For anyone playing in 2022, for a 2 player game just cut the monsters health if its above 3hp -1or -2, bosses - 3, and final bosses -3 or -4 blood echos. All up to you to make it fun and balanced.
Once again, thank you so much. These videos are a dream come true for a lazy and braindead tabletop game newbie such as myself. Game looks fun and hopefully will be
I was fortunate enough to demo this for CMoN at Gen Con and it's a great game. Demo'd it for 4 days and have played it many times since the con and still loving it! Good video Pep!
Thanks for watching even though you already know how to play so well! I have a lot of respect for people who demo games. Teaching something once can be hard enough!
So I have 2 questions: During a boss fight, since they dont flee, u can skip step 6. But if they r a boss do you go back to hunters dream and then come back again? Or do u have to stay? Also, fire paper confuses me cuz it says "x= the combined dmg of all USED ranges weapons." But if every round everyone makes a move once l, and then goes to the hunters dream (where u get all used weapons back to ur hand) how is there ever going to be a used weapon at all? Let's say I have just got done with a round and got to hunters dream. I get a upgrade card, discard a different card (to maintain 7 card rule), and get back my used cards after banking blood echoes. Now I have a clean slate pretty much. So I go back to a fight and I chose my chikage, and I want to use fire paper. Assuming I'm doing this right, I do the dmg of my chikage (3) + x (ttl dmg of used ranged) but since I have all my used cards back, my fire paper does 0 dmg? And if this process is repeating every round, I'll never have used weapons to add the # on for my fire paper. This renders fire paper useless.
I love how you chose Vicar Amelia at the beginning! Vicar Amelia is my favorite character in the game, she's so majestic! Also that scream! "YOOOIIIIIIIIIII!!!!!!" Never gets old!
As soon as I found out it was gonna be made into a card I pre-ordered it. I got it in the mail yesterday and played it that day. Super fun! I would recommend it to anyone who likes card games and a challenge cuz this game can really be a challenge :)
Small clarification regarding reclaiming action cards. At 6:19 you mention that the dreaming player get to reclaim discarded action card regardless that they died or not. It's not entirely true. If a player died they do not get to reclaim discarded action cards during the dream step. UNLESS they died in a round that they played the dream. So... Scenario #1 - Played Dream and lived. You reclaim discarded action cards. Scenario #2 - Played Dream and died. You reclaim discarded action cards. Scenario #3 - Played another card then the dream and died. You DO NOT reclaim discarded action cards. I simply think that the way it explained could cause for players not applying the rule properly. For reference see manual at page 12.
Thank you for the suggestion! Just to clarify, only the players which play the Hunter's Dream card take part in the first two steps of the Hunter's Dream step. This is talked about starting at 5:56 in the video. There are a few cards which break those rules, allowing players to bank blood for example, but those cards detail what parts of the step you can do. Then afterwards, players who died (but didn't play Hunter's Dream) get to join with those who did play Hunter's Dream and take upgrade cards. This seems to be what you're saying as well.
I got a prerelease copy of this an enjoyed it immensely. It's like Cutthroat Caverns, but a little less cutthroat. Also helped that Bloodborne is one of my favorite video games of all time. But even the people who never played it still loved the game. One thing to clarify: If a hunter dies but did not play a hunter's dream card that turn, they do NOT recover their cards. They still restore their health and get an upgrade.
I would love to see a playthrough of this game with Rodney, Pep, and Luke, but I know filming 3 people at the table might be a challenge. Regardless, thank you so much for putting this together! Now I cannot wait for my copy to arrive and play with friends!
Loved the video game and Tom Vasel said this was better than Cutthroat Cavern, which is one of my favourite games... And now Pep has sold me on it, Thanks Pep!
My friends and I played and we had several questions come up, most of them revolving around Hunter's Dream. We didn't know if "any damage taken" included things like Molotov Cocktails or Cannons, cause that'd mean 1 / 2 = .5 rounded down. However the rulebook says Hunter's Dream only halves MONSTER damage. On top of that, we didn't know if that meant that you take half damage from each individual attack, or half of the cumulative damage. The last issue we ran into was Upgrade priority. We had a player who used HD on the same turn everyone else got killed. We argued whether or not the player who used HD would get priority picking an upgrade, or if it'd be the standard order starting from the first player. We tried to Google it but mostly just found other people arguing about the same things.
1) Hunter’s Dream reduces all damage the player would take, including those dealt by other players. 2) Each individual attack is halved, you don’t add them all together and then divide. 3) Hunter’s Dream is always resolved in normal player order, no matter how players got there.
excellent Pep - I have been wanting to pick this game up for a long time and just never did. I got curious again with this title, watched this video and now i'm in - going to pick it up tonight!
I just played this with a few friends and it was a lot of fun! it reminds me of munchkin with Bloodborne theme. I kept back stabbing my friend and learning when to play it safe vs going all out is the key to winning. I think the 7 monsters and 3 bosses is kinda low and makes the game go fast, but maybe I can add more to make the game more endurance based. overall I am happy with my purchase
Watch It Played , thank you for comment. only question that my friends and I had was the hunters dream portion. We played the game where during step one, you could cast the hunters dream and avoid the fallout during the turn and come back out after the hunters damage turn. Or was it only meant to be played during the hunters dream phase and it's not a castable action card?
