Sorry if my voice sounds weird. Been a little bit sick lately. Enjoy this episode of the Destiny History Series! If you’ve missed any previous episodes watch them here! th-cam.com/play/PLDTI2Q8DEGARX3N0Tx6s69Qk1iQMTnTAi.html
Say what you want my favorite time in D2 was Season of Arrivals: 1. We had all the content from D2 Vanilla, COO, Warmind, Forsaken, Black Armory, Gambit + Gambit Prime, Reckoning, Menagerie and a good seasonal activity. 2. The pyramids finally go there, and the story looked like it was going somewhere. 3. Nothing had been sunset really (except the three seasons Undying, Dawn and Worthy), and we still had like 9 planets (Cosmodrome, EDZ, Nessus, Io, Titan, Leviathan, Dreaming City, Tangled Shore, Luna) plus all the Gambit maps, and all the strikes, and all the Crucible maps. I don't think it's a stretch to say this was the "biggest" D2 ever was. 4. Armor 2.0, while not perfect was a welcome improvement. 5. I really liked the Season of Arrivals story. I love how the light/dark contrast was used in Prophecy (still my favorite dungeon). 6. While a lot of people found a 6-month season annoying, I loved it because it was a good season, and it gave me a chance to catch up on all the content I had missed. I really miss the summer/fall of 2020 for D2.
Its so lame looking back and realizing that was our Age of Triumph for D2 and was supposed to be the end. Knowing what we have now, I'd take D3 any day over them completely fucking up the fantastic state of the game we had. what a shame.
What I find ridiculous is that they are charging us for these dungeons now on top of all the microtransactions and seasons. Arrivals was the best time for free players and fairly good overall too.
Beyond Light was the moment to take Fallen-focused Strikes and add Stasis to them similar to RoI when they updated them with Splicers. At least then you get more Strikes that are different from what you’ve memorized.
They updated the engine and their dev tools with Beyond Light so they have no excuse for weak content come Lightfall. By then it might be too late, though, since Bungie will likely ditch Destiny. They're sick of it internally.
You became my favorite place on yt for recap videos of past expansions/seasons. Binged all of your content and can't wait for Beyond Light seasons video, especially Splicer. Keep up the grind bro, happy for your growth!
Beyond Light’s launch had some of the most baffling decisions I’ve ever seen from a big game studio. Get rid of 1/3 of all the content in your game, including sunsetting guns, and then barley address any of the issues that doing something like that would entail. Of course it was going to blow up in their faces. The content itself was fine. Europa was a great destination but I feel as though it didn’t reach its full potential. Stasis was cool yet incredibly broken on its release. Deep Stone Crypt is one of my favorite raids ever for its atmosphere and mechanics but having Taniks there was just plain lazy. I don’t even want to talk about Season of the Hunt.
Holy balls dude taniks coming back again for whatever reason was so mind blowingly stupid. They didnt even give us the taniks cloak as the raid loot. The seasonal armor from launch was fallen themed too for hunter, still no taniks cloak. They sell a $10 stand alone cloak in the mtx store... and IT ISNT THE TANIKS CLOAK
My biggest gripe from the get-go about bungie justifying the DCV by saying they're looking at areas of the game with low player engagement is the fact that when an activity is de-incentivized, it's a given that the engagement lowers. So instead of asking the question, "How can engagement be brought up" they decided, "Look, this stuff is down. Easy call to get rid of it." People practically screamed for a rotator system to keep raids relevant to the PL grind, and to un-cap reward drops (which is why Arrivals saw so much raid play before it all went away), or for difficulty selection for various content that would affect replay-ability of things like the campaigns (one playthru per character, ever, was and remains such a bizarre choice that they've only recently remedied this year with Witch Queen, but nothing before that, as bungie rarely if ever adjusts anything that's come before to bring things up to parity, such as the seasonal exotic catalyst quests- god help those who are trying to grind out Eriana's and Symmetry's catalyst quests with 400 core activity completions, or Ruinous Effigy's 5,000 kills to complete the catalyst bc Savathun's Eyes are no longer available to shoot- which imo hurts the game and turns off new players. It's painful having to explain to a new player "This works like this, and then THIS thing, which is exactly the same as the other thing but came out before it and before bungie made changes to these things moving forward, IT works different, as does the one that came before THAT, etc, etc").
"champion praetorians" jesus. the worst thing EVER added to the game. champions. forced loadouts in a game where so many builds are possible. yeah bungie. makes sense
Imo it actually helps guns be used and be more viable in general as it gives weapons that aren’t so often used a chance to shine. Because let’s be brutally honest without champion mods everyone would just be running the same stuff like the old Recluse Mountaintop combo in Shadow.
@@redtob2119 I completely disagree because you only get champion mods for certain weapon types. Completely negating your ability to choose the weapons you want. That’s stupid as hell in a game where you’re supposed to have freedom of choice. (You used to be able to just put the champion mod on the gun you wanted. Even that was better)
@@webzentertainment yes, the champion system sucks ass, what it essentially does is limit your playstyle based on how Bungie wants you to play the game, because it's the new Meta of the season that they themselves enforce. I always hated that, I sure wish they would go back and let us put mods on weapons instead. I want to run endgame activities with whichever weapons I want.
I liked the Deep stone crept raid. I looked great and the weapons and armor looked cool too. I’m pretty sure Taniks is a meme at this point(if he isn’t, he should be). But Deep stone lullaby, it just hits me in the feels
Beyond Light will always have an insanely special place in my heart because it’s is kinda my origin with D2. I played D1 since it launched and loved the game so much. I stopped playing during the drought between Taken King and Rise of Iron, not because of the drought but because me and my friends were going through high school, we were all pretty busy with school, some of us working, sports, etc. and a lot of ppl just grew out of gaming at this time. When D2 launched I was interested in the game, but I passed since I knew I wouldn’t have anyone to play with. When Shadowkeep and Free to Play launched, I gave it a shot and played the game full solo. I wanted to but never did any high end content, so I did a lot of the exotic quests and played through the campaign but after I did most of that the game grew old and I stopped playing. Beyond Light brought me back to the game with the announcement that crossplay was coming. This motivated me so much because I enjoyed my time a lot with D2 in shadowkeep, I just stopped playing because I had no one to play with, but between the year of Shadowkeep and Beyond Light I made a lot of friends in college who played Xbox or PC and they too liked destiny but didn’t have anyone to play with. I fully dove into D2 Beyond Light when Season of the Chosen came out. I bought all the DLCs, the season pass, watched hours of videos to understand what changed since I last played and even had to watch some videos on things I just didn’t really understand with the D2 systems. I guess I got lucky in missing out the consensus awful season of the hunt, but even as a solo player for season of the chosen and season of the splicer were so awesome. Season of the Lost was a bit boring and lasted forever, but crossplay was finally here and I had so much fun playing with friends, even tho they were also new to D2 mostly and I had to help them out with so much stuff. Not just crossplay, but everything brought with Beyond Light and the following seasons were amazing and I love it all so much. I understand why a lot of people hold on to some negative feelings and emotions towards beyond light, mainly because of sunsetting, I didn’t experience that bad part, just the good. Beyond Light will always be special because it made me fall in love with Destiny just like a did as a teenager with D1
100% agree on the story. Despite the fact that the pyramids were the sort of catalyst to the DLC's story, being what provided this new power to Eramis, her crew, and also us, they (the pyramids) *still* felt like a mere backdrop element... Which I suppose is fitting given the fact that they are literally just in the background. I feel like I'd have been ok with this if Eramis' story hit a little harder. I don't know... I really just wasn't feeling it, and this made me miss a pyramid-focused story all the more. I'll say this, though not directly related to BL's campaign, I *very much* liked the lore around Clovis, the exo, etc etc... Deep Stone Crypt was also very fun. It's a nice raid with some dope setpiece moments. The Descent encounter is one of my favorites. The artists at Bungie did a great job in conveying the sense of urgency and chaos that comes with crashing down through the atmosphere while disabling nukes... lol. With that said, I really don't care for Taniks. I don't care for the fact that he's such a meme in his inability to stay dead. Look. I know raids don't have to necessarily be super deep in terms of lore but mannnn.... as you said, it felt like a missed opportunity for some fresh and interesting lore. Nope. Just good ol' Taniks again. Ohhh that rascal Taniks just refuses to die! Honestly, I look back at Vow of the Disciple and I'm kinda blown away by it in comparison to DSC, not necessarily from a mechanics perspective, mind you, but from the fact that they introduced a character within Vow and gave them some damn good characterization, which definitely felt fresh as far as Destiny raids go. All in all, I do feel like I enjoyed BL. Certainly a fuckton more than Shadowkeep....... But it sadly didn't reach the same height Forsaken did... Not that I expected it to.
