after watching myself, an awakened empire, a federation, and a particularly powerful empire bloc crush all three crises while simultaneously being at war with each other I think it's time to get a fourth one
lol I just imagine a scene of you guys arguing, the crises come in trying to speak up and all 4 of you say "NOT NOW" and back hand them away and continue arguing.
@@King.LeonidasBREAKING NEWS: Alien Bio-Fleets invade in the middle of galaxy wide fued between The Galactic Imperium, The War in Heaven between The Spiritualist Gecko Guardians & Awakened Xenophobic isolationists, The Eastern Hegemony and The 4th Great Khan. Said invasion lasted for a purported 2 and 1/2 years. The longest extra Galactic invasion so far. Surpassing even The Interdimemsional Invaders and The Galactic Robot Rebellion which were swiftly crushed by the native belligerents. In other news Today marks the 83rd year of this galactic war. So to celebrate, our Immortal Psionic God Emperor will be paying The Artisan Troup to do a tour of all Imperial Worlds not currently under siege. So come out and get your commemorative caricatures making fun of The Great Khan to support our local small businesses. This has been Robo Shleeg of The Ultra Super Blorgs, signing off.
When he mentioned cylindrical devices at an observatory world I immediately turned my attention toward the enigmatic cache, considering it always is surveying worlds and is cylindrical it all lines up
Pretty nice of them that they had set the cache up to be honest. Granted it might had been for the purpose of having something interesting to watch to begin with.
This could be how the contingency knows when to activate especially with the aesthetics resembling the contingency home world. With some far off aliens actually holding the leash.
Seems very much like it. That said, who's sending the transmission? It's not the Contingency, so there is some added stuff here. Edit: Montu says as much, it definitely links the crises together.
I personally love the Prethoryn Scourge crisis because of its implications about a force far stronger than the normal crises being out there somewhere in the universe. So I really hope that these watchers are in fact the Hunters.
It would be amazing if when the prethoryn spawns there would be a chance after some years for their hunters to spawn and a horrified scourge contacting the galaxies empires to cease hostilities, (they are after all not trying to murder us, its just a side effect of them getting resources to continue their endless flight from the hunters) to fight this much larger threat possibly together if we wish to survive, unless you dont like aliens of any kind and just want to try to murder all yourself. Would definitely add some more flavour to the ole faithful Zer ehm Prethoryn
@@chriskempe2185 That would honestly be amazing! Their strength could even scale up significantly because of their ability to literally obliterate entire galaxies. Imagine fighting against a x25 Scourge only to realize that the Hunters enter the scene with a whopping x50 strength.
if you get the 50% chance bad ending it would be great to get a fallen-empire esque crisis. the war in heaven is a mini crisis in itself but it would be great to have a crisis that is a super powerful awakened empire, but every fallen empire instantly awakens to attack the awakened empire crisis, cancelling their conquest temporarily if they had already awakened
There is such a crisis in the Gigastructural Engineering mod, the Aeterneum. The are a extremely powerful crisis and you can found a anti-Aeterneum Federation via GC-resolution and with another you can invite all fallen and awakened empires in the galaxy
You know, between this and the Tyianki graveyard, I'm getting a feeling like the next DLC might be a story pack! I'd really love it, if it ends up being the case, we could really use a new one!
So far we have Skynet (Contingency), the Zerg (Scourge), and space ghosts (Unbidden). I thought for sure this was gonna be a machine crisis or something similar, but from what the defenders looked like and that last line where somebody talked to you makes me think the next crisis will be an empire. More likely like a fallen empire that hasn't fallen and receded but instead has flourished and kept in power for a billion years.
I'd love seeing something like a fleet of Megastructure Craftworlds invade the galaxy stealing the pops from world after world and you can't destroy the ships. You have to invade them or use a Planet Cracker. Also allowing you to build your own craftworlds if you can seize one.
The contingency is more so based off the Reapers in Mass Effect, who are supposed to wake up every so often to purge the galaxy of sapient life to prevent them from becoming too powerful
On one hand, the prospect of The Hunters showing up in person sounds awesome. On the other, them being so mysterious and absurdly powerful is what makes them so appealing in the first place. That, and they'd curbstomp even the most meta of empires with little effort.
Yeah, an empire so powerful, able to build this type of tech, possible controlling and spying entire galaxies should remain a mystery. They are able to call a crisis, referring as pest control, they cant be stopped or dealt with our fleets. But if their pest control fail it would be nice to have a second more stronger pest control, or a series of event to stop them from detonating our galaxy, or delaying the proces for some million years
I like to believe that if this 4th crisis thing turns out to be true then maybe it could only be fought on the all crisises difficulty Reason being, should all their pest control methods fail, they may come out in the open to deal with you themselves
Makes sense, they send three of their 'pets' after you in scaling difficulty before finally deciding: "If you want something squashed... do it yourself."
*"We have seen enough....the Children of Sol cry out for Salvation. You promised them life, but deliver only death, as you have for so many before. Enough. Enough death, enough life. You have no pieces left to place. The game is over. Do not be afraid. Your pale heart holds the key...this time...there is no escape."*
I have a strange feeling that this might be another one of fourth wall breaks that Stellaris does. The Ultima Vigilis might be the main broadcasting station for the players to control or observe the galaxy through, and the mentioned "highlights" might as well be save files that we do right before some major event in the galaxy. What do you think? Still though, a 4th crisis would really be nice, as we didn't have any new Endgame crises for years
This honestly could be the case, but with Paradox instead of the player, because the contingency, unbidden, and prethoryn all have basically no overlap in story, and anything that could control all three would have to basically be god. God, the worm, Paradox, or maybe it’s an interpretive thing where the people watching are different based on what crisis actually gets sent in. The thing is, unlike the unbidden and contingency, the prethoryn would have to be manipulated into it since they are sentient and don’t show any signs of being programmed.
@TheWeeaboo you can absolutely save and exit in ironman. Someone hasn't played ironman before if you think it turns stellaris into a roguelike all it really does is give you a single savefile, that every auto save and 'manual save' (game saves when you exit) overrides it. This is 100% possible
My impression is less that this is a 4th EGC and maybe more of an expansion to the existing Contingency crisis? This feels very much like what the Reapers from Mass Effect do and the Contingency is somewhat based on the Reapers. Just my thoughts.
@@dark7elementthe contingency tells you that they have been watching since the galaxy's begging and the ancient caretakers after activation heavily imply that they've fought the contingency before. If they are still alive it means they won, but the fact that the contingency still exists means that they were unable to purge the galaxy of them. That system is perfect for a contingency hideout and they could easily monitor the galaxy from there.
It would be great if this would be like a crisis warning system, if you find it you can get info on where the crisis will spawn and when it will happen and what the crisis would be.
@@antontribelgorn3641 you can choose what crisis you want in the galaxy customization menu, it doesn't tell you where they will spawn or there weaknesses, but that's where the fun is, getting a spawn a few jumps from your capitol keeps you on your toes, as for weaknesses, you can look it up or learn through experience.
@@stratecal796 I know that you can do that but that takes away some of the fun for me, that unpredictability of what the crisis could be forces you to prepare for all 3 scenarios in the late game. Making it predictable takes away some of the stress for sure but isn't the point of the crisis that it is stressful and you must overcome it?
I would love a necroid themed crisis like the flood from halo or a brother moon from dead space. I feel that is a trope that has not been explored we have psionic/ai/hivemind apocalypses why not add one that literally feeds off of the death and destruction in some sort of zombie apocalypse where the ships and stations that are destroyed are added to the crisis while captured worlds are farmed for the dead.
It would be nice to have more chooses other then psionic escape into the shroud crisis. I could see unleashing a special plague like that as a organic crisis choose and a worse gray tide as a robotic one.
I love the systems in Stellaris that have dark and ominous mini-stories like this, stumbling upon something that you were never supposed to know is always so cool
The one thing i want to point out is that there was a theory that the Hunters are basically a insert for the player and this event sounds like a bunch of primitives messing with a observation post and the player getting angry and invading. Also these events could also make some interesting origins, like you have a civilization of people who seek to grow the Tiyanki Death World by feeding it, then you have the Watchers who monitor the galaxy from Ultima Vigilis.
Was thinking the exact thing.. the way the initial "You Inconsiderate.." contact line goes, it almost seems like the Stellaris galaxy is a wide ranging reality TV show xD
Turns out it's actually a timelapse being recorded for youtube, some AI faction messed it up and now the player uses console to set the end game to be stronger.
