain is great in small amounts (maybe 2-15% depending on resolution), where you almost don't notice it but it's there and looks worse when it isn't there. Very similar to adding tiny amounts of distortion to music (natural outcome of analog equipment like tape machines, mixing console desks etc) - sounds lifeless and digitally harsh/brittle without it, but it's not something you can notice or hear.
One other tip is if your monitor is HDR, you may be able to adjust your HDR calibration to compensate for the dimming from the strobing. RetroTINK 4K can do this with retro games, for example. It can output a BFI signal (even if your display doesn't have a BFI/strobing mode built into it) and also use HDR to compensate for the lost brightness. Really cool!
I mostly notice blur in rhythm games. I crank up the scroll speed as I get better at them, and once you get fast enough the notes start smearing together. I have an older ASUS VG248 that's pretty decent with motion clarity, but there is more blurring than I'd like. Nice to see manufacturers caring enough to market it, at least. I know from "response time" alone that the metric can be misleading, as you mentioned. I'm glad a display's input lag is easier to find now, so I'd like to see us get there with blur too. (Getting the answer "1ms response time" when you would ask what the input lag was is something that has driven me crazy for a long time. "I like this TV, it has 10ms input lag in game mode" "10ms seems high, my TV says 1ms response time" "Different metric!")
Nice deep dive vid guys. Enjoyed the info very much.
Jay wonderfully covers the gap between the "more-or-less-pure-entertainment-with-very-little-information-Linus-style" and the often very dry "nerdy-Gamers Nexus-style".
New iFixit AD! Yay! 😅
I had to actually rewind the start of the video to check 😂
My head was exploding too many times 😁
A little detail to point out... I'm not an electrician but I'm pretty sure that LEDs don't blink... It's a continuous light source like incandescent light bulbs you mentioned. The LEDs still heat up but they convert far more of the energy to actual useful light.
If they blink they have a very poor quality driver.
Peace man ❤
4KP's 😁
What a great information dense video, Jay. I love you.
You are the best!
Thats why we love you Jay!😄🥰
and Phil :)
There's also persistence blur, which occurs even on OLEDs which have the highest pixel response time (0.03ms)
This was really fascinating, Jay, and well presented info
I damaged a CRT with a big speaker magnet once, warped colors, the whole deal. The beefy speaker was on top of the screen, placed there as my center channel, and over time it did its thing. In a desperate attempt to fix it, I flipped the magnet around, hoping the reversed polarity would undo the damage. This, believe it or not, actually reversed the effects! Worth a shot if you are still rocking a CRT and make a similar mistake.
I didn't know most lights blink continuously. Thanks for the 2 cents Jay.
Edit: Please do more display content Jay.
Good video. Glad to see someone taking the time to put out a video on motion blur and monitor tech. There are very little information about monitors other than here is a list of specs, or , "we like it".
Great explanations of the technologies. Love all your content. Keep up the good work!
Some really nice explaining (Jaysplaining) in this video. Thanks Professor Jay 👍
The iFixit ad got even better!
Thank you Jay and team for this informative video. I am in the process of buying a new monitor so this info is helpful.
Love the "Monitor Arm" box xD it fits pretty nice!
the motion blur demonstration was great
the right side on 10:13 could easily be a meme :D
Not enough explosions!
jayz finally embrace the explosion fans like
I loved the walk through the history and mechanics of display tech. It's something not a lot of us learn and I fully appreciate. The music in that segment was *chefs kiss*. Thank you for this. Could you help explain why the brightness on my screen drastically changes when HDR is on and I try to take a screenshot?
This was an incredibly educational video. Thought I wouldn't be that interested at first but made it through the whole thing lol
This was an amazingly informational video. Thank you for all the information and knowledge sharing here.
i kinda like a low motion blur too when playing non-competitive games. your not alone jayz.
Most of Sceptre's products don't use strobing techniques at all, and they're reputed to be epilepsy-safe because they really do sell native high-refresh rate displays. My favorite display brand.
