and not only that but he implements things in lazer as if he has never worked in the game before, I don't know what he does to find motivation and keep implementing bunch of stuff every single update
I love how interactive our developer is with the community. Thanks pishi for always making these and keeping us up to date! And thanks peppy for always working on the game.
The Osu!mania in mobile is pretty hard without keyboard since you can only tap the circles, but i wish they will add hitbox that divides depend to the beatmap whether it will be 4 or above
I love these updates! The irl style of this video was a nice touch. It's so cool how active peppy is in updating and responding to feedback on Lazer. It's amazing to see how it progresses.
please add the "adjust pitch" option we have on windup, windown and adaptive speed to the nightcore mod i want to be able to play songs at 1.2x speed without the audio being stretched down from 1.5x
two things I would like to adress about lazer: 1. The new hold for rightclick feature is still active during gameplay and therefore really distracting, I don't think this is intended so this probably needs a fix 2. Visually the Spinner is not keeping up with the cursor and seems to spin at a slower speed. I don't know whether this is intended or not, but it looks very unsatisfying in my opinion so I would prefer a change to how it spins in standard I think Lazer looks great overall and I really like the regular updates on the game. Keep up the good work!
Bold of you to compare osu! to games that are made with both mobile and desktop in mind to start with (osu! is built primarily for desktop users, even though there has been significant progress in adding mobile-friendly features). Not to mention both games you mentioned were from that same developer... but I'm OK with that. Not like BTMC doesn't play HSR or anything. Anyways, I believe that day will come, and hopefully soon enough.
@@Apple_Beshy so, why is there an apk and ios test flight if osu lazer isn't made for it? I argue that osu lazer is made for all platforms in mind from the start like genshin, it is just peppy clearly focused on desktop experience first. I don't mind, eventually ios and android will be good
bruh, have you heard of porting? basically you made a game for pc but decided to also port it on android, that what I meant. Genhsin is different BECAUSE IT'S NOT A PORT Genshin has MOBILE FROM THE START @@alsen99
This is an awesome update for touch input users with the long press for right click. However, one thing I miss in stable is to sort by ranks achieved or categorize by ranks achieved on maps. Probably difficult to implement in lazer though.
One thing I really dont like in lazer is in song select where each song is a folder and when you click it it opens and shows all difficulties, thats cool and all but why is it like that also when there is only ONE difficulty. I dont like this because when i sort by difficulty in the old version I can see my grades on all the songs, but in lazer I only see the title and only when I click on the song it opens up and i can see the grade. Would be awesome if you could toggle that or semething.
I hope the memory issue will work once I switch back to DirectX on my laptop which caused the whole system to crash when scrolling through maps. Also, the fullscreen mode locks my monitor to 60hz even though my maximum refresh rate in the Windows and Linux clearly says 75Hz. I don't think it's because of the NVIDIA graphics configs.
I do like lazer. It's usable and sometimes I switch to it, my biggest problem is I have no idea how map sorting works now but in stable it is really easy to understand. Like when I try to sort by lets say length it just seems to do nothing.
I think now I know why taiko feels floaty now LOL depending on SV/BPM(?), the notes will bounce accordingly or something I might need to test this out soon enough lol
Just started lazer after like 3 months becasue of the cursor ripples. I am happy with those but either my pc or lazer is weird, because i got worse performance in song select than before. Using an HP Pavilion Desktop - TP01-0601n modified with 16GB 3000Mhz Ram and an 4TB HDD, osu lazer is still installed on the HDD.
Something to fix: when using daycore or halftime on osu!mania if the speed is set to 0.5x on the majority of beatmaps the scroll speed is too slow to play, even on 40, since it only scales with bpm.
is it just more or does anyone have issues with mania LN’s not showing on certain skins? it will only show a single note rather than the LN. only on some skins though
I have another thing to suggest Osu lazer’s ui is too small on my phone, even at the maximum setting text is too small, like unbelievably small. My phone has a longer screen than usual and that’s why it isn’t working. Can you add a higher maximum up size for people who’s phones this?
