An Elden Ring Retrospective: One Year Later (in-depth analysis)

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 237

  • @ncsbert
    @ncsbert ปีที่แล้ว +29

    I too wish the map had some sort of indicator if you had cleared a mini-dungeon or not.
    You can check by visiting the grace and seeing if the area allows you to fast travel from it or not; a cleared mini dungeon allows fast travel. A visual indicator on the map itself would have been nice too.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +6

      Yeah all jokes aside, it is a legitimate issue; you wont realize how many dungeons you are leaving behind by the end and itll snowball. I remember in my first playthrough I wanted to clear all the dungeons in the post game but I couldnt be bothered checking all of them yknow? And I did know about the teleporting but I wasnt gonna check all of them that way either.
      Its strange cause its pretty obvious that BotW was an inspiration during ER, and even that let you know if a shrine is cleared

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว +3

      @@BertoPlease they never intended for you to do everything on one playthrough.

    • @domlop9278
      @domlop9278 ปีที่แล้ว

      @Brandon Gray I do exactly this ^ same with evergoals

    • @AdmiralNeptune
      @AdmiralNeptune ปีที่แล้ว +4

      You can fast travel out of dungeons you’ve cleared. Simply travel to a dungeon and if fast travel is blocked then you haven’t cleared that dungeon.

    • @zrupnik4217
      @zrupnik4217 ปีที่แล้ว +2

      I mean u have the green markers, with 10+ symbols, and u can mark everyrhing u want smon the map even dungeons u found but havent yet entered

  • @leadfaun
    @leadfaun ปีที่แล้ว +37

    The drop down into the tutorial would be an introduction to fall damage for new players. It’s fairly high up which can give you a good idea of it. You can avoid it by landing on the ledge halfway down.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +4

      Thats a fair point too

  • @high.level.noob.
    @high.level.noob. 4 หลายเดือนก่อน +15

    I played Elden Ring a couple of weeks ago and it was a great game, but I had my hopes up for something better. My personal annoyances were:
    1. speed of combat
    2. empty spaces
    The speed of combat just isn’t for me. Rolling feels off, the bosses have insane 1-shot combos and I needed to max out my gear and hit trade, if I wanted to win. I never needed to play with such an overpowered and unbalanced build in the other souls games because they were still fair and balanced in my opinion. In Elden Ring every single enemy is basically fighting Manus who had huge combo extentions and even higher damage. And it stops being fun and unique because every boss is like that. Especially the double bosses were way too overwhelming,
    like they learned nothing from past titles.
    My second complaint is that even though the open world is pretty, it stops being interesting quite quickly if you decide to settle on a build. Then the game becomes a run through the main dungeons which are great, but just not the same level as some of the earlier titles. Also going through the open world is so much work and it isn’t even as immersive as Dark Souls 1 because the game’s world feels so artificial. Some people would argue that then I don’t like open worlds but I do, but I still can have complaints.
    I would also like to point out that Elden Ring’s story is kind of weak in my opinion.

  • @internethistorytrash7464
    @internethistorytrash7464 ปีที่แล้ว +27

    I tried to come back to elden after my first play through but I couldn’t felt like a chore. I’m currently replaying Bloodborne again, and I can’t stop.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      It do be like that sometimes

  • @EldenLord.
    @EldenLord. ปีที่แล้ว +20

    I am so happy to see Rennala in S tier cause she deserves it. The atmosphere is so incredible in this fight. I loved everything about it. This is the perfect example that a boss doesnt need to be insanely difficult to be great.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +6

      Glad someone else appreciates the other things that make up a boss fight besides gameplay 😤

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว

      she can be pretty difficult if your damage is low, she summons all the time when she is down to a quarter of her health.

    • @xymos7807
      @xymos7807 ปีที่แล้ว

      Definitely my first real "oh crap" moment. Epic stage too.

  • @Schmixed
    @Schmixed ปีที่แล้ว +3

    fun fact the eruptions in Morgott's second phase spawn where his conjured weapons (minus his dagger i think) hit the ground during his attacks.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      Wait is that real? 👀 interesting if so

  • @jackreacher7495
    @jackreacher7495 ปีที่แล้ว +16

    As an experienced player, I've come to love the design of the bosses more and more as I've played the game over the past year.
    Mind you, I'm someone whose first playthrough went from loving the game to almost feeling like it was his second least favorite Fromsoft game. The difficulty spike of the later bosses, coupled with their delayed attacks and quirky kits - including how two phase fights were entirely different bosses between phases, making the learning curve an unenjoyable experience - almost made me hate the game because of its last third.
    But then, for lack of a better phrase, i got gud. I learned the bosses. And I came to realize how their design, far more meticulous than attack designs were in past games - changed the flow and liveliness of these fights. Even Sekiro for me has gotten a bit boring on repeat playthroughs because of how they're the same fight every playthrough. But the amount of mixups bosses have not only keep you on your toes, but it allows you to do more than just spam R1. Not only is there an emphasis on spacing and using statuses/ranged options (i.e. throwing pots if nothing else), but you can learn to sneak in charged heavies to break posture.
    Things like these systems deepen the boss experience to make them feel more dynamic on repeat playthroughs. That's why Malenia has come to be a highlight of each playthrough for me - because it lets me test how my build does on her. Malenia is the epitome of this sentiment I've grown to have on the bosses - she has a design specific to her that you have to learn around. Yes, like any boss, you can bait attacks, but there are also clear windows you can take to interrupt her mid-attack if you understand her well-enough, just like she can with you and that kick.
    Elden Ring has come down as my favorite fromsoft game for a number of reasons but the bosses are a big part of that. I even enjoy the lesser dungeon bosses, which I've come to thank the last third of the game for repeating (sans the Cemetary Shade) because at least there in NG+ you can fight each boss at a properly leveled version. Or even in a normal playthrough if you don't want to hit every dungeon.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      This is why I'm looking forward to my RL1; doing bosses with such low damage and health generally reveals how well or poorly they are balanced, and you're forced to learn them properly (at least when not doing any cheese strats, which I'm only gonna actively avoid in it). My favorite example is Maria, sure she's a cool boss but she has a lot of little flaws that make her fight kind of messy in BL4 😷 But Ludwig? 😳😌😍😤😈😏😱😩

    • @jackreacher7495
      @jackreacher7495 ปีที่แล้ว +1

      @@BertoPlease I've done level 1 for both games. I like doing them in order to have to truly learn the bosses. But I don't think these leveled runs give a fair assessment of the bosses since most players aren't going to be at that level, so it's not quite fair as a general barometer of quality. Especially since in elden ring you can still get great gear and builds at level 1 to trivialize some bosses.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      @@jackreacher7495 what I mean the balancing bit for level 1 runs, is basically "hey, if I play well, can I survive this boss for a extended period of time without leaving my fate up purely RNG" and more often than not it does feel like that's the case, but depending on how this is handled per boss, I may not mind the rng aspect

    • @jackreacher7495
      @jackreacher7495 ปีที่แล้ว +1

      @@BertoPlease It'll depend on how well you know the bosses. You can blame rng but at the end of the day it's still on you to know the mixups the bosses are capable of. I've gotten juked by Mohg in my level 1 run so many times because he surprised me with the way he reacted to my spacing. But that's also what I liked about the fights because they are complicated enough to keep you on your toes. Thus why I felt like level 1 isn't a fair measure of boss quality since rng can be chalked up to inexperience.

    • @GD-nu4iz
      @GD-nu4iz ปีที่แล้ว

      @@BertoPlease I just finished a melee no summons RL1, definitely have new appreciation for the bosses. Some of the later ones are awesome fights!

  • @sierrajimi3849
    @sierrajimi3849 ปีที่แล้ว +6

    about the dlc i hope we get more weird like enemies like the grafted scion, the serpent people or like the bestman i would be pretty dissapointed if we get a another soldier and knigth of godrick with a few diferent moves, i mean dont get me wrong the knights and soldiers on this game are goated but we alredy have a varietion of them per demigod

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +4

      they tend to give us some HELLA weird enemy designs, when thinking back on like Ringed City or Old Hunters, should be almost a given tbh 💪

  • @asdfghjkllkjhgfdsa8725
    @asdfghjkllkjhgfdsa8725 ปีที่แล้ว +7

    Umm you cant fight radahn without opening a grace in altus or doing rannis questline. So you do have to go to luernia in every playthrough...

    • @cam2005
      @cam2005 9 หลายเดือนก่อน +1

      you don't have to fight radahn in every playthrough though plus you gotta go to Liurnia in every playthrough to get to Altus to progress to Leyndell and kill Morgott, one of the few mandatory bosses.