Very nicely presented and explained Jay, thank you!
This was really educational. I just bought an MSI 100hz office monitor and noticed the MRPT setting. Interesting it's on a non gaming monitor. I bought it for the eye care features.
MOAR EXPLOSIONS!! Love the iFixit ad. I would watch it if it was a standalone video! BOOOOMM
Oh, I remember that c64 game (Top Gun). Started it up a lot, but rarely left the title screen because it had my favorite music from my favorite composer at the time (Martin Galway)
Until recently I had three 16 year old Samsung 24" 1080p edge lit monitors which obviously were showing their age so I bought a couple of LG 27". I was so amazed by the difference in image quality that the following month I bought a MSI 32" 4K. It is amazing!!
That new ifixit ad was great 👍
Jay also accidentally explaining how flash photography works at 9:59. Good job Jay! 😄
This ifixit ad never dies
Great, informative video. One of my favorites! Good work team.
Thank you Jay … I’ve been pretty confused about this very thing.
THANK YOU for just the overall overview of monitor tech, as well as demo of how each part works! Will definitely help me in updating my hardware intelligently, and not just "ooooo! More numbers! Biggest/smallest numbers best!" 😂
13:24 That keys tilt is going to give you carpaltunnel
i had the same commodore 64 as a kid with a back cartrige and cassette games... numerous head adjustments to play different games that had no ending lol
Very interesting video and explanation of something I’ve never thought about and didn’t know to such an extent. Jay certainly had a ton of knowledge, not just about pc hardware.
Sounds like motion blur isn’t a big deal and preferable when playing a non competitive game to make the picture flow and be realistic.
Motion blur in game can be controlled by the software and they can choose what to blur and keep the important information visible. You likely can't control that in the monitor side at all.
Sounds like a great improvement to the gaming monitor space.
incandescent light most definitely does flicker. At least if they are on 50 or 60 Hz AC, which is most of them.
Jay-Z lives in Cali. If you go up to a high point near any major city and watch the city from a distance you can see the entire city has a slight flickering pulse because of this.
9:14 incandescent lights also “flicker” due to the property that is inherent of how power is generated. In the US this happens every 60/2 Hz, or more specifically, the light will be “off” [at] every half of the full wave. The difference is that incandescent has a direct relationship with the grid and thus can be represented like cos(60t+phi), whereas an LED may have a more complex relationship which would be based on the rise and fall time of the specific capacitor used to store energy during each half-wave
Edit: [clarity]
I love my Sony G520 CRT monitor, it's my main gaming display, raytracing actually looks absolutely stunning at 1440p on a CRT monitor thanks to the perfect motion resolution, whereas on my 1440p OLED, I have to stand still to actually appreciate the ray traced details, the OLED is great for games where image quality isn't as important though, OLED also can actually be really smooth when combined with rolling-scan, like my Sony OLED BVM, which has an amazing CRT emulation mode, but nothing beats the pure life like smoothness and immaculate image quality of my Sony CRT monitor.
Runs iFixit Ad, Sponsored by Viewsonic. That was some whiplash.
The only ad I don’t click away 😂 love it
I love these Techno juicy informative videos.
Thanks Dr.J 🤓
I just got my XG2536 this day! All I can say if the XG2431 is great with blur buster approved certification, the XG2536 is far more smoother, with unnoticeable ghosting, just played my first CS2 game with it just now! Hope it last for atleast 5 years! 💪💪💪
What a great nap! Thanks JTC!
Good night
What could be amazing I should add, is if ViewSonic took their XP tech, and applied it to a Dual-IPS-Black display, this would give you all the benefits of an OLED, all the benefits of IPS, and even some of the benefits of CRT, and given how cheap IPS is, it would be significantly cheaper than OLED, that could really make things interesting, especially if it was a 32" 8K 16:10 display, that would leave OLED in the dust.
thank you for the ad again!
Before the bots, crazy