I mean, bro you are the reason why I played this game for 9 years non-stop. I loved the way this game looked, everything you created is literally one of the best art work in game I saw. Be proud of yourself realy !!!
Maaan! Please make more of these videos. It's gold to see your design iterations. We would neither find it online or in art books. I have Diablo 3 art book with some of your designs and I was geeking out looking at them. But this video soaked me in for an hour.
As a UI artist the amount of quality work here blows my mind. So many solid points on process we can all learn from too. Imagine having to pick a set for the portfolio 😂. I’d have to show them all as they are so 🔥 Thanks for sharing it.
No, way. You are the one who designed them? I love the faction crests so much It is what sealed the world-building for me. I wish something as cool as them existed in real life.
Game artist here, after working at a production pipeline I've certainly let go of ego and accepted that my work is just an extension of someone else's work and there'll be feedback, changes and iterations. That said, the amount of brainstorm and polishing you had to go with these would drive the calmest person nuts xDD. All that effort really shows on the crests. The designs are beautiful and unique. I've learnt a lot from this video, thank you so much for sharing!
The factions logos were always very fascinating to me. I've spent hours staring at them, finding the details, over many years. So imagine my surprise when I see some of my mooties on bluesky gushing about this video (that's how I found it out) Anyways, I wanted you to know we are lore fans and we have been discussing everything you said here for the past few hours lmao Amazing work
Super helpful Trent, as usual! I work as a concept artist in the industry and everything you show or talk about is very accurate. Your videos helped me a lot during my junior years!! Keep it up!
You managed to create literally the most recognizable and impactful artwork of the game. The entire theming of every faction we have rebounds off of these crests.
A bit late on the comment, but I wanted to let you know how great this video is for non-artists interested in collaborating with artists on games. I believe this will help me communicate better, resulting in a better experience and a better game!
Oh my god, you're the one who designed these? That is so cool mate! I loved how Shurima and Targon ended up! Thanks for making each factions feel unique and special.
I spread this across 4 days but yes I did finish it. Thanks a lot for the advice on factions being the soul of world building Trent. I myself have been on the edge of doing something like that, but hearing somebody else spell it out for me really opened my eyes to what it is I could do to make my world more interesting.
Damn, I always admired those crests, but never knew that one of my favorite artist made them. Good job! Would love to see the render process or how to do.
Trent, I just wanted to say thank you so much for all your videos. I've watch so many of them and each one feels like a master class. I would love to watch more videos like this, and I am so stoked that Twilight Monk is just around the corner!
Dang to know Trent designed these icons/insignias is so amazing. These are my favorite league Icons and collected most of them during my time playing the game.
Very fun, thanks! I am working on writing my second book, and just started a worldbuilding sketchbook to play with the aesthetics of things as I chug along through the world. I loved creating crests and such back in the day (graphic designer background), so this was a nice reminder of that. Sat down and started just playing with crests and faction symbols while I listened. Thanks!
Love these long form videos. It's always great to get an inside look into the artist's thought process and workflow. Really inspiring stuff. Time to DRAW!!!
I LOVE seeing the raw actual concept *design* works, the dialogue in designing visuals for game/film and what else. This is why I became a concept artist!
I'm glad I found this not using it for a game but for my actual family crest the process is a bit different but i'd like to give it some flair especially since i have to fuse a few different crests together. I don't like the whole squaring all the family into one shield.
That was really interesting Trent! Obviously doing this kinda design work for this long and going this deep into the teeny tiny details sounds really daunting (especially since I've never actually worked in any game studio) but it's interesting to see your process and all the things to think about when doing these. I'm impressed at how you can just create shapes and detail like that. I already struggle doing one iteration when I'm designing stuff for school or myself hahah, but I hope I'll have the skills one day to design stuff even 1% as good as your designs
Loved the video. The main lesson is definetly the colossal amount of patience and detachment needed to keep moving on, and creating new versions. Amazing work man!
