Ranking All ships in Battlefront 2 Classic (2005)

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  • เผยแพร่เมื่อ 1 มิ.ย. 2024
  • #classiccollection #starwarsbattlefront #starwarsbattlefront2
    Welcome to a bit of a different video today we are going to be ranking the ships in battlefront 2 in a different kind of way enjoy

ความคิดเห็น • 67

  • @fallenhero4550
    @fallenhero4550 2 หลายเดือนก่อน +26

    The irony of the V-Wing being the Republic slow Bomber yet it was the predecessor to the TIE Fighter and thus was a light swift ship.

    • @lmno567
      @lmno567 2 หลายเดือนก่อน +2

      LucasArts and LucasFilms really didn't communicate with Pandemic Studios at all, apparently.

  • @tatumtrane5744
    @tatumtrane5744 2 หลายเดือนก่อน +28

    Bruh tie intercepter is actually the best one, got in it my first space battle on MP and went 30-1 it’s without a doubt the best intercepter.

  • @skyscall
    @skyscall 2 หลายเดือนก่อน +16

    I would've gone more into the actual stats of the vehicles rather than "this one just kinda feels better idk"
    Here's some more notes: the Tri-Fighter, the V-Wing, and the Droid Gunship all have main blasters with zero travel time. This means you don't have to lead your shots and makes hitting things much easier.
    The Droid Tri-Fighrer *can not* pick up flags in CTF mode, making it nearly useless in that mode.
    The ARC-170 has a really wide separation between it's blasters that makes aiming it difficult. In comparison the TIE fighter has nearly none.
    The V-Wing is unique in that it heals itself significantly faster than any other ship in the game, making it pretty good.
    The CIS bomber has the fastest bomb drops in the game to balance it out.

  • @bakes1324
    @bakes1324 2 หลายเดือนก่อน +5

    The tie bomber with an actual co pilot can do more damage to enemy ships than any other bomber

  • @-CrimsoN-
    @-CrimsoN- 2 หลายเดือนก่อน +7

    I'd rank the ARC as worse than the Vulture Droid. I love the ARC design, but in terms of gameplay, the wings are spread so far apart that it can actually affect aiming. Unlike the other fighters.

    • @welkingunther5417
      @welkingunther5417 หลายเดือนก่อน +1

      I can attest to that. I honestly regularly have to aim away from a target to make sure just one of the guns hit consistently.

  • @solomonhood8392
    @solomonhood8392 2 หลายเดือนก่อน +12

    Bruh, the imperial shuttle is amazing. You can literally stay outside the hangar and take everyone out with the homing rockets

    • @Ghostfacee_619
      @Ghostfacee_619 2 หลายเดือนก่อน +6

      Imo anyone who hates on the Imperial shuttle might just be bad at space combat. I've damn nearly singlehandedly brought down the rebellion in the shuttle. The missles move quickly, go far, and do loads of damage. I've literally wiped an entire space battle from the safety of it in less than 5 minutes. If we're talking solely online the I can see why others could rank higher, but even then, it's an insanely strong contender and not to be taken lightly.

    • @SithLordNergel
      @SithLordNergel 2 หลายเดือนก่อน +5

      The imperial shuttle is the ONLY dropship that isn't bomber fodder. The rear turret mixed with the y-wing's slow bombing rate allows the shuttle to defend itself...the ONLY shuttle that can defend itself.

    • @retrodarktrooper6372
      @retrodarktrooper6372 2 หลายเดือนก่อน

      ​@@SithLordNergel Kid Named A-Wing:

  • @ghost_420
    @ghost_420 2 หลายเดือนก่อน +9

    I would rank the A-wing, Y-wing and the ARC higher

  • @jk2noob511
    @jk2noob511 2 หลายเดือนก่อน +8

    bombers are damn op for space battles 🎉

    • @Expressmusic457
      @Expressmusic457 หลายเดือนก่อน

      It feels like the guns are hitscan

  • @rangosantana
    @rangosantana 2 หลายเดือนก่อน +3

    Seems like your feelings are the measurement for your ranking. Could you do an objective ranking where you compare damage output, armor and speed?