    • @asdfghjkllkjhgfdsa8725
      @asdfghjkllkjhgfdsa8725 9 หลายเดือนก่อน

      ​@cam2005 11:15 no you could use the teleporter to skip liurnia and go straight to leyndall... if you could kill radahn without going to liurnia. Which you can't, because the festival will not trigger until you open a grace in Altus or complete rannis quest...

    • @asdfghjkllkjhgfdsa8725
      @asdfghjkllkjhgfdsa8725 9 หลายเดือนก่อน

      Also 11:53 the friend he used for example did not skip liurnia. You can see on her map she cleared the level and made it to rannis tower because you have to get the letter of introduction and give it to ranni in order to fight radahn, if you are not going to open a grace in altus.
      You can never outright skip liurnia, the information in the video is inaccurate.

    • @cam2005
      @cam2005 9 หลายเดือนก่อน

      i said that liurnia is mandatory at least to get to altus, as you said you can use the teleporter but you need two shardbearers and without Liurnia the only two you can get is Radahn and Godrick but to get Radahn you gotta either already get to Altus or Rannis quest no matter what you gotta at least visit Liurnia@@asdfghjkllkjhgfdsa8725

    • @cam2005
      @cam2005 9 หลายเดือนก่อน

      your original comment made it seem like you was saying you have to fight Radahn in every playthrough which you don't I agreed that you have to go to Liurnia in every playthrough to even progress @@asdfghjkllkjhgfdsa8725

  • @grandruby5343
    @grandruby5343 ปีที่แล้ว +8

    Also, I significantly much prefer Radagon as the true final boss compared to Elden Beast. Running all over the place losing your stamina, having the camera spazz, and very big hit boxes just make Elden Beast, to me one of the worst final bosses I’ve ever faced.
    Radagon on the other hand is very aggressive, but allows for a lot of punishment to be inflicted. There’s a kind of rhythm that comes with it, similar to Godfrey. But the big flaw to him is those damn teleport drag grenades. Those suck dramatically, but still allows for him to be a lot better than Elden Beast.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +3

      I guess it just comes down to which one's bullshit you're more willing to put up with haha

  • @DonMfGraves
    @DonMfGraves ปีที่แล้ว +8

    I just found your channel and i watched all of the version 1.0 videos. Incredibly high quality content, im surprised you don't way more subscribers. Keep up the great work my man.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      You a real one, my friend ✊😭 Thanks for that and the kind words ❤

  • @flamingmanure
    @flamingmanure ปีที่แล้ว +7

    easily the best fromsoft game to date! well imo at the very least. this games highs are the highest the series reached while its lows are nowhere near things like izalith, bed of chaos, chalice dungeons or god forbid micolash...no amount of coop or broken builds can fix those fights or atleast make them a little fun, unlike the lows of ER. the biggest complaints i heard from ER are the "badly" designed duo fights, i call bullshit on that since those are fights fromsoft expect you to spirit summon/coop for, and frankly cooping those fights were some of the most hectic fun ive had in these games, for the self limiting solo tryhards, get over yourselves, your self imposed experience doesnt indicate actual quality of those bosses, fromsoft are tired of designing every fight for solo players, and thats more than understandable with an open world game.

  • @nooberus9241
    @nooberus9241 ปีที่แล้ว +7

    It might be a little weird for the first playthrough but hitting Margit and all the other bosses with heavily delayed attacks, while they are in the middle of a combo is so much fun and feels rewarding to master and creates a really dynamic feeling fight. I get that some people dont like it but the delays is what kept repeat playthroughs somewhat fresh for me for a long time.

  • @Assassin21BEKA
    @Assassin21BEKA ปีที่แล้ว

    41:46 they are not that aggressive to be fair. It is really easy to keep one close to you for him to do their melee attacks while second one will walk REALL SLOWLY towards you and throw fireballs along the way.

  • @megamicromanager2449
    @megamicromanager2449 ปีที่แล้ว +55

    Radagons a very fast paced methodical fight. loved it. just stop doing things that gets you caught in the teleport. you know its coming when you realise he's taking too long to recover back to a neutral pose.

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว +1

      or you see a sliver of light before the teleport aoe.

    • @TheFloodFourm
      @TheFloodFourm ปีที่แล้ว +11

      You know it’s a bad fight when the top two tips are to memorize animations

    • @austin0_bandit05
      @austin0_bandit05 ปีที่แล้ว +9

      Dude it was a bad design choice. Its okay. You can still like the game. I know I do

    • @JuanAntonioGarciaHeredia
      @JuanAntonioGarciaHeredia 7 หลายเดือนก่อน +1

      Yes I love trial and error bosses that kill you in 2 hits 😂😂😂😂 so fun lets spam 3874828 trillion spirit ashes while I pew pew from afar 😂😂😂😂😂😂 peak 💯 game design 😩😩💦💦💦 GOTY MULTIPLAYER OF THE YEAR 4 PLAYER LIMIT BY THE WAY THANK YOU MIYAZAKI!!!!!!!!

    • @youmgsandwiche
      @youmgsandwiche 4 หลายเดือนก่อน +1

      ​@@TheFloodFourm Oh my god, the game actually asked you to learn attacks? How DARE it?

  • @nicholaskane4693
    @nicholaskane4693 ปีที่แล้ว +16

    Really great retrospective overall. Love your take that bosses are not the entire focus of the games, and I too wish there were a few more gimmick bosses in the game. Am also in the same camp as you with preferring most stand alone fromsoft titles rather than ds2/3. Elden Ring was a bit higher for me overall, but still great takes all around.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +3

      Thank you 😌 I dont know if them being sequels was the problem but it certainly makes me scared of them doing more sequels and prefer new IPs haha

    • @flamingmanure
      @flamingmanure ปีที่แล้ว +5

      @@BertoPlease personally i think ds3 is better than bloodborne in everything but combat and level design, but bosses, enemies, architecture, art variety and design, music etc etc are all better in ds3 imo. i also prefer new IPs but ds3 is a masterclass of a game.

    • @grimreefer213
      @grimreefer213 ปีที่แล้ว +1

      A few more gimmick bosses? Really? It feels like almost every boss has traded out actual good mechanics for spectacle and cinematics which I am not a fan of

    • @ianwilliams2632
      @ianwilliams2632 ปีที่แล้ว

      @@grimreefer213 agreed

    • @ianwilliams2632
      @ianwilliams2632 ปีที่แล้ว

      @@flamingmanure why I still rank DS3 above ER

  • @Threefold.
    @Threefold. ปีที่แล้ว +2

    Going back and watching your older videos and really enjoying them. I hope you are doing well! :D

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      Aww that means a lot 🥰 I am doing well, having a vacation soon 🍻 what video did you find me on originally if I may ask?

    • @Threefold.
      @Threefold. ปีที่แล้ว +2

      First video I saw was the 'Should've Elden Ring been Open World?'. Glad I found the channel. Enjoy your vacation!!@@BertoPlease

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      Happy to have you 😌

  • @Assassin21BEKA
    @Assassin21BEKA ปีที่แล้ว +3

    1:25:25 its so crazy to me. For me boss fight of Radagon is bad only because of Elden Beast. Elden Beast is D for me, while Radagon is S or high A. For each their own, but its always interesting to see different opinions.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      Someone else commented in this video that Radagon and Elden Beast ruin each other, which is a very big brain way to look it, it makes it hard to enjoy either of them fully

  • @grimreefer213
    @grimreefer213 ปีที่แล้ว +3

    As far as the bell bearing hunter, those guys are super punishing. I developed a pretty good strategy to take them on, they do combos of 3 typically, so stick very close to them and dodge behind them then hit them once after each combo, only once. The issue arises if you get hit, if you get hit and have to heal it’s pretty much a wrap. If you back away he does his magic sword attacks that deal a ton of damage and are tough to dodge, there’s only a select few attacks that allow you to heal somewhat safely.
    This is something that is really annoying about some Elden Ring bosses, they refuse to allow you to heal. There was input reading and heal punishes in other games like Sekiro for instance, but it was much less obnoxious and felt a lot more fair. I don’t know why they felt the need to crank the difficulty up like this, but to me it’s things like this that make some fights annoying and compel me to try to no hit bosses and kill them as quickly as possible.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      I did Elemer on RL1 a few months ago, and my god it was still so hard to tell apart 2 of the magic swing attacks 😩 and if you read it wrong and roll improperly you're fucked, kinda annoying. I did notice the staying behind thing, I even was able to keep them on an AI loop lmao, but I did try and see if I can learn the swings. The rest was pretty simple

    • @grimreefer213
      @grimreefer213 ปีที่แล้ว

      @@BertoPlease Yeah he beat my ass at first but I do like fighting him. When things are going well it’s pretty fun but when things aren’t going well it feels like you’re drowning. He has one magic sword attack in close range that is super delayed that would catch me and do a ton of damage, I had to memorize the timing. I’m pretty familiar with his magic sword combo at long range but when he retracts his sword that move is so delayed I always miss the dodge roll and it doesn’t help you can’t even see his sword if it’s behind you.