Thanks for the video Trent this was enlightning. My God... 4 years designing/drawing crests that almost like identical. Now i get it why most of the artist recommend doing personal drawing/project on the side. Even when this is paid, this kinda thing can drove some artist mad.
Great video, this is essentially what you do in industrial design. If you are working at ford, chances are unless you are the lead designer you are designing a million variations of the next head light, center console, rims. Or maybe you are at dewalt you are designing a thousand variations of the pistol grip for the next drill. At epson you are going to spend 2 years developing the next printer. The fact of the matter is that design by nature is an iterative process. It can be a little frustrating at times, but it's still a lot of fun.
Working as an industrial designer, I have spent a year designing variations for a single product. So I believe I have the patience for it. I'm in the process of building a portfolio for games and animation. I have a character design portfolio I developed for animation, but O hasn't had much luck with it as yet. There are probably aspects of it that need to be improved. If you have time, I would love some feedback.
If you have the time in the future, I'd LOVE to see more of these breakdowns. This is the juicy part about concept art I love -- iteration and including narrative into design. For some this might be madness but I really enjoy doing stuff like this. Making a design well thought out and exploring ideas that I might not have otherwise thought of. Ionia will always be my favorite faction/region.
Trent, thank you for this video, I'm still an upcoming artist, I would really aporeciate it if you mad a video on " HOW TO MANAGE EMOTIONS" while working for and with game companies
This is a masterclass that could be sold for a lot of money. I am infinitely grateful for having shared this with us. The video was spectacular and what can I say about your work, wonderful. Many, many thanks!!
I for one would absolutely love to see more deep dive videos like this into your work, digging into and discussing the process without much need for editing. Would love to see this kind of content for your current game as well as some of the other various properties you've designed for
We need more video like this! This is mind-blowing! Sketching phase is my favorite, i honestly could do that forever. The more you iterate, it pushes you to do better design. I honestly had no clue you did them 😮 i wish companies can show sketches behind there games, its more valuable for future concepts artist than see only production work or any fancy promotional art.
I would love to see the kind of inspiration boards you guys had, I struggle to find relevant or good reference and getting an understanding of how you build good moodboards would be incredible
I don’t think I would have the tenacity to work for months on these 😅 But the designs and aestethic you developped for these crests definitely set an example for what to shoot for, even for simpler things as an indie, you’re a gold mine of inspiration as always
Its so fucking cool content man. I were a huge fan of lol art and, honestly, those designs and worldbuilding inspired me to start an art journey, and its so cool to listen how someone actually worked on this. You are truly inspiring)
Amazing video. I'm also so releived to hear just how much work and resources went into designing these. I often have to design crests for fictional countries, but I usually get like 30min to do so. Yet in my head I compare my work to what I see in media, which can be really disheartening. Also I appreciate the tips and thought process you shared on what goes into making these crests. I hope I can use them and do a better job : )
This is sick! I’ve always loved these crests. They each really captured the vibe of each location. Not an artist, but even I could get some symbolism in some.
This is amazing, thank you; I have been working on the crests of my comic universe, the individual characters, the tribes, larger organized kingdoms and the few empires that exist as well
Got so excited looking at these I’m now making a bunch for one of my own projects. Came at a perfect time too because I just got some feedback saying I needed more consistency in my design language on all levels, and I see how starting with a single symbol can inform everything related to it thereafter. Thanks for sharing!
These are so damn cool, and amazing - So much character, so much language involved. Very fun. I would have the patience to do these, as long as their enough back and forth and freedom from people seeking it. I think its so impressive you had the ability to create so many variations in between so many phases & iterations. Some people don't even like talking about all of the small intricacies and the philosophy behind shape language, principles behind the decisions etc...I think establishing these kind of fundamentals in factions/crests/ lore helps and informs other designs going forward for a culture in life and in game. Thank you for taking the time to share these.
i love the little details you dive into on how the industry works, or what it looks like to work in the industry. Or even just what the work load for one day might be. So good!