I remember making Arrivals my final say on whether or not I would stick with the game, after having taken a nearly year-long break come the arrival of Shadowkeep. I vehemently despised the season pas/reward track system that they implemented in Shadowkeep, as I knew it would lead to stagnation and lack of creativity: quantity over quality with an emphasis on gaining a profit (lo and behold, look where we are now). Arrivals genuinely impressed me. The game was arguably in one of the best states that either game was in comparatively, and the sheer amount of content was phenomenal. That summer was also the time I finally got my PC and thus was able to play with significantly more players of my clan, whereupon I completely the MMXX Seal in its entirety (even the Trials shenanigans, which I _never_ play). Then comes along Beyond Light, and besides Stasis, lore and the Deep Stone Crypt raid, I don't have much good to say about it. We are _still_ (im)patiently awaiting the return of vaulted content that was removed two years ago now. Sunsetting also being a massive issue nowadays. Witch Queen was significantly better story-wise but still severely lacked on the endgame (a common problem which was fixed with Forsaken but has returned ever since Shadowkeep imo) and replayability. These days, Destiny 2 is a chore, and quite frankly, the only reason I still play is to do raids on weekends with my friends. That's it.
@@NovemberHotel I _hope_ that Lightfall is that, but if I'm being realistic here, I think we all know that it won't be. I feel like the next Forsaken will either be The Final Shape, or post-Light and Dark saga Destiny 2.
Although Beyond Light isn’t looked back on as fondly as Forsaken I still really enjoyed this expansion. It has my absolute favorite Raid (in ecstatic for the craftable weapons) Europa is my favorite Destination and I just had a great time playing this expansion and the ensuing year. Although I do understand why people didn’t enjoy it which I completely understand as some of the weapons of that era need a perk over haul (specifically the Europa weapons) You weren’t lying, the Beyond Light episode did came out soon! Loving the content! This is still my favorite Destiny Series on YT! I hope you get well soon!
Excuse me while I go on a long winded fond memory ramble. I had played D1 for the majority of its life, I can't remember which but it was with either from Dark Below or House of Wolves. I played the vanilla D2 campaign but money and life kept me away from everything up until Beyond Light and Season of the Hunt. I was so upset I didn't get to play Forsaken and heard Cayde was murdered by Uldren, had no idea that he had been resurrected until I went to go to the moon after Osiris. I love story, it's the most important thing to me with a game. I grew up with pixel side scrollers and games like Silent Hill where the controls were horrendous so a game doesn't have to play well for me to like it. Bungie came out the gate ripping my heart out because of course I responded to Crow with anger initially, but the more I got to know him through the season the more I came to like him. I read about the Titan that beat him to a pulp and left him to bleed out instead of killing him and I felt incredibly guilty. Thanks Bungie! It was about that time where I really took the time to read the story cards when i went to visit him and I realized that Crow definitely did not act like Uldren. There were hints in there, definitely still the same personality, but none of the maliciousness that Uldren had even when he was working with the Guardian. Loved that whole ship of Theseus theory throughout the season. I ended up grinding my ass off for Radiant Accipiter and every time Crow says Old Light I can't help but feel a swell of pride in my chest now. I think Glint talking about how Crow had been imitating the Guardian's fighting after running with him for a few missions was one of my favorite moments in the season, that and when Crow says "I'm a Guardian" at the end of Let Loose Thy Talons on the third run into the mission. I loved the rest of the story that played out over the rest of the year but that's a whole other ramble. As for Stasis and PvP, I feel like I was one of the few people who didn't mind it. I remember when Nightstalker came out and everyone complained in the same ways about how the tether would stop or slow people completely, the game is about movement and now unplayable, ect. All I did was put on Raiju's Harness and middle tree arc and I was not only able to walk from one end of a map to the other with my super active, the whirlwind guard allowed me to send stasis attacks right back at the user. I cheekily ran around with the name "I Eat Stasis" before the permanent names were implemented because I knew I was making people mad using their own supers against them. Behemoths are still a bit of a problem but I would generally treat them like I did chaos reach warlocks and hit them from a distance. Super use completely aside, distance in general seemed to be a weakness of Stasis. I didn't feel like I struggled with being frozen any more than I did with all the hunters using tether when Taken King dropped. I was just tickled shitless to discover my super could even block let alone turn into such a hilarious dick move counter to a problem everyone was mad at. I feel bad for the bonk titan in the first match I went in to test out the move. Poor bonk boy got killed by his own bonk and the match ended before he could get his revenge kill on me. He tried real hard though lol
I kinda forgot how bad it was. The lack of stasis weapons, the Europa weapons and their perks were trash and giving us an old sniper 13:41 was a huge smack in the face. Europa is such a wasted opportunity of a destination. But hey, Bungie makes damn good trailers.
I think of Beyond Light as the uninspiring Luke Smith led era. The Europa guns are in desperate need of a perk pool update. And overall the Europa content completely missed the mark of not focusing more on Clovis Bray as an enemy, he should have been the boss of DSC, that futuristic shopping mall patrol zone was extremely under utilised. Also, the sunsetting/content vault decision is something D2 will never recover from in my eyes, it has permanently reduced my overall enjoyment of the game. And the DSC raid was fun, but I my enjoyment of Destiny is forever exponentially reduced by the horrendous system of obtaining the raid exotics. I did 30ish runs of DSC and still haven't gotten the raid exotic. It is a terrible system to run an activity to the point of boredom/hatred without acquiring all the loot.
I’d be happy to delete other games to have access to more content. Sunsetting and vaulting made the game so much harder for new players to get into and it was a really bad decision
Thank you for the content and keep up the good work! Love your channel ❤️🔥I hope one day you’ll make a personal experience destiny 1 or 2 "story time" video - videos 😄
This expansion was classic Destiny, so much potential, and dropped. Why was there only ONE stasis weapon, a heavy exotic used more for triumphs than anything in game. No stasis enemies outside of campaign story missions. No stasis armor or mods. So much could have been done. But bare minimum to keep the live service money rolling in and they can later bring those things and be like, 'look how much we did.' BS, should have been that way from the start.
I quit D2 at the end of Beyond Light because I didn't like the direction it was going. Beyond Light was the "last chance" to see whether the game was going in a good direction. 1. After content vaulting half the game, and then being told that was going to be the program going forward, I had had enough of D2. I don't like it when I am told I was renting content AFTER I paid for it thinking I bought it. D2 Vanilla, COO, Warmind, Forsaken - all paid for - all out of the game now. 2. Also while FOMO was always part of the game, it really felt like D2 became more punishing. It used to be "you just had to be there" and became "you cannot miss this". You don't have the option to just play whenever anymore. You have to play when D2 wants you to play, which is not something I wanted to do anymore. 3. Finally, the combination of sunsetting/vaulting and then having stuff we already paid for in D1 or D2 sold back to us was just bad business. I already paid for the Leviathan. Why would I want to pay for it to get a paint job in Season of the Haunted? Anyway, I'm hopeful that someday D2 is going to bring everything back and get huge. It will have like 13-14 planets and all the campaigns available again. That would be awesome. I would come back for that.
I would be inclined to call Beyond Light and Hunt to be the “dark age” of Destiny, but we’ve had so many proverbial dark ages with this game, not to mention we’re currently in one right now
And then they had the audacity to remove Forsaken 😭 the expansion and lore that saved the franchise… The expansion that made me fall in love with Destiny lore again… I’ll never understand
I was looking forward to exploring the mysteries of the pyramids and darkness, why were eris and drifter there……but instead, europa is just as empty as it looked…..and the big takeaway from this expansion was “Hey look, new ice powers” lol
I took a pretty long break from the game after Forsaken and came back right at the beginning of Season of Arrivals and I was enjoying myself. I was even blind to how Beyond Light had such a negative impact on the game as a whole because I was having fun playing with my new clan. Over time I would start to see it and now I'm burnt out yet again. Honestly this constant push and pull is getting so tiresome with Bungie.
