I Tried to Make a Flying Propeller Car in Screw Drivers!

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  • เผยแพร่เมื่อ 12 ธ.ค. 2024

ความคิดเห็น • 501

  • @randomfacts358
    @randomfacts358 4 หลายเดือนก่อน +527

    adding more engines doesnt change the top speed, but you could probably go a lot faster if you had a gear ratio

    • @ImpossibumPlays
      @ImpossibumPlays 4 หลายเดือนก่อน +64

      Was wondering when he was going to remember that the game had gears. It's easy to tunnel vision during a video though. Rather surprised he ended up with something as functional as he did all things considered.

    • @Kazuhira95
      @Kazuhira95 4 หลายเดือนก่อน +34

      you guys got to understand that he does Trailmakers content on his channel far more than Screwdrivers, therefore in his mind more engine = more speed, the gear ratios stuff has slipped his mind, he's not used to it.

    • @petersmith5886
      @petersmith5886 4 หลายเดือนก่อน +1

      Amen

    • @Abagail-h9w
      @Abagail-h9w 4 หลายเดือนก่อน +4

      also you had the propellerblades facing so that they produce strength not speed so if you rotate them from this
      : / to this: -- it wil go waaay faster

    • @justinbaney6026
      @justinbaney6026 4 หลายเดือนก่อน +1

      So it's like real life?

  • @cetomedo
    @cetomedo 4 หลายเดือนก่อน +185

    Here's an idea for improvement, since you're already attaching a motor to each propeller, you could attach the propellers' structure to a piston or 2 stepper motors with opposite angle changes. That way once you're in the air, you can move down the propellers relative to your car and put the center of thrust right behind your center of mass/lift, which should give greater control.

    • @kaito0022
      @kaito0022 4 หลายเดือนก่อน +13

      Or you could make a landing gear and have the main body and wings on the right place

    • @SuperlexPlays
      @SuperlexPlays 4 หลายเดือนก่อน +1

      Oh. Tysm for the sub

    • @DogeKingChris
      @DogeKingChris 4 หลายเดือนก่อน +1

      or just add weights higher

  • @SilveradoTDS
    @SilveradoTDS 4 หลายเดือนก่อน +110

    at 4:07, the straight hinge with a coupler and a 3 long connector helps with making 4 bladed propellers

    • @SuperlexPlays
      @SuperlexPlays 4 หลายเดือนก่อน +1

      I am so close to 60k subs 😮

  • @gergoilles-nemeth9021
    @gergoilles-nemeth9021 4 หลายเดือนก่อน +102

    From the beginning when you first played this game, the comment section was all about that "more power doesnt mean more speed, gearing adds speed, power adds acceleration", but they are right, in this case too, more engines doesnt make the prop spin faster, add some gears to it. The engines as you said have a max rpm. more engines doesnt spin faster. You can only pass that limit with gears. For example, without gears: Engine spins at 500RPM --> Prop spins 500RPM, with gears Engine spins 500RPM --> Prop spins 1000RPM. I dont know the perfect ratios of the ingame gears, this was only an example. Looking forward for more "evolution", I really like this game and your videos. Also your editor is awesome.

    • @norbertfungg5531
      @norbertfungg5531 4 หลายเดือนก่อน +4

      The gear ratios are 4:5:8 for small:medium:big respectively 😊

    • @kaito0022
      @kaito0022 4 หลายเดือนก่อน +1

      @@norbertfungg5531 that's a horrible and unusable explanation. Which one are the driver gears and which ones are the driven gears?

    • @HubbaDubba05
      @HubbaDubba05 4 หลายเดือนก่อน

      idk man i understood everything ​@@kaito0022

    • @darthkarl99
      @darthkarl99 3 หลายเดือนก่อน

      @@kaito0022 it makes sense if you know gears but not otherwise.
      In gearing you can determine the ratios by dividing the number of teeth on the input gear by the number of the teeth on the output gear.
      Thus if you do small to big the ration would be 4 divided by 8 = 0.5. Meaning the output spins at 0.5 times, (AKA half), the speed of the input.
      To determine the change in acceleration force divide 1 by the result of the previous step. So 1 divided by 0.5 = 2. meaning it produces twice the acceleration force.