This video helped me realize that taking things slow can be helpful if you have the right process. One of the most informative video's I've seen. I good luck with twilight monk I hope it ends up being better than you could of ever initially imagined. God Bless. 🙏
That sound like a lot of fun actually! Exhausting definitely but fun. I love ideation so if i was getting paid to do it i'd have the time of my life. If I had the money i would spend a lot more time finalizing more of my projects and exploring more ideas like this.
Dude this is siick. Thank you for this Trent, hope all is well man! Edit: NGL i'd probably pay for a video on the others..damn🔥 Double Edit: I'd absolutely lose my mind doing that for so long but I'm sure you'd learn SO much from that for sure.
Rad video! This is like Art Center, RISD level of education in design, very cool. And as far as iterations go, I'm a lighting/comp artist working in feature film animation and yeah I've worked on version 305 of files before. In the words of Lino Disalvo "address the note".
Super awesome stuff to see, shifting a bit of my mentality. I don't think I could redo then that much yet, but it's a benchmark. Just building that patience is important. Beautiful stuff man, thanks for the vid 🔥
This was some amazing sharing of thoughts, loved listening to it and going in this in depth. Definitely would watch to another few hours going over all the other sketches buried in those folders!
Daym, you are wizard with art. Your lighting and color balance makes me very jealous. I know this is all about shapes, but im just locked in on colors of yours, dunno how to reach that level.
I think a counterpoint could be made to something that was said - Trent said that Riot was raking in 10 mil USD per day, which allowed them being so inefficient when it comes to crest design, details and etc. But it's worth noting that it is perhaps this unreasonable attention to detail that made it so their game is so unbelievably successful.
This was an amazing video honestly! To answer your question, me personally would never have the patience and joy in going through that process. I would love to see more of the workflow behind the scene, like working on the character concepts, or cards. I loved the process of making hearthstone cards videos.
I dont know if you're aware (probably are) but those early crests that at first were based on roles did make it to the game, for a while there were some missions that you could do for every class (ranged, tank, assassin etc) and get an icon with the final iteration of the role crests you designed
@@TrentKaniuga No wories! if you search League of Legends Gameplay Role Icons you should find them, obviously there were alot of changes but the original concepts are the ones you showed! Also thank you for your amazing videos, you are one of my big inspirations in wanting to become an artist in the game industry!
Probably one of the coolest design videos I’ve seen in a while-awesome insight you are probably one of the reasons I liked league so much - every penny was well spent by them. Btw @necrit watch this video!
This is so awesome to see, i love watching the work of prop and UI artists. I like drawing props myself. Awesome work on the crests, to you and the rest of the team.
Ofc i'm an "ace" (if i understood well (english not my native language)) cause your video was super interesting from start to end. Excellent designs and choices. As a modeler, you don't even know how much i would like to model dozen of them ! lol. Thanks for the video.
GEEEZ, incredible Video! Really puts into perspective how much work goes into this kind of stuff Kent. You being transparent with the process, especially the time and fact you handed off stuff to assistants brings the process back down to earth, shining a light on the reality of the processp; making it more manageable for those studying to work towards this without setting unrealistic expectations :D Thank you!
Awesome stuff, Trent! It's hard to comprehend how much work has gone into those crests. It was a very informative and motivating video. Thank you for sharing your process.
thank you for recording this trent, its great insight to something i have looked at a lot in the past- and putting it on while rendering some work was a great way to spend the time!:)
I found this video very interesting and informative. I'd love to see more like it. It's really cool to see the iterations and the thought processes behind them.
Thank you so much for doing this long-form, unedited deep dive into your work. I’ve loved the faction League crests ever since they came out, with Demacia being my favorite especially. The time, effort, and attention to details like color ratios, materials, and shape language 100% paid off. There is a noticeable level of quality and care that went into these that the Warcraft ones don’t have (even though they too look awesome). They feel so thematic, polished and emblematic of their respective regions. Keep creating and I wish you all the success with your studio.