You do play the card at the beginning of the round (in Step 1), but keep in mind it doesn't prevent all damage. Your Hunter does not take part in the fight, but you may still be damaged by the Monster’s attacks. Fortunately, you minimize the damage suffered: you only take half of the damage inflicted by the Monster’s Attack, rounded down. Then during the Hunter's Dream step you perform the other benefits that the card provides you.
Wasn't interested in this game until I watched this. Unique push your luck/kind of cooperative but not really at all thing going on here. Love it. Thanks, Pep. Even more money I need to spend.
Just picked up this game, very excited to play it! One question that I haven't seen answered anywhere--if a hunter chooses to play a weapon, but dies to the monster in the monster attack phase, is the weapon card still discarded at the end of the round or can the hunter keep it since it wasn't actually used against the monster?
Hi Kyle, I would love to help you with this, but this was shot long enough ago, I don't remember the particulars, and I don't have my copy anymore to check it out for you. Sorry!
No, if a hunter dies the card they played is discarded. Only way for card to not be discarded is through card effects, such as Hunters Dream which instructs the player to pick up all their used (AKA discarded) action cards (which also now-used Hunters Dream)
In minute 1:36 I don't understand how the cards are given... I mean does each player take five cards of this in their hand right? and how do you mean with one each of the cards?? one of each kind? if this is the case then how this must be done? does every player see all the deck and choos the cards he/she wants?
Hello, I nice tutorial, I have 2 question. 1.Tonitirus have instant efect, so I do 3 damage before Monster attack, or after? And cannon to. 2.If I Fight with a boss, and I don't kill him at the first round, în a second round me and the hunter are low HP, is activate +1 hp if the final boss is Mego's Wet nurse?
Hey Grigoras, I usually do my best to answer all the questions on our videos, but I shot this one long enough that I don't recall the answer, and I don't have my copy to be able to check for you. In this case, I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
1. It says instant, therefore the effect is applied moment the card is revealed. That means you do damage before the monster, unless otherwise stated in the card. 2. You gain +1. Effect on Mergo's Wet Nurse state that "At the begining of each round, each hunter gains 1 Health(Up to their maximun health)". This means that every time you go through 8 phases of the rounds (skipping "Reveal new monster" card agains the final boss), you and other gain health.
Oooh, I'm sad! I'm reading the rulebook and all I think is it will be great to have an How to play from Watch It Played! Having said that, keep up the amazing work you're doing!
So um if a card with instant effect is resolved, does that mean both the basic dmg and the instant effect are used in this step? Like Cannon has basic dmg of 2 and an instant effect of dmging other hunters, so when resolving the instant effect, the cannon will do dmg to the monster plus dmg to other hunters and then the weapon will skip the hunter atk step right?
Just the instant effect is resolved during the Instant phase. The other damage it does is resolved during the attack monster step, as normal. Sometimes the Instant effect will specify (like with the pistol) that you get to do your damage during the Instant Phase, rather than later, but that's just because the Instant effect specifically says you get to resolve your damage on the monster at that time. Hope that helps.
Thank you! Another question, if the monster is defeated and the rest of the players' card is yet to be used, do these cards go to the discarded pile still?
You can attack without transform card. You just need to play any of the action cards that deals damage. There is also only one transform card per player, and you get it back any time you play Hunters Dream (which also returns to your hand). Transform cards purpose is to have an extra delay between everyone revealing their cards. It lets you see what others play before you choose your ranged or melee card. This can be useful if you know that your opponent might be lying about their intent to use certain weapons or skills, as transform lets you see their card first, then choose your attack (and it needs to be an attack, you can't play non-attack card)
Maybe I missed this in the video but I have a question. What happens when you die? Do you just revive back to full after the attack round? If a boss still has HP when you die do you come back after it dies?
Few questions that rulebook or video didn't answer: 1) How you remove cards from game when you have 8 cards? a) face-up, so that everybody sees what was put out of play? b) face-down (so that card put out of game is secret)? 2) One of monsters/bosses has this ability that prevents of damage do not work. If monster dealt 4 dmg. What happens if somebody played hunters dream? Player with hunter dream will get: a) 4 dmg (monster/boss skill being stronger then hunter dream) b) 2 dmg (hunter dream being stronger then monster/boss skill) 3) Flamesprayer If 1 player playes melee weapon and 2 flamesprayers are in game, and monster rolls 1 dmg. How much damage does melee weapon player take? a) 1 dmg * 2 (for overall flamesprayer ability) = 2 dmg b) 1 dmg * 2 (for first flamesprayer) * 2 (for second flamesprayer) = 4 dmg?
Flamsprayer exact wording: "Whenever Hunters who played a Melee Weapon take damage the take double." Hunter's dream exact wording: "Any damage you take this round is halved(rounded down)"
Question: How do you remove cards from game when you have 8 cards? Answer: Removed cards are played face-up, so that all players may see what was put out of play. Question: If 1 player plays melee weapon and 2 flamesprayers are in game, and monster rolls 1 dmg, how much damage does melee weapon player take? Answer: 4 damage. Here's the breakdown: 1 damage * 2 (for the first flamesprayer) * 2 (for the second flamesprayer) = 4 damage
We had a crazy game today with the fellows and this scenario occured: It was the last round, only the final boss was to be taken out, and two players were virtually equal in blood echoes and trophies(including the ones they would advance if they both helped to kill the final boss). However, one of them played the Hunters Pistol, adding one blood to his unbanked ones before the monster attacked. When it finally did, he was killed, and then the remaining players killed the boss. After that, a huge debate arose, regarding if he was to be attributed with any trophies or not. Having helped for the kill says yes, having been killed says no. Any thoughts?