In the coming updates, Paradox could expand upon things like Fallen Empires. They're one of the game's features that have been left completely unchanged for YEARS. And I don't understand why. Egalitarian, Authoritarian and Militarist fallen empires... There's so much potential there.
I don't think there's much potential tbh What are pacifists supposed to do? Tell you to stop doing war "or else"? That would just turn into a reenactment of Demolition Man Militarist is even more limited, because when all they can do is war you just get an early game crisis Same when authoritarian or egalitarian were to try to live out their interests Also any actual activity from fallen empires would go against the design idea in the first place, because they are all just old isolationist empires that couldn't care less what those younger races are doing until they eventually prove themselves worthy of notice by the time the endgame starts (assuming no one is playing scion) And them just sitting around doing nothing until the endgame starts before they then start to vassalize, fight or liberate everyone in the galaxy would be even lamer than the robo fallen empire that just sits around being buggy before eventually getting corrupted by the contingency
@@letsplaysvonaja1714 The governments for one could be improved upon. Currently, every single Fallen Empire is Imperial. It'd be great to encounter ones ruled by Theocratic Councils, Democratic Senates, Dictatorial Military Commanders, etc
@@kylekight581 They are modeled by our history, like Rome for example which was democratic for a long time and then became imperial and fell shortly after.
That would be a nightmare for my playstyle of building a compact empire with key hyperlanes/ border fortified, they would simply bypass my defense or worse, appear next to my capital which is f cause my fleets are in later stages closer stationed to the border/ middle of my empire to respond to threats of other empires, not enemies sprouting inside my empire
im pretty sure the hunters of the prethoryn are the unbidden but it's still a good idea, btw im also pretty sure that the contingency are a contingency against the unbidden, killing all life so the unbidden never invade the galaxy
They are if you play with Gigastructural engineering. GE sets the blokkats as the 'hunters' from which die scourge is fleeing from. There is even a transmission if the scourge is present by the time of the blokkat arrival. Something like "oh no, they are here!"
@@cmdrtianyilin8107 i can't prove you right or wrong since i've never faced the prethoryn but cannonically the unbidden wipe out every galaxy of life completely (the yuht precursors) and it would make sense for the prethoryn to be a hive mind that escaped their galaxy during the unbidden invasion and went on to become what they are currently, but a hunters of the prethoryn crisis would also be really cool :D
@@antontribelgorn3641 there is a small problem though. You will see a galaxy gets completely dark after capturing a Prethoryn queen. The speed at which the galaxy gets dark is too fast than Unbidden can hope to accomplish. Also, it's more plausible for the Hunters to be a normal crisis empire with an Aethrophasic engine than the unbidden.
Such a cool system. It's all about giving us presents be they in game resources or the teasers of the new crisis type. Such thoughtful considerations by the dev.
I'm pretty sure they are hunters going after the Prethoryn scourge. Us cutting off that transmission, which was planted to detect Prethoryn should they arrive in our galaxy, could potentially ruin the hunt- explaining why that threat from another galaxy got so angry at us. Edit: made this comment before finishing this video.
I think the scariest thing about this, is that whoever is on the other end of the transmission is so powerful they can *make the crisis appear early* Just imagine how powerful they would need to be to do something like that? How is that even possible? To use them as pest control is a terrifying prospect.
It's probably only a Ghost Signal VR game tie in for now. We could be getting the 4th crisis as adding at least one new option is definitely needed - but this event has about 0% chance to be unrelated with the upcoming game that's set in the Stellaris IP. This is a machine world and Ghost Signal is Contingency related, coincidence is out of question. Of course, they will get feedback on how much people really want addition of new endgame options through this and that's likely easier than giving us significant ground combat rework.
A large Rogue Servitor or Necrophage would be a cool idea for a endgame crisis. Instead of flat out destroying worlds and population, taking them over and using them against the galaxy. Fanatic Purifiers Necrophage's ability to very quickly change one pop into another is an underused machanic.
Rogue servitor crisis idea bit reminds me of movie Moscow Cassiopeia, there was an alien specie who sent a distress signal that their specie is endangered by their AI who forcefully wants everyone to be happy by taking all burdens of organics, even by removing burdens of making offsprings, so almost all specie of those aliens went extinct.
They come from the darkness between the stars to our tiny Rock. Not to conquer, not to claim our ressources or our technology, not even out flesh. All they want is - pamper us into decadence.
It could also be a reference to Mass Effect's Reapers. They left the citadel and a villain called "Sovereign" in the galaxy to watch over the species & decide then if they are ready to get harvested or not. However, Contigency itself is a reference to the Reapers. So probably this system is their watch matrix to awake once the galaxy reaches a certain point of technology / progress.
Loved Sovereign. Shame they made him totally redundant in ME3 when they decided to make the huge ass pull of the Citadel housing the AI that created the Reapers. Seriously, what is the point of Sovereign being an enigmatic observer inside the galaxy ready to spring the trap if you're going to put a greater intelligence on the giant precursor schmuck bait fortress?
@@JabberwockOclock Because ME3 took the previous games and went "Too many plot threads, let's cut them all off and then center it around saving Earth and the Citadel at once.". The fact that choosing Anderson for the Council and saving the rest in ME1 was basically erased should be enough but then they went "Fuck, we need to ship this game and there are a hundred little choices that we need to address, let's just turn them into good or bad numbers using the renegade/paragon system then decide if the players get a red, a green or a blue ending screen based on that. You know, the players can fill the gaps after that."
I've often spoken out about how I'd love to have a super-crisis, something that acts like an endless gauntlet to forcefully end the game post end-game around 2500+. Perhaps in the form of an empire that spawns over thousands of galaxies, wanting to conquer the one we're in. In example, by sending increasingly powerful waves of invaders into the galaxy until we can't defeat the amount of invaders we'd have to deal with. We'd then get a very high score pending on how many of their fleets we destroy before they overrun the galaxy.
I could imagine an end game crisis that doesn't receive any fanfare, but activates early. Slowly it expands to a new system, taking over and disconnecting it from the hyperlane network before slowly moving onto the next system. You're then forced to use jump drives (and the penalty from being on cooldown) to try to fight back.
I originally thought that Pest Control referred to the Contingency, but since the Contingency isn’t guaranteed to spawn after finding this system, I now think it’s definitely something else
@@abyssstrider2547 Can't be, as the Prethoryn Scourge are a Race that is running away from the Hunters. Thus only feeding on any Galaxy they find to survive for longer.
the idea of systems that you need jump drives to reach is awesome we need more and more wormhole or gate locked away systems also are there any unique interactions if you are robots or synths? also lore wise it could be a station for the group who helps w the contingency and that is an outpost they use to watch for them
The Tiyanki death world definitely feels like a new midgame crisis since it can be easily prevented if your empire intervenes, and while it is most likely this could be a new Endgame Crisis(maybe both of them being added in a dlc themed around the various Crisises), it definitely feels much bigger than that. Since they mention sending pest control that means they are still going to be alive when we kill whatever crisis they send. It almost feels like they could be a super crisis that spawns immediately after the final crisis but only if you disrupt the feed. Maybe there could even be a setting to make them spawn as a regular crisis even if no one interfered
After successfully investigating the archaeology site 5 options are displayed. Unless option 2 is chosen, there is a 50% chance that the Unbidden can spawn prior to the endgame start date; if so, every 5 years there is an 80% chance for the crisis to trigger, with that chance increasing significantly after the endgame start date.
Interesting! I dont think it would be the Hunters, since there isnt anything linking to them at all. The Cybrex or Contingency might seem like a logical choice, but you can meet the Cybrex and they talk quite a lot less agressively. The Contingency also doesnt seem too likely, since neither Cybrex nor Contingency used fallen empire shipsets. I think it is much more likely to be an entirely new threat, perhaps one we have never heard from...
@@juke9674 Did you ever ask the Contingency? Because they tell you who created them, and they're not called Cybrex. Now, they also say their creators committed suicide, but could simply be mistaken about the scale of said creators.