Nice video, no, nice lesson! As an aspiring artist, this is a big insight in the inner mechanisms of the game industry and of the process of concept design
I think this is complete madness, but maybe its all about having the mental energy and having like those mind connectios built to just iterate and make new ideas, so for the time being, I don't think I got the mental strenght for so much iterations, but hopefully with more knowledge and skill more iterative process comes into my way, thanks! This video is such a resource to study, Maybe I'll design some crets for my portfolio sounds like a goos job to do!
Very interesting video and I hope you can do a part two with the remaining LoL crests! I definitely would not have the patience to work that long on a single design with sometimes miniscule changes between the different iterations. It would certainly drive me mad.
This is such an incredibly valuable video for the processes and philosophy behind concept art. It's really fascinating seeing/hearing about the iterations and reasoning for each. I'm not sure I would have the patience for such a process yet, as I know my skills would hinder me - but if I had the skill I'd absolutely love to do crest/symbol design of such an intricate nature! Thanks again for sharing this with us! You continue to inform and impress.🤟
This was great to listen to and look up at while designing some characters. Thanks Trent, very much appreciated ❤ Always incredible to hear from an industry vet. Gave me so many things to think about and consider while designing
love this video Trent, and would love to see more especially around world building design. Creative vision for IP, design docks (Art bible for project) especially from you becouse you crated amazing worlds!
Thank you for sharing this, there are a handful of things I never considered before and I got some good notes from this. I loved the term Culture Kit describing these it was the exact phrase/ term to really help me keep this in my mind! I personally would love to see more of these videos they are very satisfying and have a lot of lovely information. Such amazing work!
Greeeeaaaat video. A good look inside the not so visible part of game or concept design. All in all this is fun in my opinion, especially when you have financial stability behind you. You can basically focus with no worry and have all your attention on delivering the best work of the demand. 👍🏾 Much success to you and the Twilight Monk game, series and franchise. If your ever looking to add another member from California to the team I'm available (shameless self plug, in my Trent voice)😏. Great video
Amazing video dude, I learn so much from this one and tbh I never Imagine I'll find something like this on TH-cam and damn, Riot really burn money back in the day frfr, no wonder why their game still have tons of player
loved the video and ive played league for a long time and its always cool to see more of your work that went into the game. im definetily going to try out this months challenge.
This video is just pure nerding out and I love every moment.
Same feeling I have watching your videos hahahah
I mean, bro you are the reason why I played this game for 9 years non-stop. I loved the way this game looked, everything you created is literally one of the best art work in game I saw. Be proud of yourself realy !!!
Glad I found this.
Maaan! Please make more of these videos. It's gold to see your design iterations. We would neither find it online or in art books. I have Diablo 3 art book with some of your designs and I was geeking out looking at them. But this video soaked me in for an hour.
Please!
this is why those crests and the factions were so amazing and recognizable, it was a looot of work and talent people behind it, as always
As a UI artist the amount of quality work here blows my mind. So many solid points on process we can all learn from too.
Imagine having to pick a set for the portfolio 😂. I’d have to show them all as they are so 🔥
Thanks for sharing it.
No, way. You are the one who designed them? I love the faction crests so much
It is what sealed the world-building for me. I wish something as cool as them existed in real life.
He did a lot of the HearthStone crest and some characters too you might be interested in checking out if you like these
Currently working for Riots and this video is a GOLD! Thanks for sharing the Art Wisdom! :)
Listen to him, 2013-15 was peak league, best visuals to date
Game artist here, after working at a production pipeline I've certainly let go of ego and accepted that my work is just an extension of someone else's work and there'll be feedback, changes and iterations. That said, the amount of brainstorm and polishing you had to go with these would drive the calmest person nuts xDD. All that effort really shows on the crests. The designs are beautiful and unique. I've learnt a lot from this video, thank you so much for sharing!
Thank you. It was quite a learning experience, especially after coming from projects where everything was approved pretty quickly.
THANK YOU for sharing the nitty-gritty of the design process. So few people do, and it's really valuable.
