Yeah Pizza Head has absolutely perfect music for him, since A) Yes, he is a clown. B) You could say he is personfication of "I will make you suffer for my enjoyment". Not in a pompous and serious dark villainy way, but in literal sense. His life mission is to ruin your mental health, make you scream, piss you off so hard you'll explode and all that's because he finds it funny.
Fun fact: for phase 2 the sampling is taken from "After You Get What You Want, You Don't Want It" by Irving Berlin performed by Van and Schneck, a song from 1920 that was also covered by Marilyn Monroe in 1954 for Berlin's musical "There's No Business Like Show Business"
Once again, Marco guessed the meanings of the themes with ease. The 2nd phase is a fight against Pizza Head who is basically the one behind everything our main character has to go through. He is like a cartoon character who laughs all the time and doesn't take the fight seriously whatsoever, which is where the ''mocking'' comes from. The 3rd phase is where Pizza Head throws out all of the previous bosses onto the arena and our main character gets so anxious and pissed off that he straight up beats the living shit out of everyone in his path, including the main bad guy.
I knew you'd get that expression at 3:00. The weird radio warbling is actually there for a reason! Pizza Tower has this (at first benign) little gimmick where there's a TV in the top right corner of the screen showcasing what the fans have dubbbed "Live Peppino Reaction". It basically just shows his face and it changes if you're running or if you're grabbing things or if you're killing things, if you're hurt, powerups, etc.. _However,_ Unexpectancy puts that all on its head. Pizzahead, the dick that claimed he was gonna blow up your Pizzeria, *had been recording your quest up the tower this whole time for his own amusement.* We know this thanks to: -the abundance of other purple TVs in the Employee's Only segments of the final level, The Crumbling Tower of Pizza -Pizzahead's second phase (the Part 2 of Unexpectancy) utilizing *The* TV that was in the top right of the game as an attack -and the fact that when you P-Rank the entire game, (the hardest rank to get on any one level,) your reward is a set of purple clothes marked as "TV Purple"
@@KynG5 And if I remember correctly, those TVs are gone in Phase 3, which fits perfectly with Unexpectancy Part 3; Peppino has had enough and is taking his life back. Part 3 is no longer Pizzaface's Boss Theme; it's Peppino's.
Unexpectancy is one of my favorite songs from the OST, it ranges from dire, to silly, to unstoppable and never really loses any of those themes. Kind of like the game itself.
I would argue that a big part of Pizza Tower’s OST draws strength from the pallet of its instrumentation. It is as 90’s as it gets. Synth, electric guitar, very specific chords, rhythms and riffs…it screams as a throwback to the era its pallet hails from. And thus it is chaotic, energetic, and a mish-mash of bombast. And yet, its emotional appeal is genuine. In the same way, so is its nostalgia. The composition is extremely well put together and arranged in such a way that even if it DOES have the silly, goofy, (dare I say) “cheesy” instruments…those notes carry weight you would not expect them to have. It does remind me of a different point. There were once criticisms of “electronic music” not being “real” music. Movies, too, were not seen as art. In much the same way video games and video game music sees a similar stigma. The beeps and boops of 8-bit may have faded into nostalgia, but the stigma of the (seemingly) simplistic, limited sound fonts and appeal to a younger audience did not. And because of that stigma, we’ve seen music producers reacting to video game music (as well as established musicians) not only as great sources of insight towards the technical brilliance these pieces convey…but also as ambassadors to the rest of the musical world on behalf of video game music. It’s a medium on the cusp of artistic legitimacy. All that to say…thank you so much for taking a second bite out of this ost. It really does mean a lot to us that you did.
This song is, in parts: Phase one: Anxious italian man is very done with giant pizza who wants to destroy his restaurant. Phase two: Giant pizza was actually a pizza-MAN, who is verily insane and fights by doing the goofiest shizz possible. Phase two: *A N G E R Y ITALIAN MAN NOISES*
yep, it's a clown. and yep, he's making light of your situation, which is great taunting as you said. you nailed it. the first phase is just a standard "boss fight". the second phase is a "reveal of the true manipulator, the clown", and the third is not the boss's theme. it's peppino's, who is very much done with the clown's shenanigans throughout the game, and uses chunks of themes throughout the entire rest of the game to form one big megazord of a kickass, almost anime-ish, triumphant beatdown track.
I love that every time I see someone react to Unexpectancy pt 2, they all go from kinda jamming in the first part to sitting there like “wtf”, it makes me grin every time.
What I like about Unexpectancy is that each part reflects a different character during each phase. In Phase 1, you fight Pizzaface. The main antagonist, the pizza threatening to destroy Peppino's Pizzeria, the one who kills when you run out of time, the character that this whole game has been leading up to. So Part 1 is intense with a hint of fear, though it's admittedly pretty standard for a final boss. In Phase 2, it's suddenly revealed that Pizzaface was actually being controlled by the insane, clown-like Pizzahead. This is why Part 2 is so crazy and carnival-like. It also heavily samples "After You Get What You Want, You Don't Want It", which represents how Pizzaheads attacks are him grabbing random objects and then throwing them away. Also something something vague lore reasons. But In Phase 3, when Pizzahead pulls out every boss that you've fought before and forces you to fight them again, the anxious Peppino finally snaps. In his pure rage, he absolutely pummels every boss including Pizzahead, slamming his head into his own tower. Part 3 is Peppino's theme, it's YOUR theme. This moment of pure catharsis is backed by music fueled by determination and triumph, that also uses various leitmotifs from other songs in the game to really seal the deal.
another context to take into consideration is normally when you hit a boss, you take off one point of their health with a single blow. in phase 3 of the final fight, you unleash an absolute beatdown that removes half of their health at once
@@Jus_Jxck I'm sorry, but also Marco doesn't really seem to mind. There are several other comments spoiling the final boss that Marco has hearted. Besides, the enjoyment of Pizza Tower doesn't exactly come from its "deep story and shocking plot twists". It comes from the exhilarating gameplay, crazy visuals, and bopping soundtrack! So I'm sure Marco will still have a great time with the game, even if he has an idea on how the final boss goes.
It shows both the incredible skill of the composer aswell as your incredible skill to intepret a song and its nuances that, despite not knowing how the 3 phases of the final boss actually go, you were able to make out how the vibe of each of those phases is in such incredible detail and accuracy. Am really mind blown here. Also nice to hear that you managed to warmup to the Pizza Tower ost a bit, even if it is just the 3 final boss themes.
it just occurred to me that they play The Death I Deservioli instead of Pizza Time in phase 3 because it's a second lap of the bosses. you're fighting them for the second time around
they Also use Cold Spaghetti From Pizza Scape, Oregano Mirage from Oregano Desert, Don't Preheat your oven because if you do this song wont play from Refrigerator-Refrigerador-Freezerator (Yes That is an actual Name of a song) and tombstone Arizona from Wasteyard
The third phase of Unexpectancy uses several motifs from different songs previously played in the game, some of which are... - The Death that I Deservioli (Lap 2 theme) - Cold Spaghetti (Pizzascape B) - Oregano Mirage (Oregano Desert) - Don't Preheat Your Oven Because If You Do This Song Won't Play (Refrigerator-Refrigerador-Freezerator A) (yes, this is an actual track name.) - Tombstone Arizona (Wasteyard)
So around the second portion of Unexpectancy there is the old fashion music, kind of happy music. The vocals and all that are sampled from a song from the 1920’s called “After you get what you want, you don’t want it”. At least thats what I have found after looking into it.