  • @zebo280
    @zebo280 4 หลายเดือนก่อน +18

    it appears that the game doesn't make the propellers require torque, so it doesn't matter wich engine you use, it will still have similar performances, what you can do thought is using an extreme gear ratio to make the propellers spin at absurd speed for free

    • @Doggo226
      @Doggo226 4 หลายเดือนก่อน

      Huh. I didn’t know that!

  • @wertugavw
    @wertugavw 4 หลายเดือนก่อน +58

    Scrapmans Screwdrivers vids are the best thing that has happened to me

  • @TinaGloria2012
    @TinaGloria2012 4 หลายเดือนก่อน +56

    Honestly, the fact scrap took the time to do this is actually pretty amazing.

    • @TinaGloria2012
      @TinaGloria2012 4 หลายเดือนก่อน +2

      Also scrap all you need to do to switch the fan direction is configure the engine backwards where w is backwards and forwards is s. This will spin the fan the other direction. Also, a multi select and moving tool is in the works for the game, but other things are planned first.

    • @PsychEngel
      @PsychEngel 4 หลายเดือนก่อน

      Or he switch the rotation of the blades, which also changes the direction, in which the creation gets pushed/pulled

  • @RedlineLifestyle
    @RedlineLifestyle 4 หลายเดือนก่อน +60

    More engines doesn’t equal going faster as they all have max rpm they’ll just reach it faster. To spin them faster you need gearbox

  • @BeefIngot
    @BeefIngot 4 หลายเดือนก่อน +37

    I happened to try this yesterday and so many things don't work as you'd expect.
    I tried dihedral for stability; did not work
    I tried single motor, multi motor and the axel system doesn't actually work unfortunately.
    Suddenly when you get to the axle to connector price, the direction of spin can be contrary to what the gears say.
    There's a lot more too where the game breaks your ability to translate real aero knowledge into game logic.
    Eventually I got a working design.
    I found out planetary gears somehow didn't work with this system, that once rotation goes out of the gear system it stops working, that axle to connector to connector to axle somehow mostly fixed the gear rotation thing.
    Also, very important observation, power basically doesn't matter for props in this game. You just want to gear up the speed so the props rotate faster.
    I ended up with a not as stable as I wanted by controllable and flyable vehicle that let me unlock the helipad on top of the buildings in the creative supersonic map

    • @mathieularocque1953
      @mathieularocque1953 4 หลายเดือนก่อน +2

      With the planetary there is a hug when you combine it with a hinge you need to do planetary to 3 axel solid block then hinge and attach your prop to the solid block

    • @kaito0022
      @kaito0022 4 หลายเดือนก่อน

      @@BeefIngot do this
      ▪︎-▪︎
      ¤¤¤▪︎ ▪︎■
      ¤ planetary gears
      ▪︎ small gear
      - axle connecting them together
      ■ hinge connector

  • @roo-kitty-000
    @roo-kitty-000 4 หลายเดือนก่อน +18

    Day 19: Idea for Trailmakers cooperation challenge: two teams of two people each, you build a vehicle for both teams to use. One person from a team controls one half of the vehicle, and the other person controls the other half. Both people have to be pressing the shoot button to shoot. You make truly amazing content ScrapMan! Please keep your channel alive. 🥺

    • @186scott
      @186scott 4 หลายเดือนก่อน +1

      They did something similar to that where one person drives and the other person shoots

    • @cyanide_stew
      @cyanide_stew 3 หลายเดือนก่อน

      They did the exact same thing already

  • @mohawk5529
    @mohawk5529 4 หลายเดือนก่อน +1

    You could put one axle through the middle then put a prop on the back and front and put the wings in the middle.
    -l- -|-
    -l-

  • @twitchforce6976
    @twitchforce6976 4 หลายเดือนก่อน +1

    ScrapMan!!! I actually HAD that problem! At 7:00 !!! Something is buggy with the physics, you HAVE to have a support on your axle, or it causes the whole vehicle to torque out. Slap a structure piece and some connectors on there and you're golden! :D

  • @I-WILION-I
    @I-WILION-I 4 หลายเดือนก่อน +2

    Two things: First, there's another attachment on the right for connecting the propeller to the axle; I think that might be a better option. Second, why don’t you use a planetary gear or some other gear system to increase the speed of the propeller? Since you don’t need additional torque, you can achieve higher speeds with the right setup. I enjoy your videos and I want to say that these suggestions come from seeing the problem from a distance, which means it's easier to find and then solve.