I wish I could offer more help, but I shot this long enough ago that I don't recall, and I no longer have a copy of the game to be able to check the rule book for you. Sorry!
He would get the trophies since he damaged it in that round. Death only voids unbanked echoes and forces you to go to the hunters dream without refreshing your hand. You're still in the game for all other intents and purposes.
Hi! Good review :) Are there any similar board games to bloodborne where there are mechanics: Card Drafting Dice rolling Hand Management Push your luck Set Collection Simultaneous Action Selection Variable Player Powers Semi-coop?
Hey, thanks for the interest. I tend to avoid giving personalized recommendations. What I like, someone else might not - but hopefully you see a few games on here that might be what you are looking for!
Did a quick search on BGG and there is literally no other game with this exact set of mechanics. I got rid of semi-coop from the list and BGG gave me “Silver Coin: Age of Monster Hunters” which seems to be… not out yet?
So instant activations are used even if first? I used a hunters pistol which does an attack immediately. Yet friends said it doesn't count since I'm first. The card description says "If you are the only one to play hunters pistol, inflict damage immediately, instead of in the Hunters attack step." Ranged weapon I get that instant attack plus the hunter attack right?
Instant effects are talked about at 3:34 in the video. These will resolve during Step 3, which is before the Monster Attack or Hunters Attack step occurs, meaning you would likely guarantee that you deal damage to the monster this turn. In the case of the pistol, the damage it deals is dealt in this step instead of the Hunters Attack step. You don't deal damage during both steps.
Hunter’s Dream reduces all damage the player would take, including those dealt by other players in half (so in your example above, they would take 0 damage..
I've been wondering how the transform weapon card works... Are you stuck with the weapon you played? Or do you pick it up at the end of every round? Would you transform the weapon multiple times per boss fight?
Thanks for checking out the video! The bit about how the Transform card works starts at 3:07. During the game, any cards you play in the round are normally discarded. So in the case of Transforming, you'll discard both the Transform card AND the card which you transform into. You won't get either back until you use your Hunter's Dream on a later round. Whether a boss is still alive at the end of a round or not, these cards will be discarded and you'll need to choose a new card to play when the next round begins.
Thanks for the response. I figured out what my confusion was on this a day or so later. I had mis-understood "action or transform" basically as "play an action/instant/ranged" with the transform being required for melee weapons.... D'oh!
Hi! great review. Just one question: When one hunter dies because of a boss ( we suppose multiple rounds, is correct? ) when he comes back (in the next round or only when all the hunters comes in the hunter's dream)? Thanks :)
Thanks for checking out the video! If you die while fighting a boss (or any monster), you come back during the Hunter's Dream step of that current round, much like someone who actually played the Hunter's Dream card would. And this will happen if you die by yourself too. You still gain an upgrade card and go back to full health, the only difference is that you don't take your used cards back (unless you also played Hunter's Dream that turn) and you don't get to bank your blood. Instead you lose it!
Thanks for the fast answer, but i think that i was not explained myself. You say that "If you die while fighting a boss (or any monster), you come back during the Hunter's Dream step of that current round" BUT what happens if a hunter died and no one played the "hunter's dream card"? The died player came back in the next round? EX: We have a boss that kill 1/3 hunter. The Hunter that is died gain the upgrade card etc etc... (do the normal things in the relative steps - hunter's dream) but for killing the boss (that not goes away like normal monster) we have another "new" round. That Hunter (that was died) came back in these new round (even if the other players didn't go to the hunter's dream because they didn't play the relative card)? Thanks for the attention ;) you're great!
I see what you mean! The Hunter's Dream step technically occurs even if nobody actually plays the Hunter's Dream card. So in the example you give above, that player would die alone and lose their banked blood, then during the Hunter's Dream step, they alone would take an upgrade and reset their health. After that they are treated just like the other players again. So if the Boss you were fighting lives for a second or third round of combat, the player that died earlier is back fighting in round 2 along with the other players.
I want to start off by saying that though very light, this is a rather respectable simultaneous action selection/bidding game. While an interesting application of the theme, the game play itself is rather disconnected from the source game. I found this to be "A Card Game Called Bloodborne" if anything. I think the IP might throw people off who are coming to it expecting a "hack and slash" action game of some sort. The game having no mechanisms that represent player invasions (like a temporary traitor/player attack action) is a bit of a missed opportunity.
Daniel Gallagher that's my take on it too. Dark Souls Boardgame, on the other hand, is a fantastic tribute to the video game series. Doesn't make the Bloodborne card game less enjoyable though. Fun little game!
So I if I use the threaded cane and a player before me has already dealt enough damage to get all the blood tokens from the monster, does the effect still come into play
That's a shame. I thought they might have at least included an option, especially since the video game allows for collaborators, invaders, traitors and supporters.
When you get an 8th card and are forced to remove a card from the game can that card be one of the cards in your discard pile? And if it can, and you to remove a card currently in your discard pile from the game, does your new card go to your hand or to the discard pile?
The pile does indeed need to be face-up. The rules state that the cards should be displayed in a way that allows your opponents to see all of what you discarded!
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.
I shot this long enough ago, I don’t remember, and I don’t have my copy of the game to look it up, I’m afraid. You might find the answer on the forums at BoardGameGeek though.