The jump between phase 1 and 2 is fantastic to me, because you can tell just by looking at it that Pizza Tower is fairly cartoony, but it at least seems to have its own sense of logic. It makes sense that the villain would be somewhat of a cartoon himself, being very over-the-top malicious and mwa-ha-ha evil. Unexpectancy phase 2 comes with the reveal that the villain is a _cartoon_ cartoon. He's a cartoon in the Roger Rabbit sense, completely divorced from the rules and logic of even Pizza Tower's absurd reality; he can do seemingly whatever he wants in service of a gag, and that is apparently what Peppino is to him; a gag! Furthermore, it reveals more about his character; he's not just sadistic and malicious, he's _demented._ These two things together mean that suddenly, all sense of normalcy and sense go out the window. Peppino no longer knows what the hell is going on, neither does the player, and honestly, possibly neither does the villain! He's wacky like that. It's such a fun, sudden, strange soundscape shift that totally fits the moment. And then, of course, you have phase 3, which is essentially Peppino screaming "THIS. IS. NOT. FUNNY." And beating the tar out of everyone until they agree
The section at 12:18 to 12:36 is a mix of the Spaghetti themes, Hot Spaghetti and Cold Spaghetti, with Cold Spaghetti being my fav track in Pizza Tower. They're essentially the secondary protag themes after It's Pizza Time and the Death That I Deservioli, and I def recommend checking them out!
Honestly, Pizza Tower can do some pretty neat stuff with its music when it wants to be serious. "Cold Spaghetti" does a fantastic job of slowly building up to its drop. "Hot Spaghetti" takes the same idea established by Cold Spaghetti but goes in an entirely different direction. "Calzonification" creates a pretty serious atmosphere compared to all of the other goofy songs in the soundtrack. The list goes on, really.
11:19 If you didn"t catch it, this is a reprise of "Deservioli" ! It also contains reprises of the main themes of certain levels, at 12:17, 13:15, 13:58, and 14:27, mixed in with the main idea. Phase 3's reuse of "Deservioli" becomes more significant when you know/recall: Normally at the end of a level, a countdown starts (and "Pizza Time" starts playing) and you have to run away back to the level's entrance before it runs out or Pizzaface shows up to kill you... but "Deservioli" only plays when, at the end of that run, you decide to spit in the face of death and use a portal at the entrance to return to the end and do the whole run again for a "second lap" within the same countdown, in order to aim for your special P-Rank score. Its message is "Peppino the defiant". And I think the electric guitar in particular represents Peppino.
In games, boss themes usually stand out from the rest of the OST, but in Pizza Tower the level themes are as much of a banger as the boss themes! I recommend checking out some of them before playing the game, my favourite is Hot Spaghetti and Cold Spaghetti (these two songs are the A and B themes of one level)
One thing i like about phase 2 is it all feels like a taunt from a trickster It almost sounds like he's saying "you want to go?" And then laughing at you
I too am so glad you gave it a second chance! I initially had the same reaction as you; scared almost, but this is game is one of those types of dishes that you have to give it another taste to really enjoy its stylised and unique flavor.
The joke is the “Pizza head” is that kind of clown that everybody hates. He literally build a giant tower, hired personal for it, build giant floating pizza with face and placed a giant laser gun. After that he just came to Peppino and say: “so I gonna shoot from giant laser at you pizzeria, Later”
15:10 Oh nah, you're valid. Pizza Tower is a VERY silly game. From it's levels, to it's characters, to some of the ost, to even it's origin in the Wario Land games. But that silliness is often a facade as much as it is a truth.
I love how everybody who reacts to this (Unexpectancy Part 2 in particular) gets caught off guard by the UNFILTERED EPICNESS of the heavy guitars at the end of P2
My favorite part of this is during the 3rd section where The Death That I Deservioli comes back, not even It's Pizza Time, we're not completing the level, this IS the death that I deservioli And for players who've actually gone the extra mile to do P ranks on all other stages before this, it feels like the game reminding you "Remember all those times you attempted a P rank? remember losing to this song so many times till you actually got it? this is how far you've gone! you're finally here, let's get it!"
One thing I love about phase 3 is that it reuses melodies from previous level themes. More specifically, the tracks "Cold Spaghetti", "Oregano Mirage" and "don't preheat your oven because if you do the song won't play." Something I love about the game itself is that every level has its own theme and gimmick. Pizzascape is medieval themed with the knight armor, Fun Farm is of course farm themed, and features Mort The Chicken from the PS2 game Mort The Chicken as its power up, Golf is a golf course where you play golf with a golf club and golf ball because you're playing golf on a golf course (its acrually mini golf). I love this game so much, and the music bangs.
I feel compelled to point this out since it isn't highlighted enough: The composer, Mr. Sauceman, is a massive Homestuck fan, as in the Homestuck that Toby Fox contributed a ton of music to, and acted as the Music Team Coordinator for. You can hear this influence with this song, rock, chiptunes, _sampling an old timey song in order to emphasize the theme of the villainous character(s) the song is associated with,_ those are all hallmarks of Homestuck's musical identity, beyond just Toby Fox. _ESPECIALLY_ the electric guitar kicking in for the final stretch of the track. Unexpectancy has a lot in common with Black from Homestuck in particular, which is indeed a Toby Fox piece, made for the at the time main villain. A couple of other songs in the game are very blatantly inspired by specific Homestuck songs as well. Those being Tombstone Arizona, which is based on Black Rose/Green Sun, and Thousand March, based on Beatup from Homestuck Vol. 10, which is a remix of Beatdown, a character theme that's used all throughout Homestuck. And additionally, on Beatdown, that track actually has a lot of influence over BIGSHOT from Deltarune, the bass from said track being used as the melody in the latter.
Having been through all of Homestuck a few times and owning most of the albums, I'm actually, genuinely shocked I didn't pick up the connections, especially the one with Beatdown and BIG SHOT! Tombstoone Arizona's influences are quite blatant, but the Thousand March/Beatup connection is rather subtle until you make the connection between the melodies. Mr. Sauceman is honestly a musical master with how he can weave his favorite music into something new and fit for purpose!
@@Enderdragon91 An to add on that BIGSHOT connection, a lot of Spamtom's traits tie in pretty directly with Strider related things, and Homestuck plot stuff in general. He's a puppet, based on JIGSAW, is directly connected to the main villain through insidious means, his NEO body, fitting with the computer theme of Chapter 2, was canonically made in MSPAINT in-universe, and his NEO form even has DIRK'S HAIR.