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว

      @@grimreefer213 just don't heal when a boss is in neutral, instead just heal instead of attacking.

    • @grimreefer213
      @grimreefer213 ปีที่แล้ว

      @@Ghorda9 No shit. You still don’t have time to heal if you do so during one of his punish windows. He has a select few attacks that allow you to maybe heal safely. That’s exactly what I do is keep rolling until he has finished his combos but you still don’t have enough time to heal in close range after the majority of his attacks.

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว

      @@grimreefer213 i was referring to bosses in general, you also get a heal window if you posture break him with ashes or jump attacks, most of his attacks are sweeps that you can jump attack over.

  • @TheIYFGamingTM
    @TheIYFGamingTM ปีที่แล้ว +6

    My biggest problem with the game is, that it is simply to big to replay. I beat it in the months after launch five or six times, but I really struggle du get back into it after a longer pause I made. I dropped my recent playthrough after reaching Altus because I got annoyed how far I still have to go to get to the end. Also the bosses are not nearly as exciting for me, as in previous games. Most of them feel like they are cranked up to 110 just for the sake of difficulty and not necessarily to be fun to fight. The exploration was really fun in the beginning and searching for an optimal route for a particular build the first few runs was fun too, but now it feels just tedious traversing this huge land masses and with the most main bosses in mind it does not feel really worth it for me anymore to sink 25 to 30 h into jet another casual playthrough of a game, that feels I saw everything multiple times already.
    The previous games are different for me in this regard. Some of them are short enough that I can beat them on one weekend or atleast in one week of playing for one hour or two per day and that is usually the time span I am in the mood and excited to replay something. Elden Ring is just way to bing for that.

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว +1

      you don't need to do everything on repeat playthroughs, you can get to altus plateau fairly quickly and margit is perfectly fine to fight with just 15 vigor and a +2 starting weapon.

    • @ennayanne
      @ennayanne ปีที่แล้ว

      I completely agree, after one playthrough of the game you've seen everything there is to see, probably multiple times. Every time I've tried to go in for a second playthrough I've been too bored to continue, even when using those mods that supposedly rebalance the game.

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว +1

      @@ennayanne just beeline the remembrance bosses and what ever ending you're going for.

    • @ennayanne
      @ennayanne ปีที่แล้ว

      @@Ghorda9 No. Did you even read my comment?

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว +2

      @@ennayanne not doing everything and avoiding farming solves your problem.

  • @idontgetscared
    @idontgetscared 11 หลายเดือนก่อน

    1:20 a lot of people including myself know that the first boss gives OP item for the beginning in fromsoft games and have found a cheese. Which is picking samurai class and killing it with power arrows. I’ve got him in the first encounter as well.

  • @BertoPlease
    @BertoPlease  ปีที่แล้ว +10

    Take a shot every time I preface a boss opinion with "I don't hate this boss...., BUT" :)
    Thanks for clicking on this video, I hope that you enjoy It was about 33 pages of scripts, took 2 weeks to write those alone, 3 days to record voice overs, and around 5-6 days of straight editing, I'm deaded. Please do let me know how YOU feel about Elden Ring now that it's been a year, OR if you have any particular wishlist for the DLC! I have one near the end of the video 👀
    Also in case anyone is wondering, yes The Executioner is inspired by Peeve's build theme Will probably be making a pvp build showcase of it sometime! You might have sneak peeks into the some of the clips in this video already 😈
    Edit: ITS REEEEAAALLLL
    Edit Edit: They fixed the bloody finger 🥰

    • @NiteLitezFTW
      @NiteLitezFTW ปีที่แล้ว +1

      Great video g I subbed 🙏

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      @@NiteLitezFTW thank you kindly 👵

  • @0KJaye
    @0KJaye ปีที่แล้ว +11

    Bosses Should ONLY hold a swing if the Animation shows us WHY. You don't just hold a sword once you wined it all the way up, you hold it while Dragging it through Lava to charge the Hit! Bosses should be allowed to release a hit Before Maximum charge if they see an opening, BUT at the cost of reduced damage proportional to how much was charged.

  • @MrAerohank
    @MrAerohank 9 หลายเดือนก่อน +5

    Honestly, Elden Ring doesn't do it for me. It's a game that appears to be intended to be played with a Wiki/interactive map on a second screen. Trying to play it organically leads you to miss every sidequest, gives you a difficulty curve that is all over the place, and gives you a complete mismatch of gear if you aren't willing to explore dungeons that get copy-pasted ad-nausium.
    I stopped my first playthrough after ascending to some mountain or something where the firegiant is. At that point I was tens of hours into the game and still had no idea what it even was about and I just lost interest in the non-existant story and characters.

  • @minerman60101
    @minerman60101 ปีที่แล้ว +4

    I watched parts of the video, will watch the whole thing when I have time, so here are some scattered thoughts: Mohg best boss, we agree on this point. I'm quite happy that they rebalanced Godskin Apostle's heal punish; it feels so much more natural and fair. I think Radagon and Elden Beast ruin each other. The experience of that final boss fight was absolutely depressing; killed all of my motivation and love for the game for a while (they have patched Elden Beast a little which has improved the fight). I think if Radagon was tuned down just a little, especially the overlong windup to his grab attack and the third part of his showy Elden Ring ground pound the fight would've worked a lot better. Also Elden Beast I later found is far more fun if you have fan daggers, since that will keep its poise damage from resetting and the five projectiles all hit it in a satisfying way. A lot of the minor dungeon bosses have too little health; I'd probably double or 1.5x the health of the human sized ones that aren't in Limgrave, and make the Grave Warden Duelists immune to backstab. Also if every boss recharged your rune arc, that would give a great incentive to engage with side content, since if you're stuck on a major boss you'd be able to cool off with something easier and then come back with a buff. Erdtree Avatars should've stopped appearing after the duo fight in Mountaintops; that would've been a good sendoff for them. Instead they should've had a Haligtree Avatar based on the Taurus Demon, or some such. Also Haligtree/Elphael deserved to be a top 5 area in the whole series, but it was shafted by enemy reuse and a few BS encounters. Revenants, Erdtree Avatars, and the Putrid Tree Spirit should never have been there, and Kindred of Rot especially had overstayed their welcome by that point. The knights and soldiers were great though, in Elphael and in general. They felt distinct enough but were easy enough to make that they were an efficient set of enemies to use whilst never feeling misused. Also Loretta feels like she's lamer then she has to, I think if she had a unique music track and more health the fight would've felt a lot better, especially when the next boss is Malenia of all bosses, and she could've done a little more to differentiate from the Caria Manor version. That last point applies to Regal Ancestor Spirit as well, and I could see a case for both of the weaker versions of those bosses being outright removed. Gideon Ofnir got some great indirect buffs when all the game's spells got buffed, but I would like his AI to be a little smarter, especially make him not cast Glintstone Phalanx when he already has the floating blades, give him double the health and make him immediately start the fight if you get close enough. I really like when he uses Law of Causality, which sets off a big explosion if you hit him enough times, which is really effective if you coop against him, and that he gets more spells if you beat more of the demigods. On my first playthrough, Radahn was a cool raid boss. Fighting him solo on my RL1 run, he was an immense wall I had to spend five days of playing with the main goal of taking him down, and two or three days straight of attempts, and I loved the fight. Almost all of his attacks felt fair (his ground lightning AoE can damage you the instant it spawns, and the camera is too close to see the telegraph of him slamming his swords on the ground in front of him, but both of these can be avoided if you play right), and it was very rewarding to learn the fight.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      I felt the "Radagon and Elden Beast ruin each other," they really do, but at the same time splitting them up would just make the boss rush worse 😭 what do

    • @GreenWolf2k
      @GreenWolf2k ปีที่แล้ว +1

      My man you ever heard putting spaces between your paragraphs?

  • @saltycomet
    @saltycomet 8 หลายเดือนก่อน +1

    My first game in the series. Absolutely love it. Just not certain things, like not being able to animation cancel. Which is small imo

    • @BertoPlease
      @BertoPlease  8 หลายเดือนก่อน

      often times that's how most of these games go, just a lot of little things that add up

  • @grandruby5343
    @grandruby5343 ปีที่แล้ว +5

    The game as a whole was honestly really special to me. I didn’t really liked Bloodborne, might give it another try but there’s just some things that I just couldn’t get down to.
    While I found a lot of issues with it, especially coming from more action oriented games with more fluid movement, it was super refreshing having a big open game with a lot of things to do and explore.