    • @brudbrud9137
      @brudbrud9137  2 หลายเดือนก่อน

      Depends on how much a demand there is for it

  • @slicerneons3300
    @slicerneons3300 หลายเดือนก่อน +1

    I do wishbthe U-Wung had been included as the Transport class for the Rebellion.
    Throw in some extra fighter ideas while I am wishing. V-19 Torrent, Tie Defender, B-Wing, and the P-38 as heavy fighters. Though you could make the Arc 170 a heaby and the V-19 a regular, it fits better that way.

  • @dnaolympian9042
    @dnaolympian9042 2 หลายเดือนก่อน +2

    Empire shuttle solo's all fighters without question easily the best ship high damage output against ships crazy armor and can hold 3 defense turrets naw you sleeping on that shuttle

  • @BenMan8881
    @BenMan8881 หลายเดือนก่อน

    I believe i've said this to you before, but i would actually switch the Y-wing and the V-wing for a number of reasons. For starters, the main cannon: i don't need a shotgun. I want something that hits hard at a single target down range, so every other bomber's main cannon is better than the V-wing because the particle cannon is just more reliable. As for the Y-wing, sure its bombs are slower, but when you have a gunner that can watch your back, that instantly makes it much more survivable than any other bomber.

  • @Rsputin
    @Rsputin 2 หลายเดือนก่อน

    Pretty understandable ranking, Would love to see you rank all classic Heroes and Villains characters.

    • @brudbrud9137
      @brudbrud9137  2 หลายเดือนก่อน

      Already did

    • @Rsputin
      @Rsputin 2 หลายเดือนก่อน

      ​@@brudbrud9137I've been looking to see a video of it but I couldn't find it. Could you send a link.

    • @brudbrud9137
      @brudbrud9137  2 หลายเดือนก่อน

      th-cam.com/video/iMylATdjcM0/w-d-xo.htmlsi=XvYJuvjgJDPftqPL

  • @Ghost_Rider_Vengeance
    @Ghost_Rider_Vengeance 2 หลายเดือนก่อน +1

    Hey man! I need some advice. How the hell do I do that starfighter trick to where the ship pulls a 180, turning around instantly?

    • @brudbrud9137
      @brudbrud9137  2 หลายเดือนก่อน

      On consoles press b and pull back PC press c

    • @ghost_420
      @ghost_420 2 หลายเดือนก่อน +1

      On the consol press the dodge button 2 times and pull L3 towards you and it should work

  • @lb5818
    @lb5818 2 หลายเดือนก่อน +6

    i disagree with the v wing, the guns on the other bombers are great for one-shotting interceptors at any range; also it's pretty weird how they shoehorned the predecessor of the a-wing interceptor into a bomber role just because there were no existing republic bombers

    • @brudbrud9137
      @brudbrud9137  2 หลายเดือนก่อน +1

      Understandable ships in bf2 are some of the hardest things to compare there all so similar with very slight differences

  • @verixforgotten1121
    @verixforgotten1121 2 หลายเดือนก่อน +2

    I just wish all the damn auto turrets on the enemy ship would stop shooting at me so i can use any ship other than the bombers and shuttles

  • @nicholasyost8400
    @nicholasyost8400 หลายเดือนก่อน

    Try using the Imp Shuttle in an anti-fighter role and I think you'll be quite impressed. Not as much as the droid shuttle, but still impressive, nonetheless.
    I think the reason you like the TIE Interceptor is the enemy profile making it much easier to hit them. Almost every vehicle used by the Rebels and Republic are huge but the A-Wing and V-Wing, respectively. Weirdly enough, I've also never had issues hitting things with the Interceptor, or with anything TIE once I remembered enemy profiles. But for me, personally:
    Bomber:
    1 TIE just feels like it hits hardest with its primary, plus it's missiles for additional punch against large targets
    2 Y same for TIE but machinegun turret is really hard to aim without good pilot communication
    3 V with it having a get-in-get-out bombing fighting style, makes it priority one for enemies, unless they love losing hard targets
    4 Scarab is just too easy to spot from long distance and feels slower than Y-Wing
    Fighter:
    1 X for the same as TIE just a bit more forgiving with primary fire accuracy
    2 TIE as enemy hardpoints seem to be perfect for minimal skill with secondary
    3 ARC just because it reminds me of the P-61 Black Widow and its primary seems to hit hard (huge profile is why it's third)
    4 Vulture because it seems to die in one shot from anything
    Interceptor:
    1 TIE just destroys everything in an anti-fighter role (horrible against hard targets)
    2 A for it feels just like the TIE, just slightly harder to aim without assist to hit with primary (squirrely steering for me)
    3 Jedi for its the A, just a slightly larger target to hit
    4 Tri for it just dies in one shot, just like Vulture it seems (great missiles, however)
    Transport:
    1 Droid (what isn't it strong against? Just don't land it in enemy hangar, waste of time)
    2 Shuttle for its extremely anti-fighter role makes it the only transport where you want to leave enemy hangar to continue carnage
    3 LAAT as it just has good missiles but are finite
    If I had to pick a best 4 of all spaceships:
    1 Droid Gunship just destroys everything
    2 TIE Bomber just hits hard in every category it seems
    3 TIE Interceptor is very hard to counter, even with its large wings
    4 X-wing is just a good all-rounder
    Worst four:
    4 ARC maybe a good ship, but it is extremely easy to hit
    3 Jedi Starfighter for it has squirrely flying
    2 V-Wing for it's primary is very hard for me to hit with and the bombs are it's only saving grace
    1 Tri-Droid just dies, hard to hit for me but when I fly it just dies to everything (skill issue, I know but at least I'm honest)