Prethoryn- Tyranid (40k) Unbidden- Devidian (Star Trek) Contingency- Reapers (Mass Effect) You would almost have to think that a fourth crisis would be another sci Fi universe Galaxy worthy threat; like a sentient plague, like the Flood. Suffice to say that I would still expect a fourth crisis to have "anchors" that you would have to wipe clean to finish the crisis off
Oooh, I LOVE this idea! With this one, and the new crisis setting, we could fight a total of 5(6) crises in the SAME. GAME! edit: So, the list all the possible end-game crisis types: Prethoryn Scourge + possibly Hunters - from outside of our galaxy Unbidden + End of the cycle - From the Shroud Contingency + Player crisis - From within our galaxy PERFECTLY BALANCED, AS ALL THINGS SHOULD BE
With the crises being regarded as mere pest control, and possibly under the control of the observers, maybe it has something to do with the secrets of the Vultaumar? Could be the creators of the simulation watching galactic events
Montu if you pick the toxic god(sol) starting system with any origin, you can have an extra habitat in your start and the habitat research option even if u dont take the knights of the toxic god. You can try it with machine world or with seeded life origin for a merchant empire. U can probably find better uses for this exploit
@@Legiaseth tbh it wasn't even that big of an exploit anyways since if u took that system, ur main planet would have 5 less districts so the only decent options would have been resource consolidation and life seeded, not that it matters now anyways.
I always wanted more endgame crises. I always thought that they could add crises based on the dlcs like: Nekroids: a giant force of undead ships and soilders emerge from a ancient battlefield lead by the undead leader from a empire that had been destroyed during the game. They also have fleets from any other empire and midgame crisis that had been destroyed. They dont get any new fleets, but when ever they destroy a fleet they gain some of its ships. Aquatics: the dragons that you see around the galaxy are not actually extinct, but rather after the galaxy collapsed they went into hibernation since there was not enough food anymore, but now that the galaxy is filled with live again they awaken. Humanoids: (since it has a lot of fantasy stuff) a dark lord has emerged and claims to free the galaxy by conquering it. The dark lords main fleet is indestructible until the dark lords artifact is brought to where the dark lord first emerged.
Coming here after synthetic age. Well boys, we got it: Cetana is capable of wiping out entire fleets in the blink of an eye, and awoken empires get deleted now
I'd be ok with like 5+ more end game. Mix it up some, like Katzen from Gigastructures is probably the best idea for one. Cause when Katzen get to a certian point, they will steamroll the galaxy and I love it.
Maybe with the new crisis a new fallen empire, a militarist fallen empire that sits at the edge of the galaxy. They act as some sort of guardians and don’t awaken, but they have far more powerful fleets than the other empires. When this new crisis spawns it goes into red alert and acts as the deterrent.
Honestly a 4th crisis (technically 5th if we count the End of the Cycle) would be super interesting, specially if it is these Hunters as I think those would be extremely fun to see happen.
When I read cylinders, and thought of what sci-fi race has those, and what kind of crisis we haven't seen... ...you know, without camoflague, the tardis looked like a cylinder. Maybe it is the time of the timelords?
The Cybrex will actually reemeerge if you let the Contingency sweep to much of the galaxy and they were your precursor. I've never seen it but apparently they spawn a new system and a ring world and a bunch of fleets and lead the fight back against the Contingency.
probably not, they have different ship looks and even though i've never seen this one myself im 99 percent sure that the cybrex spawn a different system
I’m getting Hierarchy vibes from these guys, in the Deathworlders online book they’re a self digitized civilization that are purely focused on their on survival and eliminate early life and only let weaker life forms evolve. They fit the eons old vibe too
I think it just adds more interactivity to existing crisis. If a fourth crisis was just yet again a galactic invader, it would be pretty boring a lazy. If more end game crisis are added, I sure hope they provide new challenges that aren't "spam ships at them til they die". It's also a proof of concept. They started working on galaxy shapes again and this shows the kind of stuff they can do now.
If these mysterious observers set up observation posts so much time ago and in a lot of galaxies, then perhaps they are aware of whatever is pursuing the Prethoryn Scourge, or even being them. These observers could also be an empire who managed to activate an Aetherophasic Engine.
I also thought it could have been the Hunters. However, the machine design made me think of the Contingency, UNTIL that last part. Lore wise, I don't think it could be Hunets, as the Preythorian, an endgame crisis, are running from them and claim they have no hope to defeat the hunters. If it was then, I feel they would be something more akin to the "End of the Cycle". A situation you cannot win. Guess we will see what they do on the oncoming expansion. Nice vid!
They could possibly only spawn if you have the multi crisis thing on, meaning that in game wise they will be more powerful than anything you have ever fought.
It could definitely be the Hunters from which the Scourge is fleeing. I also think it's linked to the Enigmatic observer, which would mean this crisis was planned years ago. It must be huuuuge content. Imagine if it really is the Hunters, I'd like a possibility where the Scourge shows up few years after the Hunters started their campaign on our galaxy, and they offer us a temporary cease-fire to fight the Hunters or the Hunters decide to focus on the Scourge first, giving you an opening in their defense. So many possibilities.
While playing as a part Spiritualist Empire my 3rd option instead of creating a Vassel was instead "But this is just an enormous ally mine!" giving me 10 minor artifacts and turning the robot world in to a 25 alloy mining station.
I wonder if why might be getting multiple new end-game (or maybe post-endgame?) crisis. Both the Tiyanki death world and Ultima Vigilis seem to hint at something dark coming, but the two seem too different to be referring to the same thing. The Tiyanki Death world would seem to point to a necroid/biological-assimalation crisis, while Ultima Vigilis seems to point to a synthetic (and fourth-wall breaking) one.
It’s probably a contingency/cybrex thing, since it has the contingency corruption and it’s heavily eluded to that the contingency/cybrex have serious presences outside the galaxy, and the cybrex use fallen empire ships. I hope you’re right, but it feels like it’s a contingency/cybrex thing.
Developers could add a broken gate, like the L-Gates, that once you repair it, it will connect to the whole network allowing the crisis to enter to the system in any gateway
There are quite a few things they could upgrade into full end-game Crisis. The Grey Tempest, The Portal to Hell, The Dimensional Horror/s, The Stellar Devourers, among other things.
It's funny that "eldritch unknowable horror" is just another Tuesday. "I am death itself, I shall cleanse the galaxy!" "Hey guv, don't we have a couple of colossi(?) Kickin' around from that war way back? Yeah, it's the horror, decided to wake up. Yeah, it's fine. No, it really isn't the the talkative type. Yep. Cool, mind if I borrow your camera to get a couple of pics for the kids? Thanks boss.
I found this in my last run, but I was running Gigastructures with the Away on an Island origin, so I thought it was some Compound system thing. It being an actual Paradox 3.5 thing certainly helps explain the wonkiness about being able to jump to it from Compound space but not back.
I think it might actually be a bug catching tool, since I recall reading they were considering adding more galaxy shapes, so this might just be a sneaky attempt to get bug reports if the AI gets hung up on this…. That said we can always hope for more crises, variety keeps the game fun after all.
Oh joy. *Reapers.* We've had A.I. tyrants. We've had Organic Bug Devourers. We've had dimensional demons. We've had senile Old Empires going ham Babylon-5 style. We've had a Replicator apocalypse through Stargates. We've not had Cyclical Precursor Gardeners. "You exist because we allow it, and you will die because we demand it."
I hope what ever it is also comes with a new ascension for machine empires. Having only one choose for ascension is unfortunate. Maybe something like the machines abandon thier machine form all togather and become energy beings or just information.
A single observation post looking at an entire galaxy? Is the Stellaris universe like a matryoshka? Are we a primitive civilization from the perspective of an empire that colonizes galaxies at a time?
"That which is above corresponds to that which is below" -Hermes Or, if you like the condescending, bottled-up and labeled kinda way- "on earth as it is in heaven"
What if it also allowed more fluid crisis by merging some of them to interact? Imagine you have the Scourge and somehow call the Hunters who could maybe possibly act as a ally under certain conditions or initiate a scorched earth tactic on the Galaxy. Maybe both the Scourge and Hunters arrive at the same time and you have to operate between them possibly trying to align/submit to one or try and combat both. What about throwing other crises into the mix?
This could have an interesting twist I just thought about. Maybe if the Preythorians get out of control these Hunters could be like the Cyberex, but if you do this they kill you.
This is a pretty cool thing they added i had no idea it was there. I remember seen a weird far away system but mi visibility of the galaxy at the time didint allow me to confirm it was not tied trough a hyper lane, and i assume it was just one of those odd systems that often poke outside the galactic circle shape. Just in case some paradox folks are reading comments here, please buff the gateway origin. Its a great idea but it has little beneffit. Add some more things to it, it has a big RP potential.