    • @TREVORVADER
      @TREVORVADER ปีที่แล้ว +1

      I have the same issue. But whenever I express that I get negative feedback because apparently I’m supposed to say it was the best game I’ve ever played.
      Personally it just doesn’t mesh well with me. I can’t get a good feel for it like Dark Souls or Elden Ring

  • @KarmaSpaz12
    @KarmaSpaz12 ปีที่แล้ว +8

    If returning to early game areas is too easy you can always do something about that with a lesser weapon.

  • @exposingpowerfullieslivest5082
    @exposingpowerfullieslivest5082 10 หลายเดือนก่อน +2

    i loved Bloodborne's chalice dungeons, i think they get way too much hate

    • @BertoPlease
      @BertoPlease  10 หลายเดือนก่อน +1

      BASED

  • @s_0ma_047
    @s_0ma_047 6 หลายเดือนก่อน +2

    Great video. However, i don't really understand why exactly you don't like delayed attacks? Could you elaborate more on that?

    • @BertoPlease
      @BertoPlease  6 หลายเดือนก่อน +3

      Thank you for asking respectfully instead of just bashing me like some commentors like to do 😂 basically I find it a cheap way to increase the difficulty of a boss, especially on a first playthrough, as it's not a natural animation for weapon swings and the like, you're essentially guaranteed to be hit by it. I think I said this in the video but I also find it unrealistic that warriors like this would move like that, as they're leaving you wide open to attack for whole seconds, and one of the biggest strengths of the earlier games was realism and immersion. If it wasn't overused in the game I wouldn't mind but a lot of major bosses do it, and it had already started to be a problem in Dark Souls 3, maybe even Bloodborne, and it only got worse in this one

    • @s_0ma_047
      @s_0ma_047 6 หลายเดือนก่อน +1

      Wow, thanks for responding so quickly after a whole year has passed since the upload lol. While i don't really mind the unrealistic aspect of it, I definitely see how people can view this as cheap👍

    • @BertoPlease
      @BertoPlease  6 หลายเดือนก่อน

      Haha comments are a little slow on my channel right now so I caught wind of it

  • @nadlanod5897
    @nadlanod5897 11 หลายเดือนก่อน +3

    The bosses were designed to be fought together with other players, but the inclusion of spirit summons brings all the benefits of an additional ally without any of the downsides of it being a player. Like a 7/10 game at this point.

  • @DawnwalkerUK
    @DawnwalkerUK ปีที่แล้ว +1

    That S tier is some masterful trolling. Bravo!

  • @Dabedidabe
    @Dabedidabe 4 หลายเดือนก่อน +2

    watching this now and you talking about the legacy dungeons made me realize how much I would have loved this game if it was just the legacy dungeons. I would've replayed it over and over again. Now I'm just kinda sad. x)

    • @BertoPlease
      @BertoPlease  4 หลายเดือนก่อน +1

      Next game hopefully 🥹

  • @wiichii2620
    @wiichii2620 ปีที่แล้ว +5

    You forgot father Gascoigne he's an S tier

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      Dang, gotta redo all video 😔

  • @hoggo3789
    @hoggo3789 ปีที่แล้ว +1

    Berto reading minds. I've been wanting a year-in retrospective fr

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      Hehe 😈 I was hoping to have it done by yesterday since that's the actual day but editing took longer than expected

  • @cross-eyedhollow
    @cross-eyedhollow ปีที่แล้ว

    52:50 lmao the way he knocks you over right into his thigh XDDD

  • @marcurban5141
    @marcurban5141 10 หลายเดือนก่อน +1

    Terrific work on the video and your analysis.

    • @BertoPlease
      @BertoPlease  10 หลายเดือนก่อน

      Thank you 🫡

  • @artval5340
    @artval5340 ปีที่แล้ว +8

    After a year I think it sucks even more than at release lol. Nice summary.

  • @bobbywyatt3
    @bobbywyatt3 ปีที่แล้ว +1

    Why do they need to give more thoughts to falls? It's not lordran its the lands between ita larger the player character needed to be able to fall further & why, why, why when you can use rainbow stones to determine if a fall is fatal or not?

  • @nioykak5782
    @nioykak5782 ปีที่แล้ว +1

    Good vid! Realized I've still not done any co-op or pvp in the game so you've kind of made me want to do some

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      yes, another victim 😈but thank you haha

  • @charleshaughtry
    @charleshaughtry ปีที่แล้ว +1

    Really enjoyed this. I agree with a lot, disagree with a few points, but overall, I greatly appreciate your perspective.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      Appreciate that you can look past the disagreements because it doesn't matter at the end of the day, its just lil ol me 🤠

  • @Steampunkzter
    @Steampunkzter 4 หลายเดือนก่อน

    I’m so confused, you ran a poll question saying in it (have you ever “beaten the tutorial Grafted Scion” in Elden Ring “in NG?” “Even once?”) well first your question is “In NG” where you state in the video “First time” so clearly alot of people beat it in New Game+ as that’s what it looks like you asked, even then it’s a side boss later you can unlock this could be the first boss you see in game and then it could be the second boss you fight, as that’s how easy it is to reach. So most definantly people beat this boss, the only thing you get from beating it first go is Early Acess to it’s Swords and Shield as like trophy’s, Swords are cool as it’s a dual sword set.

    • @BertoPlease
      @BertoPlease  4 หลายเดือนก่อน +1

      If I could reword that I probably would've asked "Have you ever beaten the Grafted Scion right out of the character creator?" or something along those lines, just didn't think it'd be a problem at the time 😅 either that or people are just more dedicated to killing it than me

    • @Steampunkzter
      @Steampunkzter 4 หลายเดือนก่อน

      @@BertoPlease tbf I have beaten the Scion on a new character, but that was my 12th playthrough.
      There is also an easy strat of starting with the samurai gear and using the bow, I think it gets fire arrows to maybe, even then super easy fight when you range down half its health.

  • @meditationforhumanswithpro4893
    @meditationforhumanswithpro4893 ปีที่แล้ว +1

    Respect for B Tiering most "popular Fan faves". Great vid man.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      DS3 is not a bad game by any means, it just deviates too much from what I really enjoy about DeS and DS1 for me... And I played DS3 FIRST 😂 thank you also 😌

  • @coreygunz645
    @coreygunz645 7 หลายเดือนก่อน +1

    Great job with this video dude. Loved it! I subscribed man

  • @billdow1106
    @billdow1106 8 หลายเดือนก่อน +1

    Elden ring was my first from soft game cuz i didnt have a playstation. I have just abouy 1000 hours in it, platinumed it and pretty much did/tried everything i can so i took a break for months and played sekiro in the meantime. Sekiro is so much more fun its not even funny. The combat is the best ive ever played in any game(could rant about how good it is but ill leave it at that lol) and it feels like an actual fight where initiative actually matters and you dont just have to stand there watching the ai have fun and its so satisfying watching yourself "git gud" cuz you actually are. Genichiro is amazing for charting your progress btw it was brilliant fighting him at the midway then right before the final boss. I recently tried elden ring again after the dlc announce and man i kinda hate it now. It all feels like cheap artificial difficulty with bosses spamming aoes, 3 hitting you with 80 vigor and just having to sit there and wait to get your one poke in. Basically to sum it up just cuz the boss fight takes a while doesnt make it hard or fun it just gives you more chances to fuck up and we as the player dont have the tools to deal with some of these crazy boss combos other than just run away where as sekiro stood there like a fuckin chad using his superior swordsmanship to defeat his enemies. Elden ring is cheese or be cheesed and i honestly cant stand it now

  • @Budd631
    @Budd631 ปีที่แล้ว +2

    Good video and well thought out. However, I’ve never disagreed with someone’s tier list more than yours. Lol

  • @alexandrubighiu7637
    @alexandrubighiu7637 9 หลายเดือนก่อน +1

    Thank you for this masterpiece of a video!

  • @hchatwin5101
    @hchatwin5101 ปีที่แล้ว +6

    12:00 I didn't know Ashe did that, kinda funny cause I did the same thing myself! (Never found the ruined strewn precipice and only found 1/2 of the medallion to go up the lift to altus.)
    Have to say I disagree with some of the bosses having bad telegraphs like Godrick or the Ulcerated Tree spirits, I almost never had problems with them outside of the first couple of attempts - I think maybe it has something to do with playstyle
    I was super disappointed by Hoarah Loux as a boss, like Godrey, the First Elden lord, whose second phase is just a transformation from a guy, into a guy but shirtless, felt super lame to me

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      For Godrick its just the excessive limbs that make it awkward to read, which is probably the point. I don't struggle with him at all now though, its just something that didn't jive with me. I mean you remember me bitching about Godrick back then 😂 Tree Spirits i always dodge too late, probably a me problem

    • @Ghorda9
      @Ghorda9 ปีที่แล้ว +1

      @@BertoPlease tree spirits you dodge when they move their whole body.