The factions logos were always very fascinating to me. I've spent hours staring at them, finding the details, over many years.
So imagine my surprise when I see some of my mooties on bluesky gushing about this video (that's how I found it out)
Anyways, I wanted you to know we are lore fans and we have been discussing everything you said here for the past few hours lmao
Amazing work
I didn’t realize this would interest anyone. I’m glad it sparked some conversation!
Super helpful Trent, as usual! I work as a concept artist in the industry and everything you show or talk about is very accurate. Your videos helped me a lot during my junior years!! Keep it up!
You managed to create literally the most recognizable and impactful artwork of the game. The entire theming of every faction we have rebounds off of these crests.
A bit late on the comment, but I wanted to let you know how great this video is for non-artists interested in collaborating with artists on games. I believe this will help me communicate better, resulting in a better experience and a better game!
Oh my god, you're the one who designed these? That is so cool mate! I loved how Shurima and Targon ended up! Thanks for making each factions feel unique and special.
"Stunning work, Trent! Your designs brought Noxus to life! Huge fan of your art⚔️🏆🔥💥”
I spread this across 4 days but yes I did finish it. Thanks a lot for the advice on factions being the soul of world building Trent. I myself have been on the edge of doing something like that, but hearing somebody else spell it out for me really opened my eyes to what it is I could do to make my world more interesting.
Damn, I always admired those crests, but never knew that one of my favorite artist made them. Good job! Would love to see the render process or how to do.
The design phase of artworks like this is fascinating on some level even though its unseen by most people.
As a graphic designer that also works with indies doing all 2d stuff this was incredibly cool to learn about.i even use spine!( primary,nowadays)
Trent, I just wanted to say thank you so much for all your videos. I've watch so many of them and each one feels like a master class. I would love to watch more videos like this, and I am so stoked that Twilight Monk is just around the corner!
Dang to know Trent designed these icons/insignias is so amazing. These are my favorite league Icons and collected most of them during my time playing the game.
Very iconic logos for the regions, PEAK work
Very fun, thanks! I am working on writing my second book, and just started a worldbuilding sketchbook to play with the aesthetics of things as I chug along through the world. I loved creating crests and such back in the day (graphic designer background), so this was a nice reminder of that. Sat down and started just playing with crests and faction symbols while I listened.
Thanks!
Love these long form videos. It's always great to get an inside look into the artist's thought process and workflow. Really inspiring stuff.
Time to DRAW!!!
I LOVE seeing the raw actual concept *design* works, the dialogue in designing visuals for game/film and what else. This is why I became a concept artist!
I'm glad I found this not using it for a game but for my actual family crest the process is a bit different but i'd like to give it some flair especially since i have to fuse a few different crests together. I don't like the whole squaring all the family into one shield.
That was really interesting Trent! Obviously doing this kinda design work for this long and going this deep into the teeny tiny details sounds really daunting (especially since I've never actually worked in any game studio) but it's interesting to see your process and all the things to think about when doing these. I'm impressed at how you can just create shapes and detail like that. I already struggle doing one iteration when I'm designing stuff for school or myself hahah, but I hope I'll have the skills one day to design stuff even 1% as good as your designs
Loved the video. The main lesson is definetly the colossal amount of patience and detachment needed to keep moving on, and creating new versions. Amazing work man!
Thanks for the video Trent this was enlightning. My God... 4 years designing/drawing crests that almost like identical. Now i get it why most of the artist recommend doing personal drawing/project on the side.
Even when this is paid, this kinda thing can drove some artist mad.
All of these look so awesome! I wish these had a physical form, like a badge or something of the like!
Great video, this is essentially what you do in industrial design. If you are working at ford, chances are unless you are the lead designer you are designing a million variations of the next head light, center console, rims. Or maybe you are at dewalt you are designing a thousand variations of the pistol grip for the next drill. At epson you are going to spend 2 years developing the next printer. The fact of the matter is that design by nature is an iterative process. It can be a little frustrating at times, but it's still a lot of fun.