To improve user experience, I would suggest that the right click function should immediately remove objects, as it did in the stable version, instead of bringing up the object menu. While the object menu has its benefits, removing objects is a more frequently used action. Furthermore, relocating the menu options to their previous position would incentivize users to learn and utilize hotkeys, which can greatly benefit them in the long term.
still looking forward to the ctrl+j hotkey in the lazer map editor to vertically flip selected objects, this really threw me off when i was mapping and hopefully i can come back to it soon with it since the new editor has some really cool features
If I get penny for every original way that lazer update is presented I will be a millionaire
True
Crazy how even after nearly 16 years Peppy is still actively making new uptades and keeping in touch with the community
thats why peppy is the goat
and not only that but he implements things in lazer as if he has never worked in the game before, I don't know what he does to find motivation and keep implementing bunch of stuff every single update
I love how interactive our developer is with the community. Thanks pishi for always making these and keeping us up to date! And thanks peppy for always working on the game.
phishi
Hmm, that's pretty good. Pishifat effort to make these irl edits are amazing.
next up Lazer updates presented in 2000s YT vid format with windows movie maker
It's been near a year since I last played Osu but everytime I see a new upload I click, just to hear Peppy and Pishifat summarize what's new
ekoro boutta go hard on the bubble mod no kizzy
Letsgoo, lazer updates!
Please add mod customization to edit the duration the bubbles stay for!
The Osu!mania in mobile is pretty hard without keyboard since you can only tap the circles, but i wish they will add hitbox that divides depend to the beatmap whether it will be 4 or above
Yeah! It's so hard even on tablets to hit these lines, wish we have nice hitboxes
maybe there could even be sideways scrolling with wider note files kinda like piano tiles to make mania more playable on smaller mobiles
i made a skin called mobile mania that works around that issue, if you're interested
@@_Kori where can i look for it? It would be great to see
@@_Kori thats cool bro
Lazer gets more and more polished with every update. Keep up the excellent work!
Still cannot believe a game from Nintendo DS becomes this big
That is peppy, the lead developer of osu! for you.
@@SakuyaIzayoyyyy and this is everything that changed since the last lazer update
I love these update videos 😂
Love these easily digestible videos of the new things in lazer
Nothing beats good new lazer update after exams, can finally test some new features
I love these updates! The irl style of this video was a nice touch. It's so cool how active peppy is in updating and responding to feedback on Lazer. It's amazing to see how it progresses.
please add the "adjust pitch" option we have on windup, windown and adaptive speed to the nightcore mod
i want to be able to play songs at 1.2x speed without the audio being stretched down from 1.5x
holding for right clicking on mobile needs a bit of work, but thank you so much for implementing it!
we're on it.
two things I would like to adress about lazer:
1. The new hold for rightclick feature is still active during gameplay and therefore really distracting, I don't think this is intended so this probably needs a fix
2. Visually the Spinner is not keeping up with the cursor and seems to spin at a slower speed. I don't know whether this is intended or not, but it looks very unsatisfying in my opinion so I would prefer a change to how it spins in standard
I think Lazer looks great overall and I really like the regular updates on the game. Keep up the good work!
the mapping updates are so huge, love following along - hoping my return to mapping will be with lazer
Thank you for adding cursor ripples 🙏
having devs constently listening for the players requests is actually so good.
Thank you Peppy and the osu dev team for being goats
welcome!
I'm getting addicted to the performance section
I like that touch controls is getting better, I hope it will be like genshin or star rail where the controls are seamless and work both ways
Bold of you to compare osu! to games that are made with both mobile and desktop in mind to start with (osu! is built primarily for desktop users, even though there has been significant progress in adding mobile-friendly features).
Not to mention both games you mentioned were from that same developer... but I'm OK with that. Not like BTMC doesn't play HSR or anything.