  • @morgymomo8535
    @morgymomo8535 ปีที่แล้ว +2

    nice video, gonna disagree on a few of your takes but overall, a high quality video that was very fun and interesting.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      Glad you enjoyed it regardless of difference of opinion 😊

  • @forktrus
    @forktrus ปีที่แล้ว +1

    View From 14k Range - The Hidden Boss of The Comment Legacy Dungeon - By: Fork
    Obligatory Anti-"ya but..." Introduction: This game is great. I've logged around 2000 hours in it. I love it -- It's super duper -- but super duper doesn't mean perfect. It just means super duper. Also -- it was my first Soulsborn game -- unless you count that time I got Dark Souls on my Xbox360 for my birthday -- turned it on once -- thought it was interesting but was in the middle of a playthrough of Infinite Undiscovery and then forgot I had it.
    So I’ll say this now - and keep saying it throughout: Keep in mind this was my first time playing a game like this - so every boss mechanic and thing about them that reminds you of a boss from a previous game - I didn’t have that knowledge and still don’t have that knowledge as a reference. This shit was jarring as fuck the first time I saw it.
    First time I saw the Grafted Scion I didn't know what to make of it. "Does that thing have a kid's head!?" was all I got out before I took a flurry of pointed sticks to the face and died. I try to beat it every new game I start -- but I die -- it's a skill issue mixed with a half-hearted level of urgency and ambition -- and that's ok. Sucking at something is the first step to getting awesome at something.
    Limgrave is neat. I had no idea what I was doing the first time I played. Said “nope” the first time I saw that giant golden dude on the horse. I walked around him. I then spent an hour or 2 killing all the soldiers on the way to the ruins and then all the soldiers in the ruins before I found a message on the ground that said there was something under the ruins. It took a while to find that for some reason -- and probably another bit of time to figure out that big post looking thing had a map by it -- and not til WAAAAAY later that you could open chests on the carriages there. I got caught in that teleporter trap on my first playthrough too. Terror. Absolute terror for my first 5 or 6 hours of my first playthough.
    continued in replies...

    • @forktrus
      @forktrus ปีที่แล้ว

      Fuck those Imps. I like the Black Knife Assasins. For a person who’s never fought anything that moves like that in a combat system they’re just getting used to - the way they start you off with a weak one and then a full health one in a hidden area and then one outside later on in Altus - all leading up to the one you fight to get Tiche - yeesh. I like them. I don’t mind the reuse of them - as they change the variety and severity and location you fight them in. I have no rating system - but if I did - they would be a solid Socks-With-No-Holes-In-Them.
      The Dogs and the Mariners are cinnamon maple oatmeal with no fruit. It’s ok - but you know it could be better - but you’re not complaining because you know it could be worse.
      Stormveil was where I fell in love with this game. The level design is so conducive to exploration - and you’re always rewarded for poking around. It immediately gets you to start thinking “I bet I can get up there” - and then you can - and you get a neat little prize. Godrick is an ok boss. When I first started it was a challenge and it took me forever to beat him. I was super stoked when I did. It was definitely a skill issue. Keep in mind this was my first time playing a game like this - so every boss mechanic and thing about them that reminds you of a boss from a previous game - I don’t have that knowledge - so compared to say… Bowser at the end of Super Mario 3 - this guy is a goddamn monster. I rate him a solid Your-Princess-Is-In-Another-Castle.
      When I first got to Liurnia it was like that first time you saw the dinosaur exhibit when your 4th grade class went to a museum as a kid. You’re heads on a swivel and your brain has already exploded and is leaking out your ears. 2000 hours in - it’s like going to Ikea. You find what you need and then you traverse a long LONG area to get to the cafeteria to get some meatballs. The teleporters are like those little employee nooks you can find if you’ve been to the Ikea a lot that let you skip the entire rug section and dumps you out in the kitchenware area where you can then take the break in the shelves by the bathroom to scoot into the shelving unit zone and out the utility hall to the kid’s toys and right to the meatballs. I agree with everything you said about Rennala - she’s the meatballs of Liurnia.
      cont...

    • @forktrus
      @forktrus ปีที่แล้ว

      Cailid was scary. It’s a great place to die - even when you know what you’re doing. On one of my first playthroughs - I saw a dragon on a bridge and thought “fuck that dragon - I’ve played Skyrim”. That dragon said “Fuck your Skyrim bud - give yer balls a tug”. I left the mortal plain shortly after and left the area for later. I really do like Rahdan though. Again - for someone who’s never even seen anything like Rahdan - I spent the first 34,897 deaths to him just basking in his size and ferocity. I dead ass just let him shrek-wreck me the first few times just to see what crazy ass nonsense he’s do next.
      I’ve done Castle Mourne appox 3 times. Once on my first playthrough to explore. Once to do the Dung Eater ending. Once by accident. I usually just go far enough to get the golden seed off the tree and pick up the map to satisfy my OCD about seeing the whole map. Sometimes I pick up poison mist - sometimes I don’t. Depends on how I’m feeling that day. Fuck that arrow shooting Gargoyle. That lion-man with the dumb looking sword is not worth the drive. Look it up on Google maps and use street-view - and you’ve pretty much got the entire Castle Mourne experience.
      Magma Wyrms are a good idea on paper - but didn’t quite come off as well as I think it looked. It’s like a recipe you try off the Food Network. It looks like a good idea - but by the time you’re eating it - you realize you’ve spent your entire food budget for a week on what is essentially fancy scrambled eggs.
      I don’t mind caves and/or catacombs. I agree with the sentiment others have expressed to you about the fact that you can skip them and only do the ones you need to or want to do in future playthoughs. I kinda view each playthrough as the story of that character - kinda like a DnD campaign. Each has its own build and its own personality - and so each has their own story and the doing of some caves/catacombs and not doing others on particular runs adds slight variety to those runs. It’s why I kinda don’t mind them re-using Dogs or tree monsters or whatever - because I don’t do every cave/catacomb every time - so I’m not running into too many repeats. And if I do - meh. The earth keeps spinning.
      The first time I saw A Wormface - I knew I would never fight one out of principle. You know when you see something from a distance - and think “ya - I bet that smells worse than it looks”? And then you get close and it barfs on you and a tree grows out of your chest? I was right when I decided not to fight one. Then a small guy on fire turned into one when I bonked him with a stick and I was a tree 5 seconds later. Those things put the horror in horticulture. They get a Green-Thumbs-Up-From-A-Distance.
      cont...

    • @forktrus
      @forktrus ปีที่แล้ว

      The Shaded Castle the first time was cool. Now I just go there for a prosthetic arm and a recipe and a bottle to put that recipe in. It’s basically just a run to the convenience store for a carton of milk on a long weekend. It’s cool though. I give it a Poison-Swam-With-Nice-Statues. I fought the Briar there once. That was enough. The weapon was cool that one time. Now we only see eachother at holidays, birthdays and at the War Master shack. I give him a Don’t-Call-Me-I’ll-Call-You.
      Mt. Gelmir is aight. Hero’s Graves are like the caves/catacombs - they aight too. I don’t do all of them all of the time - so I don’t get bored of them. Volcano Manor and its quest DOES feel like it should have its own ending - I never really thought about that. Hmm - ya man - that kinda makes sense. The Noble fight was a goddamn nightmare until I realized I could roll through the roll and then it wasn’t. I give him a That’s-Not-A-CinniBun. Rykard is kinda cool. Keep in mind this was my first time playing a game like this - so every boss mechanic and thing about them that reminds you of a boss from a previous game - I don’t have that knowledge - so to me this giant snake dude was neat. The second phase was a holy-shit moment for me the first time. Didn’t know this was considered a “gimmick fight” - or that a gimmick fight was a thing. If Rennala and Rykard are examples of good gimmick fights - I’m on board with good gimmick fights.
      A year or more in - and I’m still not sure if I’ve seen all of Lyendell. I don’t remember exactly where to get the Lionel set or how to get to that grace. I have to actively remind myself to pick up the Bolt of Gransax and the Gravel Stone seal. Weirdly I remember exactly where to get the Stormhawk Axe - but never get it. The first 3 or 4 times I forgot how to get to the part to get up the dragon and ran around aimless. I keep meaning to take one of my fully powered characters on a tour of the place and look for everything and commit it to memory - but part of me also thinks that I shouldn’t just so there’s still some mystery to it. It’s a constant reminder to me that even this long into playing the game - there’s still shit I haven’t seen. Gold-frey was tough - but in retrospect it was a good way to learn the big guy’s moveset. I give him a I-Like-Gooooooold. Morgott is good - I still have fun fighting that dude. I used to get my shit kicked in by him - and now I knock his block off. It makes me feel like I’ve gotten slightly better at the game. I give him a Skinny-Old-Man-When-He-Dies.
      The Subterranean Shunning-Grounds are a face-palm thought for me everytime I consider doing a bleed-build. My first character was a bandit - because I had no idea what I was doing and just picked one. As I learned that my little knife did this bleed thing - I naturally sought out bleed things. Then I heard there was this bleed enhancing thing in the sewers. Then I wish I started as a Wretch. Also - stop flushing your lobsters down the toilet - they don’t die and they grow ginormous. Omen Mogh was tough the first time because no one from the church meeting before the fight forgot to stack their chairs away before the fisticuffs.
      That platforming section causes madness build-up irl.