@@Enderdragon91 Tombstone Arizona also brings in the guitar form the remix of Black Rose/Green Sun, Black Hole/Green Sun, which is what gets featured in Cascade, IE it's the version of the song most people remember.
Part 1 is a climactic confrontation, Part 2 is a taunting undercut to the rising tension, Part 3 is breaking through the mockery and forcing the world to take your struggle seriously.
The sequence of event is perfect. You can enjoy this multiphasic music, there may be few week before you get to the point of this music playing in game, then you can revisit this piece with the necessary point of view, and trust me, you're gonna LOVE it while playing the game
Unexpectancy is a three parts boss. First, Peppino fight Pizza Face. Second, Pizza Face is defeated, but then comes the real villain, Pizza Head, who doesn't take the fight seriously and even gives Peppino a gun and waits for Peppino to take it, and all his attacks are just him fooling around. Third and last, Pizza Head realized underestimating Peppino was a mistakr, so he pulls a boss rush with the previous bosses, but Peppino gets so stressed out that he gets into a spartan rage and starts to beat the living sh*t out of everything he has in front of him, including Pizza Head. Also, Pizza Head indeed looks like a clown, the most famous fast food clown, Ronald McDonall.
Oh, hell yeah. Wasn't sure if you were gonna come back to this OST, let alone get into it enough to pull the trigger on playing the game. Looking forward to that. Part of what makes this scene hit like it does is that Peppino is a great, well-realized character; he has a soul. It isn't just that you're at the end of your journey and the music is incredibly hype. What gets you up on your feet yelling at your monitor for the pizzaman to beat some clown ass is that you've inhabited him and empathized with his torments and indignities every step of the way, and when this invincible jester just pulls more boss fight out of his ass after two phases of nonsense, you're just as done with his shit as Peppino is.
A brilliant detail you mentioned that I didn't realize was how the segue between the first and second phases is like someone's adjusting TV antennas. It's as if we've changed channels and are now listening to some old-timey music on some other program, which fits with the game's theme of everything being broadcast on TV screens.
Its honesty amazing one point your in accurately understanding the intentions of what your listening to. Guess same goes to the sone for being able to portray what its all about. 11:28 Absolutely correct. Peppino at this point is faced with a boss rush and the main antagonists heals to full. Seeing the situation and with all hes been thought he decides hes had enough and fights even harder than before. (Sounds like a meme but you have to see it)
Technically it's 3 songs for the 3-stage boss fight. But unlike all the other songs, they were made to flow into one another. Hence the name Unexpectancy 1-3. Also yes, you should listen to all the other songs.
Unexpentancy. The theme of the final boss of the Tower. Overall one of my favorite songs in Pizza Tower. I'll try to explain what's happening to people who don't get it. The first part is like seeing the thing that started this entire ordeal. Your description was accurate, similar to Peppino being backed against a wall. The second part is when you take out the Pizzaface, the final boss, and it's revealed that it is a man with a Pizzahead, fittingly named Pizzahead. The goofy and silly samples signify Peppino fighting as equally insane and deranged as he is. The third and final theme is when Pizzahead drops the act and brings out all the other 4 bosses, and starts a boss rush. But Peppino has had enough. Every boss in the game has a second phase, signifying that they're enraged. The reason why Peppino is so upset because *he has a second phase.* You can even hear the motif of The Death that I Deservioli at 11:19, showing how far Peppino has come in his journey.
So one thing to mention about part 3, is how they start using the melody from The Death That I Deservioli, which is a song when going for the highest score. One that plays when the player, or in this case Peppino, is just full of rage and anger for having to do something that he already did. His anxiousness, even if it is for a little while, goes away.
Yeah, basically the second phase, both in the game and in the music, gives you a massive curveball that you never expected. Also the entire game can be summerized in "anxious italian man gets pushed to the limit until he breaks and wrecks everyone's shit".
I love when a title gives more to the meaning to a piece. How this song makes you think something is coming than it through you into a loop. And in phase 3 it's Peppino just full of all the unexpected stuff and just grabs the song by the throat
5:17 I feel like this is meant to envoke the feeling of something circling around you that you cant get rid of, probably how Peppino felt about Pizzaface until he clobbered him lmao
I love how, after listening to the two most chaotic songs intended to be confusing and panicked, he then goes to the final boss theme which is supposed to be just as intense but much more focused. It's like suddenly this soundtrack makes sense lol. Also like the interpretation of the main melody throughout the song being interpreted as "My back's against the wall" cus that's really what it is, up until phase 3 where that melody is completely dropped, Peppino's really holding on by the skin of his teeth. 11:56 Lmfao that's like- almost literally what Peppino does too. xD
All of the Pizza tower's musics are superb, definitely one of the best of all time imo. Hope he reacts and share his thought about the rest of the PT's music as well.
I'm pretty late, but the song they sampled is "After You Get What You Want, You Don't Want It." And that thematic is reflected as Pizza Head wants to destroy Peppino's business despite being owner of a larger one, and he is throwing whatever at you for not wanting them. Items (the gun wich you use, the 'excalibur' he can't pull out and pushes it away), enemies, even pieces of the HUD like the screen that usually shows Peppino's expressions to show him instead. The moon becomes his face too at one point, "If I gave you the moon you'd grow tired of it soon" Tldr: OG song lyrics were sampled from fits villain spoiled baby attitude. Wants more, never content.
And the clown/Pizza Head represents a classic company mascot, think of Ronald for example. He's the goofy guy with own personality and stories, he grew the empire. Now, this is off-topic and kinda improbable, but the Pizza Face seen before " Head can be a minimalistic, corporative mascot that is just… a pizza with face. Like the new """mascots""" at McDonald's that are just boxes. It's the variation we see the most during the game and probably in universe too, and the fact it's a mecha shows the robotic, emotionless of corporations. There might be something to this.
YYYYYYEEEEEEESSSSSSSSSSSSSS I WAS HOPING FOR THIS now I hope he checks out a few others from the soundtrack. though if he's going to play through it, well, he'll experience them firsthand with more appropriate context, which makes them all the better
the sense you got from part 3 so well conveys exactly what happens durring phase 3, when the seemingly invincible antagonist that part 2 really builds up seems to have you cornered peppino snaps and basically says "NO, FUCK THIS AND FUCK YOU"
Funny enough with Part 3, Peppino the protagonist upon seeing he has to fight not just Pizzaface/Pizzaboy, but ALL of the prior floor bosses, has a full on mental breakdown and starts ripping the bosses apart like pinatas. Im not joking either, each hit you deal to them takes off half of their HP where in previous fights he only did one hit.
My favorite part of Unexpectancy Part 3 is how it brings back riffs from previous songs in the game, most prominently from "The Death that I Deservioli" and "Cold Spaghetti". I'm a sucker for a soundtrack that comes full circle.
I loved your analysis! Especially for Phase 2, I never really thought about it that hard since I usually relisten to Phase 3 more, but it's so cool! As a whole, Unexpectancy and the whole finale cemented my love for Pizza Tower, amazing game.