  • @Hannespre
    @Hannespre 4 หลายเดือนก่อน +4

    I made a propeller powered plane so here are some tips: use the straight hinge its much more convinient, get 2 of the planetary gears and put rhem on the shaft, you only need 1 small electro engine. Stack a few propellers behind themself. For the plane:put the propellers in the front, so they pull and not push, way easier to controll, i would personally use numpqd controlls(change in the settings), use tail fins for the wing they dont create downforce but they keep you in the aur so you just need do find a ramp.
    IMPORTANT: Currently there is a bug wirh the planetary gears and the axel extenders, so if you want your propeller to turn the right way after you use an extender or a planetary you need to use some gears to get the rotation off of the buggy axel and onto a new one wirhout extenders and planetaries.
    Oh and sorry for missspelling a lot english is not my first language, im trying my hardest.

    • @ferncancersong
      @ferncancersong 2 หลายเดือนก่อน

      You can improve your English by watching scrapman with subtitles

    • @Hannespre
      @Hannespre 2 หลายเดือนก่อน

      @@ferncancersong ill try, thanks

  • @rendoocreations2227
    @rendoocreations2227 4 หลายเดือนก่อน +4

    There is a connector for making parts spin, that isn't at an angle. I would probably make your propellers more compact. Looking forward to seeing where you go with this!

  • @dragade101
    @dragade101 4 หลายเดือนก่อน

    @20:00, Having your wings over your mass (engine+body), like a Cessna 182 (Skylane) allows for a stable design. Your centre of mass is being suspended by where lift is being generated. Think of balancing a pen by the tip (with your finger) vs pinching the pen so it hangs below where you are pinching it. One way is a lot easier to hold the pen.
    So too, choosing how much mass is above the wings can lead to less stable designs (thrust can also negatively/positively influence this.

  • @anonymouspotato4899
    @anonymouspotato4899 4 หลายเดือนก่อน +2

    I think if you move the wings up to those angled pieces instead of on the side of your car, you might fix the forward lean since it'll put your center of lift more in line with your center of thrust

  • @erdemdidakdikta4931
    @erdemdidakdikta4931 4 หลายเดือนก่อน +2

    If seat controls isnt enough you can actually spin weight to have gyros. Hope it helps

  • @hydrax_x2381
    @hydrax_x2381 4 หลายเดือนก่อน +4

    If you use hinge conector 2 then its much easier to build proppeler, and more engines do not change top speed, gearing does.
    Also gyros help with air controll so much (just engine, hinge conector 2 and weight).
    You coud build plane controled only by wings but stepper motors have only one input key so you would need separate wing part for pitch down, pich up ,roll left and roll right.
    I tried that but failed, so i want to see if you can make a plane that has great air control only with wings on stepper motors
    And if you gonna build a plane, not a flying car you can put proppelers in vertical center - they don't brake when lift-off is quick enough.

  • @gokselaras9002
    @gokselaras9002 4 หลายเดือนก่อน +11

    Cant wait to see ScrapMan making a VTOL in this game

    • @gigachad1925
      @gigachad1925 4 หลายเดือนก่อน

      NAHHH💀

    • @gigachad1925
      @gigachad1925 4 หลายเดือนก่อน

      you should test it first to yourself before you say it

    • @gokselaras9002
      @gokselaras9002 4 หลายเดือนก่อน

      ​@@gigachad1925 Im omw, I couldn't get the treasure on the rock

    • @jakobusswart1376
      @jakobusswart1376 4 หลายเดือนก่อน

      ​@@gigachad1925 plausible if they have Centre of lift, Centre of thrust, Centre of mass and probably need centre of drag too as all that is kinda necessary for VTOL balancing to keep control in all axis

  • @laxitive3497
    @laxitive3497 4 หลายเดือนก่อน +13

    Day 2 of pointing out that max speed can‘t be changed by adding power at a point, but adding rpm through gear ratios. And with propellers (since you only need a little torque to spin them up and not move a whole vehicle from a standstill) that point is reached pretty soon.

    • @phoenixdonner8553
      @phoenixdonner8553 4 หลายเดือนก่อน

      It is rough watching him struggle with this concept

  • @Bunny-xy5nb
    @Bunny-xy5nb 4 หลายเดือนก่อน +2

    22:30 if you look down there is a checkpoint on the big dirt stairs

  • @ABCsIsTakenSo
    @ABCsIsTakenSo 4 หลายเดือนก่อน +1

    Ok Scrapman. Lets fine tune the plane, and after you reach that... YOU HAVE TO MAKE A HELICOPTER👍👍

  • @explodingtwisting
    @explodingtwisting 4 หลายเดือนก่อน +2

    To fly better, add more downforce parts facing the wind. Make sure its the same angle as the one it is in front of.