Because of The Nemesis dlc, I’d imagine this possible crisis would arrive with star eaters, planet crackers, and attempt to build an aerostatic engine.
After watching Star Trek (can't remember the episode or maybe even a movie) in which a giant machine just goes around eating planets and they can barely stop it. I thought it would be cool for something like that to be introduced. A giant machine goes around eating planets, eventually systems, even then replicating to create more galaxy eaters
@@Necromediancer If it was the Original Series, it was a previously unaired episode likening the world ender to nuclear weapons. If it wasn't the Original Series, than I have no idea. Also, was the machine a pseudo-wormlike thing that was blue?
The new Endgame Crisis could very well be something resembling Fallen Empires. An Intergalactic Empire that still claims the Galaxy Stellaris takes place in as part of it's territory. Keeping a Surveillance Post just barely out of sight to make sure everything is in check. It could also somehow add the existing Fallen Empires into the mix? Former subjects of an even more Ancient Empire.
Even if they do make the hunters into an official crisis, I refuse to believe that they can do it better than gigas version of them. They will probably do just some fleets that you have to defeat and maybe some planets to destroy like they always have. Awfully boring when compared to the harvesting fleets of the blokkats that literally eat chunks off the galactic map, that utterly destroy the entire galaxy up until every particle of dust is gone if you let them. Something that you have to research step-by step and then build a solar system sized device to rip apart space and time just to bring down the motherships shields, before engaging it directly. I suppose you can't really blame them for being unable to come up with something more epic than that, but it would be nice to see a crisis that needed a little more than just enough unga-bunga to defeat.
I didn't like the blokkats at all, in a sandbox game like Stellaris having a big enemy who you have to defeat in a specific way is bad design, as certain play styles become harder or impossible. OK for a mod where you can turn them off, not for an official expansion.
@@101Mant yeah of cource I'm not saying that blokkats should base game. I can see many issues with that. My point was that paradox should learn from example and make a crisis with more depth and epicness to them rather than the ones you just beat to death with a fat deathstack. Moreover the blokkats do have an alternative way to 'defeat' them: joining them. And in the future, the third way of leaving the galaxy. In my opinion, that is more than just the one way of having enough fleet.
Player 1: We don't stop till nightfall Player 2: What about the crisis? Player 1: We already had it Player 2: We had one yes but what out 2nd crisis? Montu: I don't think he knows about 4th crisis
I actually discovered this system the other day by accident after I completed a sentry array so I could unlock Dyson spheres, and I got a whole new notification
I wonder if Ultima Vigilis is a reference to Ultima Thule (though I think that's unlikely, ultima is a generic cool sounding word and it doesn't have much to do with the themes of some apocalypse based on despair). I'm more interested in why they were watching the feed anyway, wonder if it's the hunters at all and maybe not a whole other thing in its own.
I'd love to see a second tier of crisis with something like 5x the difficulty of whatever originally spawns in your game. Defeat the scourge and the Hunters turn up to kill you. Defeat the contingency and discover the ghost signal is from some extra galactic super robots who then turn up to kill you. The three unbidden factions could be split. Each one gets progressively tougher and immediately subjugates the previous faction before trying to kill you.
Maybe even a splitting story path for each crisis to keep things interesting at end game. This could include the crisis switching ship types randomly or suddenly putting a colossus in with every fleet. 😱
Okay I'm rewatching the video here, but why is it only available in 144 p? Last time I watch this video it's not like that. Edit: Okay the problem is fixed.
Interesting. A technology locked system that can hard trigger a specific crisis does sound interesting for sure. And, correct me if I'm wrong, the three types of crisis we have now seem to loosely correlate with the three ascension paths of biological (the scourge), psionic (the unbidden), and synthetic (the contingency), so if they're planning on having a fourth ascension path in cybernetic, perhaps this new crisis could be themed around that in a similar way with the caveat that you have to manually trigger it by yoinking the entire system.
"It's bot like inventing the wheel" you're kidding right? Have you ever programmed anything before, if you did you'd know how difficult it is. Let alone programming a GRAND STRATEGY. It's not rocket science but it might as well be rocket science.
after watching myself, an awakened empire, a federation, and a particularly powerful empire bloc crush all three crises while simultaneously being at war with each other I think it's time to get a fourth one
lol I just imagine a scene of you guys arguing, the crises come in trying to speak up and all 4 of you say "NOT NOW" and back hand them away and continue arguing.
@@stratecal796 new crisis galatic bickering :P
@@King.LeonidasBREAKING NEWS: Alien Bio-Fleets invade in the middle of galaxy wide fued between The Galactic Imperium, The War in Heaven between The Spiritualist Gecko Guardians & Awakened Xenophobic isolationists, The Eastern Hegemony and The 4th Great Khan. Said invasion lasted for a purported 2 and 1/2 years. The longest extra Galactic invasion so far. Surpassing even The Interdimemsional Invaders and The Galactic Robot Rebellion which were swiftly crushed by the native belligerents. In other news Today marks the 83rd year of this galactic war. So to celebrate, our Immortal Psionic God Emperor will be paying The Artisan Troup to do a tour of all Imperial Worlds not currently under siege. So come out and get your commemorative caricatures making fun of The Great Khan to support our local small businesses. This has been Robo Shleeg of The Ultra Super Blorgs, signing off.
@@thechazz3230 god damn, I love how ridiculously powerful lategame stellaris gets
@@thechazz3230 comments like these need to be elevated from the comments of comments
When he mentioned cylindrical devices at an observatory world I immediately turned my attention toward the enigmatic cache, considering it always is surveying worlds and is cylindrical it all lines up
Oh damn
how long were they planning this!?
Pretty nice of them that they had set the cache up to be honest. Granted it might had been for the purpose of having something interesting to watch to begin with.
That ... is a very good point
@@MontuPlays The shroud enclave also uses a special portrait type called enigma. Which could tie into everything.
I would love to see a 4th crisis in the game. Hope it happens
The "All Crisis" option is getting better and better.
Yeah, and it should be glorious. Because all other crisises right now are less than a joke.
Technically it would be the 5th Crisis, since the player can become an end game crisis themselves
@@sizzle5775 Then it would be the 6th Crisis, since the End of the Cycle exist
@@tadano7817 7th crisis if we include the end game lag.
This could be how the contingency knows when to activate especially with the aesthetics resembling the contingency home world. With some far off aliens actually holding the leash.
This
Dunno man I personally like both current explanations as to why contingency awakens
Seems very much like it. That said, who's sending the transmission? It's not the Contingency, so there is some added stuff here.
Edit: Montu says as much, it definitely links the crises together.
@@StarboyXL9 There's a theory that Unbidden invaded the galaxy when Yuht were around
It does feel and look very Contingency
I personally love the Prethoryn Scourge crisis because of its implications about a force far stronger than the normal crises being out there somewhere in the universe. So I really hope that these watchers are in fact the Hunters.
It would be amazing if when the prethoryn spawns there would be a chance after some years for their hunters to spawn and a horrified scourge contacting the galaxies empires to cease hostilities, (they are after all not trying to murder us, its just a side effect of them getting resources to continue their endless flight from the hunters) to fight this much larger threat possibly together if we wish to survive, unless you dont like aliens of any kind and just want to try to murder all yourself. Would definitely add some more flavour to the ole faithful Zer ehm Prethoryn
@@chriskempe2185 That would honestly be amazing! Their strength could even scale up significantly because of their ability to literally obliterate entire galaxies. Imagine fighting against a x25 Scourge only to realize that the Hunters enter the scene with a whopping x50 strength.
some next-level endgame crisis that will spawn if you're too good at beating endgame crisises
This is why I love Gigastructures Blokkarts.
I think they should be the same fleet power as scourge but the hunter ships are just hard counters to the scourge
if you get the 50% chance bad ending it would be great to get a fallen-empire esque crisis. the war in heaven is a mini crisis in itself but it would be great to have a crisis that is a super powerful awakened empire, but every fallen empire instantly awakens to attack the awakened empire crisis, cancelling their conquest temporarily if they had already awakened
There is such a crisis in the Gigastructural Engineering mod, the Aeterneum. The are a extremely powerful crisis and you can found a anti-Aeterneum Federation via GC-resolution and with another you can invite all fallen and awakened empires in the galaxy
If the war and in heaven happens to soon it's a full on major crisis
Oh how about a hive minded awakened empire crisis that would be cool
@@JohnShepherd117 that is a really good idea! That would justify it being op
the "war in heaven" would look like two toddler kids fighting in prep school ., i want a super big ass extra galactic awakened empire .