Anyways, I believe that day will come, and hopefully soon enough.
Genshin is build with mobile in mind it's literally a mobile game 💀
@@Apple_Beshy so, why is there an apk and ios test flight if osu lazer isn't made for it?
I argue that osu lazer is made for all platforms in mind from the start like genshin, it is just peppy clearly focused on desktop experience first.
I don't mind, eventually ios and android will be good
@@2qbx osu! is, but osu!lazer isn't. I believe osu!lazer is made for all platform in mind from the start
bruh, have you heard of porting? basically you made a game for pc but decided to also port it on android, that what I meant. Genhsin is different BECAUSE IT'S NOT A PORT Genshin has MOBILE FROM THE START @@alsen99
I dont play lazer because i dont have menu snow
I switched to lazer a couple days ago actually and circle ripples were something i liked a lot so it's gud seeing it coming back
1:30 MAP PLZ? SONG SOUND SSO GOOD
ELFENSJóN - ERISAPFEL
map: /b/3573638
song: /v/utvqISScMMo
Ty
Please add some customisation for Wind Up and Wind Down mods so we can choose AR, OD and HP so not scale with the speed increasing/decreasing
This is an awesome update for touch input users with the long press for right click. However, one thing I miss in stable is to sort by ranks achieved or categorize by ranks achieved on maps. Probably difficult to implement in lazer though.
One thing I really dont like in lazer is in song select where each song is a folder and when you click it it opens and shows all difficulties, thats cool and all but why is it like that also when there is only ONE difficulty. I dont like this because when i sort by difficulty in the old version I can see my grades on all the songs, but in lazer I only see the title and only when I click on the song it opens up and i can see the grade. Would be awesome if you could toggle that or semething.
we're planning to fix this
i always look forward to these videos
I can't wait for when hit judgements for std gets updated to have early/late judgements
5:22 - If lazer exported/imported at that speed realistically, I would be crying
He probably has a real good ssd and cpu
omg its the tutorial guy
Lets go thats what its all about right there we love to see it.
OSU!LAZER MANIA ON MOBILE IS LITERALLY IMPOSSIBLE . WE MUST TOUCH THE SUPER SMALL NOTES , YOU SHOULD CHANGE THE CONTROL BIGGER FOR MOBILE PLAYERS .
I hope the memory issue will work once I switch back to DirectX on my laptop which caused the whole system to crash when scrolling through maps. Also, the fullscreen mode locks my monitor to 60hz even though my maximum refresh rate in the Windows and Linux clearly says 75Hz. I don't think it's because of the NVIDIA graphics configs.
I do like lazer. It's usable and sometimes I switch to it, my biggest problem is I have no idea how map sorting works now but in stable it is really easy to understand. Like when I try to sort by lets say length it just seems to do nothing.
I think now I know why taiko feels floaty now LOL
depending on SV/BPM(?), the notes will bounce accordingly or something
I might need to test this out soon enough lol
Ive been using lazer for so long that normal osu feels odd to me now
Just started lazer after like 3 months becasue of the cursor ripples. I am happy with those but either my pc or lazer is weird, because i got worse performance in song select than before. Using an HP Pavilion Desktop - TP01-0601n modified with 16GB 3000Mhz Ram and an 4TB HDD, osu lazer is still installed on the HDD.
Peppy can you fix the osu gameplay for map 2b?
a good start would be to let us know wha the issue is
There should be mod where you can use Health Drain as Mod Select. (The more you increase the slider, the more you health you lose per second.)
Option to have your "best score" not be your best score but your best accuracy?
Add a "pattern lock" mod to mania
Where you cant hit a note that is placed later than a previous note similiar to how it works in clone hero
the reform banter was amazing hahaha
Something to fix: when using daycore or halftime on osu!mania if the speed is set to 0.5x on the majority of beatmaps the scroll speed is too slow to play, even on 40, since it only scales with bpm.