No, when you die you do not lose your cards. They remain in your discard pile. Instead, you need to play Hunters Dream card to pick up all used Action Cards, including the Transform card
The rulebook is terrible for this game. Thanks for the video. Do you all know how tiebreakers work? Not for final scoring but in general. For example, one monster has a reveal effect giving "hunter(s)" extra blood. if multiple payers are tied would all players get the bonus or would no players get the bonus? There were multiple players on both sides of the argument. I would assume the player with the first player marker would break ties (then proceed in turn order) during gameplay, but the rulebook only indicates anything about ties for final scoring. There are a lot of small nuances left out of the rulebook like this driving me crazy. Thanks in advance.
Unfortunately, I have most of my games in disarray as I'm renovating my shooting area - so I can't look up your exact situation. If I knew the exact wording I could help better, but if memory serves me correctly (and as you've posted), the wording seems to say "hunter(s)" which would mean multiple hunters can be tied to gain the bonus. My sense is that they would not include the (s) if there could only be one hunter who could claim the benefit.
Pretty sure there are no cards in the game that would lead to need for tie breakers. If the card says "Give X to hunters with most Y", then if two players are tied they both get the effect.
The first player token is like a cardboard miniature if that counts! I'm not sure if it's the first, but they have quite a few releasing recently that are less mini focused.
This game is an incredible disappointment. The theme is very thin here and even worse, there are a ton of other games and mechanics they could've slapped this theme on that would've fit much better.
Kevin Smith I can't help but agree with you. Pursuant to what you're saying this also doesn't fit the lore. Why are Yharnam and Nightmare enemies in chalice dungeons?
Where did you see that? I'd like to double check. In the rules I see: "3. GAIN AN UPGRADE: Take 1 Upgrade card from the Available Upgrades, permanently adding it to your hand (you may not have more than 7). The Available Upgrades are only replenished at the end of the Hunter’s Dream step."
For anyone playing in 2022, for a 2 player game just cut the monsters health if its above 3hp -1or -2, bosses - 3, and final bosses -3 or -4 blood echos. All up to you to make it fun and balanced.
Also just keep one boss in the deck and remove 1-2 monsters.
where do I plug in my controller?
We're still looking for the answer.
@@WatchItPlayed 4 years of doubt
In the “trasero” PA’ 👌🏽🤨
Once again, thank you so much. These videos are a dream come true for a lazy and braindead tabletop game newbie such as myself. Game looks fun and hopefully will be
We're happy to assist!
Coño bro… don’t be degrading yourself to the dirt!! Wow coño!! 😳💀
I was fortunate enough to demo this for CMoN at Gen Con and it's a great game. Demo'd it for 4 days and have played it many times since the con and still loving it! Good video Pep!
Thanks for watching even though you already know how to play so well! I have a lot of respect for people who demo games. Teaching something once can be hard enough!
So I have 2 questions:
During a boss fight, since they dont flee, u can skip step 6. But if they r a boss do you go back to hunters dream and then come back again? Or do u have to stay?
Also, fire paper confuses me cuz it says "x= the combined dmg of all USED ranges weapons." But if every round everyone makes a move once l, and then goes to the hunters dream (where u get all used weapons back to ur hand) how is there ever going to be a used weapon at all?
Let's say I have just got done with a round and got to hunters dream. I get a upgrade card, discard a different card (to maintain 7 card rule), and get back my used cards after banking blood echoes. Now I have a clean slate pretty much. So I go back to a fight and I chose my chikage, and I want to use fire paper. Assuming I'm doing this right, I do the dmg of my chikage (3) + x (ttl dmg of used ranged) but since I have all my used cards back, my fire paper does 0 dmg? And if this process is repeating every round, I'll never have used weapons to add the # on for my fire paper. This renders fire paper useless.
You guys do a really good job of demoing products. Keep up the great work!
Wigdogger Thanks so much Wig :) Glad you're enjoying the videos!
I love how you chose Vicar Amelia at the beginning! Vicar Amelia is my favorite character in the game, she's so majestic! Also that scream! "YOOOIIIIIIIIIII!!!!!!" Never gets old!
Ha! Glad you liked the choice :)
I find her quite amazing!
As soon as I found out it was gonna be made into a card I pre-ordered it. I got it in the mail yesterday and played it that day. Super fun! I would recommend it to anyone who likes card games and a challenge cuz this game can really be a challenge :)
Glad you enjoyed the game!
I don't know why, but the lack of the Moon Presence being a final boss makes me laugh.
well there is no umbilical cords in the game. So actually not that strange it is not there :)
Was moon presence a boss in the chalice dungeons?
@@campingchronicles321 its the true final boss if you eat atleast 3 umbilical cords before killing gerhman
@@hehehaha0054 in the main story yes but this was a chalice dungeon
@@campingchronicles321 My bad, the moon presence never appears as a boss in the chalice dungeons
Small clarification regarding reclaiming action cards. At 6:19 you mention that the dreaming player get to reclaim discarded action card regardless that they died or not. It's not entirely true.
If a player died they do not get to reclaim discarded action cards during the dream step. UNLESS they died in a round that they played the dream.
So...
Scenario #1 - Played Dream and lived. You reclaim discarded action cards.
Scenario #2 - Played Dream and died. You reclaim discarded action cards.
Scenario #3 - Played another card then the dream and died. You DO NOT reclaim discarded action cards.
I simply think that the way it explained could cause for players not applying the rule properly. For reference see manual at page 12.