Part 1 starts out good, typical final showdown stuff. Part 2 is completely crazy, particularly with it's use of samples from a 1920 song "After You Get What You Want, You Don't Want It". Part 3 goes all out with, particularly with it's use of motifs from various levels in the game (as well as "The Death That I Deservioli"), really helps drive home the finality of what's happen, not to mention is perfect for the kind of fight that plays out from here on. Not sure if you'll react to more songs if you're going to play the full game, but I look forward to either one!
You should listen to some Everhood soundtrack as well. All of its songs are really amazing. "Euthanasia Rollercoaster" is an example. "Reconciliation" is another, and one of my favourites.
Esta música encapsula el sentimiento de Peppino en la batalla final “Me estoy cagando de miedo, pero ya me tienes hasta lptm, no voy a dejar que destruyas todo lo que me importa”
These pieces really remind me of Your Best Nightmare and Finale from Undertale. It hits all the same feelings of facing an insurmountable enemy and overcoming it (which is probably what you want in most boss battle themes).
Pizza tower final boss is definetelly one of the best i have seen in a while and the music completelly fit the boss. You unirronicaly got a lot from the music and the sound in phase 2 i think its suppossed to be a tv commercial.
To be completely fair, one of the strengths of the Pizza Tower soundtrack is that it's both a joke and serious. It lets itself be a meme when it feels like it, and also lets itself go completely bonkers like this when it needs to.
I feel like the 3rd phase portrays that sort of "Caged Bear" type of feeling. Not the feeling of being trapped, but that feeling of what happens when that bear is let out of the cage and goes berserk.
In part 2 the scrambled lyrics come from the song "After you get what you want, you don't want it" by Van and Schenk The scrambled lyrics being: "You want what you want when you want it, when you get what you want you dont want it at all." It fits Pizza Face to a T.
It should be noted that the whole game of pizza tower is like those messed up japanese game shows where they just humiliate or stress out the guest. Pepino is the poor guy who is being stressed out and made to go trough stupid crap and pranks and all kinds of bullshit just for entertainment of the titular pizza head. Theres even a television screen in the top right of the screen showing the mood of pepino, almost like a camera giving close ups for the audience to get a better look. And in the 2nd phase of the final boss, the song is made to sound like a commercial, and pizzahead is attacking with what are basically stage props, pulling levers, throwing random props from different stages and even using the previously mentioned television as a weapon.
Even better for Phase 3 (which you might not notice otherwise) is that it somehow uses at least _four different leitmotifs_ from other levels in there, so the "triumph" aspect is bolstered by "this is what I've conquered to get here, you think I'm stopping now?!"
Looking forward to playing this game here on youtube, live. Mid July. Stay tuned.
Will do! Let us know and I’ll do my best to show. ^_^
I wanted to say that about this reaction itself, but now... This is true unexpectancy
Hell yeah
Oh dude its about to be real
WOOOOOO
Yeah Pizza Head has absolutely perfect music for him, since
A) Yes, he is a clown.
B) You could say he is personfication of "I will make you suffer for my enjoyment". Not in a pompous and serious dark villainy way, but in literal sense. His life mission is to ruin your mental health, make you scream, piss you off so hard you'll explode and all that's because he finds it funny.
He's just a Chaotic asshole and we love him for it just as much as we love Peppino giving him the hands like he rightfully deserves.
Hes a goofy🤓
Pizza head when peppino is about to beat him:CHILL IT WAS FOR THE FUNNIES BRO
Pizza Head likes to do a little trolling
@@MisterHippo.man why is this so true 😭😭
I love Phase 3 because it's not Pepino going "why do I hear boss music" it's Pizzahead screaming "WHY DO I HEAR BOSS MUSIC"
We can even use the 'in Soviet Russia' meme. In Fascist Italy, the boss gets beaten by you!
PEPPINO IS THE BOSS
Oh, Pizza Tower is quite silly, but there’s some serious depth to a lot of the music. Like a jester who has more wit than you would first believe.
COUGH COUGH cicero
Pizza tower has jokes its not a joke.
“Pizza tower ost - Chossing the toppins”
I agree he is kind silly but he's not that silliy
Pizza scape secret
Fun fact: for phase 2 the sampling is taken from "After You Get What You Want, You Don't Want It" by Irving Berlin performed by Van and Schneck, a song from 1920 that was also covered by Marilyn Monroe in 1954 for Berlin's musical "There's No Business Like Show Business"
Ain't it abt a brat too?
Dude are you The Wikipedia!?
@@Muhammad_noufal Yes
He is the free encyclopedia
@@aceofspades6542 DANG
@@Muhammad_noufalCALEB CITY REFERENCE???
Once again, Marco guessed the meanings of the themes with ease.
The 2nd phase is a fight against Pizza Head who is basically the one behind everything our main character has to go through. He is like a cartoon character who laughs all the time and doesn't take the fight seriously whatsoever, which is where the ''mocking'' comes from.
The 3rd phase is where Pizza Head throws out all of the previous bosses onto the arena and our main character gets so anxious and pissed off that he straight up beats the living shit out of everyone in his path, including the main bad guy.
don't forget the mile-high piledriver Peppino pulls on Pizzahead to finish him off
I knew you'd get that expression at 3:00. The weird radio warbling is actually there for a reason! Pizza Tower has this (at first benign) little gimmick where there's a TV in the top right corner of the screen showcasing what the fans have dubbbed "Live Peppino Reaction". It basically just shows his face and it changes if you're running or if you're grabbing things or if you're killing things, if you're hurt, powerups, etc..
_However,_ Unexpectancy puts that all on its head. Pizzahead, the dick that claimed he was gonna blow up your Pizzeria, *had been recording your quest up the tower this whole time for his own amusement.*
We know this thanks to:
-the abundance of other purple TVs in the Employee's Only segments of the final level, The Crumbling Tower of Pizza
-Pizzahead's second phase (the Part 2 of Unexpectancy) utilizing *The* TV that was in the top right of the game as an attack
-and the fact that when you P-Rank the entire game, (the hardest rank to get on any one level,) your reward is a set of purple clothes marked as "TV Purple"
More evidence is. well. Phase 2's background. Nothing but TVs, with Pizzahead's laughing face on *all of 'em.*
*It's not your show anymore, bub.*
I never thought about it that way but that makes so much sense
@@KynG5 And if I remember correctly, those TVs are gone in Phase 3, which fits perfectly with Unexpectancy Part 3; Peppino has had enough and is taking his life back. Part 3 is no longer Pizzaface's Boss Theme; it's Peppino's.
@@jacksongreen4107 Phase 1 and 2 are a boss fight. Phase 3 is a raid boss. And Peppino is the raid boss.
Unexpectancy is one of my favorite songs from the OST, it ranges from dire, to silly, to unstoppable and never really loses any of those themes. Kind of like the game itself.
