Möbius_tut_02

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  • เผยแพร่เมื่อ 1 มิ.ย. 2024
  • An easy and fast way to get a point-cloud based Möbius strip from an equation in TouchDesigner.
    You could support me on Patreon:
    / newnome_beauton
    Or/and follow on Instagram:
    / newnome_beauton
    0:00 Intro
    0:04 Theory
    1:18 TOPs system
    06:10 Instancing
    09:20 Parameters to play

ความคิดเห็น • 11

  • @auratyk
    @auratyk 4 วันที่ผ่านมา

    Such a beautiful result!

  • @AntonyNorthcutt
    @AntonyNorthcutt ปีที่แล้ว

    Watching you work is a piece of art in itself :)

  • @maximrivers
    @maximrivers ปีที่แล้ว

    Thanks for showing the variations at the end. Great tutorial

  • @ithamardimarco9082
    @ithamardimarco9082 ปีที่แล้ว

    Amaziiiiing!!! Thanks for this tutorial!

  • @ofirliberman2837
    @ofirliberman2837 7 หลายเดือนก่อน

    wow. this is amazing...

  • @ThisDaniel
    @ThisDaniel 5 หลายเดือนก่อน

    Bravo!

  • @DrNapalm
    @DrNapalm 6 หลายเดือนก่อน

    hello Newnome! thanks for the amount of knowledge, math has become a little easier thanks to you. I'm trying to recreate strange attractors, specifically the Clifford Attractor, based on the techniques shown in this video tutorial, but I think something is going wrong. I have 4 variables (a, b, c, d) and I'm trying to set them via Math TOP and Constant TOP but I don't see any difference. The values are positive and negative and when I put all the expressions in a Reorder TOP, TD generates a single curved line and not a 3D shape (I set all the function in Degrees).
    When I put a negative value in the constant (e.g., R = -1, G = -1, B = -1) the constant TOP obviously turns black and I do not understand if TD reads this value as -1 or 0. Same thing with Math TOP.
    In this case, Clifford's Attractor consists of three variables (x, y and z), can I set them via Ramp TOP? Or is this a wrong way?

    • @newnome_beauton
      @newnome_beauton  6 หลายเดือนก่อน

      Hi!
      Thank you si much! It's quite difficult for me to understand that without a patch but are you sure you changed pixel format of the reorder top to 32-rgb?

  • @quack7988
    @quack7988 ปีที่แล้ว

    its morbin time

  • @unveil7762
    @unveil7762 ปีที่แล้ว

    • @unveil7762
      @unveil7762 ปีที่แล้ว

      this is really well done! i guess if you take a torus shape and unwrap his points than blend the mobius and the torus, and you sample those points in a vertex shader i guess you can get a 3d version of it!! LOVE IT thanks!!!