If you put it in neutral and give it full throttle every engine revs pretty fast, I think the main problem is the gearing in 6th gear at 7500 rpm your theoretical max speed is 1398.085 mph and the fastest gear in your transmission is spinning at 22500 rpm I would recommend gearing down before the transmission.
With the centrifugal clutch, you should set Peak Torque a couple numbers above the engine's peak torque - I usually round up to the nearest 20. Disengaged RPM should be slightly above idle. Engaged RPM can be set anywhere higher than the Disengaged value. You don't want the difference between the two to be too small or you can run into issues, so I usually just set Engaged to 2000 unless I've got a very low-revving engine. If the idle is very rough, you can mess around with the throttle's idle rpm target and its minimum throttle percentage to smooth it out. On an odd-firing engine it will end up with a high idle, like 1200-1500rpm, but if you can get it so it's only bouncing about 100rpm then that's probably good enough. I've only actually required a flywheel once because I couldn't get it to idle under 2000rpm
I dont have the time to wach the full Video right now but Lambda BELOW 1 is rich!! for a Race Engine you want ~0.9 or ~0.95 + - at least IRL between 0.7 and 1.3 Lambda it is called ignitable Greetings from a German car mechanic
You can put a cylinder with a D of 1 and a length to reach the two ends and set the them to slide on both. and you'll have a self adjusting drivetrain.
adding a flywheel helps with the fast throttle response. it also helps with stalling problems. also the thing not letting you node skip is that you forgot to attach it on both ends.
@@OZTRON look on your video, when you try to connect it. you will se that a white cube comes up. that means that that part isnt connected. to remove it you dont tuoch the and you try to connect. take the other part and re attach it. ( in this case your cv axle to the diff.) hope this helps with future builds and conviniences!
Interesting, I'll have to look for that. I never noticed anything telling me it's connected. That would be helpful. Most of the time I get it connected, but then it just pops apart and doesn't seem to stay connected.
1: yes, you need a flywheel. The engine has no mass to keep it running or to resist instantly revving. 2: at 56:00 you couldve just switched your differential gear to the other side to switch the direction 3: your gear ratio is WAY too high, so when it freaked out with you in top gear, it just went stupid fast and freaked out. You should reduce the gearing between the transmission and the differential, AKA lower final drive ratioas a previos comment already mentioned (my bad!) 4: id recommend increasing your clutch engagement and disengagement RPM so it doesnt just take off when you're in gear
for not full throtle use controler for stearing on keyboard its allways 0 or 1 so if you presed the button it went to full throtle instant and for the physics its not recomended to go over 10k rpm on gears the phys engine can't take it (i tried it) allways there was gear problems for the gearbox witchout any description you can just attach any seat and it will propably show on the left side and the gearbox with clutch gears the clutch gears can't take huge ammount of tourqe they cap at 1000N or something like that if the torque is greater than 1000 the clutch gear stops working for the drive shaft you could try it it was too short for the fist time another time you almost got it but gave up
I guess a 5 speed gearbox is a total overkill or the V10 is much to powerful for the weight of your car. I would advise you to either take a smaler engine or to take a 3 speed gearbox.
You don't actually need the weight, clutched gear aren't good for racing. Try some different sequentials design. Changing the actual clutch timing can do wonders, and remember you can set better input smooth value for kboard on throttle and clutch.
I wonder if you could make an LSD if you put a torsion spring in between the two output gears. In theory, if you were able to do that and then set the spring constant to 0 and the dampening constant to something other than 0 it would limit the slip between the two axles. I don’t have the game, so don’t know, but it would work in theory, if you can make the connections. Also, great vids!
@@OZTRON I havent finished your video but to easily reverse the rotation so your car go forward, you can flip 180° the differential block so it mesh on the other side of the input. It will rotate to other way around
Your running lean not rich, you want lamda .9 for more power less efficency. More fuel not less. Turn volumetric efficiency way down. .65 should be good.
I tried it both ways, and it still would not work. I was clicking again because that's what I had to do on the shocks to get them to work. Either way, I could not get it to work. It seems to only work on the shocks for me and it's still buggy when I get it to work.
you need a flywheel otherwise it will stall itself out, should be located before the clutch or on the front side before the fan
Yeah I'll add one... before the clutch.
If you put it in neutral and give it full throttle every engine revs pretty fast,
I think the main problem is the gearing in 6th gear at 7500 rpm your theoretical max speed is 1398.085 mph and the fastest gear in your transmission is spinning at 22500 rpm
I would recommend gearing down before the transmission.
Interesting. I'll see what I can do. 👍
51:58 u have to disengage the old gears
Yeah finally realized that, I switched to a different trans that had a better gear ratio.
Its like I'm chilling there with you, figuring things out. There's no short edited cuts and stuff, I like it👌 thanks
Awesome glad you enjoy the longer content.
Youre videos are so chilling. Idk i cant describe it but these are the only 1 h videos i can watch without getting bored.
LOL, thank you. 😊
With the centrifugal clutch, you should set Peak Torque a couple numbers above the engine's peak torque - I usually round up to the nearest 20. Disengaged RPM should be slightly above idle. Engaged RPM can be set anywhere higher than the Disengaged value. You don't want the difference between the two to be too small or you can run into issues, so I usually just set Engaged to 2000 unless I've got a very low-revving engine.