    • @brudbrud9137
      @brudbrud9137  หลายเดือนก่อน +1

      I would rather use anything else I never use shuttles for dog fights lol

    • @nicholasyost8400
      @nicholasyost8400 หลายเดือนก่อน

      @@brudbrud9137 Vey understandable.

    • @humzaakhtar9208
      @humzaakhtar9208 หลายเดือนก่อน +1

      The tri fighter is absolutely insane when played right, and that's when the auto turrets of the venator is disabled, they absolutely shred you, so if you destroy them with a bomber first you're free to prey on any unsuspecting Starfighter, and you can annihilate them with your missiles, the gun also shreds but requires a bit of aim due to the spool up time

    • @nicholasyost8400
      @nicholasyost8400 หลายเดือนก่อน

      @@humzaakhtar9208 I'll totally try that

    • @nicholasyost8400
      @nicholasyost8400 หลายเดือนก่อน

      @@humzaakhtar9208 Tri is insane indeed! WOW does that thing melt! I tested a few other things and was surprised:
      1 A-Wing bursts its secondary, whereas you can control the missiles for the V & TIE Interceptor
      2 Y-Wing is pretty nasty with its secondary
      After reviewing, my new least 4 does NOT include the TRI:
      4 V as it only serves one purpose (will need to test primary again)
      3 ARC
      2 A-Wing
      1 Jedi Starfighter
      As for best 4:
      1 Droid Gunship
      2 TIE Bomber
      3 TIE Interceptor
      4 Y-Wing (X is still good, it's just the Y is slightly more fun overall, but they are so close to each other!)
      And for Interceptors new ranking:
      1 TIE just has slightly more control than other 3 and aim forgiveness with how shots being fired work
      2 TRI (once you get good, you tend to stay there as long as you don't attack bombers as they seem to heal slightly slower than your weapons but that cooldown makes the weapon VERY hard to use for me still) and definitely AVOID turrets (you can thank humzaakhtar9208 who taught me how to fight with it)
      3 A has a burst secondary that just barely edges out controllable missile salvos for me
      4 Jedi just a slightly worse A in my opinion
      (I will gladly test more if people think I should)

  • @dominicviola8908
    @dominicviola8908 12 วันที่ผ่านมา

    Thank you

  • @gamerdude7481
    @gamerdude7481 2 หลายเดือนก่อน +1

    One thing I never noticed you talk about or show is that bombs from the bombers do more damage the longer their "flight time". Get really high up and drop em on a frigate then compare that to upclose and personal like you've been doing in the video

    • @nicholasyost8400
      @nicholasyost8400 หลายเดือนก่อน +1

      I did not know that. I need to try it.
      Edit: Thank you for the tip

  • @animalmother5902
    @animalmother5902 2 หลายเดือนก่อน +1

    I’d like if they had the rear gunner of the ARC-170 be a seat you could actually use or it be an automated rear gunner so it still only has one seat like the rest of the fighters

    • @nicholasyost8400
      @nicholasyost8400 หลายเดือนก่อน

      Agreed. It would greatly improve its capabilities in my opinion. And maybe a third seat to fire missiles as it's just such a large target.