Thank you for the suggestion! Just to clarify, only the players which play the Hunter's Dream card take part in the first two steps of the Hunter's Dream step. This is talked about starting at 5:56 in the video. There are a few cards which break those rules, allowing players to bank blood for example, but those cards detail what parts of the step you can do. Then afterwards, players who died (but didn't play Hunter's Dream) get to join with those who did play Hunter's Dream and take upgrade cards. This seems to be what you're saying as well.
They made bloodborne into a board game!? Awesome!
Glad we could share it with you :)
It’s the card game but yes
Aye late to the punch here haha, but they have an actual BB board game out. With mini's and quests
I got a prerelease copy of this an enjoyed it immensely. It's like Cutthroat Caverns, but a little less cutthroat. Also helped that Bloodborne is one of my favorite video games of all time. But even the people who never played it still loved the game.
One thing to clarify: If a hunter dies but did not play a hunter's dream card that turn, they do NOT recover their cards. They still restore their health and get an upgrade.
Glad you enjoyed the game Yami!
I would love to see a playthrough of this game with Rodney, Pep, and Luke, but I know filming 3 people at the table might be a challenge. Regardless, thank you so much for putting this together! Now I cannot wait for my copy to arrive and play with friends!
Three can be a little tricky to schedule, that's usually the hardest part.
For sure, I understand that! Either way, thank you so much for putting together the quick video on how to play!
Well that got added to my wislist in a hurry...
Glad you enjoyed what you saw!
Loved the video game and Tom Vasel said this was better than Cutthroat Cavern, which is one of my favourite games... And now Pep has sold me on it, Thanks Pep!
Glad you enjoyed checking this out - Pep will be pleased you liked the video.
No problem! Glad we could help you!
My friends and I played and we had several questions come up, most of them revolving around Hunter's Dream. We didn't know if "any damage taken" included things like Molotov Cocktails or Cannons, cause that'd mean 1 / 2 = .5 rounded down. However the rulebook says Hunter's Dream only halves MONSTER damage. On top of that, we didn't know if that meant that you take half damage from each individual attack, or half of the cumulative damage. The last issue we ran into was Upgrade priority. We had a player who used HD on the same turn everyone else got killed. We argued whether or not the player who used HD would get priority picking an upgrade, or if it'd be the standard order starting from the first player. We tried to Google it but mostly just found other people arguing about the same things.
1) Hunter’s Dream reduces all damage the player would take, including those dealt by other players.
2) Each individual attack is halved, you don’t add them all together and then divide.
3) Hunter’s Dream is always resolved in normal player order, no matter how players got there.
excellent Pep - I have been wanting to pick this game up for a long time and just never did. I got curious again with this title, watched this video and now i'm in - going to pick it up tonight!
That's great to hear! I'm glad the video helped you make up your mind on it! Let me know how your first play goes.
I just played this with a few friends and it was a lot of fun! it reminds me of munchkin with Bloodborne theme. I kept back stabbing my friend and learning when to play it safe vs going all out is the key to winning. I think the 7 monsters and 3 bosses is kinda low and makes the game go fast, but maybe I can add more to make the game more endurance based. overall I am happy with my purchase
Glad you liked the game Chad!
Watch It Played , thank you for comment. only question that my friends and I had was the hunters dream portion. We played the game where during step one, you could cast the hunters dream and avoid the fallout during the turn and come back out after the hunters damage turn. Or was it only meant to be played during the hunters dream phase and it's not a castable action card?
You do play the card at the beginning of the round (in Step 1), but keep in mind it doesn't prevent all damage.
Your Hunter does not take part in the fight, but you may still be damaged by the Monster’s attacks. Fortunately, you minimize the damage suffered: you only take half of the damage inflicted by the Monster’s Attack, rounded down.
Then during the Hunter's Dream step you perform the other benefits that the card provides you.
Watch It Played thanks.
Wasn't interested in this game until I watched this. Unique push your luck/kind of cooperative but not really at all thing going on here. Love it. Thanks, Pep. Even more money I need to spend.
Glad you found it helpful Nathan (even though it may not have helped your wallet!)
Thanks for watching!
Pep is awesome! Hope we reach the goal to keep him!
Glad you've enjoyed having him on :)
Thanks Larry! Glad to have so much support!
Luke grow so big while I was not waching. Did 20 years passed so quickly?
Time flies!
When you're having fun!
I'm obsessed with bloodboorne!
G_Carmen
okay
Okay
You get a chance to try this one?
So you gonna impregnate it? 🤔
I had no idea this even existed; all I'd heard about was the recently kickstarted Dark Souls board game.
Hey, happy to bring it to your attention. Cheers!
just put in my order for this game... I can't wait now
Hope you have a great time playing!
Just picked up this game, very excited to play it! One question that I haven't seen answered anywhere--if a hunter chooses to play a weapon, but dies to the monster in the monster attack phase, is the weapon card still discarded at the end of the round or can the hunter keep it since it wasn't actually used against the monster?
Hi Kyle, I would love to help you with this, but this was shot long enough ago, I don't remember the particulars, and I don't have my copy anymore to check it out for you. Sorry!
No, if a hunter dies the card they played is discarded. Only way for card to not be discarded is through card effects, such as Hunters Dream which instructs the player to pick up all their used (AKA discarded) action cards (which also now-used Hunters Dream)
In minute 1:36 I don't understand how the cards are given... I mean does each player take five cards of this in their hand right? and how do you mean with one each of the cards?? one of each kind? if this is the case then how this must be done? does every player see all the deck and choos the cards he/she wants?
You begin with exactly 1 of each of the cards shown in this section of the video. Each player will begin with the exact same hand of cards.