  • @MrCbock
    @MrCbock 4 หลายเดือนก่อน +11

    Ayy love scrap at 6am

  • @omegafalconoriginal
    @omegafalconoriginal 4 หลายเดือนก่อน +4

    Hinge connector 2 is best for propellers and if you hover cursor over engines you get a option to configue engines that allows you to reverse them by swapping the forward/ reverse controls

  • @fvfgrtftezg
    @fvfgrtftezg 4 หลายเดือนก่อน +8

    have to attempt the long jump challenges with this creation also theres more campaign on the test map

  • @AtrakKarta
    @AtrakKarta 4 หลายเดือนก่อน

    25:16 "...the center of thrust issue..."
    I'm not sure if you already realized this, but having your propeller force be above your center of mass is also what's causing you to flip forward in the air.

  • @JoshuaGanoTyraxLightning
    @JoshuaGanoTyraxLightning 4 หลายเดือนก่อน +1

    16:15ish... Totally felt like ya at least Glided a bit... like a comically oversized Sugar Glider. :) (Or Flying Squirrel...)

  • @clover5120
    @clover5120 2 หลายเดือนก่อน

    thank you SO MUCH for the photo sensitivity warning I actually genuinely appreciate it

  • @parsaleissi2101
    @parsaleissi2101 4 หลายเดือนก่อน +3

    love ur vids man

  • @saturnring2jw
    @saturnring2jw 4 หลายเดือนก่อน

    "Thanks for playing our physics based car building simulator with gears and blocks and stuff." Scrapman: "I'm going to build a plane!" Ha, this is fun. Thank you Scrap.

  • @stevepittman3770
    @stevepittman3770 4 หลายเดือนก่อน

    Wow, that's pretty impressive, I did not expect that thing to fly at all. Hm, I wonder if (and this would probably make things WAY more complicated) you could do variable-pitch props to allow for some semblance of throttle control. I know there are mechanisms that can rotate pieces, but I seem to recall from the tutorial that they jerk pretty hard so it wouldn't be smooth control. Also, more engines only add more torque (they do have a horsepower rating and part of horsepower is speed, but it doesn't seem to be modeled accurately), you need gearing to get faster prop speed. Hmm, maybe you could build a transmission instead of variable pitch props to get some kind of throttle control.

  • @MPSGAS
    @MPSGAS 4 หลายเดือนก่อน +3

    Hey scrap, theres 2 "carreer" levels in the supersonic test map, they're pretty unique, could doan entire video trying to get gold on them as theyre fairy tough. You need to select carreer instead of free drive to see them.

  • @falin9557
    @falin9557 4 หลายเดือนก่อน +1

    Try increasing the speed of the blades by using gears, you'll fly faster. Try also using a stepper motor and elevators to trim the pitch

  • @VioletSaathoff
    @VioletSaathoff 4 หลายเดือนก่อน

    You can go a lot faster if you use gears, but there is a bug where you can't have planetary gears on the same shaft as your prop, so a lot of us send the output shaft of the motor backwards into 2-3 planetary gears, and then use a med:small ratio to switch to a different shaft which goes forwards to the prop (this is assuming props in front, you'd flip it all for props in back)

  • @dylanhobbs372
    @dylanhobbs372 4 หลายเดือนก่อน +1

    Could have built the framework on the same plane as the motors and used the stepper motors to raise and lower wheels, would keep everything in line for low and high speed flight

  • @ashleewhitbrook8992
    @ashleewhitbrook8992 4 หลายเดือนก่อน +1

    use the planetary gear on the props for higher rpm and also you can make active aero for the front wings so you can adjust during flight

  • @Pumpnineteen
    @Pumpnineteen 4 หลายเดือนก่อน

    you could also use the stepper motors to add trim (provided the physics is actually calculated), and to create landing gears, so u can align your thrust better

  • @karyjas1
    @karyjas1 4 หลายเดือนก่อน

    Nice to see you succeed. I did ask you to try this a couple episodes back when i figured that this was possible. Though at the time, gears had no impact on torque direction, so i needed to build two symmetrical gearboxes with their own engines, and props. Btw, youve yet to try a gearbox.

