I'm glad you like it, most of the time I just get negative comments about it lmao. But yeah I do my best to avoid downing players outright and purposefully miss a lot of my shots, since being killed by the Zeus isn't very fun for the player
This content is so fucking cool man, the map and strategy level explanations are so cool. I would love to see the players play both sides of the war. Some missions for the feds some for the rebels so you can have some push and pull in the war.
I am loving the content, I feel like you should sometimes control a soldier and surrender to the players. Say something like “ I Surrender.” Or something along those lines to make it feel more immersive for the player base. It’s interesting how they might react to this. Keep it up man 👍
I could do that pretty easily for the players since their respawns are tracked, but for the Opfor it'd be a very rough estimate at best since it'd just be me guessing how many enemies I spawned in
@@tuberbeau7138 Nah for the players they have a limited about of respawns, so it's just subtracting the remaining tickets from the total. For the AI, it's a lot harder since I also delete dead AI during objectives to help with frames
First recent Saturday OP video without server issues! (~ ̄▽ ̄)~ I'm looking forward to this new style when we return to Maxverse OPs, having videos in the timeline will be brilliant but then combining it with the post-fight analysis gives that extra depth that paragraphs of lore can't.
@@tinydestroyer4672 There's a difference between them not always needing to win, & using assets against them that just aren't fun or fair to fight against
Not infinite, but we use Ace Medical & have it set that our players can take 4x the usual amount of damage before they go down. They still get the wounds and will go down to 1 or 2 headshots, and bleed out from their chest and leg shots if they don't bandage them, but they're a lot more resistant than normal (which is why I feel alright with using so many AI against them)
Why do you only aim with 1/35 guys? Start pressing down that trigger and stop handholding them, might as well tell them when and where you are shooting 😂 *PLEASE AIM!*
@@oliverstianhugaas7493 Pretty sure I only RCed the marines twice though, once to shoot a MAAWs in the tower the players were in and once to lay down suppression
@@natturner1619A liberal coup on the us and the assassination of the president is pretty bad in my opinion, you all talk about saving democracy and then say the feds are the good guys in this scenario
I love the animations (and the Kancolle cut-in lmao.) BANZAI
I dont know much about being a Zeus in Arma but I like the way you take control of the Ai sometimes not making them too accurate
I'm glad you like it, most of the time I just get negative comments about it lmao. But yeah I do my best to avoid downing players outright and purposefully miss a lot of my shots, since being killed by the Zeus isn't very fun for the player
@@TheMaxORyan i think with some of these massive waves making them accurate wloud take out a lot of fun, so just continue like youre doing right now
How the hell does this only have 150 views this scenario is so well done!
Like the battle report's editing is really good
fr
This content is so fucking cool man, the map and strategy level explanations are so cool.
I would love to see the players play both sides of the war. Some missions for the feds some for the rebels so you can have some push and pull in the war.
I’d like to see a quick explanation about how he does the map animations.
I am loving the content, I feel like you should sometimes control a soldier and surrender to the players. Say something like “ I Surrender.” Or something along those lines to make it feel more immersive for the player base. It’s interesting how they might react to this. Keep it up man 👍
Super underrated these ops are so well put together
Truly amazing work putting this together! Beautiful!
Incredible.
Under 10 Mins Gang, ALSO Your Vids are so GOOD!
Thanks man! I'm just glad people enjoy them :)
You should include the losses of each side at the end, not sure how hard that is too do but it would make this "civil war" feel more costly.
I could do that pretty easily for the players since their respawns are tracked, but for the Opfor it'd be a very rough estimate at best since it'd just be me guessing how many enemies I spawned in
@@TheMaxORyan couldn't you review footage and count? That's what you'd have to do to get a player death count anyways
@@tuberbeau7138 Nah for the players they have a limited about of respawns, so it's just subtracting the remaining tickets from the total. For the AI, it's a lot harder since I also delete dead AI during objectives to help with frames
please do a part 3 to this 2nd us civil war.
It'll have to wait a while unfortunately, I do have a Fallout New Vegas style campaign coming
Love this
First recent Saturday OP video without server issues! (~ ̄▽ ̄)~
I'm looking forward to this new style when we return to Maxverse OPs, having videos in the timeline will be brilliant but then combining it with the post-fight analysis gives that extra depth that paragraphs of lore can't.
These intros are 🔥🔥🔥🔥
Its honestly suprising arma didn't arma in this one
Air did not have a good day this Op did they ?
I mean he spend more time on the ground as infantry then as a pilot.
I would think rebels would be using a boat load of drop drones and fpv's to crush these kind of spearheads
Wouldn't be fun enough for the players, first and foremost an arma op for them to enjoy themselves
@@TheMaxORyan well players don't always have to win lol, makes ops less fun in the long run imo
@@tinydestroyer4672 There's a difference between them not always needing to win, & using assets against them that just aren't fun or fair to fight against
How can I join the discord to get into these operations?, the invitation doesnt work
I promise you the link still works. What's your discord username? If you add me on discord I can help you out, my discord username/id is maxoryan
Hey, sorry the link isn't working for you. If you try again and it doesn't I can hopefully post one in the comments or yell at Max about it.
joi is fun
YELLERSTERN PERK IN UNDER ATTERRK
What ai mods are you using?
Vcom and Lambs!
So the federal troops are almost unkillable and the rebels just drop dead???
The Federal Troops are players, and the rebels are AI, so kind of I guess? This was an arma op for the players first, video concept second
@@TheMaxORyan if this was in real life, mostly federal troops would be killed ten times higher
Do the players just have infinite HP? U shot one guy in the side like 12 times and ge didnt care.
Not infinite, but we use Ace Medical & have it set that our players can take 4x the usual amount of damage before they go down. They still get the wounds and will go down to 1 or 2 headshots, and bleed out from their chest and leg shots if they don't bandage them, but they're a lot more resistant than normal (which is why I feel alright with using so many AI against them)
@@TheMaxORyan I see, thanks for the explaination. I thought it's full scripted to the point where none of the players can die.
@@SangiinKherem Oh no they die, in total I think there was about 12 deaths in that op
"Live in Washington DC, in front of the Russian Hospital" lol
Altian one actually, no "proper" assets for DC
14:43 - 14:51
Why do you only aim with 1/35 guys? Start pressing down that trigger and stop handholding them, might as well tell them when and where you are shooting 😂 *PLEASE AIM!*
Nah, it kills the enjoyment for the players if the Zeus murders them over and over
@@TheMaxORyan Sir you made Charlie Marines... You could have made then National Guard but MARINES don't miss! :D
@@oliverstianhugaas7493 Pretty sure I only RCed the marines twice though, once to shoot a MAAWs in the tower the players were in and once to lay down suppression
What’s with all the piss smoke lol.
The players use yellow smoke for concealment to differentiate from the enemy who use white
"we're here live in Washington, D.C." russian building
Greek one actually, there's no good DC assets in arma (also pretty sure someone else commented this already)
How dare you operate against the people
I'll operate against anyone in the name of a fun arma op 👀
@@TheMaxORyan You can consider doing ops on the rebel side as well, such as harrassing logistics or something
@@zandrus9191Basically antistasi
playing as the bad guys I see
dunno why you would want to larp as the wrong side in a civil war lmao
Cope more traitor, the unionists are the right side and they'll always win
Rebels are the wrong side, same as the last civil war.
@@natturner1619A liberal coup on the us and the assassination of the president is pretty bad in my opinion, you all talk about saving democracy and then say the feds are the good guys in this scenario
Exactly, it’s way more fun to be the rebels
@@natturner1619 lmao ok bootlicker