General information on how to approach hard surface retopology. Looking for Blender 3d resources? Check out my website for links to assets, addons, discord, and more. www.pzthree.com/
Blender 4 has the face snapping project individual elements as its own snapping mode instead of an option on regular face snapping. It’s in the same menu as usual.
Not heresey. I wouldn't do the viewers like that. Just have to look at the job posts. "substance, photoshop, Blender/Maya/Max, unreal" is usually how it goes.
i cant believe you actually made this,. I asked you a few videos back if you could and you did. U have no idea how i appreciate this
Blender 4 has the face snapping project individual elements as its own snapping mode instead of an option on regular face snapping. It’s in the same menu as usual.
You're an incredible teacher, thank you for sharing some of your brain with us!
i just want to learn that yesterday. and today here is. i appreciate this thanks !
legend 🤍
Another awesome video! Yay PzThree!!
I thought I was a mid or sth bc I understend topology, bevel weights and all that staff but the speed you can create those things... It's just amazing
Thanks for the usefull tips !!!
What addons are you using in this video?
What was the function you used at 4:39 to align those edges? Thanks for making that topology video. That was how I found your channel. Great stuff!
Machin3 tools alignment pie.
@@pzthree ah, good to know! Also thank you for this video. Very helpful!
Hard ops tutorial please :D
I know retopo is not a hot topic because its boring and for this reason there are not many videos approaching this topic, thanks for the tips.
"You´re gonna make your way into substance painter eventually"
What kinda of heresy is this
Not heresey. I wouldn't do the viewers like that. Just have to look at the job posts. "substance, photoshop, Blender/Maya/Max, unreal" is usually how it goes.