You know, between this and the Tyianki graveyard, I'm getting a feeling like the next DLC might be a story pack! I'd really love it, if it ends up being the case, we could really use a new one!
The galaxy is dark and full of terrors. I hyped just thinking about it
It would be kind of cool if they totally reworked crisis and/or added more of them. Maybe set up more mid-game to end game events as well.
And what do you know? It is indeed a story pack.
@@blahmaster6k I'm not saying I'm a prophet or anything, but I CALLED IT! They're also adding cloaking as well, so that's gonna be interesting!
@@alexisfights5773 just saw your comment and yeah man lol. Nice deduction.
So far we have Skynet (Contingency), the Zerg (Scourge), and space ghosts (Unbidden). I thought for sure this was gonna be a machine crisis or something similar, but from what the defenders looked like and that last line where somebody talked to you makes me think the next crisis will be an empire. More likely like a fallen empire that hasn't fallen and receded but instead has flourished and kept in power for a billion years.
Warhammer Daemons (Unbidden)*
I'd love seeing something like a fleet of Megastructure Craftworlds invade the galaxy stealing the pops from world after world and you can't destroy the ships. You have to invade them or use a Planet Cracker. Also allowing you to build your own craftworlds if you can seize one.
Scourge is more tyranids.
@@nobodyspecial2053 Part Nids, part Yu'zhann Vong.
The contingency is more so based off the Reapers in Mass Effect, who are supposed to wake up every so often to purge the galaxy of sapient life to prevent them from becoming too powerful
I read this as French Endgame Crisis, and that has to be the scariest thing anyone could ever imagine.
A truly terrifying scenario
so far each ascension has had a matching crisis, maybe this is a prelude to the cybernetic crisis?
Isn't that what the contingency is? The mechanical crisis?
@@Paper_titan The developers are planning on splitting the synthetic and cybernetic ascensions into separate things.
The borg
Well, the system's background does has matrix raining code, except white with red bg instead of green and black
@@bilbsbilby but driven assimilators exist for that
On one hand, the prospect of The Hunters showing up in person sounds awesome.
On the other, them being so mysterious and absurdly powerful is what makes them so appealing in the first place.
That, and they'd curbstomp even the most meta of empires with little effort.
Yeah, an empire so powerful, able to build this type of tech, possible controlling and spying entire galaxies should remain a mystery. They are able to call a crisis, referring as pest control, they cant be stopped or dealt with our fleets.
But if their pest control fail it would be nice to have a second more stronger pest control, or a series of event to stop them from detonating our galaxy, or delaying the proces for some million years
I like to believe that if this 4th crisis thing turns out to be true then maybe it could only be fought on the all crisises difficulty
Reason being, should all their pest control methods fail, they may come out in the open to deal with you themselves
That would be cool.
This will probably be how they implement it.
Makes sense, they send three of their 'pets' after you in scaling difficulty before finally deciding:
"If you want something squashed... do it yourself."
@@StarboyXL9 The Blokkats are here to eat the galaxy. This "pest control" thing rather sounds like a rework of contingency
That would be amazing
*"We have seen enough....the Children of Sol cry out for Salvation. You promised them life, but deliver only death, as you have for so many before. Enough. Enough death, enough life. You have no pieces left to place. The game is over. Do not be afraid. Your pale heart holds the key...this time...there is no escape."*
I have a strange feeling that this might be another one of fourth wall breaks that Stellaris does. The Ultima Vigilis might be the main broadcasting station for the players to control or observe the galaxy through, and the mentioned "highlights" might as well be save files that we do right before some major event in the galaxy. What do you think? Still though, a 4th crisis would really be nice, as we didn't have any new Endgame crises for years
doubt it. If that was the intent the game would probably save and exit as soon as you hit 'cut transmission'
This honestly could be the case, but with Paradox instead of the player, because the contingency, unbidden, and prethoryn all have basically no overlap in story, and anything that could control all three would have to basically be god. God, the worm, Paradox, or maybe it’s an interpretive thing where the people watching are different based on what crisis actually gets sent in. The thing is, unlike the unbidden and contingency, the prethoryn would have to be manipulated into it since they are sentient and don’t show any signs of being programmed.
@TheWeeaboo Well not everyone plays ironman
@TheWeeaboo it auto saves every month though so it would still work
@TheWeeaboo you can absolutely save and exit in ironman. Someone hasn't played ironman before if you think it turns stellaris into a roguelike
all it really does is give you a single savefile, that every auto save and 'manual save' (game saves when you exit) overrides it. This is 100% possible
My impression is less that this is a 4th EGC and maybe more of an expansion to the existing Contingency crisis? This feels very much like what the Reapers from Mass Effect do and the Contingency is somewhat based on the Reapers.
Just my thoughts.
This was my same thought as well. This seems to be a Contingency thing.
5th crisis
@@dark7elementthe contingency tells you that they have been watching since the galaxy's begging and the ancient caretakers after activation heavily imply that they've fought the contingency before. If they are still alive it means they won, but the fact that the contingency still exists means that they were unable to purge the galaxy of them. That system is perfect for a contingency hideout and they could easily monitor the galaxy from there.
It would be great if this would be like a crisis warning system, if you find it you can get info on where the crisis will spawn and when it will happen and what the crisis would be.
yeah do a commander shepard tinfoil hat warn the galaxy and choose your flavor of ending kinda dlc
Don't we basically already have that
@@thejokestersquad3686 wdym?
@@antontribelgorn3641 you can choose what crisis you want in the galaxy customization menu, it doesn't tell you where they will spawn or there weaknesses, but that's where the fun is, getting a spawn a few jumps from your capitol keeps you on your toes, as for weaknesses, you can look it up or learn through experience.
@@stratecal796 I know that you can do that but that takes away some of the fun for me, that unpredictability of what the crisis could be forces you to prepare for all 3 scenarios in the late game. Making it predictable takes away some of the stress for sure but isn't the point of the crisis that it is stressful and you must overcome it?
I would love a necroid themed crisis like the flood from halo or a brother moon from dead space. I feel that is a trope that has not been explored we have psionic/ai/hivemind apocalypses why not add one that literally feeds off of the death and destruction in some sort of zombie apocalypse where the ships and stations that are destroyed are added to the crisis while captured worlds are farmed for the dead.
It would be nice to have more chooses other then psionic escape into the shroud crisis. I could see unleashing a special plague like that as a organic crisis choose and a worse gray tide as a robotic one.
It’s kinda done with the tyian ort system but more of that could be cool
Altman be praised!
Aka the pyrethrin
flood from halo are basically the prethoryn swarm, so yes we already have something like that
I love the systems in Stellaris that have dark and ominous mini-stories like this, stumbling upon something that you were never supposed to know is always so cool
The one thing i want to point out is that there was a theory that the Hunters are basically a insert for the player and this event sounds like a bunch of primitives messing with a observation post and the player getting angry and invading.
Also these events could also make some interesting origins, like you have a civilization of people who seek to grow the Tiyanki Death World by feeding it, then you have the Watchers who monitor the galaxy from Ultima Vigilis.
Was thinking the exact thing.. the way the initial "You Inconsiderate.." contact line goes, it almost seems like the Stellaris galaxy is a wide ranging reality TV show xD
Turns out it's actually a timelapse being recorded for youtube, some AI faction messed it up and now the player uses console to set the end game to be stronger.
In the coming updates, Paradox could expand upon things like Fallen Empires. They're one of the game's features that have been left completely unchanged for YEARS. And I don't understand why. Egalitarian, Authoritarian and Militarist fallen empires... There's so much potential there.
I don't think there's much potential tbh
What are pacifists supposed to do? Tell you to stop doing war "or else"? That would just turn into a reenactment of Demolition Man
Militarist is even more limited, because when all they can do is war you just get an early game crisis
Same when authoritarian or egalitarian were to try to live out their interests
Also any actual activity from fallen empires would go against the design idea in the first place, because they are all just old isolationist empires that couldn't care less what those younger races are doing until they eventually prove themselves worthy of notice by the time the endgame starts (assuming no one is playing scion)
And them just sitting around doing nothing until the endgame starts before they then start to vassalize, fight or liberate everyone in the galaxy would be even lamer than the robo fallen empire that just sits around being buggy before eventually getting corrupted by the contingency
@@letsplaysvonaja1714 The governments for one could be improved upon. Currently, every single Fallen Empire is Imperial. It'd be great to encounter ones ruled by Theocratic Councils, Democratic Senates, Dictatorial Military Commanders, etc
@@kylekight581 They are modeled by our history, like Rome for example which was democratic for a long time and then became imperial and fell shortly after.