Some people need to remember that this DLCs got striked by Covid. Probably a lot of things were left unused like Drifter and Eris. For how hard they got the situation, I still think this is a decent DLC and the minimum mark that any Destiny DLC must pass to be considered good, because I doubt a ton that any other DLC will get a situation as harsh as BL did. Edit: BL also was the last DLC with Luke Smith having a big impact on it and thank god It was the last one. BL started what is, in IMO, the best year of Destiny2 due to their amazing seasons. (Hunt gameplay was lame but It’s common for the season that comes with the DLC)
When it comes to sunsetting and the DCV during beyond light, I didn't like it, but was able to understand why they took the approach. When it comes to beyond light specifically, I'm going to play somewhat of devil's advocate and say that despite it coming out the way it did, I am glad we were able to get the expansion at all in 2020 because of covid preventing a lot of projects from being developed, not just gaming. I feel if covid never happened, Beyond Light would have had much more content than what it launched with.
I hope that soon Bungie reintroduces some the content they’ve gotten rid of and that they put some more effort into the core playlists. I started to playing in season 15 and I fell in love with the game, but looking back I was really riding the high of exploring the game and didn’t realize how dire things were content wise.
The game literally dropped 10-15 fps on all PCs, and framerate became more unstable overall. This was addressed by multiple PvP content creators and caused many players to switch to gamepads on PC, and it never really got better after all these years.
look, a lot of people hate on luke smith, but he also brought us some of the best times in destiny (vault, taken king, etc.). everybody fucks up, and i think it's good they put someone else on destiny leadership, but the guy's not the devil. i don't hate him.
Still stick to the notion that sunsetting 65% of the game was the worst thing to happen to the future of destiny. It pretty much was bungei removing older content to make space for their revolving door of boring seasonal content.
I think Beyond Light is such a slept on dlc. Sure there wasn’t as much content as Forsaken but we did get a lot of really good stuff imo. Beyond Light Campaign was really good and the Born in Darkness quest was the best side quest chain in destiny history imo. In general, the lore in Beyond Light was S Tier. Europa is also an excellent destination. Destiny is so much based on tone for me and Beyond Light was the first time Destiny 2 had a tone reminiscent of D1 for me. DSC was also a great raid.
They shoulda made the DCV a free expansion, or atleast like 5 dollars, but it takes more space ofc, new lights who dont have space can have the option to download it or not.
Deep Stone Lullaby has to be my favourite OST in destiny, Beyond Light has good music but out of it all Deep Stone lullaby has to be it for me. i wasnt there when it released so i cant tell how it initially was, but from hearing from this video playing it now/getting it now is better then what it was back then (correct me if i'm wrong on this).
Alright, this is probably the most controversial opinion I’ll ever make, but… Beyond Light is the best piece of content Bungie has ever made, in terms of music. Say what you want about this expansion, but the music team went all out. They’re the real MVP
The music was excellent. This I have nothing to say about that. But the dlc itself was just horrible. Season of the lost was possibly my favorite. Season of the splicer was kind of meh. The rest they were ok but definitely one of the weakest Season. I still enjoy the glycon ship (I forgot the name of the mission.)
For me it’s like, they didn’t even bring back all of the cosmodrome, I’m not talking about the plaguelands but the start of the devils lair strike is completely inaccessible from patrols which is stupid
I love this expansion the only expansion I felt added stuff that felt new rather than just more of the same, sucks due to all the content left but as its own expansion Beyond Light is great
Sunsetting was cuz everyone used the same weapons that were really powerful Yet the added crafting and everyone is using the same weapons that are really powerful It’s just not fair
The sunsetting was an excuse to recycle the gear you were earned into getting you to re-chase the carrot you already caught. Just like the video said about how moon and dreaming city gear had to be re-earned, it's power creep and quite common occurrence in card games like Magic or Yu-Gi Oh! where your older cards are crap now compared to the new cards they are selling.
@@AlexiaHoardwing yeah Ik yet the older stuff is still if not more powerful just look at revoker or recluse they were sunset not nerfed I still use them to this day and they are just as powerful as they were back then literally the only difference is u can’t use them in endgame content but the weapons themselves are still powerful aka bungies sunsetting didn’t make old stuff bad and new stuff good it just removed or made stuff that is equally as good unavailable And I’d argue sunset guns are actually more powerful look at mindbenders the sunset version is still superior in both range and perk pool and I still to this day see people using it in crucible just not trials because they can’t Power creep is nonexistent in destiny i main warlock and a lot of other warlocks agree that light 3.0 is actually worse that what we had Arc web is gone along with the amazing grenade solar is a joke compared to what it used to be and void losing self devour is just awful Yeah we may have gained more but what we lost was actually the things that made it feel powerful Power creep and sunsetting was just an excuse people used beloved back then and they still do now all it did was make us regrind the same weapons most of which are worse than they used to be so no
@@SepticEmpire I meant power creep in terms of light/power level. Trust me when I say I know that older gear had better stats outside of power number. Remember in D1 when the original white Khvostov was a terror in Crucible? I main warlock as well and know fully well how much they crap our skills out. How our exotics have been more narrowed out for specific perks and reduced in stature that they aren't even really exotics aside from rarity. My point was power creep, hence why I used Magic and Yu-Gi Oh! where power creep was the whole point to get you to buy new cards. That all sunsetting did was wipe the slate clean for another grind to the top of the mountain in power level, not enjoyment of the game itself.
This was also the COVID year, forcing destiny devs to work at home and adapt, just need to take that into consideration as well. Perhaps they could go back in future seasons and add more to Europa, like a dungeon or seasonal horde based mode.
Taking breaks from Destiny 2 throughout the years is a really weird feelings. Things aren't expanded on, and so much things get dropped. Its like gaps in your memories. Its probably an interesting case-study.
When I first heard about DCV is that I thought we can access that vaulted content as separated test server and we can choose what we want to stay in the game and what not, but nope. It's the worst decisions ever in a gaming history like almost everyone who doesn't even play destiny talked about how bad it is, it's embarrassing.
Sadly for me, Hunt was what turned me off D2 until Lost arrived and I became excited for Witchqueen after its announcement. I felt like I missed 2 awesome seasons due to this.
Content vaulting and sunsetting 🤮the two worst things to ever happen to d2. Taking away the ability to play raids from free to play players is just disgusting to me (before they added VOG and kings fall).
I fuckin hate sunsetting but it was completely necessary. No reason to grind new weapons since there's a limit to how creative and crazy Bungie can get with perks and weapon rolls were super strong at that point. We're actually fast approaching that exact same spot right now if you ask me. The fact that Bungie is reissuing weapons with perk combos that eclipse their old counterparts just shows that at some point, something will have to be done (again) to make new weapons appealing. Just look at The Summoner. The old version had you choose between Rampage and Rangefinder in the second column. These now roll separately in each column completely power creeping the old version to oblivion (not even sunset btw). And this is AFTER sunsetting has happened! They're doing exactly what they said caused the problem of Y2 and 3 weapons and I can't see this fixed without sunsetting or completely revamping the game to actually warrant stronger, more varied perks.
I stopped playing destiny 2 after forsaken and didn’t pick it back up until the tail end of season of the splicer. From everything I’ve learned about the game since then, season of arrivals was probably one of the best times to be playing the game (barring a couple of glaring flaws), while the time of beyond light’s release was monumentally disappointing due to the huge amount of content that was removed and the dlc itself a mix of ok to pretty cool stuff and really terrible decisions design wise. I’m sad to have missed out on the i season of arrivals, because the content was released and then deleted in between the time I stopped and started back up again.
Beyond light definitely killed my hype for the game (made for some good content though). Thankfully this past year has had some better content to make returning after a long break feel rewarding.
Not sure I would want to see the community fail an event that the Destiny team essentially set up to fail honestly. I can understand the logic that the playerbase didn't put in enough for it but Bungie should have more realistic goals in mind to begin with so people aren't sent out on impossible tasks then punished for not hitting a goal they just couldn't
I'll stand by the following statement about Destiny 2 until my dying days, or an even bigger blunder comes around; The "Destiny Content Vault" was the single biggest misstep Bungie ever made with this game. Taking out literally half of the out, much of it that was very popular and well-received (Menagerie anyone?), was a completely bone headed move, and the game still hasn't recovered from it in some ways. Gambit hasn't had a DROP of Content since BL and actually lost Content, there's been no secret missions for replace the fantastic Zero Hour and Whisper Ones, Practically no Crucible Content in that time as well, except a reprised D1 map and 1 single new map (that's not very good IMO), ect. So much of this on its own is bad, but when you add sunsetting into the factor too... Good God, I don't know how anyone at Bungie didn't step back and say "This is a terrible idea". My love of Destiny 2 was very strong prior to Beyond Light, even with the bumps in the road... but after it and losing much of the best parts of the game (That haven't been replaced with anything nearly as compelling IMO), my dedication to the game has been dwindling.