  • @dapotato175
    @dapotato175 4 หลายเดือนก่อน

    3:52 "This is actually more complicated than I was expecting! Or is it?" *vsauce theme playing

  • @TheTenzen12
    @TheTenzen12 4 หลายเดือนก่อน +1

    Not sure, but maybe you could reach higher speed by making double propeler on each of axis.

  • @justusrobinson1043
    @justusrobinson1043 4 หลายเดือนก่อน

    Favorite game to watch.
    Good work scrap!!!

  • @blakhx
    @blakhx 4 หลายเดือนก่อน

    This is awesome! I'd love to see this used in a long jump or something.

  • @thesunnynationg
    @thesunnynationg 4 หลายเดือนก่อน

    8:06
    there should be an option to turn off these "helping hands" with the gear turning direct

  • @demonic999.
    @demonic999. 4 หลายเดือนก่อน +2

    If u add a planatery gear instead of adding engines it will increase the speed of ur car even on a drag car it can reach insane speeds ✌🏻

  • @TheSunnyBunn
    @TheSunnyBunn 4 หลายเดือนก่อน

    I'd like to see some proper plane shenanigans! Like lifting up your landing gear using the gear system!

  • @ivanthesmash4642
    @ivanthesmash4642 4 หลายเดือนก่อน

    In my experience in planemaking in screwdrivers, vertical stabilising is an illusion or in general the tail, the way the game calculates aerodynamics is very different than other games like trailmakes, it feels like the drag is the same in all places and it straightens out more difficultly.

  • @kuzeykanloglu2195
    @kuzeykanloglu2195 4 หลายเดือนก่อน +1

    Maybe try the other hinge

  • @Qqn77
    @Qqn77 4 หลายเดือนก่อน

    It would be interesting to stack multiple propellers have basically 2 whole cylinders of propellers in contra rotation, and see if you gain more speed/acceleration ! 😛

  • @Shadow-wolf15.
    @Shadow-wolf15. 4 หลายเดือนก่อน +1

    You should do propeller plane

  • @monkeygamer_yt54
    @monkeygamer_yt54 4 หลายเดือนก่อน

    when scrapman said: "If you spin them like a fan, they work like... a fan"
    It made me think of a episode of the CW tv series where Jessie says" and where there's a farm... there's probably a farmer" IDK if im the only one who thought about it

  • @ckimsey77
    @ckimsey77 4 หลายเดือนก่อน

    Next challenge:
    Helicopter. Does this game have any kind of servers or equivalent you could tilt the top rotor assembly to pitch the helicopter forward and such to make it truly functional?? That'd be sweet

  • @NoahDaun.
    @NoahDaun. 4 หลายเดือนก่อน

    5:00 you could also change the settings of the motor to be opposite of what they are

  • @marcmester-r7g
    @marcmester-r7g 4 หลายเดือนก่อน +1

    Man is a g for the warning with the photosensivity

  • @tannerrinker5499
    @tannerrinker5499 4 หลายเดือนก่อน +1

    I was hoping he'd go get gold on the long jumps.

  • @sirmagicearlobethefirst
    @sirmagicearlobethefirst 4 หลายเดือนก่อน

    as someone who has made many aircraft in screwdrivers, using the weights on a motor uses countertorque to become gyro steering

  • @apersunthathasaridiculousl1890
    @apersunthathasaridiculousl1890 4 หลายเดือนก่อน

    Even decreasing the propeller’s acceleration (somehow) would help you flipping problem when stopping midair

  • @Sascuache123
    @Sascuache123 4 หลายเดือนก่อน

    With this mechanic of building and gears, I think any DaVinci creation would be cool to try to build

  • @NightRhino11
    @NightRhino11 4 หลายเดือนก่อน

    The takeoff at 27:30 is great

  • @wallacesantos0
    @wallacesantos0 4 หลายเดือนก่อน

    Adding more engines and think they will spin faster is like adding more people to a foot race and think they will run faster.
    If engines have no load on them, they will run at a max speed and stop there. The only way to make them spin faster is by using gears. Planetary gears works great in this case.

  • @johnconner6439
    @johnconner6439 4 หลายเดือนก่อน

    I built one of the first working helicopters in the game and what I did was use the cross extensions and the part that spins parts of builds when powered and doubled it for both top and bottom to make it not spin.