@@abyssstrider2547 That implies that all, or even most, civilizations will become Imperial before collapsing, which is simply not the case
The Crises haven't been touched in years either; they just added sliders and adjusted the relics.
A necron style tomb world awakening crisis would be pretty cool (and nasty if they could theoretically pop up anywhere)
thats kind off just the contingency again, machines waking up from barren worlds
@@torbenvandenhurk7011 except the necrons are slightly less dickish
@@torbenvandenhurk7011 Not really, cyborg crisis would be kinda awesome.
Where the threat is partially living and partially machine.
@@torbenvandenhurk7011 not necessarily on barren worlds, even populated worlds
That would be a nightmare for my playstyle of building a compact empire with key hyperlanes/ border fortified, they would simply bypass my defense or worse, appear next to my capital which is f cause my fleets are in later stages closer stationed to the border/ middle of my empire to respond to threats of other empires, not enemies sprouting inside my empire
I wish Hunters from the Prethoryn Scourge were an Endgame Crisis.
By the way, your storytelling style is awesome.
im pretty sure the hunters of the prethoryn are the unbidden but it's still a good idea, btw im also pretty sure that the contingency are a contingency against the unbidden, killing all life so the unbidden never invade the galaxy
They are if you play with Gigastructural engineering. GE sets the blokkats as the 'hunters' from which die scourge is fleeing from.
There is even a transmission if the scourge is present by the time of the blokkat arrival. Something like "oh no, they are here!"
@@antontribelgorn3641 I think Unbidden is a little bit weak to be the Hunters.
@@cmdrtianyilin8107 i can't prove you right or wrong since i've never faced the prethoryn but cannonically the unbidden wipe out every galaxy of life completely (the yuht precursors) and it would make sense for the prethoryn to be a hive mind that escaped their galaxy during the unbidden invasion and went on to become what they are currently, but a hunters of the prethoryn crisis would also be really cool :D
@@antontribelgorn3641 there is a small problem though. You will see a galaxy gets completely dark after capturing a Prethoryn queen. The speed at which the galaxy gets dark is too fast than Unbidden can hope to accomplish.
Also, it's more plausible for the Hunters to be a normal crisis empire with an Aethrophasic engine than the unbidden.
Such a cool system. It's all about giving us presents be they in game resources or the teasers of the new crisis type.
Such thoughtful considerations by the dev.
I'm pretty sure they are hunters going after the Prethoryn scourge.
Us cutting off that transmission, which was planted to detect Prethoryn should they arrive in our galaxy, could potentially ruin the hunt- explaining why that threat from another galaxy got so angry at us.
Edit: made this comment before finishing this video.
I think the scariest thing about this, is that whoever is on the other end of the transmission is so powerful they can *make the crisis appear early*
Just imagine how powerful they would need to be to do something like that? How is that even possible? To use them as pest control is a terrifying prospect.
Maybe they'll add The Hunters, the one chasing the prethoryn, that would make sense.
I imagine pest control being some ultra powerful lone ship operated by an admiral that looks like some normal bloke wearing a pest control uniform
It's probably only a Ghost Signal VR game tie in for now. We could be getting the 4th crisis as adding at least one new option is definitely needed - but this event has about 0% chance to be unrelated with the upcoming game that's set in the Stellaris IP. This is a machine world and Ghost Signal is Contingency related, coincidence is out of question. Of course, they will get feedback on how much people really want addition of new endgame options through this and that's likely easier than giving us significant ground combat rework.
A large Rogue Servitor or Necrophage would be a cool idea for a endgame crisis. Instead of flat out destroying worlds and population, taking them over and using them against the galaxy. Fanatic Purifiers Necrophage's ability to very quickly change one pop into another is an underused machanic.
Rogue servitor crisis idea bit reminds me of movie Moscow Cassiopeia, there was an alien specie who sent a distress signal that their specie is endangered by their AI who forcefully wants everyone to be happy by taking all burdens of organics, even by removing burdens of making offsprings, so almost all specie of those aliens went extinct.
They come from the darkness between the stars to our tiny Rock.
Not to conquer, not to claim our ressources or our technology, not even out flesh.
All they want is - pamper us into decadence.
Pov pre machine age and cetna. They simply don't know.
It could also be a reference to Mass Effect's Reapers. They left the citadel and a villain called "Sovereign" in the galaxy to watch over the species & decide then if they are ready to get harvested or not.
However, Contigency itself is a reference to the Reapers. So probably this system is their watch matrix to awake once the galaxy reaches a certain point of technology / progress.
Loved Sovereign. Shame they made him totally redundant in ME3 when they decided to make the huge ass pull of the Citadel housing the AI that created the Reapers. Seriously, what is the point of Sovereign being an enigmatic observer inside the galaxy ready to spring the trap if you're going to put a greater intelligence on the giant precursor schmuck bait fortress?
@@JabberwockOclock Because ME3 took the previous games and went "Too many plot threads, let's cut them all off and then center it around saving Earth and the Citadel at once.". The fact that choosing Anderson for the Council and saving the rest in ME1 was basically erased should be enough but then they went "Fuck, we need to ship this game and there are a hundred little choices that we need to address, let's just turn them into good or bad numbers using the renegade/paragon system then decide if the players get a red, a green or a blue ending screen based on that. You know, the players can fill the gaps after that."
I think the game has been due a fourth crisis for awhile, and I hope they do a lot more of these cool events in the game going forward.
I've often spoken out about how I'd love to have a super-crisis, something that acts like an endless gauntlet to forcefully end the game post end-game around 2500+. Perhaps in the form of an empire that spawns over thousands of galaxies, wanting to conquer the one we're in. In example, by sending increasingly powerful waves of invaders into the galaxy until we can't defeat the amount of invaders we'd have to deal with. We'd then get a very high score pending on how many of their fleets we destroy before they overrun the galaxy.
I could imagine an end game crisis that doesn't receive any fanfare, but activates early. Slowly it expands to a new system, taking over and disconnecting it from the hyperlane network before slowly moving onto the next system. You're then forced to use jump drives (and the penalty from being on cooldown) to try to fight back.
I originally thought that Pest Control referred to the Contingency, but since the Contingency isn’t guaranteed to spawn after finding this system, I now think it’s definitely something else
Pest control is definitely referring to Prethoryn Scourge.
@@abyssstrider2547 Can't be, as the Prethoryn Scourge are a Race that is running away from the Hunters. Thus only feeding on any Galaxy they find to survive for longer.
the idea of systems that you need jump drives to reach is awesome we need more and more wormhole or gate locked away systems
also are there any unique interactions if you are robots or synths?
also lore wise it could be a station for the group who helps w the contingency and that is an outpost they use to watch for them
you mean the cybrex orrr....?
@@BlackReshiram yes i think idk been a while since ive seen contingency
The Tiyanki death world definitely feels like a new midgame crisis since it can be easily prevented if your empire intervenes, and while it is most likely this could be a new Endgame Crisis(maybe both of them being added in a dlc themed around the various Crisises), it definitely feels much bigger than that. Since they mention sending pest control that means they are still going to be alive when we kill whatever crisis they send. It almost feels like they could be a super crisis that spawns immediately after the final crisis but only if you disrupt the feed. Maybe there could even be a setting to make them spawn as a regular crisis even if no one interfered
After successfully investigating the archaeology site 5 options are displayed. Unless option 2 is chosen, there is a 50% chance that the Unbidden can spawn prior to the endgame start date; if so, every 5 years there is an 80% chance for the crisis to trigger, with that chance increasing significantly after the endgame start date.
Interesting! I dont think it would be the Hunters, since there isnt anything linking to them at all.
The Cybrex or Contingency might seem like a logical choice, but you can meet the Cybrex and they talk quite a lot less agressively. The Contingency also doesnt seem too likely, since neither Cybrex nor Contingency used fallen empire shipsets.
I think it is much more likely to be an entirely new threat, perhaps one we have never heard from...
It could be the creators of the Contingency, though. It does have some visual links to the Contingency, especially that system effect.
