Newnome Beauton
Newnome Beauton
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Digital Plants tut_11
Growing digital flowers in Touchdesigner.
The circularization component I use here based on this tutorial:
th-cam.com/video/7rHGF0wr0Ck/w-d-xo.html
0:24 - Seaweed
12:56 - Coral
23:12 - Flower
Patreon: patreon.com/newnome_beauton
IG: newnome_beauton
มุมมอง: 21 344

วีดีโอ

Möbius_tut_02
มุมมอง 3.8Kปีที่แล้ว
An easy and fast way to get a point-cloud based Möbius strip from an equation in TouchDesigner. You could support me on Patreon: www.patreon.com/newnome_beauton Or/and follow on Instagram: newnome_beauton 0:00 Intro 0:04 Theory 1:18 TOPs system 06:10 Instancing 09:20 Parameters to play
Circularization_tut_01
มุมมอง 5Kปีที่แล้ว
Algorithm for transforming a pointcloud into a circle in Touchdesigner (only tops) Paketa12' tut on similar topic: th-cam.com/video/VAwaSjJ7a7U/w-d-xo.html Work mentioned in the tutorial: pBsnGsR0lESJ/ You could support me on Patreon: www.patreon.com/newnome_beauton Or/and follow on Instagram: newnome_beauton 0:00 Intro 0:04 Background 1:44 Theory 5:49 Step_0 Point...

ความคิดเห็น

  • @dishagupta2650
    @dishagupta2650 5 วันที่ผ่านมา

    Hey, A mazing tutorial. Though I am stuck on circle component, I followed your other tutorial to make that but not sure how the one you imported in this one has CRS(DRY/WET) and a base named computations, there are steps that are not in the tutorial, and it would be a great favor if you can explain how you did that.

    • @healthysuju3020
      @healthysuju3020 5 วันที่ผ่านมา

      same here!! Please expand a little more on how the custom component works😢

  • @misprogrammed
    @misprogrammed 11 วันที่ผ่านมา

    Your videos are very good and very detailed. Still I think I need more information about how you pass this project to a component. Since this step is necessary to continue your tutorial about digital plants. If someone can explain it to me I would appreciate it. Best regards.

    • @newnome_beauton
      @newnome_beauton 10 วันที่ผ่านมา

      Hi! Thank you very much! You need to select all tops of the network (except input and output) then click the right button of the mouse and choose "collapse selected". the example you could see in this tutorial: th-cam.com/video/oTFZXL2xbvw/w-d-xo.html

    • @misprogrammed
      @misprogrammed 9 วันที่ผ่านมา

      @@newnome_beauton Thanks a lot!

  • @Zom8ie10
    @Zom8ie10 24 วันที่ผ่านมา

    Thanks for this, what a stunning workflow, thanks for sharing

  • @user-sj2gf9yn8s
    @user-sj2gf9yn8s 24 วันที่ผ่านมา

    limitless street

  • @user-sj2gf9yn8s
    @user-sj2gf9yn8s 25 วันที่ผ่านมา

    is there no need to use add operator in the video 11:26, for blue channel is 0 ?

  • @Adellovisuals
    @Adellovisuals หลายเดือนก่อน

    Really nice tutorials!

  • @glassarrowhead
    @glassarrowhead หลายเดือนก่อน

    a tutorial for this would be awesomeeee

  • @fedemercante
    @fedemercante 2 หลายเดือนก่อน

    Amazing!

  • @user-kw8om3px4y
    @user-kw8om3px4y 2 หลายเดือนก่อน

    May I ask how to obtain the CIRCLE plugin in point_cloud?😭

    • @anlbolukbas6134
      @anlbolukbas6134 หลายเดือนก่อน

      i also stucked here, he said he made the component in one of his previous tutorial

  • @user-yo7bw7tc9l
    @user-yo7bw7tc9l 2 หลายเดือนก่อน

    hi thank you for brilliant tutorial . but i stop at 13 minutes because i couldn't find your circle component ( i checked {Circularization_tut_01}) but still i cant continue with this tutorial

    • @newnome_beauton
      @newnome_beauton 2 หลายเดือนก่อน

      Thank you! Circle compomemt is just a base comp created out that network I provided in Ciculatization_tut_01 tutorial. It's a custom one and you could create it by your own or download it from my Patreon if you would like to

  • @user-wu6ib8eg9q
    @user-wu6ib8eg9q 2 หลายเดือนก่อน

    why u moving your lightpath can change the different depth of the object but when I change the light's angle the depth of the object is still the same ? 8:25

    • @newnome_beauton
      @newnome_beauton 2 หลายเดือนก่อน

      Did you turn on the shadows?

    • @user-wu6ib8eg9q
      @user-wu6ib8eg9q 2 หลายเดือนก่อน

      ys I got it !@@newnome_beauton

    • @user-wu6ib8eg9q
      @user-wu6ib8eg9q หลายเดือนก่อน

      @@newnome_beauton sor to bother u again , I'm still can't figure out how to put circularization into my components ,and I'm try my best to search for the info but still can't totally understand and use it well so if u can give me some help or other yt video I'll be very thankful !

    • @newnome_beauton
      @newnome_beauton 10 วันที่ผ่านมา

      @@user-wu6ib8eg9q hey, I'm sorry for the delay. Just found out this comment. If it's still actual, this is the way : You need to select all tops of the network (except input and output) then click the right button of the mouse and choose "collapse selected". the example you could see in this tutorial: th-cam.com/video/oTFZXL2xbvw/w-d-xo.html

  • @johndoherty8993
    @johndoherty8993 2 หลายเดือนก่อน

    HI NEWNOME, great stuff 🎉 but i have a question how did u turn this into the component u used in the plant video, I see u made the cross the dry/wet and added an in top but not sure how to collapse it to the comp and add a top and output. Please help.