If the idle is very rough, you can mess around with the throttle's idle rpm target and its minimum throttle percentage to smooth it out. On an odd-firing engine it will end up with a high idle, like 1200-1500rpm, but if you can get it so it's only bouncing about 100rpm then that's probably good enough. I've only actually required a flywheel once because I couldn't get it to idle under 2000rpm
Ahh thanks for all the suggestions I'll try them.
I just do a 1x1 or 1x2 lead flywheel on the front belt
Brother ur videos is amazing
Watching from Dubai
I dont have the time to wach the full Video right now but Lambda BELOW 1 is rich!! for a Race Engine you want ~0.9 or ~0.95 + - at least IRL
between 0.7 and 1.3 Lambda it is called ignitable
Greetings from a German car mechanic
Also, I appreciate your videos, despite the frustration, for the creativity and ingenuity that goes into your creations.
You can put a cylinder with a D of 1 and a length to reach the two ends and set the them to slide on both. and you'll have a self adjusting drivetrain.
adding a flywheel helps with the fast throttle response. it also helps with stalling problems. also the thing not letting you node skip is that you forgot to attach it on both ends.
Hmm ok i will try the node skip on both ends and see if that helps. Usually I just need to attach one end but maybe it's different with axels.
@@OZTRON look on your video, when you try to connect it. you will se that a white cube comes up. that means that that part isnt connected. to remove it you dont tuoch the and you try to connect. take the other part and re attach it. ( in this case your cv axle to the diff.) hope this helps with future builds and conviniences!
Interesting, I'll have to look for that. I never noticed anything telling me it's connected. That would be helpful. Most of the time I get it connected, but then it just pops apart and doesn't seem to stay connected.
@@OZTRON re watch your video or try it out in the game and you will se what i talk about.
From my experience, gears don't like spinning faster than 4000 rpm
Yeah ive noticed that as well.
1: yes, you need a flywheel. The engine has no mass to keep it running or to resist instantly revving.
2: at 56:00 you couldve just switched your differential gear to the other side to switch the direction
3: your gear ratio is WAY too high, so when it freaked out with you in top gear, it just went stupid fast and freaked out. You should reduce the gearing between the transmission and the differential, AKA lower final drive ratioas a previos comment already mentioned (my bad!)
4: id recommend increasing your clutch engagement and disengagement RPM so it doesnt just take off when you're in gear
Thanks for all the great advice and tips. 😁👍
54:37 just flip the differential to make it go forward
Ahh, that's way too big brain 🧠 for me. LOL
All you have to to is flip the differential around, when your car is driving backwards
Take the clutch off it’s making it spin freely
for not full throtle use controler for stearing on keyboard its allways 0 or 1 so if you presed the button it went to full throtle instant and for the physics its not recomended to go over 10k rpm on gears the phys engine can't take it (i tried it) allways there was gear problems for the gearbox witchout any description you can just attach any seat and it will propably show on the left side and the gearbox with clutch gears the clutch gears can't take huge ammount of tourqe they cap at 1000N or something like that if the torque is greater than 1000 the clutch gear stops working for the drive shaft you could try it it was too short for the fist time another time you almost got it but gave up
I guess a 5 speed gearbox is a total overkill or the V10 is much to powerful for the weight of your car. I would advise you to either take a smaler engine or to take a 3 speed gearbox.
I tried some 3 speeds, but I ran out of gear too quickly. I probably need to just make my own for this application.
You don't actually need the weight, clutched gear aren't good for racing. Try some different sequentials design. Changing the actual clutch timing can do wonders, and remember you can set better input smooth value for kboard on throttle and clutch.
I wonder if you could make an LSD if you put a torsion spring in between the two output gears. In theory, if you were able to do that and then set the spring constant to 0 and the dampening constant to something other than 0 it would limit the slip between the two axles.
I don’t have the game, so don’t know, but it would work in theory, if you can make the connections.
Also, great vids!
The differential "block" already support limited slip. By default it is set to 5/10 (Arbitrary values)
Well never mind then!
Interesting, I did not know that. 👍
@@OZTRON I havent finished your video but to easily reverse the rotation so your car go forward, you can flip 180° the differential block so it mesh on the other side of the input. It will rotate to other way around
and running 2 gears at the same time will lockup the gearbox
Im having a tough time trying to add a engine to my car any tips?
46:19 would it work if you extend the body its self?
from where can i download this gearboxes?
Like listening to Brant Hansen play video games
LOL ok, sounds cool.
@@OZTRON He's an awesome guy with a unique cadence. Go check him out. He's on the radio and author etc.
How do you get engines over 4000 rpm?!
You just right click on the number and when it highlights just type in your own value. 👍
45:26 the driveshaft was way too short,, you're adding an angle not keeping it completely horizontal
Yeah I tried making it longer, too, but still could not get it to work. 🤷♂️
Your running lean not rich, you want lamda .9 for more power less efficency. More fuel not less.
Turn volumetric efficiency way down. .65 should be good.
I'll give that a try. 👍
55:40 mfw he doesn't just flip the diff.
Yeah i figured that out later... 👍
@@OZTRON gotcha gotcha
engine torque too high i think
Yeah I guess I have to add a counter weight.
also when you geared your drivetrain you reversed it.
47:35 why are u clicking the node skip again??? ur just deleteing it bro, i had so much stress watching this video not being rude..
I tried it both ways, and it still would not work. I was clicking again because that's what I had to do on the shocks to get them to work. Either way, I could not get it to work. It seems to only work on the shocks for me and it's still buggy when I get it to work.