I see that combo like don’t make a sound, fun farm/Lario, to WAR.
pizza tower is a pretty good mix of goofy lighthearted fun and *_"I WILL RIP OUT YOUR SPINE THROUGH YOUR EYES!"_*
I would argue that a big part of Pizza Tower’s OST draws strength from the pallet of its instrumentation.
It is as 90’s as it gets.
Synth, electric guitar, very specific chords, rhythms and riffs…it screams as a throwback to the era its pallet hails from. And thus it is chaotic, energetic, and a mish-mash of bombast.
And yet, its emotional appeal is genuine. In the same way, so is its nostalgia. The composition is extremely well put together and arranged in such a way that even if it DOES have the silly, goofy, (dare I say) “cheesy” instruments…those notes carry weight you would not expect them to have.
It does remind me of a different point. There were once criticisms of “electronic music” not being “real” music. Movies, too, were not seen as art. In much the same way video games and video game music sees a similar stigma. The beeps and boops of 8-bit may have faded into nostalgia, but the stigma of the (seemingly) simplistic, limited sound fonts and appeal to a younger audience did not.
And because of that stigma, we’ve seen music producers reacting to video game music (as well as established musicians) not only as great sources of insight towards the technical brilliance these pieces convey…but also as ambassadors to the rest of the musical world on behalf of video game music. It’s a medium on the cusp of artistic legitimacy.
All that to say…thank you so much for taking a second bite out of this ost. It really does mean a lot to us that you did.
Of course
the second bite of pizza is just as good as the first
Even the translator translate more of this good text right
Stage 3 is so satisfying. Peppino getting pushed too far and just laying the beat down feels amazing.
ORAORAOROAORAORAORAOAORAORRRRAAAAAA!!!!
*YEEEEEEEEOOOOOOWWWW!!!!!!111*
It is the song of a pizza man driven to his wit's end by some jerk ordering a same day delivery at 11:30PM from the other side of the country
This song is, in parts:
Phase one: Anxious italian man is very done with giant pizza who wants to destroy his restaurant.
Phase two: Giant pizza was actually a pizza-MAN, who is verily insane and fights by doing the goofiest shizz possible.
Phase two: *A N G E R Y ITALIAN MAN NOISES*
Pizza Tower in a nutshell:
You have 2 phase 2s.
@@josephconover5270It's Peppino's phase 2, straight up GOING BERSERK!
yep, it's a clown. and yep, he's making light of your situation, which is great taunting as you said. you nailed it.
the first phase is just a standard "boss fight". the second phase is a "reveal of the true manipulator, the clown", and the third is not the boss's theme. it's peppino's, who is very much done with the clown's shenanigans throughout the game, and uses chunks of themes throughout the entire rest of the game to form one big megazord of a kickass, almost anime-ish, triumphant beatdown track.
I love that every time I see someone react to Unexpectancy pt 2, they all go from kinda jamming in the first part to sitting there like “wtf”, it makes me grin every time.
Live Reactor reaction
Live reaction reaction
What I like about Unexpectancy is that each part reflects a different character during each phase.
In Phase 1, you fight Pizzaface. The main antagonist, the pizza threatening to destroy Peppino's Pizzeria, the one who kills when you run out of time, the character that this whole game has been leading up to. So Part 1 is intense with a hint of fear, though it's admittedly pretty standard for a final boss.
In Phase 2, it's suddenly revealed that Pizzaface was actually being controlled by the insane, clown-like Pizzahead. This is why Part 2 is so crazy and carnival-like. It also heavily samples "After You Get What You Want, You Don't Want It", which represents how Pizzaheads attacks are him grabbing random objects and then throwing them away. Also something something vague lore reasons.
But In Phase 3, when Pizzahead pulls out every boss that you've fought before and forces you to fight them again, the anxious Peppino finally snaps. In his pure rage, he absolutely pummels every boss including Pizzahead, slamming his head into his own tower. Part 3 is Peppino's theme, it's YOUR theme. This moment of pure catharsis is backed by music fueled by determination and triumph, that also uses various leitmotifs from other songs in the game to really seal the deal.
another context to take into consideration is normally when you hit a boss, you take off one point of their health with a single blow. in phase 3 of the final fight, you unleash an absolute beatdown that removes half of their health at once
@@cosmicneko7225 a quarter not half, since they have 2 health bars, but yeah you deal quad damage
@@codebrackeronly exception being pizzahead, who has 3 so you do 1/6 of his health everytime. But you probably already knew that
nobody going to talk about how you just spoiled the final boss for marco ._ .
@@Jus_Jxck I'm sorry, but also Marco doesn't really seem to mind. There are several other comments spoiling the final boss that Marco has hearted. Besides, the enjoyment of Pizza Tower doesn't exactly come from its "deep story and shocking plot twists". It comes from the exhilarating gameplay, crazy visuals, and bopping soundtrack! So I'm sure Marco will still have a great time with the game, even if he has an idea on how the final boss goes.
It shows both the incredible skill of the composer aswell as your incredible skill to intepret a song and its nuances that, despite not knowing how the 3 phases of the final boss actually go, you were able to make out how the vibe of each of those phases is in such incredible detail and accuracy. Am really mind blown here.
Also nice to hear that you managed to warmup to the Pizza Tower ost a bit, even if it is just the 3 final boss themes.
:) thank you
it just occurred to me that they play The Death I Deservioli instead of Pizza Time in phase 3 because it's a second lap of the bosses. you're fighting them for the second time around
unless you decided to I don’t know.. maybe do a lap 10 or 20 of them to p rank them before pizza face but yeah
@@defense82 yeah but that's not base game tmk
@@uncroppedsoop I guess
Timestamps:
0:25 - Part 1
4:15 - Part 2
9:39 - Part 3
I absolutely adore how they reincorporate the riff from The Death That I Deservioli at 11:19
they Also use Cold Spaghetti From Pizza Scape, Oregano Mirage from Oregano Desert, Don't Preheat your oven because if you do this song wont play from Refrigerator-Refrigerador-Freezerator (Yes That is an actual Name of a song) and tombstone Arizona from Wasteyard
@@Crowzey560 13:58 Is the RRF Part. Its the part that plays when you begin the final showdown with pizza head. Compare the songs and youll hear it
@@Crowzey560turn off the oven and turn it back on
@@Crowzey560you didn’t hear it? You shouldn’t have pre-heated your oven then.
I will forever love part three.
It gives off the feeling of "I'm not stuck in here with you, YOU'RE STUCK IN HERE WITH *ME* !"
"I'm not trapped in a facility full of robots! YOU ARE ALL TRAPPED IN HERE WITH ME!"
-Soldier 2007
The third phase of Unexpectancy uses several motifs from different songs previously played in the game, some of which are...
- The Death that I Deservioli (Lap 2 theme)
- Cold Spaghetti (Pizzascape B)
- Oregano Mirage (Oregano Desert)
- Don't Preheat Your Oven Because If You Do This Song Won't Play (Refrigerator-Refrigerador-Freezerator A) (yes, this is an actual track name.)