Thanks to Pep for the assist!
Hello, I nice tutorial, I have 2 question. 1.Tonitirus have instant efect, so I do 3 damage before Monster attack, or after? And cannon to.
2.If I Fight with a boss, and I don't kill him at the first round, în a second round me and the hunter are low HP, is activate +1 hp if the final boss is Mego's Wet nurse?
Hey Grigoras, I usually do my best to answer all the questions on our videos, but I shot this one long enough that I don't recall the answer, and I don't have my copy to be able to check for you. In this case, I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
1. It says instant, therefore the effect is applied moment the card is revealed. That means you do damage before the monster, unless otherwise stated in the card.
2. You gain +1. Effect on Mergo's Wet Nurse state that "At the begining of each round, each hunter gains 1 Health(Up to their maximun health)". This means that every time you go through 8 phases of the rounds (skipping "Reveal new monster" card agains the final boss), you and other gain health.
Any chance to have a The Others How to play video in the future?
No plans to currently.
Oooh, I'm sad! I'm reading the rulebook and all I think is it will be great to have an How to play from Watch It Played! Having said that, keep up the amazing work you're doing!
love this channel, has helped me keep being lazy... you guys are awsome! would subscribe like 10000 times but cant :(
Papa Bless
We're thrilled to have your single subscription - thanks for the kind words.
So um if a card with instant effect is resolved, does that mean both the basic dmg and the instant effect are used in this step? Like Cannon has basic dmg of 2 and an instant effect of dmging other hunters, so when resolving the instant effect, the cannon will do dmg to the monster plus dmg to other hunters and then the weapon will skip the hunter atk step right?
Just the instant effect is resolved during the Instant phase. The other damage it does is resolved during the attack monster step, as normal.
Sometimes the Instant effect will specify (like with the pistol) that you get to do your damage during the Instant Phase, rather than later, but that's just because the Instant effect specifically says you get to resolve your damage on the monster at that time.
Hope that helps.
Thank you! Another question, if the monster is defeated and the rest of the players' card is yet to be used, do these cards go to the discarded pile still?
Yes.
So do you just not get to attack when you get rid of your transform card? There aren’t that many of them in the deck
Hi Kazuma, I wish I could help with this, but the explanation in the video is the best I can do right now, as I don't have the game handy.
You can attack without transform card. You just need to play any of the action cards that deals damage. There is also only one transform card per player, and you get it back any time you play Hunters Dream (which also returns to your hand).
Transform cards purpose is to have an extra delay between everyone revealing their cards. It lets you see what others play before you choose your ranged or melee card. This can be useful if you know that your opponent might be lying about their intent to use certain weapons or skills, as transform lets you see their card first, then choose your attack (and it needs to be an attack, you can't play non-attack card)
Maybe I missed this in the video but I have a question.
What happens when you die? Do you just revive back to full after the attack round? If a boss still has HP when you die do you come back after it dies?
You'll find this detailed in the Hunter's Dream step: th-cam.com/video/G4a4j7YdB4s/w-d-xo.htmlm27s
Few questions that rulebook or video didn't answer:
1) How you remove cards from game when you have 8 cards?
a) face-up, so that everybody sees what was put out of play?
b) face-down (so that card put out of game is secret)?
2) One of monsters/bosses has this ability that prevents of damage do not work.
If monster dealt 4 dmg.
What happens if somebody played hunters dream?
Player with hunter dream will get:
a) 4 dmg (monster/boss skill being stronger then hunter dream)
b) 2 dmg (hunter dream being stronger then monster/boss skill)
3) Flamesprayer
If 1 player playes melee weapon and 2 flamesprayers are in game, and monster rolls 1 dmg.
How much damage does melee weapon player take?
a) 1 dmg * 2 (for overall flamesprayer ability) = 2 dmg
b) 1 dmg * 2 (for first flamesprayer) * 2 (for second flamesprayer) = 4 dmg?
Flamsprayer exact wording: "Whenever Hunters who played a Melee Weapon take damage the take double."
Hunter's dream exact wording: "Any damage you take this round is halved(rounded down)"
I'm having trouble understanding question 2. The other two I'm unsure of as well, but will see what I can find out.
Question: How do you remove cards from game when you have 8 cards?
Answer: Removed cards are played face-up, so that all players may see what was put out of play.
Question: If 1 player plays melee weapon and 2 flamesprayers are in game, and monster rolls 1 dmg, how much damage does melee weapon player take?
Answer: 4 damage. Here's the breakdown: 1 damage * 2 (for the first flamesprayer) * 2 (for the second flamesprayer) = 4 damage
We had a crazy game today with the fellows and this scenario occured:
It was the last round, only the final boss was to be taken out, and two players were virtually equal in blood echoes and trophies(including the ones they would advance if they both helped to kill the final boss).
However, one of them played the Hunters Pistol, adding one blood to his unbanked ones before the monster attacked. When it finally did, he was killed, and then the remaining players killed the boss. After that, a huge debate arose, regarding if he was to be attributed with any trophies or not. Having helped for the kill says yes, having been killed says no. Any thoughts?
I wish I could offer more help, but I shot this long enough ago that I don't recall, and I no longer have a copy of the game to be able to check the rule book for you. Sorry!
He would get the trophies since he damaged it in that round. Death only voids unbanked echoes and forces you to go to the hunters dream without refreshing your hand. You're still in the game for all other intents and purposes.
Pretty sure he would not get trophies, since trophies are only granted to the one making the killing blow.