  • @Anagh1701
    @Anagh1701 2 หลายเดือนก่อน

    Other than V-wings, all the other bombs are overpowered. Interceptors get 1 shotted, fighters get 2 shotted, bombers take 3. Gunships are bombable

  • @Alan_Skywalker
    @Alan_Skywalker 2 หลายเดือนก่อน

    For fighter I would take Vulture>Tie>xwing>arc170, mainly because of the convergance of shots and how had to hit they are.
    And I actually love the normal bomber's main weapon. It can 1 shot interceptors.

  • @arachnomech88
    @arachnomech88 2 หลายเดือนก่อน

    Im a CIS main but the Republic/jedi interceptor deserves more. Small frame, fast and great main guns, in contrast the tri fighter has a chain gun which is difficult to use and overheats easy but has better missiles then the Republic counterpart. Vulture droid and the ARC are pretty similar but the former has slightly better speed, smaller frame and better firing making the ARC easy prey

  • @jrocker152
    @jrocker152 2 หลายเดือนก่อน

    Spot on!

    • @brudbrud9137
      @brudbrud9137  2 หลายเดือนก่อน

      Glad you agree now subscribe!!!!

    • @jrocker152
      @jrocker152 2 หลายเดือนก่อน

      Gotchu m8

  • @UMTongo
    @UMTongo หลายเดือนก่อน

    Ranking between the major and support cruiser's

  • @SithLordNergel
    @SithLordNergel 2 หลายเดือนก่อน

    O_o You...don't really do much space combat. At least, not online...do you? Okay, a few critiques:
    Shuttles: You got your shuttle list mixed entirely. The Theta Class Shuttle is the best of the bunch. Its weapons are designed to fight against fighters, and it works perfectly for that. Additionally, the rear turret is the BEST quality of the ship. Dropships have a major weakness, in that a single bomber can fly up behind them and destroy them with 3 to 4 bombs. There is nothing a dropship can do to stop a bomber from doing this...except for the Theta class with its rear facing turret. Though its helped by the fact that Y-Wings have the slowest bombs in the entire game.
    The second best has to be the Droid Gunship. It has decent weapons, and a slimmer profile to make it slightly harder to hit with bombs. Its still far worse than the Theta Class shuttle, but its ok. Finally, the LAAT Gunship is the absolute worst of the worst. It has limited ammo, the beam cannons aren't great, it has a large profile that makes it easy to target with bombs. Horrible ship, never use it. And if I catch anyone in one of these I go out of my way to kill them.
    Dogfighters: I agree with your Republic Starfighter and A-Wing. Personally I'd place the Tri-Fighter at the top, but that's mostly preference. The machine gun can take a bit to get used to, and before I really learned how to use it I'd actually have put it in the same spot. Takes a bit of skill to master because the shots are essentially hit scan, and have a pretty tight spread for space. You do need to be right on target to hit, but it melts things once you learn it.
    Bombers: Pretty much agree with you. The Y-Wing's slow bomb rate really just ruins the ship, which is a shame because the turret is really, really handy. Its one of the few bombers that can survive a Dogfighter and potentially kill it due to the turret. But that bomb rate is just too much for it to overcome.
    The TIE-Bomber is the next on the list, but not because its bad. Its because the rest of the bombers are just so good. It's a pretty average bomber, with an average bomb speed and average weapon. All in all, its average. CIS Bomber is the second best of the bunch due to how quickly it drops its payload. Which means it just shreds through everything, and it can fire bombs quickly enough to be useful in dogfights. Or if you really need to kill a dropship immediately.
    And then there's the V-Wing. Take the TIE-Bomber's average bombing speed, make your profile a bit smaller, give it a little bit more maneuverability, and toss a shotgun onto it. And bam, you have the V-Wing, also known as the Best Bomber in the Game. For good reason. The shotgun primary weapon makes it a wonderful choice for dogfighting and taking down frigates and capital ships, so its a very versatile vehicle.
    Starfighters: I agree with the Droid Starfighter being bottom tier. I don't know why, but its always felt less responsive than the others. And its fire rate feels slower somehow. Maybe its just me, but it feels almost clumsy compared to the rest. I'd then actually put the X-Wing as the second worst, mostly because of the shot spread of its main weapons. The shots come from the 4 guns at the wings, and the shot spread isn't as tight as it should be.
    The ARC-170 is probably the second best due to having better handling than the Droid Starfighter, and a tighter shot spread. It just flies better and its harder to miss my normal shots. And finally, the TIE-Fighter is the best of this bunch. It has the same handling as the ARC-170, which is good, it fires faster than the other Starfighters, and there is very little shot spread. So its harder to miss your target.
    ----------------
    As for my general ranking of the different classes:
    Dropships are the worst of the worst. Even the best dropship is trash compared to the worst of every other class. They're slow, cumbersome, easy targets, not nearly enough HP, and they can't even do their job right. You land in an enemy hanger and either an NPC crashes the Dropship into a wall, or some smart guy hops in a bomber, and lands on the Dropship to instantly blow it up. The only way to keep it safe is if you remain in the Dropship and constantly land and take off to avoid being landed on. And that's if you manage to make it to the hanger, cause usually someone in a bomber will just drop a payload on your back to instantly kill you before you're halfway across the map.
    Starfighters are the second worst. Its not that they're bad per say, but they're essentially a "Jack of all trades, master of none" in a game where specialization is key. They're worse at taking down Frigates and Capital ships then a bomber, and worse at dogfighting than a Dogfighter. They do have some benefits, like you can start attacking major systems from a good distance. But if someone in a dogfighter catches you, you're dead. And a bomber will do the job faster.
    Dogfighters are the second best class. They're super quick, super nimble, but way too easy to destroy. A single shot from any bomber instantly kills them, and turrets tear them to shreds. They're really good at their specialization though. As long as you're up close that is. If you're far away...well...I often snipe A-Wings and TIE-Intercepters from across the map sooooo....just make sure you get in close. Plus their missiles lock on instantly to other ships, which is handy.
    Bombers are, without a doubt, the best class in the game. Even the Y-Wing, which is the worst bomber, has the benefit of a turret to make it stand out as being a decent option. V-Wings are as good at dogfighting as any X-Wing or TIE-Fighter, and all of the bombers can snipe the Dogfighter class pretty easily. They also have enough HP to take a hit, but are nimble enough that they aren't sitting ducks like the Dropships are.