- Tombstone Arizona (Wasteyard)
there's no "then" in rrf's song name
I will preheat my oven >:)
What do you mean? There's no R-R-F A motif. The song cuts at that part and it's just silence then it continues.
@@ZphyZphyer Unexpectancy 3.5
@@rodneybuckentime4838 bro preheated his oven 💀💀💀
So around the second portion of Unexpectancy there is the old fashion music, kind of happy music. The vocals and all that are sampled from a song from the 1920’s called “After you get what you want, you don’t want it”. At least thats what I have found after looking into it.
The jump between phase 1 and 2 is fantastic to me, because you can tell just by looking at it that Pizza Tower is fairly cartoony, but it at least seems to have its own sense of logic. It makes sense that the villain would be somewhat of a cartoon himself, being very over-the-top malicious and mwa-ha-ha evil.
Unexpectancy phase 2 comes with the reveal that the villain is a _cartoon_ cartoon. He's a cartoon in the Roger Rabbit sense, completely divorced from the rules and logic of even Pizza Tower's absurd reality; he can do seemingly whatever he wants in service of a gag, and that is apparently what Peppino is to him; a gag! Furthermore, it reveals more about his character; he's not just sadistic and malicious, he's _demented._ These two things together mean that suddenly, all sense of normalcy and sense go out the window. Peppino no longer knows what the hell is going on, neither does the player, and honestly, possibly neither does the villain! He's wacky like that. It's such a fun, sudden, strange soundscape shift that totally fits the moment.
And then, of course, you have phase 3, which is essentially Peppino screaming "THIS. IS. NOT. FUNNY." And beating the tar out of everyone until they agree
The section at 12:18 to 12:36 is a mix of the Spaghetti themes, Hot Spaghetti and Cold Spaghetti, with Cold Spaghetti being my fav track in Pizza Tower. They're essentially the secondary protag themes after It's Pizza Time and the Death That I Deservioli, and I def recommend checking them out!
Don't forget the 3rd version, There's a Bone in My Spaghetti
@@TheRkyeetThere's A Tree In My Sphagetti when?
@@ZphyZphyerthere’s a pile of junk in my spaghetti tho it felt like it came from the sewers
@@ZphyZphyermmm yes put the bone in my spaghetti
there’s a pig and mort in my spaghetti!
I am so glad you enjoyed this! pizza tower is such a special game for me
Honestly, Pizza Tower can do some pretty neat stuff with its music when it wants to be serious.
"Cold Spaghetti" does a fantastic job of slowly building up to its drop.
"Hot Spaghetti" takes the same idea established by Cold Spaghetti but goes in an entirely different direction.
"Calzonification" creates a pretty serious atmosphere compared to all of the other goofy songs in the soundtrack.
The list goes on, really.
11:19 If you didn"t catch it, this is a reprise of "Deservioli" ! It also contains reprises of the main themes of certain levels, at 12:17, 13:15, 13:58, and 14:27, mixed in with the main idea.
Phase 3's reuse of "Deservioli" becomes more significant when you know/recall:
Normally at the end of a level, a countdown starts (and "Pizza Time" starts playing) and you have to run away back to the level's entrance before it runs out or Pizzaface shows up to kill you... but "Deservioli" only plays when, at the end of that run, you decide to spit in the face of death and use a portal at the entrance to return to the end and do the whole run again for a "second lap" within the same countdown, in order to aim for your special P-Rank score.
Its message is "Peppino the defiant". And I think the electric guitar in particular represents Peppino.
In games, boss themes usually stand out from the rest of the OST, but in Pizza Tower the level themes are as much of a banger as the boss themes! I recommend checking out some of them before playing the game, my favourite is Hot Spaghetti and Cold Spaghetti (these two songs are the A and B themes of one level)
One thing i like about phase 2 is it all feels like a taunt from a trickster
It almost sounds like he's saying "you want to go?" And then laughing at you
I too am so glad you gave it a second chance! I initially had the same reaction as you; scared almost, but this is game is one of those types of dishes that you have to give it another taste to really enjoy its stylised and unique flavor.
One of my favorite video game tracks this year-- can't wait for you to hear it in context!
The joke is the “Pizza head” is that kind of clown that everybody hates. He literally build a giant tower, hired personal for it, build giant floating pizza with face and placed a giant laser gun. After that he just came to Peppino and say: “so I gonna shoot from giant laser at you pizzeria, Later”
15:10 Oh nah, you're valid. Pizza Tower is a VERY silly game. From it's levels, to it's characters, to some of the ost, to even it's origin in the Wario Land games. But that silliness is often a facade as much as it is a truth.
I love how everybody who reacts to this (Unexpectancy Part 2 in particular) gets caught off guard by the UNFILTERED EPICNESS of the heavy guitars at the end of P2
My favorite part of this is during the 3rd section where The Death That I Deservioli comes back, not even It's Pizza Time, we're not completing the level, this IS the death that I deservioli
And for players who've actually gone the extra mile to do P ranks on all other stages before this, it feels like the game reminding you
"Remember all those times you attempted a P rank? remember losing to this song so many times till you actually got it? this is how far you've gone! you're finally here, let's get it!"
Pizza Tower is basically if 90s surreal kids cartoons met Wario Land, Sonic, and Metroid.
And a little bit of Asura, Kratos and Doom guy
Looking forwards to the song: Thousand March, said funny pizza game shifts into high tension war trauma.
Ah yes, PTSD: Pizza Time Stress Disorder.
Peppino suffers from it after hearing those damn alarms so many times.
One thing I love about phase 3 is that it reuses melodies from previous level themes. More specifically, the tracks "Cold Spaghetti", "Oregano Mirage" and "don't preheat your oven because if you do the song won't play."
Something I love about the game itself is that every level has its own theme and gimmick. Pizzascape is medieval themed with the knight armor, Fun Farm is of course farm themed, and features Mort The Chicken from the PS2 game Mort The Chicken as its power up, Golf is a golf course where you play golf with a golf club and golf ball because you're playing golf on a golf course (its acrually mini golf). I love this game so much, and the music bangs.
I feel compelled to point this out since it isn't highlighted enough:
The composer, Mr. Sauceman, is a massive Homestuck fan, as in the Homestuck that Toby Fox contributed a ton of music to, and acted as the Music Team Coordinator for.
You can hear this influence with this song, rock, chiptunes, _sampling an old timey song in order to emphasize the theme of the villainous character(s) the song is associated with,_ those are all hallmarks of Homestuck's musical identity, beyond just Toby Fox. _ESPECIALLY_ the electric guitar kicking in for the final stretch of the track.
Unexpectancy has a lot in common with Black from Homestuck in particular, which is indeed a Toby Fox piece, made for the at the time main villain.
A couple of other songs in the game are very blatantly inspired by specific Homestuck songs as well.
Those being Tombstone Arizona, which is based on Black Rose/Green Sun, and Thousand March, based on Beatup from Homestuck Vol. 10, which is a remix of Beatdown, a character theme that's used all throughout Homestuck.