Couldn’t agree more, and what pisses me off with sunsetting is how everything that was effected is still sitting in the game, but just obsolete or unobtainable
man i still remember seeing your video on Beyond Light 2 years back. seemed like yesterday lmao and i remember a 60-40 ratio on ur like-unlike rating but good that people finally understood it was an underwhelming expansion - huge potential marred by bs
Unpopular opinion, but I like the DCV. D2 is *just* under 90GB, and the fact they're trimming that down is a good thing. What I don't like, however, is that it completely ruined the new player experience. The New Light Cosmodrome experience just isn't the same as either vanilla D1 or D2. That and the fact you're immediately bombarded by 50 different DLC and Seasonal activities after finishing the tutorial is just overwhelming.
They could've allowed the players to choose what expansion is installed while keeping certain items apart of the base install such as weapons and armor. This is common practice in other games to both keep low install and limit what the player is presented. DCV as a concept isn't bad, but how they chose to implement it is what makes it flawed.
Ngl if it wasent for the fact that season of the splicer and the removal of luke smith D2 wouldnt of made it to witch queen alive. Joe blackburn literally saved D2 from falling to its death
People that think Blackburn saved destiny are so delusional. He didn't unvault all the content taken away and has continued the same old 6 man seasonal activity bs that Luke started. Destiny is arguably in its worst place that it's ever been in my and many others opinions
D2 is so beyond fun to play anymore. The ONLY reason to play IMO is for the story on major DLC drops or if you're a FOMO person which I am not anymore. The seasonal story and events are always so dull boring and same same. Why would I pay for such un engaging content when I can watch the seasonal story for free on youtube each week and only pay for the base big DLC drop and just skip all the seasonal content which is where I'm at now with Destiny. The fact that a huge part of the community took the bait hard with a bugged telesto thinking it was some kind of in game secret mission shows just how dull boring and how the development of the game is not innovative anymore. No new strikes, no new PVP stuff, no secret missions. Just more of the same dull boring season activity of picking this ball up here and throwing it there.
I just wish Destiny, especially the campaigns had some replayability, more cinematic or with fun mechanics, like a cod campaign, or idk, Dishonored...... I always find myself playing Dishonored over and over, and bruh, I didn't even unlock stasis on my warlock and hunter cuz the campaigns has nothing special, just like seasonal content, that's the same with WQ, but WQ has a improved storytelling overall, gameplay still stinks, but it's a shame, destiny has one the best foundational stories and ever seen, but the execution is soo shit
idk if its because om not used to mmo's in general. But i had a massive feeling of repetitiveness in the whole beyond light campaign. I played the whole thing through 2-3 days, and in all of that time i maybe went into 3 different areas 15 times. It was literally always the same. Go to the exo stranger or variks, go into the raid area, then back to the exo stranger or variks, and then back into the same raid area. This just repeated again and again and again and again. Idk if this is normal in mmo games, but to me it honestly felt like a massive scam. If it wanted to play the same raid again and again and again with just very small and insignificant changes everytime i wouldve just played the free version of the game. Not this bs. I gotta be honest, the whole thing seems like a scam. If you expect variety content from the beyond light dlc, just keep your money. It is probably the most repetitive story i have ever went through
Deepstone lullaby was the soundtrack of my love for the game dieing .....taking so much content from us places I love like Mars and Io missions like whisper zero hour gone forever or till they get good and ready to reissue recycle reuse old content ....what a travesty IMO and now it's lost sectors for seasonal content and also Halloween if u want your old weapons back good news you can regrind them a few of them long as u buy the next dungeon for sale can no one see what's happening to this game how bad its become and how much worse its slated to be truly the darkness has kept in to more than just the sol system its gotten into the devs themselves
Getting to play with a new ability type for the first time I'm SIX YEARS was a nice change... I don't play pvp though lol... but other than that beyond light sucked
It seems like new subclasses take the majority of dev time when they're introduced and everything else gets kinda shafted. It has me worried that bungie is putting so much focus on quality of life changes(which are great don't get me wrong) I just think once the lightfall campaign is over and everyone has mastered strand that the gam will not have much for people to do after.
As a DLC, I’d say BL was pretty decent. Yes, we didn’t technically get more DLC content than Shadowkeep, but at least what we got was mostly new. The raid, post campaign and destination were all very interesting. Stasis, although broken, was a much needed fresh take on subclasses that eventually led to every subclass getting updated and improved in some way. As an update for the game, however, it really wasn’t that good. Sunsetting, although beneficial in some areas, was really an unhealthy solution to certain problems and made the game worse in general. Core activities took a massive hit, gear you’ve had since Y1 was made worthless and a lot of decent content, like secret missions, Annual Pass activities and campaigns, were removed and are unlikely to return. It was really demoralizing and I really wish they didn’t make Season of the Hunt and spent more time making new stuff for core activities.
I feel like if you’re going to document and commentate on destiny you also need to focus on what was going on at the studio during this time. It’s important to include that in this time period of destiny, production on beyond light was starting right when the lockdown hit.Plus they were preparing for construction on the studio to be able to bring on more hires. While beyond light wasn’t perfect but it’s still amazing with the challenges they were facing at the time
Beyond light was a crushing disappointment for me, it had so much potential with it's story and characters, only to go back at a "house of wolves 2.0" it certainly could have been better
@@Afuro-Ougi2 I stopped playing after forsaken, friends got me to try beyond light since it was on gamepass, stopped until WQ was free to play for a week and tried it. I got through the entire campaign and was bored the entire time.
your DSC take pains me. Atraks is so much better of a fight than Taniks. and the point of Taniks being the only thing in the crypt, the reveal was meant to be that the darkness statue was in the crypt (before atraks room) and it was involved with Clarity to create the exo’s in the first place. That was supposed to be the big reveal.
Same… it gave content an expiration date… which made me not care about it… and hence… the world of Destiny and its lore… if it was just going to be removed at some point in the future anyway
Sorry if my voice sounds weird. Been a little bit sick lately. Enjoy this episode of the Destiny History Series! If you’ve missed any previous episodes watch them here!
th-cam.com/play/PLDTI2Q8DEGARX3N0Tx6s69Qk1iQMTnTAi.html
Say what you want my favorite time in D2 was Season of Arrivals:
1. We had all the content from D2 Vanilla, COO, Warmind, Forsaken, Black Armory, Gambit + Gambit Prime, Reckoning, Menagerie and a good seasonal activity.
2. The pyramids finally go there, and the story looked like it was going somewhere.
3. Nothing had been sunset really (except the three seasons Undying, Dawn and Worthy), and we still had like 9 planets (Cosmodrome, EDZ, Nessus, Io, Titan, Leviathan, Dreaming City, Tangled Shore, Luna) plus all the Gambit maps, and all the strikes, and all the Crucible maps. I don't think it's a stretch to say this was the "biggest" D2 ever was.
4. Armor 2.0, while not perfect was a welcome improvement.
5. I really liked the Season of Arrivals story. I love how the light/dark contrast was used in Prophecy (still my favorite dungeon).
6. While a lot of people found a 6-month season annoying, I loved it because it was a good season, and it gave me a chance to catch up on all the content I had missed.
I really miss the summer/fall of 2020 for D2.
Same that was the time I had the most fun with the game, now it’s just too grindy for me to keep up with the game
Its so lame looking back and realizing that was our Age of Triumph for D2 and was supposed to be the end. Knowing what we have now, I'd take D3 any day over them completely fucking up the fantastic state of the game we had. what a shame.
Yeah that’s when I first started. I got really lucky I guess.
What I find ridiculous is that they are charging us for these dungeons now on top of all the microtransactions and seasons. Arrivals was the best time for free players and fairly good overall too.
I just miss o.g. gambit.
Beyond Light was the moment to take Fallen-focused Strikes and add Stasis to them similar to RoI when they updated them with Splicers. At least then you get more Strikes that are different from what you’ve memorized.
Luke Smith said throughout the year enemies would get stasis but only scorn and taken did at the end with lost.
They updated the engine and their dev tools with Beyond Light so they have no excuse for weak content come Lightfall. By then it might be too late, though, since Bungie will likely ditch Destiny. They're sick of it internally.
That's Bungie's main issue, they don't expand features into the core game itself from the DLC's
You became my favorite place on yt for recap videos of past expansions/seasons. Binged all of your content and can't wait for Beyond Light seasons video, especially Splicer. Keep up the grind bro, happy for your growth!