    • @forktrus
      @forktrus ปีที่แล้ว

      Being from Canada - I have a soft-spot for The Mountaintops of the Giants. That being said - The Mountaintops of the Giants is too big not to have some teleporters in it. Just imagine after going to an Ikea where you could find the cut throughs to get to the meatballs - you then found yourself in an aircraft hanger and 200 yards away you could see a small table of meatballs - but you had to ride a child’s tricycle to get there. Also there’s giant dogs and ghost skeletons popping out the ground while you do. You then arrive at the small table of meatballs and someone has placed a giant gong of a bell and there is lightning striking the ground. I give the outside of Castle Sol a Old-Man-In-The-Apartment-Below-You-Hitting-The-Floor-With-A-Broom-Beacse-It’s-Too-Loud. The castle itself is ok I guess. It’s kinda Nyiel or however you spell it would probably hit harder if O’Niel in the swamp was something else - like a beefed up CleanRott Knight commander or something.
      The Fire Giant was a holy-shit moment at first. Now it’s just a chore you have to get done. It’s the Mowing-The-Lawn-On-Saturday of bosses. It’s usually just a time-sink - but the lawn looks nice afterward so you know there’s a benefit to doing it - but it all depends on how things go with the Weed-Wacker after you cut the grass. Sometimes the line on it breaks 50 times and you spend more time fixing that god-damn contraption than actually tidying up the edges of the lawn - sometimes the giant falls on it’s side for 10 seconds after dropping The People’s Elbow for some reason and you hit it with a big stick and it dies. Life is a grab bag of inconsistency - be it lawn maintenance or giant slaying.
      Farum Azula was another holy shit moment the first time I woke up there. It’s visually stunning. That awe goes away real quick then the dog people with big swords chase you down a hallway. Then a dragon lands on you. Then the dog people can shoot lightning. Then some of the dog people are undead. Then some of the dog people are knights that carry halberds and can fly. Then one of those knights is red and grows golden wings and a tail and can fly. Then a dragon shoots lighting at you while birds peck your melon. Then you have to kill your best friend. Then if you go left you have to fight the dragon overlord and if you go right you have to fight death itself. Come to think of it - it’s a holy shit moment from beginning to end. 10 out of 10 - would run screaming again.
      The Godskin duo is a thing. Keep in mind this was my first time playing a game like this - so every boss mechanic and thing about them that reminds you of a boss from a previous game - I don’t have that knowledge.
      Plasadusax was and is one of my favorite fights for “holy shit what the fuck is he gonna do next!?”. “That Attack” is incredible. Very much enjoyed the first time I fought him and the time I fought him yesterday.
      I agree with you about them not showing off Maliketh more. Kinda wish it was like when you fight one of those gladiator dudes in the catacombs and he just tosses off the cloak at the beginning of the fight. Love the fight - but I still have to give it a I’m-Pretty-Sure-That’s-Three-Kids-In-A-Trench-Coat.
      Gideon is either a speed bump or an ant climbing a curb. If you kick his ass while he’s monologuing he’s easy. If you die and have to do it agro vs. agro - it’s annoying not challenging if that makes sense. He hits that mark for me where he isn’t hard because he has some sort of wild attack or pattern or trick to figure out - it’s literally the spell spam gauntlet challenge. I give him a FromSoft-Saying-”Let’s-See-How-You-Like-It”
      Godfrey/Horah Loux… jeeeeeezus. The first time I was like “oh - it’s Real-This Guy - neat!” Then I hit him with a stick and then it was all “DID THAT DUDE JUST RIP THE LION OFF HIS BACK AND FLEX HIS MUSCLES SO HARD HIS SKIN POPPED OFF!?!” Then I was airborne. Then he clawed my chest cavity open while telling me it was a good fight. Neat! I actually do really enjoy this fight and it’s 4 stages of combat. Even now - in a game where most of the time you’re no more than a horse jump off the ground - the spectacle of being flung across a ring and getting power slammed into the ground - or tossed straight up and pile drived on your head - all while the ground is exploding under you is something special to me. I completely understand and appreciate your reasoning for your initial A-Tier ranking - and I also appreciate you retroactively upgrading him to S-Tier upon reflection. Initially I gave him a Off-The-Top-Rope-For-The-1-2-3-Ding-Ding-Ding! But I upgraded it to a As-God-As-My-Witness-He-Is-Broken-In-Half (shout outs to whomever has read this review thus far and gets that Jim Ross reference).
      Sofria River IS really cool. I really like the sneak peek at Nokron too - and the first time I saw it I wanted to figure out how to get there. Even now - despite the long elevator ride - the view is still fantastic and makes you really appreciate the scale of what your character is seeing. Coming from franchises like Fallout and whatnot that rely a lot on environmental storytelling - I still think this is one of the best “coming out of the vault for the first time” moments. If that makes sense. I feel the same way as you when you describe seeing the place you’re trying to go - but you can’t get there mirroring how Ranni and her followers feel. It’s RIGHT THERE - you can almost touch it - but it’s still out of reach. Ah The Ancestral Guardian - you’re a beauty bud. Being Canadian - I have a soft spot for the majestic moose. Having had one walk about 2ft away from me while camping in the wilds was humbling and it made me happy to see a giant magic-spitting spectral one.
      Those Gargoyles are ok I guess. They’re no giant moose tho.
      cont...

    • @forktrus
      @forktrus ปีที่แล้ว

      Ainsel River is a place. I have no strong feelings about it. I agree with you - The Dragonkin of Nokstella is cool tho.
      Lake of Rot is also a place. Some decent loot. But it’s just kinda just a dirty wading pool with some loose change that’s fallen out of some dad’s pocket scattered in it.
      Astel is dope. The lore surrounding it is cool - but it also looks so foreign and disturbing compared to the dragons and bullshit you normally see in a medieval fantasy game - that it stands out even more PLUS it’s really well done mechanically - I really like it. Even tho it got big lasers and I had a knife the first time I fought it.
      The Moonlight Altar is one of my favorite places in the game. I spent hours trying to figure out how to get up there and when I did - I was pleased. It’s not huge - the loot is ok - but the look and feel of the place is neat. Especially after wading through a rot swamp and fighting death-spewing monsters - to find a relatively peaceful and beautiful place was kinda a neat reward on its own.
      Deep-Root Depths was really cool the first time I got there. I agree it was really compact in perimetre - but I really enjoyed the verticality of the place. Fia’s Champions were ok. Not amazing - but they were ok. I had a harder time with the Jar people fight. I never found him in my first playthroughs - but when I first fought Fortisax I thought it was pretty cool. Giant lightning dragon - fuck ya.
      I lucked out and stumbled upon Varre’s quest on my first playthrough when I noticed he wasn’t at the place I kept fast traveling back to when I was farming bird feathers and there was a message instead. I was SUPER under-leveled. WAAAAAY under leveled. So I just ran like hell. It took me 5 playthroughs - consistently doing Varre’s quest to realize if you run a little further up the stairs past the map that there’s a grace - and past that grace and farther up and through the interior part there is a Mogh. Knowing how crazy the rest of the area was - I thought you had to make a straight shot from where you zone in - past the laser skeletons - to the bird farming hill in one go or you couldn’t get back.
      The Mogh fight is fun as hell. I usually don’t look up guides for new games I play so I avoid spoilers. Didn’t know the tear existed for months - until I was trying to do a level 32 run and was getting wrecked and looking for strats.
      The Hailigtree and its associated areas were also a holy-shit moment for me the first time too. (There were A LOT of those). I still really appreciate this place a lot. I also found it hilarious that if you’re knocked off the branches by the little rot lake you land in Melania’s arena. She never stops killing you.
      Melania. Jeeezus. The first time I fought her I just laughed and accepted there were some things I just wasn’t going to achieve. I started trying to kill her on a Friday night - and beat her around 2pm on a Sunday. I beat her at level 32 a year later. I appreciate her more and more the more times I fight her and the harder I make the challenge of fighting her.
      This was my first time playing a game like this - so everything about them that’s comparable to a boss from a previous game - I don’t have that knowledge - but I appreciate your logic train and I’m happy to ride and appreciate the view.
      cont...