And additionally, on Beatdown, that track actually has a lot of influence over BIGSHOT from Deltarune, the bass from said track being used as the melody in the latter.
Having been through all of Homestuck a few times and owning most of the albums, I'm actually, genuinely shocked I didn't pick up the connections, especially the one with Beatdown and BIG SHOT! Tombstoone Arizona's influences are quite blatant, but the Thousand March/Beatup connection is rather subtle until you make the connection between the melodies. Mr. Sauceman is honestly a musical master with how he can weave his favorite music into something new and fit for purpose!
@@Enderdragon91 An to add on that BIGSHOT connection, a lot of Spamtom's traits tie in pretty directly with Strider related things, and Homestuck plot stuff in general.
He's a puppet, based on JIGSAW, is directly connected to the main villain through insidious means, his NEO body, fitting with the computer theme of Chapter 2, was canonically made in MSPAINT in-universe, and his NEO form even has DIRK'S HAIR.
@@Enderdragon91 Tombstone Arizona also brings in the guitar form the remix of Black Rose/Green Sun, Black Hole/Green Sun, which is what gets featured in Cascade, IE it's the version of the song most people remember.
i will add that tropical crust is the most homestuck song in the game
Part 1 is a climactic confrontation, Part 2 is a taunting undercut to the rising tension, Part 3 is breaking through the mockery and forcing the world to take your struggle seriously.
The sequence of event is perfect. You can enjoy this multiphasic music, there may be few week before you get to the point of this music playing in game, then you can revisit this piece with the necessary point of view, and trust me, you're gonna LOVE it while playing the game
i realy realy love all your game music analytics, thank you for being able to describe what i enjoy in words
Glad you like them!
Unexpectancy is a three parts boss. First, Peppino fight Pizza Face. Second, Pizza Face is defeated, but then comes the real villain, Pizza Head, who doesn't take the fight seriously and even gives Peppino a gun and waits for Peppino to take it, and all his attacks are just him fooling around. Third and last, Pizza Head realized underestimating Peppino was a mistakr, so he pulls a boss rush with the previous bosses, but Peppino gets so stressed out that he gets into a spartan rage and starts to beat the living sh*t out of everything he has in front of him, including Pizza Head.
Also, Pizza Head indeed looks like a clown, the most famous fast food clown, Ronald McDonall.
I'd be giddy to hear your thoughts on the Deep Rock Galactic soundtrack. "Leave No Dwarf Behind", "I am Lost", and "RUN!" are some of my favorites!
ROCK AND STONE!
@@LooselyRigorousDID I HEAR A ROCK AND STONE!?
I could not, in a million years, guess it would be even possible to compare Peppino Spaghetti to Heinrich Faust, but here we are....
Oh If only you listen to Unexpectancy part 3 AFTER listening to every level track…
I’ll just say it’ll blow your mind as to not spoil much.
Very good video. As someone who’s played pizza tower in full, you did a great job talking about the song.
Oh, hell yeah. Wasn't sure if you were gonna come back to this OST, let alone get into it enough to pull the trigger on playing the game. Looking forward to that.
Part of what makes this scene hit like it does is that Peppino is a great, well-realized character; he has a soul. It isn't just that you're at the end of your journey and the music is incredibly hype. What gets you up on your feet yelling at your monitor for the pizzaman to beat some clown ass is that you've inhabited him and empathized with his torments and indignities every step of the way, and when this invincible jester just pulls more boss fight out of his ass after two phases of nonsense, you're just as done with his shit as Peppino is.
Everything he said about the song is EXACTLY how the game went down. Bravo my guy and bravo Pizza Tower for this masterpiece. ❤
A brilliant detail you mentioned that I didn't realize was how the segue between the first and second phases is like someone's adjusting TV antennas. It's as if we've changed channels and are now listening to some old-timey music on some other program, which fits with the game's theme of everything being broadcast on TV screens.
Its honesty amazing one point your in accurately understanding the intentions of what your listening to. Guess same goes to the sone for being able to portray what its all about.
11:28 Absolutely correct. Peppino at this point is faced with a boss rush and the main antagonists heals to full. Seeing the situation and with all hes been thought he decides hes had enough and fights even harder than before. (Sounds like a meme but you have to see it)
Me waiting for the phase 2 transition like:
"Does he know :)"
9:17 i love the delayed reaction of "oh wait this is actually really good"
"This is a much much much better introduction to pizza tower!"
Sir thats the final boss
Okay….. I’ve heard of this game a few times, but I didn’t know about its OST.
DAAAAAM. If this just one song, can’t wait to hear the rest of it!
Technically it's 3 songs for the 3-stage boss fight. But unlike all the other songs, they were made to flow into one another. Hence the name Unexpectancy 1-3. Also yes, you should listen to all the other songs.
@papahemmy8587🤓
Lil bro forgot to switch accounts
this bit 12:17 is my favorite part of the song, it really feels climatic and just has that raw "TAKE THESES FISTS" kind of energy to it
Unexpentancy. The theme of the final boss of the Tower. Overall one of my favorite songs in Pizza Tower. I'll try to explain what's happening to people who don't get it.
The first part is like seeing the thing that started this entire ordeal. Your description was accurate, similar to Peppino being backed against a wall.
The second part is when you take out the Pizzaface, the final boss, and it's revealed that it is a man with a Pizzahead, fittingly named Pizzahead. The goofy and silly samples signify Peppino fighting as equally insane and deranged as he is.
The third and final theme is when Pizzahead drops the act and brings out all the other 4 bosses, and starts a boss rush. But Peppino has had enough.
Every boss in the game has a second phase, signifying that they're enraged. The reason why Peppino is so upset because *he has a second phase.*
You can even hear the motif of The Death that I Deservioli at 11:19, showing how far Peppino has come in his journey.
So one thing to mention about part 3, is how they start using the melody from The Death That I Deservioli, which is a song when going for the highest score. One that plays when the player, or in this case Peppino, is just full of rage and anger for having to do something that he already did. His anxiousness, even if it is for a little while, goes away.
Yeah, basically the second phase, both in the game and in the music, gives you a massive curveball that you never expected.
Also the entire game can be summerized in "anxious italian man gets pushed to the limit until he breaks and wrecks everyone's shit".
4:54 that reaction was too priceless
funny thing about Unexpentancy phase 3. Its filled with Leitmotifs from previous songs. You probably heard the The Death that I Deservioli motif.
Unexpectancy 3 is perfect for a finale, not only because it sounds epic, but it plays melodies from previous levels.
I love when a title gives more to the meaning to a piece. How this song makes you think something is coming than it through you into a loop.
And in phase 3 it's Peppino just full of all the unexpected stuff and just grabs the song by the throat
5:17 I feel like this is meant to envoke the feeling of something circling around you that you cant get rid of, probably how Peppino felt about Pizzaface until he clobbered him lmao
I love how, after listening to the two most chaotic songs intended to be confusing and panicked, he then goes to the final boss theme which is supposed to be just as intense but much more focused. It's like suddenly this soundtrack makes sense lol.