Thanks so much ... i get the game just today and this video its pretty usefull :D
Glad it was helpful to you Milo!
Hi! Good review :) Are there any similar board games to bloodborne where there are mechanics: Card Drafting
Dice rolling
Hand Management
Push your luck
Set Collection
Simultaneous Action Selection
Variable Player Powers
Semi-coop?
Hey, thanks for the interest. I tend to avoid giving personalized recommendations. What I like, someone else might not - but hopefully you see a few games on here that might be what you are looking for!
Did a quick search on BGG and there is literally no other game with this exact set of mechanics. I got rid of semi-coop from the list and BGG gave me “Silver Coin: Age of Monster Hunters” which seems to be… not out yet?
Cool video, cool game! When is it to be released?
Thanks for watching! The game will be out sometime in October.
MeinEllbogenJuckt just got released here in the USA.
End up finding a copy?
@@WatchItPlayed yes, I did! Including the expansion, nice game that frequently hits the table.
So instant activations are used even if first? I used a hunters pistol which does an attack immediately. Yet friends said it doesn't count since I'm first. The card description says "If you are the only one to play hunters pistol, inflict damage immediately, instead of in the Hunters attack step."
Ranged weapon
I get that instant attack plus the hunter attack right?
Instant effects are talked about at 3:34 in the video. These will resolve during Step 3, which is before the Monster Attack or Hunters Attack step occurs, meaning you would likely guarantee that you deal damage to the monster this turn. In the case of the pistol, the damage it deals is dealt in this step instead of the Hunters Attack step. You don't deal damage during both steps.
When hunters dream is played, do cards that damage for only 1 health to everyone like Moltov cocktail and Cannon do 0 damage?
Hunter’s Dream reduces all damage the player would take, including those dealt by other players in half (so in your example above, they would take 0 damage..
I've been wondering how the transform weapon card works... Are you stuck with the weapon you played? Or do you pick it up at the end of every round?
Would you transform the weapon multiple times per boss fight?
Thanks for checking out the video! The bit about how the Transform card works starts at 3:07. During the game, any cards you play in the round are normally discarded. So in the case of Transforming, you'll discard both the Transform card AND the card which you transform into. You won't get either back until you use your Hunter's Dream on a later round.
Whether a boss is still alive at the end of a round or not, these cards will be discarded and you'll need to choose a new card to play when the next round begins.
Thanks for the response. I figured out what my confusion was on this a day or so later. I had mis-understood "action or transform" basically as "play an action/instant/ranged" with the transform being required for melee weapons.... D'oh!
Thanks to Pep for the assist!
Hi! great review. Just one question: When one hunter dies because of a boss ( we suppose multiple rounds, is correct? ) when he comes back (in the next round or only when all the hunters comes in the hunter's dream)? Thanks :)
Thanks for checking out the video! If you die while fighting a boss (or any monster), you come back during the Hunter's Dream step of that current round, much like someone who actually played the Hunter's Dream card would. And this will happen if you die by yourself too. You still gain an upgrade card and go back to full health, the only difference is that you don't take your used cards back (unless you also played Hunter's Dream that turn) and you don't get to bank your blood. Instead you lose it!
Thanks for the fast answer, but i think that i was not explained myself. You say that "If you die while fighting a boss (or any monster), you come back during the Hunter's Dream step of that current round" BUT what happens if a hunter died and no one played the "hunter's dream card"? The died player came back in the next round? EX: We have a boss that kill 1/3 hunter. The Hunter that is died gain the upgrade card etc etc... (do the normal things in the relative steps - hunter's dream) but for killing the boss (that not goes away like normal monster) we have another "new" round. That Hunter (that was died) came back in these new round (even if the other players didn't go to the hunter's dream because they didn't play the relative card)? Thanks for the attention ;) you're great!
I see what you mean! The Hunter's Dream step technically occurs even if nobody actually plays the Hunter's Dream card. So in the example you give above, that player would die alone and lose their banked blood, then during the Hunter's Dream step, they alone would take an upgrade and reset their health. After that they are treated just like the other players again. So if the Boss you were fighting lives for a second or third round of combat, the player that died earlier is back fighting in round 2 along with the other players.
Great :) Thanks
Thanks to Pep for the assist here!
I want to start off by saying that though very light, this is a rather respectable simultaneous action selection/bidding game. While an interesting application of the theme, the game play itself is rather disconnected from the source game. I found this to be "A Card Game Called Bloodborne" if anything. I think the IP might throw people off who are coming to it expecting a "hack and slash" action game of some sort.
The game having no mechanisms that represent player invasions (like a temporary traitor/player attack action) is a bit of a missed opportunity.
I never played the original video game, so I can't speak to that, but you may be right.
Daniel Gallagher that's my take on it too. Dark Souls Boardgame, on the other hand, is a fantastic tribute to the video game series. Doesn't make the Bloodborne card game less enjoyable though. Fun little game!
Do you really expect a hack and slash in a board game? That's like expecting explosive combat in Uno
So I if I use the threaded cane and a player before me has already dealt enough damage to get all the blood tokens from the monster, does the effect still come into play
It does still come into play, and you'll be able to collect two blood tokens from the supply.
So is a Final bosses effect always in play throughout the whole game or just when the monster/boss deck is empty?
Always in play!
Does it have any options for cooperative play at all or is it just the one game type?
This game does not have a co-operative option.
That's a shame. I thought they might have at least included an option, especially since the video game allows for collaborators, invaders, traitors and supporters.