Makes it hard impossible to use halftime or daycore
thank you so much
you all rock
still looking for how to change key amount for lazer mapping without having to first make the map in standard then change to lazer
Am I allowed to give suggestions? if yes where can I submit them?
it would be quite funny if i were able to edit the text transparency on the big black box, i use it in my skin layout lol
Lazer shows a frequent stutters for my laptop >.
"I ain't reading allat"
2:37 yessssssssssssssss thank you
FINALLY I CAN EDIT MY MODS
is it just more or does anyone have issues with mania LN’s not showing on certain skins? it will only show a single note rather than the LN. only on some skins though
the bubble mod is literally the ridiculous idea I've ever heard and ever seen
+1 for menu snow
Hello its lazer time
I have another thing to suggest
Osu lazer’s ui is too small on my phone, even at the maximum setting text is too small, like unbelievably small. My phone has a longer screen than usual and that’s why it isn’t working.
Can you add a higher maximum up size for people who’s phones this?
OLIBOMBY
HE MADE THE SCRATCH VERSION OF OSU MANIA
maybe mapping in lazer will finally be possible, damn
the argon sliderball fade was me !!!!!!! 🥶🥶😲😲😲
Can you add Samsung S-pen support for Samsung Galaxy phones?
OliBomby created osu mania in scratch, how amazing
Today I have gathered here by myself to mourn the loss of decimal rotation. Goodbye :(
my fps reduced compared to the newer version pls fix it
Great job guys 🎉
Hey osu team can you add back combo bursts to osulazer?
Love the progression of osulazer
add waveform to the mania editor please (also auto bpm finder)
waveform is already displayed. auto bpm will not be added though, finding the bpm is part of the fun!
how do i select sliderends?
I just woke up and seen this lol
Yay new update!
To improve user experience, I would suggest that the right click function should immediately remove objects, as it did in the stable version, instead of bringing up the object menu. While the object menu has its benefits, removing objects is a more frequently used action. Furthermore, relocating the menu options to their previous position would incentivize users to learn and utilize hotkeys, which can greatly benefit them in the long term.
How about double tap to delete?
It is much quicker and makes sense.
@@arjix8738 gonna lead to lot of accidents
@@Maun000 I would say deleting with DEL key would be better, or a shortcut like shift + right click
@@Frezzyy maybe I could live with shift + m2 or ctrl + m2 but forcing the del key is too much
shift-right-click works already
please add a rhythm beating pfp in the gameplay editor
I LOVE LAZER
thamk you john osu very cool
When will the rankeds work in Lazer?
Yooo... osu! lazer going mobile? Let's gooo!
game devs have a LOT to learn from peppy
Can you fix the storage for android i want to make a beatmap but the location storage isnt the storage/emulated/android please fix it
Lazer no longer drops frames for me after the recent update, yay!
What device do you use to play?
@@aniosu4807 laptop but its touchscreen
i don't play lazer because i don't have menu snow
need combobursts in lazer :(
Love this community and game
can yall make it so that osu skins work in lazer to but properly
like the ui and stuff
Pls make it so my tablet works 🙏 i use CTL 472
LAZER UPDATE
Can you guys change the argon pro slider end so that circles appear on top of it instead of below?
Yippie!!
♥️
I can't belive I'm saying this
osu! is my favourite youtuber
ekoro on bubble mod when
No menu snow in lazer? Unplayable
Can you directly add a circle mod for mania ?
(thank you for all the update ^^)
wdym
@@_Kori i think they mean a default circle skin, though i dont think its necessary because even the default bar skin isnt that good lol
does the person who makes the videos like glass beach?
still looking forward to the ctrl+j hotkey in the lazer map editor to vertically flip selected objects, this really threw me off when i was mapping and hopefully i can come back to it soon with it since the new editor has some really cool features
well edited
I just got in an hour ago....
Let's goooo🎉🎉🎉
The only thing keeping me from mapping in Lazer is not being able to delete objects ON right click
Hi
hello!
Hello.