Also like the interpretation of the main melody throughout the song being interpreted as "My back's against the wall" cus that's really what it is, up until phase 3 where that melody is completely dropped, Peppino's really holding on by the skin of his teeth.
11:56 Lmfao that's like- almost literally what Peppino does too. xD
WOOOO yeah baby! thats what we been waitin for!
Unexpectancy just hypes me up so much
The music really does the trick when with the gameplay. It really fits the vibe and everything its genuinely a great mix.
All of the Pizza tower's musics are superb, definitely one of the best of all time imo. Hope he reacts and share his thought about the rest of the PT's music as well.
@@NeclirGo Woopsie lol.
@@KoreanSpy1997 👍happens
@@NeclirGo Thanks :D
Consistent bangers
Consistent bangers
I'm pretty late, but the song they sampled is "After You Get What You Want, You Don't Want It." And that thematic is reflected as Pizza Head wants to destroy Peppino's business despite being owner of a larger one, and he is throwing whatever at you for not wanting them. Items (the gun wich you use, the 'excalibur' he can't pull out and pushes it away), enemies, even pieces of the HUD like the screen that usually shows Peppino's expressions to show him instead. The moon becomes his face too at one point, "If I gave you the moon you'd grow tired of it soon"
Tldr: OG song lyrics were sampled from fits villain spoiled baby attitude. Wants more, never content.
And the clown/Pizza Head represents a classic company mascot, think of Ronald for example. He's the goofy guy with own personality and stories, he grew the empire. Now, this is off-topic and kinda improbable, but the Pizza Face seen before " Head can be a minimalistic, corporative mascot that is just… a pizza with face. Like the new """mascots""" at McDonald's that are just boxes. It's the variation we see the most during the game and probably in universe too, and the fact it's a mecha shows the robotic, emotionless of corporations. There might be something to this.
YYYYYYEEEEEEESSSSSSSSSSSSSS I WAS HOPING FOR THIS
now I hope he checks out a few others from the soundtrack. though if he's going to play through it, well, he'll experience them firsthand with more appropriate context, which makes them all the better
the sense you got from part 3 so well conveys exactly what happens durring phase 3, when the seemingly invincible antagonist that part 2 really builds up seems to have you cornered peppino snaps and basically says "NO, FUCK THIS AND FUCK YOU"
it's always so much fun watching you break down music and explaining WHY things feel the way they do.
Funny enough with Part 3, Peppino the protagonist upon seeing he has to fight not just Pizzaface/Pizzaboy, but ALL of the prior floor bosses, has a full on mental breakdown and starts ripping the bosses apart like pinatas. Im not joking either, each hit you deal to them takes off half of their HP where in previous fights he only did one hit.
My favorite part of Unexpectancy Part 3 is how it brings back riffs from previous songs in the game, most prominently from "The Death that I Deservioli" and "Cold Spaghetti". I'm a sucker for a soundtrack that comes full circle.
I'm glad he gave it a second shot, I didn't think he was even going to based on how he reacted in the first video.
4:00
Bro has no idea what's coming 🤣
I loved your analysis! Especially for Phase 2, I never really thought about it that hard since I usually relisten to Phase 3 more, but it's so cool! As a whole, Unexpectancy and the whole finale cemented my love for Pizza Tower, amazing game.
oh if you love this youre gonna really like thousand march, the theme for the WAR level
I'm very excited to see the playthrough!
both part 1 and 2 is where you are fighting pizzahead.
part 3 is where pizzahead is fighting *YOU.*
thats the feeling i get from part 3.
Part 1 starts out good, typical final showdown stuff.
Part 2 is completely crazy, particularly with it's use of samples from a 1920 song "After You Get What You Want, You Don't Want It".
Part 3 goes all out with, particularly with it's use of motifs from various levels in the game (as well as "The Death That I Deservioli"), really helps drive home the finality of what's happen, not to mention is perfect for the kind of fight that plays out from here on.
Not sure if you'll react to more songs if you're going to play the full game, but I look forward to either one!
You should listen to some Everhood soundtrack as well. All of its songs are really amazing. "Euthanasia Rollercoaster" is an example. "Reconciliation" is another, and one of my favourites.
Love that game
Yeah great game with great ost
Esta música encapsula el sentimiento de Peppino en la batalla final “Me estoy cagando de miedo, pero ya me tienes hasta lptm, no voy a dejar que destruyas todo lo que me importa”
These pieces really remind me of Your Best Nightmare and Finale from Undertale. It hits all the same feelings of facing an insurmountable enemy and overcoming it (which is probably what you want in most boss battle themes).
12:00 well, thats pretty much peppino at that point of the fight
Pizza tower final boss is definetelly one of the best i have seen in a while and the music completelly fit the boss.
You unirronicaly got a lot from the music and the sound in phase 2 i think its suppossed to be a tv commercial.
To be completely fair, one of the strengths of the Pizza Tower soundtrack is that it's both a joke and serious. It lets itself be a meme when it feels like it, and also lets itself go completely bonkers like this when it needs to.
I love the instant confusion on your face once part 2 starts and we all felt that.
I feel like the 3rd phase portrays that sort of "Caged Bear" type of feeling. Not the feeling of being trapped, but that feeling of what happens when that bear is let out of the cage and goes berserk.
I love how he got everything right about the feel of each face.
Man, in the end of phase 3, it's sounds like "hopes and dreams", in Undertale.
I'm glad you came back to this ost!! there is some grate ones in there. cant wait for you to find them when you play!
Pizza head is like if the joker was less like a serial terrorist and more like that annoying kid next door while still very obviously being the joker.
The dumbfounded look on your face when Unexpectancy 2 played was golden, hehehe
5:28 the most powerful villain and final boss the mcdonald's clown
In part 2 the scrambled lyrics come from the song "After you get what you want, you don't want it" by Van and Schenk
The scrambled lyrics being:
"You want what you want when you want it, when you get what you want you dont want it at all."
It fits Pizza Face to a T.
i'd recommend to also listen to "bye bye there" from Pizza Tower too, i love this one, its like: "the final escape" vibes
It should be noted that the whole game of pizza tower is like those messed up japanese game shows where they just humiliate or stress out the guest.
Pepino is the poor guy who is being stressed out and made to go trough stupid crap and pranks and all kinds of bullshit just for entertainment of the titular pizza head.
Theres even a television screen in the top right of the screen showing the mood of pepino, almost like a camera giving close ups for the audience to get a better look.
And in the 2nd phase of the final boss, the song is made to sound like a commercial, and pizzahead is attacking with what are basically stage props, pulling levers, throwing random props from different stages and even using the previously mentioned television as a weapon.
Even better for Phase 3 (which you might not notice otherwise) is that it somehow uses at least _four different leitmotifs_ from other levels in there, so the "triumph" aspect is bolstered by "this is what I've conquered to get here, you think I'm stopping now?!"