@@Llortnerof dude, the cybrex created the contingency
@@juke9674 Did you ever ask the Contingency? Because they tell you who created them, and they're not called Cybrex. Now, they also say their creators committed suicide, but could simply be mistaken about the scale of said creators.
@@juke9674 ...or maybe they were just a part of it, the lore is not concrete enough to make your statement an absolute truth
@@Llortnerof my mistake, its been a long time since i spoke to them and there is very little info on the web about them
A new Crisis that can beat my 4000 naval capacity, 3 mil fleet power, and 10k armies on a fortress planets/stations would certainly be a challenge XD
Prethoryn- Tyranid (40k)
Unbidden- Devidian (Star Trek)
Contingency- Reapers (Mass Effect)
You would almost have to think that a fourth crisis would be another sci Fi universe Galaxy worthy threat; like a sentient plague, like the Flood.
Suffice to say that I would still expect a fourth crisis to have "anchors" that you would have to wipe clean to finish the crisis off
Oooh, I LOVE this idea! With this one, and the new crisis setting, we could fight a total of 5(6) crises in the SAME. GAME!
edit: So, the list all the possible end-game crisis types:
Prethoryn Scourge + possibly Hunters - from outside of our galaxy
Unbidden + End of the cycle - From the Shroud
Contingency + Player crisis - From within our galaxy
PERFECTLY BALANCED, AS ALL THINGS SHOULD BE
Correction: The Unbidden are from a Dimension close to the Shroud, not From the Shroud.
The quality of my videos always drop when watching Montu's content. This video won't let me change the quality from 140p.
With the crises being regarded as mere pest control, and possibly under the control of the observers, maybe it has something to do with the secrets of the Vultaumar? Could be the creators of the simulation watching galactic events
Genetic Ascension - Prethoryn Hive
Synthetic Ascension - The Contingency
Psionic Ascension - Unbidden
Cybernetic Ascension - The Hunters?
Psionic Ascension - The End of Cycle
3:47 "AMONGST them" followed by "going about their TASKS" - sounds very SUSSY
Montu if you pick the toxic god(sol) starting system with any origin, you can have an extra habitat in your start and the habitat research option even if u dont take the knights of the toxic god.
You can try it with machine world or with seeded life origin for a merchant empire. U can probably find better uses for this exploit
That was actually fixed in a patch that came just under a week ago (3.5.2)
@@Legiaseth they did,? I didnt know that. Mine is not updated yet then
@@Legiaseth tbh it wasn't even that big of an exploit anyways since if u took that system, ur main planet would have 5 less districts so the only decent options would have been resource consolidation and life seeded, not that it matters now anyways.
I always wanted more endgame crises. I always thought that they could add crises based on the dlcs like:
Nekroids: a giant force of undead ships and soilders emerge from a ancient battlefield lead by the undead leader from a empire that had been destroyed during the game. They also have fleets from any other empire and midgame crisis that had been destroyed. They dont get any new fleets, but when ever they destroy a fleet they gain some of its ships.
Aquatics: the dragons that you see around the galaxy are not actually extinct, but rather after the galaxy collapsed they went into hibernation since there was not enough food anymore, but now that the galaxy is filled with live again they awaken.
Humanoids: (since it has a lot of fantasy stuff) a dark lord has emerged and claims to free the galaxy by conquering it. The dark lords main fleet is indestructible until the dark lords artifact is brought to where the dark lord first emerged.
Coming here after synthetic age. Well boys, we got it: Cetana is capable of wiping out entire fleets in the blink of an eye, and awoken empires get deleted now
It could be just flavor to show the galaxy is older and has greater threats than us. Or something really cool.
I'd be ok with like 5+ more end game. Mix it up some, like Katzen from Gigastructures is probably the best idea for one. Cause when Katzen get to a certian point, they will steamroll the galaxy and I love it.
Can’t forget the Blokkats
I hate their invisible submarines in space.
Maybe with the new crisis a new fallen empire, a militarist fallen empire that sits at the edge of the galaxy. They act as some sort of guardians and don’t awaken, but they have far more powerful fleets than the other empires. When this new crisis spawns it goes into red alert and acts as the deterrent.
Honestly a 4th crisis (technically 5th if we count the End of the Cycle) would be super interesting, specially if it is these Hunters as I think those would be extremely fun to see happen.
6 if you count the player
When I read cylinders, and thought of what sci-fi race has those, and what kind of crisis we haven't seen...
...you know, without camoflague, the tardis looked like a cylinder. Maybe it is the time of the timelords?
Maybe it could be where the Cybrex retreated to after they renounced they’re purging ways?
no, that would be cybrex beta
The Cybrex will actually reemeerge if you let the Contingency sweep to much of the galaxy and they were your precursor. I've never seen it but apparently they spawn a new system and a ring world and a bunch of fleets and lead the fight back against the Contingency.
probably not, they have different ship looks and even though i've never seen this one myself im 99 percent sure that the cybrex spawn a different system
I had a theory that Cybrex Beta was only a foothold, since something as the Cybrex wouldn´t just give up like that
Though that sounds like the most... logical and normal way?
It´s a crisis or something on that scale, it´s something bigger
I’m getting Hierarchy vibes from these guys, in the Deathworlders online book they’re a self digitized civilization that are purely focused on their on survival and eliminate early life and only let weaker life forms evolve. They fit the eons old vibe too
Although I love to see more end game crisis, I love to see Paradox give modders to add in their own endgame crisis
I think it just adds more interactivity to existing crisis.
If a fourth crisis was just yet again a galactic invader, it would be pretty boring a lazy. If more end game crisis are added, I sure hope they provide new challenges that aren't "spam ships at them til they die".
It's also a proof of concept. They started working on galaxy shapes again and this shows the kind of stuff they can do now.
Honestly this makes me want to have a Crisis expansion adding more to the existing crisis and adding in this fourth hardest endgame crisis
If these mysterious observers set up observation posts so much time ago and in a lot of galaxies, then perhaps they are aware of whatever is pursuing the Prethoryn Scourge, or even being them.
These observers could also be an empire who managed to activate an Aetherophasic Engine.
I also thought it could have been the Hunters. However, the machine design made me think of the Contingency, UNTIL that last part.
Lore wise, I don't think it could be Hunets, as the Preythorian, an endgame crisis, are running from them and claim they have no hope to defeat the hunters. If it was then, I feel they would be something more akin to the "End of the Cycle". A situation you cannot win.
Guess we will see what they do on the oncoming expansion. Nice vid!
End of the cycle is pretty easy to kill tho
They could possibly only spawn if you have the multi crisis thing on, meaning that in game wise they will be more powerful than anything you have ever fought.
I wish it's either one of the Unbidden faction finally claim whatever The Eternal Throne is and go full invasion against the galaxy
It could definitely be the Hunters from which the Scourge is fleeing. I also think it's linked to the Enigmatic observer, which would mean this crisis was planned years ago. It must be huuuuge content.
Imagine if it really is the Hunters, I'd like a possibility where the Scourge shows up few years after the Hunters started their campaign on our galaxy, and they offer us a temporary cease-fire to fight the Hunters or the Hunters decide to focus on the Scourge first, giving you an opening in their defense. So many possibilities.
While playing as a part Spiritualist Empire my 3rd option instead of creating a Vassel was instead "But this is just an enormous ally mine!" giving me 10 minor artifacts and turning the robot world in to a 25 alloy mining station.
It's actually an intergalactic reality TV show and you cut off their feed.
I wonder if why might be getting multiple new end-game (or maybe post-endgame?) crisis. Both the Tiyanki death world and Ultima Vigilis seem to hint at something dark coming, but the two seem too different to be referring to the same thing. The Tiyanki Death world would seem to point to a necroid/biological-assimalation crisis, while Ultima Vigilis seems to point to a synthetic (and fourth-wall breaking) one.
Synthetic Queen foreshadowing?
It’s probably a contingency/cybrex thing, since it has the contingency corruption and it’s heavily eluded to that the contingency/cybrex have serious presences outside the galaxy, and the cybrex use fallen empire ships. I hope you’re right, but it feels like it’s a contingency/cybrex thing.
Reality Admins, they’re Reality Admins who create entire universes as some sort of grand experiment
Developers could add a broken gate, like the L-Gates, that once you repair it, it will connect to the whole network allowing the crisis to enter to the system in any gateway
There are quite a few things they could upgrade into full end-game Crisis. The Grey Tempest, The Portal to Hell, The Dimensional Horror/s, The Stellar Devourers, among other things.