Same I sometimes come back for the recaps to catch up it’s great 😊
Thanks bro!
Beyond Light’s launch had some of the most baffling decisions I’ve ever seen from a big game studio. Get rid of 1/3 of all the content in your game, including sunsetting guns, and then barley address any of the issues that doing something like that would entail. Of course it was going to blow up in their faces.
The content itself was fine. Europa was a great destination but I feel as though it didn’t reach its full potential. Stasis was cool yet incredibly broken on its release. Deep Stone Crypt is one of my favorite raids ever for its atmosphere and mechanics but having Taniks there was just plain lazy. I don’t even want to talk about Season of the Hunt.
Holy balls dude taniks coming back again for whatever reason was so mind blowingly stupid. They didnt even give us the taniks cloak as the raid loot. The seasonal armor from launch was fallen themed too for hunter, still no taniks cloak. They sell a $10 stand alone cloak in the mtx store... and IT ISNT THE TANIKS CLOAK
It was almost 2/3rd of the game.
My biggest gripe from the get-go about bungie justifying the DCV by saying they're looking at areas of the game with low player engagement is the fact that when an activity is de-incentivized, it's a given that the engagement lowers. So instead of asking the question, "How can engagement be brought up" they decided, "Look, this stuff is down. Easy call to get rid of it."
People practically screamed for a rotator system to keep raids relevant to the PL grind, and to un-cap reward drops (which is why Arrivals saw so much raid play before it all went away), or for difficulty selection for various content that would affect replay-ability of things like the campaigns (one playthru per character, ever, was and remains such a bizarre choice that they've only recently remedied this year with Witch Queen, but nothing before that, as bungie rarely if ever adjusts anything that's come before to bring things up to parity, such as the seasonal exotic catalyst quests- god help those who are trying to grind out Eriana's and Symmetry's catalyst quests with 400 core activity completions, or Ruinous Effigy's 5,000 kills to complete the catalyst bc Savathun's Eyes are no longer available to shoot- which imo hurts the game and turns off new players. It's painful having to explain to a new player "This works like this, and then THIS thing, which is exactly the same as the other thing but came out before it and before bungie made changes to these things moving forward, IT works different, as does the one that came before THAT, etc, etc").
I noticed the winky face in the subtitles when you said Osiris was back. Cute little nod to him actually being Savathûn lol.
lol glad someone noticed
"champion praetorians" jesus. the worst thing EVER added to the game. champions. forced loadouts in a game where so many builds are possible. yeah bungie. makes sense
Imo it actually helps guns be used and be more viable in general as it gives weapons that aren’t so often used a chance to shine. Because let’s be brutally honest without champion mods everyone would just be running the same stuff like the old Recluse Mountaintop combo in Shadow.
Ayy
Salt?
@@redtob2119 I completely disagree because you only get champion mods for certain weapon types. Completely negating your ability to choose the weapons you want. That’s stupid as hell in a game where you’re supposed to have freedom of choice. (You used to be able to just put the champion mod on the gun you wanted. Even that was better)
@@webzentertainment yes, the champion system sucks ass, what it essentially does is limit your playstyle based on how Bungie wants you to play the game, because it's the new Meta of the season that they themselves enforce.
I always hated that, I sure wish they would go back and let us put mods on weapons instead. I want to run endgame activities with whichever weapons I want.
God I’m so glad they took Luke out of the director’s chair
I liked the Deep stone crept raid. I looked great and the weapons and armor looked cool too. I’m pretty sure Taniks is a meme at this point(if he isn’t, he should be). But Deep stone lullaby, it just hits me in the feels
Beyond Light will always have an insanely special place in my heart because it’s is kinda my origin with D2. I played D1 since it launched and loved the game so much. I stopped playing during the drought between Taken King and Rise of Iron, not because of the drought but because me and my friends were going through high school, we were all pretty busy with school, some of us working, sports, etc. and a lot of ppl just grew out of gaming at this time. When D2 launched I was interested in the game, but I passed since I knew I wouldn’t have anyone to play with. When Shadowkeep and Free to Play launched, I gave it a shot and played the game full solo. I wanted to but never did any high end content, so I did a lot of the exotic quests and played through the campaign but after I did most of that the game grew old and I stopped playing. Beyond Light brought me back to the game with the announcement that crossplay was coming. This motivated me so much because I enjoyed my time a lot with D2 in shadowkeep, I just stopped playing because I had no one to play with, but between the year of Shadowkeep and Beyond Light I made a lot of friends in college who played Xbox or PC and they too liked destiny but didn’t have anyone to play with. I fully dove into D2 Beyond Light when Season of the Chosen came out. I bought all the DLCs, the season pass, watched hours of videos to understand what changed since I last played and even had to watch some videos on things I just didn’t really understand with the D2 systems. I guess I got lucky in missing out the consensus awful season of the hunt, but even as a solo player for season of the chosen and season of the splicer were so awesome. Season of the Lost was a bit boring and lasted forever, but crossplay was finally here and I had so much fun playing with friends, even tho they were also new to D2 mostly and I had to help them out with so much stuff. Not just crossplay, but everything brought with Beyond Light and the following seasons were amazing and I love it all so much. I understand why a lot of people hold on to some negative feelings and emotions towards beyond light, mainly because of sunsetting, I didn’t experience that bad part, just the good. Beyond Light will always be special because it made me fall in love with Destiny just like a did as a teenager with D1
Lucky lol
100% agree on the story. Despite the fact that the pyramids were the sort of catalyst to the DLC's story, being what provided this new power to Eramis, her crew, and also us, they (the pyramids) *still* felt like a mere backdrop element... Which I suppose is fitting given the fact that they are literally just in the background. I feel like I'd have been ok with this if Eramis' story hit a little harder. I don't know... I really just wasn't feeling it, and this made me miss a pyramid-focused story all the more. I'll say this, though not directly related to BL's campaign, I *very much* liked the lore around Clovis, the exo, etc etc...
Deep Stone Crypt was also very fun. It's a nice raid with some dope setpiece moments. The Descent encounter is one of my favorites. The artists at Bungie did a great job in conveying the sense of urgency and chaos that comes with crashing down through the atmosphere while disabling nukes... lol. With that said, I really don't care for Taniks. I don't care for the fact that he's such a meme in his inability to stay dead. Look. I know raids don't have to necessarily be super deep in terms of lore but mannnn.... as you said, it felt like a missed opportunity for some fresh and interesting lore. Nope. Just good ol' Taniks again. Ohhh that rascal Taniks just refuses to die!
Honestly, I look back at Vow of the Disciple and I'm kinda blown away by it in comparison to DSC, not necessarily from a mechanics perspective, mind you, but from the fact that they introduced a character within Vow and gave them some damn good characterization, which definitely felt fresh as far as Destiny raids go.
All in all, I do feel like I enjoyed BL. Certainly a fuckton more than Shadowkeep....... But it sadly didn't reach the same height Forsaken did... Not that I expected it to.
11:27 I thought I was the ONLY one who thought that DSC had missed potential like this. THANK you dude!
I remember making Arrivals my final say on whether or not I would stick with the game, after having taken a nearly year-long break come the arrival of Shadowkeep. I vehemently despised the season pas/reward track system that they implemented in Shadowkeep, as I knew it would lead to stagnation and lack of creativity: quantity over quality with an emphasis on gaining a profit (lo and behold, look where we are now).
Arrivals genuinely impressed me. The game was arguably in one of the best states that either game was in comparatively, and the sheer amount of content was phenomenal. That summer was also the time I finally got my PC and thus was able to play with significantly more players of my clan, whereupon I completely the MMXX Seal in its entirety (even the Trials shenanigans, which I _never_ play).
Then comes along Beyond Light, and besides Stasis, lore and the Deep Stone Crypt raid, I don't have much good to say about it. We are _still_ (im)patiently awaiting the return of vaulted content that was removed two years ago now. Sunsetting also being a massive issue nowadays. Witch Queen was significantly better story-wise but still severely lacked on the endgame (a common problem which was fixed with Forsaken but has returned ever since Shadowkeep imo) and replayability. These days, Destiny 2 is a chore, and quite frankly, the only reason I still play is to do raids on weekends with my friends. That's it.
Yeah the game just needs another forsaken. Where all areas of the game get touched up and expanded.