  • @jakobusswart1376
    @jakobusswart1376 4 หลายเดือนก่อน

    Considering 90' shaft is a thing, you could actually make a helicopter and actually balance the torque from main rotor with tail rotors via a gearbox...though you may need to figure out forwards movement...or test pusher prop tail, cross axis gyroscopic effect and all that(Roll and pitch stability comes natural)

  • @xc5tnc148
    @xc5tnc148 4 หลายเดือนก่อน

    You can use axles as longer pins, can be a little finicky at times though

  • @brianvanhedel
    @brianvanhedel 4 หลายเดือนก่อน

    You could also switch the back facing stabiliser on the tail for a upside down wing for some lift in the back

  • @jiegao3591
    @jiegao3591 4 หลายเดือนก่อน

    In my experience a plane with one propeller is basically impossible since adding a bar that produces counter torque is inconsistent. Changing one piece (like removing a pin and placing it back, not even on the propellor or counter torque bar) breaks the balance and I have to rebalance the torques, and even then sometimes spawning it in doesn't work at all and the plane rolls all over the place.

  • @fluffduffkit7324
    @fluffduffkit7324 4 หลายเดือนก่อน

    ScrapMan, would recommend a use of Controller, the triggers work well for choosing and maintaining a certain speed

  • @lummy1991
    @lummy1991 4 หลายเดือนก่อน

    If you go to the speed trap and turn right diagonally in front of the camera but before you past the trap and follow the grid on the floor diagonally every other pass through the map will put you past the speed trap without steering anywhere

  • @shadowwalker8032
    @shadowwalker8032 4 หลายเดือนก่อน

    try increasing prop speed with gearing and giving the props a larger surface area
    also you can try reducing drag by reducing width iether by using counter rotating prop assembalies or doing a pusher puller prop configuration similar to that of the do335 which would be easier to set up

  • @Hlebuw3k
    @Hlebuw3k 4 หลายเดือนก่อน

    ScrapMan when he needs acceleration: Let's add top speed!
    ScrapMan when he needs top speed: Let's add acceleration!

  • @ScottaHemi440
    @ScottaHemi440 4 หลายเดือนก่อน

    I think you have the right idea. if you moved the bulk of your chassis and the nose weights up to the same level as the engine and then figured out some legs for the landing gear it'd probably be more stable right?

  • @lucasclaxton612
    @lucasclaxton612 4 หลายเดือนก่อน

    Scrapman when building with gears:❌
    Scrapman when trying to fly:✅

  • @serpentinious7745
    @serpentinious7745 4 หลายเดือนก่อน

    Moving the wings up so they're level with the propellers would probably fix a lot of your handling issues

  • @v-lex8159
    @v-lex8159 4 หลายเดือนก่อน

    It’s possible in the game to make flying machines, just in the settings you can active numpad for flying so you can use WASD for driving and numpad for air

  • @Xmar4
    @Xmar4 4 หลายเดือนก่อน

    lol that was awesome. Loving it

  • @justaguy6216
    @justaguy6216 4 หลายเดือนก่อน

    You can increase RPM with gears. The power doesn't matter so just keep adding gears and you'll have the fastest acceleration car ever. And you'll smash your previous speed record. It'll just be EXTREMELY unstable.

  • @Akuma_yuk1
    @Akuma_yuk1 4 หลายเดือนก่อน +5

    Hey scrap you ignored a detail you learned with the planetary gears one side does speed the other does acceleration if you did a two way gear box with one being acceleration into speed it would give you max of both depending on how its done

    • @Blackbirdtree1
      @Blackbirdtree1 4 หลายเดือนก่อน +1

      no really? how did u figure that one out genius

    • @Akuma_yuk1
      @Akuma_yuk1 4 หลายเดือนก่อน

      ​@@Blackbirdtree1 Bruh i was suggesting it for him to do so he can make things easier..... didn't need the attitude

  • @burningcaiman
    @burningcaiman 4 หลายเดือนก่อน

    this all just feels like inventing the first plane again, the way it bounds in early tests

  • @krisjanisstabingis7364
    @krisjanisstabingis7364 4 หลายเดือนก่อน +1

    you should try making a gyro steering plane

  • @KSP873
    @KSP873 4 หลายเดือนก่อน +1

    Reid Captain bouta go CRAZY ☠

  • @TheForcesofDarkness
    @TheForcesofDarkness 4 หลายเดือนก่อน

    I'd try moving the tail to the front. Canard style. Might be able to have rudder and elevator controls.