It's funny that "eldritch unknowable horror" is just another Tuesday.
"I am death itself, I shall cleanse the galaxy!"
"Hey guv, don't we have a couple of colossi(?) Kickin' around from that war way back? Yeah, it's the horror, decided to wake up. Yeah, it's fine. No, it really isn't the the talkative type. Yep. Cool, mind if I borrow your camera to get a couple of pics for the kids? Thanks boss.
I found this in my last run, but I was running Gigastructures with the Away on an Island origin, so I thought it was some Compound system thing. It being an actual Paradox 3.5 thing certainly helps explain the wonkiness about being able to jump to it from Compound space but not back.
I think it might actually be a bug catching tool, since I recall reading they were considering adding more galaxy shapes, so this might just be a sneaky attempt to get bug reports if the AI gets hung up on this….
That said we can always hope for more crises, variety keeps the game fun after all.
Oh joy. *Reapers.*
We've had A.I. tyrants.
We've had Organic Bug Devourers.
We've had dimensional demons.
We've had senile Old Empires going ham Babylon-5 style.
We've had a Replicator apocalypse through Stargates.
We've not had Cyclical Precursor Gardeners. "You exist because we allow it, and you will die because we demand it."
I always considered the end of the cycle a fourth crisis even though its not officialy
A lot of people do
Wish it was stronger to be honest.
I hope what ever it is also comes with a new ascension for machine empires. Having only one choose for ascension is unfortunate. Maybe something like the machines abandon thier machine form all togather and become energy beings or just information.
A single observation post looking at an entire galaxy?
Is the Stellaris universe like a matryoshka? Are we a primitive civilization from the perspective of an empire that colonizes galaxies at a time?
"That which is above corresponds to that which is below"
-Hermes
Or, if you like the condescending, bottled-up and labeled kinda way- "on earth as it is in heaven"
What if it also allowed more fluid crisis by merging some of them to interact? Imagine you have the Scourge and somehow call the Hunters who could maybe possibly act as a ally under certain conditions or initiate a scorched earth tactic on the Galaxy. Maybe both the Scourge and Hunters arrive at the same time and you have to operate between them possibly trying to align/submit to one or try and combat both. What about throwing other crises into the mix?
Yes, it's called mommysiah or miss Cetana
This could have an interesting twist I just thought about. Maybe if the Preythorians get out of control these Hunters could be like the Cyberex, but if you do this they kill you.
This is extremely cool, i am at a lack of words to express my awe.
Thank you i might not ve found this for a loooong long time
Idea: post game crisis that gets progressively harder until you fall a kind of see how long you last type thing
If you use the gigastructures mod you get access to a few more crisis options.
This is a pretty cool thing they added i had no idea it was there. I remember seen a weird far away system but mi visibility of the galaxy at the time didint allow me to confirm it was not tied trough a hyper lane, and i assume it was just one of those odd systems that often poke outside the galactic circle shape.
Just in case some paradox folks are reading comments here, please buff the gateway origin. Its a great idea but it has little beneffit. Add some more things to it, it has a big RP potential.
Maybe it belongs to the GTU, and the fleet that was guarding it was the VVS-989 Ryan's Raiders lol
I'd be angry too if someone cut off my Inter-Galactic Reality TV Show just like that...
Is the system only accessible via psi jump drive or can the quantum catapult also work?
Because of The Nemesis dlc, I’d imagine this possible crisis would arrive with star eaters, planet crackers, and attempt to build an aerostatic engine.
After watching Star Trek (can't remember the episode or maybe even a movie) in which a giant machine just goes around eating planets and they can barely stop it. I thought it would be cool for something like that to be introduced. A giant machine goes around eating planets, eventually systems, even then replicating to create more galaxy eaters
@@Necromediancer If it was the Original Series, it was a previously unaired episode likening the world ender to nuclear weapons. If it wasn't the Original Series, than I have no idea. Also, was the machine a pseudo-wormlike thing that was blue?
@@FilmGuy7000 yeah it was like a giant worm thing. They only killed it by going inside I think, I remember it being a machine but that might be wrong
@@Necromediancer Yeah that sounds like the one I remember. Again, I might be wrong, but I'm pretty sure its the same one.
The new Endgame Crisis could very well be something resembling Fallen Empires.
An Intergalactic Empire that still claims the Galaxy Stellaris takes place in as part of it's territory. Keeping a Surveillance Post just barely out of sight to make sure everything is in check.
It could also somehow add the existing Fallen Empires into the mix? Former subjects of an even more Ancient Empire.
Even if they do make the hunters into an official crisis, I refuse to believe that they can do it better than gigas version of them. They will probably do just some fleets that you have to defeat and maybe some planets to destroy like they always have. Awfully boring when compared to the harvesting fleets of the blokkats that literally eat chunks off the galactic map, that utterly destroy the entire galaxy up until every particle of dust is gone if you let them. Something that you have to research step-by step and then build a solar system sized device to rip apart space and time just to bring down the motherships shields, before engaging it directly. I suppose you can't really blame them for being unable to come up with something more epic than that, but it would be nice to see a crisis that needed a little more than just enough unga-bunga to defeat.
I didn't like the blokkats at all, in a sandbox game like Stellaris having a big enemy who you have to defeat in a specific way is bad design, as certain play styles become harder or impossible. OK for a mod where you can turn them off, not for an official expansion.
@@101Mant yeah of cource I'm not saying that blokkats should base game. I can see many issues with that. My point was that paradox should learn from example and make a crisis with more depth and epicness to them rather than the ones you just beat to death with a fat deathstack. Moreover the blokkats do have an alternative way to 'defeat' them: joining them. And in the future, the third way of leaving the galaxy. In my opinion, that is more than just the one way of having enough fleet.
Player 1: We don't stop till nightfall
Player 2: What about the crisis?
Player 1: We already had it
Player 2: We had one yes but what out 2nd crisis?
Montu: I don't think he knows about 4th crisis
we need way more endgame crises and general crisis events.
I actually discovered this system the other day by accident after I completed a sentry array so I could unlock Dyson spheres, and I got a whole new notification
I wonder if Ultima Vigilis is a reference to Ultima Thule (though I think that's unlikely, ultima is a generic cool sounding word and it doesn't have much to do with the themes of some apocalypse based on despair). I'm more interested in why they were watching the feed anyway, wonder if it's the hunters at all and maybe not a whole other thing in its own.
Honestly, I bet it's like the alien universe tv from South Park. Our galaxy, with all it's pain and suffering is a reality show for them.
The video setting seems to be locked at 144p, with the quality setting being 'unavailable'
the forerunners from halo ... we are screwed XD
Forerunners are fallen empire at best.
Now Precursors from same Halo... that would be a flood of pain.
@@ГригорийГ-ч4н oh shit ... your right ... i ment them ... sry^^
I'd love to see a second tier of crisis with something like 5x the difficulty of whatever originally spawns in your game.
Defeat the scourge and the Hunters turn up to kill you.
Defeat the contingency and discover the ghost signal is from some extra galactic super robots who then turn up to kill you.
The three unbidden factions could be split. Each one gets progressively tougher and immediately subjugates the previous faction before trying to kill you.
Maybe even a splitting story path for each crisis to keep things interesting at end game. This could include the crisis switching ship types randomly or suddenly putting a colossus in with every fleet. 😱
Or even turning the prior crisis threat into an ally to fight the bigger threat.
Okay I'm rewatching the video here, but why is it only available in 144 p? Last time I watch this video it's not like that.
Edit:
Okay the problem is fixed.
Interesting. A technology locked system that can hard trigger a specific crisis does sound interesting for sure. And, correct me if I'm wrong, the three types of crisis we have now seem to loosely correlate with the three ascension paths of biological (the scourge), psionic (the unbidden), and synthetic (the contingency), so if they're planning on having a fourth ascension path in cybernetic, perhaps this new crisis could be themed around that in a similar way with the caveat that you have to manually trigger it by yoinking the entire system.
The question is, why don't we already have a dozen or more end game crisis?
It's not like inventing the wheel...
"It's bot like inventing the wheel" you're kidding right? Have you ever programmed anything before, if you did you'd know how difficult it is. Let alone programming a GRAND STRATEGY. It's not rocket science but it might as well be rocket science.
@@Givemepeanutbutter No it's not rocket science... ^^
Seeing how many mods there is for these games, it's definitely not like inventing the wheel.
@@Stephen64138 fair point fair point.