RUST Pro Series - The MEMORY CELL - Everything You Need To Know with Examples 2022

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  • เผยแพร่เมื่อ 22 ส.ค. 2024

ความคิดเห็น • 27

  • @alexreeve
    @alexreeve ปีที่แล้ว +7

    If you are an electrical engineer, all you need to know is the memory cell is an RS type flip-flop (set/reset) ;) Add two AND switches and you get a JK flip-flop (jump/kill/clock).. add another blocker and you get the D-flip-flop (data/clock) ;)

    • @sac5608
      @sac5608 7 หลายเดือนก่อน +1

      to me all i heard was flip hop hip bop tip top bop pop flop top

  • @vanillavonchivalry6657
    @vanillavonchivalry6657 ปีที่แล้ว +3

    A great use of the memory cell I've learned is its utilization in auto on/off e-furnaces.
    I have a loose tutorial demonstrating it. Note this tutorial of mine was before the furnace daisychain update - so I'm using a splitter.

  • @thebrokenpad3703
    @thebrokenpad3703 ปีที่แล้ว +3

    thanks for all ya vids bro love from the uk :} well done for the 1k sub found u when they put the electric on the test servers on console helped me out to understand a lot

    • @AustinKlailaGames
      @AustinKlailaGames  ปีที่แล้ว

      Hey thank you! It's great they've been helpful for you. High five from the USA

  • @volksbugly
    @volksbugly 10 หลายเดือนก่อน

    Best memory cell video ! I think watching this I just resolved an issue I've been fighting, I have go test now!

  • @Under-Kaoz
    @Under-Kaoz 10 หลายเดือนก่อน

    Another great video! the gears are turning now

  • @brendenthompson4216
    @brendenthompson4216 ปีที่แล้ว +1

    Love your videos my dude.. I watch’s the hemp farm one I meant to comment. But could you put out like a pro power set up for that I know you weren’t over the timers an stuff already

    • @AustinKlailaGames
      @AustinKlailaGames  ปีที่แล้ว

      Thanks! And sure, I'm happy make a farm power video

  • @garfunkle660
    @garfunkle660 ปีที่แล้ว

    Great video, adding comment for the algorithm

  • @NorrisBush
    @NorrisBush ปีที่แล้ว +1

    Great video.

  • @peterweber79
    @peterweber79 ปีที่แล้ว +1

    .. and its remember the state it hat before it was disconnected from the power -> hence a memory cell
    congratulations, rust electricity videos with class, a rarity on YT 😁

    • @AustinKlailaGames
      @AustinKlailaGames  ปีที่แล้ว

      Excellent point... I probably should have mentioned that lol. And thank you!

  • @viachaslavpresnetsov3163
    @viachaslavpresnetsov3163 ปีที่แล้ว

    One of the greatest channel

  • @oxain88
    @oxain88 ปีที่แล้ว

    Thank you!

  • @enviouswings
    @enviouswings ปีที่แล้ว +1

    underrated

  • @PhilonPrim
    @PhilonPrim ปีที่แล้ว +1

    Cover the more uses nowwww serrr it’s 8 months I want my base to tell me if someone’s North West South East and everything go WEEER WEEEEER WEEEEER and have a fun speaker yelling a voice loop to the enemy. Also have it so the alert turns on a laser & smoke show 😂

  • @SNOK1986
    @SNOK1986 ปีที่แล้ว

    Thank you

  • @dr.secret5059
    @dr.secret5059 ปีที่แล้ว +1

    Hello. Is it possible to make in-game clock or a countdown? I would like to know how much time left until the sunrise. It looks like computer stations is the only way to check time in the game.

    • @AustinKlailaGames
      @AustinKlailaGames  ปีที่แล้ว

      It is! I cover the basic core of the lock circuit here th-cam.com/video/9B784A4O2MM/w-d-xo.html. I'll add a video on an actual clock to my list.

  • @stickypuck2410
    @stickypuck2410 4 หลายเดือนก่อน

    what server?

  • @jiroa.
    @jiroa. ปีที่แล้ว

    heyy

  • @gloverelaxis
    @gloverelaxis ปีที่แล้ว

    Thanks for your videos, they're nice and clear! I wanted to ask: it seems like the memcell is the only component that allows you to *programmatically* change which output you are sending power to (as opposed to manually, such as by configuring a brancher). Is that right?
    The reason I ask is that I wanted this property and only this property, and so I was going to jury rig the memcell to get rid of its "memory" functionality by sending some signal "A" to the memcell's `set` input, and (NOT A) to the `reset` input, so that the memory cell is reacting to both the rising and falling edges of signal A, just routing power to `output` if and only if A is currently on, and routing to `inverted output` if and only if A is currently off.
    The above seems a little convoluted and power-inefficient, so I'm wondering if there's another way to use an electrical signal to change the direction power is being routed.