@@NovemberHotel I _hope_ that Lightfall is that, but if I'm being realistic here, I think we all know that it won't be. I feel like the next Forsaken will either be The Final Shape, or post-Light and Dark saga Destiny 2.
Although Beyond Light isn’t looked back on as fondly as Forsaken I still really enjoyed this expansion. It has my absolute favorite Raid (in ecstatic for the craftable weapons) Europa is my favorite Destination and I just had a great time playing this expansion and the ensuing year. Although I do understand why people didn’t enjoy it which I completely understand as some of the weapons of that era need a perk over haul (specifically the Europa weapons)
You weren’t lying, the Beyond Light episode did came out soon!
Loving the content! This is still my favorite Destiny Series on YT! I hope you get well soon!
Excuse me while I go on a long winded fond memory ramble.
I had played D1 for the majority of its life, I can't remember which but it was with either from Dark Below or House of Wolves. I played the vanilla D2 campaign but money and life kept me away from everything up until Beyond Light and Season of the Hunt. I was so upset I didn't get to play Forsaken and heard Cayde was murdered by Uldren, had no idea that he had been resurrected until I went to go to the moon after Osiris. I love story, it's the most important thing to me with a game. I grew up with pixel side scrollers and games like Silent Hill where the controls were horrendous so a game doesn't have to play well for me to like it. Bungie came out the gate ripping my heart out because of course I responded to Crow with anger initially, but the more I got to know him through the season the more I came to like him. I read about the Titan that beat him to a pulp and left him to bleed out instead of killing him and I felt incredibly guilty. Thanks Bungie! It was about that time where I really took the time to read the story cards when i went to visit him and I realized that Crow definitely did not act like Uldren. There were hints in there, definitely still the same personality, but none of the maliciousness that Uldren had even when he was working with the Guardian. Loved that whole ship of Theseus theory throughout the season. I ended up grinding my ass off for Radiant Accipiter and every time Crow says Old Light I can't help but feel a swell of pride in my chest now. I think Glint talking about how Crow had been imitating the Guardian's fighting after running with him for a few missions was one of my favorite moments in the season, that and when Crow says "I'm a Guardian" at the end of Let Loose Thy Talons on the third run into the mission. I loved the rest of the story that played out over the rest of the year but that's a whole other ramble.
As for Stasis and PvP, I feel like I was one of the few people who didn't mind it. I remember when Nightstalker came out and everyone complained in the same ways about how the tether would stop or slow people completely, the game is about movement and now unplayable, ect. All I did was put on Raiju's Harness and middle tree arc and I was not only able to walk from one end of a map to the other with my super active, the whirlwind guard allowed me to send stasis attacks right back at the user. I cheekily ran around with the name "I Eat Stasis" before the permanent names were implemented because I knew I was making people mad using their own supers against them. Behemoths are still a bit of a problem but I would generally treat them like I did chaos reach warlocks and hit them from a distance. Super use completely aside, distance in general seemed to be a weakness of Stasis. I didn't feel like I struggled with being frozen any more than I did with all the hunters using tether when Taken King dropped. I was just tickled shitless to discover my super could even block let alone turn into such a hilarious dick move counter to a problem everyone was mad at. I feel bad for the bonk titan in the first match I went in to test out the move. Poor bonk boy got killed by his own bonk and the match ended before he could get his revenge kill on me. He tried real hard though lol
I kinda forgot how bad it was. The lack of stasis weapons, the Europa weapons and their perks were trash and giving us an old sniper 13:41 was a huge smack in the face. Europa is such a wasted opportunity of a destination. But hey, Bungie makes damn good trailers.
Been waiting for this (honestly Season of the Chosen was my favorite during Beyond Light)
Great video! So thorough.
I was waiting for you to mention how the Pandemic affected the dev team and Beyond light.
17:30 I just realized he’s holding a “Lord of Wolves” exotic shotgun, of which obviously has the third darkness subclass’s symbol.
What kills me is if you go to the exotic kiosk still to this day( tower) they have the god teir weapons they sunset. mountain top ect
I think of Beyond Light as the uninspiring Luke Smith led era. The Europa guns are in desperate need of a perk pool update. And overall the Europa content completely missed the mark of not focusing more on Clovis Bray as an enemy, he should have been the boss of DSC, that futuristic shopping mall patrol zone was extremely under utilised. Also, the sunsetting/content vault decision is something D2 will never recover from in my eyes, it has permanently reduced my overall enjoyment of the game.
And the DSC raid was fun, but I my enjoyment of Destiny is forever exponentially reduced by the horrendous system of obtaining the raid exotics. I did 30ish runs of DSC and still haven't gotten the raid exotic. It is a terrible system to run an activity to the point of boredom/hatred without acquiring all the loot.
I’d be happy to delete other games to have access to more content. Sunsetting and vaulting made the game so much harder for new players to get into and it was a really bad decision
Thank you for the content and keep up the good work! Love your channel ❤️🔥I hope one day you’ll make a personal experience destiny 1 or 2 "story time" video - videos 😄
I will! I’ve been thinking about making that kind of video for a long time.
We should have gotten Europa, Clovis and a space station themed PvP map but 3 years later nothing, PvP team lit.
This expansion was classic Destiny, so much potential, and dropped. Why was there only ONE stasis weapon, a heavy exotic used more for triumphs than anything in game. No stasis enemies outside of campaign story missions. No stasis armor or mods. So much could have been done. But bare minimum to keep the live service money rolling in and they can later bring those things and be like, 'look how much we did.' BS, should have been that way from the start.
I quit D2 at the end of Beyond Light because I didn't like the direction it was going. Beyond Light was the "last chance" to see whether the game was going in a good direction.
1. After content vaulting half the game, and then being told that was going to be the program going forward, I had had enough of D2. I don't like it when I am told I was renting content AFTER I paid for it thinking I bought it. D2 Vanilla, COO, Warmind, Forsaken - all paid for - all out of the game now.
2. Also while FOMO was always part of the game, it really felt like D2 became more punishing. It used to be "you just had to be there" and became "you cannot miss this". You don't have the option to just play whenever anymore. You have to play when D2 wants you to play, which is not something I wanted to do anymore.
3. Finally, the combination of sunsetting/vaulting and then having stuff we already paid for in D1 or D2 sold back to us was just bad business. I already paid for the Leviathan. Why would I want to pay for it to get a paint job in Season of the Haunted?
Anyway, I'm hopeful that someday D2 is going to bring everything back and get huge. It will have like 13-14 planets and all the campaigns available again. That would be awesome. I would come back for that.
I would be inclined to call Beyond Light and Hunt to be the “dark age” of Destiny, but we’ve had so many proverbial dark ages with this game, not to mention we’re currently in one right now
And then they had the audacity to remove Forsaken 😭 the expansion and lore that saved the franchise… The expansion that made me fall in love with Destiny lore again… I’ll never understand
I was looking forward to exploring the mysteries of the pyramids and darkness, why were eris and drifter there……but instead, europa is just as empty as it looked…..and the big takeaway from this expansion was “Hey look, new ice powers” lol
I took a pretty long break from the game after Forsaken and came back right at the beginning of Season of Arrivals and I was enjoying myself. I was even blind to how Beyond Light had such a negative impact on the game as a whole because I was having fun playing with my new clan. Over time I would start to see it and now I'm burnt out yet again. Honestly this constant push and pull is getting so tiresome with Bungie.
Some people need to remember that this DLCs got striked by Covid. Probably a lot of things were left unused like Drifter and Eris.
For how hard they got the situation, I still think this is a decent DLC and the minimum mark that any Destiny DLC must pass to be considered good, because I doubt a ton that any other DLC will get a situation as harsh as BL did.
Edit: BL also was the last DLC with Luke Smith having a big impact on it and thank god It was the last one. BL started what is, in IMO, the best year of Destiny2 due to their amazing seasons. (Hunt gameplay was lame but It’s common for the season that comes with the DLC)
When it comes to sunsetting and the DCV during beyond light, I didn't like it, but was able to understand why they took the approach. When it comes to beyond light specifically, I'm going to play somewhat of devil's advocate and say that despite it coming out the way it did, I am glad we were able to get the expansion at all in 2020 because of covid preventing a lot of projects from being developed, not just gaming. I feel if covid never happened, Beyond Light would have had much more content than what it launched with.
I have nerded out hard on these videos man! Learned a ton!
Glad you enjoy the vids bro!
I hope that soon Bungie reintroduces some the content they’ve gotten rid of and that they put some more effort into the core playlists. I started to playing in season 15 and I fell in love with the game, but looking back I was really riding the high of exploring the game and didn’t realize how dire things were content wise.