  • @dragade101
    @dragade101 4 หลายเดือนก่อน

    I'm pretty sure your props could be turned and you get more lift from a rotation. And you should only need 2 blades for each prop.

  • @DETHdressedInRED
    @DETHdressedInRED 4 หลายเดือนก่อน

    Dude so interesting! Please more.

    • @DETHdressedInRED
      @DETHdressedInRED 4 หลายเดือนก่อน

      I can't actually play the game so sudo play it for me! I'm so curious about building an actual plane.

  • @EygptianReaper
    @EygptianReaper 4 หลายเดือนก่อน +1

    You could try attaching it to a hing to vtol

  • @gosi112
    @gosi112 4 หลายเดือนก่อน +1

    Remember that you can use gears to make the propellers move faster

  • @DrippingWithWit
    @DrippingWithWit 4 หลายเดือนก่อน

    "IT'S WORKINGGG!".... ok Anakin 😂

  • @andrewcook6365
    @andrewcook6365 4 หลายเดือนก่อน

    Put the wings on stepper motors so you can adjust the wing pitch like a true plane

  • @osiris2_050
    @osiris2_050 4 หลายเดือนก่อน

    you could also add throttle with variable pitch controls

  • @drfailbucket
    @drfailbucket 4 หลายเดือนก่อน

    you can assign WASD to the motors the way u like it, if you make one Forword with W and the other on backwards with S then you have two axles spinning in diffrent directions :)
    EDIT: well... i was commeting too early... xD

  • @YeensWrath
    @YeensWrath 4 หลายเดือนก่อน

    Try adding a separate engine/motor for the wheels to give you better control on the ground

  • @PleasurePeeks
    @PleasurePeeks 4 หลายเดือนก่อน +2

    props dont add any resistance to the motor/engine therefor you can make it spin crazy fast and achieve crazy speeds. its a glitch though and it really feels like cheating. therefor i never made a prop car my self

  • @TheSilentRaven
    @TheSilentRaven 4 หลายเดือนก่อน

    Love your vids

  • @MrMetalMichael
    @MrMetalMichael 4 หลายเดือนก่อน

    I'm pretty sure that the instant speed ones use the stepper motor, I belive this still works as it isn't part of the drive shaft to the wheels

    • @mathieularocque1953
      @mathieularocque1953 4 หลายเดือนก่อน

      The fast one use planetary to speed the propeller faster, the issue with scrap setup is the propeller goes as fast as the max rpm of the motor which is not enough to have big acceleration

  • @Gabriele_G
    @Gabriele_G 4 หลายเดือนก่อน +3

    Under 10 seconds gang ---->
    Video idea: Also you should do a pvp fight while carrying explosive barrels

    • @NicholasJDi
      @NicholasJDi 4 หลายเดือนก่อน +1

      O no I was here at 14 :(

    • @Gabriele_G
      @Gabriele_G 4 หลายเดือนก่อน +1

      @@NicholasJDidamn

  • @therealecho1
    @therealecho1 4 หลายเดือนก่อน

    LET'S GOO MORE SCREW DRIVERS!

  • @AntonioSergioMarques-qv6xx
    @AntonioSergioMarques-qv6xx 4 หลายเดือนก่อน +4

    Is making a boat even possible? Surely not, but you can try!

    • @NoobBird57
      @NoobBird57 4 หลายเดือนก่อน

      mb

    • @tschichpich
      @tschichpich 4 หลายเดือนก่อน +1

      not possible, no water physics in the game. you would have to make a heli that looks like a boat

  • @DeadsTBD
    @DeadsTBD 4 หลายเดือนก่อน

    I tried to make a plane and failed epicly, learned a lot watching this video like controller control that seems to ignore the reverse engine setting as I tried but well gonna retry it later :p

  • @pularis1629
    @pularis1629 4 หลายเดือนก่อน

    5:18 there configure button is right there!! Use it

  • @samael335
    @samael335 4 หลายเดือนก่อน

    The deleting every block to change anything is the biggest annoyance in this game.

  • @LucaAhnepohl
    @LucaAhnepohl 4 หลายเดือนก่อน

    you can try using the stepper motor for better control and to move your wings