  • @brendanmuller7301
    @brendanmuller7301 ปีที่แล้ว +2

    For me its
    S tier:
    Bloodborne, sekiro, dark souls
    A tier:
    Demons souls, elden ring
    B tier: dark souls 3, dark souls 2 with dlc
    C tier: base dark souls 2
    Even after the rose tinted glasses wore off elden ring remains a solid game the dlc very well could push it into S tier for me. Also if you didnt know they DID indeed change elden beast a while back alongside reverting the radahn changes(besides his bows body shots counting as headshots and his rocks hitting twice per rock). Fire giant and the forskins are a lot less terrible too. Still the games weakest bosses and the reason base er isnt S tier but it wasnt anti-fun like it was in the past. They did this same readjustment for pve with sekiro, ds3, and ds2 in the past alongside dark souls 1.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      given the quality of the DLC thus far, and how long they seem to be working on it, it certainly has a lot of promise, very excited for it 🙏

    • @ennayanne
      @ennayanne ปีที่แล้ว +1

      omg putting ds2 in the same tier as ds3 💀💀

    • @brendanmuller7301
      @brendanmuller7301 ปีที่แล้ว

      @@ennayanne Yup. Ds3 has a great pvp system and bosses but besides that was lacking in all other regards for npcs, magic, story, lore, outfits, build/weapon variety, etc.
      Ds2 has good lore, outfits, build/weapon variety, pvp balance. Everything else is mid or bad.
      Both have great dlcs.
      To an extent both have inverse pros/cons so I rank them together.

    • @brendanmuller7301
      @brendanmuller7301 ปีที่แล้ว

      @@ennayanne Yup. Ds3 has a great pvp system and bosses but besides that was lacking in all other regards for npcs, magic, story, lore, outfits, build/weapon variety, etc.
      Ds2 has good lore, outfits, build/weapon variety, pvp balance. Everything else is mid or bad.
      Both have great dlcs.
      To an extent both have inverse pros/cons so I rank them together.

    • @brendanmuller7301
      @brendanmuller7301 ปีที่แล้ว +1

      @@ennayanne Again removing the rose tinted glasses ds3 doesn't hold up as much as it's fans think. A good portion as to why ds3 has its fans is simply due to A. It being a lot of players first souls games and they always rank their firsts high even I'm guilty of it with ps3 demons souls. B. It was the longest lived game between game releases due to it being the "last" of its kind of game before elden ring, recency bias essentially. Recency bias is a real thing I've noticed playing through all of these games for well over a decade. It's always "man demons souls was so much more polished than ds1" "man ds1 was such more polished than ds2" "man ds2 was so much more polished than bloodborne" so on and so forth with each of the games over the years. I've been saying this exact same shit since bloodborne released too and only now are people starting to realize my point. It may not be you but others will say the exact same thing about elden ring and proclaim its the best whenever the next souls game releases, and the same for that game for whatever comes after it amd so on and on. Nothing wrong with this behavior besides those doing it's denial of it.

  • @BlackWingGenesis
    @BlackWingGenesis ปีที่แล้ว +3

    I don't understand the obsession with dark souls 3 and it being the "standard". Dark souls 3 is the least inspired and most boring game of the series, some of the bosses are good but the truth is you're just going to use a straight sword and r1 spam, the game's meta is just not interesting. Also doesn't help that the game has no color and ends up looking really bad most of the time. I'm asuming it's because it was a lot of people's very first soul game as it was the first one to sell really well.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      Baaaased. It certainly was a lot of people's first (DS3), just like this game was, but it's also the most accessible out of all of them too, with how much less of an RPG it is than the earlier games. It treats itself way for like an action game, even though its really not much better at it than the rest

    • @JoshM512
      @JoshM512 6 หลายเดือนก่อน

      DS3 has the best collection of bosses in the whole series imo.
      Also I don’t think any meta in any game is interesting. It makes everything boring.

  • @BraveMoji
    @BraveMoji ปีที่แล้ว +2

    Elden ring is my second favourite game of all time, but I do think it has A LOT of problems

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      my fave is Breath of the Wild, and likewise 😅

    • @BraveMoji
      @BraveMoji ปีที่แล้ว

      @@BertoPlease SAME, Breath of the wild is my fave of all time followed by Elden ring and Persona 5 Royal

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      @@BraveMoji guess it makes sense that ER is up there then haha

  • @yaroslav7458
    @yaroslav7458 ปีที่แล้ว +1

    i'm with you on radagon/elden beast. i really hated how radagon played out, his second phase stressed me the fuck out with his aggression and the fact that his fucking teleport always staggered despite me having 70 poise with radahn's full armor set. EB certainly has its problems, but overall it was a weirdly relaxed fight, which was a nice change of pace, especially with godfrey and radagon being as intense as they are. it constantly diving around certainly was annoying at times, but also served as some nice downtime for myself.
    definitely feel the same way as others, i loved ER pretty much the whole way but i just don't have it in me for more playthroughs, i'm addicted to sekiro rn tho

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      Someone understands 😩

  • @opethmike
    @opethmike ปีที่แล้ว +5

    It's the Souls game that I have the least interest in replaying. Says enough for me.

  • @Nikitsko
    @Nikitsko ปีที่แล้ว +2

    Great video, you've gotten another subscriber. Honestly Astel is one of the few cases where i like repeating boss shtick. When i fought Astel in Ainsel, i was still in "DS veteran mindset", as in no AoW, no charged/jumped attacks, etc. Astel in tunnel is far enough into the game to players being more open to ER tools, thematically appropriate as lawcraftian reference with madness outside and cosmic theme inside with alabaster lords, and just made me appreciate Astel far more instead of hatred i had for ranni version.

  • @Budd631
    @Budd631 ปีที่แล้ว

    You were a bit overleveled for Renalla lol.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      Maybe just a biiiiit :)

  • @leadfaun
    @leadfaun ปีที่แล้ว +2

    It feels like we have the opposite opinion on the bosses lol

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      lmao it be like that, I certainly have interesting (and often controversial) thoughts on bosses, especially being a fan more of the older games rather than DS3

    • @leadfaun
      @leadfaun ปีที่แล้ว +2

      @@BertoPlease more gimmicks and puzzle bosses would be nice, maybe they'll have them to some degree in the DLC? I'd rate the Tree Sentinel much higher than Nights Cavalry, you can play around with the Sentinel a lot more by strafing most of his attacks.

    • @leadfaun
      @leadfaun ปีที่แล้ว +1

      @@BertoPlease oh, and Rykard's earthquake isn't undodgeable. You can definitely run to either side. It might be easier on the left side, but you can still do it even right before the earthquake hits.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      @@leadfaun For Night's Cavalry I just find the horses design really spooky, I love it a lot 😌 Though I'd admit fighting Tree might be slightly more fun.
      For Rykard, do you have to be fast rolling, cause I feel like I've tried running with mid and dont recall it working, even with a safety jump at the end, but since its a bit of a cone maybe it also depends on spacing

    • @leadfaun
      @leadfaun ปีที่แล้ว

      @@BertoPlease without fast rolling.

  • @leadfaun
    @leadfaun ปีที่แล้ว +4

    BASED Elden Beast enjoyer.

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      Eyy we agree on a thing 😎

  • @FriendfullFJ
    @FriendfullFJ ปีที่แล้ว +1

    Pretty good video

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว

      Thank you 😌 was a lot of work

  • @dingleberrio
    @dingleberrio 11 หลายเดือนก่อน +1

    I was interested at first, but you lost me on your analysis of the first "boss". Seems like a video filled with weird nitpicks, so I'm out

    • @BertoPlease
      @BertoPlease  11 หลายเดือนก่อน

      👋

    • @dingleberrio
      @dingleberrio 11 หลายเดือนก่อน +1

      @@BertoPlease 🤣😘

  • @erliLila
    @erliLila 8 หลายเดือนก่อน +1

    Watchdog, Cavalry, Black Knife A tier
    Margit B tier
    You sir must have some mental issues lmfao, stopped watching immediately

  • @lanceelopezz223
    @lanceelopezz223 หลายเดือนก่อน

    Bloodborne = Sekiro > elden ring.

  • @AlexMSib
    @AlexMSib 10 หลายเดือนก่อน +1

    I disagreed with almost everything you said lmao. It’s like you purposefully say the opposite stuff just to get a reaction. Godrick less than Renala. Radahn has to be fought after exploring “all Caelid” and not use bleed n stuff. Bro I killed him at +6 weapon with bleed. Claws in fact and I was crap at the game. Took me 2.5ish hours. And you keep saying “no reason to come here except x or y”. Bro does everything in the game have to have an exact purpose or can you just explore. By that logic why play the game? You don’t NEED to do it. That being said godrick making an arm out of the dragon or going down siofra (you don’t NEED to go there 😏) was incredible. I hope you have one sock wet for a whole week!