  • @Wolf_Dominic
    @Wolf_Dominic 2 หลายเดือนก่อน +1

    Personally, the Y-wing is honestly my favorite bomber.

    • @welkingunther5417
      @welkingunther5417 หลายเดือนก่อน +1

      Same here. Honestly it's my favorite starfight of all. I will always go for it.

    • @nicholasyost8400
      @nicholasyost8400 หลายเดือนก่อน +1

      @@welkingunther5417
      Y-Wing is such a gorgeous bomber, but the TIE is my personal favorite.

    • @welkingunther5417
      @welkingunther5417 หลายเดือนก่อน +1

      @@nicholasyost8400 That's a very fair choice

    • @nicholasyost8400
      @nicholasyost8400 หลายเดือนก่อน +1

      @@welkingunther5417 Please in no way think I'd ever hate on the Y-Wing (unless when I am fighting them)

    • @welkingunther5417
      @welkingunther5417 หลายเดือนก่อน

      @@nicholasyost8400 I don't think I would've ever thought that (but yeah, I'd rather not fight it either! Tends to be my nemesis whenever I use the TIE Interceptor)

  • @thomassantino392
    @thomassantino392 2 หลายเดือนก่อน

    OT fanboy. The Arc 170 is an incredible design in the level of an Xwing

    • @brudbrud9137
      @brudbrud9137  2 หลายเดือนก่อน

      That's the word I was looking for thanks!!

  • @michaeldailor702
    @michaeldailor702 2 หลายเดือนก่อน

    Tri-fighter minigun ruins the ship - worst interceptor for sure

    • @arachnomech88
      @arachnomech88 2 หลายเดือนก่อน

      it takes time to get used to it but at the beginning you will rely more on the missiles which are many and powerful

  • @MyNameIsRon
    @MyNameIsRon 2 หลายเดือนก่อน +2

    Trash ranking😂😂😂

    • @ghost_420
      @ghost_420 2 หลายเดือนก่อน

      It's ok for me but i would make some changes. Whats you're ranking?

    • @brudbrud9137
      @brudbrud9137  2 หลายเดือนก่อน +3

      Yeah we all want to know 😉

  • @JayRee1993
    @JayRee1993 2 หลายเดือนก่อน

    Man, Battlefront II is a terrible game lol.

    • @JayRee1993
      @JayRee1993 2 หลายเดือนก่อน

      Battlefront I, on the other hand...

    • @midfinger69
      @midfinger69 หลายเดือนก่อน

      Skill issue