    • @notgaloguin
      @notgaloguin 2 หลายเดือนก่อน

      I have the same questionn

    • @dorukipekgil8163
      @dorukipekgil8163 2 หลายเดือนก่อน

      Any progress on this question I'm dealing with the same issue

    • @anlbolukbas6134
      @anlbolukbas6134 หลายเดือนก่อน

      same here! any update please

    • @HHE1009
      @HHE1009 หลายเดือนก่อน

      Just drag it inside the component list.

  • @oparinholdein596
    @oparinholdein596 2 หลายเดือนก่อน

    absolutely gorgeous

  • @averageviewer5221
    @averageviewer5221 2 หลายเดือนก่อน

    what is touch designer and how did i end up here without knowing ath this is. looks cool af

  • @user-ip6km5po1n
    @user-ip6km5po1n 2 หลายเดือนก่อน

    May I ask if circle.tox can be shared? thanks

  • @milansvancara
    @milansvancara 2 หลายเดือนก่อน

    Is there any reason to use this whatsoever instead of blender geometry nodes for quick projects and houdini for huge ones? (Especially considering the price tag) I'm not flaming or anything, I honestly want to know since I couldn't find answers elsewhere:)

    • @newnome_beauton
      @newnome_beauton 2 หลายเดือนก่อน

      well, the biggest difference is that Touchdesigner is a real-time program, you don't need to render the final result. This is used in VJ production, various installations and any other applications when fast or immediate results are important

  • @0rdyin
    @0rdyin 2 หลายเดือนก่อน

    What software is this..?

  • @me-awesome
    @me-awesome 2 หลายเดือนก่อน

    Really impressed...🤩

  • @TheAndreyMak
    @TheAndreyMak 3 หลายเดือนก่อน

    Awesome!

  • @detailsstudio
    @detailsstudio 3 หลายเดือนก่อน

  • @Monja191
    @Monja191 3 หลายเดือนก่อน

    🤩

  • @bardoof
    @bardoof 3 หลายเดือนก่อน

    This is great, many thanks!

  • @unveil7762
    @unveil7762 3 หลายเดือนก่อน

    😮🎉 well done

  • @keinbou2156
    @keinbou2156 3 หลายเดือนก่อน

    Wow, this stuff inspires.

  • @augustababeta
    @augustababeta 4 หลายเดือนก่อน

    Would love to see the tutorial for this too.

  • @augustababeta
    @augustababeta 4 หลายเดือนก่อน

    Would love to see the tutorial

  • @ThisDaniel
    @ThisDaniel 5 หลายเดือนก่อน

    Bravo!

  • @DrNapalm
    @DrNapalm 5 หลายเดือนก่อน

    hello Newnome! thanks for the amount of knowledge, math has become a little easier thanks to you. I'm trying to recreate strange attractors, specifically the Clifford Attractor, based on the techniques shown in this video tutorial, but I think something is going wrong. I have 4 variables (a, b, c, d) and I'm trying to set them via Math TOP and Constant TOP but I don't see any difference. The values are positive and negative and when I put all the expressions in a Reorder TOP, TD generates a single curved line and not a 3D shape (I set all the function in Degrees). When I put a negative value in the constant (e.g., R = -1, G = -1, B = -1) the constant TOP obviously turns black and I do not understand if TD reads this value as -1 or 0. Same thing with Math TOP. In this case, Clifford's Attractor consists of three variables (x, y and z), can I set them via Ramp TOP? Or is this a wrong way?

    • @newnome_beauton
      @newnome_beauton 5 หลายเดือนก่อน

      Hi! Thank you si much! It's quite difficult for me to understand that without a patch but are you sure you changed pixel format of the reorder top to 32-rgb?

  • @ofirliberman2837
    @ofirliberman2837 6 หลายเดือนก่อน

    wow. this is amazing...

  • @vxpz1
    @vxpz1 ปีที่แล้ว

    awesome! thankyou so much!!

  • @AntonyNorthcutt
    @AntonyNorthcutt ปีที่แล้ว

    Watching you work is a piece of art in itself :)

  • @unveil7762
    @unveil7762 ปีที่แล้ว

    • @unveil7762
      @unveil7762 ปีที่แล้ว

      this is really well done! i guess if you take a torus shape and unwrap his points than blend the mobius and the torus, and you sample those points in a vertex shader i guess you can get a 3d version of it!! LOVE IT thanks!!!

  • @quack7988
    @quack7988 ปีที่แล้ว

    its morbin time

  • @maximrivers
    @maximrivers ปีที่แล้ว

    Thanks for showing the variations at the end. Great tutorial

  • @ithamardimarco9082
    @ithamardimarco9082 ปีที่แล้ว

    Amaziiiiing!!! Thanks for this tutorial!

  • @ithamardimarco9082
    @ithamardimarco9082 ปีที่แล้ว

    Amazing!!! Thanks!

  • @MrBloodmonster
    @MrBloodmonster ปีที่แล้ว

    looks nice! i will do i t soon, love yout work!

  • @postdaigo
    @postdaigo ปีที่แล้ว

    Very cool! Thank you for this!

  • @unveil7762
    @unveil7762 ปีที่แล้ว

    Can u fold a sphere to a plane ?? And vice versa ?

    • @newnome_beauton
      @newnome_beauton ปีที่แล้ว

      That is actually a great idea, thanks. I need to think how to realize that, but def want to do

    • @johndoherty8993
      @johndoherty8993 2 หลายเดือนก่อน

      Lol what will be dope it’s a world map issue till today, I think you will have to play with UV values cause can a sphere but unfolded to a plane ?