Love these videos
The game literally dropped 10-15 fps on all PCs, and framerate became more unstable overall. This was addressed by multiple PvP content creators and caused many players to switch to gamepads on PC, and it never really got better after all these years.
Beyond Light was the showcase of how Luke Smith was a liability for the game.
look, a lot of people hate on luke smith, but he also brought us some of the best times in destiny (vault, taken king, etc.). everybody fucks up, and i think it's good they put someone else on destiny leadership, but the guy's not the devil. i don't hate him.
Still stick to the notion that sunsetting 65% of the game was the worst thing to happen to the future of destiny. It pretty much was bungei removing older content to make space for their revolving door of boring seasonal content.
agreed
I think Beyond Light is such a slept on dlc. Sure there wasn’t as much content as Forsaken but we did get a lot of really good stuff imo. Beyond Light Campaign was really good and the Born in Darkness quest was the best side quest chain in destiny history imo. In general, the lore in Beyond Light was S Tier. Europa is also an excellent destination. Destiny is so much based on tone for me and Beyond Light was the first time Destiny 2 had a tone reminiscent of D1 for me. DSC was also a great raid.
Hope everyone is ready to for the weekly lockout on updating strand next year just like they did to us for stasis.
They shoulda made the DCV a free expansion, or atleast like 5 dollars, but it takes more space ofc, new lights who dont have space can have the option to download it or not.
I’m honestly excited to play this raid again for red bar weapons, I might need a refresher on the mechanics tho, I haven’t played since I got EoT😂
I bought beyond light, beat the campaign, and didn't come back for two years 😅 having fun now though.
4:02 "we're gonna look at the free content and make it disappear"
Deep Stone Lullaby has to be my favourite OST in destiny, Beyond Light has good music but out of it all Deep Stone lullaby has to be it for me. i wasnt there when it released so i cant tell how it initially was, but from hearing from this video playing it now/getting it now is better then what it was back then (correct me if i'm wrong on this).
Alright, this is probably the most controversial opinion I’ll ever make, but… Beyond Light is the best piece of content Bungie has ever made, in terms of music. Say what you want about this expansion, but the music team went all out. They’re the real MVP
Now that I will agree with yes but Beyond light expansion nah 💀
The music was excellent. This I have nothing to say about that. But the dlc itself was just horrible. Season of the lost was possibly my favorite. Season of the splicer was kind of meh. The rest they were ok but definitely one of the weakest Season. I still enjoy the glycon ship (I forgot the name of the mission.)
They always did well with the OST. The fact the music is always so good makes some of the lackluster gameplay that more noticeable.
Lol Xivu still chilling on the couch after all these years
Do you like bounties and quest steps???
For me it’s like, they didn’t even bring back all of the cosmodrome, I’m not talking about the plaguelands but the start of the devils lair strike is completely inaccessible from patrols which is stupid
I love this expansion the only expansion I felt added stuff that felt new rather than just more of the same, sucks due to all the content left but as its own expansion Beyond Light is great
Didn’t this dlc get delayed twice
Wait what's wrong with Glassway? I really like it a lot...
I think it might be because of the draining vex milk part or the boss room idk I have no problem with glassway except when it's a gm
Sunsetting was cuz everyone used the same weapons that were really powerful
Yet the added crafting and everyone is using the same weapons that are really powerful
It’s just not fair
The sunsetting was an excuse to recycle the gear you were earned into getting you to re-chase the carrot you already caught. Just like the video said about how moon and dreaming city gear had to be re-earned, it's power creep and quite common occurrence in card games like Magic or Yu-Gi Oh! where your older cards are crap now compared to the new cards they are selling.
@@AlexiaHoardwing yeah Ik yet the older stuff is still if not more powerful just look at revoker or recluse they were sunset not nerfed I still use them to this day and they are just as powerful as they were back then literally the only difference is u can’t use them in endgame content but the weapons themselves are still powerful aka bungies sunsetting didn’t make old stuff bad and new stuff good it just removed or made stuff that is equally as good unavailable
And I’d argue sunset guns are actually more powerful look at mindbenders the sunset version is still superior in both range and perk pool and I still to this day see people using it in crucible just not trials because they can’t
Power creep is nonexistent in destiny i main warlock and a lot of other warlocks agree that light 3.0 is actually worse that what we had
Arc web is gone along with the amazing grenade solar is a joke compared to what it used to be and void losing self devour is just awful
Yeah we may have gained more but what we lost was actually the things that made it feel powerful
Power creep and sunsetting was just an excuse people used beloved back then and they still do now all it did was make us regrind the same weapons most of which are worse than they used to be so no
@@SepticEmpire I meant power creep in terms of light/power level. Trust me when I say I know that older gear had better stats outside of power number. Remember in D1 when the original white Khvostov was a terror in Crucible?
I main warlock as well and know fully well how much they crap our skills out. How our exotics have been more narrowed out for specific perks and reduced in stature that they aren't even really exotics aside from rarity.
My point was power creep, hence why I used Magic and Yu-Gi Oh! where power creep was the whole point to get you to buy new cards. That all sunsetting did was wipe the slate clean for another grind to the top of the mountain in power level, not enjoyment of the game itself.
This was also the COVID year, forcing destiny devs to work at home and adapt, just need to take that into consideration as well. Perhaps they could go back in future seasons and add more to Europa, like a dungeon or seasonal horde based mode.
Stasis was pretty interesting but those days are no more
Tango Mike, November Hotel.
Taking breaks from Destiny 2 throughout the years is a really weird feelings. Things aren't expanded on, and so much things get dropped. Its like gaps in your memories. Its probably an interesting case-study.
I'm so mad that they still took stuff out of the game they really need add in red War forsaken back
glassway rules take that back
When I first heard about DCV is that I thought we can access that vaulted content as separated test server and we can choose what we want to stay in the game and what not, but nope. It's the worst decisions ever in a gaming history like almost everyone who doesn't even play destiny talked about how bad it is, it's embarrassing.
Sadly for me, Hunt was what turned me off D2 until Lost arrived and I became excited for Witchqueen after its announcement. I felt like I missed 2 awesome seasons due to this.
Content vaulting and sunsetting 🤮the two worst things to ever happen to d2. Taking away the ability to play raids from free to play players is just disgusting to me (before they added VOG and kings fall).
I fuckin hate sunsetting but it was completely necessary. No reason to grind new weapons since there's a limit to how creative and crazy Bungie can get with perks and weapon rolls were super strong at that point.
We're actually fast approaching that exact same spot right now if you ask me. The fact that Bungie is reissuing weapons with perk combos that eclipse their old counterparts just shows that at some point, something will have to be done (again) to make new weapons appealing. Just look at The Summoner. The old version had you choose between Rampage and Rangefinder in the second column. These now roll separately in each column completely power creeping the old version to oblivion (not even sunset btw). And this is AFTER sunsetting has happened! They're doing exactly what they said caused the problem of Y2 and 3 weapons and I can't see this fixed without sunsetting or completely revamping the game to actually warrant stronger, more varied perks.
I stopped playing destiny 2 after forsaken and didn’t pick it back up until the tail end of season of the splicer. From everything I’ve learned about the game since then, season of arrivals was probably one of the best times to be playing the game (barring a couple of glaring flaws), while the time of beyond light’s release was monumentally disappointing due to the huge amount of content that was removed and the dlc itself a mix of ok to pretty cool stuff and really terrible decisions design wise. I’m sad to have missed out on the i season of arrivals, because the content was released and then deleted in between the time I stopped and started back up again.
Honestly I don’t blame the beginning of beyond light being lack luster because of quarantine. I still thought it was good though
Beyond light definitely killed my hype for the game (made for some good content though). Thankfully this past year has had some better content to make returning after a long break feel rewarding.
Beyond light at launch ran so bad. In patrol I was getting like 20-40 fps. It went away after two weeks or so but it was extremely unfun
Glassway>festering core and scarlet keep
There was no new dungeon because Prophecy dropped halfway through Shadowkeep.
Not sure I would want to see the community fail an event that the Destiny team essentially set up to fail honestly. I can understand the logic that the playerbase didn't put in enough for it but Bungie should have more realistic goals in mind to begin with so people aren't sent out on impossible tasks then punished for not hitting a goal they just couldn't
Remember how they where gonna sunset 60ish percent of the current legendaries but replace them with a ton of new weapons? LOL!