Working as an industrial designer, I have spent a year designing variations for a single product. So I believe I have the patience for it. I'm in the process of building a portfolio for games and animation. I have a character design portfolio I developed for animation, but O hasn't had much luck with it as yet. There are probably aspects of it that need to be improved. If you have time, I would love some feedback.
If you have the time in the future, I'd LOVE to see more of these breakdowns. This is the juicy part about concept art I love -- iteration and including narrative into design.
For some this might be madness but I really enjoy doing stuff like this. Making a design well thought out and exploring ideas that I might not have otherwise thought of.
Ionia will always be my favorite faction/region.
Trent, thank you for this video, I'm still an upcoming artist, I would really aporeciate it if you mad a video on " HOW TO MANAGE EMOTIONS" while working for and with game companies
This is a masterclass that could be sold for a lot of money.
I am infinitely grateful for having shared this with us.
The video was spectacular and what can I say about your work, wonderful.
Many, many thanks!!
I for one would absolutely love to see more deep dive videos like this into your work, digging into and discussing the process without much need for editing. Would love to see this kind of content for your current game as well as some of the other various properties you've designed for
We need more video like this! This is mind-blowing! Sketching phase is my favorite, i honestly could do that forever. The more you iterate, it pushes you to do better design. I honestly had no clue you did them 😮 i wish companies can show sketches behind there games, its more valuable for future concepts artist than see only production work or any fancy promotional art.
I would love to see the kind of inspiration boards you guys had, I struggle to find relevant or good reference and getting an understanding of how you build good moodboards would be incredible
I don’t think I would have the tenacity to work for months on these 😅 But the designs and aestethic you developped for these crests definitely set an example for what to shoot for, even for simpler things as an indie, you’re a gold mine of inspiration as always
These are so cool!!! I would literally sit through a 10 hour video of you discussing this. It's really interesting. You're an incredible artist.
Its so fucking cool content man. I were a huge fan of lol art and, honestly, those designs and worldbuilding inspired me to start an art journey, and its so cool to listen how someone actually worked on this.
You are truly inspiring)
Amazing video. I'm also so releived to hear just how much work and resources went into designing these.
I often have to design crests for fictional countries, but I usually get like 30min to do so. Yet in my head I compare my work to what I see in media, which can be really disheartening.
Also I appreciate the tips and thought process you shared on what goes into making these crests. I hope I can use them and do a better job : )
This is sick! I’ve always loved these crests. They each really captured the vibe of each location. Not an artist, but even I could get some symbolism in some.
This is amazing, thank you; I have been working on the crests of my comic universe, the individual characters, the tribes, larger organized kingdoms and the few empires that exist as well
Got so excited looking at these I’m now making a bunch for one of my own projects. Came at a perfect time too because I just got some feedback saying I needed more consistency in my design language on all levels, and I see how starting with a single symbol can inform everything related to it thereafter. Thanks for sharing!
These are so damn cool, and amazing - So much character, so much language involved. Very fun. I would have the patience to do these, as long as their enough back and forth and freedom from people seeking it. I think its so impressive you had the ability to create so many variations in between so many phases & iterations. Some people don't even like talking about all of the small intricacies and the philosophy behind shape language, principles behind the decisions etc...I think establishing these kind of fundamentals in factions/crests/ lore helps and informs other designs going forward for a culture in life and in game. Thank you for taking the time to share these.
This is super cool!
i love the little details you dive into on how the industry works, or what it looks like to work in the industry. Or even just what the work load for one day might be. So good!
This video helped me realize that taking things slow can be helpful if you have the right process. One of the most informative video's I've seen. I good luck with twilight monk I hope it ends up being better than you could of ever initially imagined. God Bless. 🙏
That sound like a lot of fun actually! Exhausting definitely but fun. I love ideation so if i was getting paid to do it i'd have the time of my life. If I had the money i would spend a lot more time finalizing more of my projects and exploring more ideas like this.
Dude this is siick. Thank you for this Trent, hope all is well man!