    • @BertoPlease
      @BertoPlease  10 หลายเดือนก่อน

      Good for you :)

    • @AlexMSib
      @AlexMSib 10 หลายเดือนก่อน +1

      @@BertoPlease so you make an absolute statement about defeating a boss, then someone comes along and tells you that he defeated it exactly how you said it’s not gonna work and the response is “good for you”🤣. Next time tell the audience about the fact that it’s a meme video and not meant to be taken seriously. To not sound too nasty, thanks for taking the time to make the video and share your thoughts.

  • @xsardes336
    @xsardes336 5 หลายเดือนก่อน

    You compleatly lost me at PvP section...Souls PvP have ONLY 3 rules:
    1. You bow, point, or use some other emote before combat
    2. You don't use estus, cuz healing is PvP is giga gay
    3. If there are 3+ players in one world, combat is still 1v1, and you wait for your turn (alternativly if there are 2 invaders 2 hosts you can go for 2x 1v1 at once, but not 2v2 cuz thats aslo gay)
    .
    .
    .
    And Elden Ring playerbase somehow manages to consistantly break all 3 of the rules, and half of the time it's not even really their fault, just the invasion system being really fucked up
    PS. I'm speaking abaut invasions as they were ment to be done - kinda at random during NG0, no specyfic builds at specyfic lvls, just 2 chosen undeads/ashen ones duking it out for the lolz and sometimes tilt of the host if they lost shit ton of souls that way

    • @BertoPlease
      @BertoPlease  5 หลายเดือนก่อน

      Yeah I sure love your made up rules, just like how there's rules against summoning or during bosses 🙄
      Duels =/= invasions, stop imposing your rules on them, that's not what invasions are for and they were never designed for this bullshit. If you're gonna embarrass yourself go do in the colosseum, and stop wasting everyone's time

  • @alexandrubighiu7637
    @alexandrubighiu7637 9 หลายเดือนก่อน

    .

  • @Skrilla68
    @Skrilla68 ปีที่แล้ว

    Elden ring is more than deserving of an S tier spot imo.

  • @dondante23
    @dondante23 3 หลายเดือนก่อน +2

    This video did not age well.

    • @BertoPlease
      @BertoPlease  3 หลายเดือนก่อน +1

      Yeeeeaah perhaps not in many regards lol

  • @sinobebola401
    @sinobebola401 8 หลายเดือนก่อน +2

    what a load of bullshit

  • @kapiteinlulhaas7612
    @kapiteinlulhaas7612 10 หลายเดือนก่อน

    This isnt an in depth analysis. This is a 1,5 hour long boss tier ranking.?

    • @BertoPlease
      @BertoPlease  10 หลายเดือนก่อน

      Lol the tier list takes up like 5% of the video at best, what are you on about

    • @kapiteinlulhaas7612
      @kapiteinlulhaas7612 10 หลายเดือนก่อน

      @@BertoPlease are we watching different video's? One hour in and he went from boss to boss while briefly mentioning area's.

  • @SilverRat-ez2gj
    @SilverRat-ez2gj 10 หลายเดือนก่อน

    renalla S tier, generic dogshit dragon that they recycled 50 times A tier. MIMIC tear boss A tier (I just don't even have words for this one, possibly the laziest excuse of a "boss" i have ever seen in these games), Ancestor spirit S? The crack you must be smoking has got to be something else. Fromsoft has your number, just make the arena pretty and you get a "perfect" boss, who cares that the boss itself is mid at best and boring trash at worst. I mean its all opinion but holy smokes, this is just braindead.

    • @BertoPlease
      @BertoPlease  10 หลายเดือนก่อน

      God forbid bosses can be more than roll roll roll attack roll roll roll attack, insane engaging gameplay

    • @SilverRat-ez2gj
      @SilverRat-ez2gj 10 หลายเดือนก่อน

      @@BertoPlease i dont understand, how is the gameplay any different for any of the bosses? are you not roll roll roll attacking vs renalla, mimic tear etc? how is mimic tier not the laziest excuse of a "boss" fromsoft has ever made? i mean the others sure the arena looks pretty etc etc but mimic tear is the ranking just blows me away. they probably coded that fight during their lunch break.

    • @BertoPlease
      @BertoPlease  10 หลายเดือนก่อน

      yeah that's my point, people love to pretend that all of the most highly praised bosses in not only this game, but the series, are some special mechanic marvel, but they aren't, they never have been. That's why I *do* appreciate bosses that go out of their way to make the encounter unique in some way; Rennala is among the only bosses in the game that has a phase that has something unique to it, but still not overly long for repeat playthroughs. The second phase is more standard, but she's among the only pure spell caster bosses in the series that can hold up a fair amount, only wish she was harder in repeat playthroughs / NG+. I don't give a shit how pretty an area is if the boss doesn't do it for me, Rom in Bloodborne has an arena just about as pretty, still a shit boss fight.
      Ancestor spirit doesn't pretend to be a mechanically challenging fight, it's just a majestic enemy that we haven't seen quite like in this series, and it caps off already one of the most visually intriguing levels in this game, so I really appreciated it.
      Mimic Tear is likewise a unique encounter, that admittedly wasn't used to its full potential, which is why I didn't rate it S, and sure it's not a programming marvel, but that doesn't mean it can't be used well. Hell a lot of people like to praise the Dark Link fight in Ocarina of Time as a great fight, probably about the same type of effort required.
      And the dragons, we're talking about a fantasy world where dragons just exist, in bulk, several different races of them even, honestly it'd be kinda disappointing if you *didn't* fight a handful of ones that are at least similar, and there's not as many as you're making it out to be, there's only 6 that count as a true boss, roughly one per major area, and almost all of them have some visual / move variance. There's more Erdtree Avatars, Deathbirds/Death Rite Birds, Night's Cavalries, etc., and they are even more heavily copypasted than the dragons.
      Everyone's mileage will vary on how much you dislike / tolerate the copy pasted bosses and that's fine, but how about you ask me to elaborate on why I think something instead of saying I'm on drugs or calling me braindead for the audacity of having a differing opinion from yours on a stupid video game

    • @SilverRat-ez2gj
      @SilverRat-ez2gj 10 หลายเดือนก่อน

      ​@@BertoPlease you know i think elden ring is not very good. And I can accept people like the game. But mimic tier A tier is just where I can no longer suspend my disbelief that a human, somewhere out there. Thought that pathetic excuse of a "boss" was acceptable.
      How people dunk on EA for recycling the same game every year, or ubisoft for their soulless trash open world games. But fromsoft can make mimic tier. and someone will accept that as an "A tier" fight. that just blows my mind.

  • @Mrcxdr_
    @Mrcxdr_ ปีที่แล้ว +2

    I Just hate everything about this game and I played and loved almost every from title.. I guess its judt not for me

    • @BertoPlease
      @BertoPlease  ปีที่แล้ว +1

      sometimes it be like that, sorry you didnt enjoy it 😔

    • @afungai1649
      @afungai1649 ปีที่แล้ว +2

      I’m the opposite, I literally can’t go back to any past from game after playing Elden ring. Except Sekiro every once in a while.

  • @AmritZoad
    @AmritZoad ปีที่แล้ว

    L take even after honeymoon period.

  • @LordNexusTheFir
    @LordNexusTheFir 10 หลายเดือนก่อน

    😂 nah the tree sentinel in the beginning shows u "Fromsoft sucks & has to resort to cheating now to kill u player"
    The Tree Sentinel literally cheats to kill u.
    Go fresh start try to kill him with a shield, his Aoe slam has hugely inconsistent range, it can be blocked & it sends u flying but will be 100% blocked yet other times same slam will double hit even tho if u let it hit u its not a 2 hit attack! So itll guard break u then immediately kill u even tho in testing u clearly can see u can block it & get sent flying so how tf it all of a suddenly does 2 hits or does more stamina damage to guard break & 1 shot?
    Its cheating thats how.
    Not to mention the lower u get his hp the hyper aggressive he gets spamming attacks that can & will cheat to kill u. Shield slam into shield bash into jumping shield slam all inconsistent hits & aoe ranges to cheese u.
    Its the 1st sign this game is not game of the year worthy nor is it 7/10 cause it foreshadows laters bs u encounter thats just gets worse the longer u play.

  • @niteshanthony2324
    @niteshanthony2324 ปีที่แล้ว

    just wanna say to believe in Jesus for he loves u so much that he died and was raised from the dead so that u can have a relationship with him. Believe in him and ask GOD for forgiveness of your sins :) and turn away from them as well (repent)...❤❤❤❤

  • @Pat315
    @Pat315 8 หลายเดือนก่อน +3

    So many of your criticisms are really poorly founded.