I'll stand by the following statement about Destiny 2 until my dying days, or an even bigger blunder comes around; The "Destiny Content Vault" was the single biggest misstep Bungie ever made with this game.
Taking out literally half of the out, much of it that was very popular and well-received (Menagerie anyone?), was a completely bone headed move, and the game still hasn't recovered from it in some ways. Gambit hasn't had a DROP of Content since BL and actually lost Content, there's been no secret missions for replace the fantastic Zero Hour and Whisper Ones, Practically no Crucible Content in that time as well, except a reprised D1 map and 1 single new map (that's not very good IMO), ect.
So much of this on its own is bad, but when you add sunsetting into the factor too... Good God, I don't know how anyone at Bungie didn't step back and say "This is a terrible idea".
My love of Destiny 2 was very strong prior to Beyond Light, even with the bumps in the road... but after it and losing much of the best parts of the game (That haven't been replaced with anything nearly as compelling IMO), my dedication to the game has been dwindling.
Couldn’t agree more, and what pisses me off with sunsetting is how everything that was effected is still sitting in the game, but just obsolete or unobtainable
man i still remember seeing your video on Beyond Light 2 years back. seemed like yesterday lmao and i remember a 60-40 ratio on ur like-unlike rating
but good that people finally understood it was an underwhelming expansion - huge potential marred by bs
Beyond Light was super unfinished. Still no Fish, still no use of the Darkness vanguard room on Europa. Forgotten characters.
Unpopular opinion, but I like the DCV. D2 is *just* under 90GB, and the fact they're trimming that down is a good thing.
What I don't like, however, is that it completely ruined the new player experience. The New Light Cosmodrome experience just isn't the same as either vanilla D1 or D2. That and the fact you're immediately bombarded by 50 different DLC and Seasonal activities after finishing the tutorial is just overwhelming.
They could've allowed the players to choose what expansion is installed while keeping certain items apart of the base install such as weapons and armor. This is common practice in other games to both keep low install and limit what the player is presented.
DCV as a concept isn't bad, but how they chose to implement it is what makes it flawed.
Ngl if it wasent for the fact that season of the splicer and the removal of luke smith D2 wouldnt of made it to witch queen alive. Joe blackburn literally saved D2 from falling to its death
People that think Blackburn saved destiny are so delusional. He didn't unvault all the content taken away and has continued the same old 6 man seasonal activity bs that Luke started. Destiny is arguably in its worst place that it's ever been in my and many others opinions
He didn’t save anything, Destiny is just dying slower now. It’s got the exact same problems as when Luke was around.
Thanks for reminding us all how empty beyond light was....
D2 is so beyond fun to play anymore. The ONLY reason to play IMO is for the story on major DLC drops or if you're a FOMO person which I am not anymore. The seasonal story and events are always so dull boring and same same. Why would I pay for such un engaging content when I can watch the seasonal story for free on youtube each week and only pay for the base big DLC drop and just skip all the seasonal content which is where I'm at now with Destiny. The fact that a huge part of the community took the bait hard with a bugged telesto thinking it was some kind of in game secret mission shows just how dull boring and how the development of the game is not innovative anymore. No new strikes, no new PVP stuff, no secret missions. Just more of the same dull boring season activity of picking this ball up here and throwing it there.
You should review witch queen
I just wish Destiny, especially the campaigns had some replayability, more cinematic or with fun mechanics, like a cod campaign, or idk, Dishonored...... I always find myself playing Dishonored over and over, and bruh, I didn't even unlock stasis on my warlock and hunter cuz the campaigns has nothing special, just like seasonal content, that's the same with WQ, but WQ has a improved storytelling overall, gameplay still stinks, but it's a shame, destiny has one the best foundational stories and ever seen, but the execution is soo shit
idk if its because om not used to mmo's in general. But i had a massive feeling of repetitiveness in the whole beyond light campaign. I played the whole thing through 2-3 days, and in all of that time i maybe went into 3 different areas 15 times. It was literally always the same. Go to the exo stranger or variks, go into the raid area, then back to the exo stranger or variks, and then back into the same raid area. This just repeated again and again and again and again. Idk if this is normal in mmo games, but to me it honestly felt like a massive scam. If it wanted to play the same raid again and again and again with just very small and insignificant changes everytime i wouldve just played the free version of the game. Not this bs. I gotta be honest, the whole thing seems like a scam. If you expect variety content from the beyond light dlc, just keep your money. It is probably the most repetitive story i have ever went through
Deepstone lullaby was the soundtrack of my love for the game dieing .....taking so much content from us places I love like Mars and Io missions like whisper zero hour gone forever or till they get good and ready to reissue recycle reuse old content ....what a travesty IMO and now it's lost sectors for seasonal content and also Halloween if u want your old weapons back good news you can regrind them a few of them long as u buy the next dungeon for sale can no one see what's happening to this game how bad its become and how much worse its slated to be truly the darkness has kept in to more than just the sol system its gotten into the devs themselves
Getting to play with a new ability type for the first time I'm SIX YEARS was a nice change... I don't play pvp though lol... but other than that beyond light sucked
It was technically 5 years, because taken king gave each of the classes the light subclass they were missing.
It seems like new subclasses take the majority of dev time when they're introduced and everything else gets kinda shafted. It has me worried that bungie is putting so much focus on quality of life changes(which are great don't get me wrong) I just think once the lightfall campaign is over and everyone has mastered strand that the gam will not have much for people to do after.
As a DLC, I’d say BL was pretty decent. Yes, we didn’t technically get more DLC content than Shadowkeep, but at least what we got was mostly new. The raid, post campaign and destination were all very interesting.
Stasis, although broken, was a much needed fresh take on subclasses that eventually led to every subclass getting updated and improved in some way.
As an update for the game, however, it really wasn’t that good. Sunsetting, although beneficial in some areas, was really an unhealthy solution to certain problems and made the game worse in general. Core activities took a massive hit, gear you’ve had since Y1 was made worthless and a lot of decent content, like secret missions, Annual Pass activities and campaigns, were removed and are unlikely to return.
It was really demoralizing and I really wish they didn’t make Season of the Hunt and spent more time making new stuff for core activities.
I feel like if you’re going to document and commentate on destiny you also need to focus on what was going on at the studio during this time. It’s important to include that in this time period of destiny, production on beyond light was starting right when the lockdown hit.Plus they were preparing for construction on the studio to be able to bring on more hires. While beyond light wasn’t perfect but it’s still amazing with the challenges they were facing at the time
Beyond light was a crushing disappointment for me, it had so much potential with it's story and characters, only to go back at a "house of wolves 2.0" it certainly could have been better
this ruined destiny, arrivals was so fun, and then they just removed half the game
"Quality of Life" is the biggest meaningless buzzword in gaming.
Wasn't this in 2021, the worst year?
Beyond light launched November 2020 and the rest of its seasons were during 2021
They should have left out the mmo. It doesn't work in Destiny..or at least, they're doing it wrong.
so glad I skipped beyond light
Beyond Light. Probably the most boring time I've had playing Destiny.
Destiny is trash in its current and former state this shit keeps getting worse it literally takes 2 step forwards just to go 5 steps back
Destiny is just Bungie’s money printer. That’s all. They stopped caring about caring about their customers/players a long time ago.
At the very least Witch Queen was fun
Yeah off topic and all but 2020 was definitely the worst time for gaming
going f2p changed their focus to serving casual players who are willing to drop money impulsively
@@Afuro-Ougi2 I stopped playing after forsaken, friends got me to try beyond light since it was on gamepass, stopped until WQ was free to play for a week and tried it. I got through the entire campaign and was bored the entire time.
your DSC take pains me. Atraks is so much better of a fight than Taniks. and the point of Taniks being the only thing in the crypt, the reveal was meant to be that the darkness statue was in the crypt (before atraks room) and it was involved with Clarity to create the exo’s in the first place. That was supposed to be the big reveal.
I know its natural because of the video but it gets old listening to you complain all the time.
It's a fair critique on a factual observation,if you don't like hearing facts that's fine, but no one made you click anything
Don’t preorder. Tell Bungo you’re not a gullible fool.
Sunsetting killed D2 for me
Same… it gave content an expiration date… which made me not care about it… and hence… the world of Destiny and its lore… if it was just going to be removed at some point in the future anyway
@@simonmandel2621 people who preorder lightfall are gullible braindead fools!
@@simonmandel2621 Let's be honest, They already had put a expiration date on the world and lore when they retconned RoI.
@@AlexiaHoardwing 🥲🥲🥲