Edit: NGL i'd probably pay for a video on the others..damn🔥
Double Edit: I'd absolutely lose my mind doing that for so long but I'm sure you'd learn SO much from that for sure.
Listening to you while working on OC using your brushes and symetry 🍸 blessed
Awesome! I would also be interested in seeing a start-to-finish PS process tutorial video on some of these crests.
Rad video! This is like Art Center, RISD level of education in design, very cool. And as far as iterations go, I'm a lighting/comp artist working in feature film animation and yeah I've worked on version 305 of files before. In the words of Lino Disalvo "address the note".
that was beautifully informative and I would like see more of your art experiences showcase them and explain along the way
Super awesome stuff to see, shifting a bit of my mentality. I don't think I could redo then that much yet, but it's a benchmark. Just building that patience is important. Beautiful stuff man, thanks for the vid 🔥
This was some amazing sharing of thoughts, loved listening to it and going in this in depth.
Definitely would watch to another few hours going over all the other sketches buried in those folders!
Thanks for sharing ultra-paid-content for free! This is insane! Again thank you so much from the depths of my heart.
Awe-some video! Thanks Trent for showing some behind the scenes work at Riot. I would love to see more of this type of work 🎉
Daym, you are wizard with art.
Your lighting and color balance makes me very jealous. I know this is all about shapes, but im just locked in on colors of yours, dunno how to reach that level.
Well, you open up some topics of the colors where, how much and why you want to use them. New perspectives for me to think about. Thanks :)
I'm a professional fantasy cartographer looking to up my crest game. This is SOLID
I never have played LoL but I love this kind of content and design in general!! Thank you for this, I would love to see more of this process stuff!!
I think a counterpoint could be made to something that was said - Trent said that Riot was raking in 10 mil USD per day, which allowed them being so inefficient when it comes to crest design, details and etc. But it's worth noting that it is perhaps this unreasonable attention to detail that made it so their game is so unbelievably successful.
The bilgewater one is my favorite it's just super cool wow
This was an amazing video honestly!
To answer your question, me personally would never have the patience and joy in going through that process.
I would love to see more of the workflow behind the scene, like working on the character concepts, or cards. I loved the process of making hearthstone cards videos.
I dont know if you're aware (probably are) but those early crests that at first were based on roles did make it to the game, for a while there were some missions that you could do for every class (ranged, tank, assassin etc) and get an icon with the final iteration of the role crests you designed
I find not know that! Thanks for the info!
@@TrentKaniuga No wories! if you search League of Legends Gameplay Role Icons you should find them, obviously there were alot of changes but the original concepts are the ones you showed!
Also thank you for your amazing videos, you are one of my big inspirations in wanting to become an artist in the game industry!
THIS IS INCREDIBLE and id love to see more of your work like this! very insightful and informative.
Probably one of the coolest design videos I’ve seen in a while-awesome insight you are probably one of the reasons I liked league so much - every penny was well spent by them. Btw @necrit watch this video!
This is so awesome to see, i love watching the work of prop and UI artists. I like drawing props myself. Awesome work on the crests, to you and the rest of the team.
Ofc i'm an "ace" (if i understood well (english not my native language)) cause your video was super interesting from start to end. Excellent designs and choices. As a modeler, you don't even know how much i would like to model dozen of them ! lol. Thanks for the video.
GEEEZ, incredible Video! Really puts into perspective how much work goes into this kind of stuff Kent. You being transparent with the process, especially the time and fact you handed off stuff to assistants brings the process back down to earth, shining a light on the reality of the processp; making it more manageable for those studying to work towards this without setting unrealistic expectations :D
Thank you!
Awesome stuff, Trent! It's hard to comprehend how much work has gone into those crests. It was a very informative and motivating video. Thank you for sharing your process.
thank you for recording this trent, its great insight to something i have looked at a lot in the past- and putting it on while rendering some work was a great way to spend the time!:)
I found this video very interesting and informative. I'd love to see more like it. It's really cool to see the iterations and the thought processes behind them.