I have this game, I think I'll just keep it as a collector's piece, lol.
When you get an 8th card and are forced to remove a card from the game can that card be one of the cards in your discard pile? And if it can, and you to remove a card currently in your discard pile from the game, does your new card go to your hand or to the discard pile?
It would need to be one from your hand.
is there any rule that says if the personal discard pile needs to be face op or face down?
Pep is a way right now, but basically, what we show in the video is the way it is to be done.
The pile does indeed need to be face-up. The rules state that the cards should be displayed in a way that allows your opponents to see all of what you discarded!
I have just one question: do i shuffle the 7 enemies and the 3 bosses together? Or is there a specific order?
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.
@@WatchItPlayed oh im sorry! Thank you
Shuffle them. Randomly select 7 enemies and 3 bosses, then shuffle them into random order.
can you play with just 2? or do you NEED 3?
It's officially meant for at least 3 players. Others have discussed 2 player options here: boardgamegeek.com/thread/1634120/two-player
Do card effects stack? Like if two players each play a flamespreader and someone uses an ax...is that 4x the damage?
I apologize, I don't remember the wording of the effects listed on those cards, so it's a bit hard to answer.
If you use a ranged weapon do you still take damage from the monster?
Yes - if a weapon specifically helps you avoid damage, it will say so.
Damn, I was hoping this was about the board game.
Hope you found some other videos to help with that!
When is the official release for this game? (Not including the Gen Con advance release)
Soon - but I don't have direct information on the release date.
If you die and the transform card is in your played card pile, do you lost it?
I shot this long enough ago, I don’t remember, and I don’t have my copy of the game to look it up, I’m afraid. You might find the answer on the forums at BoardGameGeek though.
I never thought you’d reply that quick to be honest. Nonetheless, thank you
No, when you die you do not lose your cards. They remain in your discard pile. Instead, you need to play Hunters Dream card to pick up all used Action Cards, including the Transform card
Omg awesome
when is you next game play and want would it be
We're hoping to feature one soon.
thank you that what i needed to hear
is there any way this can be played as a two player ?
I wouldn't really be able to say. It's definitely not intended to be for 2 players.
LOVE IT!!!!
Glad you enjoyed!
The rulebook is terrible for this game. Thanks for the video.
Do you all know how tiebreakers work? Not for final scoring but in general. For example, one monster has a reveal effect giving "hunter(s)" extra blood. if multiple payers are tied would all players get the bonus or would no players get the bonus? There were multiple players on both sides of the argument.
I would assume the player with the first player marker would break ties (then proceed in turn order) during gameplay, but the rulebook only indicates anything about ties for final scoring.
There are a lot of small nuances left out of the rulebook like this driving me crazy.
Thanks in advance.
Unfortunately, I have most of my games in disarray as I'm renovating my shooting area - so I can't look up your exact situation. If I knew the exact wording I could help better, but if memory serves me correctly (and as you've posted), the wording seems to say "hunter(s)" which would mean multiple hunters can be tied to gain the bonus. My sense is that they would not include the (s) if there could only be one hunter who could claim the benefit.
Pretty sure there are no cards in the game that would lead to need for tie breakers. If the card says "Give X to hunters with most Y", then if two players are tied they both get the effect.
Do you need copyright to make this kind of game? I wanna mine own version.
Yes, you need a license to sell a game that is based on something someone else created.
thank you
When I can buy it ?
It will be available around the middle of October.
so is the release date still 11.11 or has it moved to later date?
As far as I know it's still scheduled for the 11th.
where can i buy it?
I think you'd need to check online or your local area. I'm not sure what options you have available to you.
BLOOD!
Can you play it solo?
Nope, but don't worry, if there is a solo option, we'll mention it in the video.
make a gameplay video please
No plans to currently, but we'll see!
First Coolmini game without miniature?
The first player token is like a cardboard miniature if that counts! I'm not sure if it's the first, but they have quite a few releasing recently that are less mini focused.
Xenoshyft
The Grizzled too
looterz, tada, potion explosion, cthulhu in the house. theres a lot.
One of the few!
nice
Where's Rodney?
Right here. Pep has been on the show for the last year and occasionally does instructional videos as well, to allow us to create even more videos.
Who's this guy?? Where's Rodney?
That's Pep. He also appears in the videos as well.
Ugh, you saved me money, thanks! This game seems lame
Glad the video was helpful Yashar!
This game is an incredible disappointment. The theme is very thin here and even worse, there are a ton of other games and mechanics they could've slapped this theme on that would've fit much better.
i agree, seems kinda boring
Kevin Smith I can't help but agree with you. Pursuant to what you're saying this also doesn't fit the lore. Why are Yharnam and Nightmare enemies in chalice dungeons?
The card game I assume?
Have you tried it playing while drinking or high. I think it'd be a lot more fun?
Kevin Smith are you talking about the card game?
You got some of the rules wrong. It's 12 total cards in your hand, not 7.
Where did you see that? I'd like to double check. In the rules I see:
"3. GAIN AN UPGRADE: Take 1 Upgrade card from the Available Upgrades, permanently adding it to your hand (you may not have more than 7). The Available Upgrades are only replenished at the end of the Hunter’s Dream step."
Might be a fun game but the artwork doesn't appeal to me. Looks depressing. Is this based on the DC cinematic universe? tee hee hee
I see what you did there.
***** I also forgot to mention that you did a great job on the video, my thoughts about the game are separate from that hehe.
Thanks for that! Glad you enjoyed the video.