Thank you so much for doing this long-form, unedited deep dive into your work. I’ve loved the faction League crests ever since they came out, with Demacia being my favorite especially. The time, effort, and attention to details like color ratios, materials, and shape language 100% paid off. There is a noticeable level of quality and care that went into these that the Warcraft ones don’t have (even though they too look awesome). They feel so thematic, polished and emblematic of their respective regions. Keep creating and I wish you all the success with your studio.
Also, you designed the EXODAR in Burning Crusade?!? You, sir, are my hero.
Nice video, no, nice lesson!
As an aspiring artist, this is a big insight in the inner mechanisms of the game industry and of the process of concept design
I think this is complete madness, but maybe its all about having the mental energy and having like those mind connectios built to just iterate and make new ideas, so for the time being, I don't think I got the mental strenght for so much iterations, but hopefully with more knowledge and skill more iterative process comes into my way, thanks! This video is such a resource to study, Maybe I'll design some crets for my portfolio sounds like a goos job to do!
Art gramps is coming in clutch once again
Very interesting video and I hope you can do a part two with the remaining LoL crests!
I definitely would not have the patience to work that long on a single design with sometimes miniscule changes between the different iterations. It would certainly drive me mad.
This is such an incredibly valuable video for the processes and philosophy behind concept art. It's really fascinating seeing/hearing about the iterations and reasoning for each. I'm not sure I would have the patience for such a process yet, as I know my skills would hinder me - but if I had the skill I'd absolutely love to do crest/symbol design of such an intricate nature!
Thanks again for sharing this with us! You continue to inform and impress.🤟
This was great to listen to and look up at while designing some characters. Thanks Trent, very much appreciated ❤
Always incredible to hear from an industry vet. Gave me so many things to think about and consider while designing
Ty for your great work 💯👍
uffff. super useful anda was 10 years aga, Can´t wait to see which projects you are working now
Just working on Twilight Monk. It will be out in february.
This is my favorite stuff 😍. Such a fan of your workshops
love this video Trent, and would love to see more especially around world building design. Creative vision for IP, design docks (Art bible for project) especially from you becouse you crated amazing worlds!
Thank you for sharing this, there are a handful of things I never considered before and I got some good notes from this. I loved the term Culture Kit describing these it was the exact phrase/ term to really help me keep this in my mind! I personally would love to see more of these videos they are very satisfying and have a lot of lovely information. Such amazing work!
Thanks for another amazing video Trent! Loving this long form format. This is packed with so much great information 🔥🔥
This is great! It's logo design but fun. This is the kind of stuff I'd actually want to do.
Enjoyed your opening music choice.
I really enjoyed this video! I want to be a concept artist so this behind the scenes i formations are a gem for me! thanks!
This was super interesting! Thanks Trent!
Even as a 3d artist / designer you can learn a lot from this :D
I absolutely loved this video! Please make more like this!!!
I LOVE this video! Thank you for sharing this knowledge with us Trent
Greeeeaaaat video. A good look inside the not so visible part of game or concept design. All in all this is fun in my opinion, especially when you have financial stability behind you. You can basically focus with no worry and have all your attention on delivering the best work of the demand. 👍🏾 Much success to you and the Twilight Monk game, series and franchise. If your ever looking to add another member from California to the team I'm available (shameless self plug, in my Trent voice)😏. Great video
I think based soley on this video you and the youtuber Draw Sessions are great content creators for concept art.
Amazing video dude, I learn so much from this one and tbh I never Imagine I'll find something like this on TH-cam and damn, Riot really burn money back in the day frfr, no wonder why their game still have tons of player
Awesome video Trent. I might try doing some crest designs :)
This is CONTENT !
hell yeah I can learn so much from this whole process!
Thank you so much for sharing this. Awesome stuff.
57:10 no you the ace!
loved the video and ive played league for a long time and its always cool to see more of your work that went into the game. im definetily going to try out this months challenge.